mirror of https://github.com/axmolengine/axmol.git
Merge pull request #3554 from ricardoquesada/fileutils_perf_improvements
Fileutils perf improvements
This commit is contained in:
commit
c5b113c35e
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@ -1 +1 @@
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fd0dee451420604712c1327679395cd1faca91b6
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0bd142a09d7aacd3dbff8f23c7a14966430e9c01
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@ -861,7 +861,7 @@ void Director::createStatsLabel()
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CC_SAFE_RELEASE_NULL(_FPSLabel);
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CC_SAFE_RELEASE_NULL(_SPFLabel);
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CC_SAFE_RELEASE_NULL(_drawsLabel);
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textureCache->removeTextureForKey("cc_fps_images");
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textureCache->removeTextureForKey("/cc_fps_images");
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FileUtils::getInstance()->purgeCachedEntries();
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}
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@ -878,7 +878,7 @@ void Director::createStatsLabel()
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return;
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}
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texture = textureCache->addUIImage(image, "cc_fps_images");
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texture = textureCache->addImage(image, "/cc_fps_images");
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CC_SAFE_RELEASE(image);
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/*
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@ -130,7 +130,6 @@ Node::Node(void)
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ScriptEngineProtocol* pEngine = ScriptEngineManager::getInstance()->getScriptEngine();
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_scriptType = pEngine != NULL ? pEngine->getScriptType() : kScriptTypeNone;
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_componentContainer = new ComponentContainer(this);
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}
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Node::~Node()
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@ -167,8 +166,6 @@ Node::~Node()
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// children
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CC_SAFE_RELEASE(_children);
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// _comsContainer
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_componentContainer->removeAll();
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CC_SAFE_DELETE(_componentContainer);
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}
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@ -1253,21 +1250,29 @@ void Node::updateTransform()
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Component* Node::getComponent(const char *pName)
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{
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if( _componentContainer )
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return _componentContainer->get(pName);
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return nullptr;
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}
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bool Node::addComponent(Component *pComponent)
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{
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// lazy alloc
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if( !_componentContainer )
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_componentContainer = new ComponentContainer(this);
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return _componentContainer->add(pComponent);
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}
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bool Node::removeComponent(const char *pName)
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{
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if( _componentContainer )
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return _componentContainer->remove(pName);
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return false;
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}
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void Node::removeAllComponents()
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{
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if( _componentContainer )
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_componentContainer->removeAll();
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}
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@ -41,8 +41,8 @@ static Texture2D* getDefaultTexture()
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do
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{
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bool bRet = false;
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const char* key = "__firePngData";
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texture = TextureCache::getInstance()->textureForKey(key);
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const char* key = "/__firePngData";
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texture = TextureCache::getInstance()->getTextureForKey(key);
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CC_BREAK_IF(texture != NULL);
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pImage = new Image();
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@ -50,7 +50,7 @@ static Texture2D* getDefaultTexture()
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bRet = pImage->initWithImageData(__firePngData, sizeof(__firePngData));
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CC_BREAK_IF(!bRet);
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texture = TextureCache::getInstance()->addUIImage(pImage, key);
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texture = TextureCache::getInstance()->addImage(pImage, key);
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} while (0);
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CC_SAFE_RELEASE(pImage);
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@ -372,7 +372,7 @@ bool ParticleSystem::initWithDictionary(Dictionary *dictionary, const char *dirn
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CCASSERT(isOK, "CCParticleSystem: error init image with Data");
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CC_BREAK_IF(!isOK);
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setTexture(TextureCache::getInstance()->addUIImage(image, textureName.c_str()));
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setTexture(TextureCache::getInstance()->addImage(image, textureName.c_str()));
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image->release();
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}
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@ -449,7 +449,7 @@ static tinyxml2::XMLElement* generateElementForArray(cocos2d::Array *array, tiny
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#else
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NS_CC_BEGIN
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/* The subclass FileUtilsIOS and FileUtilsMac should override these two method. */
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/* The subclass FileUtilsApple should override these two method. */
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Dictionary* FileUtils::createDictionaryWithContentsOfFile(const std::string& filename) {return NULL;}
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bool FileUtils::writeToFile(cocos2d::Dictionary *dict, const std::string &fullPath) {return NULL;}
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Array* FileUtils::createArrayWithContentsOfFile(const std::string& filename) {return NULL;}
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@ -459,23 +459,12 @@ Array* FileUtils::createArrayWithContentsOfFile(const std::string& filename) {re
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FileUtils* FileUtils::s_sharedFileUtils = NULL;
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// XXX: deprecated
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FileUtils* FileUtils::sharedFileUtils()
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{
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return FileUtils::getInstance();
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}
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void FileUtils::destroyInstance()
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{
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CC_SAFE_DELETE(s_sharedFileUtils);
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}
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// XXX: deprecated
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void FileUtils::purgeFileUtils()
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{
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FileUtils::destroyInstance();
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}
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FileUtils::FileUtils()
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: _filenameLookupDict(NULL)
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{
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@ -499,48 +488,48 @@ void FileUtils::purgeCachedEntries()
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_fullPathCache.clear();
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}
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unsigned char* FileUtils::getFileData(const char* filename, const char* pszMode, unsigned long * pSize)
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unsigned char* FileUtils::getFileData(const char* filename, const char* mode, unsigned long * size)
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{
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unsigned char * pBuffer = NULL;
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CCASSERT(filename != NULL && pSize != NULL && pszMode != NULL, "Invalid parameters.");
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*pSize = 0;
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unsigned char * buffer = NULL;
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CCASSERT(filename != NULL && size != NULL && mode != NULL, "Invalid parameters.");
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*size = 0;
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do
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{
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// read the file from hardware
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std::string fullPath = fullPathForFilename(filename);
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FILE *fp = fopen(fullPath.c_str(), pszMode);
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FILE *fp = fopen(fullPath.c_str(), mode);
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CC_BREAK_IF(!fp);
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fseek(fp,0,SEEK_END);
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*pSize = ftell(fp);
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*size = ftell(fp);
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fseek(fp,0,SEEK_SET);
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pBuffer = new unsigned char[*pSize];
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*pSize = fread(pBuffer,sizeof(unsigned char), *pSize,fp);
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buffer = new unsigned char[*size];
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*size = fread(buffer,sizeof(unsigned char), *size,fp);
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fclose(fp);
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} while (0);
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if (! pBuffer)
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if (! buffer)
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{
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std::string msg = "Get data from file(";
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msg.append(filename).append(") failed!");
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CCLOG("%s", msg.c_str());
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}
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return pBuffer;
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return buffer;
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}
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unsigned char* FileUtils::getFileDataFromZip(const char* pszZipFilePath, const char* filename, unsigned long * pSize)
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unsigned char* FileUtils::getFileDataFromZip(const char* zipFilePath, const char* filename, unsigned long * size)
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{
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unsigned char * pBuffer = NULL;
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unsigned char * buffer = NULL;
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unzFile pFile = NULL;
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*pSize = 0;
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*size = 0;
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do
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{
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CC_BREAK_IF(!pszZipFilePath || !filename);
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CC_BREAK_IF(strlen(pszZipFilePath) == 0);
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CC_BREAK_IF(!zipFilePath || !filename);
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CC_BREAK_IF(strlen(zipFilePath) == 0);
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pFile = unzOpen(pszZipFilePath);
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pFile = unzOpen(zipFilePath);
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CC_BREAK_IF(!pFile);
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int nRet = unzLocateFile(pFile, filename, 1);
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@ -554,11 +543,11 @@ unsigned char* FileUtils::getFileDataFromZip(const char* pszZipFilePath, const c
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nRet = unzOpenCurrentFile(pFile);
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CC_BREAK_IF(UNZ_OK != nRet);
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pBuffer = new unsigned char[FileInfo.uncompressed_size];
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int CC_UNUSED nSize = unzReadCurrentFile(pFile, pBuffer, FileInfo.uncompressed_size);
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buffer = new unsigned char[FileInfo.uncompressed_size];
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int CC_UNUSED nSize = unzReadCurrentFile(pFile, buffer, FileInfo.uncompressed_size);
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CCASSERT(nSize == 0 || nSize == (int)FileInfo.uncompressed_size, "the file size is wrong");
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*pSize = FileInfo.uncompressed_size;
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*size = FileInfo.uncompressed_size;
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unzCloseCurrentFile(pFile);
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} while (0);
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@ -567,22 +556,22 @@ unsigned char* FileUtils::getFileDataFromZip(const char* pszZipFilePath, const c
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unzClose(pFile);
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}
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return pBuffer;
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return buffer;
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}
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std::string FileUtils::getNewFilename(const char* filename)
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std::string FileUtils::getNewFilename(const std::string &filename)
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{
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const char* pszNewFileName = NULL;
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std::string newFileName;
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// in Lookup Filename dictionary ?
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String* fileNameFound = _filenameLookupDict ? (String*)_filenameLookupDict->objectForKey(filename) : NULL;
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if( NULL == fileNameFound || fileNameFound->length() == 0) {
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pszNewFileName = filename;
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newFileName = filename;
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}
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else {
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pszNewFileName = fileNameFound->getCString();
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//CCLOG("FOUND NEW FILE NAME: %s.", pszNewFileName);
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newFileName = fileNameFound->getCString();
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}
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return pszNewFileName;
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return newFileName;
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}
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std::string FileUtils::getPathForFilename(const std::string& filename, const std::string& resolutionDirectory, const std::string& searchPath)
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@ -608,75 +597,62 @@ std::string FileUtils::getPathForFilename(const std::string& filename, const std
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}
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std::string FileUtils::fullPathForFilename(const char* filename)
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std::string FileUtils::fullPathForFilename(const std::string &filename)
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{
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CCASSERT(filename != NULL, "CCFileUtils: Invalid path");
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std::string strFileName = filename;
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if (isAbsolutePath(filename))
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{
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//CCLOG("Return absolute path( %s ) directly.", filename);
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return filename;
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}
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// Already Cached ?
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std::map<std::string, std::string>::iterator cacheIter = _fullPathCache.find(filename);
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auto cacheIter = _fullPathCache.find(filename);
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if( cacheIter != _fullPathCache.end() )
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{
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//CCLOG("Return full path from cache: %s", cacheIter->second.c_str());
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return cacheIter->second;
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}
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// Get the new file name.
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std::string newFilename = getNewFilename(filename);
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std::string newFilename( getNewFilename(filename) );
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string fullpath = "";
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for (auto searchPathsIter = _searchPathArray.begin();
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searchPathsIter != _searchPathArray.end(); ++searchPathsIter) {
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for (auto resOrderIter = _searchResolutionsOrderArray.begin();
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resOrderIter != _searchResolutionsOrderArray.end(); ++resOrderIter) {
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for (auto searchIt = _searchPathArray.begin(); searchIt != _searchPathArray.end(); ++searchIt) {
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for (auto resolutionIt = _searchResolutionsOrderArray.begin(); resolutionIt != _searchResolutionsOrderArray.end(); ++resolutionIt) {
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// CCLOG("SEARCHING: %s\n", std::string(*searchPathsIter + *resOrderIter + newFilename).c_str() );
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fullpath = this->getPathForFilename(newFilename, *resOrderIter, *searchPathsIter);
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fullpath = this->getPathForFilename(newFilename, *resolutionIt, *searchIt);
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if (fullpath.length() > 0)
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{
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// Using the filename passed in as key.
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_fullPathCache.insert(std::pair<std::string, std::string>(filename, fullpath));
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// CCLOG("Returning path: %s\n", fullpath.c_str());
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return fullpath;
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}
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}
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}
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// CCLOG("cocos2d: fullPathForFilename: No file found at %s. Possible missing file.", filename);
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CCLOG("cocos2d: fullPathForFilename: No file found at %s. Possible missing file.", filename.c_str());
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// XXX: Should it return nullptr ? or an empty string ?
|
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// The file wasn't found, return the file name passed in.
