CCLabelTTF have now a tint, plus bug fixing and code clean up

This commit is contained in:
carlo morgantini 2013-04-30 16:36:14 -07:00
parent 221884f6d4
commit c727fa33c0
9 changed files with 244 additions and 203 deletions

View File

@ -48,6 +48,9 @@ CCLabelTTF::CCLabelTTF()
, m_shadowEnabled(false)
, m_strokeEnabled(false)
{
m_textTintColor.r = 255;
m_textTintColor.g = 255;
m_textTintColor.b = 255;
}
CCLabelTTF::~CCLabelTTF()
@ -260,50 +263,50 @@ bool CCLabelTTF::updateTexture()
// let system compute label's width or height when its value is 0
// refer to cocos2d-x issue #1430
tex = new CCTexture2D();
if (!tex)
{
return false;
}
ccTextShadow *textShadow = 0;
ccTextStroke *textStroke = 0;
ccTextDefinition texDef;
if (m_strokeEnabled)
texDef.m_fontSize = m_fFontSize * CC_CONTENT_SCALE_FACTOR();
texDef.m_fontName = *m_pFontName;
texDef.m_alignment = m_hAlignment;
texDef.m_vertAlignment = m_vAlignment;
texDef.m_dimensions = CC_SIZE_POINTS_TO_PIXELS(m_tDimensions);
if ( m_strokeEnabled )
{
textStroke = new ccTextStroke;
if (!textStroke)
return false;
textStroke->m_strokeSize = m_strokeSize;
textStroke->m_strokeColor = m_strokeColor;
texDef.m_stroke.m_strokeEnabled = true;
texDef.m_stroke.m_strokeSize = m_strokeSize;
texDef.m_stroke.m_strokeColor = m_strokeColor;
}
if (m_shadowEnabled)
else
{
textShadow = new ccTextShadow;
if (!textShadow)
{
if(textStroke)
delete textStroke;
return false;
}
textShadow->m_shadowOffset = m_shadowOffset;
textShadow->m_shadowBlur = m_shadowBlur;
textShadow->m_shadowOpacity = m_shadowOpacity;
texDef.m_stroke.m_strokeEnabled = false;
}
tex->initWithStringShadowStroke( m_string.c_str(),
m_pFontName->c_str(),
m_fFontSize * CC_CONTENT_SCALE_FACTOR(),
CC_SIZE_POINTS_TO_PIXELS(m_tDimensions),
m_hAlignment,
m_vAlignment,
textShadow,
textStroke);
if ( m_shadowEnabled )
{
texDef.m_shadow.m_shadowEnabled = true;
texDef.m_shadow.m_shadowOffset = m_shadowOffset;
texDef.m_shadow.m_shadowBlur = m_shadowBlur;
texDef.m_shadow.m_shadowOpacity = m_shadowOpacity;
}
else
{
texDef.m_shadow.m_shadowEnabled = false;
}
// text tint
texDef.m_fontTint.m_tintColor = m_textTintColor;
// init the texture
tex->initWithStringShadowStroke( m_string.c_str(), texDef );
this->setTexture(tex);
tex->release();
@ -312,14 +315,6 @@ bool CCLabelTTF::updateTexture()
rect.size = m_pobTexture->getContentSize();
this->setTextureRect(rect);
if (textShadow)
delete textShadow;
if (textStroke)
delete textStroke;
return true;
}
@ -404,4 +399,14 @@ void CCLabelTTF::disableStroke()
}
}
void CCLabelTTF::setFontTintColor(ccColor3B &tintColor)
{
if (m_textTintColor.r != tintColor.r || m_textTintColor.g != tintColor.g || m_textTintColor.b != tintColor.b)
{
m_textTintColor = tintColor;
this->updateTexture();
}
}
NS_CC_END

View File

@ -93,6 +93,9 @@ public:
/** disable stroke */
void disableStroke();
/** set text tinting */
void setFontTintColor(ccColor3B &tintColor);
/** initializes the CCLabelTTF */
bool init();
@ -146,6 +149,9 @@ protected:
ccColor3B m_strokeColor;
float m_strokeSize;
/** font tint */
ccColor3B m_textTintColor;
std::string m_string;
};

