reserve animation size

This commit is contained in:
yangxiao 2014-08-25 11:30:34 +08:00
parent 2f0e666ac1
commit c7f7623320
1 changed files with 8 additions and 0 deletions

View File

@ -1202,6 +1202,10 @@ bool Bundle3D::loadAnimationDataJson(Animation3DData* animationdata)
{
const rapidjson::Value& bone_keyframes = bone[KEYFRAMES];
rapidjson::SizeType keyframe_size = bone_keyframes.Size();
animationdata->_rotationKeys[bone_name].reserve(keyframe_size);
animationdata->_scaleKeys[bone_name].reserve(keyframe_size);
animationdata->_translationKeys[bone_name].reserve(keyframe_size);
for (rapidjson::SizeType j = 0; j < keyframe_size; j++)
{
const rapidjson::Value& bone_keyframe = bone_keyframes[j];
@ -1628,6 +1632,10 @@ bool Bundle3D::loadAnimationDataBinary(Animation3DData* animationdata)
return false;
}
animationdata->_rotationKeys[boneName].reserve(keyframeNum);
animationdata->_scaleKeys[boneName].reserve(keyframeNum);
animationdata->_translationKeys[boneName].reserve(keyframeNum);
for (unsigned int j = 0; j < keyframeNum; ++j)
{
float keytime;