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return filename;
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}
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const char* FileUtils::fullPathFromRelativeFile(const char *filename, const char *pszRelativeFile)
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std::string FileUtils::fullPathFromRelativeFile(const std::string &filename, const std::string &relativeFile)
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{
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std::string relativeFile = pszRelativeFile;
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String *pRet = String::create("");
|
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pRet->_string = relativeFile.substr(0, relativeFile.rfind('/')+1);
|
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pRet->_string += getNewFilename(filename);
|
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return pRet->getCString();
|
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return relativeFile.substr(0, relativeFile.rfind('/')+1) + getNewFilename(filename);
|
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}
|
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|
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void FileUtils::setSearchResolutionsOrder(const std::vector<std::string>& searchResolutionsOrder)
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{
|
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bool bExistDefault = false;
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bool existDefault = false;
|
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_fullPathCache.clear();
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_searchResolutionsOrderArray.clear();
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for (std::vector<std::string>::const_iterator iter = searchResolutionsOrder.begin(); iter != searchResolutionsOrder.end(); ++iter)
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for(auto iter = searchResolutionsOrder.begin(); iter != searchResolutionsOrder.end(); ++iter)
|
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{
|
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std::string resolutionDirectory = *iter;
|
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if (!bExistDefault && resolutionDirectory == "")
|
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if (!existDefault && resolutionDirectory == "")
|
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{
|
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bExistDefault = true;
|
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existDefault = true;
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}
|
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|
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if (resolutionDirectory.length() > 0 && resolutionDirectory[resolutionDirectory.length()-1] != '/')
|
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|
@ -686,13 +662,13 @@ void FileUtils::setSearchResolutionsOrder(const std::vector<std::string>& search
|
|||
|
||||
_searchResolutionsOrderArray.push_back(resolutionDirectory);
|
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}
|
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if (!bExistDefault)
|
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if (!existDefault)
|
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{
|
||||
_searchResolutionsOrderArray.push_back("");
|
||||
}
|
||||
}
|
||||
|
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void FileUtils::addSearchResolutionsOrder(const char* order)
|
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void FileUtils::addSearchResolutionsOrder(const std::string &order)
|
||||
{
|
||||
_searchResolutionsOrderArray.push_back(order);
|
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}
|
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|
@ -702,21 +678,22 @@ const std::vector<std::string>& FileUtils::getSearchResolutionsOrder()
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return _searchResolutionsOrderArray;
|
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}
|
||||
|
||||
const std::vector<std::string>& FileUtils::getSearchPaths()
|
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const std::vector<std::string>& FileUtils::getSearchPaths() const
|
||||
{
|
||||
return _searchPathArray;
|
||||
}
|
||||
|
||||
void FileUtils::setSearchPaths(const std::vector<std::string>& searchPaths)
|
||||
{
|
||||
bool bExistDefaultRootPath = false;
|
||||
bool existDefaultRootPath = false;
|
||||
|
||||
_fullPathCache.clear();
|
||||
_searchPathArray.clear();
|
||||
for (std::vector<std::string>::const_iterator iter = searchPaths.begin(); iter != searchPaths.end(); ++iter)
|
||||
for (auto iter = searchPaths.begin(); iter != searchPaths.end(); ++iter)
|
||||
{
|
||||
std::string strPrefix;
|
||||
std::string path;
|
||||
|
||||
if (!isAbsolutePath(*iter))
|
||||
{ // Not an absolute path
|
||||
strPrefix = _defaultResRootPath;
|
||||
|
@ -726,29 +703,27 @@ void FileUtils::setSearchPaths(const std::vector<std::string>& searchPaths)
|
|||
{
|
||||
path += "/";
|
||||
}
|
||||
if (!bExistDefaultRootPath && path == _defaultResRootPath)
|
||||
if (!existDefaultRootPath && path == _defaultResRootPath)
|
||||
{
|
||||
bExistDefaultRootPath = true;
|
||||
existDefaultRootPath = true;
|
||||
}
|
||||
_searchPathArray.push_back(path);
|
||||
}
|
||||
|
||||
if (!bExistDefaultRootPath)
|
||||
if (!existDefaultRootPath)
|
||||
{
|
||||
//CCLOG("Default root path doesn't exist, adding it.");
|
||||
_searchPathArray.push_back(_defaultResRootPath);
|
||||
}
|
||||
}
|
||||
|
||||
void FileUtils::addSearchPath(const char* path_)
|
||||
void FileUtils::addSearchPath(const std::string &searchpath)
|
||||
{
|
||||
std::string strPrefix;
|
||||
std::string path(path_);
|
||||
if (!isAbsolutePath(path))
|
||||
{ // Not an absolute path
|
||||
if (!isAbsolutePath(searchpath))
|
||||
strPrefix = _defaultResRootPath;
|
||||
}
|
||||
path = strPrefix + path;
|
||||
|
||||
std::string path = strPrefix + searchpath;
|
||||
if (path.length() > 0 && path[path.length()-1] != '/')
|
||||
{
|
||||
path += "/";
|
||||
|
@ -764,22 +739,22 @@ void FileUtils::setFilenameLookupDictionary(Dictionary* pFilenameLookupDict)
|
|||
CC_SAFE_RETAIN(_filenameLookupDict);
|
||||
}
|
||||
|
||||
void FileUtils::loadFilenameLookupDictionaryFromFile(const char* filename)
|
||||
void FileUtils::loadFilenameLookupDictionaryFromFile(const std::string &filename)
|
||||
{
|
||||
std::string fullPath = this->fullPathForFilename(filename);
|
||||
std::string fullPath = fullPathForFilename(filename);
|
||||
if (fullPath.length() > 0)
|
||||
{
|
||||
Dictionary* pDict = Dictionary::createWithContentsOfFile(fullPath.c_str());
|
||||
if (pDict)
|
||||
Dictionary* dict = Dictionary::createWithContentsOfFile(fullPath.c_str());
|
||||
if (dict)
|
||||
{
|
||||
Dictionary* pMetadata = (Dictionary*)pDict->objectForKey("metadata");
|
||||
int version = ((String*)pMetadata->objectForKey("version"))->intValue();
|
||||
Dictionary* metadata = static_cast<Dictionary*>( dict->objectForKey("metadata") );
|
||||
int version = static_cast<String*>( metadata->objectForKey("version"))->intValue();
|
||||
if (version != 1)
|
||||
{
|
||||
CCLOG("cocos2d: ERROR: Invalid filenameLookup dictionary version: %ld. Filename: %s", (long)version, filename);
|
||||
CCLOG("cocos2d: ERROR: Invalid filenameLookup dictionary version: %ld. Filename: %s", (long)version, filename.c_str());
|
||||
return;
|
||||
}
|
||||
setFilenameLookupDictionary((Dictionary*)pDict->objectForKey("filenames"));
|
||||
setFilenameLookupDictionary( static_cast<Dictionary*>( dict->objectForKey("filenames")) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -800,24 +775,24 @@ std::string FileUtils::getFullPathForDirectoryAndFilename(const std::string& str
|
|||
return ret;
|
||||
}
|
||||
|
||||
bool FileUtils::isAbsolutePath(const std::string& strPath)
|
||||
bool FileUtils::isAbsolutePath(const std::string& strPath) const
|
||||
{
|
||||
return strPath[0] == '/' ? true : false;
|
||||
return (strPath[0] == '/');
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Notification support when getFileData from invalid file path.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
static bool s_bPopupNotify = true;
|
||||
static bool s_popupNotify = true;
|
||||
|
||||
void FileUtils::setPopupNotify(bool bNotify)
|
||||
void FileUtils::setPopupNotify(bool notify)
|
||||
{
|
||||
s_bPopupNotify = bNotify;
|
||||
s_popupNotify = notify;
|
||||
}
|
||||
|
||||
bool FileUtils::isPopupNotify()
|
||||
{
|
||||
return s_bPopupNotify;
|
||||
return s_popupNotify;
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -57,10 +57,10 @@ public:
|
|||
static void destroyInstance();
|
||||
|
||||
/** @deprecated Use getInstance() instead */
|
||||
CC_DEPRECATED_ATTRIBUTE static FileUtils* sharedFileUtils();
|
||||
CC_DEPRECATED_ATTRIBUTE static FileUtils* sharedFileUtils() { return getInstance(); }
|
||||
|
||||
/** @deprecated Use destroyInstance() instead */
|
||||
CC_DEPRECATED_ATTRIBUTE static void purgeFileUtils();
|
||||
CC_DEPRECATED_ATTRIBUTE static void purgeFileUtils() { destroyInstance(); }
|
||||
|
||||
/**
|
||||
* The destructor of FileUtils.
|
||||
|
@ -86,7 +86,7 @@ public:
|
|||
* @return Upon success, a pointer to the data is returned, otherwise NULL.
|
||||
* @warning Recall: you are responsible for calling delete[] on any Non-NULL pointer returned.
|
||||
*/
|
||||
virtual unsigned char* getFileData(const char* filename, const char* pszMode, unsigned long * pSize);
|
||||
virtual unsigned char* getFileData(const char* filename, const char* mode, unsigned long * size);
|
||||
|
||||
/**
|
||||
* Gets resource file data from a zip file.
|
||||
|
@ -96,7 +96,7 @@ public:
|
|||
* @return Upon success, a pointer to the data is returned, otherwise NULL.
|
||||
* @warning Recall: you are responsible for calling delete[] on any Non-NULL pointer returned.
|
||||
*/
|
||||
virtual unsigned char* getFileDataFromZip(const char* pszZipFilePath, const char* filename, unsigned long *size);
|
||||
virtual unsigned char* getFileDataFromZip(const char* zipFilePath, const char* filename, unsigned long *size);
|
||||
|
||||
|
||||
/** Returns the fullpath for a given filename.
|
||||
|
@ -144,7 +144,7 @@ public:
|
|||
|
||||
@since v2.1
|
||||
*/
|
||||
virtual std::string fullPathForFilename(const char* filename);
|
||||
virtual std::string fullPathForFilename(const std::string &filename);
|
||||
|
||||
/**
|
||||
* Loads the filenameLookup dictionary from the contents of a filename.
|
||||
|
@ -177,7 +177,7 @@ public:
|
|||
*
|
||||
@since v2.1
|
||||
*/
|
||||
virtual void loadFilenameLookupDictionaryFromFile(const char* filename);
|
||||
virtual void loadFilenameLookupDictionaryFromFile(const std::string &filename);
|
||||
|
||||
/**
|
||||
* Sets the filenameLookup dictionary.
|
||||
|
@ -185,7 +185,7 @@ public:
|
|||
* @param pFilenameLookupDict The dictionary for replacing filename.
|
||||
* @since v2.1
|
||||
*/
|
||||
virtual void setFilenameLookupDictionary(Dictionary* pFilenameLookupDict);
|
||||
virtual void setFilenameLookupDictionary(Dictionary* filenameLookupDict);
|
||||
|
||||
/**
|
||||
* Gets full path from a file name and the path of the reletive file.
|
||||
|
@ -196,7 +196,7 @@ public:
|
|||
* Return: /User/path1/path2/hello.pvr (If there a a key(hello.png)-value(hello.pvr) in FilenameLookup dictionary. )
|
||||
*
|
||||
*/
|
||||
virtual const char* fullPathFromRelativeFile(const char *filename, const char *pszRelativeFile);
|
||||
virtual std::string fullPathFromRelativeFile(const std::string &filename, const std::string &relativeFile);
|
||||
|
||||
/**
|
||||
* Sets the array that contains the search order of the resources.
|
||||
|
@ -213,7 +213,7 @@ public:
|
|||
* @see setSearchResolutionsOrder(), fullPathForFilename().
|
||||
* @since v2.1
|
||||
*/
|
||||
virtual void addSearchResolutionsOrder(const char* order);
|
||||
virtual void addSearchResolutionsOrder(const std::string &order);
|
||||
|
||||
/**
|
||||
* Gets the array that contains the search order of the resources.
|
||||
|
@ -247,7 +247,7 @@ public:
|
|||
*
|
||||
* @since v2.1
|
||||
*/
|
||||
void addSearchPath(const char* path);
|
||||
void addSearchPath(const std::string & path);
|
||||
|
||||
/**
|
||||
* Gets the array of search paths.
|
||||
|
@ -255,13 +255,13 @@ public:
|
|||
* @return The array of search paths.
|
||||
* @see fullPathForFilename(const char*).