View File

@ -121,6 +121,9 @@ public:
ETextAlign eAlignMask = kAlignCenter,
const char * pFontName = 0,
int nSize = 0,
float textTintR = 1,
float textTintG = 1,
float textTintB = 1,
bool shadow = false,
float shadowOffsetX = 0.0,
float shadowOffsetY = 0.0,
@ -138,9 +141,11 @@ public:
unsigned char * getData() { return m_pData; }
int getDataLen() { return m_nWidth * m_nHeight; }
bool hasAlpha() { return m_bHasAlpha; }
bool isPremultipliedAlpha() { return m_bPreMulti; }
/**
@brief Save CCImage data to the specified file, with specified format.
@param pszFilePath the file's absolute path, including file suffix.
@ -167,6 +172,7 @@ protected:
bool m_bHasAlpha;
bool m_bPreMulti;
private:
// noncopyable
CCImage(const CCImage& rImg);

View File

@ -35,12 +35,15 @@ THE SOFTWARE.
#include <string.h>
#include <jni.h>
// prototype
void swapAlphaChannel(unsigned int *pImageMemory, unsigned int numPixels);
NS_CC_BEGIN
class BitmapDC
{
public:
BitmapDC()
: m_pData(NULL)
, m_nWidth(0)
@ -62,6 +65,9 @@ public:
CCImage::ETextAlign eAlignMask,
const char * pFontName,
float fontSize,
float textTintR = 1.0,
float textTintG = 1.0,
float textTintB = 1.0,
bool shadow = false,
float shadowDeltaX = 0.0,
float shadowDeltaY = 0.0,
@ -75,7 +81,7 @@ public:
{
JniMethodInfo methodInfo;
if (! JniHelper::getStaticMethodInfo(methodInfo, "org/cocos2dx/lib/Cocos2dxBitmap", "createTextBitmapShadowStroke",
"(Ljava/lang/String;Ljava/lang/String;IIIIZFFFZFFFF)V"))
"(Ljava/lang/String;Ljava/lang/String;IFFFIIIZFFFZFFFF)V"))
{
CCLOG("%s %d: error to get methodInfo", __FILE__, __LINE__);
return false;
@ -104,7 +110,7 @@ public:
jstring jstrFont = methodInfo.env->NewStringUTF(fullPathOrFontName.c_str());
methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, jstrText,
jstrFont, (int)fontSize, eAlignMask, nWidth, nHeight, shadow, shadowDeltaX, -shadowDeltaY, shadowBlur, stroke, strokeColorR, strokeColorG, strokeColorB, strokeSize);
jstrFont, (int)fontSize, textTintR, textTintG, textTintB, eAlignMask, nWidth, nHeight, shadow, shadowDeltaX, -shadowDeltaY, shadowBlur, stroke, strokeColorR, strokeColorG, strokeColorB, strokeSize);
methodInfo.env->DeleteLocalRef(jstrText);
methodInfo.env->DeleteLocalRef(jstrFont);
@ -119,7 +125,6 @@ public:
return getBitmapFromJavaShadowStroke( text, nWidth, nHeight, eAlignMask, pFontName, fontSize );
}
// ARGB -> RGBA
inline unsigned int swapAlpha(unsigned int value)
{
@ -180,6 +185,9 @@ bool CCImage::initWithStringShadowStroke(
ETextAlign eAlignMask ,
const char * pFontName ,
int nSize ,
float textTintR,
float textTintG,
float textTintB,
bool shadow,
float shadowOffsetX,
float shadowOffsetY,
@ -198,25 +206,16 @@ bool CCImage::initWithStringShadowStroke(
BitmapDC &dc = sharedBitmapDC();
CC_BREAK_IF(! dc.getBitmapFromJavaShadowStroke(pText,
nWidth,
nHeight,
eAlignMask,
pFontName,
nSize,
shadow,
shadowOffsetX,
shadowOffsetY,
shadowBlur,
shadowOpacity,
stroke,
strokeR,
strokeG,
strokeB,
strokeSize ));
CC_BREAK_IF(! dc.getBitmapFromJavaShadowStroke(pText, nWidth, nHeight, eAlignMask, pFontName,
nSize, textTintR, textTintG, textTintB, shadow,
shadowOffsetX, shadowOffsetY, shadowBlur, shadowOpacity,
stroke, strokeR, strokeG, strokeB, strokeSize ));
// assign the dc.m_pData to m_pData in order to save time
m_pData = dc.m_pData;
CC_BREAK_IF(! m_pData);
m_nWidth = (short)dc.m_nWidth;
@ -225,7 +224,12 @@ bool CCImage::initWithStringShadowStroke(
m_bPreMulti = true;
m_nBitsPerComponent = 8;
// swap the alpha channel (ARGB to RGBA)
swapAlphaChannel((unsigned int *)m_pData, (m_nWidth * m_nHeight) );
// ok
bRet = true;
} while (0);
return bRet;
@ -233,6 +237,19 @@ bool CCImage::initWithStringShadowStroke(
NS_CC_END
// swap the alpha channel in an 32 bit image (from ARGB to RGBA)
void swapAlphaChannel(unsigned int *pImageMemory, unsigned int numPixels)
{
for(int c = 0; c < numPixels; ++c, ++pImageMemory)
{
// copy the current pixel
unsigned int currenPixel = (*pImageMemory);
// swap channels and store back
char *pSource = (char *) &currenPixel;
*pImageMemory = (pSource[0] << 24) | (pSource[3]<<16) | (pSource[2]<<8) | pSource[1];
}
}
// this method is called by Cocos2dxBitmap
extern "C"
{

