Merge branch 'v3' into v3_fixRenderer

This commit is contained in:
Huabing.Xu 2015-01-27 16:54:35 +08:00
commit cee1df2278
15 changed files with 172 additions and 32 deletions

View File

@ -182,6 +182,10 @@ ActionTimeline* ActionTimeline::clone() const
}
}
for( auto info : _animationInfos)
{
newAction->addAnimationInfo(info.second);
}
return newAction;
}

View File

@ -481,6 +481,9 @@ InnerActionFrame::InnerActionFrame()
void InnerActionFrame::onEnter(Frame *nextFrame, int currentFrameIndex)
{
auto innerActiontimeline = static_cast<ActionTimeline*>(_node->getActionByTag(_node->getTag()));
if( nullptr == innerActiontimeline)
return;
if (InnerActionType::SingleFrame == _innerActionType)
{
innerActiontimeline->gotoFrameAndPause(_singleFrameIndex);

View File

@ -833,20 +833,24 @@ Node* CSLoader::nodeWithFlatBuffers(const flatbuffers::NodeTree *nodetree)
auto projectNodeOptions = (ProjectNodeOptions*)options->data();
std::string filePath = projectNodeOptions->fileName()->c_str();
CCLOG("filePath = %s", filePath.c_str());
cocostudio::timeline::ActionTimeline* action = nullptr;
if (filePath != "" && FileUtils::getInstance()->isFileExist(filePath))
{
node = createNodeWithFlatBuffersFile(filePath);
reader->setPropsWithFlatBuffers(node, options->data());
action = cocostudio::timeline::ActionTimelineCache::getInstance()->createActionWithFlatBuffersFile(filePath);
cocostudio::timeline::ActionTimeline* action = cocostudio::timeline::ActionTimelineCache::getInstance()->createActionWithFlatBuffersFile(filePath);
}
else
{
node = Node::create();
}
reader->setPropsWithFlatBuffers(node, options->data());
if (action)
{
node->runAction(action);
action->gotoFrameAndPause(0);
}
}
}
else if (classname == "SimpleAudio")
{
@ -1164,19 +1168,24 @@ Node* CSLoader::nodeWithFlatBuffersForSimulator(const flatbuffers::NodeTree *nod
std::string filePath = projectNodeOptions->fileName()->c_str();
CCLOG("filePath = %s", filePath.c_str());
cocostudio::timeline::ActionTimeline* action = nullptr;
if (filePath != "" && FileUtils::getInstance()->isFileExist(filePath))
{
node = createNodeWithFlatBuffersForSimulator(filePath);
reader->setPropsWithFlatBuffers(node, options->data());
node = createNodeWithFlatBuffersFile(filePath);
action = cocostudio::timeline::ActionTimelineCache::getInstance()->createActionWithFlatBuffersFile(filePath);
cocostudio::timeline::ActionTimeline* action = cocostudio::timeline::ActionTimelineCache::getInstance()->createActionWithFlatBuffersForSimulator(filePath);
}
else
{
node = Node::create();
}
reader->setPropsWithFlatBuffers(node, options->data());
if (action)
{
node->runAction(action);
action->gotoFrameAndPause(0);
}
}
}
else if (classname == "SimpleAudio")
{
node = Node::create();

View File

@ -254,6 +254,12 @@
-- @param #vec2_table anchorPoint
-- @return EditBox#EditBox self (return value: ccui.EditBox)
--------------------------------
-- Returns the "class name" of widget.
-- @function [parent=#EditBox] getDescription
-- @param self
-- @return string#string ret (return value: string)
--------------------------------
--
-- @function [parent=#EditBox] setPosition

View File

@ -449,16 +449,10 @@ void Button::onPressStateChangedToPressed()
_buttonNormalRenderer->setScale(_pressedTextureScaleXInSize + _zoomScale, _pressedTextureScaleYInSize + _zoomScale);
_titleRenderer->stopAllActions();
Action *zoomTitleAction = ScaleTo::create(ZOOM_ACTION_TIME_STEP, 1.0f + _zoomScale, 1.0f + _zoomScale);
if (_unifySize)
{
_titleRenderer->runAction(zoomTitleAction);
}
else
{
_titleRenderer->runAction(zoomTitleAction->clone());
}
}
}
else
{

