issue #3498: commit jsruntime

This commit is contained in:
chuanweizhang2013 2014-02-11 11:26:47 +08:00
parent e9dd3d828a
commit c0d3ce2b75
3 changed files with 85 additions and 40 deletions

View File

@ -301,3 +301,42 @@ void StartRuntime()
#endif
}
// SimulatorConfig
SimulatorConfig *SimulatorConfig::s_sharedInstance = NULL;
SimulatorConfig *SimulatorConfig::getInstance(void)
{
if (!s_sharedInstance)
{
s_sharedInstance = new SimulatorConfig();
}
return s_sharedInstance;
}
SimulatorConfig::SimulatorConfig(void)
{
m_screenSizeArray.push_back(SimulatorScreenSize("iPhone 3Gs (480x320)", 480, 320));
m_screenSizeArray.push_back(SimulatorScreenSize("iPhone 4 (960x640)", 960, 640));
m_screenSizeArray.push_back(SimulatorScreenSize("iPhone 5 (1136x640)", 1136, 640));
m_screenSizeArray.push_back(SimulatorScreenSize("iPad (1024x768)", 1024, 768));
m_screenSizeArray.push_back(SimulatorScreenSize("iPad Retina (2048x1536)", 2048, 1536));
m_screenSizeArray.push_back(SimulatorScreenSize("Android (800x480)", 800, 480));
m_screenSizeArray.push_back(SimulatorScreenSize("Android (854x480)", 854, 480));
m_screenSizeArray.push_back(SimulatorScreenSize("Android (960x540)", 960, 540));
m_screenSizeArray.push_back(SimulatorScreenSize("Android (1024x600)", 1024, 600));
m_screenSizeArray.push_back(SimulatorScreenSize("Android (1280x720)", 1280, 720));
m_screenSizeArray.push_back(SimulatorScreenSize("Android (1280x800)", 1280, 800));
m_screenSizeArray.push_back(SimulatorScreenSize("Android (1920x1080)", 1920, 1080));
}
int SimulatorConfig::getScreenSizeCount(void)
{
return (int)m_screenSizeArray.size();
}
const SimulatorScreenSize SimulatorConfig::getScreenSize(int index)
{
return m_screenSizeArray.at(index);
}

View File

@ -25,10 +25,43 @@ THE SOFTWARE.
#ifndef _RUNTIME__H_
#define _RUNTIME__H_
#include <string>
#include <vector>
using namespace std;
#define _MAX_PATH_ 512
void StartRuntime();
// SimulatorConfig
typedef struct _SimulatorScreenSize {
string title;
int width;
int height;
_SimulatorScreenSize(const string title_, int width_, int height_)
{
title = title_;
width = width_;
height = height_;
}
} SimulatorScreenSize;
typedef vector<SimulatorScreenSize> ScreenSizeArray;
class SimulatorConfig
{
public:
static SimulatorConfig *getInstance(void);
// predefined screen size
int getScreenSizeCount(void);
const SimulatorScreenSize getScreenSize(int index);
private:
SimulatorConfig(void);
static SimulatorConfig *s_sharedInstance;
ScreenSizeArray m_screenSizeArray;
};
#endif // _RUNTIME__H_

