mirror of https://github.com/axmolengine/axmol.git
Merge pull request #3961 from minggo/iss2905-adjust_folder
issue #2905:TestJavascript build ok on Android
This commit is contained in:
commit
c903c1a9a9
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@ -1 +1 @@
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7658fe75258895d82e9432317ff63b182547bcdc
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9fac2ba89faf5e6f3c870c02f5186641e6be1590
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@ -1,7 +1,7 @@
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LOCAL_PATH := $(call my-dir)
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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include $(CLEAR_VARS)
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LOCAL_MODULE := gui_static
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LOCAL_MODULE := cocos_gui_static
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LOCAL_MODULE_FILENAME := libgui
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LOCAL_MODULE_FILENAME := libgui
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@ -1,7 +1,7 @@
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LOCAL_PATH := $(call my-dir)
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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include $(CLEAR_VARS)
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LOCAL_MODULE := network_static
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LOCAL_MODULE := cocos_network_static
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LOCAL_MODULE_FILENAME := libnetwork
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LOCAL_MODULE_FILENAME := libnetwork
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@ -2,9 +2,9 @@ LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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include $(CLEAR_VARS)
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LOCAL_MODULE := scriptingcore-spidermonkey
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LOCAL_MODULE := cocos_jsb_static
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LOCAL_MODULE_FILENAME := libscriptingcore-spidermonkey
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LOCAL_MODULE_FILENAME := libcocos2dxjsb
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LOCAL_SRC_FILES := ScriptingCore.cpp \
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LOCAL_SRC_FILES := ScriptingCore.cpp \
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cocos2d_specifics.cpp \
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cocos2d_specifics.cpp \
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@ -34,18 +34,40 @@ LOCAL_EXPORT_CFLAGS := -DCOCOS2D_JAVASCRIPT
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LOCAL_C_INCLUDES := $(LOCAL_PATH) \
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LOCAL_C_INCLUDES := $(LOCAL_PATH) \
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$(LOCAL_PATH)/../../../CocosDenshion/include \
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$(LOCAL_PATH)/../../../CocosDenshion/include \
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$(LOCAL_PATH)/../../auto-generated/js-bindings
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$(LOCAL_PATH)/../../auto-generated/js-bindings \
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$(LOCAL_PATH)/../../../../extensions \
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$(LOCAL_PATH)/../../../editor-support/cocostudio
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
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$(LOCAL_PATH)/../../auto-generated/js-bindings
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$(LOCAL_PATH)/../../auto-generated/js-bindings
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LOCAL_WHOLE_STATIC_LIBRARIES := spidermonkey_static
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LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
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LOCAL_WHOLE_STATIC_LIBRARIES += spidermonkey_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static
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LOCAL_WHOLE_STATIC_LIBRARIES += spine_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static
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LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_localstorage_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
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LOCAL_WHOLE_STATIC_LIBRARIES += websockets_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_gui_static
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LOCAL_LDLIBS := -landroid
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LOCAL_LDLIBS := -landroid
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LOCAL_LDLIBS += -llog
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LOCAL_LDLIBS += -llog
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include $(BUILD_STATIC_LIBRARY)
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include $(BUILD_STATIC_LIBRARY)
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$(call import-module,scripting/javascript/spidermonkey-android)
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$(call import-module,spidermonkey/prebuilt/android)
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$(call import-module,extensions)
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$(call import-module,extensions)
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$(call import-module,2d)
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$(call import-module,extensions)
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$(call import-module,editor-support/cocosbuilder)
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$(call import-module,editor-support/spine)
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$(call import-module,network)
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$(call import-module,chipmunk)
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$(call import-module,storage/local-storage)
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$(call import-module,editor-support/cocostudio)
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$(call import-module,websockets/prebuilt/android)
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$(call import-module,gui)
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@ -16,7 +16,7 @@
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#include "ScriptingCore.h"
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#include "ScriptingCore.h"
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#include "jsdbgapi.h"
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#include "jsdbgapi.h"
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#include "cocos2d.h"
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#include "cocos2d.h"
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#include "LocalStorage.h"
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#include "local-storage/LocalStorage.h"
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#include "cocos2d_specifics.hpp"
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#include "cocos2d_specifics.hpp"
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#include "js_bindings_config.h"
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#include "js_bindings_config.h"
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// for debug socket
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// for debug socket
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@ -67,7 +67,7 @@ void MinXmlHttpRequest::_gotHeader(string header)
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{
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{
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// Seems like we have the response Code! Parse it and check for it.