View File

@ -385,6 +385,11 @@ void EditBox::setAnchorPoint(const Vec2& anchorPoint)
}
}
std::string EditBox::getDescription() const
{
return "EditBox";
}
void EditBox::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags)
{
Widget::visit(renderer, parentTransform, parentFlags);

View File

@ -394,6 +394,12 @@ namespace ui {
virtual void setVisible(bool visible) override;
virtual void setContentSize(const Size& size) override;
virtual void setAnchorPoint(const Vec2& anchorPoint) override;
/**
* Returns the "class name" of widget.
*/
virtual std::string getDescription() const override;
/**
* @js NA
* @lua NA

View File

@ -193,6 +193,8 @@ void LoadingBar::loadTexture(const std::string& texture,TextureResType texType)
barRendererScaleChangedWithSize();
updateContentSizeWithTextureSize(_barRendererTextureSize);
this->updateProgressBar();
_barRendererAdaptDirty = true;
}
@ -216,7 +218,7 @@ void LoadingBar::setScale9Enabled(bool enabled)
ignoreContentAdaptWithSize(_prevIgnoreSize);
}
setCapInsets(_capInsets);
setPercent(_percent);
this->updateProgressBar();
_barRendererAdaptDirty = true;
}
@ -255,18 +257,24 @@ void LoadingBar::setPercent(float percent)
return;
}
_percent = percent;
if (_totalLength <= 0)
{
return;
}
float res = _percent / 100.0f;
this->updateProgressBar();
}
void LoadingBar::updateProgressBar()
{
if (_scale9Enabled)
{
setScale9Scale();
}
else
{
float res = _percent / 100.0f;
Sprite* spriteRenderer = _barRenderer->getSprite();
Rect rect = spriteRenderer->getTextureRect();
rect.size.width = _barRendererTextureSize.width * res;
@ -334,7 +342,7 @@ void LoadingBar::barRendererScaleChangedWithSize()
_totalLength = _contentSize.width;
if (_scale9Enabled)
{
setScale9Scale();
this->setScale9Scale();
_barRenderer->setScale(1.0f);
}
else

View File

@ -148,6 +148,7 @@ protected:
virtual void onSizeChanged() override;
void setScale9Scale();
void updateProgressBar();
void barRendererScaleChangedWithSize();
virtual void adaptRenderers() override;

View File

@ -139,7 +139,7 @@ g_guisTests[] =
UISceneManager* sceneManager = UISceneManager::sharedUISceneManager();
sceneManager->setCurrentUISceneId(kUILoadingBarTest_Left);
sceneManager->setMinUISceneId(kUILoadingBarTest_Left);
sceneManager->setMaxUISceneId(kUILoadingBarTest_Right_Scale9);
sceneManager->setMaxUISceneId(kUILoadingBarReloadTexture);
Scene* scene = sceneManager->currentUIScene();
Director::getInstance()->replaceScene(scene);
}