View File

@ -125,12 +125,11 @@ public class Cocos2dxBitmap {
Cocos2dxBitmap.initNativeObject(bitmap);
}
public static void createTextBitmapShadowStroke(String pString,
final String pFontName, final int pFontSize, final int pAlignment,
final int pWidth, final int pHeight, final boolean shadow,
final float shadowDX, final float shadowDY, final float shadowBlur,
final boolean stroke, final float strokeR, final float strokeG,
final float strokeB, final float strokeSize) {
public static void createTextBitmapShadowStroke(String pString, final String pFontName, final int pFontSize,
final float fontTintR, final float fontTintG, final float fontTintB,
final int pAlignment, final int pWidth, final int pHeight, final boolean shadow,
final float shadowDX, final float shadowDY, final float shadowBlur, final boolean stroke,
final float strokeR, final float strokeG, final float strokeB, final float strokeSize) {
final int horizontalAlignment = pAlignment & 0x0F;
final int verticalAlignment = (pAlignment >> 4) & 0x0F;
@ -140,6 +139,9 @@ public class Cocos2dxBitmap {
final Paint paint = Cocos2dxBitmap.newPaint(pFontName, pFontSize,
horizontalAlignment);
// set the paint color
paint.setARGB(255, (int)(255.0 * fontTintR), (int)(255.0 * fontTintG), (int)(255.0 * fontTintB));
final TextProperty textProperty = Cocos2dxBitmap.computeTextProperty(
pString, pWidth, pHeight, paint);
@ -153,14 +155,13 @@ public class Cocos2dxBitmap {
if ( shadow ) {
int shadowColor = 0xff7d7d7d;
paint.setShadowLayer(shadowBlur, shadowDX, shadowDY, Color.BLACK);
paint.setShadowLayer(shadowBlur, shadowDX, shadowDY, shadowColor);
bitmapPaddingX = Math.abs(shadowDX) * 4;
bitmapPaddingY = Math.abs(shadowDY) * 4;
}
final Bitmap bitmap = Bitmap.createBitmap(textProperty.mMaxWidth + (int)bitmapPaddingX,
bitmapTotalHeight + (int)bitmapPaddingY, Bitmap.Config.ARGB_8888);
@ -175,22 +176,18 @@ public class Cocos2dxBitmap {
final String[] lines = textProperty.mLines;
for (final String line : lines) {
x = Cocos2dxBitmap.computeX(line, textProperty.mMaxWidth,
horizontalAlignment);
canvas.drawText(line, x + (bitmapPaddingX/2) , y + ( bitmapPaddingY / 2 ) , paint);
x = Cocos2dxBitmap.computeX(line, textProperty.mMaxWidth, horizontalAlignment);
canvas.drawText(line, x + (bitmapPaddingX/2) , y + (bitmapPaddingY/2) , paint);
y += textProperty.mHeightPerLine;
}
// draw again with stroke on if needed
if ( stroke ) {
final Paint paintStroke = Cocos2dxBitmap.newPaintNoColor(pFontName, pFontSize,
horizontalAlignment);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(strokeSize);
//paint.setARGB(255, (int)strokeR * 255, (int)strokeG * 255, (int)strokeB * 255);
paint.setARGB(0, 0, 0,255);
//paint.clearShadowLayer();
final Paint paintStroke = Cocos2dxBitmap.newPaint(pFontName, pFontSize, horizontalAlignment);
paintStroke.setStyle(Paint.Style.STROKE);
paintStroke.setStrokeWidth(strokeSize);
paintStroke.setARGB(255, (int)strokeR * 255, (int)strokeG * 255, (int)strokeB * 255);
x = 0;
y = Cocos2dxBitmap.computeY(fontMetricsInt, pHeight,