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// Seems like we have the response Code! Parse it and check for it.
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char * pch;
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char * pch;
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std::strcpy(cstr, header.c_str());
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strcpy(cstr, header.c_str());
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pch = strtok(cstr," ");
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pch = strtok(cstr," ");
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while (pch != NULL)
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while (pch != NULL)
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@ -1 +1 @@
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2641da58037c13f92ae771830a1fdf943e4964d2
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bf994ad1fc8ac1044957d83708f7848e99ca59e6
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@ -22,7 +22,7 @@
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* THE SOFTWARE.
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* THE SOFTWARE.
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*/
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*/
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#include "cocos-ext.h"
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#include "extensions/cocos-ext.h"
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#include "js_bindings_config.h"
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#include "js_bindings_config.h"
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#ifdef JSB_INCLUDE_CHIPMUNK
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#ifdef JSB_INCLUDE_CHIPMUNK
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@ -7,7 +7,7 @@
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#include "js_bindings_config.h"
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#include "js_bindings_config.h"
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//#ifdef JSB_INCLUDE_SYSTEM
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//#ifdef JSB_INCLUDE_SYSTEM
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#include "LocalStorage.h"
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#include "local-storage/LocalStorage.h"
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#include "jsfriendapi.h"
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#include "jsfriendapi.h"
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#include "js_bindings_config.h"
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#include "js_bindings_config.h"
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@ -24,7 +24,7 @@
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#include "js_bindings_config.h"
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#include "js_bindings_config.h"
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#include "js_bindings_core.h"
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#include "js_bindings_core.h"
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#include "LocalStorage.h"
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#include "local-storage/LocalStorage.h"
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#include "cocos2d.h"
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#include "cocos2d.h"
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// system
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// system
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//
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//
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#include "jsb_cocos2dx_extension_manual.h"
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#include "jsb_cocos2dx_extension_manual.h"
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#include "cocos-ext.h"
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#include "extensions/cocos-ext.h"
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#include "ScriptingCore.h"
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#include "ScriptingCore.h"
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#include "cocos2d_specifics.hpp"
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#include "cocos2d_specifics.hpp"
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#include "cocostudio/CocoStudio.h"
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#include "cocostudio/CocoStudio.h"
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@ -25,7 +25,7 @@ THE SOFTWARE.
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#include "jsb_websocket.h"
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#include "jsb_websocket.h"
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#include "cocos2d.h"
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#include "cocos2d.h"
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#include "WebSocket.h"
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#include "network/WebSocket.h"
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#include "spidermonkey_specifics.h"
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#include "spidermonkey_specifics.h"
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#include "ScriptingCore.h"
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#include "ScriptingCore.h"
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#include "cocos2d_specifics.hpp"
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#include "cocos2d_specifics.hpp"
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@ -1,19 +1,24 @@
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LOCAL_PATH := $(call my-dir)
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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include $(CLEAR_VARS)
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LOCAL_MODULE := localstorage_static
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LOCAL_MODULE := cocos_localstorage_static
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LOCAL_MODULE_FILENAME := liblocalstorage
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LOCAL_MODULE_FILENAME := liblocalstorage
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LOCAL_SRC_FILES := LocalStorage.cpp
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LOCAL_SRC_FILES := LocalStorage.cpp \
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LocalStorageAndroid.cpp \
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LocalStorageAndroid.cpp
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../2d
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../2d
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LOCAL_CFLAGS += -Wno-psabi
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LOCAL_CFLAGS += -Wno-psabi
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LOCAL_EXPORT_CFLAGS += -Wno-psabi
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LOCAL_EXPORT_CFLAGS += -Wno-psabi
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LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
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include $(BUILD_STATIC_LIBRARY)
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include $(BUILD_STATIC_LIBRARY)