|
||||
*/
|
||||
virtual const std::vector<std::string>& getSearchPaths();
|
||||
virtual const std::vector<std::string>& getSearchPaths() const;
|
||||
|
||||
/**
|
||||
* Gets the writable path.
|
||||
* @return The path that can be write/read a file in
|
||||
*/
|
||||
virtual std::string getWritablePath() = 0;
|
||||
virtual std::string getWritablePath() const = 0;
|
||||
|
||||
/**
|
||||
* Checks whether a file exists.
|
||||
|
@ -270,7 +270,7 @@ public:
|
|||
* @param strFilePath The path of the file, it could be a relative or absolute path.
|
||||
* @return true if the file exists, otherwise it will return false.
|
||||
*/
|
||||
virtual bool isFileExist(const std::string& strFilePath) = 0;
|
||||
virtual bool isFileExist(const std::string& filePath) const = 0;
|
||||
|
||||
/**
|
||||
* Checks whether the path is an absolute path.
|
||||
|
@ -281,13 +281,13 @@ public:
|
|||
* @param strPath The path that needs to be checked.
|
||||
* @return true if it's an absolute path, otherwise it will return false.
|
||||
*/
|
||||
virtual bool isAbsolutePath(const std::string& strPath);
|
||||
virtual bool isAbsolutePath(const std::string& path) const;
|
||||
|
||||
|
||||
/**
|
||||
* Sets/Gets whether to pop-up a message box when failed to load an image.
|
||||
*/
|
||||
virtual void setPopupNotify(bool bNotify);
|
||||
virtual void setPopupNotify(bool notify);
|
||||
virtual bool isPopupNotify();
|
||||
|
||||
protected:
|
||||
|
@ -308,11 +308,12 @@ protected:
|
|||
|
||||
/**
|
||||
* Gets the new filename from the filename lookup dictionary.
|
||||
* It is possible to have a override names.
|
||||
* @param filename The original filename.
|
||||
* @return The new filename after searching in the filename lookup dictionary.
|
||||
* If the original filename wasn't in the dictionary, it will return the original filename.
|
||||
*/
|
||||
virtual std::string getNewFilename(const char* filename);
|
||||
virtual std::string getNewFilename(const std::string &filename);
|
||||
|
||||
/**
|
||||
* Gets full path for filename, resolution directory and search path.
|
||||
|
@ -334,7 +335,7 @@ protected:
|
|||
* @param strFilename The name of the file.
|
||||
* @return The full path of the file, if the file can't be found, it will return an empty string.
|
||||
*/
|
||||
virtual std::string getFullPathForDirectoryAndFilename(const std::string& strDirectory, const std::string& strFilename);
|
||||
virtual std::string getFullPathForDirectoryAndFilename(const std::string& directory, const std::string& filename);
|
||||
|
||||
/**
|
||||
* Creates a dictionary by the contents of a file.
|
||||
|
|
|
@ -76,7 +76,7 @@ bool FileUtilsAndroid::init()
|
|||
return FileUtils::init();
|
||||
}
|
||||
|
||||
bool FileUtilsAndroid::isFileExist(const std::string& strFilePath)
|
||||
bool FileUtilsAndroid::isFileExist(const std::string& strFilePath) const
|
||||
{
|
||||
if (0 == strFilePath.length())
|
||||
{
|
||||
|
@ -116,7 +116,7 @@ bool FileUtilsAndroid::isFileExist(const std::string& strFilePath)
|
|||
return bFound;
|
||||
}
|
||||
|
||||
bool FileUtilsAndroid::isAbsolutePath(const std::string& strPath)
|
||||
bool FileUtilsAndroid::isAbsolutePath(const std::string& strPath) const
|
||||
{
|
||||
// On Android, there are two situations for full path.
|
||||
// 1) Files in APK, e.g. assets/path/path/file.png
|
||||
|
@ -235,7 +235,7 @@ unsigned char* FileUtilsAndroid::doGetFileData(const char* filename, const char*
|
|||
return pData;
|
||||
}
|
||||
|
||||
string FileUtilsAndroid::getWritablePath()
|
||||
string FileUtilsAndroid::getWritablePath() const
|
||||
{
|
||||
// Fix for Nexus 10 (Android 4.2 multi-user environment)
|
||||
// the path is retrieved through Java Context.getCacheDir() method
|
||||
|
|
|
@ -52,9 +52,10 @@ public:
|
|||
/* override funtions */
|
||||
bool init();
|
||||
virtual unsigned char* getFileData(const char* filename, const char* pszMode, unsigned long * pSize);
|
||||
virtual std::string getWritablePath();
|
||||
virtual bool isFileExist(const std::string& strFilePath);
|
||||
virtual bool isAbsolutePath(const std::string& strPath);
|
||||
|
||||
virtual std::string getWritablePath() const;
|
||||
virtual bool isFileExist(const std::string& strFilePath) const;
|
||||
virtual bool isAbsolutePath(const std::string& strPath) const;
|
||||
|
||||
/** This function is android specific. It is used for TextureCache::addImageAsync().
|
||||
Don't use it in your codes.
|
||||
|
|
|
@ -21,8 +21,8 @@
|
|||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#ifndef __CC_FILEUTILS_IOS_H__
|
||||
#define __CC_FILEUTILS_IOS_H__
|
||||
#ifndef __CC_FILEUTILS_APPLE_H__
|
||||
#define __CC_FILEUTILS_APPLE_H__
|
||||
|
||||
#include "CCFileUtils.h"
|
||||
#include <string>
|
||||
|
@ -38,19 +38,18 @@ NS_CC_BEGIN
|
|||
*/
|
||||
|
||||
//! @brief Helper class to handle file operations
|
||||
class CC_DLL FileUtilsIOS : public FileUtils
|
||||
class CC_DLL FileUtilsApple : public FileUtils
|
||||
{
|
||||
public:
|
||||
/* override funtions */
|
||||
virtual std::string getWritablePath();
|
||||
virtual bool isFileExist(const std::string& strFilePath);
|
||||
virtual bool isAbsolutePath(const std::string& strPath);
|
||||
virtual std::string getFullPathForDirectoryAndFilename(const std::string& strDirectory, const std::string& strFilename);
|
||||
virtual std::string getWritablePath() const override;
|
||||
virtual bool isFileExist(const std::string& strFilePath) const override;
|
||||
virtual std::string getFullPathForDirectoryAndFilename(const std::string& strDirectory, const std::string& strFilename) override;
|
||||
|
||||
virtual Dictionary* createDictionaryWithContentsOfFile(const std::string& filename);
|
||||
virtual bool writeToFile(Dictionary *dict, const std::string& fullPath);
|
||||
virtual Dictionary* createDictionaryWithContentsOfFile(const std::string& filename) override;
|
||||
virtual bool writeToFile(Dictionary *dict, const std::string& fullPath) override;
|
||||
|
||||
virtual Array* createArrayWithContentsOfFile(const std::string& filename);
|
||||
virtual Array* createArrayWithContentsOfFile(const std::string& filename) override;
|
||||
};
|
||||
|
||||
// end of platform group
|
||||
|
@ -58,5 +57,5 @@ public:
|
|||
|
||||
NS_CC_END
|
||||
|
||||
#endif // __CC_FILEUTILS_IOS_H__
|
||||
#endif // __CC_FILEUTILS_APPLE_H__
|
||||
|
|
@ -23,7 +23,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#import <Foundation/Foundation.h>
|
||||
#import <UIKit/UIDevice.h>
|
||||
|
||||
#include <string>
|
||||
#include <stack>
|
||||
|
@ -34,7 +33,7 @@ THE SOFTWARE.
|
|||
#include "CCDictionary.h"
|
||||
#include "support/zip_support/unzip.h"
|
||||
|
||||
#include "CCFileUtilsIOS.h"
|
||||
#include "CCFileUtilsApple.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -210,25 +209,28 @@ static void addObjectToNSDict(const char * key, Object* object, NSMutableDiction
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
#pragma mark - FileUtils
|
||||
|
||||
static NSFileManager* s_fileManager = [NSFileManager defaultManager];
|
||||
|
||||
FileUtils* FileUtils::getInstance()
|
||||
{
|
||||
if (s_sharedFileUtils == NULL)
|
||||
{
|
||||
s_sharedFileUtils = new FileUtilsIOS();
|
||||
s_sharedFileUtils = new FileUtilsApple();
|
||||
if(!s_sharedFileUtils->init())
|
||||
{
|
||||
delete s_sharedFileUtils;
|
||||
s_sharedFileUtils = NULL;
|
||||
CCLOG("ERROR: Could not init CCFileUtilsIOS");
|
||||
CCLOG("ERROR: Could not init CCFileUtilsApple");
|
||||
}
|
||||
}
|
||||
return s_sharedFileUtils;
|
||||
}
|
||||
|
||||
|
||||
static NSFileManager* s_fileManager = [NSFileManager defaultManager];
|
||||
|
||||
std::string FileUtilsIOS::getWritablePath()
|
||||
std::string FileUtilsApple::getWritablePath() const
|
||||
{
|
||||
// save to document folder
|
||||
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
|
||||
|
@ -238,9 +240,9 @@ std::string FileUtilsIOS::getWritablePath()
|
|||
return strRet;
|
||||
}
|
||||
|
||||
bool FileUtilsIOS::isFileExist(const std::string& strFilePath)
|
||||
bool FileUtilsApple::isFileExist(const std::string& strFilePath) const
|
||||
{
|
||||
if (0 == strFilePath.length())
|
||||
if(strFilePath.length() == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -280,7 +282,7 @@ bool FileUtilsIOS::isFileExist(const std::string& strFilePath)
|
|||
return bRet;
|
||||
}
|
||||
|
||||
std::string FileUtilsIOS::getFullPathForDirectoryAndFilename(const std::string& strDirectory, const std::string& strFilename)
|
||||
std::string FileUtilsApple::getFullPathForDirectoryAndFilename(const std::string& strDirectory, const std::string& strFilename)
|
||||
{
|
||||
if (strDirectory[0] != '/')
|
||||
{
|
||||
|
@ -302,15 +304,9 @@ std::string FileUtilsIOS::getFullPathForDirectoryAndFilename(const std::string&
|
|||
return "";
|
||||
}
|
||||
|
||||
bool FileUtilsIOS::isAbsolutePath(const std::string& strPath)
|
||||
Dictionary* FileUtilsApple::createDictionaryWithContentsOfFile(const std::string& filename)
|
||||
{
|
||||
NSString* path = [NSString stringWithUTF8String:strPath.c_str()];
|
||||
return [path isAbsolutePath] ? true : false;
|
||||
}
|
||||
|
||||
Dictionary* FileUtilsIOS::createDictionaryWithContentsOfFile(const std::string& filename)
|
||||
{
|
||||
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(filename.c_str());
|
||||
std::string fullPath = fullPathForFilename(filename);
|
||||
NSString* pPath = [NSString stringWithUTF8String:fullPath.c_str()];
|
||||
NSDictionary* pDict = [NSDictionary dictionaryWithContentsOfFile:pPath];
|
||||
|
||||
|
@ -330,7 +326,7 @@ Dictionary* FileUtilsIOS::createDictionaryWithContentsOfFile(const std::string&
|
|||
}
|
||||
}
|
||||
|
||||
bool FileUtilsIOS::writeToFile(Dictionary *dict, const std::string &fullPath)
|
||||
bool FileUtilsApple::writeToFile(Dictionary *dict, const std::string &fullPath)
|
||||
{
|
||||
//CCLOG("iOS||Mac Dictionary %d write to file %s", dict->_ID, fullPath.c_str());
|
||||
NSMutableDictionary *nsDict = [NSMutableDictionary dictionary];
|
||||
|
@ -348,14 +344,14 @@ bool FileUtilsIOS::writeToFile(Dictionary *dict, const std::string &fullPath)
|
|||
return true;
|
||||
}
|
||||
|
||||
Array* FileUtilsIOS::createArrayWithContentsOfFile(const std::string& filename)
|
||||
Array* FileUtilsApple::createArrayWithContentsOfFile(const std::string& filename)
|
||||
{
|
||||
// NSString* pPath = [NSString stringWithUTF8String:pFileName];
|
||||
// NSString* pathExtension= [pPath pathExtension];
|
||||
// pPath = [pPath stringByDeletingPathExtension];
|
||||
// pPath = [[NSBundle mainBundle] pathForResource:pPath ofType:pathExtension];
|
||||
// fixing cannot read data using Array::createWithContentsOfFile
|
||||
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(filename.c_str());
|
||||
std::string fullPath = fullPathForFilename(filename);
|
||||
NSString* path = [NSString stringWithUTF8String:fullPath.c_str()];
|
||||
NSArray* array = [NSArray arrayWithContentsOfFile:path];
|
||||
|
|
@ -21,7 +21,7 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
//#import <UIKit/UIKit.h>
|
||||
#include "CCThread.h"
|
||||
|
||||
NS_CC_BEGIN
|
|
@ -33,7 +33,7 @@ bool FileUtilsEmscripten::init()
|
|||
return FileUtils::init();
|
||||
}
|
||||
|
||||
string FileUtilsEmscripten::getWritablePath()
|
||||
string FileUtilsEmscripten::getWritablePath() const
|
||||
{
|
||||
// Let's write it in the current working directory's data folder
|
||||
char cwd[FILENAME_MAX] = {0};
|
||||
|
@ -47,7 +47,7 @@ string FileUtilsEmscripten::getWritablePath()
|
|||
return path;
|
||||
}
|
||||
|
||||
bool FileUtilsEmscripten::isAbsolutePath(const std::string& strPath)
|
||||
