mirror of https://github.com/axmolengine/axmol.git
Merge: 53122216ee
a708c2f904
Merge branch 'master' of https://github.com/c4games/engine-x
This commit is contained in:
parent
09e2615e51
commit
c12701da10
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@ -1,9 +0,0 @@
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[submodule "tools/cocos2d-console"]
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path = tools/cocos2d-console
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url = git://github.com/cocos2d/cocos2d-console.git
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[submodule "tools/bindings-generator"]
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path = tools/bindings-generator
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url = git://github.com/cocos2d/bindings-generator.git
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[submodule "tests/cpp-tests/Resources/ccs-res"]
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path = tests/cpp-tests/Resources/ccs-res
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url = git://github.com/dumganhar/ccs-res.git
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@ -121,7 +121,9 @@ void Control::sendActionsForControlEvents(EventType controlEvents)
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#if CC_ENABLE_SCRIPT_BINDING
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cocos2d::BasicScriptData data(this,(void*)&controlEvents);
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cocos2d::ScriptEvent event(cocos2d::kControlEvent,(void*)&data);
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cocos2d::ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(event);
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auto scriptEngine = cocos2d::ScriptEngineManager::getInstance()->getScriptEngine();
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if(scriptEngine)
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scriptEngine->sendEvent(event);
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#endif
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}
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}
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@ -185,10 +185,6 @@ if(WINDOWS)
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target_compile_definitions(${ENGINEX_LUA_LIB} PUBLIC _USRLUASTATIC)
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endif()
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target_compile_definitions(${ENGINEX_LUA_LIB}
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PUBLIC LUA_COMPAT_MODULE
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)
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set_target_properties(${ENGINEX_LUA_LIB}
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PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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@ -69,8 +69,7 @@ namespace {
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size_t sz;
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s = lua_tolstring(L, -1, &sz); /* get result */
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if (s == NULL)
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return luaL_error(L, LUA_QL("tostring") " must return a string to "
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LUA_QL("print"));
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return luaL_error(L, "'tostring' must return a string to 'print'");
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if (i>1) out->append("\t");
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out->append(s, sz);
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lua_pop(L, 1); /* pop result */
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@ -188,11 +187,17 @@ void LuaStack::addSearchPath(const char* path)
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void LuaStack::addLuaLoader(lua_CFunction func)
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{
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if (!func) return;
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#if LUA_VERSION_NUM >= 504 || (LUA_VERSION_NUM >= 502 && !defined(LUA_COMPAT_LOADERS))
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const char* realname = "searchers";
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#else
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const char* realname = "loaders";
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#endif
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// stack content after the invoking of the function
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// get loader table
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lua_getglobal(_state, "package"); /* L: package */
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lua_getfield(_state, -1, "loaders"); /* L: package, loaders */
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lua_getfield(_state, -1, realname); /* L: package, loaders */
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// insert loader into index 2
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lua_pushcfunction(_state, func); /* L: package, loaders, func */
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@ -205,7 +210,7 @@ void LuaStack::addLuaLoader(lua_CFunction func)
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lua_rawseti(_state, -2, 2); /* L: package, loaders */
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// set loaders into package
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lua_setfield(_state, -2, "loaders"); /* L: package */
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lua_setfield(_state, -2, realname); /* L: package */
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lua_pop(_state, 1);
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}
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