@ -198,11 +195,11 @@ public class Cocos2dxBitmap {
final String[] lines2 = textProperty.mLines;
for (final String line : lines2) {
x = Cocos2dxBitmap.computeX(line, textProperty.mMaxWidth,
horizontalAlignment);
canvas.drawText(line, x + (bitmapPaddingX/2), y + ( bitmapPaddingY / 2 ) , paintStroke);
x = Cocos2dxBitmap.computeX(line, textProperty.mMaxWidth, horizontalAlignment);
canvas.drawText(line, x + (bitmapPaddingX/2), y + (bitmapPaddingY/2) , paintStroke);
y += textProperty.mHeightPerLine;
}
}
Cocos2dxBitmap.initNativeObject(bitmap);
@ -248,46 +245,6 @@ public class Cocos2dxBitmap {
return paint;
}
private static Paint newPaintNoColor(final String pFontName, final int pFontSize,
final int pHorizontalAlignment) {
final Paint paint = new Paint();
//paint.setColor(Color.WHITE);
paint.setTextSize(pFontSize);
paint.setAntiAlias(true);
/* Set type face for paint, now it support .ttf file. */
if (pFontName.endsWith(".ttf")) {
try {
final Typeface typeFace = Cocos2dxTypefaces.get(
Cocos2dxBitmap.sContext, pFontName);
paint.setTypeface(typeFace);
} catch (final Exception e) {
Log.e("Cocos2dxBitmap", "error to create ttf type face: "
+ pFontName);
/* The file may not find, use system font. */
paint.setTypeface(Typeface.create(pFontName, Typeface.NORMAL));
}
} else {
paint.setTypeface(Typeface.create(pFontName, Typeface.NORMAL));
}
switch (pHorizontalAlignment) {
case HORIZONTALALIGN_CENTER:
paint.setTextAlign(Align.CENTER);
break;
case HORIZONTALALIGN_RIGHT:
paint.setTextAlign(Align.RIGHT);
break;
case HORIZONTALALIGN_LEFT:
default:
paint.setTextAlign(Align.LEFT);
break;
}
return paint;
}
private static TextProperty computeTextProperty(final String pString,
final int pWidth, final int pHeight, final Paint pPaint) {
final FontMetricsInt fm = pPaint.getFontMetricsInt();

View File

@ -46,6 +46,9 @@ typedef struct
float strokeColorG;
float strokeColorB;
float strokeSize;
float tintColorR;
float tintColorG;
float tintColorB;
unsigned char* data;
@ -295,8 +298,9 @@ static bool _initWithString(const char * pText, cocos2d::CCImage::ETextAlign eAl
break;
}
// text color
CGContextSetRGBFillColor(context, pInfo->tintColorR, pInfo->tintColorG, pInfo->tintColorB, 1);
CGContextSetRGBFillColor(context, 1, 1, 1, 1);
CGContextTranslateCTM(context, 0.0f, dim.height);
CGContextScaleCTM(context, 1.0f, -1.0f); //NOTE: NSString draws in UIKit referential i.e. renders upside-down compared to CGBitmapContext referential
UIGraphicsPushContext(context);
@ -517,6 +521,9 @@ bool CCImage::initWithStringShadowStroke(
ETextAlign eAlignMask ,
const char * pFontName ,
int nSize ,
float textTintR,
float textTintG,
float textTintB,
bool shadow,
float shadowOffsetX,
float shadowOffsetY,
@ -544,6 +551,9 @@ bool CCImage::initWithStringShadowStroke(
info.strokeColorG = strokeG;
info.strokeColorB = strokeB;
info.strokeSize = strokeSize;
info.tintColorR = textTintR;
info.tintColorG = textTintG;
info.tintColorB = textTintB;
if (! _initWithString(pText, eAlignMask, pFontName, nSize, &info))