bool FileUtilsEmscripten::isAbsolutePath(const std::string& strPath) const
|
||||
{
|
||||
if (strPath[0] == '/' || strPath.find(_defaultResRootPath) == 0)
|
||||
{
|
||||
|
@ -56,7 +56,7 @@ bool FileUtilsEmscripten::isAbsolutePath(const std::string& strPath)
|
|||
return false;
|
||||
}
|
||||
|
||||
bool FileUtilsEmscripten::isFileExist(const std::string& strFilePath)
|
||||
bool FileUtilsEmscripten::isFileExist(const std::string& strFilePath) const
|
||||
{
|
||||
std::string strPath = strFilePath;
|
||||
if (strPath[0] != '/')
|
||||
|
|
|
@ -42,12 +42,13 @@ class CC_DLL FileUtilsEmscripten : public FileUtils
|
|||
{
|
||||
friend class FileUtils;
|
||||
FileUtilsEmscripten();
|
||||
|
||||
public:
|
||||
/* override funtions */
|
||||
bool init();
|
||||
virtual std::string getWritablePath();
|
||||
virtual bool isFileExist(const std::string& strFilePath);
|
||||
virtual bool isAbsolutePath(const std::string& strPath);
|
||||
virtual std::string getWritablePath() const;
|
||||
virtual bool isFileExist(const std::string& strFilePath) const;
|
||||
virtual bool isAbsolutePath(const std::string& strPath) const;
|
||||
};
|
||||
|
||||
// end of platform group
|
||||
|
|
|
@ -1,39 +0,0 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010 cocos2d-x.org
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#import <UIKit/UIKit.h>
|
||||
#include "CCThread.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
Thread::~Thread()
|
||||
{
|
||||
[(id)_autoReleasePool release];
|
||||
}
|
||||
|
||||
void Thread::createAutoreleasePool()
|
||||
{
|
||||
_autoReleasePool = [[NSAutoreleasePool alloc] init];
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -67,7 +67,7 @@ bool FileUtilsLinux::init()
|
|||
return FileUtils::init();
|
||||
}
|
||||
|
||||
string FileUtilsLinux::getWritablePath()
|
||||
string FileUtilsLinux::getWritablePath() const
|
||||
{
|
||||
struct stat st;
|
||||
stat(_writablePath.c_str(), &st);
|
||||
|
@ -78,7 +78,7 @@ string FileUtilsLinux::getWritablePath()
|
|||
return _writablePath;
|
||||
}
|
||||
|
||||
bool FileUtilsLinux::isFileExist(const std::string& strFilePath)
|
||||
bool FileUtilsLinux::isFileExist(const std::string& strFilePath) const
|
||||
{
|
||||
if (0 == strFilePath.length())
|
||||
{
|
||||
|
|
|
@ -46,8 +46,8 @@ class CC_DLL FileUtilsLinux : public FileUtils
|
|||
public:
|
||||
/* override funtions */
|
||||
bool init();
|
||||
virtual std::string getWritablePath();
|
||||
virtual bool isFileExist(const std::string& strFilePath);
|
||||
virtual std::string getWritablePath() const;
|
||||
virtual bool isFileExist(const std::string& strFilePath) const;
|
||||
};
|
||||
|
||||
// end of platform group
|
||||
|
|
|
@ -1,62 +0,0 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010 cocos2d-x.org
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#ifndef __CC_FILEUTILSMAC_H__
|
||||
#define __CC_FILEUTILSMAC_H__
|
||||
|
||||
#include "CCFileUtils.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "ccTypes.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
/**
|
||||
* @addtogroup platform
|
||||
* @{
|
||||
*/
|
||||
|
||||
//! @brief Helper class to handle file operations
|
||||
class CC_DLL FileUtilsMac : public FileUtils
|
||||
{
|
||||
public:
|
||||
/* override funtions */
|
||||
virtual std::string getWritablePath();
|
||||
virtual bool isFileExist(const std::string& strFilePath);
|
||||
virtual bool isAbsolutePath(const std::string& strPath);
|
||||
virtual std::string getFullPathForDirectoryAndFilename(const std::string& strDirectory, const std::string& strFilename);
|
||||
|
||||
virtual Dictionary* createDictionaryWithContentsOfFile(const std::string& filename);
|
||||
virtual bool writeToFile(Dictionary *dict, const std::string& fullPath);
|
||||
|
||||
virtual Array* createArrayWithContentsOfFile(const std::string& filename);
|
||||
|
||||
};
|
||||
|
||||
// end of platform group
|
||||
/// @}
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif // __CC_FILEUTILSMAC_H__
|
||||
|
|
@ -1,354 +0,0 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "CCFileUtilsMac.h"
|
||||
#import <Foundation/Foundation.h>
|
||||
#include <string>
|
||||
#include <stack>
|
||||
#include "cocoa/CCString.h"
|
||||
#include "CCFileUtils.h"
|
||||
#include "CCDirector.h"
|
||||
#include "CCSAXParser.h"
|
||||
#include "CCDictionary.h"
|
||||
#include "support/zip_support/unzip.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
static void addValueToDict(id key, id value, Dictionary* pDict);
|
||||
static void addObjectToNSDict(const char*key, Object* object, NSMutableDictionary *dict);
|
||||
|
||||
static void addItemToArray(id item, Array *array)
|
||||
{
|
||||
// add string value into array
|
||||
if ([item isKindOfClass:[NSString class]]) {
|
||||
String* pValue = new String([item UTF8String]);
|
||||
|
||||
array->addObject(pValue);
|
||||
pValue->release();
|
||||
return;
|
||||
}
|
||||
|
||||
// add number value into array(such as int, float, bool and so on)
|
||||
if ([item isKindOfClass:[NSNumber class]]) {
|
||||
NSString* pStr = [item stringValue];
|
||||
String* pValue = new String([pStr UTF8String]);
|
||||
|
||||
array->addObject(pValue);
|
||||
pValue->release();
|
||||
return;
|
||||
}
|
||||
|
||||
// add dictionary value into array
|
||||
if ([item isKindOfClass:[NSDictionary class]]) {
|
||||
Dictionary* pDictItem = new Dictionary();
|
||||
pDictItem->init();
|
||||
for (id subKey in [item allKeys]) {
|
||||
id subValue = [item objectForKey:subKey];
|
||||
addValueToDict(subKey, subValue, pDictItem);
|
||||
}
|
||||
array->addObject(pDictItem);
|
||||
pDictItem->release();
|
||||
return;
|
||||
}
|
||||
|
||||
// add array value into array
|
||||
if ([item isKindOfClass:[NSArray class]]) {
|
||||
Array *arrayItem = new Array();
|
||||
arrayItem->initWithCapacity( [item count] );
|
||||
for (id subItem in item) {
|
||||
addItemToArray(subItem, arrayItem);
|
||||
}
|
||||
array->addObject(arrayItem);
|
||||
arrayItem->release();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
static void addObjectToNSArray(Object *object, NSMutableArray *array)
|
||||
{
|
||||
// add string into array
|
||||
if (String *ccString = dynamic_cast<String *>(object)) {
|
||||
NSString *strElement = [NSString stringWithCString:ccString->getCString() encoding:NSUTF8StringEncoding];
|
||||
[array addObject:strElement];
|
||||
return;
|
||||
}
|
||||
|
||||
// add array into array
|
||||
if (Array *ccArray = dynamic_cast<Array *>(object)) {
|
||||
NSMutableArray *arrElement = [NSMutableArray array];
|
||||
Object *element = NULL;
|
||||
CCARRAY_FOREACH(ccArray, element)
|
||||
{
|
||||
addObjectToNSArray(element, arrElement);
|
||||
}
|
||||
[array addObject:arrElement];
|
||||
return;
|
||||
}
|
||||
|
||||
// add dictionary value into array
|
||||
if (Dictionary *ccDict = dynamic_cast<Dictionary *>(object)) {
|
||||
NSMutableDictionary *dictElement = [NSMutableDictionary dictionary];
|
||||
DictElement *element = NULL;
|
||||
CCDICT_FOREACH(ccDict, element)
|
||||
{
|
||||
addObjectToNSDict(element->getStrKey(), element->getObject(), dictElement);
|
||||
}
|
||||
[array addObject:dictElement];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static void addValueToDict(id key, id value, Dictionary* pDict)
|
||||
{
|
||||
// the key must be a string
|
||||
CCASSERT([key isKindOfClass:[NSString class]], "The key should be a string!");
|
||||
std::string pKey = [key UTF8String];
|
||||
|
||||
// the value is a new dictionary
|
||||
if ([value isKindOfClass:[NSDictionary class]]) {
|
||||
Dictionary* pSubDict = new Dictionary();
|
||||
for (id subKey in [value allKeys]) {
|
||||
id subValue = [value objectForKey:subKey];
|
||||
addValueToDict(subKey, subValue, pSubDict);
|
||||
}
|
||||
pDict->setObject(pSubDict, pKey.c_str());
|
||||
pSubDict->release();
|
||||
return;
|
||||
}
|
||||
|
||||
// the value is a string
|
||||
if ([value isKindOfClass:[NSString class]]) {
|
||||
String* pValue = new String([value UTF8String]);
|
||||
|
||||
pDict->setObject(pValue, pKey.c_str());
|
||||
pValue->release();
|
||||
return;
|
||||
}
|
||||
|
||||
// the value is a number
|
||||
if ([value isKindOfClass:[NSNumber class]]) {
|
||||
NSString* pStr = [value stringValue];
|
||||
String* pValue = new String([pStr UTF8String]);
|
||||
|
||||
pDict->setObject(pValue, pKey.c_str());
|
||||
pValue->release();
|
||||
return;
|
||||
}
|
||||
|
||||
// the value is a array
|
||||
if ([value isKindOfClass:[NSArray class]]) {
|
||||
Array *array = new Array();
|
||||
array->initWithCapacity([value count]);
|
||||
for (id item in value) {
|
||||
addItemToArray(item, array);
|
||||
}
|
||||
pDict->setObject(array, pKey.c_str());
|
||||
array->release();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
static void addObjectToNSDict(const char * key, Object* object, NSMutableDictionary *dict)
|
||||
{
|
||||
NSString *NSkey = [NSString stringWithCString:key encoding:NSUTF8StringEncoding];
|
||||
|
||||
// the object is a Dictionary
|
||||
if (Dictionary *ccDict = dynamic_cast<Dictionary *>(object)) {
|
||||
NSMutableDictionary *dictElement = [NSMutableDictionary dictionary];
|
||||
DictElement *element = NULL;
|
||||
CCDICT_FOREACH(ccDict, element)
|
||||
{
|
||||
addObjectToNSDict(element->getStrKey(), element->getObject(), dictElement);
|
||||
}
|
||||
|
||||
[dict setObject:dictElement forKey:NSkey];
|
||||
return;
|
||||
}
|
||||
|
||||
// the object is a String
|
||||
if (String *element = dynamic_cast<String *>(object)) {
|
||||
NSString *strElement = [NSString stringWithCString:element->getCString() encoding:NSUTF8StringEncoding];
|
||||
[dict setObject:strElement forKey:NSkey];
|
||||
return;
|
||||
}
|
||||
|
||||
// the object is a Array
|
||||
if (Array *ccArray = dynamic_cast<Array *>(object)) {
|
||||
NSMutableArray *arrElement = [NSMutableArray array];
|
||||
Object *element = NULL;
|
||||
CCARRAY_FOREACH(ccArray, element)
|
||||
{
|
||||
addObjectToNSArray(element, arrElement);
|
||||
}
|
||||
[dict setObject:arrElement forKey:NSkey];
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
FileUtils* FileUtils::getInstance()
|
||||
{
|
||||
if (s_sharedFileUtils == NULL)
|
||||
{
|
||||
s_sharedFileUtils = new FileUtilsMac();
|
||||
if(!s_sharedFileUtils->init())
|
||||
{
|
||||
delete s_sharedFileUtils;
|
||||
s_sharedFileUtils = NULL;
|
||||
CCLOG("ERROR: Could not init CCFileUtilsMac");
|
||||
}
|
||||
}
|
||||
return s_sharedFileUtils;
|
||||
}
|
||||
|
||||
|
||||
static NSFileManager* s_fileManager = [NSFileManager defaultManager];
|
||||
|
||||
std::string FileUtilsMac::getWritablePath()
|
||||
{
|
||||
// save to document folder
|
||||
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
|
||||
NSString *documentsDirectory = [paths objectAtIndex:0];
|
||||
std::string strRet = [documentsDirectory UTF8String];
|
||||
strRet.append("/");
|
||||
return strRet;
|
||||
}
|
||||
|
||||
bool FileUtilsMac::isFileExist(const std::string& strFilePath)
|
||||
{
|
||||
if (0 == strFilePath.length())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool bRet = false;
|
||||
|
||||
if (strFilePath[0] != '/')
|
||||
{
|
||||
std::string path = strFilePath;
|
||||
std::string file;
|
||||
size_t pos = path.find_last_of("/");
|
||||
if (pos != std::string::npos)
|
||||
{
|
||||
file = path.substr(pos+1);
|
||||
path = path.substr(0, pos+1);
|
||||
NSString* fullpath = [[NSBundle mainBundle] pathForResource:[NSString stringWithUTF8String:file.c_str()]
|
||||
ofType:nil
|
||||
inDirectory:[NSString stringWithUTF8String:path.c_str()]];
|
||||
if (fullpath != nil) {
|
||||
bRet = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Search path is an absolute path.