View File

@ -27,6 +27,7 @@ THE SOFTWARE.
#include "cocos2d.h"
#include "glfw3native.h"
#include "resource.h"
#include "Runtime.h"
#include <string>
#include <vector>
@ -40,47 +41,17 @@ CCSize g_screenSize;
GLView* g_eglView=NULL;
INT_PTR CALLBACK AboutDialogCallback(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
typedef struct _SimulatorScreenSize {
string title;
int width;
int height;
_SimulatorScreenSize(const string title_, int width_, int height_)
{
title = title_;
width = width_;
height = height_;
}
} SimulatorScreenSize;
typedef vector<SimulatorScreenSize> ScreenSizeArray;
ScreenSizeArray _screenSizeArray;
void initScreenSize()
{
_screenSizeArray.push_back(SimulatorScreenSize("iPhone 3Gs (480x320)", 480, 320));
_screenSizeArray.push_back(SimulatorScreenSize("iPhone 4 (960x640)", 960, 640));
_screenSizeArray.push_back(SimulatorScreenSize("iPhone 5 (1136x640)", 1136, 640));
_screenSizeArray.push_back(SimulatorScreenSize("iPad (1024x768)", 1024, 768));
_screenSizeArray.push_back(SimulatorScreenSize("iPad Retina (2048x1536)", 2048, 1536));
_screenSizeArray.push_back(SimulatorScreenSize("Android (800x480)", 800, 480));
_screenSizeArray.push_back(SimulatorScreenSize("Android (854x480)", 854, 480));
_screenSizeArray.push_back(SimulatorScreenSize("Android (960x540)", 960, 540));
_screenSizeArray.push_back(SimulatorScreenSize("Android (1024x600)", 1024, 600));
_screenSizeArray.push_back(SimulatorScreenSize("Android (1280x720)", 1280, 720));
_screenSizeArray.push_back(SimulatorScreenSize("Android (1280x800)", 1280, 800));
_screenSizeArray.push_back(SimulatorScreenSize("Android (1920x1080)", 1920, 1080));
}
void createViewMenu()
{
HMENU menu = GetMenu(glfwGetWin32Window(g_eglView->getWindow()));
HMENU viewMenu = GetSubMenu(menu, 1);
for (int i = _screenSizeArray.size() - 1; i >= 0; --i)
for (int i = SimulatorConfig::getInstance()->getScreenSizeCount() - 1; i >= 0; --i)
{
SimulatorScreenSize size = SimulatorConfig::getInstance()->getScreenSize(i);
wstring menuName;
menuName.assign(_screenSizeArray[i].title.begin(), _screenSizeArray[i].title.end());
menuName.assign(size.title.begin(), size.title.end());
MENUITEMINFO item;
ZeroMemory(&item, sizeof(item));
@ -120,11 +91,13 @@ void updateMenu()
height = w;
}
int count = (int)_screenSizeArray.size();
int count = SimulatorConfig::getInstance()->getScreenSizeCount();
for (int i = 0; i < count; ++i)
{
bool bSel = false;
if (_screenSizeArray[i].width == width && _screenSizeArray[i].height == height)
SimulatorScreenSize size = SimulatorConfig::getInstance()->getScreenSize(i);
if (size.width == width && size.height == height)
{
bSel = true;
}
@ -163,10 +136,11 @@ void onViewChangeOrientation(int viewMenuID)
void onViewChangeFrameSize(int viewMenuID)
{
int index = viewMenuID - ID_VIEW_SIZE;
if (index >= 0 && index < _screenSizeArray.size())
if (index >= 0 && index < SimulatorConfig::getInstance()->getScreenSizeCount())
{
g_screenSize.width = _screenSizeArray[index].width;
g_screenSize.height = _screenSizeArray[index].height;
SimulatorScreenSize size = SimulatorConfig::getInstance()->getScreenSize(index);
g_screenSize.width = size.width;
g_screenSize.height = size.height;
updateView();
}
}
@ -201,7 +175,7 @@ LRESULT CALLBACK SNewWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lPar
onHelpAbout();
default:
if (wmId >= ID_VIEW_SIZE && wmId <= ID_VIEW_SIZE + _screenSizeArray.size() - 1)
if (wmId >= ID_VIEW_SIZE && wmId <= ID_VIEW_SIZE + SimulatorConfig::getInstance()->getScreenSizeCount() - 1)
{
onViewChangeFrameSize(wmId);
break;
@ -252,7 +226,6 @@ void createSimulator(const char* viewName, float width, float height, float fram
g_landscape = true;
}
initScreenSize();
HWND hWnd=glfwGetWin32Window(g_eglView->getWindow());
HMENU hMenu = LoadMenu(GetModuleHandle(NULL), MAKEINTRESOURCE(IDR_MENU_COCOS));
SetMenu(hWnd, hMenu);