mirror of https://github.com/axmolengine/axmol.git
add support for tweenRotate property
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@ -59,8 +59,6 @@ static const char *A_MOVEMENT_SCALE = "sc";
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static const char *A_MOVEMENT_DELAY = "dl";
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static const char *A_DISPLAY_INDEX = "dI";
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// static const char *A_VERT = "vert";
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// static const char *A_FRAG = "frag";
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static const char *A_PLIST = "plist";
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static const char *A_PARENT = "parent";
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@ -73,9 +71,8 @@ static const char *A_EVENT = "evt";
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static const char *A_SOUND = "sd";
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static const char *A_SOUND_EFFECT = "sdE";
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static const char *A_TWEEN_EASING = "twE";
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//static const char *A_EASING_PARAM_NUMBER = "twEPN";
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static const char *A_EASING_PARAM = "twEP";
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//static const char *A_TWEEN_ROTATE = "twR";
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static const char *A_TWEEN_ROTATE = "twR";
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static const char *A_IS_ARMATURE = "isArmature";
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static const char *A_DISPLAY_TYPE = "displayType";
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static const char *A_MOVEMENT = "mov";
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@ -108,17 +105,12 @@ static const char *A_GREEN_OFFSET = "gM";
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static const char *A_BLUE_OFFSET = "bM";
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static const char *A_COLOR_TRANSFORM = "colorTransform";
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static const char *A_TWEEN_FRAME = "tweenFrame";
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//static const char *A_ROTATION = "rotation";
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//static const char *A_USE_COLOR_INFO = "uci";
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static const char *CONTOUR = "con";
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static const char *CONTOUR_VERTEX = "con_vt";
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//static const char *MOVEMENT_EVENT_FRAME = "movementEventFrame";
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//static const char *SOUND_FRAME = "soundFrame";
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static const char *FL_NAN = "NaN";
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@ -921,8 +913,8 @@ MovementBoneData *DataReaderHelper::decodeMovementBone(tinyxml2::XMLElement *mov
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FrameData *DataReaderHelper::decodeFrame(tinyxml2::XMLElement *frameXML, tinyxml2::XMLElement *parentFrameXml, BoneData *boneData, DataInfo *dataInfo)
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{
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float x, y, scale_x, scale_y, skew_x, skew_y = 0;
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int duration, displayIndex, zOrder, tweenEasing, blendType = 0;
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float x = 0, y = 0, scale_x = 0, scale_y = 0, skew_x = 0, skew_y = 0, tweenRotate = 0;
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int duration = 0, displayIndex = 0, zOrder = 0, tweenEasing = 0, blendType = 0;
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FrameData *frameData = new FrameData();
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@ -1005,6 +997,10 @@ FrameData *DataReaderHelper::decodeFrame(tinyxml2::XMLElement *frameXML, tinyxm
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{
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frameData->zOrder = zOrder;
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}
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if( frameXML->QueryFloatAttribute(A_TWEEN_ROTATE, &tweenRotate) == tinyxml2::XML_SUCCESS )
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{
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frameData->tweenRotate = tweenRotate;
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}
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if ( frameXML->QueryIntAttribute(A_BLEND_TYPE, &blendType) == tinyxml2::XML_SUCCESS )
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{
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switch (blendType)
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@ -123,8 +123,8 @@ void BaseData::subtract(BaseData *from, BaseData *to, bool limit)
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if (to->tweenRotate)
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{
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skewX += to->tweenRotate;
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skewY -= to->tweenRotate;
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skewX += to->tweenRotate * M_PI * 2;
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skewY -= to->tweenRotate * M_PI * 2;
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}
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}
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