|
||||
if ([s_fileManager fileExistsAtPath:[NSString stringWithUTF8String:strFilePath.c_str()]]) {
|
||||
bRet = true;
|
||||
}
|
||||
}
|
||||
|
||||
return bRet;
|
||||
}
|
||||
|
||||
std::string FileUtilsMac::getFullPathForDirectoryAndFilename(const std::string& strDirectory, const std::string& strFilename)
|
||||
{
|
||||
if (strDirectory[0] != '/')
|
||||
{
|
||||
NSString* fullpath = [[NSBundle mainBundle] pathForResource:[NSString stringWithUTF8String:strFilename.c_str()]
|
||||
ofType:nil
|
||||
inDirectory:[NSString stringWithUTF8String:strDirectory.c_str()]];
|
||||
if (fullpath != nil) {
|
||||
return [fullpath UTF8String];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
std::string fullPath = strDirectory+strFilename;
|
||||
// Search path is an absolute path.
|
||||
if ([s_fileManager fileExistsAtPath:[NSString stringWithUTF8String:fullPath.c_str()]]) {
|
||||
return fullPath;
|
||||
}
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
bool FileUtilsMac::isAbsolutePath(const std::string& strPath)
|
||||
{
|
||||
NSString* path = [NSString stringWithUTF8String:strPath.c_str()];
|
||||
return [path isAbsolutePath] ? true : false;
|
||||
}
|
||||
|
||||
Dictionary* FileUtilsMac::createDictionaryWithContentsOfFile(const std::string& filename)
|
||||
{
|
||||
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(filename.c_str());
|
||||
NSString* pPath = [NSString stringWithUTF8String:fullPath.c_str()];
|
||||
NSDictionary* pDict = [NSDictionary dictionaryWithContentsOfFile:pPath];
|
||||
|
||||
Dictionary* pRet = Dictionary::create();
|
||||
for (id key in [pDict allKeys]) {
|
||||
id value = [pDict objectForKey:key];
|
||||
addValueToDict(key, value, pRet);
|
||||
}
|
||||
|
||||
return pRet;
|
||||
}
|
||||
|
||||
bool FileUtilsMac::writeToFile(Dictionary *dict, const std::string &fullPath)
|
||||
{
|
||||
CCLOG("iOS||Mac Dictionary %d write to file %s", dict->_ID, fullPath.c_str());
|
||||
NSMutableDictionary *nsDict = [NSMutableDictionary dictionary];
|
||||
|
||||
DictElement *element = NULL;
|
||||
CCDICT_FOREACH(dict, element)
|
||||
{
|
||||
addObjectToNSDict(element->getStrKey(), element->getObject(), nsDict);
|
||||
}
|
||||
|
||||
NSString *file = [NSString stringWithUTF8String:fullPath.c_str()];
|
||||
// do it atomically
|
||||
return [nsDict writeToFile:file atomically:YES];
|
||||
}
|
||||
|
||||
Array* FileUtilsMac::createArrayWithContentsOfFile(const std::string& filename)
|
||||
{
|
||||
// NSString* pPath = [NSString stringWithUTF8String:pFileName];
|
||||
// NSString* pathExtension= [pPath pathExtension];
|
||||
// pPath = [pPath stringByDeletingPathExtension];
|
||||
// pPath = [[NSBundle mainBundle] pathForResource:pPath ofType:pathExtension];
|
||||
// fixing cannot read data using Array::createWithContentsOfFile
|
||||
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(filename.c_str());
|
||||
NSString* pPath = [NSString stringWithUTF8String:fullPath.c_str()];
|
||||
NSArray* array = [NSArray arrayWithContentsOfFile:pPath];
|
||||
|
||||
Array* ret = Array::createWithCapacity( [array count] );
|
||||
for (id value in array) {
|
||||
addItemToArray(value, ret);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
NS_CC_END
|
||||
|
|
@ -84,7 +84,7 @@ FileUtilsQt5::init()
|
|||
}
|
||||
|
||||
std::string
|
||||
FileUtilsQt5::getWritablePath()
|
||||
FileUtilsQt5::getWritablePath() const
|
||||
{
|
||||
QDir dir(QStandardPaths::writableLocation(QStandardPaths::DataLocation));
|
||||
|
||||
|
@ -96,7 +96,7 @@ FileUtilsQt5::getWritablePath()
|
|||
return dir.path().toStdString();
|
||||
}
|
||||
|
||||
bool FileUtilsQt5::isFileExist(const std::string& strFilePath)
|
||||
bool FileUtilsQt5::isFileExist(const std::string& strFilePath) const
|
||||
{
|
||||
QString filePath = QString::fromStdString(strFilePath);
|
||||
|
||||
|
|
|
@ -80,7 +80,7 @@ bool FileUtilsTizen::init()
|
|||
return FileUtils::init();
|
||||
}
|
||||
|
||||
string FileUtilsTizen::getWritablePath()
|
||||
string FileUtilsTizen::getWritablePath() const
|
||||
{
|
||||
UiApp* pApp = UiApp::GetInstance();
|
||||
if (!pApp)
|
||||
|
@ -101,7 +101,7 @@ string FileUtilsTizen::getWritablePath()
|
|||
return path;
|
||||
}
|
||||
|
||||
bool FileUtilsTizen::isFileExist(const std::string& strFilePath)
|
||||
bool FileUtilsTizen::isFileExist(const std::string& strFilePath) const
|
||||
{
|
||||
std::string strPath = strFilePath;
|
||||
if (!isAbsolutePath(strPath))
|
||||
|
|
|
@ -47,8 +47,8 @@ class CC_DLL FileUtilsTizen : public FileUtils
|
|||
public:
|
||||
/* override funtions */
|
||||
bool init();
|
||||
virtual std::string getWritablePath();
|
||||
virtual bool isFileExist(const std::string& strFilePath);
|
||||
virtual std::string getWritablePath() const;
|
||||
virtual bool isFileExist(const std::string& strFilePath) const;
|
||||
};
|
||||
|
||||
// end of platform group
|
||||
|
|
|
@ -91,7 +91,7 @@ bool FileUtilsWin32::init()
|
|||
return FileUtils::init();
|
||||
}
|
||||
|
||||
bool FileUtilsWin32::isFileExist(const std::string& strFilePath)
|
||||
bool FileUtilsWin32::isFileExist(const std::string& strFilePath) const
|
||||
{
|
||||
if (0 == strFilePath.length())
|
||||
{
|
||||
|
@ -110,7 +110,7 @@ bool FileUtilsWin32::isFileExist(const std::string& strFilePath)
|
|||
return GetFileAttributesW(utf16Buf) != -1 ? true : false;
|
||||
}
|
||||
|
||||
bool FileUtilsWin32::isAbsolutePath(const std::string& strPath)
|
||||
bool FileUtilsWin32::isAbsolutePath(const std::string& strPath) const
|
||||
{
|
||||
if ( strPath.length() > 2
|
||||
&& ( (strPath[0] >= 'a' && strPath[0] <= 'z') || (strPath[0] >= 'A' && strPath[0] <= 'Z') )
|
||||
|
@ -182,7 +182,7 @@ std::string FileUtilsWin32::getFullPathForDirectoryAndFilename(const std::string
|
|||
return FileUtils::getFullPathForDirectoryAndFilename(unixDirectory, unixFilename);
|
||||
}
|
||||
|
||||
string FileUtilsWin32::getWritablePath()
|
||||
string FileUtilsWin32::getWritablePath() const
|
||||
{
|
||||
// Get full path of executable, e.g. c:\Program Files (x86)\My Game Folder\MyGame.exe
|
||||
char full_path[CC_MAX_PATH + 1];
|
||||
|
|
|
@ -45,9 +45,9 @@ class CC_DLL FileUtilsWin32 : public FileUtils
|
|||
public:
|
||||
/* override funtions */
|
||||
bool init();
|
||||
virtual std::string getWritablePath();
|
||||
virtual bool isFileExist(const std::string& strFilePath);
|
||||
virtual bool isAbsolutePath(const std::string& strPath);
|
||||
virtual std::string getWritablePath() const;
|
||||
virtual bool isFileExist(const std::string& strFilePath) const;
|
||||
virtual bool isAbsolutePath(const std::string& strPath) const;
|
||||
protected:
|
||||
/**
|
||||
* Gets resource file data
|
||||
|
|
|
@ -76,22 +76,22 @@ void ShaderCache::purgeSharedShaderCache()
|
|||
}
|
||||
|
||||
ShaderCache::ShaderCache()
|
||||
: _programs(0)
|
||||
: _programs()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
ShaderCache::~ShaderCache()
|
||||
{
|
||||
for( auto it = _programs.begin(); it != _programs.end(); ++it ) {
|
||||
(it->second)->release();
|
||||
}
|
||||
|
||||
CCLOGINFO("deallocing ShaderCache: %p", this);
|
||||
_programs->release();
|
||||
}
|
||||
|
||||
bool ShaderCache::init()
|
||||
{
|
||||
_programs = Dictionary::create();
|
||||
_programs->retain();
|
||||
|
||||
loadDefaultShaders();
|
||||
return true;
|
||||
}
|
||||
|
@ -101,70 +101,54 @@ void ShaderCache::loadDefaultShaders()
|
|||
// Position Texture Color shader
|
||||
GLProgram *p = new GLProgram();
|
||||
loadDefaultShader(p, kShaderType_PositionTextureColor);
|
||||
|
||||
_programs->setObject(p, GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR);
|
||||
p->release();
|
||||
_programs.insert( std::make_pair( GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR, p ) );
|
||||
|
||||
// Position Texture Color alpha test
|
||||
p = new GLProgram();
|
||||
loadDefaultShader(p, kShaderType_PositionTextureColorAlphaTest);
|
||||
|
||||
_programs->setObject(p, GLProgram::SHADER_NAME_POSITION_TEXTURE_ALPHA_TEST);
|
||||
p->release();
|
||||
_programs.insert( std::make_pair(GLProgram::SHADER_NAME_POSITION_TEXTURE_ALPHA_TEST, p) );
|
||||
|
||||
//
|
||||
// Position, Color shader
|
||||
//
|
||||
p = new GLProgram();
|
||||
loadDefaultShader(p, kShaderType_PositionColor);
|
||||
|
||||
_programs->setObject(p, GLProgram::SHADER_NAME_POSITION_COLOR);
|
||||
p->release();
|
||||
_programs.insert( std::make_pair(GLProgram::SHADER_NAME_POSITION_COLOR, p) );
|
||||
|
||||
//
|
||||
// Position Texture shader
|
||||
//
|
||||
p = new GLProgram();
|
||||
loadDefaultShader(p, kShaderType_PositionTexture);
|
||||
|
||||
_programs->setObject(p, GLProgram::SHADER_NAME_POSITION_TEXTURE);
|
||||
p->release();
|
||||
_programs.insert( std::make_pair( GLProgram::SHADER_NAME_POSITION_TEXTURE, p) );
|
||||
|
||||
//
|
||||
// Position, Texture attribs, 1 Color as uniform shader
|
||||
//
|
||||
p = new GLProgram();
|
||||
loadDefaultShader(p, kShaderType_PositionTexture_uColor);
|
||||
|
||||
_programs->setObject(p ,GLProgram::SHADER_NAME_POSITION_TEXTURE_U_COLOR);
|
||||
p->release();
|
||||
_programs.insert( std::make_pair( GLProgram::SHADER_NAME_POSITION_TEXTURE_U_COLOR, p) );
|
||||
|
||||
//
|
||||
// Position Texture A8 Color shader
|
||||
//
|
||||
p = new GLProgram();
|
||||
loadDefaultShader(p, kShaderType_PositionTextureA8Color);
|
||||
|
||||
_programs->setObject(p, GLProgram::SHADER_NAME_POSITION_TEXTURE_A8_COLOR);
