mirror of https://github.com/axmolengine/axmol.git
fix indent
This commit is contained in:
parent
679d525453
commit
c136e8e079
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@ -102,10 +102,10 @@ void ObjectFactory::destroyInstance()
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Ref* ObjectFactory::createObject(const std::string &name)
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{
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Ref *o = nullptr;
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do
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{
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const TInfo t = _typeMap[name];
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Ref *o = nullptr;
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do
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{
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const TInfo t = _typeMap[name];
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if (t._fun != nullptr)
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{
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o = t._fun();
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@ -113,7 +113,7 @@ Ref* ObjectFactory::createObject(const std::string &name)
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{
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o = t._func();
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}
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} while (0);
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} while (0);
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return o;
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}
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@ -0,0 +1,84 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>frames</key>
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<dict>
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<key>backtotopnormal.png</key>
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<dict>
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<key>width</key>
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<integer>100</integer>
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<key>height</key>
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<integer>30</integer>
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<key>originalWidth</key>
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<integer>100</integer>
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<key>originalHeight</key>
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<integer>30</integer>
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<key>x</key>
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<integer>0</integer>
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<key>y</key>
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<integer>0</integer>
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<key>offsetX</key>
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<real>0</real>
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<key>offsetY</key>
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<real>0</real>
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</dict>
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<key>backtotoppressed.png</key>
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<dict>
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<key>width</key>
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<integer>100</integer>
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<key>height</key>
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<integer>30</integer>
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<key>originalWidth</key>
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<integer>100</integer>
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<key>originalHeight</key>
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<integer>30</integer>
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<key>x</key>
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<integer>102</integer>
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<key>y</key>
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<integer>0</integer>
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<key>offsetX</key>
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<real>0</real>
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<key>offsetY</key>
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<real>0</real>
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</dict>
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<key>CocoStudio_UIEditor.png</key>
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<dict>
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<key>width</key>
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<integer>76</integer>
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<key>height</key>
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<integer>84</integer>
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<key>originalWidth</key>
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<integer>76</integer>
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<key>originalHeight</key>
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<integer>84</integer>
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<key>x</key>
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<integer>204</integer>
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<key>y</key>
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<integer>0</integer>
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<key>offsetX</key>
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<real>0</real>
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<key>offsetY</key>
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<real>0</real>
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</dict>
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</dict>
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<key>metadata</key>
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<dict>
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<key>format</key>
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<integer>0</integer>
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<key>textureFileName</key>
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<string>SampleUIAnimation0.png</string>
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<key>realTextureFileName</key>
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<string>SampleUIAnimation0.png</string>
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<key>size</key>
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<string>{1024,1024}</string>
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</dict>
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<key>texture</key>
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<dict>
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<key>width</key>
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<integer>1024</integer>
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<key>height</key>
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<integer>1024</integer>
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</dict>
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</dict>
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</plist>
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@ -0,0 +1,84 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>frames</key>
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<dict>
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<key>backtotopnormal.png</key>
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<dict>
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<key>width</key>
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<integer>100</integer>
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<key>height</key>
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<integer>30</integer>
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<key>originalWidth</key>
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<integer>100</integer>
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<key>originalHeight</key>
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<integer>30</integer>
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<key>x</key>
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<integer>0</integer>
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<key>y</key>
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<integer>0</integer>
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<key>offsetX</key>
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<real>0</real>
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<key>offsetY</key>
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<real>0</real>
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</dict>
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<key>backtotoppressed.png</key>
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<dict>
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<key>width</key>
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<integer>100</integer>
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<key>height</key>
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<integer>30</integer>
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<key>originalWidth</key>
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<integer>100</integer>
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<key>originalHeight</key>
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<integer>30</integer>
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<key>x</key>
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<integer>102</integer>
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<key>y</key>
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<integer>0</integer>
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<key>offsetX</key>
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<real>0</real>
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<key>offsetY</key>
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<real>0</real>
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</dict>
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<key>CocoStudio_UIEditor.png</key>
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<dict>
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<key>width</key>
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<integer>76</integer>
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<key>height</key>
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<integer>84</integer>
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<key>originalWidth</key>
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<integer>76</integer>
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<key>originalHeight</key>
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<integer>84</integer>
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<key>x</key>
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<integer>204</integer>
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<key>y</key>
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<integer>0</integer>
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<key>offsetX</key>
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<real>0</real>
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<key>offsetY</key>
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<real>0</real>
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</dict>
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</dict>
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<key>metadata</key>
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<dict>
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<key>format</key>
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<integer>0</integer>
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<key>textureFileName</key>
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<string>SampleUIAnimation0.png</string>
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<key>realTextureFileName</key>
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<string>SampleUIAnimation0.png</string>
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<key>size</key>
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<string>{1024,1024}</string>
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</dict>
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<key>texture</key>
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<dict>
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<key>width</key>
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<integer>1024</integer>
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<key>height</key>
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<integer>1024</integer>
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</dict>
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</dict>
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</plist>
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