mirror of https://github.com/axmolengine/axmol.git
Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6
This commit is contained in:
commit
c2cefadb6f
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@ -30,6 +30,7 @@ THE SOFTWARE.
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#include <string>
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#include <vector>
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#include "base/CCConsole.h"
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#include "platform/CCPlatformMacros.h"
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#include "math/Vec2.h"
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@ -703,8 +703,8 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
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<ClCompile Include="CCTransitionProgress.cpp" />
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<ClCompile Include="CCTweenFunction.cpp" />
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<ClCompile Include="MarchingSquare.cpp" />
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<ClCompile Include="PolySprite.cpp" />
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<ClCompile Include="PolySpriteCache.cpp" />
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<ClCompile Include="SpritePolygon.cpp" />
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<ClCompile Include="SpritePolygonCache.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\extensions\assets-manager\AssetsManager.h" />
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@ -1289,8 +1289,8 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
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<ClInclude Include="CCTransitionProgress.h" />
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<ClInclude Include="CCTweenFunction.h" />
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<ClInclude Include="MarchingSquare.h" />
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<ClInclude Include="PolySprite.h" />
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<ClInclude Include="PolySpriteCache.h" />
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<ClInclude Include="SpritePolygon.h" />
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<ClInclude Include="SpritePolygonCache.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\3d\CCAnimationCurve.inl" />
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@ -1803,15 +1803,6 @@
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<ClCompile Include="..\editor-support\cocostudio\CocoStudio.cpp">
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<Filter>cocostudio\json</Filter>
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</ClCompile>
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<ClCompile Include="MarchingSquare.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="PolySprite.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="PolySpriteCache.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="..\..\external\poly2tri\common\shapes.cc">
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<Filter>external\poly2tri\common</Filter>
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</ClCompile>
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@ -1827,6 +1818,15 @@
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<ClCompile Include="..\..\external\poly2tri\sweep\sweep_context.cc">
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<Filter>external\poly2tri\sweep</Filter>
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</ClCompile>
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<ClCompile Include="MarchingSquare.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="SpritePolygon.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="SpritePolygonCache.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\physics\CCPhysicsBody.h">
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@ -3545,15 +3545,6 @@
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<ClInclude Include="..\editor-support\cocostudio\CCObjectExtensionData.h">
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<Filter>cocostudio\json</Filter>
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</ClInclude>
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<ClInclude Include="MarchingSquare.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="PolySprite.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="PolySpriteCache.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="..\..\external\poly2tri\poly2tri.h">
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<Filter>external\poly2tri</Filter>
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</ClInclude>
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@ -3575,6 +3566,15 @@
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<ClInclude Include="..\..\external\poly2tri\sweep\sweep_context.h">
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<Filter>external\poly2tri\sweep</Filter>
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</ClInclude>
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<ClInclude Include="MarchingSquare.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="SpritePolygon.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="SpritePolygonCache.h">
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<Filter>2d</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\math\Mat4.inl">
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@ -602,8 +602,8 @@
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\CCTransitionProgress.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\CCTweenFunction.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\MarchingSquare.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\PolySprite.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\PolySpriteCache.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygon.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygonCache.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)targetver.h" />
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</ItemGroup>
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<ItemGroup>
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@ -1162,8 +1162,8 @@
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTransitionProgress.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTweenFunction.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\MarchingSquare.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\PolySprite.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\PolySpriteCache.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygon.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygonCache.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ProjectCapability Include="SourceItemsFromImports" />
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@ -1746,12 +1746,6 @@
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\MarchingSquare.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\PolySprite.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\PolySpriteCache.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\common\shapes.h">
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<Filter>external\poly2tri\common</Filter>
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</ClInclude>
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@ -1773,6 +1767,12 @@
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\poly2tri.h">
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<Filter>external\poly2tri</Filter>
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</ClInclude>
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygon.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygonCache.h">
