Merge pull request #9015 from CocosRobot/update_lua_bindings_1415166130

[AUTO]: updating luabinding automatically
This commit is contained in:
minggo 2014-11-05 13:54:19 +08:00
commit c1caa8515c
2 changed files with 324 additions and 324 deletions

View File

@ -18,19 +18,13 @@
-- @param #cc.EventDispatcher dispatcher
--------------------------------
-- Suspends the execution of the running scene, pushing it on the stack of suspended scenes.<br>
-- The new scene will be executed.<br>
-- Try to avoid big stacks of pushed scenes to reduce memory allocation. <br>
-- ONLY call it if there is a running scene.
-- @function [parent=#Director] pushScene
-- The size in pixels of the surface. It could be different than the screen size.<br>
-- High-res devices might have a higher surface size than the screen size.<br>
-- Only available when compiled using SDK >= 4.0.<br>
-- since v0.99.4
-- @function [parent=#Director] setContentScaleFactor
-- @param self
-- @param #cc.Scene scene
--------------------------------
--
-- @function [parent=#Director] getDeltaTime
-- @param self
-- @return float#float ret (return value: float)
-- @param #float scaleFactor
--------------------------------
--
@ -44,18 +38,11 @@
-- @param self
-- @return size_table#size_table ret (return value: size_table)
--------------------------------
-- Returns the Console <br>
-- since v3.0
-- @function [parent=#Director] getConsole
-- @param self
-- @return Console#Console ret (return value: cc.Console)
--------------------------------
--
-- @function [parent=#Director] pushMatrix
-- @function [parent=#Director] getDeltaTime
-- @param self
-- @param #int type
-- @return float#float ret (return value: float)
--------------------------------
-- sets the OpenGL default values
@ -148,6 +135,11 @@
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
--
-- @function [parent=#Director] resetMatrixStack
-- @param self
--------------------------------
-- converts an OpenGL coordinate to a UIKit coordinate<br>
-- Useful to convert node points to window points for calls such as glScissor
@ -156,6 +148,12 @@
-- @param #vec2_table point
-- @return vec2_table#vec2_table ret (return value: vec2_table)
--------------------------------
--
-- @function [parent=#Director] pushMatrix
-- @param self
-- @param #int type
--------------------------------
-- sets the default values based on the Configuration info
-- @function [parent=#Director] setDefaultValues
@ -206,15 +204,6 @@
-- @function [parent=#Director] stopAnimation
-- @param self
--------------------------------
-- The size in pixels of the surface. It could be different than the screen size.<br>
-- High-res devices might have a higher surface size than the screen size.<br>
-- Only available when compiled using SDK >= 4.0.<br>
-- since v0.99.4
-- @function [parent=#Director] setContentScaleFactor
-- @param self
-- @param #float scaleFactor
--------------------------------
-- Pops out all scenes from the stack until it reaches `level`.<br>
-- If level is 0, it will end the director.<br>
@ -292,12 +281,6 @@
-- @function [parent=#Director] drawScene
-- @param self
--------------------------------
-- / FIXME: missing description
-- @function [parent=#Director] getZEye
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
--
-- @function [parent=#Director] getMatrix
@ -313,6 +296,12 @@
-- @function [parent=#Director] popScene
-- @param self
--------------------------------
--
-- @function [parent=#Director] loadIdentityMatrix
-- @param self
-- @param #int type
--------------------------------
-- Whether or not to display the FPS on the bottom-left corner
-- @function [parent=#Director] isDisplayStats
@ -325,11 +314,25 @@
-- @param self
-- @param #int projection
--------------------------------
-- Returns the Console <br>
-- since v3.0
-- @function [parent=#Director] getConsole
-- @param self
-- @return Console#Console ret (return value: cc.Console)
--------------------------------
--
-- @function [parent=#Director] loadIdentityMatrix
-- @function [parent=#Director] multiplyMatrix
-- @param self
-- @param #int type
-- @param #mat4_table mat
--------------------------------
-- / FIXME: missing description
-- @function [parent=#Director] getZEye
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
--
@ -337,11 +340,6 @@
-- @param self
-- @param #bool nextDeltaTimeZero
--------------------------------
--
-- @function [parent=#Director] resetMatrixStack
-- @param self
--------------------------------
--
-- @function [parent=#Director] popMatrix
@ -364,10 +362,13 @@
-- @return Scheduler#Scheduler ret (return value: cc.Scheduler)
--------------------------------
-- Set the FPS value.
