Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTest

Conflicts:
	samples/Cpp/SimpleGame/Classes/HelloWorldScene.cpp
This commit is contained in:
samuele3hu 2013-09-16 16:58:30 +08:00
commit cf5e04ad63
233 changed files with 4999 additions and 3063 deletions

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@ -1 +1 @@
cee239faffacb79c42a315cc01d4bce887435f5b a511bc3eca93bdbec49803fde5da4a61bd404020

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@ -45,6 +45,16 @@ draw_nodes/CCDrawingPrimitives.cpp \
draw_nodes/CCDrawNode.cpp \ draw_nodes/CCDrawNode.cpp \
effects/CCGrabber.cpp \ effects/CCGrabber.cpp \
effects/CCGrid.cpp \ effects/CCGrid.cpp \
event_dispatcher/CCAccelerationEvent.cpp \
event_dispatcher/CCAccelerationEventListener.cpp \
event_dispatcher/CCEvent.cpp \
event_dispatcher/CCEventDispatcher.cpp \
event_dispatcher/CCEventListener.cpp \
event_dispatcher/CCKeyboardEvent.cpp \
event_dispatcher/CCKeyboardEventListener.cpp \
event_dispatcher/CCTouch.cpp \
event_dispatcher/CCTouchEvent.cpp \
event_dispatcher/CCTouchEventListener.cpp \
kazmath/src/aabb.c \ kazmath/src/aabb.c \
kazmath/src/mat3.c \ kazmath/src/mat3.c \
kazmath/src/mat4.c \ kazmath/src/mat4.c \
@ -58,9 +68,6 @@ kazmath/src/vec3.c \
kazmath/src/vec4.c \ kazmath/src/vec4.c \
kazmath/src/GL/mat4stack.c \ kazmath/src/GL/mat4stack.c \
kazmath/src/GL/matrix.c \ kazmath/src/GL/matrix.c \
keyboard_dispatcher/CCKeyboardDispatcher.cpp \
keypad_dispatcher/CCKeypadDelegate.cpp \
keypad_dispatcher/CCKeypadDispatcher.cpp \
label_nodes/CCFont.cpp \ label_nodes/CCFont.cpp \
label_nodes/CCFontAtlas.cpp \ label_nodes/CCFontAtlas.cpp \
label_nodes/CCFontAtlasCache.cpp \ label_nodes/CCFontAtlasCache.cpp \
@ -133,10 +140,8 @@ tilemap_parallax_nodes/CCTileMapAtlas.cpp \
tilemap_parallax_nodes/CCTMXLayer.cpp \ tilemap_parallax_nodes/CCTMXLayer.cpp \
tilemap_parallax_nodes/CCTMXObjectGroup.cpp \ tilemap_parallax_nodes/CCTMXObjectGroup.cpp \
tilemap_parallax_nodes/CCTMXTiledMap.cpp \ tilemap_parallax_nodes/CCTMXTiledMap.cpp \
tilemap_parallax_nodes/CCTMXXMLParser.cpp \ tilemap_parallax_nodes/CCTMXXMLParser.cpp
touch_dispatcher/CCTouch.cpp \
touch_dispatcher/CCTouchDispatcher.cpp \
touch_dispatcher/CCTouchHandler.cpp
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
$(LOCAL_PATH)/include \ $(LOCAL_PATH)/include \

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@ -32,13 +32,11 @@ THE SOFTWARE.
#include "ccFPSImages.h" #include "ccFPSImages.h"
#include "draw_nodes/CCDrawingPrimitives.h" #include "draw_nodes/CCDrawingPrimitives.h"
#include "CCConfiguration.h"
#include "cocoa/CCNS.h" #include "cocoa/CCNS.h"
#include "layers_scenes_transitions_nodes/CCScene.h" #include "layers_scenes_transitions_nodes/CCScene.h"
#include "cocoa/CCArray.h" #include "cocoa/CCArray.h"
#include "CCScheduler.h" #include "CCScheduler.h"
#include "ccMacros.h" #include "ccMacros.h"
#include "touch_dispatcher/CCTouchDispatcher.h"
#include "support/CCNotificationCenter.h" #include "support/CCNotificationCenter.h"
#include "layers_scenes_transitions_nodes/CCTransition.h" #include "layers_scenes_transitions_nodes/CCTransition.h"
#include "textures/CCTextureCache.h" #include "textures/CCTextureCache.h"
@ -49,11 +47,8 @@ THE SOFTWARE.
#include "label_nodes/CCLabelBMFont.h" #include "label_nodes/CCLabelBMFont.h"
#include "label_nodes/CCLabelAtlas.h" #include "label_nodes/CCLabelAtlas.h"
#include "actions/CCActionManager.h" #include "actions/CCActionManager.h"
#include "CCConfiguration.h"
#include "keypad_dispatcher/CCKeypadDispatcher.h"
#include "CCAccelerometer.h"
#include "sprite_nodes/CCAnimationCache.h" #include "sprite_nodes/CCAnimationCache.h"
#include "touch_dispatcher/CCTouch.h" #include "event_dispatcher/CCTouch.h"
#include "support/user_default/CCUserDefault.h" #include "support/user_default/CCUserDefault.h"
#include "shaders/ccGLStateCache.h" #include "shaders/ccGLStateCache.h"
#include "shaders/CCShaderCache.h" #include "shaders/CCShaderCache.h"
@ -63,7 +58,6 @@ THE SOFTWARE.
#include "platform/CCImage.h" #include "platform/CCImage.h"
#include "CCEGLView.h" #include "CCEGLView.h"
#include "CCConfiguration.h" #include "CCConfiguration.h"
#include "keyboard_dispatcher/CCKeyboardDispatcher.h"
/** /**
@ -147,18 +141,6 @@ bool Director::init(void)
// action manager // action manager
_actionManager = new ActionManager(); _actionManager = new ActionManager();
_scheduler->scheduleUpdateForTarget(_actionManager, Scheduler::PRIORITY_SYSTEM, false); _scheduler->scheduleUpdateForTarget(_actionManager, Scheduler::PRIORITY_SYSTEM, false);
// touchDispatcher
_touchDispatcher = new TouchDispatcher();
_touchDispatcher->init();
// KeyboardDispatcher
_keyboardDispatcher = new KeyboardDispatcher();
// KeypadDispatcher
_keypadDispatcher = new KeypadDispatcher();
// Accelerometer
_accelerometer = new Accelerometer();
// create autorelease pool // create autorelease pool
PoolManager::sharedPoolManager()->push(); PoolManager::sharedPoolManager()->push();
@ -179,10 +161,6 @@ Director::~Director(void)
CC_SAFE_RELEASE(_scenesStack); CC_SAFE_RELEASE(_scenesStack);
CC_SAFE_RELEASE(_scheduler); CC_SAFE_RELEASE(_scheduler);
CC_SAFE_RELEASE(_actionManager); CC_SAFE_RELEASE(_actionManager);
CC_SAFE_RELEASE(_touchDispatcher);
CC_SAFE_RELEASE(_keyboardDispatcher);
CC_SAFE_RELEASE(_keypadDispatcher);
CC_SAFE_DELETE(_accelerometer);
// pop the autorelease pool // pop the autorelease pool
PoolManager::sharedPoolManager()->pop(); PoolManager::sharedPoolManager()->pop();
@ -250,6 +228,8 @@ void Director::setGLDefaultValues()
// Draw the Scene // Draw the Scene
void Director::drawScene() void Director::drawScene()
{ {
Node::resetEventPriorityIndex();
// calculate "global" dt // calculate "global" dt
calculateDeltaTime(); calculateDeltaTime();
@ -372,8 +352,7 @@ void Director::setOpenGLView(EGLView *pobOpenGLView)
CHECK_GL_ERROR_DEBUG(); CHECK_GL_ERROR_DEBUG();
_openGLView->setTouchDelegate(_touchDispatcher); // _touchDispatcher->setDispatchEvents(true);
_touchDispatcher->setDispatchEvents(true);
} }
} }
@ -679,7 +658,7 @@ void Director::purgeDirector()
// don't release the event handlers // don't release the event handlers
// They are needed in case the director is run again // They are needed in case the director is run again
_touchDispatcher->removeAllDelegates(); // _touchDispatcher->removeAllDelegates();
if (_runningScene) if (_runningScene)
{ {
@ -984,59 +963,6 @@ ActionManager* Director::getActionManager() const
return _actionManager; return _actionManager;
} }
void Director::setTouchDispatcher(TouchDispatcher* touchDispatcher)
{
if (_touchDispatcher != touchDispatcher)
{
CC_SAFE_RETAIN(touchDispatcher);
CC_SAFE_RELEASE(_touchDispatcher);
_touchDispatcher = touchDispatcher;
}
}
TouchDispatcher* Director::getTouchDispatcher() const
{
return _touchDispatcher;
}
void Director::setKeyboardDispatcher(KeyboardDispatcher* keyboardDispatcher)
{
CC_SAFE_RETAIN(keyboardDispatcher);
CC_SAFE_RELEASE(_keyboardDispatcher);
_keyboardDispatcher = keyboardDispatcher;
}
KeyboardDispatcher* Director::getKeyboardDispatcher() const
{
return _keyboardDispatcher;
}
void Director::setKeypadDispatcher(KeypadDispatcher* keyboardDispatcher)
{
CC_SAFE_RETAIN(keyboardDispatcher);
CC_SAFE_RELEASE(_keypadDispatcher);
_keypadDispatcher = keyboardDispatcher;
}
KeypadDispatcher* Director::getKeypadDispatcher() const
{
return _keypadDispatcher;
}
void Director::setAccelerometer(Accelerometer* accelerometer)
{
if (_accelerometer != accelerometer)
{
CC_SAFE_DELETE(_accelerometer);
_accelerometer = accelerometer;
}
}
Accelerometer* Director::getAccelerometer() const
{
return _accelerometer;
}
/*************************************************** /***************************************************
* implementation of DisplayLinkDirector * implementation of DisplayLinkDirector
**************************************************/ **************************************************/

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@ -351,63 +351,6 @@ public:
@since v2.0 @since v2.0
*/ */
void setActionManager(ActionManager* actionManager); void setActionManager(ActionManager* actionManager);
/** Gets the TouchDispatcher associated with this director
@since v2.0
* @js NA
* @lua NA
*/
TouchDispatcher* getTouchDispatcher() const;
/** Sets the TouchDispatcher associated with this director
@since v2.0
* @js NA
* @lua NA
*/
void setTouchDispatcher(TouchDispatcher* touchDispatcher);
/** Gets the KeyboardDispatcher associated with this director
@note Supported on Mac and Linux only now.
@since v3.0
* @js NA
* @lua NA
*/
KeyboardDispatcher* getKeyboardDispatcher() const;
/** Sets the KeyboardDispatcher associated with this director
@note Supported on Mac and Linux only now.
@since v3.0
* @js NA
* @lua NA
*/
void setKeyboardDispatcher(KeyboardDispatcher* keyboardDispatcher);
/** Gets the KeypadDispatcher associated with this director
@since v2.0
* @js NA
* @lua NA
*/
KeypadDispatcher* getKeypadDispatcher() const;
/** Sets the KeypadDispatcher associated with this director
@since v2.0
* @js NA
* @lua NA
*/
void setKeypadDispatcher(KeypadDispatcher* keypadDispatcher);
/** Gets Accelerometer associated with this director
@since v2.0
*@js NA
*@lua NA
*/
Accelerometer* getAccelerometer() const;
/** Sets Accelerometer associated with this director
@since v2.0
*/
void setAccelerometer(Accelerometer* acc);
/* Gets delta time since last tick to main loop */ /* Gets delta time since last tick to main loop */
float getDeltaTime() const; float getDeltaTime() const;
@ -436,27 +379,6 @@ protected:
*/ */
ActionManager* _actionManager; ActionManager* _actionManager;
/** TouchDispatcher associated with this director
@since v2.0
*/
TouchDispatcher* _touchDispatcher;
/** KeyboardDispatcher associated with this director
@note Supported on Mac and Linux only now.
@since v3.0
*/
KeyboardDispatcher* _keyboardDispatcher;
/** KeypadDispatcher associated with this director
@since v2.0
*/
KeypadDispatcher* _keypadDispatcher;
/** Accelerometer associated with this director
@since v2.0
*/
Accelerometer* _accelerometer;
/* delta time since last tick to main loop */ /* delta time since last tick to main loop */
float _deltaTime; float _deltaTime;

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@ -36,16 +36,21 @@ THE SOFTWARE.
#include "effects/CCGrid.h" #include "effects/CCGrid.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "CCScheduler.h" #include "CCScheduler.h"
#include "touch_dispatcher/CCTouch.h" #include "event_dispatcher/CCTouch.h"
#include "actions/CCActionManager.h" #include "actions/CCActionManager.h"
#include "script_support/CCScriptSupport.h" #include "script_support/CCScriptSupport.h"
#include "shaders/CCGLProgram.h" #include "shaders/CCGLProgram.h"
#include "event_dispatcher/CCEventDispatcher.h"
#include "event_dispatcher/CCEvent.h"
#include "event_dispatcher/CCTouchEvent.h"
// externals // externals
#include "kazmath/GL/matrix.h" #include "kazmath/GL/matrix.h"
#include "support/component/CCComponent.h" #include "support/component/CCComponent.h"
#include "support/component/CCComponentContainer.h" #include "support/component/CCComponentContainer.h"
#if CC_NODE_RENDER_SUBPIXEL #if CC_NODE_RENDER_SUBPIXEL
#define RENDER_IN_SUBPIXEL #define RENDER_IN_SUBPIXEL
#else #else
@ -80,6 +85,7 @@ bool nodeComparisonLess(Object* p1, Object* p2)
// XXX: Yes, nodes might have a sort problem once every 15 days if the game runs at 60 FPS and each frame sprites are reordered. // XXX: Yes, nodes might have a sort problem once every 15 days if the game runs at 60 FPS and each frame sprites are reordered.
static int s_globalOrderOfArrival = 1; static int s_globalOrderOfArrival = 1;
int Node::_globalEventPriorityIndex = 0;
Node::Node(void) Node::Node(void)
: _rotationX(0.0f) : _rotationX(0.0f)
@ -166,7 +172,14 @@ Node::~Node()
// children // children
CC_SAFE_RELEASE(_children); CC_SAFE_RELEASE(_children);
removeAllComponents();
CC_SAFE_DELETE(_componentContainer); CC_SAFE_DELETE(_componentContainer);
for (auto iter = _eventlisteners.begin(); iter != _eventlisteners.end(); ++iter)
{
EventDispatcher::getInstance()->removeEventListener(*iter);
}
} }
bool Node::init() bool Node::init()
@ -813,6 +826,7 @@ void Node::visit()
} }
// self draw // self draw
this->draw(); this->draw();
_eventPriority = ++_globalEventPriorityIndex;
for( ; i < _children->count(); i++ ) for( ; i < _children->count(); i++ )
{ {
@ -824,6 +838,7 @@ void Node::visit()
else else
{ {
this->draw(); this->draw();
_eventPriority = ++_globalEventPriorityIndex;
} }
// reset for next frame // reset for next frame
@ -1276,6 +1291,21 @@ void Node::removeAllComponents()
_componentContainer->removeAll(); _componentContainer->removeAll();
} }
void Node::resetEventPriorityIndex()
{
_globalEventPriorityIndex = 0;
}
void Node::associateEventListener(EventListener* listener)
{
_eventlisteners.insert(listener);
}
void Node::dissociateEventListener(EventListener* listener)
{
_eventlisteners.erase(listener);
}
// NodeRGBA // NodeRGBA
NodeRGBA::NodeRGBA() NodeRGBA::NodeRGBA()
: _displayedOpacity(255) : _displayedOpacity(255)

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@ -37,6 +37,9 @@
#include "kazmath/kazmath.h" #include "kazmath/kazmath.h"
#include "script_support/CCScriptSupport.h" #include "script_support/CCScriptSupport.h"
#include "CCProtocols.h" #include "CCProtocols.h"
#include "event_dispatcher/CCEventDispatcher.h"
#include <vector>
NS_CC_BEGIN NS_CC_BEGIN
@ -52,6 +55,7 @@ class ActionManager;
class Component; class Component;
class Dictionary; class Dictionary;
class ComponentContainer; class ComponentContainer;
class EventDispatcher;
/** /**
* @addtogroup base_nodes * @addtogroup base_nodes
@ -72,6 +76,8 @@ bool nodeComparisonLess(const RCPtr<Object>& pp1, const RCPtr<Object>& pp2);
bool nodeComparisonLess(Object* p1, Object* p2); bool nodeComparisonLess(Object* p1, Object* p2);
#endif #endif
class EventListener;
/** @brief Node is the main element. Anything that gets drawn or contains things that get drawn is a Node. /** @brief Node is the main element. Anything that gets drawn or contains things that get drawn is a Node.
The most popular Nodes are: Scene, Layer, Sprite, Menu. The most popular Nodes are: Scene, Layer, Sprite, Menu.
@ -134,7 +140,7 @@ public:
static const int INVALID_TAG = -1; static const int INVALID_TAG = -1;
/// @{ /// @{
/// @name Constructor, Distructor and Initializers /// @name Constructor, Destructor and Initializers
/** /**
* Allocates and initializes a node. * Allocates and initializes a node.
@ -205,7 +211,6 @@ public:
*/ */
virtual int getZOrder() const; virtual int getZOrder() const;
/** /**
* Sets the real OpenGL Z vertex. * Sets the real OpenGL Z vertex.
* *
@ -1361,7 +1366,23 @@ public:
virtual void removeAllComponents(); virtual void removeAllComponents();
/// @} end of component functions /// @} end of component functions
private:
friend class Director;
friend class EventDispatcher;
int getEventPriority() const { return _eventPriority; };
void associateEventListener(EventListener* listener);
void dissociateEventListener(EventListener* listener);
static void resetEventPriorityIndex();
std::set<EventListener*> _eventlisteners;
protected: protected:
inline void updateEventPriorityIndex() { _eventPriority = ++_globalEventPriorityIndex; };
/// lazy allocs /// lazy allocs
void childrenAlloc(void); void childrenAlloc(void);
@ -1439,6 +1460,8 @@ protected:
ComponentContainer *_componentContainer; ///< Dictionary of components ComponentContainer *_componentContainer; ///< Dictionary of components
int _eventPriority;
static int _globalEventPriorityIndex;
}; };
//#pragma mark - NodeRGBA //#pragma mark - NodeRGBA

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@ -369,12 +369,12 @@ bool Rect::equals(const Rect& rect) const
float Rect::getMaxX() const float Rect::getMaxX() const
{ {
return (float)(origin.x + size.width); return origin.x + size.width;
} }
float Rect::getMidX() const float Rect::getMidX() const
{ {
return (float)(origin.x + size.width / 2.0); return origin.x + size.width / 2.0f;
} }
float Rect::getMinX() const float Rect::getMinX() const
@ -389,7 +389,7 @@ float Rect::getMaxY() const
float Rect::getMidY() const float Rect::getMidY() const
{ {
return (float)(origin.y + size.height / 2.0); return origin.y + size.height / 2.0f;
} }
float Rect::getMinY() const float Rect::getMinY() const