|
||||
p->release();
|
||||
_programs.insert( std::make_pair(GLProgram::SHADER_NAME_POSITION_TEXTURE_A8_COLOR, p) );
|
||||
|
||||
//
|
||||
// Position and 1 color passed as a uniform (to simulate glColor4ub )
|
||||
//
|
||||
p = new GLProgram();
|
||||
loadDefaultShader(p, kShaderType_Position_uColor);
|
||||
|
||||
_programs->setObject(p, GLProgram::SHADER_NAME_POSITION_U_COLOR);
|
||||
p->release();
|
||||
_programs.insert( std::make_pair(GLProgram::SHADER_NAME_POSITION_U_COLOR, p) );
|
||||
|
||||
//
|
||||
// Position, Legth(TexCoords, Color (used by Draw Node basically )
|
||||
//
|
||||
p = new GLProgram();
|
||||
loadDefaultShader(p, kShaderType_PositionLengthTexureColor);
|
||||
|
||||
_programs->setObject(p, GLProgram::SHADER_NAME_POSITION_LENGTH_TEXTURE_COLOR);
|
||||
p->release();
|
||||
_programs.insert( std::make_pair(GLProgram::SHADER_NAME_POSITION_LENGTH_TEXTURE_COLOR, p) );
|
||||
}
|
||||
|
||||
void ShaderCache::reloadDefaultShaders()
|
||||
|
@ -297,14 +281,18 @@ void ShaderCache::loadDefaultShader(GLProgram *p, int type)
|
|||
CHECK_GL_ERROR_DEBUG();
|
||||
}
|
||||
|
||||
GLProgram* ShaderCache::programForKey(const char* key)
|
||||
GLProgram* ShaderCache::programForKey(const std::string &key)
|
||||
{
|
||||
return static_cast<GLProgram*>(_programs->objectForKey(key));
|
||||
auto it = _programs.find(key);
|
||||
if( it != _programs.end() )
|
||||
return it->second;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void ShaderCache::addProgram(GLProgram* program, const char* key)
|
||||
void ShaderCache::addProgram(GLProgram* program, const std::string &key)
|
||||
{
|
||||
_programs->setObject(program, key);
|
||||
program->retain();
|
||||
_programs.insert( std::make_pair( key, program) );
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -27,6 +27,9 @@ THE SOFTWARE.
|
|||
#ifndef __CCSHADERCACHE_H__
|
||||
#define __CCSHADERCACHE_H__
|
||||
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "cocoa/CCDictionary.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
@ -68,17 +71,17 @@ public:
|
|||
void reloadDefaultShaders();
|
||||
|
||||
/** returns a GL program for a given key */
|
||||
GLProgram * programForKey(const char* key);
|
||||
GLProgram * programForKey(const std::string &key);
|
||||
|
||||
/** adds a GLProgram to the cache for a given name */
|
||||
void addProgram(GLProgram* program, const char* key);
|
||||
void addProgram(GLProgram* program, const std::string &key);
|
||||
|
||||
private:
|
||||
bool init();
|
||||
void loadDefaultShader(GLProgram *program, int type);
|
||||
|
||||
Dictionary* _programs;
|
||||
|
||||
// Dictionary* _programs;
|
||||
std::unordered_map<std::string, GLProgram*> _programs;
|
||||
};
|
||||
|
||||
// end of shaders group
|
||||
|
|
|
@ -1089,7 +1089,7 @@ static unsigned char cc_2x2_white_image[] = {
|
|||
0xFF, 0xFF, 0xFF, 0xFF
|
||||
};
|
||||
|
||||
#define CC_2x2_WHITE_IMAGE_KEY "cc_2x2_white_image"
|
||||
#define CC_2x2_WHITE_IMAGE_KEY "/cc_2x2_white_image"
|
||||
|
||||
void Sprite::setTexture(Texture2D *texture)
|
||||
{
|
||||
|
@ -1110,7 +1110,7 @@ void Sprite::setTexture(Texture2D *texture)
|
|||
bool isOK = image->initWithRawData(cc_2x2_white_image, sizeof(cc_2x2_white_image), 2, 2, 8);
|
||||
CCASSERT(isOK, "The 2x2 empty texture was created unsuccessfully.");
|
||||
|
||||
texture = TextureCache::getInstance()->addUIImage(image, CC_2x2_WHITE_IMAGE_KEY);
|
||||
texture = TextureCache::getInstance()->addImage(image, CC_2x2_WHITE_IMAGE_KEY);
|
||||
CC_SAFE_RELEASE(image);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -119,22 +119,22 @@ public:
|
|||
|
||||
|
||||
struct PixelFormatInfo {
|
||||
public:
|
||||
|
||||
PixelFormatInfo(GLenum internalFormat, GLenum format, GLenum type, int bpp, bool compressed, bool alpha)
|
||||
: internalFormat(internalFormat)
|
||||
, format(format)
|
||||
, type(type)
|
||||
, bpp(bpp)
|
||||
, compressed(compressed)
|
||||
, alpha(alpha)
|
||||
{}
|
||||
|
||||
GLenum internalFormat;
|
||||
GLenum format;
|
||||
GLenum type;
|
||||
int bpp;
|
||||
bool compressed;
|
||||
bool alpha;
|
||||
|
||||
PixelFormatInfo(GLenum internalFormat, GLenum format, GLenum type, int bpp, bool compressed, bool alpha)
|
||||
:internalFormat(internalFormat),
|
||||
format(format),
|
||||
type(type),
|
||||
bpp(bpp),
|
||||
compressed(compressed),
|
||||
alpha(alpha)
|
||||
{}
|
||||
};
|
||||
|
||||
typedef std::map<Texture2D::PixelFormat, const PixelFormatInfo> PixelFormatInfoMap;
|
||||
|
|
|
@ -74,17 +74,14 @@ TextureCache::TextureCache()
|
|||
, _asyncRefCount(0)
|
||||
{
|
||||
CCASSERT(_sharedTextureCache == nullptr, "Attempted to allocate a second instance of a singleton.");
|
||||
|
||||
_textures = new Dictionary();
|
||||
_textures->init();
|
||||
|
||||
}
|
||||
|
||||
TextureCache::~TextureCache()
|
||||
{
|
||||
CCLOGINFO("deallocing TextureCache: %p", this);
|
||||
|
||||
CC_SAFE_RELEASE(_textures);
|
||||
for( auto it=_textures.begin(); it!=_textures.end(); ++it)
|
||||
(it->second)->release();
|
||||
|
||||
CC_SAFE_DELETE(_loadingThread);
|
||||
_sharedTextureCache = nullptr;
|
||||
|
@ -102,42 +99,34 @@ void TextureCache::destroyInstance()
|
|||
|
||||
const char* TextureCache::description() const
|
||||
{
|
||||
return String::createWithFormat("<TextureCache | Number of textures = %u>", _textures->count())->getCString();
|
||||
return String::createWithFormat("<TextureCache | Number of textures = %lu>", _textures.size() )->getCString();
|
||||
}
|
||||
|
||||
Dictionary* TextureCache::snapshotTextures()
|
||||
{
|
||||
Dictionary* pRet = new Dictionary();
|
||||
DictElement* pElement = NULL;
|
||||
CCDICT_FOREACH(_textures, pElement)
|
||||
{
|
||||
pRet->setObject(pElement->getObject(), pElement->getStrKey());
|
||||
}
|
||||
pRet->autorelease();
|
||||
return pRet;
|
||||
}
|
||||
//Dictionary* TextureCache::snapshotTextures()
|
||||
//{
|
||||
// Dictionary* pRet = new Dictionary();
|
||||
// DictElement* pElement = NULL;
|
||||
// CCDICT_FOREACH(_textures, pElement)
|
||||
// {
|
||||
// pRet->setObject(pElement->getObject(), pElement->getStrKey());
|
||||
// }
|
||||
// pRet->autorelease();
|
||||
// return pRet;
|
||||
//}
|
||||
|
||||
void TextureCache::addImageAsync(const char *path, Object *target, SEL_CallFuncO selector)
|
||||
void TextureCache::addImageAsync(const std::string &path, Object *target, SEL_CallFuncO selector)
|
||||
{
|
||||
CCASSERT(path != NULL, "TextureCache: fileimage MUST not be NULL");
|
||||
|
||||
Texture2D *texture = NULL;
|
||||
|
||||
// optimization
|
||||
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(path.c_str());
|
||||
|
||||
std::string pathKey = path;
|
||||
auto it = _textures.find(fullpath);
|
||||
if( it != _textures.end() )
|
||||
texture = it->second;
|
||||
|
||||
pathKey = FileUtils::getInstance()->fullPathForFilename(pathKey.c_str());
|
||||
texture = static_cast<Texture2D*>(_textures->objectForKey(pathKey.c_str()));
|
||||
|
||||
std::string fullpath = pathKey;
|
||||
if (texture != NULL)
|
||||
{
|
||||
if (target && selector)
|
||||
if (texture != NULL && target && selector)
|
||||
{
|
||||
(target->*selector)(texture);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -178,7 +167,7 @@ void TextureCache::addImageAsync(const char *path, Object *target, SEL_CallFuncO
|
|||
|
||||
void TextureCache::loadImage()
|
||||
{
|
||||
AsyncStruct *pAsyncStruct = nullptr;
|
||||
AsyncStruct *asyncStruct = nullptr;
|
||||
|
||||
while (true)
|
||||
{
|
||||
|
@ -202,30 +191,30 @@ void TextureCache::loadImage()
|
|||
}
|
||||
else
|
||||
{
|
||||
pAsyncStruct = pQueue->front();
|
||||
asyncStruct = pQueue->front();
|
||||
pQueue->pop();
|
||||
_asyncStructQueueMutex.unlock();
|
||||
}
|
||||
|
||||
const char *filename = pAsyncStruct->filename.c_str();
|
||||
const char *filename = asyncStruct->filename.c_str();
|
||||
|
||||
// generate image
|
||||
Image *pImage = new Image();
|
||||
if (pImage && !pImage->initWithImageFileThreadSafe(filename))
|
||||
Image *image = new Image();
|
||||
if (image && !image->initWithImageFileThreadSafe(filename))
|
||||
{
|
||||
CC_SAFE_RELEASE(pImage);
|
||||
CC_SAFE_RELEASE(image);
|
||||
CCLOG("can not load %s", filename);
|
||||
continue;
|
||||
}
|
||||
|
||||
// generate image info
|
||||
ImageInfo *pImageInfo = new ImageInfo();
|
||||
pImageInfo->asyncStruct = pAsyncStruct;
|
||||
pImageInfo->image = pImage;
|
||||
ImageInfo *imageInfo = new ImageInfo();
|
||||
imageInfo->asyncStruct = asyncStruct;
|
||||
imageInfo->image = image;
|
||||
|
||||
// put the image info into the queue
|
||||
_imageInfoMutex.lock();
|
||||
_imageInfoQueue->push(pImageInfo);
|
||||
_imageInfoQueue->push(imageInfo);
|
||||
_imageInfoMutex.unlock();
|
||||
}
|
||||
|
||||
|
@ -250,28 +239,30 @@ void TextureCache::addImageAsyncCallBack(float dt)
|
|||
}
|
||||
else
|
||||
{
|
||||
ImageInfo *pImageInfo = imagesQueue->front();
|
||||
ImageInfo *imageInfo = imagesQueue->front();
|
||||
imagesQueue->pop();
|
||||
_imageInfoMutex.unlock();
|
||||
|
||||
AsyncStruct *pAsyncStruct = pImageInfo->asyncStruct;
|
||||
Image *pImage = pImageInfo->image;
|
||||
AsyncStruct *asyncStruct = imageInfo->asyncStruct;
|
||||
Image *image = imageInfo->image;
|
||||
|
||||
Object *target = pAsyncStruct->target;
|
||||
SEL_CallFuncO selector = pAsyncStruct->selector;
|
||||
const char* filename = pAsyncStruct->filename.c_str();
