mirror of https://github.com/axmolengine/axmol.git
Fixed to use TexturePacker with cocosstudio.
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c1949be617
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@ -673,6 +673,11 @@ namespace cocostudio
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{
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{
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normalFileExist = true;
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normalFileExist = true;
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}
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}
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else if (SpriteFrameCache::getInstance()->getSpriteFrameByName(normalTexturePath))
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{
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normalFileExist = true;
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normalType = 1;
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}
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else
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else
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{
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{
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normalErrorFilePath = normalTexturePath;
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normalErrorFilePath = normalTexturePath;
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