mirror of https://github.com/axmolengine/axmol.git
cddandroidOpenSLEngine.h with updated method declaration
This commit is contained in:
parent
c308d37a4b
commit
c4fe5de7a4
|
@ -20,7 +20,10 @@ namespace CocosDenshion {
|
||||||
void setBackgroundMusicVolume(float volume);
|
void setBackgroundMusicVolume(float volume);
|
||||||
float getEffectsVolume();
|
float getEffectsVolume();
|
||||||
void setEffectsVolume(float volume);
|
void setEffectsVolume(float volume);
|
||||||
unsigned int playEffect(const char* pszFilePath, bool bLoop);
|
unsigned int playEffect(const char* pszFilePath,
|
||||||
|
bool bLoop = false,
|
||||||
|
float pitch = 1.0f, float pan = 0.0f,
|
||||||
|
float gain = 1.0f);
|
||||||
void pauseEffect(unsigned int nSoundId);
|
void pauseEffect(unsigned int nSoundId);
|
||||||
void pauseAllEffects();
|
void pauseAllEffects();
|
||||||
void resumeEffect(unsigned int nSoundId);
|
void resumeEffect(unsigned int nSoundId);
|
||||||
|
|
Loading…
Reference in New Issue