View File

@ -397,3 +397,89 @@ bool UILoadingBarTest_Scale9_State_Change::init()
}
return false;
}
// UILoadingBarReloadTexture
UILoadingBarReloadTexture::UILoadingBarReloadTexture()
: _count(0)
{
}
UILoadingBarReloadTexture::~UILoadingBarReloadTexture()
{
}
bool UILoadingBarReloadTexture::init()
{
if (UIScene::init())
{
Size widgetSize = _widget->getContentSize();
// Add the alert
Text *alert = Text::create("Click button to Toggle Scale9 and switch Texture.", "fonts/Marker Felt.ttf", 20);
alert->setColor(Color3B(159, 168, 176));
alert->setPosition(Vec2(widgetSize.width / 2.0f,
widgetSize.height / 2.0f - alert->getContentSize().height * 2.7f));
_uiLayer->addChild(alert);
LoadingBar* loadingBar = LoadingBar::create("cocosui/slider_bar_active_9patch.png");
loadingBar->setTag(0);
loadingBar->ignoreContentAdaptWithSize(false);
// loadingBar->setScale9Enabled(true);
loadingBar->setCapInsets(Rect(0, 0, 0, 0));
loadingBar->setContentSize(Size(300, 13));
loadingBar->setName("texture0");
loadingBar->setDirection(LoadingBar::Direction::RIGHT);
loadingBar->setPercent(70);
loadingBar->setPosition(Vec2(widgetSize.width / 2.0f,
widgetSize.height / 2.0f + loadingBar->getContentSize().height / 4.0f));
_uiLayer->addChild(loadingBar);
auto buttonScale9 = Button::create("cocosui/animationbuttonnormal.png",
"cocosui/animationbuttonpressed.png");
buttonScale9->setTitleText("ToggleScale9");
buttonScale9->addClickEventListener([=](Ref*){
loadingBar->setScale9Enabled(!loadingBar->isScale9Enabled());
});
buttonScale9->setPosition(loadingBar->getPosition() + Vec2(-50,50));
_uiLayer->addChild(buttonScale9);
auto buttonChangeTexture = Button::create("cocosui/animationbuttonnormal.png",
"cocosui/animationbuttonpressed.png");
buttonChangeTexture->setTitleText("ChangeTexture");
buttonChangeTexture->addClickEventListener([=](Ref*){
auto name = loadingBar->getName();
if (name == "texture0")
{
loadingBar->loadTexture("cocosui/slider_bar_active_9patch2.png");
loadingBar->setName("texture1");
}
else
{
loadingBar->loadTexture("cocosui/slider_bar_active_9patch.png");
loadingBar->setName("texture0");
}
});
buttonChangeTexture->setPosition(loadingBar->getPosition() + Vec2(50,50));
_uiLayer->addChild(buttonChangeTexture);
this->scheduleUpdate();
return true;
}
return false;
}
void UILoadingBarReloadTexture::update(float delta)
{
_count++;
if (_count > 100)
{
_count = 0;
}
LoadingBar* loadingBar = static_cast<LoadingBar*>(_uiLayer->getChildByTag(0));
loadingBar->setPercent(_count);
}

View File

@ -107,4 +107,18 @@ protected:
int _count;
};
class UILoadingBarReloadTexture : public UIScene
{
public:
UILoadingBarReloadTexture();
~UILoadingBarReloadTexture();
void update(float dt);
bool init();
protected:
UI_SCENE_CREATE_FUNC(UILoadingBarReloadTexture);
int _count;
};
#endif /* defined(__TestCpp__UILoadingBarTest__) */

View File

@ -71,6 +71,7 @@ static const char* s_testArray[] =
"UILoadingBarTest_Scale9_State_Change",
"UILoadingBarTest_Left_Scale9",
"UILoadingBarTest_Right_Scale9",
"UILoadingBarReloadTexture",
"UITextAtlasTest",
"UITextTest",
@ -284,6 +285,8 @@ Scene *UISceneManager::currentUIScene()
case kUILoadingBarTest_Right_Scale9:
return UILoadingBarTest_Right_Scale9::sceneWithTitle(s_testArray[_currentUISceneId]);
case kUILoadingBarReloadTexture:
return UILoadingBarReloadTexture::sceneWithTitle(s_testArray[_currentUISceneId]);
case kUITextAtlasTest:
return UITextAtlasTest::sceneWithTitle(s_testArray[_currentUISceneId]);

View File

@ -66,6 +66,7 @@ enum
kUILoadingBarTest_Scale9_State_Change,
kUILoadingBarTest_Left_Scale9,
kUILoadingBarTest_Right_Scale9,
kUILoadingBarReloadTexture,
kUITextAtlasTest,
kUITextTest,
kUITextTest_LineWrap,

@ -1 +1 @@
Subproject commit 615f52a6c5fc1f60c6f01832d110c78a65be3a11
Subproject commit ce5606d4e520d2671a678b0ba3d5a0b84fdb5ab9