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[ci skip]fix warning for doxygen
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@ -85,7 +85,7 @@ public:
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void setCallback(const std::function<void(GLProgram*, Uniform*)> &callback);
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/**
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Set texture to uniform value.
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@param textureID The texture handle.
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@param textureId The texture handle.
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@param textureUnit The binding texture unit to be used in shader.
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*/
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void setTexture(GLuint textureId, GLuint textureUnit);
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