|
||||
Object *target = asyncStruct->target;
|
||||
SEL_CallFuncO selector = asyncStruct->selector;
|
||||
const char* filename = asyncStruct->filename.c_str();
|
||||
|
||||
// generate texture in render thread
|
||||
Texture2D *texture = new Texture2D();
|
||||
|
||||
texture->initWithImage(pImage);
|
||||
texture->initWithImage(image);
|
||||
|
||||
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
||||
// cache the texture file name
|
||||
VolatileTexture::addImageTexture(texture, filename);
|
||||
#endif
|
||||
// cache the texture
|
||||
_textures->setObject(texture, filename);
|
||||
// cache the texture. retain it, since it is added in the map
|
||||
_textures.insert( std::make_pair(filename, texture) );
|
||||
texture->retain();
|
||||
|
||||
texture->autorelease();
|
||||
|
||||
if (target && selector)
|
||||
|
@ -280,9 +271,9 @@ void TextureCache::addImageAsyncCallBack(float dt)
|
|||
target->release();
|
||||
}
|
||||
|
||||
pImage->release();
|
||||
delete pAsyncStruct;
|
||||
delete pImageInfo;
|
||||
image->release();
|
||||
delete asyncStruct;
|
||||
delete imageInfo;
|
||||
|
||||
--_asyncRefCount;
|
||||
if (0 == _asyncRefCount)
|
||||
|
@ -292,86 +283,68 @@ void TextureCache::addImageAsyncCallBack(float dt)
|
|||
}
|
||||
}
|
||||
|
||||
Texture2D * TextureCache::addImage(const char * path)
|
||||
Texture2D * TextureCache::addImage(const std::string &path)
|
||||
{
|
||||
CCASSERT(path != NULL, "TextureCache: fileimage MUST not be NULL");
|
||||
|
||||
Texture2D * texture = NULL;
|
||||
Image* pImage = NULL;
|
||||
Image* image = NULL;
|
||||
// Split up directory and filename
|
||||
// MUTEX:
|
||||
// Needed since addImageAsync calls this method from a different thread
|
||||
|
||||
std::string pathKey = path;
|
||||
|
||||
pathKey = FileUtils::getInstance()->fullPathForFilename(pathKey.c_str());
|
||||
if (pathKey.size() == 0)
|
||||
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(path.c_str());
|
||||
if (fullpath.size() == 0)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
texture = static_cast<Texture2D*>(_textures->objectForKey(pathKey.c_str()));
|
||||
auto it = _textures.find(fullpath);
|
||||
if( it != _textures.end() )
|
||||
texture = it->second;
|
||||
|
||||
std::string fullpath = pathKey;
|
||||
if (! texture)
|
||||
{
|
||||
std::string lowerCase(pathKey);
|
||||
for (unsigned int i = 0; i < lowerCase.length(); ++i)
|
||||
{
|
||||
lowerCase[i] = tolower(lowerCase[i]);
|
||||
}
|
||||
// all images are handled by UIImage except PVR extension that is handled by our own handler
|
||||
do
|
||||
{
|
||||
pImage = new Image();
|
||||
CC_BREAK_IF(NULL == pImage);
|
||||
image = new Image();
|
||||
CC_BREAK_IF(NULL == image);
|
||||
|
||||
bool bRet = pImage->initWithImageFile(fullpath.c_str());
|
||||
bool bRet = image->initWithImageFile(fullpath.c_str());
|
||||
CC_BREAK_IF(!bRet);
|
||||
|
||||
texture = new Texture2D();
|
||||
|
||||
if( texture &&
|
||||
texture->initWithImage(pImage) )
|
||||
if( texture && texture->initWithImage(image) )
|
||||
{
|
||||
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
||||
// cache the texture file name
|
||||
VolatileTexture::addImageTexture(texture, fullpath.c_str());
|
||||
#endif
|
||||
_textures->setObject(texture, pathKey.c_str());
|
||||
texture->release();
|
||||
// texture already retained, no need to re-retain it
|
||||
_textures.insert( std::make_pair(fullpath, texture) );
|
||||
}
|
||||
else
|
||||
{
|
||||
CCLOG("cocos2d: Couldn't create texture for file:%s in TextureCache", path);
|
||||
CCLOG("cocos2d: Couldn't create texture for file:%s in TextureCache", path.c_str());
|
||||
}
|
||||
} while (0);
|
||||
}
|
||||
|
||||
CC_SAFE_RELEASE(pImage);
|
||||
CC_SAFE_RELEASE(image);
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
Texture2D* TextureCache::addUIImage(Image *image, const char *key)
|
||||
Texture2D* TextureCache::addImage(Image *image, const std::string &key)
|
||||
{
|
||||
CCASSERT(image != NULL, "TextureCache: image MUST not be nil");
|
||||
|
||||
Texture2D * texture = NULL;
|
||||
// textureForKey() use full path,so the key should be full path
|
||||
std::string forKey;
|
||||
if (key)
|
||||
{
|
||||
forKey = FileUtils::getInstance()->fullPathForFilename(key);
|
||||
}
|
||||
|
||||
// Don't have to lock here, because addImageAsync() will not
|
||||
// invoke opengl function in loading thread.
|
||||
|
||||
do
|
||||
{
|
||||
// If key is nil, then create a new texture each time
|
||||
if(key && (texture = (Texture2D *)_textures->objectForKey(forKey.c_str())))
|
||||
{
|
||||
auto it = _textures.find(key);
|
||||
if( it != _textures.end() ) {
|
||||
texture = it->second;
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -379,9 +352,11 @@ Texture2D* TextureCache::addUIImage(Image *image, const char *key)
|
|||
texture = new Texture2D();
|
||||
texture->initWithImage(image);
|
||||
|
||||
if(key && texture)
|
||||
if(texture)
|
||||
{
|
||||
_textures->setObject(texture, forKey.c_str());
|
||||
_textures.insert( std::make_pair(key, texture) );
|
||||
texture->retain();
|
||||
|
||||
texture->autorelease();
|
||||
}
|
||||
else
|
||||
|
@ -402,48 +377,25 @@ Texture2D* TextureCache::addUIImage(Image *image, const char *key)
|
|||
|
||||
void TextureCache::removeAllTextures()
|
||||
{
|
||||
_textures->removeAllObjects();
|
||||
for( auto it=_textures.begin(); it!=_textures.end(); ++it ) {
|
||||
(it->second)->release();
|
||||
}
|
||||
_textures.clear();
|
||||
}
|
||||
|
||||
void TextureCache::removeUnusedTextures()
|
||||
{
|
||||
/*
|
||||
DictElement* pElement = NULL;
|
||||
CCDICT_FOREACH(_textures, pElement)
|
||||
{
|
||||
CCLOG("cocos2d: TextureCache: texture: %s", pElement->getStrKey());
|
||||
Texture2D *value = static_cast<Texture2D*>(pElement->getObject());
|
||||
if (value->retainCount() == 1)
|
||||
{
|
||||
CCLOG("cocos2d: TextureCache: removing unused texture: %s", pElement->getStrKey());
|
||||
_textures->removeObjectForElememt(pElement);
|
||||
}
|
||||
}
|
||||
*/
|
||||
for( auto it=_textures.cbegin(); it!=_textures.cend(); /* nothing */) {
|
||||
Texture2D *tex = it->second;
|
||||
if( tex->retainCount() == 1 ) {
|
||||
CCLOG("cocos2d: TextureCache: removing unused texture: %s", it->first.c_str());
|
||||
|
||||
/** Inter engineer zhuoshi sun finds that this way will get better performance
|
||||
*/
|
||||
if (_textures->count())
|
||||
{
|
||||
// find elements to be removed
|
||||
DictElement* pElement = NULL;
|
||||
list<DictElement*> elementToRemove;
|
||||
CCDICT_FOREACH(_textures, pElement)
|
||||
{
|
||||
CCLOG("cocos2d: TextureCache: texture: %s", pElement->getStrKey());
|
||||
Texture2D *value = static_cast<Texture2D*>(pElement->getObject());
|
||||
if (value->retainCount() == 1)
|
||||
{
|
||||
elementToRemove.push_back(pElement);
|
||||
}
|
||||
tex->release();
|
||||
_textures.erase(it++);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
|
||||
// remove elements
|
||||
for (auto iter = elementToRemove.begin(); iter != elementToRemove.end(); ++iter)
|
||||
{
|
||||
CCLOG("cocos2d: TextureCache: removing unused texture: %s", (*iter)->getStrKey());
|
||||
_textures->removeObjectForElememt(*iter);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -454,24 +406,31 @@ void TextureCache::removeTexture(Texture2D* texture)
|
|||
return;
|
||||
}
|
||||
|
||||
Array* keys = _textures->allKeysForObject(texture);
|
||||
_textures->removeObjectsForKeys(keys);
|
||||
for( auto it=_textures.cbegin(); it!=_textures.cend(); /* nothing */ ) {
|
||||
if( it->second == texture ) {
|
||||
texture->release();
|
||||
_textures.erase(it++);
|
||||
break;
|
||||
} else
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::removeTextureForKey(const char *textureKeyName)
|
||||
void TextureCache::removeTextureForKey(const std::string &textureKeyName)
|
||||
{
|
||||
if (textureKeyName == NULL)
|
||||
{
|
||||
return;
|
||||
auto it = _textures.find(textureKeyName);
|
||||
if( it != _textures.end() ) {
|
||||
(it->second)->release();
|
||||
_textures.erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
string fullPath = FileUtils::getInstance()->fullPathForFilename(textureKeyName);
|
||||
_textures->removeObjectForKey(fullPath);
|
||||
}
|
||||
|
||||
Texture2D* TextureCache::textureForKey(const char* key)
|
||||
Texture2D* TextureCache::getTextureForKey(const std::string &key) const
|
||||
{
|
||||
return static_cast<Texture2D*>(_textures->objectForKey(FileUtils::getInstance()->fullPathForFilename(key)));
|
||||
auto it = _textures.find(key);
|
||||
if( it != _textures.end() )
|
||||
return it->second;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void TextureCache::reloadAllTextures()
|
||||
|
@ -481,22 +440,21 @@ void TextureCache::reloadAllTextures()
|
|||
#endif
|
||||
}
|
||||
|
||||
void TextureCache::dumpCachedTextureInfo()
|
||||
void TextureCache::dumpCachedTextureInfo() const
|
||||
{
|
||||
unsigned int count = 0;
|
||||
unsigned int totalBytes = 0;
|
||||
|
||||
DictElement* pElement = NULL;
|
||||
CCDICT_FOREACH(_textures, pElement)
|
||||
{
|
||||
Texture2D* tex = static_cast<Texture2D*>(pElement->getObject());
|
||||
for( auto it = _textures.begin(); it != _textures.end(); ++it ) {
|
||||
|
||||
Texture2D* tex = it->second;
|
||||
unsigned int bpp = tex->getBitsPerPixelForFormat();
|
||||
// Each texture takes up width * height * bytesPerPixel bytes.