-- @function [parent=#Director] setAnimationInterval
-- Suspends the execution of the running scene, pushing it on the stack of suspended scenes.<br>
-- The new scene will be executed.<br>
-- Try to avoid big stacks of pushed scenes to reduce memory allocation. <br>
-- ONLY call it if there is a running scene.
-- @function [parent=#Director] pushScene
-- @param self
-- @param #double interval
-- @param #cc.Scene scene
--------------------------------
-- Get the FPS value
@ -402,11 +403,10 @@
-- @param #cc.Scene scene
--------------------------------
--
-- @function [parent=#Director] multiplyMatrix
-- Set the FPS value.
-- @function [parent=#Director] setAnimationInterval
-- @param self
-- @param #int type
-- @param #mat4_table mat
-- @param #double interval
--------------------------------
-- Gets the ActionManager associated with this director<br>

View File

@ -10763,7 +10763,7 @@ int lua_cocos2dx_Director_setEventDispatcher(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Director_pushScene(lua_State* tolua_S)
int lua_cocos2dx_Director_setContentScaleFactor(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
@ -10783,7 +10783,7 @@ int lua_cocos2dx_Director_pushScene(lua_State* tolua_S)
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_pushScene'", nullptr);
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_setContentScaleFactor'", nullptr);
return 0;
}
#endif
@ -10791,64 +10791,20 @@ int lua_cocos2dx_Director_pushScene(lua_State* tolua_S)
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::Scene* arg0;
double arg0;
ok &= luaval_to_object<cocos2d::Scene>(tolua_S, 2, "cc.Scene",&arg0);
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Director:setContentScaleFactor");
if(!ok)
return 0;
cobj->pushScene(arg0);
cobj->setContentScaleFactor(arg0);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:pushScene",argc, 1);
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:setContentScaleFactor",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_pushScene'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Director_getDeltaTime(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_getDeltaTime'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
return 0;
double ret = cobj->getDeltaTime();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:getDeltaTime",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_getDeltaTime'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_setContentScaleFactor'.",&tolua_err);
#endif
return 0;
@ -10941,7 +10897,7 @@ int lua_cocos2dx_Director_getWinSizeInPixels(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Director_getConsole(lua_State* tolua_S)
int lua_cocos2dx_Director_getDeltaTime(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
@ -10961,7 +10917,7 @@ int lua_cocos2dx_Director_getConsole(lua_State* tolua_S)
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_getConsole'", nullptr);
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_getDeltaTime'", nullptr);
return 0;
}
#endif
@ -10971,62 +10927,16 @@ int lua_cocos2dx_Director_getConsole(lua_State* tolua_S)
{
if(!ok)
return 0;
cocos2d::Console* ret = cobj->getConsole();
object_to_luaval<cocos2d::Console>(tolua_S, "cc.Console",(cocos2d::Console*)ret);
double ret = cobj->getDeltaTime();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:getConsole",argc, 0);
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:getDeltaTime",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_getConsole'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Director_pushMatrix(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_pushMatrix'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::MATRIX_STACK_TYPE arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:pushMatrix");
if(!ok)
return 0;
cobj->pushMatrix(arg0);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:pushMatrix",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_pushMatrix'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_getDeltaTime'.",&tolua_err);
#endif
return 0;
@ -11655,6 +11565,49 @@ int lua_cocos2dx_Director_getSecondsPerFrame(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Director_resetMatrixStack(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_resetMatrixStack'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
return 0;
cobj->resetMatrixStack();
