mirror of https://github.com/axmolengine/axmol.git
Avoid crash during parse armature node.
This commit is contained in:
parent
b469f460c7
commit
c1f147b7a1
|
@ -116,24 +116,46 @@ void ArmatureNodeReader::setPropsWithFlatBuffers(cocos2d::Node *node,
|
|||
{
|
||||
|
||||
auto* custom = static_cast<Armature*>(node);
|
||||
auto options = (flatbuffers::CSArmatureNodeOption*)nodeOptions;
|
||||
auto options = (flatbuffers::CSArmatureNodeOption*)nodeOptions;
|
||||
|
||||
bool fileExist = false;
|
||||
std::string errorFilePath = "";
|
||||
|
||||
std::string filepath(options->fileData()->path()->c_str());
|
||||
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(filepath);
|
||||
std::string filepath(options->fileData()->path()->c_str());
|
||||
|
||||
std::string dirpath = fullpath.substr(0, fullpath.find_last_of("/"));
|
||||
FileUtils::getInstance()->addSearchPath(dirpath);
|
||||
|
||||
ArmatureDataManager::getInstance()->addArmatureFileInfo(fullpath);
|
||||
custom->init(getArmatureName(filepath));
|
||||
std::string currentname = options->currentAnimationName()->c_str();
|
||||
if (options->isAutoPlay())
|
||||
custom->getAnimation()->play(currentname, -1, options->isLoop());
|
||||
else
|
||||
if (FileUtils::getInstance()->isFileExist(filepath))
|
||||
{
|
||||
custom->getAnimation()->play(currentname);
|
||||
custom->getAnimation()->gotoAndPause(0);
|
||||
fileExist = true;
|
||||
|
||||
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(filepath);
|
||||
|
||||
std::string dirpath = fullpath.substr(0, fullpath.find_last_of("/"));
|
||||
FileUtils::getInstance()->addSearchPath(dirpath);
|
||||
|
||||
ArmatureDataManager::getInstance()->addArmatureFileInfo(fullpath);
|
||||
custom->init(getArmatureName(filepath));
|
||||
std::string currentname = options->currentAnimationName()->c_str();
|
||||
if (options->isAutoPlay())
|
||||
custom->getAnimation()->play(currentname, -1, options->isLoop());
|
||||
else
|
||||
{
|
||||
custom->getAnimation()->play(currentname);
|
||||
custom->getAnimation()->gotoAndPause(0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
errorFilePath = filepath;
|
||||
fileExist = false;
|
||||
}
|
||||
|
||||
if (!fileExist)
|
||||
{
|
||||
auto label = Label::create();
|
||||
label->setString(__String::createWithFormat("%s missed", filepath.c_str())->getCString());
|
||||
custom->addChild(label);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
cocos2d::Node* ArmatureNodeReader::createNodeWithFlatBuffers(const flatbuffers::Table *nodeOptions)
|
||||
|
|
Loading…
Reference in New Issue