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/****************************************************************************
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/****************************************************************************
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Copyright (c) 2014 Chukong Technologies Inc.
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Copyright (c) 2015 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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http://www.cocos2d-x.org
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THE SOFTWARE.
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THE SOFTWARE.
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****************************************************************************/
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****************************************************************************/
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#include "CCSkybox.h"
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#include "3d/CCSkybox.h"
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#include "CCTextureCube.h"
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#include "3d/CCTextureCube.h"
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NS_CC_BEGIN
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NS_CC_BEGIN
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/****************************************************************************
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/****************************************************************************
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Copyright (c) 2014 Chukong Technologies Inc.
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Copyright (c) 2015 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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http://www.cocos2d-x.org
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/****************************************************************************
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/****************************************************************************
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Copyright (c) 2014 Chukong Technologies Inc.
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Copyright (c) 2015 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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http://www.cocos2d-x.org
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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THE SOFTWARE.
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****************************************************************************/
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****************************************************************************/
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#include "3d/CCTextureCube.h"
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#include "3d/CCTextureCube.h"
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#include "platform/CCImage.h"
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#include "platform/CCImage.h"
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/****************************************************************************
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/****************************************************************************
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Copyright (c) 2014 Chukong Technologies Inc.
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Copyright (c) 2015 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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http://www.cocos2d-x.org
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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THE SOFTWARE.
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****************************************************************************/
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****************************************************************************/
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#ifndef __CCTEXTURECUBE_H__
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#ifndef __CCTEXTURECUBE_H__
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#define __CCTEXTURECUBE_H__
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#define __CCTEXTURECUBE_H__
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std::string Sprite3DCubeMapTest::title() const
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std::string Sprite3DCubeMapTest::title() const
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{
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{
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return "CubeMap && Skybox Test";
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return "CubeMap & Skybox Test";
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}
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}
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std::string Sprite3DCubeMapTest::subtitle() const
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std::string Sprite3DCubeMapTest::subtitle() const
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#include <string>
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#include <string>
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namespace cocos2d {
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namespace cocos2d {
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class Animate3D;
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class Animate3D;
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class Sprite3D;
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class Sprite3D;
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class Delay;
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class Delay;
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class Ray;
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class Ray;
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class DrawNode3D;
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class DrawNode3D;
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class GLProgramState;
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class GLProgramState;
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}
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}
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class Sprite3DTestDemo : public BaseTest
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class Sprite3DTestDemo : public BaseTest
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