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:resetMatrixStack",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_resetMatrixStack'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Director_convertToUI(lua_State* tolua_S)
{
int argc = 0;
@ -11702,6 +11655,52 @@ int lua_cocos2dx_Director_convertToUI(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Director_pushMatrix(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_pushMatrix'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::MATRIX_STACK_TYPE arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:pushMatrix");
if(!ok)
return 0;
cobj->pushMatrix(arg0);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:pushMatrix",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_pushMatrix'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Director_setDefaultValues(lua_State* tolua_S)
{
int argc = 0;
@ -12052,52 +12051,6 @@ int lua_cocos2dx_Director_stopAnimation(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Director_setContentScaleFactor(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_setContentScaleFactor'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Director:setContentScaleFactor");
if(!ok)
return 0;
cobj->setContentScaleFactor(arg0);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:setContentScaleFactor",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_setContentScaleFactor'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Director_popToSceneStackLevel(lua_State* tolua_S)
{
int argc = 0;
@ -12589,50 +12542,6 @@ int lua_cocos2dx_Director_drawScene(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Director_getZEye(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_getZEye'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
return 0;
double ret = cobj->getZEye();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:getZEye",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_getZEye'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Director_getMatrix(lua_State* tolua_S)
{
int argc = 0;
@ -12666,7 +12575,7 @@ int lua_cocos2dx_Director_getMatrix(lua_State* tolua_S)
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:getMatrix");
if(!ok)
return 0;
cocos2d::Mat4 ret = cobj->getMatrix(arg0);
const cocos2d::Mat4& ret = cobj->getMatrix(arg0);
mat4_to_luaval(tolua_S, ret);
return 1;
}
@ -12723,6 +12632,52 @@ int lua_cocos2dx_Director_popScene(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Director_loadIdentityMatrix(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_loadIdentityMatrix'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::MATRIX_STACK_TYPE arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:loadIdentityMatrix");
if(!ok)
return 0;
cobj->loadIdentityMatrix(arg0);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:loadIdentityMatrix",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_loadIdentityMatrix'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Director_isDisplayStats(lua_State* tolua_S)
{
int argc = 0;
@ -12813,7 +12768,7 @@ int lua_cocos2dx_Director_setProjection(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Director_loadIdentityMatrix(lua_State* tolua_S)
int lua_cocos2dx_Director_getConsole(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
@ -12833,28 +12788,119 @@ int lua_cocos2dx_Director_loadIdentityMatrix(lua_State* tolua_S)
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_loadIdentityMatrix'", nullptr);
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_getConsole'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
if (argc == 0)
{
cocos2d::MATRIX_STACK_TYPE arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:loadIdentityMatrix");
if(!ok)
return 0;
cobj->loadIdentityMatrix(arg0);
return 0;
cocos2d::Console* ret = cobj->getConsole();
object_to_luaval<cocos2d::Console>(tolua_S, "cc.Console",(cocos2d::Console*)ret);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:loadIdentityMatrix",argc, 1);
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:getConsole",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_loadIdentityMatrix'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_getConsole'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Director_multiplyMatrix(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_multiplyMatrix'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
cocos2d::MATRIX_STACK_TYPE arg0;