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@ -41,7 +41,6 @@ NS_CC_BEGIN
class Object; class Object;
class Node; class Node;
class Event;
/** Interface that defines how to clone an object */ /** Interface that defines how to clone an object */
class CC_DLL Clonable class CC_DLL Clonable
@ -193,7 +192,6 @@ typedef void (Object::*SEL_CallFuncN)(Node*);
typedef void (Object::*SEL_CallFuncND)(Node*, void*); typedef void (Object::*SEL_CallFuncND)(Node*, void*);
typedef void (Object::*SEL_CallFuncO)(Object*); typedef void (Object::*SEL_CallFuncO)(Object*);
typedef void (Object::*SEL_MenuHandler)(Object*); typedef void (Object::*SEL_MenuHandler)(Object*);
typedef void (Object::*SEL_EventHandler)(Event*);
typedef int (Object::*SEL_Compare)(Object*); typedef int (Object::*SEL_Compare)(Object*);
#define schedule_selector(_SELECTOR) static_cast<cocos2d::SEL_SCHEDULE>(&_SELECTOR) #define schedule_selector(_SELECTOR) static_cast<cocos2d::SEL_SCHEDULE>(&_SELECTOR)

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@ -0,0 +1,35 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCAccelerationEvent.h"
NS_CC_BEGIN
const char* AccelerationEvent::EVENT_TYPE = "AccelerometerEvent";
AccelerationEvent::AccelerationEvent()
: Event(EVENT_TYPE)
{}
NS_CC_END

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@ -0,0 +1,44 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __cocos2d_libs__CCAccelerometerEvent__
#define __cocos2d_libs__CCAccelerometerEvent__
#include "CCEvent.h"
#include "ccTypes.h"
NS_CC_BEGIN
class AccelerationEvent : public Event
{
public:
static const char* EVENT_TYPE;
AccelerationEvent();
Acceleration acc;
};
NS_CC_END
#endif /* defined(__cocos2d_libs__CCAccelerometerEvent__) */

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@ -0,0 +1,94 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCAccelerationEventListener.h"
#include "CCAccelerationEvent.h"
NS_CC_BEGIN
AccelerationEventListener::AccelerationEventListener()
{
}
AccelerationEventListener::~AccelerationEventListener()
{
CCLOGINFO("In the destructor of AccelerationEventListener. %p", this);
}
AccelerationEventListener* AccelerationEventListener::create(std::function<void(Acceleration*, Event* event)> callback)
{
AccelerationEventListener* ret = new AccelerationEventListener();
if (ret && ret->init(callback))
{
ret->autorelease();
}
else
{
CC_SAFE_DELETE(ret);
}
return ret;
}
bool AccelerationEventListener::init(std::function<void(Acceleration*, Event* event)> callback)
{
auto listener = [this](Event* event){
auto accEvent = static_cast<AccelerationEvent*>(event);
this->onAccelerationEvent(&accEvent->acc, event);
};
if (EventListener::init(AccelerationEvent::EVENT_TYPE, listener))
{
onAccelerationEvent = callback;
return true;
}
return false;
}
AccelerationEventListener* AccelerationEventListener::clone()
{
auto ret = new AccelerationEventListener();
if (ret && ret->init(onAccelerationEvent))
{
ret->autorelease();
}
else
{
CC_SAFE_DELETE(ret);
}
return ret;
}
bool AccelerationEventListener::checkAvaiable()
{
CCASSERT(onAccelerationEvent, "");
return true;
}
NS_CC_END

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@ -0,0 +1,50 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __cocos2d_libs__CCAccelerometerListener__
#define __cocos2d_libs__CCAccelerometerListener__
#include "CCEventListener.h"
#include "ccTypes.h"
NS_CC_BEGIN
class AccelerationEventListener : public EventListener
{
public:
static AccelerationEventListener* create(std::function<void(Acceleration*, Event* event)> callback);
virtual AccelerationEventListener* clone() override;
~AccelerationEventListener();
private:
AccelerationEventListener();
virtual bool checkAvaiable() override;
bool init(std::function<void(Acceleration*, Event* event)> callback);
std::function<void(Acceleration*, Event*)> onAccelerationEvent;
};
NS_CC_END
#endif /* defined(__cocos2d_libs__CCAccelerometerListener__) */

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@ -0,0 +1,50 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCEvent.h"
NS_CC_BEGIN
Event::Event(const std::string& type)
: _type(type)
, _isStopped(false)
, _currentTarget(nullptr)
{
}
Event::~Event()
{
}
Node* Event::getCurrentTarget()
{
return _currentTarget;
}
void Event::setCurrentTarget(Node* target)
{
_currentTarget = target;
}
NS_CC_END

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/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CCEVENT_H__
#define __CCEVENT_H__
#include <string>
#include <stdint.h>
#include "platform/CCPlatformMacros.h"
NS_CC_BEGIN
class Node;
/**
* Base class of all kinds of events.
*/
class Event
{
public:
/** Constructor */
Event(const std::string& type);
/** Destructor */
virtual ~Event();
/** Gets the event type */
const std::string& getType() const { return _type; };
/** Stops propagation for current event */
void stopPropagation() { _isStopped = true; };
/** Checks whether the event has been stopped */
bool isStopped() const { return _isStopped; };
/** @brief Gets current target of the event
* @return The target with which the event associates.
* @note It onlys be available when the event listener is associated with node.
* It returns 0 when the listener is associated with fixed priority.
*/
Node* getCurrentTarget();
protected:
/** Sets current target */
void setCurrentTarget(Node* target);
std::string _type; /// Event type
bool _isStopped; /// whether the event has been stopped.
Node* _currentTarget; /// Current target
friend class EventDispatcher;
};
NS_CC_END
#endif // __CCEVENT_H__

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/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCEventDispatcher.h"
#include "CCEvent.h"
#include "CCTouchEvent.h"
#include "CCTouchEventListener.h"
#include "base_nodes/CCNode.h"
#include "CCDirector.h"
#include <algorithm>
#define DUMP_LISTENER_ITEM_PRIORITY_INFO 0
namespace
{
class DispatchGuard
{
public:
DispatchGuard(int& count):
_count(count)
{
++_count;
}
~DispatchGuard()
{
--_count;
}
private:
int& _count;
};
}
NS_CC_BEGIN
EventDispatcher::EventDispatcher()
: _inDispatch(0)
, _listeners(nullptr)
, _isEnabled(true)
{
}
EventDispatcher::~EventDispatcher()
{
}
EventDispatcher* EventDispatcher::getInstance()
{
static EventDispatcher _instance;
return &_instance;
}
void EventDispatcher::addEventListenerWithItem(EventListenerItem* item)
{
if (!_listeners)
{
_listeners = new std::map<std::string, std::vector<EventListenerItem*>*>();
}
std::vector<EventListenerItem*>* listenerList = nullptr;
auto itr = _listeners->find(item->listener->type);
if (itr == _listeners->end())
{
listenerList = new std::vector<EventListenerItem*>();
listenerList->reserve(100);
_listeners->insert(std::make_pair(item->listener->type, listenerList));
}
else
{
listenerList = itr->second;
}
listenerList->insert(listenerList->begin(), item);
}
void EventDispatcher::addEventListenerWithSceneGraphPriority(EventListener* listener, Node* node)
{
CCASSERT(!listener->_isRegistered, "The listener has been registered.");
if (!listener->checkAvaiable())
return;
auto item = new EventListenerItem();
item->node = node;
item->fixedPriority = 0;
item->listener = listener;
item->listener->retain();
item->listener->_isRegistered = true;
addEventListenerWithItem(item);
_eventNodes.push_back(node);
node->associateEventListener(listener);
}
void EventDispatcher::addEventListenerWithFixedPriority(EventListener* listener, int fixedPriority)
{
CCASSERT(!listener->_isRegistered, "The listener has been registered.");
if (!listener->checkAvaiable())
return;
auto item = new EventListenerItem();
item->node = nullptr;
item->fixedPriority = fixedPriority;
item->listener = listener;
item->listener->retain();
item->listener->_isRegistered = true;
addEventListenerWithItem(item);
}
void EventDispatcher::removeEventListener(EventListener* listener)
{
if (_listeners == nullptr || listener == nullptr)
return;
for (auto iter = _listeners->begin(); iter != _listeners->end();)
{
for (auto itemIter = iter->second->begin(); itemIter != iter->second->end(); ++itemIter)
{
if ((*itemIter)->listener == listener)
{
if (_inDispatch == 0)
{
(*itemIter)->listener->release();
delete (*itemIter);
iter->second->erase(itemIter);
}
else
{
(*itemIter)->listener = nullptr;
}
break;
}
}
if (iter->second->empty())
{
auto list = iter->second;
iter = _listeners->erase(iter);
CC_SAFE_DELETE(list);
}
else
{
++iter;
}
}
if (_listeners->empty())
{
CC_SAFE_DELETE(_listeners);
}
}
void EventDispatcher::setPriorityWithSceneGraph(EventListener* listener, Node* node)
{
if (_listeners == nullptr || listener == nullptr || node == nullptr)
return;
for (auto iter = _listeners->begin(); iter != _listeners->end(); ++iter)
{
for (auto itemIter = iter->second->begin(); itemIter != iter->second->end(); ++itemIter)
{
auto item = *itemIter;
if (item->listener == listener)
{
item->fixedPriority = 0;
item->node = node;
return;
}
}
}
}
void EventDispatcher::setPriorityWithFixedValue(EventListener* listener, int fixedPriority)
{
if (_listeners == nullptr || listener == nullptr)
return;
for (auto iter = _listeners->begin(); iter != _listeners->end(); ++iter)
{
for (auto itemIter = iter->second->begin(); itemIter != iter->second->end(); ++itemIter)
{
auto item = *itemIter;
if (item->listener == listener)
{
item->fixedPriority = fixedPriority;
if (item->node != nullptr)
{
item->node->dissociateEventListener(listener);
item->node = nullptr;
}
return;
}
}
}
}
void EventDispatcher::dispatchEvent(Event* event, bool toSortListeners)
{
if (_listeners == nullptr || !_isEnabled)
return;
if (toSortListeners)
sortAllEventListenerItemsForType(event->_type);
DispatchGuard guard(_inDispatch);
if (event->_type == TouchEvent::EVENT_TYPE)
{
dispatchTouchEvent(static_cast<TouchEvent*>(event));
return;
}
if (_listeners)
{
auto iter = _listeners->find(event->getType());
if (iter != _listeners->end())
{
auto listenerList = iter->second;
for (auto& item : *listenerList)
{
CCASSERT(item, "listener item is invalid.");
event->setCurrentTarget(item->node);
item->listener->onEvent(event);
if (event->isStopped())
break;
}
}
}
removeUnregisteredListeners();
}
void EventDispatcher::dispatchTouchEvent(TouchEvent* event)
{
auto touchListeners = getListenerItemsForType(TouchEvent::EVENT_TYPE);
if (touchListeners == nullptr)
return;
std::vector<EventDispatcher::EventListenerItem*> oneByOnelisteners;
oneByOnelisteners.reserve(touchListeners->size());
std::vector<EventDispatcher::EventListenerItem*> allInOnelisteners;
allInOnelisteners.reserve(touchListeners->size());
TouchEventListener* touchEventListener = nullptr;
std::for_each(touchListeners->begin(), touchListeners->end(), [&](EventListenerItem*& item){
touchEventListener = static_cast<TouchEventListener*>(item->listener);
if (touchEventListener->_dispatchMode == Touch::DispatchMode::ONE_BY_ONE)
{
oneByOnelisteners.push_back(item);
}
else if (touchEventListener->_dispatchMode == Touch::DispatchMode::ALL_AT_ONCE)
{
allInOnelisteners.push_back(item);
}
else
{
CCASSERT(false, "Not supported touch listener type.");
}
});
bool isNeedsMutableSet = (oneByOnelisteners.size() > 0 && allInOnelisteners.size() > 0);
std::vector<Touch*> orignalTouches = event->getTouches();
std::vector<Touch*> mutableTouches(orignalTouches.size());
std::copy(orignalTouches.begin(), orignalTouches.end(), mutableTouches.begin());
//
// process the target handlers 1st
//
if (oneByOnelisteners.size() > 0)
{
auto mutableTouchesIter = mutableTouches.begin();
auto touchesIter = orignalTouches.begin();
for (; touchesIter != orignalTouches.end(); ++touchesIter)
{
bool isSwallowed = false;
for (auto& item : oneByOnelisteners)
{
// Skip if the listener was removed.
if (item->listener == nullptr)
continue;
event->setCurrentTarget(item->node);
bool isClaimed = false;
std::vector<Touch*>::iterator removedIter;
auto touchEventListener = static_cast<TouchEventListener*>(item->listener);
TouchEvent::EventCode eventCode = event->getEventCode();
if (eventCode == TouchEvent::EventCode::BEGAN)
{
if (touchEventListener->onTouchBegan)
{
isClaimed = touchEventListener->onTouchBegan(*touchesIter, event);
if (isClaimed)
{
touchEventListener->_claimedTouches.push_back(*touchesIter);
}
}
}
else if (touchEventListener->_claimedTouches.size() > 0
&& ((removedIter = std::find(touchEventListener->_claimedTouches.begin(), touchEventListener->_claimedTouches.end(), *touchesIter)) != touchEventListener->_claimedTouches.end()))
{
isClaimed = true;
switch (eventCode)
{
case TouchEvent::EventCode::MOVED:
if (touchEventListener->onTouchMoved)
{
touchEventListener->onTouchMoved(*touchesIter, event);
}
break;
case TouchEvent::EventCode::ENDED:
if (touchEventListener->onTouchEnded)
{
touchEventListener->onTouchEnded(*touchesIter, event);
}
touchEventListener->_claimedTouches.erase(removedIter);
break;
case TouchEvent::EventCode::CANCELLED:
if (touchEventListener->onTouchCancelled)
{
touchEventListener->onTouchCancelled(*touchesIter, event);
}
touchEventListener->_claimedTouches.erase(removedIter);
break;
default:
CCASSERT(false, "The eventcode is invalid.");
break;
}
}
// If the event was stopped, return directly.
if (event->isStopped())
{
removeUnregisteredListeners();
return;
}
CCASSERT((*touchesIter)->getID() == (*mutableTouchesIter)->getID(), "");
if (isClaimed && touchEventListener->_needSwallow)
{
if (isNeedsMutableSet)
{
mutableTouchesIter = mutableTouches.erase(mutableTouchesIter);
isSwallowed = true;
}
break;
}
}
if (!isSwallowed)
++mutableTouchesIter;
}
}
//
// process standard handlers 2nd
//
if (allInOnelisteners.size() > 0 && mutableTouches.size() > 0)
{
for (auto& item : allInOnelisteners)
{
// Skip if the listener was removed.
if (item->listener == nullptr)
continue;
event->setCurrentTarget(item->node);
auto touchEventListener = static_cast<TouchEventListener*>(item->listener);
switch (event->getEventCode())
{
case TouchEvent::EventCode::BEGAN:
if (touchEventListener->onTouchesBegan)
{
touchEventListener->onTouchesBegan(mutableTouches, event);
}
break;
case TouchEvent::EventCode::MOVED:
if (touchEventListener->onTouchesMoved)
{
touchEventListener->onTouchesMoved(mutableTouches, event);
}
break;
case TouchEvent::EventCode::ENDED:
if (touchEventListener->onTouchesEnded)
{
touchEventListener->onTouchesEnded(mutableTouches, event);
}
break;
case TouchEvent::EventCode::CANCELLED:
if (touchEventListener->onTouchesCancelled)
{
touchEventListener->onTouchesCancelled(mutableTouches, event);
}
break;
default:
CCASSERT(false, "The eventcode is invalid.");
break;
}
// If the event was stopped, return directly.
if (event->isStopped())
{
removeUnregisteredListeners();
return;
}
}
}
removeUnregisteredListeners();
}
void EventDispatcher::removeUnregisteredListeners()
{
if (!_listeners)
return;
auto listenerItemIter = _listeners->begin();
while (listenerItemIter != _listeners->end())
{
auto removeIterBegin = std::remove_if(listenerItemIter->second->begin(), listenerItemIter->second->end(), [](const EventListenerItem* item){
return item->listener == nullptr;
});
for (auto iter = removeIterBegin; iter != listenerItemIter->second->end(); ++iter)
{
delete (*iter);
}
listenerItemIter->second->erase(removeIterBegin, listenerItemIter->second->end());
if (listenerItemIter->second->empty())
{
delete listenerItemIter->second;
listenerItemIter = _listeners->erase(listenerItemIter);
}
else
{
++listenerItemIter;
}
}
if (_listeners->empty())
{
delete _listeners;
_listeners = nullptr;
}
}
void EventDispatcher::sortAllEventListenerItemsForType(const std::string &eventType)
{
if (_listeners == nullptr)
return;
auto listenerList = getListenerItemsForType(eventType);
if (listenerList == nullptr)
return;
// After sort: priority < 0, = 0, scene graph, > 0
std::sort(listenerList->begin(), listenerList->end(), [](const EventListenerItem* item1, const EventListenerItem* item2) {
// item1 and item2 are both using fixed priority.
if (nullptr == item1->node && nullptr == item2->node)
{
return item1->fixedPriority < item2->fixedPriority;
}
// item1 and item2 are both using scene graph based priority.
else if (nullptr != item1->node && nullptr != item2->node)
{
return item1->node->getEventPriority() > item2->node->getEventPriority();
}
else if (nullptr != item1->node && nullptr == item2->node)
{
return 0 < item2->fixedPriority;
}
else if (nullptr == item1->node && nullptr != item2->node)
{
return item1->fixedPriority <= 0;
}
else
{
CCASSERT(false, "sort event node error...");
return false;
}
});
#if DUMP_LISTENER_ITEM_PRIORITY_INFO
log("-----------------------------------");
for (auto& item : *listenerList)
{
log("listener item priority: node (%p), fixed (%d)", item->node, item->fixedPriority);
}
#endif
}
std::vector<EventDispatcher::EventListenerItem*>* EventDispatcher::getListenerItemsForType(const std::string &eventType)
{
if (_listeners != nullptr)
{
auto iter = _listeners->find(eventType);
if (iter != _listeners->end())
{
return iter->second;
}
}
return nullptr;
}
void EventDispatcher::removeListenersForEventType(const std::string& eventType)
{
if (_listeners == nullptr)
return;
auto listenerItemIter = _listeners->find(eventType);
if (listenerItemIter != _listeners->end())
{
for (auto iter = listenerItemIter->second->begin(); iter != listenerItemIter->second->end(); ++iter)
{
(*iter)->listener->release();
delete (*iter);
}
listenerItemIter->second->clear();
delete listenerItemIter->second;
_listeners->erase(listenerItemIter);
}
}
void EventDispatcher::removeAllListeners()
{
if (_listeners == nullptr)
return;
for (auto listenerItemIter = _listeners->begin(); listenerItemIter != _listeners->end(); ++listenerItemIter)
{
for (auto iter = listenerItemIter->second->begin(); iter != listenerItemIter->second->end(); ++iter)
{
(*iter)->listener->release();
delete (*iter);
}
listenerItemIter->second->clear();
delete listenerItemIter->second;
}
delete _listeners;
_listeners = nullptr;
}
void EventDispatcher::setEnabled(bool isEnabled)
{
_isEnabled = isEnabled;
}
bool EventDispatcher::isEnabled() const
{
return _isEnabled;
}
NS_CC_END