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<Filter>2d</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos2d.cpp" />
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@ -3348,12 +3348,6 @@
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\MarchingSquare.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\PolySprite.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\PolySpriteCache.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\common\shapes.cc">
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<Filter>external\poly2tri\common</Filter>
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</ClCompile>
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@ -3369,6 +3363,12 @@
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\sweep_context.cc">
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<Filter>external\poly2tri\sweep</Filter>
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</ClCompile>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygon.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygonCache.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="2d">
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@ -204,6 +204,7 @@ xcopy "$(OutDir)..\*.dll" "$(OutDir)" /D /Y</Command>
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<ClCompile Include="..\Classes\SpineTest\SpineTest.cpp" />
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<ClCompile Include="..\Classes\Sprite3DTest\DrawNode3D.cpp" />
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<ClCompile Include="..\Classes\Sprite3DTest\Sprite3DTest.cpp" />
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<ClCompile Include="..\Classes\SpritePolygonTest\SpritePolygonTest.cpp" />
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<ClCompile Include="..\Classes\TerrainTest\TerrainTest.cpp" />
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<ClCompile Include="..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.cpp" />
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<ClCompile Include="..\Classes\TileMapTest\TileMapTest2.cpp" />
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@ -405,6 +406,7 @@ xcopy "$(OutDir)..\*.dll" "$(OutDir)" /D /Y</Command>
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<ClInclude Include="..\Classes\SpineTest\SpineTest.h" />
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<ClInclude Include="..\Classes\Sprite3DTest\DrawNode3D.h" />
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<ClInclude Include="..\Classes\Sprite3DTest\Sprite3DTest.h" />
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<ClInclude Include="..\Classes\SpritePolygonTest\SpritePolygonTest.h" />
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<ClInclude Include="..\Classes\TerrainTest\TerrainTest.h" />
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<ClInclude Include="..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.h" />
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<ClInclude Include="..\Classes\TileMapTest\TileMapTest2.h" />
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@ -355,6 +355,9 @@
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<Filter Include="Classes\TerrainTest">
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<UniqueIdentifier>{3f5069e6-78e5-4388-b614-04c0ea943b4c}</UniqueIdentifier>
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</Filter>
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<Filter Include="Classes\SpritePolygonTest">
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<UniqueIdentifier>{b35cfbde-9e13-4981-8458-f7596f089bde}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="main.cpp">
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@ -930,6 +933,9 @@
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<ClCompile Include="..\Classes\PerformanceTest\PerformanceParticle3DTest.cpp">
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<Filter>Classes\PerformanceTest</Filter>
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</ClCompile>
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<ClCompile Include="..\Classes\SpritePolygonTest\SpritePolygonTest.cpp">
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<Filter>Classes\SpritePolygonTest</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="main.h">
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@ -1703,5 +1709,8 @@
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<ClInclude Include="..\Classes\PerformanceTest\PerformanceParticle3DTest.h">
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<Filter>Classes\PerformanceTest</Filter>
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</ClInclude>
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<ClInclude Include="..\Classes\SpritePolygonTest\SpritePolygonTest.h">
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<Filter>Classes\SpritePolygonTest</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@ -143,6 +143,7 @@
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\SpineTest\SpineTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\DrawNode3D.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\Sprite3DTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\SpritePolygonTest\SpritePolygonTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\SpriteTest\SpriteTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\testBasic.cpp" />
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@ -407,6 +408,7 @@
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\SpineTest\SpineTest.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\DrawNode3D.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\Sprite3DTest.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\SpritePolygonTest\SpritePolygonTest.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\SpriteTest\SpriteTest.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\testBasic.h" />
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@ -778,6 +778,9 @@
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.cpp">
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<Filter>Classes\TerrainTest</Filter>
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</ClCompile>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\SpritePolygonTest\SpritePolygonTest.cpp">
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<Filter>Classes\SpritePolygonTest</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\ActionManagerTest\ActionManagerTest.cpp">
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@ -1683,6 +1686,9 @@
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<Filter Include="Classes\TerrainTest">
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<UniqueIdentifier>{56386912-b41e-4559-bd2c-b256434179d4}</UniqueIdentifier>
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</Filter>
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<Filter Include="Classes\SpritePolygonTest">
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<UniqueIdentifier>{ee1c5d87-3c80-4a10-892e-985fcd93a6c1}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<Page Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos\platform\win8.1-universal\OpenGLESPage.xaml" />
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@ -1716,5 +1722,8 @@
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.h">
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<Filter>Classes\TerrainTest</Filter>
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</ClInclude>
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\SpritePolygonTest\SpritePolygonTest.h">
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<Filter>Classes\SpritePolygonTest</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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