View File

@ -293,7 +293,7 @@ bool CCTexture2D::initPremultipliedATextureWithImage(CCImage *image, unsigned in
size_t bpp = image->getBitsPerComponent();
// compute pixel format
if(hasAlpha)
if (hasAlpha)
{
pixelFormat = g_defaultAlphaPixelFormat;
}
@ -428,18 +428,28 @@ bool CCTexture2D::initWithString(const char *text, const char *fontName, float f
bool CCTexture2D::initWithString(const char *text, const char *fontName, float fontSize, const CCSize& dimensions, CCTextAlignment hAlignment, CCVerticalTextAlignment vAlignment)
{
return initWithStringShadowStroke(text, fontName, fontSize, dimensions, hAlignment, vAlignment, 0, 0);
ccTextDefinition tempDef;
tempDef.m_shadow.m_shadowEnabled = false;
tempDef.m_stroke.m_strokeEnabled = false;
tempDef.m_fontTint.m_tintEnabled = false;
tempDef.m_fontName = std::string(fontName);
tempDef.m_fontSize = fontSize;
tempDef.m_dimensions = dimensions;
tempDef.m_alignment = hAlignment;
tempDef.m_vertAlignment = vAlignment;
tempDef.m_fontTint.m_tintColor.r = 255;
tempDef.m_fontTint.m_tintColor.g = 255;
tempDef.m_fontTint.m_tintColor.b = 255;
return initWithStringShadowStroke(text, tempDef);
}
bool CCTexture2D::initWithStringShadowStroke(const char *text,
const char *fontName,
float fontSize,
const CCSize& dimensions,
CCTextAlignment hAlignment,
CCVerticalTextAlignment vAlignment,
ccTextShadow *pShadowParams,
ccTextStroke *pStrokeParams)
bool CCTexture2D::initWithStringShadowStroke(const char *text, ccTextDefinition &textDefinition)
{
#if CC_ENABLE_CACHE_TEXTURE_DATA
// cache the texture data
VolatileTexture::addStringTexture(this, text, dimensions, hAlignment, vAlignment, fontName, fontSize);
@ -448,20 +458,20 @@ bool CCTexture2D::initWithStringShadowStroke(const char *text,
bool bRet = false;
CCImage::ETextAlign eAlign;
if (kCCVerticalTextAlignmentTop == vAlignment)
if (kCCVerticalTextAlignmentTop == textDefinition.m_vertAlignment)
{
eAlign = (kCCTextAlignmentCenter == hAlignment) ? CCImage::kAlignTop
: (kCCTextAlignmentLeft == hAlignment) ? CCImage::kAlignTopLeft : CCImage::kAlignTopRight;
eAlign = (kCCTextAlignmentCenter == textDefinition.m_alignment) ? CCImage::kAlignTop
: (kCCTextAlignmentLeft == textDefinition.m_alignment) ? CCImage::kAlignTopLeft : CCImage::kAlignTopRight;
}
else if (kCCVerticalTextAlignmentCenter == vAlignment)
else if (kCCVerticalTextAlignmentCenter == textDefinition.m_vertAlignment)
{
eAlign = (kCCTextAlignmentCenter == hAlignment) ? CCImage::kAlignCenter
: (kCCTextAlignmentLeft == hAlignment) ? CCImage::kAlignLeft : CCImage::kAlignRight;
eAlign = (kCCTextAlignmentCenter == textDefinition.m_alignment) ? CCImage::kAlignCenter
: (kCCTextAlignmentLeft == textDefinition.m_alignment) ? CCImage::kAlignLeft : CCImage::kAlignRight;
}
else if (kCCVerticalTextAlignmentBottom == vAlignment)
