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issue #131
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@ -28,9 +28,9 @@ bool THelloWorldApp::initCocos2d()
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CGSize size = CCDirector::getSharedDirector()->getWinSize();
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// create sprite instance
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CCSprite * pSprite = (new CCSprite())->initWithTexture(pTexture);
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CCSprite * pSprite = new CCSprite();
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pSprite->initWithTexture(pTexture);
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pSprite->setPosition(CGPoint(size.width / 2, size.height / 2));
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pSprite->autorelease()->retain();
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// create layer instance
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CCLayer * pLayer = new CCLayer();
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