cocos2d::Mat4 arg1;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:multiplyMatrix");
ok &= luaval_to_mat4(tolua_S, 3, &arg1, "cc.Director:multiplyMatrix");
if(!ok)
return 0;
cobj->multiplyMatrix(arg0, arg1);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:multiplyMatrix",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_multiplyMatrix'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Director_getZEye(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_getZEye'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
return 0;
double ret = cobj->getZEye();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:getZEye",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_getZEye'.",&tolua_err);
#endif
return 0;
@ -12905,49 +12951,6 @@ int lua_cocos2dx_Director_setNextDeltaTimeZero(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Director_resetMatrixStack(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_resetMatrixStack'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
return 0;
cobj->resetMatrixStack();
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:resetMatrixStack",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_resetMatrixStack'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Director_popMatrix(lua_State* tolua_S)
{
int argc = 0;
@ -13082,7 +13085,7 @@ int lua_cocos2dx_Director_getScheduler(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Director_setAnimationInterval(lua_State* tolua_S)
int lua_cocos2dx_Director_pushScene(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
@ -13102,7 +13105,7 @@ int lua_cocos2dx_Director_setAnimationInterval(lua_State* tolua_S)
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_setAnimationInterval'", nullptr);
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_pushScene'", nullptr);
return 0;
}
#endif
@ -13110,20 +13113,20 @@ int lua_cocos2dx_Director_setAnimationInterval(lua_State* tolua_S)
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
double arg0;
cocos2d::Scene* arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Director:setAnimationInterval");
ok &= luaval_to_object<cocos2d::Scene>(tolua_S, 2, "cc.Scene",&arg0);
if(!ok)
return 0;
cobj->setAnimationInterval(arg0);
cobj->pushScene(arg0);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:setAnimationInterval",argc, 1);
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:pushScene",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_setAnimationInterval'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_pushScene'.",&tolua_err);
#endif
return 0;
@ -13352,7 +13355,7 @@ int lua_cocos2dx_Director_replaceScene(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Director_multiplyMatrix(lua_State* tolua_S)
int lua_cocos2dx_Director_setAnimationInterval(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Director* cobj = nullptr;
@ -13372,31 +13375,28 @@ int lua_cocos2dx_Director_multiplyMatrix(lua_State* tolua_S)
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_multiplyMatrix'", nullptr);
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_setAnimationInterval'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
if (argc == 1)
{
cocos2d::MATRIX_STACK_TYPE arg0;
cocos2d::Mat4 arg1;
double arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:multiplyMatrix");
ok &= luaval_to_mat4(tolua_S, 3, &arg1, "cc.Director:multiplyMatrix");
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Director:setAnimationInterval");
if(!ok)
return 0;
cobj->multiplyMatrix(arg0, arg1);
cobj->setAnimationInterval(arg0);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:multiplyMatrix",argc, 2);
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:setAnimationInterval",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_multiplyMatrix'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_setAnimationInterval'.",&tolua_err);
#endif
return 0;
@ -13490,12 +13490,10 @@ int lua_register_cocos2dx_Director(lua_State* tolua_S)
tolua_beginmodule(tolua_S,"Director");
tolua_function(tolua_S,"pause",lua_cocos2dx_Director_pause);
tolua_function(tolua_S,"setEventDispatcher",lua_cocos2dx_Director_setEventDispatcher);
tolua_function(tolua_S,"pushScene",lua_cocos2dx_Director_pushScene);
tolua_function(tolua_S,"getDeltaTime",lua_cocos2dx_Director_getDeltaTime);
tolua_function(tolua_S,"setContentScaleFactor",lua_cocos2dx_Director_setContentScaleFactor);