else if (kCCVerticalTextAlignmentBottom == textDefinition.m_vertAlignment)
{
eAlign = (kCCTextAlignmentCenter == hAlignment) ? CCImage::kAlignBottom
: (kCCTextAlignmentLeft == hAlignment) ? CCImage::kAlignBottomLeft : CCImage::kAlignBottomRight;
eAlign = (kCCTextAlignmentCenter == textDefinition.m_alignment) ? CCImage::kAlignBottom
: (kCCTextAlignmentLeft == textDefinition.m_alignment) ? CCImage::kAlignBottomLeft : CCImage::kAlignBottomRight;
}
else
{
@ -469,8 +479,6 @@ bool CCTexture2D::initWithStringShadowStroke(const char *text,
return false;
}
// handle shadow parameters
bool shadowEnabled = false;
float shadowDX = 0.0;
@ -478,13 +486,13 @@ bool CCTexture2D::initWithStringShadowStroke(const char *text,
float shadowBlur = 0.0;
float shadowOpacity = 0.0;
if (pShadowParams!=0)
if ( textDefinition.m_shadow.m_shadowEnabled )
{
shadowEnabled = true;
shadowDX = pShadowParams->m_shadowOffset.width;
shadowDY = pShadowParams->m_shadowOffset.height;
shadowBlur = pShadowParams->m_shadowBlur;
shadowOpacity = pShadowParams->m_shadowOpacity;
shadowDX = textDefinition.m_shadow.m_shadowOffset.width;
shadowDY = textDefinition.m_shadow.m_shadowOffset.height;
shadowBlur = textDefinition.m_shadow.m_shadowBlur;
shadowOpacity = textDefinition.m_shadow.m_shadowOpacity;
}
// handle stroke parameters
@ -494,13 +502,13 @@ bool CCTexture2D::initWithStringShadowStroke(const char *text,
float strokeColorB = 0.0;
float strokeSize = 0.0;
if (pStrokeParams!=0)
if ( textDefinition.m_stroke.m_strokeEnabled )
{
strokeEnabled = true;
strokeColorR = pStrokeParams->m_strokeColor.r / 255;
strokeColorG = pStrokeParams->m_strokeColor.g / 255;
strokeColorB = pStrokeParams->m_strokeColor.b / 255;
strokeSize = pStrokeParams->m_strokeSize;
strokeColorR = textDefinition.m_stroke.m_strokeColor.r / 255;
strokeColorG = textDefinition.m_stroke.m_strokeColor.g / 255;
strokeColorB = textDefinition.m_stroke.m_strokeColor.b / 255;
strokeSize = textDefinition.m_stroke.m_strokeSize;
}
CCImage* pImage = new CCImage();
@ -509,11 +517,14 @@ bool CCTexture2D::initWithStringShadowStroke(const char *text,
CC_BREAK_IF(NULL == pImage);
bRet = pImage->initWithStringShadowStroke(text,
(int)dimensions.width,
(int)dimensions.height,
(int)textDefinition.m_dimensions.width,
(int)textDefinition.m_dimensions.height,
eAlign,
fontName,
(int)fontSize,
textDefinition.m_fontName.c_str(),
textDefinition.m_fontSize,
textDefinition.m_fontTint.m_tintColor.r / 255,
textDefinition.m_fontTint.m_tintColor.g / 255,
textDefinition.m_fontTint.m_tintColor.b / 255,
shadowEnabled,
shadowDX,
shadowDY,
@ -537,22 +548,6 @@ bool CCTexture2D::initWithStringShadowStroke(const char *text,
}
// implementation CCTexture2D (Drawing)
void CCTexture2D::drawAtPoint(const CCPoint& point)