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/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CC_EVENT_DISPATCHER_H__
#define __CC_EVENT_DISPATCHER_H__
#include "platform/CCPlatformMacros.h"
#include "CCEventListener.h"
#include <functional>
#include <string>
#include <map>
#include <list>
#include <vector>
NS_CC_BEGIN
class Event;
class TouchEvent;
class Node;
/**
This class manages event listener subscriptions
and event dispatching.
The EventListener list is managed in such a way that
event listeners can be added and removed even
from within an EventListener, while events are being
dispatched.
*/
class EventDispatcher
{
public:
/** Gets the singleton of EventDispatcher */
static EventDispatcher* getInstance();
/** Adds a event listener for a specified event with the priority of scene graph.
* @param listener The listener of a specified event.
* @param node The priority of the listener is based on the draw order of this node.
* @note The priority of scene graph will be fixed value 0. So the order of listener item
* in the vector will be ' <0, =0, scene graph, >0'.
*/
void addEventListenerWithSceneGraphPriority(EventListener* listener, Node* node);
/** Adds a event listener for a specified event with the fixed priority.
* @param listener The listener of a specified event.
* @param fixedPriority The fixed priority of the listener.
* @note A lower priority will be called before the ones that have a higher value.
*/
void addEventListenerWithFixedPriority(EventListener* listener, int fixedPriority);
/** Remove a listener
* @param listener The specified event listener which needs to be removed.
*/
void removeEventListener(EventListener* listener);
/** Removes all listeners with the same event type */
void removeListenersForEventType(const std::string& eventType);
/** Removes all listeners */
void removeAllListeners();
/** Sets listener's priority with node's draw order. */
void setPriorityWithSceneGraph(EventListener* listener, Node* node);
/** Sets listener's priority with fixed value. */
void setPriorityWithFixedValue(EventListener* listener, int fixedPriority);
/** Whether to enable dispatching events */
void setEnabled(bool isEnabled);
/** Checks whether dispatching events is enabled */
bool isEnabled() const;
/** Dispatches the event
* Also removes all EventListeners marked for deletion from the
* event dispatcher list.
*/
void dispatchEvent(Event* event, bool toSortListeners = true);
public:
/** Destructor of EventDispatcher */
~EventDispatcher();
private:
struct EventListenerItem
{
int fixedPriority; // The higher the number, the higher the priority
Node* node; // Weak reference.
EventListener* listener;
};
/** Constructor of EventDispatcher */
EventDispatcher();
/** Adds event listener with item */
void addEventListenerWithItem(EventListenerItem* item);
/** Touch event needs to be processed different with other events since it needs support ALL_AT_ONCE and ONE_BY_NONE mode. */
void dispatchTouchEvent(TouchEvent* event);
/** Gets event the listener list for the event type. */
std::vector<EventListenerItem*>* getListenerItemsForType(const std::string& eventType);
/** Sorts the listeners of specified type by priority */
void sortAllEventListenerItemsForType(const std::string& eventType);
/** Removes all listeners that have been unregistered. */
void removeUnregisteredListeners();
private:
/**
* Listeners map.
*/
std::map<std::string, std::vector<EventListenerItem*>*>* _listeners;
int _inDispatch;
std::list<Node*> _eventNodes;
bool _isEnabled;
};
NS_CC_END
#endif // __CC_EVENT_DISPATCHER_H__

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/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCEventListener.h"
#include "platform/CCCommon.h"
NS_CC_BEGIN
EventListener* EventListener::create(const std::string& eventType, std::function<void(Event*)> callback)
{
EventListener* ret = new EventListener();
if (ret && ret->init(eventType, callback))
{
ret->autorelease();
}
else
{
CC_SAFE_DELETE(ret);
}
return ret;
}
EventListener::EventListener()
{}
EventListener::~EventListener()
{
CCLOGINFO("In the destructor of EventListener. %p", this);
}
bool EventListener::init(const std::string& t, std::function<void(Event*)>callback)
{
onEvent = callback;
type = t;
_isRegistered = false;
return true;
}
bool EventListener::checkAvaiable()
{
return (onEvent != nullptr);
}
EventListener* EventListener::clone()
{
EventListener* ret = new EventListener();
if (ret && ret->init(type, onEvent))
{
ret->autorelease();
}
else
{
CC_SAFE_DELETE(ret);
}
return ret;
}
NS_CC_END

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/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef cocos2d_libs_EventListener_h
#define cocos2d_libs_EventListener_h
#include "platform/CCPlatformMacros.h"
#include "cocoa/CCObject.h"
#include <functional>
#include <string>
#include <memory>
NS_CC_BEGIN
class Event;
/**
* The base class of event listener.
* If you need custom listener which with different callback, you need to inherit this class.
* For instance, you could refer to AccelerationEventListener, KeyboardEventListener or TouchEventListener.
* Usage:
* auto dispatcher = EventDispatcher::getInstance();
* Adds a listener:
*
* auto callback = [](Event* event){ do_some_thing(); };
* auto listener = EventListener::create("your_event_type", callback);
* dispatcher->addEventListenerWithSceneGraphPriority(listener, one_node);
*
* Dispatchs a custom event:
*
* Event event("your_event_type");
* dispatcher->dispatchEvent(&event);
*
* Removes a listener
*
* dispatcher->removeListener(listener);
*/
class EventListener : public Object
{
public:
/** Creates an event listener with type and callback.
* @param eventType The type of the event.
* @param callback The callback function when the specified event was emitted.
*/
static EventListener* create(const std::string& eventType, std::function<void(Event*)> callback);
protected:
/** Constructor */
EventListener();
/** Initializes event with type and callback function */
bool init(const std::string& t, std::function<void(Event*)>callback);
public:
/** Destructor */
virtual ~EventListener();
/** Checks whether the listener is available. */
virtual bool checkAvaiable();
/** Clones the listener, its subclasses have to override this method. */
virtual EventListener* clone();
protected:
std::function<void(Event*)> onEvent; /// Event callback function
std::string type; /// Event type
bool _isRegistered; /// Whether the listener has been added to dispatcher.
friend class EventDispatcher;
};
NS_CC_END
#endif

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/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCKeyboardEvent.h"
NS_CC_BEGIN
const char* KeyboardEvent::EVENT_TYPE = "KeyboardEvent";
NS_CC_END

View File

@ -0,0 +1,208 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __cocos2d_libs__CCKeyboardEvent__
#define __cocos2d_libs__CCKeyboardEvent__
#include "CCEvent.h"
NS_CC_BEGIN
class KeyboardEvent : public Event
{
public:
/**
* The key (code).
*/
enum class KeyCode
{
KEY_NONE = 0,
KEY_PAUSE = 0x0013,
KEY_SCROLL_LOCK = 0x1014,
KEY_PRINT = 0x1061,
KEY_SYSREQ = 0x106A,
KEY_BREAK = 0x106B,
KEY_ESCAPE = 0x001B,
KEY_BACKSPACE = 0x0008,
KEY_TAB = 0x0009,
KEY_BACK_TAB = 0x0089,
KEY_RETURN = 0x000D,
KEY_CAPS_LOCK = 0x00E5,
KEY_SHIFT = 0x00E1,
KEY_CTRL = 0x00E3,
KEY_ALT = 0x00E9,
KEY_MENU = 0x1067,
KEY_HYPER = 0x10ED,
KEY_INSERT = 0x1063,
KEY_HOME = 0x1050,
KEY_PG_UP = 0x1055,
KEY_DELETE = 0x10FF,
KEY_END = 0x1057,
KEY_PG_DOWN = 0x1056,
KEY_LEFT_ARROW = 0x1051,
KEY_RIGHT_ARROW = 0x1053,
KEY_UP_ARROW = 0x1052,
KEY_DOWN_ARROW = 0x1054,
KEY_NUM_LOCK = 0x107F,
KEY_KP_PLUS = 0x10AB,
KEY_KP_MINUS = 0x10AD,
KEY_KP_MULTIPLY = 0x10AA,
KEY_KP_DIVIDE = 0x10AF,
KEY_KP_ENTER = 0x108D,
KEY_KP_HOME = 0x10B7,
KEY_KP_UP = 0x10B8,
KEY_KP_PG_UP = 0x10B9,
KEY_KP_LEFT = 0x10B4,
KEY_KP_FIVE = 0x10B5,
KEY_KP_RIGHT = 0x10B6,
KEY_KP_END = 0x10B1,
KEY_KP_DOWN = 0x10B2,
KEY_KP_PG_DOWN = 0x10B3,
KEY_KP_INSERT = 0x10B0,
KEY_KP_DELETE = 0x10AE,
KEY_F1 = 0x00BE,
KEY_F2 = 0x00BF,
KEY_F3 = 0x00C0,
KEY_F4 = 0x00C1,
KEY_F5 = 0x00C2,
KEY_F6 = 0x00C3,
KEY_F7 = 0x00C4,
KEY_F8 = 0x00C5,
KEY_F9 = 0x00C6,
KEY_F10 = 0x00C7,
KEY_F11 = 0x00C8,
KEY_F12 = 0x00C9,
KEY_SPACE = ' ',
KEY_EXCLAM = '!',
KEY_QUOTE = '"',
KEY_NUMBER = '#',
KEY_DOLLAR = '$',
KEY_PERCENT = '%',
KEY_CIRCUMFLEX = '^',
KEY_AMPERSAND = '&',
KEY_APOSTROPHE = '\'',
KEY_LEFT_PARENTHESIS = '(',
KEY_RIGHT_PARENTHESIS = ')',
KEY_ASTERISK = '*',
KEY_PLUS = '+',
KEY_COMMA = ',',
KEY_MINUS = '-',
KEY_PERIOD = '.',
KEY_SLASH = '/',
KEY_0 = '0',
KEY_1 = '1',
KEY_2 = '2',
KEY_3 = '3',
KEY_4 = '4',
KEY_5 = '5',
KEY_6 = '6',
KEY_7 = '7',
KEY_8 = '8',
KEY_9 = '9',
KEY_COLON = ':',
KEY_SEMICOLON = ';',
KEY_LESS_THAN = '<',
KEY_EQUAL = '=',
KEY_GREATER_THAN = '>',
KEY_QUESTION = '?',
KEY_AT = '@',
KEY_CAPITAL_A = 'A',
KEY_CAPITAL_B = 'B',
KEY_CAPITAL_C = 'C',
KEY_CAPITAL_D = 'D',
KEY_CAPITAL_E = 'E',
KEY_CAPITAL_F = 'F',
KEY_CAPITAL_G = 'G',
KEY_CAPITAL_H = 'H',
KEY_CAPITAL_I = 'I',
KEY_CAPITAL_J = 'J',
KEY_CAPITAL_K = 'K',
KEY_CAPITAL_L = 'L',
KEY_CAPITAL_M = 'M',
KEY_CAPITAL_N = 'N',
KEY_CAPITAL_O = 'O',
KEY_CAPITAL_P = 'P',
KEY_CAPITAL_Q = 'Q',
KEY_CAPITAL_R = 'R',
KEY_CAPITAL_S = 'S',
KEY_CAPITAL_T = 'T',
KEY_CAPITAL_U = 'U',
KEY_CAPITAL_V = 'V',
KEY_CAPITAL_W = 'W',
KEY_CAPITAL_X = 'X',
KEY_CAPITAL_Y = 'Y',
KEY_CAPITAL_Z = 'Z',
KEY_LEFT_BRACKET = '[',
KEY_BACK_SLASH = '\\',
KEY_RIGHT_BRACKET = ']',
KEY_UNDERSCORE = '_',
KEY_GRAVE = '`',
KEY_A = 'a',
KEY_B = 'b',
KEY_C = 'c',
KEY_D = 'd',
KEY_E = 'e',
KEY_F = 'f',
KEY_G = 'g',
KEY_H = 'h',
KEY_I = 'i',
KEY_J = 'j',
KEY_K = 'k',
KEY_L = 'l',
KEY_M = 'm',
KEY_N = 'n',
KEY_O = 'o',
KEY_P = 'p',
KEY_Q = 'q',
KEY_R = 'r',
KEY_S = 's',
KEY_T = 't',
KEY_U = 'u',
KEY_V = 'v',
KEY_W = 'w',
KEY_X = 'x',
KEY_Y = 'y',
KEY_Z = 'z',
KEY_LEFT_BRACE = '{',
KEY_BAR = '|',
KEY_RIGHT_BRACE = '}',
KEY_TILDE = '~',
KEY_EURO = 0x20AC,
KEY_POUND = 0x00A3,
KEY_YEN = 0x00A5,
KEY_MIDDLE_DOT = 0x0095,
KEY_SEARCH = 0xFFAA
};
static const char* EVENT_TYPE;
KeyboardEvent() : Event(EVENT_TYPE) {};
KeyCode _keyCode;
bool _isPressed;
};
NS_CC_END
#endif /* defined(__cocos2d_libs__CCKeyboardEvent__) */

View File

@ -0,0 +1,99 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCKeyboardEventListener.h"
#include "CCKeyboardEvent.h"
#include "ccMacros.h"
NS_CC_BEGIN
bool KeyboardEventListener::checkAvaiable()
{
CCASSERT(onKeyPressed && onKeyReleased, "");
return true;
}
KeyboardEventListener* KeyboardEventListener::create()
{
auto ret = new KeyboardEventListener();
if (ret && ret->init())
{
ret->autorelease();
}
else
{
CC_SAFE_DELETE(ret);
}
return ret;
}
KeyboardEventListener* KeyboardEventListener::clone()
{
auto ret = new KeyboardEventListener();
if (ret && ret->init())
{
ret->autorelease();
ret->onKeyPressed = onKeyPressed;
ret->onKeyReleased = onKeyReleased;
}
else
{
CC_SAFE_DELETE(ret);
}
return ret;
}
KeyboardEventListener::KeyboardEventListener()
: onKeyPressed(nullptr)
, onKeyReleased(nullptr)
{
}
bool KeyboardEventListener::init()
{
auto listener = [this](Event* event){
auto keyboardEvent = static_cast<KeyboardEvent*>(event);
if (keyboardEvent->_isPressed)
{
if (onKeyPressed != nullptr)
onKeyPressed(keyboardEvent->_keyCode, event);
}
else
{
if (onKeyReleased != nullptr)
onKeyReleased(keyboardEvent->_keyCode, event);
}
};
if (EventListener::init(KeyboardEvent::EVENT_TYPE, listener))
{
return true;
}
return false;
}
NS_CC_END

View File

@ -0,0 +1,53 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __cocos2d_libs__CCKeyboardEventListener__
#define __cocos2d_libs__CCKeyboardEventListener__
#include "CCEventListener.h"
#include "CCKeyboardEvent.h"
NS_CC_BEGIN
class Event;
class KeyboardEventListener : public EventListener
{
public:
static KeyboardEventListener* create();
virtual KeyboardEventListener* clone() override;
std::function<void(KeyboardEvent::KeyCode, Event* event)> onKeyPressed;
std::function<void(KeyboardEvent::KeyCode, Event* event)> onKeyReleased;
private:
KeyboardEventListener();
bool init();
virtual bool checkAvaiable() override;
};
NS_CC_END
#endif /* defined(__cocos2d_libs__CCKeyboardEventListener__) */

View File

@ -95,10 +95,6 @@ private:
Point _prevPoint; Point _prevPoint;
}; };
class CC_DLL Event : public Object
{
};
// end of input group // end of input group
/// @} /// @}

View File

@ -0,0 +1,31 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCTouchEvent.h"
NS_CC_BEGIN
const char* TouchEvent::EVENT_TYPE = "TouchEvent";
NS_CC_END

View File

@ -0,0 +1,74 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __cocos2d_libs__TouchEvent__
#define __cocos2d_libs__TouchEvent__
#include "CCEvent.h"
#include "event_dispatcher/CCTouch.h"
#include <vector>
NS_CC_BEGIN
#define TOUCH_PERF_DEBUG 1
class TouchEvent : public Event
{
public:
static const char* EVENT_TYPE;
static const int MAX_TOUCHES = 5;
enum class EventCode
{
BEGAN,
MOVED,
ENDED,
CANCELLED
};
TouchEvent()
: Event(EVENT_TYPE)
{
_touches.reserve(MAX_TOUCHES);
}
EventCode getEventCode() { return _eventCode; };
std::vector<Touch*> getTouches() { return _touches; };
#if TOUCH_PERF_DEBUG
void setEventCode(EventCode eventCode) { _eventCode = eventCode; };
void setTouches(const std::vector<Touch*>& touches) { _touches = touches; };
#endif
private:
EventCode _eventCode;
std::vector<Touch*> _touches;
friend class EGLViewProtocol;
};
NS_CC_END
#endif /* defined(__cocos2d_libs__TouchEvent__) */

View File

@ -0,0 +1,138 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCTouchEventListener.h"
#include "CCEventDispatcher.h"
#include "CCTouchEvent.h"
#include <algorithm>
NS_CC_BEGIN
TouchEventListener::TouchEventListener()
: onTouchBegan(nullptr)
, onTouchMoved(nullptr)
, onTouchEnded(nullptr)
, onTouchCancelled(nullptr)
, onTouchesBegan(nullptr)
, onTouchesMoved(nullptr)
, onTouchesEnded(nullptr)
, onTouchesCancelled(nullptr)
, _needSwallow(false)
, _dispatchMode(Touch::DispatchMode::ALL_AT_ONCE)
{
}
TouchEventListener::~TouchEventListener()
{
CCLOGINFO("In the destructor of TouchEventListener, %p", this);
}
bool TouchEventListener::init(Touch::DispatchMode mode)
{
if (EventListener::init(TouchEvent::EVENT_TYPE, nullptr))
{
_dispatchMode = mode;
return true;
}
return false;
}
void TouchEventListener::setSwallowTouches(bool needSwallow)
{
CCASSERT(_dispatchMode == Touch::DispatchMode::ONE_BY_ONE, "Swallow touches only available in OneByOne mode.");
_needSwallow = needSwallow;
}
TouchEventListener* TouchEventListener::create(Touch::DispatchMode mode)
{
auto ret = new TouchEventListener();
if (ret && ret->init(mode))
{
ret->autorelease();
}
else
{
CC_SAFE_DELETE(ret);
}
return ret;
}
bool TouchEventListener::checkAvaiable()
{
if (_dispatchMode == Touch::DispatchMode::ALL_AT_ONCE)
{
if (onTouchesBegan == nullptr && onTouchesMoved == nullptr
&& onTouchesEnded == nullptr && onTouchesCancelled == nullptr)
{
CCASSERT(false, "Invalid TouchEventListener.");
return false;
}
}
else if (_dispatchMode == Touch::DispatchMode::ONE_BY_ONE)
{
if (onTouchBegan == nullptr && onTouchMoved == nullptr
&& onTouchEnded == nullptr && onTouchCancelled == nullptr)
{
CCASSERT(false, "Invalid TouchEventListener.");
return false;
}
}
else
{
CCASSERT(false, "");
}
return true;
}
TouchEventListener* TouchEventListener::clone()
{
auto ret = new TouchEventListener();
if (ret && ret->init(_dispatchMode))
{
ret->autorelease();
ret->onTouchBegan = onTouchBegan;
ret->onTouchMoved = onTouchMoved;
ret->onTouchEnded = onTouchEnded;
ret->onTouchCancelled = onTouchCancelled;
ret->onTouchesBegan = onTouchesBegan;
ret->onTouchesMoved = onTouchesMoved;
ret->onTouchesEnded = onTouchesEnded;
ret->onTouchesCancelled = onTouchesCancelled;
ret->_claimedTouches = _claimedTouches;
ret->_dispatchMode = _dispatchMode;
ret->_needSwallow = _needSwallow;
}
else
{
CC_SAFE_DELETE(ret);
}
return ret;
}
NS_CC_END

