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remove unsupported platforms from readme.md
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@ -8,7 +8,7 @@ cocos2d-x
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[cocos2d-x][1] is a multi-platform framework for building 2d games, interactive books, demos and other graphical applications.
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It is based on [cocos2d-iphone][2], but instead of using Objective-C, it uses C++.
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It works on iOS, Android, OS X, Windows, Linux, Emscripten, Google Native Client, BlackBerry and Tizen.
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It works on iOS, Android, Windows Phone, OS X, Windows and Linux.
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cocos2d-x is:
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@ -113,6 +113,7 @@ Runtime Requirements
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* iOS 5.0+ for iPhone / iPad games
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* Android 2.3+ for Android games
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* Windows Phone 8+ for Windows Phone games
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* OS X v10.6+ for Mac games
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* Windows 7+ for Win games
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