tolua_function(tolua_S,"getContentScaleFactor",lua_cocos2dx_Director_getContentScaleFactor);
tolua_function(tolua_S,"getWinSizeInPixels",lua_cocos2dx_Director_getWinSizeInPixels);
tolua_function(tolua_S,"getConsole",lua_cocos2dx_Director_getConsole);
tolua_function(tolua_S,"pushMatrix",lua_cocos2dx_Director_pushMatrix);
tolua_function(tolua_S,"getDeltaTime",lua_cocos2dx_Director_getDeltaTime);
tolua_function(tolua_S,"setGLDefaultValues",lua_cocos2dx_Director_setGLDefaultValues);
tolua_function(tolua_S,"setActionManager",lua_cocos2dx_Director_setActionManager);
tolua_function(tolua_S,"setAlphaBlending",lua_cocos2dx_Director_setAlphaBlending);
@ -13510,7 +13508,9 @@ int lua_register_cocos2dx_Director(lua_State* tolua_S)
tolua_function(tolua_S,"setDepthTest",lua_cocos2dx_Director_setDepthTest);
tolua_function(tolua_S,"getFrameRate",lua_cocos2dx_Director_getFrameRate);
tolua_function(tolua_S,"getSecondsPerFrame",lua_cocos2dx_Director_getSecondsPerFrame);
tolua_function(tolua_S,"resetMatrixStack",lua_cocos2dx_Director_resetMatrixStack);
tolua_function(tolua_S,"convertToUI",lua_cocos2dx_Director_convertToUI);
tolua_function(tolua_S,"pushMatrix",lua_cocos2dx_Director_pushMatrix);
tolua_function(tolua_S,"setDefaultValues",lua_cocos2dx_Director_setDefaultValues);
tolua_function(tolua_S,"init",lua_cocos2dx_Director_init);
tolua_function(tolua_S,"setScheduler",lua_cocos2dx_Director_setScheduler);
@ -13519,7 +13519,6 @@ int lua_register_cocos2dx_Director(lua_State* tolua_S)
tolua_function(tolua_S,"getRunningScene",lua_cocos2dx_Director_getRunningScene);
tolua_function(tolua_S,"setViewport",lua_cocos2dx_Director_setViewport);
tolua_function(tolua_S,"stopAnimation",lua_cocos2dx_Director_stopAnimation);
tolua_function(tolua_S,"setContentScaleFactor",lua_cocos2dx_Director_setContentScaleFactor);
tolua_function(tolua_S,"popToSceneStackLevel",lua_cocos2dx_Director_popToSceneStackLevel);
tolua_function(tolua_S,"resume",lua_cocos2dx_Director_resume);
tolua_function(tolua_S,"isNextDeltaTimeZero",lua_cocos2dx_Director_isNextDeltaTimeZero);
@ -13531,24 +13530,25 @@ int lua_register_cocos2dx_Director(lua_State* tolua_S)
tolua_function(tolua_S,"runWithScene",lua_cocos2dx_Director_runWithScene);
tolua_function(tolua_S,"setNotificationNode",lua_cocos2dx_Director_setNotificationNode);
tolua_function(tolua_S,"drawScene",lua_cocos2dx_Director_drawScene);
tolua_function(tolua_S,"getZEye",lua_cocos2dx_Director_getZEye);
tolua_function(tolua_S,"getMatrix",lua_cocos2dx_Director_getMatrix);
tolua_function(tolua_S,"popScene",lua_cocos2dx_Director_popScene);
tolua_function(tolua_S,"loadIdentityMatrix",lua_cocos2dx_Director_loadIdentityMatrix);
tolua_function(tolua_S,"isDisplayStats",lua_cocos2dx_Director_isDisplayStats);
tolua_function(tolua_S,"setProjection",lua_cocos2dx_Director_setProjection);
tolua_function(tolua_S,"loadIdentityMatrix",lua_cocos2dx_Director_loadIdentityMatrix);
tolua_function(tolua_S,"getConsole",lua_cocos2dx_Director_getConsole);
tolua_function(tolua_S,"multiplyMatrix",lua_cocos2dx_Director_multiplyMatrix);
tolua_function(tolua_S,"getZEye",lua_cocos2dx_Director_getZEye);
tolua_function(tolua_S,"setNextDeltaTimeZero",lua_cocos2dx_Director_setNextDeltaTimeZero);
tolua_function(tolua_S,"resetMatrixStack",lua_cocos2dx_Director_resetMatrixStack);
tolua_function(tolua_S,"popMatrix",lua_cocos2dx_Director_popMatrix);
tolua_function(tolua_S,"getVisibleSize",lua_cocos2dx_Director_getVisibleSize);
tolua_function(tolua_S,"getScheduler",lua_cocos2dx_Director_getScheduler);
tolua_function(tolua_S,"setAnimationInterval",lua_cocos2dx_Director_setAnimationInterval);
tolua_function(tolua_S,"pushScene",lua_cocos2dx_Director_pushScene);
tolua_function(tolua_S,"getAnimationInterval",lua_cocos2dx_Director_getAnimationInterval);
tolua_function(tolua_S,"isPaused",lua_cocos2dx_Director_isPaused);
tolua_function(tolua_S,"setDisplayStats",lua_cocos2dx_Director_setDisplayStats);
tolua_function(tolua_S,"getEventDispatcher",lua_cocos2dx_Director_getEventDispatcher);
tolua_function(tolua_S,"replaceScene",lua_cocos2dx_Director_replaceScene);
tolua_function(tolua_S,"multiplyMatrix",lua_cocos2dx_Director_multiplyMatrix);
tolua_function(tolua_S,"setAnimationInterval",lua_cocos2dx_Director_setAnimationInterval);
tolua_function(tolua_S,"getActionManager",lua_cocos2dx_Director_getActionManager);
tolua_function(tolua_S,"getInstance", lua_cocos2dx_Director_getInstance);
tolua_endmodule(tolua_S);