View File

@ -0,0 +1,72 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __cocos2d_libs__CCTouchEventListener__
#define __cocos2d_libs__CCTouchEventListener__
#include "CCEventListener.h"
#include "event_dispatcher/CCTouch.h"
#include <vector>
NS_CC_BEGIN
class TouchEventListener : public EventListener
{
public:
static TouchEventListener* create(Touch::DispatchMode mode);
virtual TouchEventListener* clone() override;
private:
TouchEventListener();
bool init(Touch::DispatchMode mode);
virtual ~TouchEventListener();
virtual bool checkAvaiable() override;
public:
std::function<bool(Touch*, Event*)> onTouchBegan;
std::function<void(Touch*, Event*)> onTouchMoved;
std::function<void(Touch*, Event*)> onTouchEnded;
std::function<void(Touch*, Event*)> onTouchCancelled;
std::function<void(const std::vector<Touch*>&, Event*)> onTouchesBegan;
std::function<void(const std::vector<Touch*>&, Event*)> onTouchesMoved;
std::function<void(const std::vector<Touch*>&, Event*)> onTouchesEnded;
std::function<void(const std::vector<Touch*>&, Event*)> onTouchesCancelled;
void setSwallowTouches(bool needSwallow);
private:
std::vector<Touch*> _claimedTouches;
bool _needSwallow;
Touch::DispatchMode _dispatchMode;
friend class EventDispatcher;
};
NS_CC_END
#endif /* defined(__cocos2d_libs__CCTouchEventListener__) */

View File

@ -556,9 +556,9 @@ CC_DEPRECATED_ATTRIBUTE typedef IMEKeyboardNotificationInfo CCIMEKeyboardNotific
CC_DEPRECATED_ATTRIBUTE typedef TextFieldDelegate CCTextFieldDelegate; CC_DEPRECATED_ATTRIBUTE typedef TextFieldDelegate CCTextFieldDelegate;
CC_DEPRECATED_ATTRIBUTE typedef TextFieldTTF CCTextFieldTTF; CC_DEPRECATED_ATTRIBUTE typedef TextFieldTTF CCTextFieldTTF;
CC_DEPRECATED_ATTRIBUTE typedef NotificationCenter CCNotificationCenter; CC_DEPRECATED_ATTRIBUTE typedef NotificationCenter CCNotificationCenter;
CC_DEPRECATED_ATTRIBUTE typedef TargetedTouchDelegate CCTargetedTouchDelegate; //CC_DEPRECATED_ATTRIBUTE typedef TargetedTouchDelegate CCTargetedTouchDelegate;
CC_DEPRECATED_ATTRIBUTE typedef StandardTouchDelegate CCStandardTouchDelegate; //CC_DEPRECATED_ATTRIBUTE typedef StandardTouchDelegate CCStandardTouchDelegate;
CC_DEPRECATED_ATTRIBUTE typedef TouchDelegate CCTouchDelegate; //CC_DEPRECATED_ATTRIBUTE typedef TouchDelegate CCTouchDelegate;
CC_DEPRECATED_ATTRIBUTE typedef Image CCImage; CC_DEPRECATED_ATTRIBUTE typedef Image CCImage;
CC_DEPRECATED_ATTRIBUTE typedef UserDefault CCUserDefault; CC_DEPRECATED_ATTRIBUTE typedef UserDefault CCUserDefault;
@ -688,8 +688,7 @@ CC_DEPRECATED_ATTRIBUTE typedef LabelTTF CCLabelTTF;
CC_DEPRECATED_ATTRIBUTE typedef SpriteBatchNode CCSpriteBatchNode; CC_DEPRECATED_ATTRIBUTE typedef SpriteBatchNode CCSpriteBatchNode;
CC_DEPRECATED_ATTRIBUTE typedef LabelBMFont CCLabelBMFont; CC_DEPRECATED_ATTRIBUTE typedef LabelBMFont CCLabelBMFont;
CC_DEPRECATED_ATTRIBUTE typedef Layer CCLayer; CC_DEPRECATED_ATTRIBUTE typedef Layer CCLayer;
CC_DEPRECATED_ATTRIBUTE typedef TouchDelegate CCTouchDelegate; //CC_DEPRECATED_ATTRIBUTE typedef KeypadDelegate CCKeypadDelegate;
CC_DEPRECATED_ATTRIBUTE typedef KeypadDelegate CCKeypadDelegate;
CC_DEPRECATED_ATTRIBUTE typedef LayerRGBA CCLayerRGBA; CC_DEPRECATED_ATTRIBUTE typedef LayerRGBA CCLayerRGBA;
CC_DEPRECATED_ATTRIBUTE typedef LayerColor CCLayerColor; CC_DEPRECATED_ATTRIBUTE typedef LayerColor CCLayerColor;
CC_DEPRECATED_ATTRIBUTE typedef LayerGradient CCLayerGradient; CC_DEPRECATED_ATTRIBUTE typedef LayerGradient CCLayerGradient;

View File

@ -458,6 +458,20 @@ public:
}; };
/**
@brief The device accelerometer reports values for each axis in units of g-force
*/
class Acceleration
{
public:
double x;
double y;
double z;
double timestamp;
Acceleration(): x(0), y(0), z(0), timestamp(0) {}
};
NS_CC_END NS_CC_END

27
cocos2dx/include/cocos2d.h Executable file → Normal file
View File

@ -91,10 +91,6 @@ THE SOFTWARE.
#include "kazmath/include/kazmath/kazmath.h" #include "kazmath/include/kazmath/kazmath.h"
#include "kazmath/include/kazmath/GL/matrix.h" #include "kazmath/include/kazmath/GL/matrix.h"
// keypad_dispatcher
#include "keypad_dispatcher/CCKeypadDelegate.h"
#include "keypad_dispatcher/CCKeypadDispatcher.h"
// label_nodes // label_nodes
#include "label_nodes/CCLabelAtlas.h" #include "label_nodes/CCLabelAtlas.h"
#include "label_nodes/CCLabelTTF.h" #include "label_nodes/CCLabelTTF.h"
@ -135,7 +131,6 @@ THE SOFTWARE.
#include "platform/CCPlatformMacros.h" #include "platform/CCPlatformMacros.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
#include "platform/ios/CCAccelerometer.h"
#include "platform/ios/CCApplication.h" #include "platform/ios/CCApplication.h"
#include "platform/ios/CCEGLView.h" #include "platform/ios/CCEGLView.h"
#include "platform/ios/CCGL.h" #include "platform/ios/CCGL.h"
@ -143,7 +138,6 @@ THE SOFTWARE.
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_IOS #endif // CC_TARGET_PLATFORM == CC_PLATFORM_IOS
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
#include "platform/android/CCAccelerometer.h"
#include "platform/android/CCApplication.h" #include "platform/android/CCApplication.h"
#include "platform/android/CCEGLView.h" #include "platform/android/CCEGLView.h"
#include "platform/android/CCGL.h" #include "platform/android/CCGL.h"
@ -151,7 +145,6 @@ THE SOFTWARE.
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID #endif // CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID
#if (CC_TARGET_PLATFORM == CC_PLATFORM_BLACKBERRY) #if (CC_TARGET_PLATFORM == CC_PLATFORM_BLACKBERRY)
#include "platform/blackberry/CCAccelerometer.h"
#include "platform/blackberry/CCApplication.h" #include "platform/blackberry/CCApplication.h"
#include "platform/blackberry/CCEGLView.h" #include "platform/blackberry/CCEGLView.h"
#include "platform/blackberry/CCGL.h" #include "platform/blackberry/CCGL.h"
@ -159,7 +152,6 @@ THE SOFTWARE.
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_BLACKBERRY #endif // CC_TARGET_PLATFORM == CC_PLATFORM_BLACKBERRY
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
#include "platform/win32/CCAccelerometer.h"
#include "platform/win32/CCApplication.h" #include "platform/win32/CCApplication.h"
#include "platform/win32/CCEGLView.h" #include "platform/win32/CCEGLView.h"
#include "platform/win32/CCGL.h" #include "platform/win32/CCGL.h"
@ -167,7 +159,6 @@ THE SOFTWARE.
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 #endif // CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC) #if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
#include "platform/mac/CCAccelerometer.h"
#include "platform/mac/CCApplication.h" #include "platform/mac/CCApplication.h"
#include "platform/mac/CCEGLView.h" #include "platform/mac/CCEGLView.h"
#include "platform/mac/CCGL.h" #include "platform/mac/CCGL.h"
@ -175,7 +166,6 @@ THE SOFTWARE.
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_MAC #endif // CC_TARGET_PLATFORM == CC_PLATFORM_MAC
#if (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX) #if (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX)
#include "platform/linux/CCAccelerometer.h"
#include "platform/linux/CCApplication.h" #include "platform/linux/CCApplication.h"
#include "platform/linux/CCEGLView.h" #include "platform/linux/CCEGLView.h"
#include "platform/linux/CCGL.h" #include "platform/linux/CCGL.h"
@ -185,7 +175,6 @@ THE SOFTWARE.
// MARMALADE CHANGE // MARMALADE CHANGE
// Added for Marmalade support // Added for Marmalade support
#if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE) #if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
#include "platform/Marmalade/CCAccelerometer.h"
#include "platform/Marmalade/CCApplication.h" #include "platform/Marmalade/CCApplication.h"
#include "platform/Marmalade/CCEGLView.h" #include "platform/Marmalade/CCEGLView.h"
#include "platform/Marmalade/CCGL.h" #include "platform/Marmalade/CCGL.h"
@ -193,7 +182,6 @@ THE SOFTWARE.
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_LINUX #endif // CC_TARGET_PLATFORM == CC_PLATFORM_LINUX
#if (CC_TARGET_PLATFORM == CC_PLATFORM_NACL) #if (CC_TARGET_PLATFORM == CC_PLATFORM_NACL)
#include "platform/nacl/CCAccelerometer.h"
#include "platform/nacl/CCApplication.h" #include "platform/nacl/CCApplication.h"
#include "platform/nacl/CCEGLView.h" #include "platform/nacl/CCEGLView.h"
#include "platform/nacl/CCGL.h" #include "platform/nacl/CCGL.h"
@ -209,7 +197,6 @@ THE SOFTWARE.
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_EMSCRIPTEN #endif // CC_TARGET_PLATFORM == CC_PLATFORM_EMSCRIPTEN
#if (CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN) #if (CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN)
#include "platform/tizen/CCAccelerometer.h"
#include "platform/tizen/CCApplication.h" #include "platform/tizen/CCApplication.h"
#include "platform/tizen/CCEGLView.h" #include "platform/tizen/CCEGLView.h"
#include "platform/tizen/CCGL.h" #include "platform/tizen/CCGL.h"
@ -217,7 +204,6 @@ THE SOFTWARE.
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN #endif // CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN
#if (CC_TARGET_PLATFORM == CC_PLATFORM_QT5) #if (CC_TARGET_PLATFORM == CC_PLATFORM_QT5)
#include "platform/qt5/CCAccelerometer.h"
#include "platform/qt5/CCApplication.h" #include "platform/qt5/CCApplication.h"
#include "platform/qt5/CCEGLView.h" #include "platform/qt5/CCEGLView.h"
#include "platform/qt5/CCGL.h" #include "platform/qt5/CCGL.h"
@ -267,11 +253,14 @@ THE SOFTWARE.
#include "tilemap_parallax_nodes/CCTMXXMLParser.h" #include "tilemap_parallax_nodes/CCTMXXMLParser.h"
#include "tilemap_parallax_nodes/CCTileMapAtlas.h" #include "tilemap_parallax_nodes/CCTileMapAtlas.h"
// touch_dispatcher // EventDispatcher
#include "touch_dispatcher/CCTouch.h" #include "event_dispatcher/CCEventDispatcher.h"
#include "touch_dispatcher/CCTouchDelegateProtocol.h" #include "event_dispatcher/CCTouchEventListener.h"
#include "touch_dispatcher/CCTouchDispatcher.h" #include "event_dispatcher/CCTouchEvent.h"
#include "touch_dispatcher/CCTouchHandler.h" #include "event_dispatcher/CCKeyboardEventListener.h"
#include "event_dispatcher/CCKeyboardEvent.h"
#include "event_dispatcher/CCAccelerationEvent.h"
#include "event_dispatcher/CCAccelerationEventListener.h"
// root // root
#include "CCCamera.h" #include "CCCamera.h"

View File

@ -1,73 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCKeyboardDispatcher.h"
#include "support/data_support/ccCArray.h"
NS_CC_BEGIN
//------------------------------------------------------------------
//
// KeyboardDispatcher
//
//------------------------------------------------------------------
KeyboardDispatcher::KeyboardDispatcher()
: _keyPressDelegate(nullptr)
, _keyReleaseDelegate(nullptr)
{
}
KeyboardDispatcher::~KeyboardDispatcher()
{
}
void KeyboardDispatcher::setKeyPressDelegate(KeyboardDelegate delegate)
{
_keyPressDelegate = delegate;
}
void KeyboardDispatcher::setKeyReleaseDelegate(KeyboardDelegate delegate)
{
_keyReleaseDelegate = delegate;
}
bool KeyboardDispatcher::dispatchKeyboardEvent(int keyCode, bool pressed)
{
if (_keyPressDelegate != nullptr && pressed)
{
_keyPressDelegate(keyCode);
}
else if (_keyReleaseDelegate != nullptr )
{
_keyReleaseDelegate(keyCode);
}
else
{
return false;
}
return true;
}
NS_CC_END

View File

@ -1,91 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCKeypadDelegate.h"
#include "ccMacros.h"
NS_CC_BEGIN
//------------------------------------------------------------------
//
// KeypadHandler
//
//------------------------------------------------------------------
KeypadDelegate* KeypadHandler::getDelegate()
{
return _delegate;
}
KeypadHandler::~KeypadHandler()
{
if (_delegate)
{
dynamic_cast<Object*>(_delegate)->release();
}
}
void KeypadHandler::setDelegate(KeypadDelegate *pDelegate)
{
if (pDelegate)
{
dynamic_cast<Object*>(pDelegate)->retain();
}
if (_delegate)
{
dynamic_cast<Object*>(_delegate)->release();
}
_delegate = pDelegate;
}
bool KeypadHandler::initWithDelegate(KeypadDelegate *pDelegate)
{
CCASSERT(pDelegate != NULL, "It's a wrong delegate!");
_delegate = pDelegate;
dynamic_cast<Object*>(pDelegate)->retain();
return true;
}
KeypadHandler* KeypadHandler::handlerWithDelegate(KeypadDelegate *pDelegate)
{
KeypadHandler* pHandler = new KeypadHandler;
if (pHandler)
{
if (pHandler->initWithDelegate(pDelegate))
{
pHandler->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(pHandler);
}
}
return pHandler;
}
NS_CC_END

View File

@ -1,176 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCKeypadDispatcher.h"
#include "support/data_support/ccCArray.h"
NS_CC_BEGIN
//------------------------------------------------------------------
//
// KeypadDispatcher
//
//------------------------------------------------------------------
KeypadDispatcher::KeypadDispatcher()
: _locked(false)
, _toAdd(false)
, _toRemove(false)
{
_delegates = Array::create();
_delegates->retain();
_handlersToAdd = ccCArrayNew(8);
_handlersToRemove = ccCArrayNew(8);
}
KeypadDispatcher::~KeypadDispatcher()
{
CC_SAFE_RELEASE(_delegates);
if (_handlersToAdd)
{
ccCArrayFree(_handlersToAdd);
}
if (_handlersToRemove)
{
ccCArrayFree(_handlersToRemove);
}
}
void KeypadDispatcher::removeDelegate(KeypadDelegate* pDelegate)
{
if (!pDelegate)
{
return;
}
if (! _locked)
{
forceRemoveDelegate(pDelegate);
}
else
{
ccCArrayAppendValue(_handlersToRemove, pDelegate);
_toRemove = true;
}
}
void KeypadDispatcher::addDelegate(KeypadDelegate* pDelegate)
{
if (!pDelegate)
{
return;
}
if (! _locked)
{
forceAddDelegate(pDelegate);
}
else
{
ccCArrayAppendValue(_handlersToAdd, pDelegate);
_toAdd = true;
}
}
void KeypadDispatcher::forceAddDelegate(KeypadDelegate* pDelegate)
{
KeypadHandler* pHandler = KeypadHandler::handlerWithDelegate(pDelegate);
if (pHandler)
{
_delegates->addObject(pHandler);
}
}
void KeypadDispatcher::forceRemoveDelegate(KeypadDelegate* pDelegate)
{
KeypadHandler* pHandler = NULL;
Object* pObj = NULL;
CCARRAY_FOREACH(_delegates, pObj)
{
pHandler = static_cast<KeypadHandler*>(pObj);
if (pHandler && pHandler->getDelegate() == pDelegate)
{
_delegates->removeObject(pHandler);
break;
}
}
}
bool KeypadDispatcher::dispatchKeypadMSG(ccKeypadMSGType nMsgType)
{
KeypadHandler* pHandler = NULL;
KeypadDelegate* pDelegate = NULL;
_locked = true;
if (_delegates->count() > 0)
{
Object* pObj = NULL;
CCARRAY_FOREACH(_delegates, pObj)
{
CC_BREAK_IF(!pObj);
pHandler = static_cast<KeypadHandler*>(pObj);
pDelegate = pHandler->getDelegate();
switch (nMsgType)
{
case kTypeBackClicked:
pDelegate->keyBackClicked();
break;
case kTypeMenuClicked:
pDelegate->keyMenuClicked();
break;
default:
break;
}
}
}
_locked = false;
if (_toRemove)
{
_toRemove = false;
for (int i = 0; i < _handlersToRemove->num; ++i)
{
forceRemoveDelegate((KeypadDelegate*)_handlersToRemove->arr[i]);
}
ccCArrayRemoveAllValues(_handlersToRemove);
}
if (_toAdd)
{
_toAdd = false;
for (int i = 0; i < _handlersToAdd->num; ++i)
{
forceAddDelegate((KeypadDelegate*)_handlersToAdd->arr[i]);
}
ccCArrayRemoveAllValues(_handlersToAdd);
}
return true;
}
NS_CC_END