View File

@ -71,6 +71,7 @@ typedef enum {
//! 2-bit PVRTC-compressed texture: PVRTC2
kCCTexture2DPixelFormat_PVRTC2,
//! Default texture format: RGBA8888
kCCTexture2DPixelFormat_Default = kCCTexture2DPixelFormat_RGBA8888,
@ -101,21 +102,47 @@ typedef struct _ccTexParams {
Extension used for requesting text with stroke or shadow
*/
// text shadow attributes
typedef struct _ccTextShadow
{
bool m_shadowEnabled;
CCSize m_shadowOffset;
float m_shadowBlur;
float m_shadowOpacity;
} ccTextShadow;
// text stroke attributes
typedef struct _ccTextStroke
{
bool m_strokeEnabled;
ccColor3B m_strokeColor;
float m_strokeSize;
} ccTextStroke;
// text tinting attributes
typedef struct _ccTextTint
{
bool m_tintEnabled;
ccColor3B m_tintColor;
} ccTextTint;
// text attributes
typedef struct _ccTextDefinition
{
std::string m_fontName;
int m_fontSize;
CCTextAlignment m_alignment;
CCVerticalTextAlignment m_vertAlignment;
CCSize m_dimensions;
ccTextTint m_fontTint;
ccTextShadow m_shadow;
ccTextStroke m_stroke;
} ccTextDefinition;
//CLASS INTERFACES:
@ -165,18 +192,7 @@ public:
/** Initializes a texture from a string with font name and font size */
bool initWithString(const char *text, const char *fontName, float fontSize);
/** Initializes a texture from a string with dimensions, alignment, font name and font size shadow and stroke*/
bool initWithStringShadowStroke(const char *text,
const char *fontName,
float fontSize,
const CCSize& dimensions,
CCTextAlignment hAlignment,
CCVerticalTextAlignment vAlignment,
ccTextShadow *pShadowParams,
ccTextStroke *pStrokeParams);
bool initWithStringShadowStroke(const char *text, ccTextDefinition &textDefinition);
/** Initializes a texture from a PVR file */
bool initWithPVRFile(const char* file);

View File

@ -1,4 +1,4 @@
#include "LabelTest.h"
#include "LabelTest.h"
#include "../testResource.h"
enum {
@ -1498,38 +1498,67 @@ TTFFontShadowAndStroke::TTFFontShadowAndStroke()
CCSize s = CCDirector::sharedDirector()->getWinSize();
ccColor3B tintColorRed = { 255, 0, 0 };
ccColor3B tintColorYellow = { 255, 255, 0 };
ccColor3B tintColorBlue = { 0, 0, 255 };
// create the label
CCLabelTTF* fontShadow = new CCLabelTTF();
fontShadow->initWithString("Shadow Only", "Marker Felt", 20);
fontShadow->initWithString("Shadow Only Red Text", "Marker Felt", 20);
// enable shadow
CCSize shadowOffset(12.0, 12.0);
fontShadow->enableShadow(shadowOffset, 1.0, 1.0);
// set the text tint color
fontShadow->setFontTintColor(tintColorRed);
// add label to the scene
this->addChild(fontShadow);
fontShadow->setPosition(ccp(s.width/2,s.height/4*2.5));
CCLabelTTF* fontStroke = new CCLabelTTF();
fontStroke->initWithString("Stroke Only", "Marker Felt", 20);
// create the label
CCLabelTTF* fontStroke = new CCLabelTTF();
fontStroke->initWithString("Stroke Only Yellow Text", "Marker Felt", 20);
// enable stroke
ccColor3B strokeColor;
strokeColor.r = 0;
strokeColor.g = 10;
strokeColor.b = 255;
fontStroke->enableStroke(strokeColor, 1.5f);
// set text tint color
fontStroke->setFontTintColor(tintColorYellow);
// add label to the scene
this->addChild(fontStroke);
fontStroke->setPosition(ccp(s.width/2,s.height/4*1.8));
// create the label
CCLabelTTF* fontStrokeAndShadow = new CCLabelTTF();
fontStrokeAndShadow->initWithString("Stroke & Shadow", "Marker Felt", 20);
fontStrokeAndShadow->initWithString("Stroke & Shadow Blue Text", "Marker Felt", 20);
// enable stroke
ccColor3B strokeShadowColor;
strokeShadowColor.r = 0;
strokeShadowColor.g = 10;
strokeShadowColor.b = 255;
strokeShadowColor.r = 255;
strokeShadowColor.g = 0;
strokeShadowColor.b = 0;
fontStrokeAndShadow->enableStroke(strokeShadowColor, 1.5f);
// enable shadow
fontStrokeAndShadow->enableShadow(shadowOffset, 1.0, 1.0);
// set text tint color
fontStrokeAndShadow->setFontTintColor(tintColorBlue);
// add label to the scene
this->addChild(fontStrokeAndShadow);
fontStrokeAndShadow->setPosition(ccp(s.width/2,s.height/4*1.1));