Update build process for HelloCpp to build .js and .data files separately, pulling both in from index.html

This commit is contained in:
James Gregory 2013-04-04 22:19:39 -07:00
parent 6417812802
commit c14773128e
3 changed files with 117 additions and 6 deletions

View File

@ -11,11 +11,12 @@ endif
COCOS_SRC = $(COCOS_ROOT)/cocos2dx COCOS_SRC = $(COCOS_ROOT)/cocos2dx
OBJ_DIR ?= obj OBJ_DIR ?= obj
PACKAGER := $(realpath $(COCOS_ROOT)/external/emscripten/tools/file_packager.py)
CC := $(COCOS_ROOT)/external/emscripten/emcc CC := $(COCOS_ROOT)/external/emscripten/emcc
CXX := $(COCOS_ROOT)/external/emscripten/em++ CXX := $(COCOS_ROOT)/external/emscripten/em++
AR := $(COCOS_ROOT)/external/emscripten/emar AR := $(COCOS_ROOT)/external/emscripten/emar
CCFLAGS += -MMD -Wall -fPIC -Qunused-arguments -Wno-overloaded-virtual -Qunused-variable CCFLAGS += -MMD -Wall -fPIC -Qunused-arguments -Wno-overloaded-virtual -Qunused-variable -s GL_DEBUG=1
CXXFLAGS += -MMD -Wall -fPIC -Qunused-arguments -Wno-overloaded-virtual -Qunused-variable CXXFLAGS += -MMD -Wall -fPIC -Qunused-arguments -Wno-overloaded-virtual -Qunused-variable -s GL_DEBUG=1
ARFLAGS = cr ARFLAGS = cr
LIB_DIR = $(COCOS_SRC)/lib/linux LIB_DIR = $(COCOS_SRC)/lib/linux
@ -89,7 +90,7 @@ LIBS = -lrt -lz
clean: clean:
rm -rf $(OBJ_DIR) rm -rf $(OBJ_DIR)
rm -f $(TARGET) core rm -f $(TARGET).js $(TARGET).data $(TARGET).data.js $(BIN_DIR)/index.html core
.PHONY: all clean .PHONY: all clean
@ -98,7 +99,7 @@ clean:
ifdef EXECUTABLE ifdef EXECUTABLE
TARGET := $(BIN_DIR)/$(EXECUTABLE) TARGET := $(BIN_DIR)/$(EXECUTABLE)
all: $(TARGET) all: $(TARGET).js $(TARGET).data $(BIN_DIR)/index.html
run: $(TARGET) run: $(TARGET)
cd $(dir $^) && ./$(notdir $^) cd $(dir $^) && ./$(notdir $^)

View File

@ -1,4 +1,4 @@
EXECUTABLE = HelloCpp.html EXECUTABLE = HelloCpp
INCLUDES = -I.. -I../Classes INCLUDES = -I.. -I../Classes
@ -6,16 +6,33 @@ SOURCES = main.cpp \
../Classes/AppDelegate.cpp \ ../Classes/AppDelegate.cpp \
../Classes/HelloWorldScene.cpp ../Classes/HelloWorldScene.cpp
RESOURCE_PATH = ../Resources/iphone
RESOURCE_FLAGS = --preload CloseNormal.png \
--preload CloseSelected.png \
--preload HelloWorld.png
COCOS_ROOT = ../../../.. COCOS_ROOT = ../../../..
include $(COCOS_ROOT)/cocos2dx/proj.emscripten/cocos2dx.mk include $(COCOS_ROOT)/cocos2dx/proj.emscripten/cocos2dx.mk
SHAREDLIBS += -lcocos2d SHAREDLIBS += -lcocos2d
COCOS_LIBS = $(LIB_DIR)/libcocos2d.so COCOS_LIBS = $(LIB_DIR)/libcocos2d.so
$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST) $(TARGET).js: $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
@mkdir -p $(@D) @mkdir -p $(@D)
$(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS) $(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS)
# TODO: Make this rule not an egregious hack.
$(TARGET).data:
@mkdir -p $(@D)
(cd $(RESOURCE_PATH); python $(PACKAGER) $(EXECUTABLE).data $(RESOURCE_FLAGS) --pre-run) > $(RESOURCE_PATH)/$(EXECUTABLE).data.js
mv $(RESOURCE_PATH)/$(EXECUTABLE).data $@
mv $(RESOURCE_PATH)/$(EXECUTABLE).data.js $@.js
$(BIN_DIR)/index.html: index.html
@mkdir -p $(@D)
cp index.html $(@D)
$(OBJ_DIR)/%.o: %.cpp $(CORE_MAKEFILE_LIST) $(OBJ_DIR)/%.o: %.cpp $(CORE_MAKEFILE_LIST)
@mkdir -p $(@D) @mkdir -p $(@D)
$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@ $(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@

View File

@ -0,0 +1,93 @@
<!doctype html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Emscripten-Generated Code</title>
<style>
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
textarea.emscripten { font-family: monospace; width: 80%; }
div.emscripten { text-align: center; }
div.emscripten_border { border: 1px solid black; }
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
canvas.emscripten { border: 0px none; }
</style>
</head>
<body>
<hr/>
<div class="emscripten" id="status">Downloading...</div>
<div class="emscripten">
<progress value="0" max="100" id="progress" hidden=1></progress>
</div>
<div class="emscripten_border">
<canvas width="800" height="600" class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
</div>
<hr/>
<div class="emscripten">
<input type="checkbox" id="resize">Resize canvas
<input type="checkbox" id="pointerLock" checked>Lock/hide mouse pointer
&nbsp;&nbsp;&nbsp;
<input type="button" value="Fullscreen" onclick="Module.requestFullScreen(document.getElementById('pointerLock').checked,
document.getElementById('resize').checked)">
</div>
<hr/>
<textarea class="emscripten" id="output" rows="8"></textarea>
<hr>
<script type='text/javascript'>
// connect to canvas
var Module = {
preRun: [],
postRun: [],
print: (function() {
var element = document.getElementById('output');
element.value = ''; // clear browser cache
return function(text) {
text = Array.prototype.slice.call(arguments).join(' ');
// These replacements are necessary if you render to raw HTML
//text = text.replace(/&/g, "&amp;");
//text = text.replace(/</g, "&lt;");
//text = text.replace(/>/g, "&gt;");
//text = text.replace('\n', '<br>', 'g');
element.value += text + "\n";
element.scrollTop = 99999; // focus on bottom
};
})(),
printErr: function(text) {
text = Array.prototype.slice.call(arguments).join(' ');
if (0) { // XXX disabled for safety typeof dump == 'function') {
dump(text + '\n'); // fast, straight to the real console
} else {
console.log(text);
}
},
canvas: document.getElementById('canvas'),
setStatus: function(text) {
if (Module.setStatus.interval) clearInterval(Module.setStatus.interval);
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
var statusElement = document.getElementById('status');
var progressElement = document.getElementById('progress');
if (m) {
text = m[1];
progressElement.value = parseInt(m[2])*100;
progressElement.max = parseInt(m[4])*100;
progressElement.hidden = false;
} else {
progressElement.value = null;
progressElement.max = null;
progressElement.hidden = true;
}
statusElement.innerHTML = text;
},
totalDependencies: 0,
monitorRunDependencies: function(left) {
this.totalDependencies = Math.max(this.totalDependencies, left);
Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
}
};
Module.setStatus('Downloading...');
</script>
<script type="text/javascript" src="HelloCpp.data.js"></script>
<script type="text/javascript" src="HelloCpp.js"></script>
</body>
</html>