View File

@ -26,9 +26,6 @@ THE SOFTWARE.
#include <stdarg.h> #include <stdarg.h>
#include "CCLayer.h" #include "CCLayer.h"
#include "touch_dispatcher/CCTouchDispatcher.h"
#include "keypad_dispatcher/CCKeypadDispatcher.h"
#include "CCAccelerometer.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "script_support/CCScriptSupport.h" #include "script_support/CCScriptSupport.h"
#include "shaders/CCShaderCache.h" #include "shaders/CCShaderCache.h"
@ -37,7 +34,14 @@ THE SOFTWARE.
#include "support/TransformUtils.h" #include "support/TransformUtils.h"
// extern // extern
#include "kazmath/GL/matrix.h" #include "kazmath/GL/matrix.h"
#include "keyboard_dispatcher/CCKeyboardDispatcher.h" #include "event_dispatcher/CCEventDispatcher.h"
#include "event_dispatcher/CCTouchEventListener.h"
#include "event_dispatcher/CCTouchEvent.h"
#include "event_dispatcher/CCKeyboardEvent.h"
#include "event_dispatcher/CCKeyboardEventListener.h"
#include "event_dispatcher/CCAccelerationEvent.h"
#include "event_dispatcher/CCAccelerationEventListener.h"
#include "platform/CCDevice.h"
NS_CC_BEGIN NS_CC_BEGIN
@ -46,10 +50,11 @@ Layer::Layer()
: _touchEnabled(false) : _touchEnabled(false)
, _accelerometerEnabled(false) , _accelerometerEnabled(false)
, _keyboardEnabled(false) , _keyboardEnabled(false)
, _keypadEnabled(false)
, _touchPriority(0)
, _touchMode(Touch::DispatchMode::ALL_AT_ONCE) , _touchMode(Touch::DispatchMode::ALL_AT_ONCE)
, _swallowsTouches(true) , _swallowsTouches(true)
, _touchListener(nullptr)
, _keyboardListener(nullptr)
, _accelerationListener(nullptr)
{ {
_ignoreAnchorPointForPosition = true; _ignoreAnchorPointForPosition = true;
setAnchorPoint(Point(0.5f, 0.5f)); setAnchorPoint(Point(0.5f, 0.5f));
@ -93,18 +98,35 @@ Layer *Layer::create()
/// Touch and Accelerometer related /// Touch and Accelerometer related
void Layer::registerWithTouchDispatcher() void Layer::onRegisterTouchListener()
{ {
TouchDispatcher* pDispatcher = Director::getInstance()->getTouchDispatcher();
if( _touchMode == Touch::DispatchMode::ALL_AT_ONCE ) { if( _touchMode == Touch::DispatchMode::ALL_AT_ONCE ) {
pDispatcher->addStandardDelegate(this, 0); // Register Touch Event
auto listener = TouchEventListener::create(Touch::DispatchMode::ALL_AT_ONCE);
listener->onTouchesBegan = CC_CALLBACK_2(Layer::onTouchesBegan, this);
listener->onTouchesMoved = CC_CALLBACK_2(Layer::onTouchesMoved, this);
listener->onTouchesEnded = CC_CALLBACK_2(Layer::onTouchesEnded, this);
listener->onTouchesCancelled = CC_CALLBACK_2(Layer::onTouchesCancelled, this);
EventDispatcher::getInstance()->addEventListenerWithSceneGraphPriority(listener, this);
_touchListener = listener;
} else { } else {
pDispatcher->addTargetedDelegate(this, _touchPriority, _swallowsTouches); // Register Touch Event
auto listener = TouchEventListener::create(Touch::DispatchMode::ONE_BY_ONE);
listener->setSwallowTouches(_swallowsTouches);
listener->onTouchBegan = CC_CALLBACK_2(Layer::onTouchBegan, this);
listener->onTouchMoved = CC_CALLBACK_2(Layer::onTouchMoved, this);
listener->onTouchEnded = CC_CALLBACK_2(Layer::onTouchEnded, this);
listener->onTouchCancelled = CC_CALLBACK_2(Layer::onTouchCancelled, this);
EventDispatcher::getInstance()->addEventListenerWithSceneGraphPriority(listener, this);
_touchListener = listener;
} }
} }
int Layer::executeScriptTouchHandler(int eventType, Touch* touch) int Layer::executeScriptTouchHandler(TouchEvent::EventCode eventType, Touch* touch)
{ {
if (kScriptTypeNone != _scriptType) if (kScriptTypeNone != _scriptType)
{ {
@ -117,7 +139,7 @@ int Layer::executeScriptTouchHandler(int eventType, Touch* touch)
return 0; return 0;
} }
int Layer::executeScriptTouchesHandler(int eventType, Set* touches) int Layer::executeScriptTouchesHandler(TouchEvent::EventCode eventType, const std::vector<Touch*>& touches)
{ {
if (kScriptTypeNone != _scriptType) if (kScriptTypeNone != _scriptType)
{ {
@ -145,12 +167,12 @@ void Layer::setTouchEnabled(bool enabled)
{ {
if (enabled) if (enabled)
{ {
this->registerWithTouchDispatcher(); this->onRegisterTouchListener();
} }
else else
{ {
// have problems? EventDispatcher::getInstance()->removeEventListener(_touchListener);
Director::getInstance()->getTouchDispatcher()->removeDelegate(this); _touchListener = nullptr;
} }
} }
} }
@ -170,20 +192,6 @@ void Layer::setTouchMode(Touch::DispatchMode mode)
} }
} }
void Layer::setTouchPriority(int priority)
{
if (_touchPriority != priority)
{
_touchPriority = priority;
if( _touchEnabled)
{
setTouchEnabled(false);
setTouchEnabled(true);
}
}
}
void Layer::setSwallowsTouches(bool swallowsTouches) void Layer::setSwallowsTouches(bool swallowsTouches)
{ {
if (_swallowsTouches != swallowsTouches) if (_swallowsTouches != swallowsTouches)
@ -198,12 +206,6 @@ void Layer::setSwallowsTouches(bool swallowsTouches)
} }
} }
int Layer::getTouchPriority() const
{
return _touchPriority;
}
Touch::DispatchMode Layer::getTouchMode() const Touch::DispatchMode Layer::getTouchMode() const
{ {
return _touchMode; return _touchMode;
@ -228,16 +230,18 @@ void Layer::setAccelerometerEnabled(bool enabled)
{ {
_accelerometerEnabled = enabled; _accelerometerEnabled = enabled;
Device::setAccelerometerEnabled(enabled);
if (_running) if (_running)
{ {
Director* pDirector = Director::getInstance(); auto dispatcher = EventDispatcher::getInstance();
dispatcher->removeEventListener(_accelerationListener);
_accelerationListener = nullptr;
if (enabled) if (enabled)
{ {
pDirector->getAccelerometer()->setDelegate(CC_CALLBACK_1(Layer::didAccelerate, this)); _accelerationListener = AccelerationEventListener::create(CC_CALLBACK_2(Layer::onAcceleration, this));
} dispatcher->addEventListenerWithSceneGraphPriority(_accelerationListener, this);
else
{
pDirector->getAccelerometer()->setDelegate(nullptr);
} }
} }
} }
@ -249,14 +253,13 @@ void Layer::setAccelerometerInterval(double interval) {
{ {
if (_running) if (_running)
{ {
Director* pDirector = Director::getInstance(); Device::setAccelerometerInterval(interval);
pDirector->getAccelerometer()->setAccelerometerInterval(interval);
} }
} }
} }
void Layer::didAccelerate(Acceleration* pAccelerationValue) void Layer::onAcceleration(Acceleration* pAccelerationValue, Event* event)
{ {
CC_UNUSED_PARAM(pAccelerationValue); CC_UNUSED_PARAM(pAccelerationValue);
@ -280,76 +283,30 @@ void Layer::setKeyboardEnabled(bool enabled)
{ {
_keyboardEnabled = enabled; _keyboardEnabled = enabled;
Director* pDirector = Director::getInstance(); auto dispatcher = EventDispatcher::getInstance();
dispatcher->removeEventListener(_keyboardListener);
_keyboardListener = nullptr;
if (enabled) if (enabled)
{ {
pDirector->getKeyboardDispatcher()->setKeyPressDelegate( CC_CALLBACK_1(Layer::keyPressed, this) ); auto listener = KeyboardEventListener::create();
pDirector->getKeyboardDispatcher()->setKeyReleaseDelegate( CC_CALLBACK_1(Layer::keyReleased, this) ); listener->onKeyPressed = CC_CALLBACK_2(Layer::onKeyPressed, this);
listener->onKeyReleased = CC_CALLBACK_2(Layer::onKeyReleased, this);
dispatcher->addEventListenerWithSceneGraphPriority(listener, this);
_keyboardListener = listener;
} }
else
{
pDirector->getKeyboardDispatcher()->setKeyPressDelegate(nullptr);
pDirector->getKeyboardDispatcher()->setKeyReleaseDelegate(nullptr);
}
}
}
/// isKeypadEnabled getter
bool Layer::isKeypadEnabled() const
{
return _keypadEnabled;
}
/// isKeypadEnabled setter
void Layer::setKeypadEnabled(bool enabled)
{
if (enabled != _keypadEnabled)
{
_keypadEnabled = enabled;
if (_running)
{
Director* pDirector = Director::getInstance();
if (enabled)
{
pDirector->getKeypadDispatcher()->addDelegate(this);
}
else
{
pDirector->getKeypadDispatcher()->removeDelegate(this);
}
}
}
}
void Layer::keyBackClicked(void)
{
if (kScriptTypeNone != _scriptType)
{
KeypadScriptData data(kTypeBackClicked, this);
ScriptEvent event(kKeypadEvent,(void*)&data);
ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&event);
}
}
void Layer::keyMenuClicked(void)
{
if (kScriptTypeLua == _scriptType)
{
KeypadScriptData data(kTypeMenuClicked, this);
ScriptEvent event(kKeypadEvent,(void*)&data);
ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&event);
} }
} }
/// Callbacks /// Callbacks
void Layer::onEnter() void Layer::onEnter()
{ {
Director* pDirector = Director::getInstance();
// register 'parent' nodes first // register 'parent' nodes first
// since events are propagated in reverse order // since events are propagated in reverse order
if (_touchEnabled) if (_touchEnabled)
{ {
this->registerWithTouchDispatcher(); this->onRegisterTouchListener();
} }
// then iterate over all the children // then iterate over all the children
@ -358,35 +315,27 @@ void Layer::onEnter()
// add this layer to concern the Accelerometer Sensor // add this layer to concern the Accelerometer Sensor
if (_accelerometerEnabled) if (_accelerometerEnabled)
{ {
pDirector->getAccelerometer()->setDelegate(CC_CALLBACK_1(Layer::didAccelerate, this)); auto dispatcher = EventDispatcher::getInstance();
} dispatcher->removeEventListener(_accelerationListener);
auto listener = AccelerationEventListener::create(CC_CALLBACK_2(Layer::onAcceleration, this));
// add this layer to concern the keypad msg dispatcher->addEventListenerWithSceneGraphPriority(listener, this);
if (_keypadEnabled)
{
pDirector->getKeypadDispatcher()->addDelegate(this);
} }
} }
void Layer::onExit() void Layer::onExit()
{ {
Director* pDirector = Director::getInstance(); auto dispatcher = EventDispatcher::getInstance();
if( _touchEnabled )
{ dispatcher->removeEventListener(_touchListener);
pDirector->getTouchDispatcher()->removeDelegate(this); _touchListener = nullptr;
}
// remove this layer from the delegates who concern Accelerometer Sensor // remove this layer from the delegates who concern Accelerometer Sensor
if (_accelerometerEnabled) dispatcher->removeEventListener(_accelerationListener);
{ _accelerationListener = nullptr;
pDirector->getAccelerometer()->setDelegate(nullptr);
}
// remove this layer from the delegates who concern the keypad msg // remove this layer from the delegates who concern the keypad msg
if (_keypadEnabled) dispatcher->removeEventListener(_keyboardListener);
{ _keyboardListener = nullptr;
pDirector->getKeypadDispatcher()->removeDelegate(this);
}
Node::onExit(); Node::onExit();
} }
@ -395,18 +344,19 @@ void Layer::onEnterTransitionDidFinish()
{ {
if (_accelerometerEnabled) if (_accelerometerEnabled)
{ {
Director* pDirector = Director::getInstance(); auto dispatcher = EventDispatcher::getInstance();
pDirector->getAccelerometer()->setDelegate(CC_CALLBACK_1(Layer::didAccelerate, this)); _accelerationListener = AccelerationEventListener::create(CC_CALLBACK_2(Layer::onAcceleration, this));
dispatcher->addEventListenerWithSceneGraphPriority(_accelerationListener, this);
} }
Node::onEnterTransitionDidFinish(); Node::onEnterTransitionDidFinish();
} }
bool Layer::ccTouchBegan(Touch *pTouch, Event *pEvent) bool Layer::onTouchBegan(Touch *pTouch, Event *pEvent)
{ {
if (kScriptTypeNone != _scriptType) if (kScriptTypeNone != _scriptType)
{ {
return executeScriptTouchHandler(CCTOUCHBEGAN, pTouch) == 0 ? false : true; return executeScriptTouchHandler(TouchEvent::EventCode::BEGAN, pTouch) == 0 ? false : true;
} }
CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pTouch);
@ -415,11 +365,11 @@ bool Layer::ccTouchBegan(Touch *pTouch, Event *pEvent)
return true; return true;
} }
void Layer::ccTouchMoved(Touch *pTouch, Event *pEvent) void Layer::onTouchMoved(Touch *pTouch, Event *pEvent)
{ {
if (kScriptTypeNone != _scriptType) if (kScriptTypeNone != _scriptType)
{ {
executeScriptTouchHandler(CCTOUCHMOVED, pTouch); executeScriptTouchHandler(TouchEvent::EventCode::MOVED, pTouch);
return; return;
} }
@ -427,11 +377,11 @@ void Layer::ccTouchMoved(Touch *pTouch, Event *pEvent)
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void Layer::ccTouchEnded(Touch *pTouch, Event *pEvent) void Layer::onTouchEnded(Touch *pTouch, Event *pEvent)
{ {
if (kScriptTypeNone != _scriptType) if (kScriptTypeNone != _scriptType)
{ {
executeScriptTouchHandler(CCTOUCHENDED, pTouch); executeScriptTouchHandler(TouchEvent::EventCode::ENDED, pTouch);
return; return;
} }
@ -439,11 +389,11 @@ void Layer::ccTouchEnded(Touch *pTouch, Event *pEvent)
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void Layer::ccTouchCancelled(Touch *pTouch, Event *pEvent) void Layer::onTouchCancelled(Touch *pTouch, Event *pEvent)
{ {
if (kScriptTypeNone != _scriptType) if (kScriptTypeNone != _scriptType)
{ {
executeScriptTouchHandler(CCTOUCHCANCELLED, pTouch); executeScriptTouchHandler(TouchEvent::EventCode::CANCELLED, pTouch);
return; return;
} }
@ -451,11 +401,11 @@ void Layer::ccTouchCancelled(Touch *pTouch, Event *pEvent)
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void Layer::ccTouchesBegan(Set *pTouches, Event *pEvent) void Layer::onTouchesBegan(const std::vector<Touch*>& pTouches, Event *pEvent)
{ {
if (kScriptTypeNone != _scriptType) if (kScriptTypeNone != _scriptType)
{ {
executeScriptTouchesHandler(CCTOUCHBEGAN, pTouches); executeScriptTouchesHandler(TouchEvent::EventCode::BEGAN, pTouches);
return; return;
} }
@ -463,11 +413,11 @@ void Layer::ccTouchesBegan(Set *pTouches, Event *pEvent)
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void Layer::ccTouchesMoved(Set *pTouches, Event *pEvent) void Layer::onTouchesMoved(const std::vector<Touch*>& pTouches, Event *pEvent)
{ {
if (kScriptTypeNone != _scriptType) if (kScriptTypeNone != _scriptType)
{ {
executeScriptTouchesHandler(CCTOUCHMOVED, pTouches); executeScriptTouchesHandler(TouchEvent::EventCode::MOVED, pTouches);
return; return;
} }
@ -475,11 +425,11 @@ void Layer::ccTouchesMoved(Set *pTouches, Event *pEvent)
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void Layer::ccTouchesEnded(Set *pTouches, Event *pEvent) void Layer::onTouchesEnded(const std::vector<Touch*>& pTouches, Event *pEvent)
{ {
if (kScriptTypeNone != _scriptType) if (kScriptTypeNone != _scriptType)
{ {
executeScriptTouchesHandler(CCTOUCHENDED, pTouches); executeScriptTouchesHandler(TouchEvent::EventCode::ENDED, pTouches);
return; return;
} }
@ -487,11 +437,11 @@ void Layer::ccTouchesEnded(Set *pTouches, Event *pEvent)
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void Layer::ccTouchesCancelled(Set *pTouches, Event *pEvent) void Layer::onTouchesCancelled(const std::vector<Touch*>& pTouches, Event *pEvent)
{ {
if (kScriptTypeNone != _scriptType) if (kScriptTypeNone != _scriptType)
{ {
executeScriptTouchesHandler(CCTOUCHCANCELLED, pTouches); executeScriptTouchesHandler(TouchEvent::EventCode::CANCELLED, pTouches);
return; return;
} }