|
||||
unsigned int bytes = tex->getPixelsWide() * tex->getPixelsHigh() * bpp / 8;
|
||||
totalBytes += bytes;
|
||||
count++;
|
||||
CCLOG("cocos2d: \"%s\" rc=%lu id=%lu %lu x %lu @ %ld bpp => %lu KB",
|
||||
pElement->getStrKey(),
|
||||
log("cocos2d: \"%s\" rc=%lu id=%lu %lu x %lu @ %ld bpp => %lu KB",
|
||||
it->first.c_str(),
|
||||
(long)tex->retainCount(),
|
||||
(long)tex->getName(),
|
||||
(long)tex->getPixelsWide(),
|
||||
|
@ -505,7 +463,7 @@ void TextureCache::dumpCachedTextureInfo()
|
|||
(long)bytes / 1024);
|
||||
}
|
||||
|
||||
CCLOG("cocos2d: TextureCache dumpDebugInfo: %ld textures, for %lu KB (%.2f MB)", (long)count, (long)totalBytes / 1024, totalBytes / (1024.0f*1024.0f));
|
||||
log("cocos2d: TextureCache dumpDebugInfo: %ld textures, for %lu KB (%.2f MB)", (long)count, (long)totalBytes / 1024, totalBytes / (1024.0f*1024.0f));
|
||||
}
|
||||
|
||||
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
||||
|
@ -652,20 +610,20 @@ void VolatileTexture::reloadAllTextures()
|
|||
{
|
||||
case kImageFile:
|
||||
{
|
||||
Image* pImage = new Image();
|
||||
Image* image = new Image();
|
||||
unsigned long nSize = 0;
|
||||
unsigned char* pBuffer = FileUtils::getInstance()->getFileData(vt->_fileName.c_str(), "rb", &nSize);
|
||||
|
||||
if (pImage && pImage->initWithImageData(pBuffer, nSize))
|
||||
if (image && image->initWithImageData(pBuffer, nSize))
|
||||
{
|
||||
Texture2D::PixelFormat oldPixelFormat = Texture2D::getDefaultAlphaPixelFormat();
|
||||
Texture2D::setDefaultAlphaPixelFormat(vt->_pixelFormat);
|
||||
vt->_texture->initWithImage(pImage);
|
||||
vt->_texture->initWithImage(image);
|
||||
Texture2D::setDefaultAlphaPixelFormat(oldPixelFormat);
|
||||
}
|
||||
|
||||
CC_SAFE_DELETE_ARRAY(pBuffer);
|
||||
CC_SAFE_RELEASE(pImage);
|
||||
CC_SAFE_RELEASE(image);
|
||||
}
|
||||
break;
|
||||
case kImageData:
|
||||
|
|
|
@ -33,9 +33,9 @@ THE SOFTWARE.
|
|||
#include <condition_variable>
|
||||
#include <queue>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "cocoa/CCObject.h"
|
||||
#include "cocoa/CCDictionary.h"
|
||||
#include "textures/CCTexture2D.h"
|
||||
#include "platform/CCImage.h"
|
||||
|
||||
|
@ -83,15 +83,15 @@ public:
|
|||
|
||||
const char* description(void) const;
|
||||
|
||||
Dictionary* snapshotTextures();
|
||||
// Dictionary* snapshotTextures();
|
||||
|
||||
/** Returns a Texture2D object given an file image
|
||||
* If the file image was not previously loaded, it will create a new Texture2D
|
||||
/** Returns a Texture2D object given an filename.
|
||||
* If the filename was not previously loaded, it will create a new Texture2D
|
||||
* object and it will return it. It will use the filename as a key.
|
||||
* Otherwise it will return a reference of a previously loaded image.
|
||||
* Supported image extensions: .png, .bmp, .tiff, .jpeg, .pvr, .gif
|
||||
*/
|
||||
Texture2D* addImage(const char* fileimage);
|
||||
Texture2D* addImage(const std::string &filepath);
|
||||
|
||||
/* Returns a Texture2D object given a file image
|
||||
* If the file image was not previously loaded, it will create a new Texture2D object and it will return it.
|
||||
|
@ -100,20 +100,22 @@ public:
|
|||
* Supported image extensions: .png, .jpg
|
||||
* @since v0.8
|
||||
*/
|
||||
virtual void addImageAsync(const char *path, Object *target, SEL_CallFuncO selector);
|
||||
virtual void addImageAsync(const std::string &filepath, Object *target, SEL_CallFuncO selector);
|
||||
|
||||
/** Returns a Texture2D object given an UIImage image
|
||||
/** Returns a Texture2D object given an Image.
|
||||
* If the image was not previously loaded, it will create a new Texture2D object and it will return it.
|
||||
* Otherwise it will return a reference of a previously loaded image
|
||||
* Otherwise it will return a reference of a previously loaded image.
|
||||
* The "key" parameter will be used as the "key" for the cache.
|
||||
* If "key" is nil, then a new texture will be created each time.
|
||||
*/
|
||||
Texture2D* addUIImage(Image *image, const char *key);
|
||||
Texture2D* addImage(Image *image, const std::string &key);
|
||||
CC_DEPRECATED_ATTRIBUTE Texture2D* addUIImage(Image *image, const char *key) { return addImage(image,key); }
|
||||
|
||||
/** Returns an already created texture. Returns nil if the texture doesn't exist.
|
||||
@since v0.99.5
|
||||
*/
|
||||
Texture2D* textureForKey(const char* key);
|
||||
Texture2D* getTextureForKey(const std::string& key) const;
|
||||
CC_DEPRECATED_ATTRIBUTE Texture2D* textureForKey(const char* key) const { return getTextureForKey(key); }
|
||||
|
||||
/** Purges the dictionary of loaded textures.
|
||||
* Call this method if you receive the "Memory Warning"
|
||||
|
@ -137,14 +139,14 @@ public:
|
|||
/** Deletes a texture from the cache given a its key name
|
||||
@since v0.99.4
|
||||
*/
|
||||
void removeTextureForKey(const char *textureKeyName);
|
||||
void removeTextureForKey(const std::string &key);
|
||||
|
||||
/** Output to CCLOG the current contents of this TextureCache
|
||||
* This will attempt to calculate the size of each texture, and the total texture memory in use
|
||||
*
|
||||
* @since v1.0
|
||||
*/
|
||||
void dumpCachedTextureInfo();
|
||||
void dumpCachedTextureInfo() const;
|
||||
|
||||
private:
|
||||
void addImageAsyncCallBack(float dt);
|
||||
|
@ -183,7 +185,7 @@ protected:
|
|||
|
||||
int _asyncRefCount;
|
||||
|
||||
Dictionary* _textures;
|
||||
std::unordered_map<std::string, Texture2D*> _textures;
|
||||
|
||||
static TextureCache *_sharedTextureCache;
|
||||
};
|
||||
|
|
|
@ -71,9 +71,9 @@ void PrettyPrinterDemo::onEnter()
|
|||
|
||||
vistor.clear();
|
||||
addSprite();
|
||||
dict = TextureCache::getInstance()->snapshotTextures();
|
||||
dict->acceptVisitor(vistor);
|
||||
log("%s", vistor.getResult().c_str());
|
||||
// dict = TextureCache::getInstance()->snapshotTextures();
|
||||
// dict->acceptVisitor(vistor);
|
||||
// log("%s", vistor.getResult().c_str());
|
||||
}
|
||||
|
||||
void DataVisitorTestScene::runThisTest()
|
||||
|
|
|
@ -280,7 +280,7 @@ void NodeDeallocTest::initWithQuantityOfNodes(unsigned int nNodes)
|
|||
{
|
||||
PerformceAllocScene::initWithQuantityOfNodes(nNodes);
|
||||
|
||||
printf("Size of Sprite: %lu\n", sizeof(Node));
|
||||
printf("Size of Node: %lu\n", sizeof(Node));
|
||||
|
||||
scheduleUpdate();
|
||||
}
|
||||
|
@ -333,7 +333,7 @@ void SpriteCreateEmptyTest::initWithQuantityOfNodes(unsigned int nNodes)
|
|||
{
|
||||
PerformceAllocScene::initWithQuantityOfNodes(nNodes);
|
||||
|
||||
printf("Size of Node: %lu\n", sizeof(Sprite));
|
||||
printf("Size of Sprite: %lu\n", sizeof(Sprite));
|
||||
|
||||
scheduleUpdate();
|
||||
}
|
||||
|
@ -383,7 +383,7 @@ void SpriteCreateTest::initWithQuantityOfNodes(unsigned int nNodes)
|
|||
{
|
||||
PerformceAllocScene::initWithQuantityOfNodes(nNodes);
|
||||
|
||||
printf("Size of Node: %lu\n", sizeof(Sprite));
|
||||
printf("Size of Sprite: %lu\n", sizeof(Sprite));
|
||||
|
||||
scheduleUpdate();
|
||||
}
|
||||
|
@ -406,7 +406,7 @@ void SpriteCreateTest::update(float dt)
|
|||
|
||||
std::string SpriteCreateTest::title()
|
||||
{
|
||||
return "Create Sprite.";
|
||||
return "Create Sprite";
|
||||
}
|
||||
|
||||
std::string SpriteCreateTest::subtitle()
|
||||
|
@ -433,7 +433,7 @@ void SpriteDeallocTest::initWithQuantityOfNodes(unsigned int nNodes)
|
|||
{
|
||||
PerformceAllocScene::initWithQuantityOfNodes(nNodes);
|
||||
|
||||
printf("Size of Node: %lu\n", sizeof(Sprite));
|
||||
printf("Size of sprite: %lu\n", sizeof(Sprite));
|
||||
|
||||
scheduleUpdate();
|
||||
}
|
||||
|
|
|
@ -133,12 +133,12 @@ string RenderTextureSave::subtitle()
|
|||
return "Press 'Save Image' to create an snapshot of the render texture";
|
||||
}
|
||||
|
||||
void RenderTextureSave::clearImage(cocos2d::Object *pSender)
|
||||
void RenderTextureSave::clearImage(cocos2d::Object *sender)
|
||||
{
|
||||
_target->clear(CCRANDOM_0_1(), CCRANDOM_0_1(), CCRANDOM_0_1(), CCRANDOM_0_1());
|
||||
}
|
||||
|
||||
void RenderTextureSave::saveImage(cocos2d::Object *pSender)
|
||||
void RenderTextureSave::saveImage(cocos2d::Object *sender)
|
||||
{
|
||||
static int counter = 0;
|
||||
|
||||
|
@ -151,11 +151,11 @@ void RenderTextureSave::saveImage(cocos2d::Object *pSender)
|
|||
_target->saveToFile(jpg, Image::Format::JPG);
|
||||
|
||||
|
||||
auto pImage = _target->newImage();
|
||||
auto image = _target->newImage();
|
||||
|
||||
auto tex = TextureCache::getInstance()->addUIImage(pImage, png);
|
||||
auto tex = TextureCache::getInstance()->addImage(image, png);
|
||||
|
||||
CC_SAFE_DELETE(pImage);
|
||||
CC_SAFE_DELETE(image);
|
||||
|
||||
auto sprite = Sprite::createWithTexture(tex);
|
||||
|
||||
|
|
Loading…
Reference in New Issue