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$(call import-module,2d)
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@ -3,8 +3,8 @@ LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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include $(CLEAR_VARS)
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LOCAL_MODULE := spidermonkey_static
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LOCAL_MODULE := spidermonkey_static
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LOCAL_MODULE_FILENAME := js_static
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LOCAL_MODULE_FILENAME := js_static
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LOCAL_SRC_FILES := ./lib/$(TARGET_ARCH_ABI)/libjs_static.a
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LOCAL_SRC_FILES := $(TARGET_ARCH_ABI)/libjs_static.a
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../../include/android
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LOCAL_CPPFLAGS := -D__STDC_LIMIT_MACROS=1 -Wno-invalid-offsetof
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LOCAL_CPPFLAGS := -D__STDC_LIMIT_MACROS=1 -Wno-invalid-offsetof
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LOCAL_EXPORT_CPPFLAGS := -D__STDC_LIMIT_MACROS=1 -Wno-invalid-offsetof
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LOCAL_EXPORT_CPPFLAGS := -D__STDC_LIMIT_MACROS=1 -Wno-invalid-offsetof
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include $(PREBUILT_STATIC_LIBRARY)
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include $(PREBUILT_STATIC_LIBRARY)
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@ -1,7 +1,7 @@
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LOCAL_PATH := $(call my-dir)
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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include $(CLEAR_VARS)
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LOCAL_MODULE := libwebsockets_static
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LOCAL_MODULE := websockets_static
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LOCAL_MODULE_FILENAME := libwebsockets_static
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LOCAL_MODULE_FILENAME := libwebsockets_static
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LOCAL_SRC_FILES := $(TARGET_ARCH_ABI)/libwebsockets.a
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LOCAL_SRC_FILES := $(TARGET_ARCH_ABI)/libwebsockets.a
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../../include/android
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../../include/android
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@ -148,9 +148,9 @@ LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static
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LOCAL_WHOLE_STATIC_LIBRARIES += spine_static
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LOCAL_WHOLE_STATIC_LIBRARIES += spine_static
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LOCAL_WHOLE_STATIC_LIBRARIES += gui_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_gui_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
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LOCAL_WHOLE_STATIC_LIBRARIES += network_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_curl_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_curl_static
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/Classes
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/Classes
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@ -76,7 +76,7 @@ DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
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COCOS2DX_ROOT="$DIR/../../../.."
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COCOS2DX_ROOT="$DIR/../../../.."
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APP_ROOT="$DIR/.."
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APP_ROOT="$DIR/.."
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APP_ANDROID_ROOT="$DIR"
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APP_ANDROID_ROOT="$DIR"
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BINDINGS_JS_ROOT="$APP_ROOT/../../../scripting/javascript/bindings/js"
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BINDINGS_JS_ROOT="$APP_ROOT/../../../cocos/scripting/javascript/script"
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echo
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echo
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echo "Paths"
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echo "Paths"
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@ -110,5 +110,5 @@ echo
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set -x
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set -x
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"$NDK_ROOT"/ndk-build $PARALLEL_BUILD_FLAG -C "$APP_ANDROID_ROOT" $* \
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"$NDK_ROOT"/ndk-build $PARALLEL_BUILD_FLAG -C "$APP_ANDROID_ROOT" $* \
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"NDK_MODULE_PATH=${COCOS2DX_ROOT}:${COCOS2DX_ROOT}/cocos2dx/platform/third_party/android/prebuilt" \
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"NDK_MODULE_PATH=${COCOS2DX_ROOT}:${COCOS2DX_ROOT}/cocos:${COCOS2DX_ROOT}/external" \
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NDK_LOG=0 V=0
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NDK_LOG=0 V=0
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@ -11,20 +11,10 @@ LOCAL_SRC_FILES := testjavascript/main.cpp \
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
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LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
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LOCAL_WHOLE_STATIC_LIBRARIES := cocos_jsb_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
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LOCAL_WHOLE_STATIC_LIBRARIES += spidermonkey_static
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LOCAL_WHOLE_STATIC_LIBRARIES += scriptingcore-spidermonkey
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dxandroid_static
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LOCAL_EXPORT_CFLAGS := -DCOCOS2D_DEBUG=2 -DCOCOS2D_JAVASCRIPT
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LOCAL_EXPORT_CFLAGS := -DCOCOS2D_DEBUG=2
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include $(BUILD_SHARED_LIBRARY)
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include $(BUILD_SHARED_LIBRARY)
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$(call import-module,cocos2dx)
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$(call import-module,audio/android)
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$(call import-module,extensions)
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$(call import-module,scripting/javascript/spidermonkey-android)
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$(call import-module,scripting/javascript/bindings)
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$(call import-module,scripting/javascript/bindings)
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$(call import-module,cocos2dx/platform/android)
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