View File

@ -29,14 +29,13 @@ THE SOFTWARE.
#include "base_nodes/CCNode.h" #include "base_nodes/CCNode.h"
#include "CCProtocols.h" #include "CCProtocols.h"
#include "touch_dispatcher/CCTouchDelegateProtocol.h"
#include "platform/CCAccelerometerDelegate.h"
#include "keypad_dispatcher/CCKeypadDelegate.h"
#include "cocoa/CCArray.h" #include "cocoa/CCArray.h"
#ifdef EMSCRIPTEN #ifdef EMSCRIPTEN
#include "base_nodes/CCGLBufferedNode.h" #include "base_nodes/CCGLBufferedNode.h"
#endif // EMSCRIPTEN #endif // EMSCRIPTEN
#include "event_dispatcher/CCKeyboardEvent.h"
NS_CC_BEGIN NS_CC_BEGIN
/** /**
@ -46,6 +45,10 @@ NS_CC_BEGIN
class TouchScriptHandlerEntry; class TouchScriptHandlerEntry;
class TouchEventListener;
class KeyboardEventListener;
class AccelerationEventListener;
// //
// Layer // Layer
// //
@ -55,7 +58,7 @@ All features from Node are valid, plus the following new features:
- It can receive iPhone Touches - It can receive iPhone Touches
- It can receive Accelerometer input - It can receive Accelerometer input
*/ */
class CC_DLL Layer : public Node, public TouchDelegate, public KeypadDelegate class CC_DLL Layer : public Node
{ {
public: public:
/** creates a fullscreen black layer */ /** creates a fullscreen black layer */
@ -71,22 +74,33 @@ public:
virtual ~Layer(); virtual ~Layer();
virtual bool init(); virtual bool init();
// default implements are used to call script callback if exist // Deprecated touch callbacks.
virtual bool ccTouchBegan(Touch *touch, Event *event); CC_DEPRECATED_ATTRIBUTE virtual bool ccTouchBegan(Touch *pTouch, Event *pEvent) final {CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pEvent); return false;};
virtual void ccTouchMoved(Touch *touch, Event *event); CC_DEPRECATED_ATTRIBUTE virtual void ccTouchMoved(Touch *pTouch, Event *pEvent) final {CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pEvent);}
virtual void ccTouchEnded(Touch *touch, Event *event); CC_DEPRECATED_ATTRIBUTE virtual void ccTouchEnded(Touch *pTouch, Event *pEvent) final {CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pEvent);}
virtual void ccTouchCancelled(Touch *touch, Event *event); CC_DEPRECATED_ATTRIBUTE virtual void ccTouchCancelled(Touch *pTouch, Event *pEvent) final {CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pEvent);}
CC_DEPRECATED_ATTRIBUTE virtual void ccTouchesBegan(Set *pTouches, Event *pEvent) final {CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pEvent);}
CC_DEPRECATED_ATTRIBUTE virtual void ccTouchesMoved(Set *pTouches, Event *pEvent) final {CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pEvent);}
CC_DEPRECATED_ATTRIBUTE virtual void ccTouchesEnded(Set *pTouches, Event *pEvent) final {CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pEvent);}
CC_DEPRECATED_ATTRIBUTE virtual void ccTouchesCancelled(Set *pTouches, Event *pEvent) final {CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pEvent);}
// default implements are used to call script callback if exist // default implements are used to call script callback if exist
virtual void ccTouchesBegan(Set *touches, Event *event); virtual bool onTouchBegan(Touch *touch, Event *event);
virtual void ccTouchesMoved(Set *touches, Event *event); virtual void onTouchMoved(Touch *touch, Event *event);
virtual void ccTouchesEnded(Set *touches, Event *event); virtual void onTouchEnded(Touch *touch, Event *event);
virtual void ccTouchesCancelled(Set *touches, Event *event); virtual void onTouchCancelled(Touch *touch, Event *event);
/**
* @js NA // // default implements are used to call script callback if exist
* @lua NA virtual void onTouchesBegan(const std::vector<Touch*>& touches, Event *event);
*/ virtual void onTouchesMoved(const std::vector<Touch*>& touches, Event *event);
virtual void didAccelerate(Acceleration* accelerationValue); virtual void onTouchesEnded(const std::vector<Touch*>& touches, Event *event);
virtual void onTouchesCancelled(const std::vector<Touch*>&touches, Event *event);
/** @deprecated Please override onAcceleration */
CC_DEPRECATED_ATTRIBUTE virtual void didAccelerate(Acceleration* accelerationValue) final {};
virtual void onAcceleration(Acceleration* acc, Event* event);
/** If isTouchEnabled, this method is called onEnter. Override it to change the /** If isTouchEnabled, this method is called onEnter. Override it to change the
way Layer receives touch events. way Layer receives touch events.
@ -98,7 +112,8 @@ public:
} }
@since v0.8.0 @since v0.8.0
*/ */
virtual void registerWithTouchDispatcher(void); CC_DEPRECATED_ATTRIBUTE virtual void registerWithTouchDispatcher() final {};
virtual void onRegisterTouchListener();
/** whether or not it will receive Touch events. /** whether or not it will receive Touch events.
You can enable / disable touch events with this property. You can enable / disable touch events with this property.
@ -111,10 +126,6 @@ public:
virtual void setTouchMode(Touch::DispatchMode mode); virtual void setTouchMode(Touch::DispatchMode mode);
virtual Touch::DispatchMode getTouchMode() const; virtual Touch::DispatchMode getTouchMode() const;
/** priority of the touch events. Default is 0 */
virtual void setTouchPriority(int priority);
virtual int getTouchPriority() const;
/** swallowsTouches of the touch events. Default is true */ /** swallowsTouches of the touch events. Default is true */
virtual void setSwallowsTouches(bool swallowsTouches); virtual void setSwallowsTouches(bool swallowsTouches);
virtual bool isSwallowsTouches() const; virtual bool isSwallowsTouches() const;
@ -134,22 +145,21 @@ public:
virtual bool isKeyboardEnabled() const; virtual bool isKeyboardEnabled() const;
virtual void setKeyboardEnabled(bool value); virtual void setKeyboardEnabled(bool value);
/** /** Please use onKeyPressed instead. */
* @js NA virtual void keyPressed(int keyCode) final {};
* @lua NA
*/
virtual void keyPressed(int keyCode) {};
/**
* @js NA
* @lua NA
*/
virtual void keyReleased(int keyCode) {};
virtual bool isKeypadEnabled() const; /** Please use onKeyRelease instead. */
virtual void setKeypadEnabled(bool value); virtual void keyReleased(int keyCode) final {};
virtual void keyBackClicked(void); virtual void onKeyPressed(KeyboardEvent::KeyCode keyCode, Event* event) {};
virtual void keyMenuClicked(void); virtual void onKeyReleased(KeyboardEvent::KeyCode keyCode, Event* event) {};
CC_DEPRECATED_ATTRIBUTE virtual bool isKeypadEnabled() const final { return false; };
CC_DEPRECATED_ATTRIBUTE virtual void setKeypadEnabled(bool value) final {};
/** @deprecated Please override onKeyReleased and check the keycode of KeyboardEvent::KeyCode::Menu(KEY_BACKSPACE) instead. */
CC_DEPRECATED_ATTRIBUTE virtual void keyBackClicked() final {};
CC_DEPRECATED_ATTRIBUTE virtual void keyMenuClicked() final {};
// //
// Overrides // Overrides
// //
@ -173,15 +183,15 @@ protected:
bool _touchEnabled; bool _touchEnabled;
bool _accelerometerEnabled; bool _accelerometerEnabled;
bool _keyboardEnabled; bool _keyboardEnabled;
bool _keypadEnabled; TouchEventListener* _touchListener;
KeyboardEventListener* _keyboardListener;
AccelerationEventListener* _accelerationListener;
private: private:
int _touchPriority;
Touch::DispatchMode _touchMode; Touch::DispatchMode _touchMode;
bool _swallowsTouches; bool _swallowsTouches;
int executeScriptTouchHandler(int eventType, Touch* touch); int executeScriptTouchHandler(TouchEvent::EventCode eventType, Touch* touch);
int executeScriptTouchesHandler(int eventType, Set* touches); int executeScriptTouchesHandler(TouchEvent::EventCode eventType, const std::vector<Touch*>& touches);
}; };
#ifdef __apple__ #ifdef __apple__

View File

@ -27,7 +27,6 @@ THE SOFTWARE.
#include "CCTransition.h" #include "CCTransition.h"
#include "CCCamera.h" #include "CCCamera.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "touch_dispatcher/CCTouchDispatcher.h"
#include "actions/CCActionInterval.h" #include "actions/CCActionInterval.h"
#include "actions/CCActionInstant.h" #include "actions/CCActionInstant.h"
#include "actions/CCActionEase.h" #include "actions/CCActionEase.h"
@ -161,7 +160,9 @@ void TransitionScene::onEnter()
Scene::onEnter(); Scene::onEnter();
// disable events while transitions // disable events while transitions
Director::getInstance()->getTouchDispatcher()->setDispatchEvents(false); // Director::getInstance()->getTouchDispatcher()->setDispatchEvents(false);
EventDispatcher::getInstance()->setEnabled(false);
// outScene should not receive the onEnter callback // outScene should not receive the onEnter callback
// only the onExitTransitionDidStart // only the onExitTransitionDidStart
@ -176,8 +177,9 @@ void TransitionScene::onExit()
Scene::onExit(); Scene::onExit();
// enable events while transitions // enable events while transitions
Director::getInstance()->getTouchDispatcher()->setDispatchEvents(true); // Director::getInstance()->getTouchDispatcher()->setDispatchEvents(true);
EventDispatcher::getInstance()->setEnabled(true);
_outScene->onExit(); _outScene->onExit();
// _inScene should not receive the onEnter callback // _inScene should not receive the onEnter callback

View File

@ -25,10 +25,11 @@ THE SOFTWARE.
#include "CCMenu.h" #include "CCMenu.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "CCApplication.h" #include "CCApplication.h"
#include "touch_dispatcher/CCTouchDispatcher.h" #include "event_dispatcher/CCTouch.h"
#include "touch_dispatcher/CCTouch.h"
#include "CCStdC.h" #include "CCStdC.h"
#include "cocoa/CCInteger.h" #include "cocoa/CCInteger.h"
#include "event_dispatcher/CCTouchEventListener.h"
#include <vector> #include <vector>
#include <stdarg.h> #include <stdarg.h>
@ -58,6 +59,11 @@ enum
//CCMenu //CCMenu
// //
Menu::~Menu()
{
CCLOGINFO("In the destructor of Menu. %p", this);
}
Menu* Menu::create() Menu* Menu::create()
{ {
return Menu::create(NULL, NULL); return Menu::create(NULL, NULL);
@ -121,7 +127,6 @@ bool Menu::initWithArray(Array* pArrayOfItems)
{ {
if (Layer::init()) if (Layer::init())
{ {
setTouchPriority(Menu::HANDLER_PRIORITY);
setTouchMode(Touch::DispatchMode::ONE_BY_ONE); setTouchMode(Touch::DispatchMode::ONE_BY_ONE);
setTouchEnabled(true); setTouchEnabled(true);
@ -179,6 +184,14 @@ void Menu::addChild(Node * child, int zOrder, int tag)
Layer::addChild(child, zOrder, tag); Layer::addChild(child, zOrder, tag);
} }
void Menu::onEnter()
{
Layer::onEnter();
setTouchEnabled(true);
setTouchMode(Touch::DispatchMode::ONE_BY_ONE);
}
void Menu::onExit() void Menu::onExit()
{ {
if (_state == Menu::State::TRACKING_TOUCH) if (_state == Menu::State::TRACKING_TOUCH)
@ -212,19 +225,19 @@ void Menu::removeChild(Node* child, bool cleanup)
void Menu::setHandlerPriority(int newPriority) void Menu::setHandlerPriority(int newPriority)
{ {
TouchDispatcher* pDispatcher = Director::getInstance()->getTouchDispatcher(); CCASSERT(false, "Not needed since we're using new ");
pDispatcher->setPriority(newPriority, this); // TouchDispatcher* pDispatcher = Director::getInstance()->getTouchDispatcher();
// pDispatcher->setPriority(newPriority, this);
} }
void Menu::registerWithTouchDispatcher() //void Menu::registerWithTouchDispatcher()
{ //{
Director* pDirector = Director::getInstance(); // Director* pDirector = Director::getInstance();
pDirector->getTouchDispatcher()->addTargetedDelegate(this, this->getTouchPriority(), true); // pDirector->getTouchDispatcher()->addTargetedDelegate(this, this->getTouchPriority(), true);
} //}
bool Menu::ccTouchBegan(Touch* touch, Event* event) bool Menu::onTouchBegan(Touch* touch, Event* event)
{ {
CC_UNUSED_PARAM(event);
if (_state != Menu::State::WAITING || ! _visible || !_enabled) if (_state != Menu::State::WAITING || ! _visible || !_enabled)
{ {
return false; return false;
@ -243,15 +256,15 @@ bool Menu::ccTouchBegan(Touch* touch, Event* event)
{ {
_state = Menu::State::TRACKING_TOUCH; _state = Menu::State::TRACKING_TOUCH;
_selectedItem->selected(); _selectedItem->selected();
return true; return true;
} }
return false; return false;
} }
void Menu::ccTouchEnded(Touch *touch, Event* event) void Menu::onTouchEnded(Touch* touch, Event* event)
{ {
CC_UNUSED_PARAM(touch);
CC_UNUSED_PARAM(event);
CCASSERT(_state == Menu::State::TRACKING_TOUCH, "[Menu ccTouchEnded] -- invalid state"); CCASSERT(_state == Menu::State::TRACKING_TOUCH, "[Menu ccTouchEnded] -- invalid state");
if (_selectedItem) if (_selectedItem)
{ {
@ -261,10 +274,8 @@ void Menu::ccTouchEnded(Touch *touch, Event* event)
_state = Menu::State::WAITING; _state = Menu::State::WAITING;
} }
void Menu::ccTouchCancelled(Touch *touch, Event* event) void Menu::onTouchCancelled(Touch* touch, Event* event)
{ {
CC_UNUSED_PARAM(touch);
CC_UNUSED_PARAM(event);
CCASSERT(_state == Menu::State::TRACKING_TOUCH, "[Menu ccTouchCancelled] -- invalid state"); CCASSERT(_state == Menu::State::TRACKING_TOUCH, "[Menu ccTouchCancelled] -- invalid state");
if (_selectedItem) if (_selectedItem)
{ {
@ -273,9 +284,8 @@ void Menu::ccTouchCancelled(Touch *touch, Event* event)
_state = Menu::State::WAITING; _state = Menu::State::WAITING;
} }
void Menu::ccTouchMoved(Touch* touch, Event* event) void Menu::onTouchMoved(Touch* touch, Event* event)
{ {
CC_UNUSED_PARAM(event);
CCASSERT(_state == Menu::State::TRACKING_TOUCH, "[Menu ccTouchMoved] -- invalid state"); CCASSERT(_state == Menu::State::TRACKING_TOUCH, "[Menu ccTouchMoved] -- invalid state");
MenuItem *currentItem = this->itemForTouch(touch); MenuItem *currentItem = this->itemForTouch(touch);
if (currentItem != _selectedItem) if (currentItem != _selectedItem)
@ -607,7 +617,7 @@ MenuItem* Menu::itemForTouch(Touch *touch)
if (_children && _children->count() > 0) if (_children && _children->count() > 0)
{ {
Object* pObject = NULL; Object* pObject = NULL;
CCARRAY_FOREACH(_children, pObject) CCARRAY_FOREACH_REVERSE(_children, pObject)
{ {
MenuItem* child = dynamic_cast<MenuItem*>(pObject); MenuItem* child = dynamic_cast<MenuItem*>(pObject);
if (child && child->isVisible() && child->isEnabled()) if (child && child->isVisible() && child->isEnabled())

View File

@ -28,6 +28,8 @@ THE SOFTWARE.
#include "CCMenuItem.h" #include "CCMenuItem.h"
#include "layers_scenes_transitions_nodes/CCLayer.h" #include "layers_scenes_transitions_nodes/CCLayer.h"
#include "event_dispatcher/CCTouchEvent.h"
NS_CC_BEGIN NS_CC_BEGIN
/** /**
@ -80,11 +82,7 @@ public:
* @js ctor * @js ctor
*/ */
Menu() : _selectedItem(NULL) {} Menu() : _selectedItem(NULL) {}
/** virtual ~Menu();
* @js NA
* @lua NA
*/
virtual ~Menu(){}
/** initializes an empty Menu */ /** initializes an empty Menu */
bool init(); bool init();
@ -119,20 +117,29 @@ public:
/** set event handler priority. By default it is: kMenuTouchPriority */ /** set event handler priority. By default it is: kMenuTouchPriority */
void setHandlerPriority(int newPriority); void setHandlerPriority(int newPriority);
virtual void registerWithTouchDispatcher(); // virtual void registerWithTouchDispatcher();
virtual void removeChild(Node* child, bool cleanup); virtual void removeChild(Node* child, bool cleanup);
virtual bool isEnabled() const { return _enabled; } virtual bool isEnabled() const { return _enabled; }
virtual void setEnabled(bool value) { _enabled = value; }; virtual void setEnabled(bool value) { _enabled = value; };
// overrides // overrides
virtual void addChild(Node * child) override; virtual void addChild(Node * child) override;
virtual void addChild(Node * child, int zOrder) override; virtual void addChild(Node * child, int zOrder) override;
virtual void addChild(Node * child, int zOrder, int tag) override; virtual void addChild(Node * child, int zOrder, int tag) override;
virtual bool ccTouchBegan(Touch* touch, Event* event) override; // virtual bool ccTouchBegan(Touch* touch, Event* event) override;
virtual void ccTouchEnded(Touch* touch, Event* event) override; // virtual void ccTouchEnded(Touch* touch, Event* event) override;
virtual void ccTouchCancelled(Touch *touch, Event* event) override; // virtual void ccTouchCancelled(Touch *touch, Event* event) override;
virtual void ccTouchMoved(Touch* touch, Event* event) override; // virtual void ccTouchMoved(Touch* touch, Event* event) override;
bool onTouchBegan(Touch* touch, Event* event);
void onTouchEnded(Touch* touch, Event* event);
void onTouchCancelled(Touch* touch, Event* event);
void onTouchMoved(Touch* touch, Event* event);
virtual void onEnter() override;
virtual void onExit() override; virtual void onExit() override;
virtual void setOpacityModifyRGB(bool bValue) override {CC_UNUSED_PARAM(bValue);} virtual void setOpacityModifyRGB(bool bValue) override {CC_UNUSED_PARAM(bValue);}
virtual bool isOpacityModifyRGB(void) const override { return false;} virtual bool isOpacityModifyRGB(void) const override { return false;}

View File

@ -465,6 +465,7 @@ void RenderTexture::visit()
transform(); transform();
_sprite->visit(); _sprite->visit();
draw(); draw();
updateEventPriorityIndex();
if (_grid && _grid->isActive()) if (_grid && _grid->isActive())
{ {

View File

@ -144,6 +144,7 @@ void ParticleBatchNode::visit()
transform(); transform();
draw(); draw();
updateEventPriorityIndex();
if ( _grid && _grid->isActive()) if ( _grid && _grid->isActive())
{ {

View File

@ -15,6 +15,15 @@ public:
* @return The DPI of device. * @return The DPI of device.
*/ */
static int getDPI(); static int getDPI();
/**
* To enable or disable accelerometer.
*/
static void setAccelerometerEnabled(bool isEnabled);
/**
* Sets the interval of accelerometer.
*/
static void setAccelerometerInterval(float interval);
}; };

View File

@ -1,45 +1,49 @@
#include "CCEGLViewProtocol.h" #include "CCEGLViewProtocol.h"
#include "touch_dispatcher/CCTouchDispatcher.h" #include "event_dispatcher/CCTouch.h"
#include "touch_dispatcher/CCTouch.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "cocoa/CCSet.h" #include "cocoa/CCSet.h"
#include "cocoa/CCDictionary.h" #include "event_dispatcher/CCEventDispatcher.h"
#include "cocoa/CCInteger.h"
NS_CC_BEGIN NS_CC_BEGIN
static Touch* s_pTouches[CC_MAX_TOUCHES] = { NULL }; namespace {
static unsigned int s_indexBitsUsed = 0;
static Dictionary s_TouchesIntergerDict;
static int getUnUsedIndex() static Touch* g_touches[TouchEvent::MAX_TOUCHES] = { NULL };
{ static unsigned int g_indexBitsUsed = 0;
int i; // System touch pointer ID (It may not be ascending order number) <-> Ascending order number from 0
int temp = s_indexBitsUsed; static std::map<int, int> g_touchIdReorderMap;
for (i = 0; i < CC_MAX_TOUCHES; i++) { static int getUnUsedIndex()
if (! (temp & 0x00000001)) { {
s_indexBitsUsed |= (1 << i); int i;
return i; int temp = g_indexBitsUsed;
for (i = 0; i < TouchEvent::MAX_TOUCHES; i++) {
if (! (temp & 0x00000001)) {
g_indexBitsUsed |= (1 << i);
return i;
}
temp >>= 1;
} }
temp >>= 1; // all bits are used
return -1;
} }
// all bits are used static void removeUsedIndexBit(int index)
return -1;
}
static void removeUsedIndexBit(int index)
{
if (index < 0 || index >= CC_MAX_TOUCHES)
{ {
return; if (index < 0 || index >= TouchEvent::MAX_TOUCHES)
{
return;
}
unsigned int temp = 1 << index;
temp = ~temp;
g_indexBitsUsed &= temp;
} }
unsigned int temp = 1 << index;
temp = ~temp;
s_indexBitsUsed &= temp;
} }
EGLViewProtocol::EGLViewProtocol() EGLViewProtocol::EGLViewProtocol()
@ -199,18 +203,23 @@ const char* EGLViewProtocol::getViewName()
void EGLViewProtocol::handleTouchesBegin(int num, int ids[], float xs[], float ys[]) void EGLViewProtocol::handleTouchesBegin(int num, int ids[], float xs[], float ys[])
{ {
Set set; int id = 0;
float x = 0.0f;
float y = 0.0f;
int nUnusedIndex = 0;
TouchEvent touchEvent;
for (int i = 0; i < num; ++i) for (int i = 0; i < num; ++i)
{ {
int id = ids[i]; id = ids[i];
float x = xs[i]; x = xs[i];
float y = ys[i]; y = ys[i];
Integer* pIndex = (Integer*)s_TouchesIntergerDict.objectForKey(id); auto iter = g_touchIdReorderMap.find(id);
int nUnusedIndex = 0; nUnusedIndex = 0;
// it is a new touch // it is a new touch
if (pIndex == NULL) if (iter == g_touchIdReorderMap.end())
{ {
nUnusedIndex = getUnUsedIndex(); nUnusedIndex = getUnUsedIndex();
@ -220,51 +229,55 @@ void EGLViewProtocol::handleTouchesBegin(int num, int ids[], float xs[], float y
continue; continue;
} }
Touch* pTouch = s_pTouches[nUnusedIndex] = new Touch(); Touch* touch = g_touches[nUnusedIndex] = new Touch();
pTouch->setTouchInfo(nUnusedIndex, (x - _viewPortRect.origin.x) / _scaleX, touch->setTouchInfo(nUnusedIndex, (x - _viewPortRect.origin.x) / _scaleX,
(y - _viewPortRect.origin.y) / _scaleY); (y - _viewPortRect.origin.y) / _scaleY);
//CCLOG("x = %f y = %f", pTouch->getLocationInView().x, pTouch->getLocationInView().y); CCLOGINFO("x = %f y = %f", pTouch->getLocationInView().x, pTouch->getLocationInView().y);
Integer* pInterObj = new Integer(nUnusedIndex); g_touchIdReorderMap.insert(std::make_pair(id, nUnusedIndex));
s_TouchesIntergerDict.setObject(pInterObj, id); touchEvent._touches.push_back(touch);
set.addObject(pTouch);
pInterObj->release();
} }
} }
if (set.count() == 0) if (touchEvent._touches.size() == 0)
{ {
CCLOG("touchesBegan: count = 0"); CCLOG("touchesBegan: size = 0");
return; return;
} }
_delegate->touchesBegan(&set, NULL); touchEvent._eventCode = TouchEvent::EventCode::BEGAN;
EventDispatcher::getInstance()->dispatchEvent(&touchEvent);
} }
void EGLViewProtocol::handleTouchesMove(int num, int ids[], float xs[], float ys[]) void EGLViewProtocol::handleTouchesMove(int num, int ids[], float xs[], float ys[])
{ {
Set set; int id = 0;
float x = 0.0f;
float y = 0.0f;
TouchEvent touchEvent;
for (int i = 0; i < num; ++i) for (int i = 0; i < num; ++i)
{ {
int id = ids[i]; id = ids[i];
float x = xs[i]; x = xs[i];
float y = ys[i]; y = ys[i];
Integer* pIndex = (Integer*)s_TouchesIntergerDict.objectForKey(id); auto iter = g_touchIdReorderMap.find(id);
if (pIndex == NULL) { if (iter == g_touchIdReorderMap.end())
{
CCLOG("if the index doesn't exist, it is an error"); CCLOG("if the index doesn't exist, it is an error");
continue; continue;
} }
CCLOGINFO("Moving touches with id: %d, x=%f, y=%f", id, x, y); CCLOGINFO("Moving touches with id: %d, x=%f, y=%f", id, x, y);
Touch* pTouch = s_pTouches[pIndex->getValue()]; Touch* touch = g_touches[iter->second];
if (pTouch) if (touch)
{ {
pTouch->setTouchInfo(pIndex->getValue(), (x - _viewPortRect.origin.x) / _scaleX, touch->setTouchInfo(iter->second, (x - _viewPortRect.origin.x) / _scaleX,
(y - _viewPortRect.origin.y) / _scaleY); (y - _viewPortRect.origin.y) / _scaleY);
set.addObject(pTouch); touchEvent._touches.push_back(touch);
} }
else else
{ {
@ -274,46 +287,50 @@ void EGLViewProtocol::handleTouchesMove(int num, int ids[], float xs[], float ys
} }
} }
if (set.count() == 0) if (touchEvent._touches.size() == 0)
{ {
CCLOG("touchesMoved: count = 0"); CCLOG("touchesMoved: size = 0");
return; return;
} }
_delegate->touchesMoved(&set, NULL); touchEvent._eventCode = TouchEvent::EventCode::MOVED;
EventDispatcher::getInstance()->dispatchEvent(&touchEvent);
} }
void EGLViewProtocol::getSetOfTouchesEndOrCancel(Set& set, int num, int ids[], float xs[], float ys[]) void EGLViewProtocol::handleTouchesOfEndOrCancel(TouchEvent::EventCode eventCode, int num, int ids[], float xs[], float ys[])
{ {
int id = 0;
float x = 0.0f;
float y = 0.0f;
TouchEvent touchEvent;
for (int i = 0; i < num; ++i) for (int i = 0; i < num; ++i)
{ {
int id = ids[i]; id = ids[i];
float x = xs[i]; x = xs[i];
float y = ys[i]; y = ys[i];
Integer* pIndex = (Integer*)s_TouchesIntergerDict.objectForKey(id); auto iter = g_touchIdReorderMap.find(id);
if (pIndex == NULL) if (iter == g_touchIdReorderMap.end())
{ {
CCLOG("if the index doesn't exist, it is an error"); CCLOG("if the index doesn't exist, it is an error");
continue; continue;
} }
/* Add to the set to send to the director */ /* Add to the set to send to the director */
Touch* pTouch = s_pTouches[pIndex->getValue()]; Touch* touch = g_touches[iter->second];
if (pTouch) if (touch)
{ {
CCLOGINFO("Ending touches with id: %d, x=%f, y=%f", id, x, y); CCLOGINFO("Ending touches with id: %d, x=%f, y=%f", id, x, y);
pTouch->setTouchInfo(pIndex->getValue(), (x - _viewPortRect.origin.x) / _scaleX, touch->setTouchInfo(iter->second, (x - _viewPortRect.origin.x) / _scaleX,
(y - _viewPortRect.origin.y) / _scaleY); (y - _viewPortRect.origin.y) / _scaleY);
set.addObject(pTouch); touchEvent._touches.push_back(touch);
// release the object g_touches[iter->second] = NULL;
pTouch->release(); removeUsedIndexBit(iter->second);
s_pTouches[pIndex->getValue()] = NULL;
removeUsedIndexBit(pIndex->getValue());
s_TouchesIntergerDict.removeObjectForKey(id);
g_touchIdReorderMap.erase(id);
} }
else else
{ {
@ -323,25 +340,30 @@ void EGLViewProtocol::getSetOfTouchesEndOrCancel(Set& set, int num, int ids[], f
} }
if (set.count() == 0) if (touchEvent._touches.size() == 0)
{ {
CCLOG("touchesEnded or touchesCancel: count = 0"); CCLOG("touchesEnded or touchesCancel: size = 0");
return; return;
} }
touchEvent._eventCode = eventCode;
EventDispatcher::getInstance()->dispatchEvent(&touchEvent);
for (auto& touch : touchEvent._touches)
{
// delete the touch object.
delete touch;
}
} }
void EGLViewProtocol::handleTouchesEnd(int num, int ids[], float xs[], float ys[]) void EGLViewProtocol::handleTouchesEnd(int num, int ids[], float xs[], float ys[])
{ {
Set set; handleTouchesOfEndOrCancel(TouchEvent::EventCode::ENDED, num, ids, xs, ys);
getSetOfTouchesEndOrCancel(set, num, ids, xs, ys);
_delegate->touchesEnded(&set, NULL);
} }
void EGLViewProtocol::handleTouchesCancel(int num, int ids[], float xs[], float ys[]) void EGLViewProtocol::handleTouchesCancel(int num, int ids[], float xs[], float ys[])
{ {
Set set; handleTouchesOfEndOrCancel(TouchEvent::EventCode::CANCELLED, num, ids, xs, ys);
getSetOfTouchesEndOrCancel(set, num, ids, xs, ys);
_delegate->touchesCancelled(&set, NULL);
} }
const Rect& EGLViewProtocol::getViewPortRect() const const Rect& EGLViewProtocol::getViewPortRect() const

View File

@ -2,6 +2,9 @@
#define __CCEGLVIEWPROTOCOL_H__ #define __CCEGLVIEWPROTOCOL_H__
#include "ccTypes.h" #include "ccTypes.h"
#include "event_dispatcher/CCTouchEvent.h"
#include <vector>
enum class ResolutionPolicy enum class ResolutionPolicy
{ {
@ -30,10 +33,7 @@ enum class ResolutionPolicy
NS_CC_BEGIN NS_CC_BEGIN
#define CC_MAX_TOUCHES 5
class EGLTouchDelegate; class EGLTouchDelegate;
class Set;
/** /**
* @addtogroup platform * @addtogroup platform
@ -156,7 +156,7 @@ public:
*/ */
float getScaleY() const; float getScaleY() const;
private: private:
void getSetOfTouchesEndOrCancel(Set& set, int num, int ids[], float xs[], float ys[]); void handleTouchesOfEndOrCancel(TouchEvent::EventCode eventCode, int num, int ids[], float xs[], float ys[]);
protected: protected:
EGLTouchDelegate* _delegate; EGLTouchDelegate* _delegate;

View File

@ -7,7 +7,6 @@ LOCAL_MODULE := cocos2dxandroid_static
LOCAL_MODULE_FILENAME := libcocos2dandroid LOCAL_MODULE_FILENAME := libcocos2dandroid
LOCAL_SRC_FILES := \ LOCAL_SRC_FILES := \
CCAccelerometer.cpp \
CCApplication.cpp \ CCApplication.cpp \
CCCommon.cpp \ CCCommon.cpp \
CCDevice.cpp \ CCDevice.cpp \

View File

@ -1,75 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCAccelerometer.h"
#include "nativeactivity.h"
#include <stdio.h>
#include <android/log.h>
#define TG3_GRAVITY_EARTH (9.80665f)
#define LOG_TAG "CCAccelerometer_android"
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
namespace cocos2d
{
Accelerometer::Accelerometer() : _function(nullptr)
{
}
Accelerometer::~Accelerometer()
{
}
void Accelerometer::setDelegate(std::function<void(Acceleration*)> function)
{
_function = function;
if (_function) {
enableAccelerometer();
}
else {
disableAccelerometer();
}
}
void Accelerometer::setAccelerometerInterval(float interval)
{
setAccelerometerInterval(interval);
}
void Accelerometer::update(float x, float y, float z, long sensorTimeStamp)
{
if (_function)
{
_accelerationValue.x = -((double)x / TG3_GRAVITY_EARTH);
_accelerationValue.y = -((double)y / TG3_GRAVITY_EARTH);
_accelerationValue.z = -((double)z / TG3_GRAVITY_EARTH);
_accelerationValue.timestamp = (double)sensorTimeStamp;
_function(&_accelerationValue);
}
}
} // end of namespace cococs2d

View File

@ -1,5 +1,6 @@
#include "platform/CCDevice.h" #include "platform/CCDevice.h"
#include "jni/DPIJni.h" #include "jni/DPIJni.h"
#include "nativeactivity.h"
NS_CC_BEGIN NS_CC_BEGIN
@ -13,4 +14,21 @@ int Device::getDPI()
return dpi; return dpi;
} }
void Device::setAccelerometerEnabled(bool isEnabled)
{
if (isEnabled)
{
enableAccelerometer();
}
else
{
disableAccelerometer();
}
}
void Device::setAccelerometerInterval(float interval)
{
setAccelerometerInterval(interval);
}
NS_CC_END NS_CC_END

View File

@ -25,7 +25,6 @@ THE SOFTWARE.
#include "cocoa/CCSet.h" #include "cocoa/CCSet.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "ccMacros.h" #include "ccMacros.h"
#include "touch_dispatcher/CCTouchDispatcher.h"
#include "jni/IMEJni.h" #include "jni/IMEJni.h"
#include "jni/Java_org_cocos2dx_lib_Cocos2dxHelper.h" #include "jni/Java_org_cocos2dx_lib_Cocos2dxHelper.h"
#include "CCGL.h" #include "CCGL.h"

View File

@ -18,13 +18,14 @@
#include "CCEventType.h" #include "CCEventType.h"
#include "support/CCNotificationCenter.h" #include "support/CCNotificationCenter.h"
#include "CCFileUtilsAndroid.h" #include "CCFileUtilsAndroid.h"
#include "CCAccelerometer.h"
#include "jni/JniHelper.h" #include "jni/JniHelper.h"
#include "CCEGLView.h" #include "CCEGLView.h"
#include "draw_nodes/CCDrawingPrimitives.h" #include "draw_nodes/CCDrawingPrimitives.h"
#include "shaders/CCShaderCache.h" #include "shaders/CCShaderCache.h"
#include "textures/CCTextureCache.h" #include "textures/CCTextureCache.h"
#include "event_dispatcher/CCEventDispatcher.h"
#include "event_dispatcher/CCAccelerationEvent.h"
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "cocos2dx/nativeactivity.cpp", __VA_ARGS__)) #define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "cocos2dx/nativeactivity.cpp", __VA_ARGS__))
#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "cocos2dx/nativeactivity.cpp", __VA_ARGS__)) #define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "cocos2dx/nativeactivity.cpp", __VA_ARGS__))
@ -525,17 +526,22 @@ void android_main(struct android_app* state) {
// ACONFIGURATION_ORIENTATION_ANY // ACONFIGURATION_ORIENTATION_ANY
// ACONFIGURATION_ORIENTATION_PORT // ACONFIGURATION_ORIENTATION_PORT
// ACONFIGURATION_ORIENTATION_SQUARE // ACONFIGURATION_ORIENTATION_SQUARE
cocos2d::Director::getInstance()->getAccelerometer()->update(event.acceleration.x, cocos2d::AccelerationEvent accEvent;
-event.acceleration.y, accEvent.acc.x = event.acceleration.x;
event.acceleration.z, accEvent.acc.y = -event.acceleration.y;
0); accEvent.acc.z = event.acceleration.z;
accEvent.acc.timestamp = 0;
cocos2d::EventDispatcher::getInstance()->dispatchEvent(&accEvent);
} else { } else {
// ACONFIGURATION_ORIENTATION_LAND // ACONFIGURATION_ORIENTATION_LAND
// swap x and y parameters // swap x and y parameters
cocos2d::Director::getInstance()->getAccelerometer()->update(-event.acceleration.y,
event.acceleration.x, cocos2d::AccelerationEvent accEvent;
event.acceleration.z, accEvent.acc.x = -event.acceleration.y;
0); accEvent.acc.y = event.acceleration.x;
accEvent.acc.z = event.acceleration.z;
accEvent.acc.timestamp = 0;
cocos2d::EventDispatcher::getInstance()->dispatchEvent(&accEvent);
} }
} }
} }

View File

@ -7,4 +7,14 @@ int Device::getDPI()
return 160; return 160;
} }
void Device::setAccelerometerEnabled(bool isEnabled)
{
}
void Device::setAccelerometerInterval(float interval)
{
}
NS_CC_END NS_CC_END

View File

@ -26,10 +26,10 @@ THE SOFTWARE.
#include "cocoa/CCSet.h" #include "cocoa/CCSet.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "ccMacros.h" #include "ccMacros.h"
#include "touch_dispatcher/CCTouch.h" #include "event_dispatcher/CCTouch.h"
#include "touch_dispatcher/CCTouchDispatcher.h" #include "event_dispatcher/CCEventDispatcher.h"
#include "event_dispatcher/CCKeyboardEvent.h"
#include "text_input_node/CCIMEDispatcher.h" #include "text_input_node/CCIMEDispatcher.h"
#include "keypad_dispatcher/CCKeypadDispatcher.h"
#include "CCGL.h" #include "CCGL.h"
#include "CCAccelerometer.h" #include "CCAccelerometer.h"
#include "CCApplication.h" #include "CCApplication.h"

View File

@ -89,33 +89,58 @@ public:
} }
bool divideString(TTF_Font *face, const char* sText, int iMaxWidth, int iMaxHeight) { bool divideString(TTF_Font *face, const char* sText, int iMaxWidth, int iMaxHeight) {
const char* pText = sText;
//init stringstream
std::stringstream ss; std::stringstream ss;
int w, h; int w, h;
while (*pText != '\0') { // if there is no maximum width specified, just slam the whole input
if (*pText == '\n') { // string into a single line, thereby avoiding many expensive calls to
buildLine(ss, face); // compute font metrics.
if(iMaxWidth == 0)
{
std::string text = sText;
ss << text;
buildLine(ss, face);
return true;
}
pText++; std::vector<std::string> words;
std::string text = sText;
std::istringstream iss(text);
copy(std::istream_iterator<std::string>(iss),
std::istream_iterator<std::string>(),
std::back_inserter< vector<string> >(words));
for(std::vector<string>::iterator i = words.begin(); i != words.end(); ++i)
{
// Specially handle the case where a single word exceeds the
// available width.
TTF_SizeText(face, i->c_str(), &w, &h);
if(w > iMaxWidth)
{
buildLine(ss, face);
for(std::string::iterator c = i->begin(); c != i->end(); ++c)
{
ss << *c;
TTF_SizeText(face, ss.str().c_str(), &w, &h);
if(w > iMaxWidth)
{
buildLine(ss, face);
}
}
continue; continue;
} }
//check its width std::string tmp = ss.str() + std::string(" ") + *i;
//divide it when exceeding TTF_SizeText(face, tmp.c_str(), &w, &h);
std::string s = ss.str(); if(w > iMaxWidth)
s.push_back(*pText); {
TTF_SizeText(face, s.c_str(), &w, &h);
if (iMaxWidth > 0 && (w > iMaxWidth)) {
buildLine(ss, face); buildLine(ss, face);
ss << *i;
}
else
{
ss << " " << *i;
} }
ss << *pText;
pText++;
} }
buildLine(ss, face); buildLine(ss, face);
@ -130,53 +155,54 @@ public:
* while -1 means fail * while -1 means fail
* *
*/ */
int computeLineStart(TTF_Font *face, Image::TextAlign eAlignMask, char cText, int computeLineStart(Image::TextAlign eAlignMask, int lineWidth, int maxLineWidth)
int iLineIndex) { {
return 0; int result = 0;
/* if( eAlignMask == Image::TextAlign::CENTER ||
int iRet; eAlignMask == Image::TextAlign::TOP ||
int iError = FT_Load_Glyph(face, FT_Get_Char_Index(face, cText), eAlignMask == Image::TextAlign::BOTTOM)
FT_LOAD_DEFAULT); {
if (iError) { result = (maxLineWidth / 2) - (lineWidth / 2);
return -1; }
} else if(eAlignMask == Image::TextAlign::RIGHT ||
eAlignMask == Image::TextAlign::TOP_RIGHT ||
eAlignMask == Image::TextAlign::BOTTOM_RIGHT)
{
result = maxLineWidth - lineWidth;
}
// In all other cases (left alignment, most likely), return 0.
if (eAlignMask == Image::kAlignCenter) { // Attempt to ensure that we don't produce any completely invalid reslts.
iRet = (iMaxLineWidth - vLines[iLineIndex].iLineWidth) / 2 if(result < 0)
- RSHIFT6(face->glyph->metrics.horiBearingX ); {
result = 0;
}
return result;
}
} else if (eAlignMask == Image::kAlignRight) { int computeLineStartY(Image::TextAlign eAlignMask, int lineHeight, int maxLineHeight)
iRet = (iMaxLineWidth - vLines[iLineIndex].iLineWidth) {
- RSHIFT6(face->glyph->metrics.horiBearingX ); int result = 0;
} else { if( eAlignMask == Image::TextAlign::CENTER ||
// left or other situation eAlignMask == Image::TextAlign::RIGHT ||
iRet = -RSHIFT6(face->glyph->metrics.horiBearingX ); eAlignMask == Image::TextAlign::LEFT)
} {
return iRet; result = (maxLineHeight / 2) - (lineHeight / 2);
*/ }
} else if(eAlignMask == Image::TextAlign::BOTTOM ||
eAlignMask == Image::TextAlign::BOTTOM_RIGHT ||
eAlignMask == Image::TextAlign::BOTTOM_LEFT)
{
result = maxLineHeight - lineHeight;
}
// In all other cases (top alignment, most likely), return 0;
int computeLineStartY( TTF_Font *face, Image::TextAlign eAlignMask, int txtHeight, int borderHeight ){ if(result < 0)
return 0; {
/* result = 0;
int iRet; }
if (eAlignMask == Image::kAlignCenter || eAlignMask == Image::kAlignLeft || return result;
eAlignMask == Image::kAlignRight ) { }
//vertical center
iRet = (borderHeight - txtHeight)/2 + RSHIFT6(face->size->metrics.ascender);
} else if (eAlignMask == Image::kAlignBottomRight ||
eAlignMask == Image::kAlignBottom ||
eAlignMask == Image::kAlignBottomLeft ) {
//vertical bottom
iRet = borderHeight - txtHeight + RSHIFT6(face->size->metrics.ascender);
} else {
// left or other situation
iRet = RSHIFT6(face->size->metrics.ascender);
}
return iRet;
*/
}
bool getBitmap(const char *text, int nWidth, int nHeight, Image::TextAlign eAlignMask, const char * pFontName, float fontSize) { bool getBitmap(const char *text, int nWidth, int nHeight, Image::TextAlign eAlignMask, const char * pFontName, float fontSize) {
const char* pText = text; const char* pText = text;
@ -213,7 +239,10 @@ public:
// pass back SDL's buffer then, though would need additional logic to // pass back SDL's buffer then, though would need additional logic to
// call SDL_FreeSurface appropriately. // call SDL_FreeSurface appropriately.
// FIXME: handle alignment, etc. // Y offset for vertical alignment remains constant throughout, as it
// is the entire block of text that must be vertically aligned.
int yOffset = computeLineStartY(eAlignMask, vLines.size() * pxSize, iMaxLineHeight);
for (size_t l = 0; l < vLines.size(); l++) { for (size_t l = 0; l < vLines.size(); l++) {
pText = vLines[l].sLineStr.c_str(); pText = vLines[l].sLineStr.c_str();
if(!strlen(pText)) if(!strlen(pText))
@ -229,6 +258,10 @@ public:
return false; return false;
} }
// The lock/unlock pair is required since Emscripten's SDL
// implementation copies pixel data from its off-screen canvas to
// the pixels array in the unlock operation. Without this, we would
// be reading uninitialized memory.
SDL_LockSurface(tSurf); SDL_LockSurface(tSurf);
SDL_UnlockSurface(tSurf); SDL_UnlockSurface(tSurf);
@ -237,17 +270,20 @@ public:
int *pixels = (int*)tSurf->pixels; int *pixels = (int*)tSurf->pixels;
int *out = (int*)_data; int *out = (int*)_data;
// Compute offset to produce horizontal alignment.
int xOffset = computeLineStart(eAlignMask, tSurf->w, iMaxLineWidth);
// (i, j) should be treated as (x, y) coordinates in the source // (i, j) should be treated as (x, y) coordinates in the source
// bitmap. This loop maps those locations to the target bitmap. // bitmap. This loop maps those locations to the target bitmap.
// Need to ensure that those values do not exceed the allocated // Need to ensure that those values do not exceed the allocated
// memory. // memory.
int minWidth = MIN(tSurf->w, iMaxLineWidth); int minWidth = MIN(tSurf->w, iMaxLineWidth);
for(int i = 0; i < tSurf->h && (i + l * pxSize) < iMaxLineHeight; ++i) for(int j = 0; j < tSurf->h && (j + l * pxSize) < iMaxLineHeight; ++j)
{ {
for(int j = 0; j < minWidth; ++j) for(int i = 0; i < minWidth; ++i)
{ {
int sourceOffset = i * tSurf->w + j; int sourceOffset = j * tSurf->w + i;
int targetOffset = (l * pxSize + i) * iMaxLineWidth + j; int targetOffset = (l * pxSize + j + yOffset) * iMaxLineWidth + i + xOffset;
// HTML5 canvas is non-pre-alpha-multiplied, so alpha-multiply here. // HTML5 canvas is non-pre-alpha-multiplied, so alpha-multiply here.
unsigned char *p = (unsigned char*) &pixels[sourceOffset]; unsigned char *p = (unsigned char*) &pixels[sourceOffset];
@ -257,7 +293,7 @@ public:
SDL_FreeSurface(tSurf); SDL_FreeSurface(tSurf);
} }
//clear all lines // clear all lines
vLines.clear(); vLines.clear();
TTF_CloseFont(face); TTF_CloseFont(face);

View File

@ -1,151 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCAccelerometer.h"
#import <Foundation/Foundation.h>
#import "CCAccelerometerDelegate.h"
#import <UIKit/UIKit.h>
#import <functional>
@interface CCAccelerometerDispatcher : NSObject<UIAccelerometerDelegate>
{
std::function<void(cocos2d::Acceleration*)> _function;
cocos2d::Acceleration *_acceleration;
}
+ (id) sharedAccelerometerDispather;
- (id) init;
- (void) addDelegate: (std::function<void(cocos2d::Acceleration*)>) function;
- (void) setAccelerometerInterval:(float)interval;
@end
@implementation CCAccelerometerDispatcher
static CCAccelerometerDispatcher* s_pAccelerometerDispatcher;
+ (id) sharedAccelerometerDispather
{
if (s_pAccelerometerDispatcher == nil) {
s_pAccelerometerDispatcher = [[self alloc] init];
}
return s_pAccelerometerDispatcher;
}
- (id) init
{
_acceleration = new cocos2d::Acceleration();
return self;
}
- (void) dealloc
{
s_pAccelerometerDispatcher = nullptr;
_function = nullptr;
delete _acceleration;
[super dealloc];
}
- (void) addDelegate: (std::function<void(cocos2d::Acceleration*)>) function
{
_function = function;
if (_function)
{
[[UIAccelerometer sharedAccelerometer] setDelegate:self];
}
else
{
[[UIAccelerometer sharedAccelerometer] setDelegate:nil];
}
}
-(void) setAccelerometerInterval:(float)interval
{
[[UIAccelerometer sharedAccelerometer] setUpdateInterval:interval];
}
- (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration
{
if (! _function)
{
return;
}
_acceleration->x = acceleration.x;
_acceleration->y = acceleration.y;
_acceleration->z = acceleration.z;
_acceleration->timestamp = acceleration.timestamp;
double tmp = _acceleration->x;
switch ([[UIApplication sharedApplication] statusBarOrientation])
{
case UIInterfaceOrientationLandscapeRight:
_acceleration->x = -_acceleration->y;
_acceleration->y = tmp;
break;
case UIInterfaceOrientationLandscapeLeft:
_acceleration->x = _acceleration->y;
_acceleration->y = -tmp;
break;
case UIInterfaceOrientationPortraitUpsideDown:
_acceleration->x = -_acceleration->y;
_acceleration->y = -tmp;
break;
case UIInterfaceOrientationPortrait:
break;
}
_function(_acceleration);
}
@end
/** Implementation of Accelerometer
*/
NS_CC_BEGIN
Accelerometer::Accelerometer() {}
Accelerometer::~Accelerometer() {}
void Accelerometer::setDelegate(std::function<void (Acceleration *)> function)
{
[[CCAccelerometerDispatcher sharedAccelerometerDispather] addDelegate:function];
}
void Accelerometer::setAccelerometerInterval(float interval)
{
[[CCAccelerometerDispatcher sharedAccelerometerDispather] setAccelerometerInterval:interval];
}
NS_CC_END

View File

@ -1,6 +1,109 @@
#include "CCDevice.h" #include "CCDevice.h"
#include "ccTypes.h"
#include "event_dispatcher/CCEventDispatcher.h"
#include "event_dispatcher/CCAccelerationEvent.h"
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>
// Accelerometer
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#import <functional>
@interface CCAccelerometerDispatcher : NSObject<UIAccelerometerDelegate>
{
cocos2d::Acceleration *_acceleration;
}
+ (id) sharedAccelerometerDispather;
- (id) init;
- (void) setAccelerometerEnabled: (bool) isEnabled;
- (void) setAccelerometerInterval:(float) interval;
@end
@implementation CCAccelerometerDispatcher
static CCAccelerometerDispatcher* s_pAccelerometerDispatcher;
+ (id) sharedAccelerometerDispather
{
if (s_pAccelerometerDispatcher == nil) {
s_pAccelerometerDispatcher = [[self alloc] init];
}
return s_pAccelerometerDispatcher;
}
- (id) init
{
_acceleration = new cocos2d::Acceleration();
return self;
}
- (void) dealloc
{
s_pAccelerometerDispatcher = nullptr;
delete _acceleration;
[super dealloc];
}
- (void) setAccelerometerEnabled: (bool) isEnabled
{
if (isEnabled)
{
[[UIAccelerometer sharedAccelerometer] setDelegate:self];
}
else
{
[[UIAccelerometer sharedAccelerometer] setDelegate:nil];
}
}
-(void) setAccelerometerInterval:(float)interval
{
[[UIAccelerometer sharedAccelerometer] setUpdateInterval:interval];
}
- (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration
{
_acceleration->x = acceleration.x;
_acceleration->y = acceleration.y;
_acceleration->z = acceleration.z;
_acceleration->timestamp = acceleration.timestamp;
double tmp = _acceleration->x;
switch ([[UIApplication sharedApplication] statusBarOrientation])
{
case UIInterfaceOrientationLandscapeRight:
_acceleration->x = -_acceleration->y;
_acceleration->y = tmp;
break;
case UIInterfaceOrientationLandscapeLeft:
_acceleration->x = _acceleration->y;
_acceleration->y = -tmp;
break;
case UIInterfaceOrientationPortraitUpsideDown:
_acceleration->x = -_acceleration->y;
_acceleration->y = -tmp;
break;
case UIInterfaceOrientationPortrait:
break;
}
cocos2d::AccelerationEvent event;
event.acc = *_acceleration;
cocos2d::EventDispatcher::getInstance()->dispatchEvent(&event);
}
@end
//
NS_CC_BEGIN NS_CC_BEGIN
int Device::getDPI() int Device::getDPI()
@ -26,4 +129,18 @@ int Device::getDPI()
return dpi; return dpi;
} }
void Device::setAccelerometerEnabled(bool isEnabled)
{
[[CCAccelerometerDispatcher sharedAccelerometerDispather] setAccelerometerEnabled:isEnabled];
}
void Device::setAccelerometerInterval(float interval)
{
[[CCAccelerometerDispatcher sharedAccelerometerDispather] setAccelerometerInterval:interval];
}
NS_CC_END NS_CC_END

View File

@ -26,7 +26,6 @@ THE SOFTWARE.
#include "CCEGLView.h" #include "CCEGLView.h"
#include "CCSet.h" #include "CCSet.h"
#include "CCTouch.h" #include "CCTouch.h"
#include "CCTouchDispatcher.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -28,4 +28,14 @@ int Device::getDPI()
return dpi; return dpi;
} }
void Device::setAccelerometerEnabled(bool isEnabled)
{
}
void Device::setAccelerometerInterval(float interval)
{
}
NS_CC_END NS_CC_END

View File

@ -9,13 +9,145 @@
#include "CCGL.h" #include "CCGL.h"
#include "ccMacros.h" #include "ccMacros.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "touch_dispatcher/CCTouch.h" #include "event_dispatcher/CCTouch.h"
#include "touch_dispatcher/CCTouchDispatcher.h"
#include "text_input_node/CCIMEDispatcher.h" #include "text_input_node/CCIMEDispatcher.h"
#include "keyboard_dispatcher/CCKeyboardDispatcher.h" #include "event_dispatcher/CCEventDispatcher.h"
#include "event_dispatcher/CCKeyboardEvent.h"
#include <unistd.h> #include <unistd.h>
NS_CC_BEGIN NS_CC_BEGIN
static std::map<int, KeyboardEvent::KeyCode> g_keyCodeMap = {
/* The unknown key */
{ GLFW_KEY_UNKNOWN , KeyboardEvent::KeyCode::KEY_NONE },
/* Printable keys */
{ GLFW_KEY_SPACE , KeyboardEvent::KeyCode::KEY_SPACE },
{ GLFW_KEY_APOSTROPHE , KeyboardEvent::KeyCode::KEY_APOSTROPHE },
{ GLFW_KEY_COMMA , KeyboardEvent::KeyCode::KEY_COMMA },
{ GLFW_KEY_MINUS , KeyboardEvent::KeyCode::KEY_MINUS },
{ GLFW_KEY_PERIOD , KeyboardEvent::KeyCode::KEY_PERIOD },
{ GLFW_KEY_SLASH , KeyboardEvent::KeyCode::KEY_SLASH },
{ GLFW_KEY_0 , KeyboardEvent::KeyCode::KEY_0 },
{ GLFW_KEY_1 , KeyboardEvent::KeyCode::KEY_1 },
{ GLFW_KEY_2 , KeyboardEvent::KeyCode::KEY_2 },
{ GLFW_KEY_3 , KeyboardEvent::KeyCode::KEY_3 },
{ GLFW_KEY_4 , KeyboardEvent::KeyCode::KEY_4 },
{ GLFW_KEY_5 , KeyboardEvent::KeyCode::KEY_5 },
{ GLFW_KEY_6 , KeyboardEvent::KeyCode::KEY_6 },
{ GLFW_KEY_7 , KeyboardEvent::KeyCode::KEY_7 },
{ GLFW_KEY_8 , KeyboardEvent::KeyCode::KEY_8 },
{ GLFW_KEY_9 , KeyboardEvent::KeyCode::KEY_9 },
{ GLFW_KEY_SEMICOLON , KeyboardEvent::KeyCode::KEY_SEMICOLON },
{ GLFW_KEY_EQUAL , KeyboardEvent::KeyCode::KEY_EQUAL },
{ GLFW_KEY_A , KeyboardEvent::KeyCode::KEY_A },
{ GLFW_KEY_B , KeyboardEvent::KeyCode::KEY_B },
{ GLFW_KEY_C , KeyboardEvent::KeyCode::KEY_C },
{ GLFW_KEY_D , KeyboardEvent::KeyCode::KEY_D },
{ GLFW_KEY_E , KeyboardEvent::KeyCode::KEY_E },
{ GLFW_KEY_F , KeyboardEvent::KeyCode::KEY_F },
{ GLFW_KEY_G , KeyboardEvent::KeyCode::KEY_G },
{ GLFW_KEY_H , KeyboardEvent::KeyCode::KEY_H },
{ GLFW_KEY_I , KeyboardEvent::KeyCode::KEY_I },
{ GLFW_KEY_J , KeyboardEvent::KeyCode::KEY_J },
{ GLFW_KEY_K , KeyboardEvent::KeyCode::KEY_K },
{ GLFW_KEY_L , KeyboardEvent::KeyCode::KEY_L },
{ GLFW_KEY_M , KeyboardEvent::KeyCode::KEY_M },
{ GLFW_KEY_N , KeyboardEvent::KeyCode::KEY_N },
{ GLFW_KEY_O , KeyboardEvent::KeyCode::KEY_O },
{ GLFW_KEY_P , KeyboardEvent::KeyCode::KEY_P },
{ GLFW_KEY_Q , KeyboardEvent::KeyCode::KEY_Q },
{ GLFW_KEY_R , KeyboardEvent::KeyCode::KEY_R },
{ GLFW_KEY_S , KeyboardEvent::KeyCode::KEY_S },
{ GLFW_KEY_T , KeyboardEvent::KeyCode::KEY_T },
{ GLFW_KEY_U , KeyboardEvent::KeyCode::KEY_U },
{ GLFW_KEY_V , KeyboardEvent::KeyCode::KEY_V },
{ GLFW_KEY_W , KeyboardEvent::KeyCode::KEY_W },
{ GLFW_KEY_X , KeyboardEvent::KeyCode::KEY_X },
{ GLFW_KEY_Y , KeyboardEvent::KeyCode::KEY_Y },
{ GLFW_KEY_Z , KeyboardEvent::KeyCode::KEY_Z },
{ GLFW_KEY_LEFT_BRACKET , KeyboardEvent::KeyCode::KEY_LEFT_BRACKET },
{ GLFW_KEY_BACKSLASH , KeyboardEvent::KeyCode::KEY_BACK_SLASH },
{ GLFW_KEY_RIGHT_BRACKET , KeyboardEvent::KeyCode::KEY_RIGHT_BRACKET },
{ GLFW_KEY_GRAVE_ACCENT , KeyboardEvent::KeyCode::KEY_GRAVE },
{ GLFW_KEY_WORLD_1 , KeyboardEvent::KeyCode::KEY_GRAVE },
{ GLFW_KEY_WORLD_2 , KeyboardEvent::KeyCode::KEY_NONE },
/* Function keys */
{ GLFW_KEY_ESCAPE , KeyboardEvent::KeyCode::KEY_ESCAPE },
{ GLFW_KEY_ENTER , KeyboardEvent::KeyCode::KEY_KP_ENTER },
{ GLFW_KEY_TAB , KeyboardEvent::KeyCode::KEY_TAB },
{ GLFW_KEY_BACKSPACE , KeyboardEvent::KeyCode::KEY_BACKSPACE },
{ GLFW_KEY_INSERT , KeyboardEvent::KeyCode::KEY_INSERT },
{ GLFW_KEY_DELETE , KeyboardEvent::KeyCode::KEY_DELETE },
{ GLFW_KEY_RIGHT , KeyboardEvent::KeyCode::KEY_RIGHT_ARROW },
{ GLFW_KEY_LEFT , KeyboardEvent::KeyCode::KEY_LEFT_ARROW },
{ GLFW_KEY_DOWN , KeyboardEvent::KeyCode::KEY_DOWN_ARROW },
{ GLFW_KEY_UP , KeyboardEvent::KeyCode::KEY_UP_ARROW },
{ GLFW_KEY_PAGE_UP , KeyboardEvent::KeyCode::KEY_KP_PG_UP },
{ GLFW_KEY_PAGE_DOWN , KeyboardEvent::KeyCode::KEY_KP_PG_DOWN },
{ GLFW_KEY_HOME , KeyboardEvent::KeyCode::KEY_KP_HOME },
{ GLFW_KEY_END , KeyboardEvent::KeyCode::KEY_END },
{ GLFW_KEY_CAPS_LOCK , KeyboardEvent::KeyCode::KEY_CAPS_LOCK },
{ GLFW_KEY_SCROLL_LOCK , KeyboardEvent::KeyCode::KEY_SCROLL_LOCK },
{ GLFW_KEY_NUM_LOCK , KeyboardEvent::KeyCode::KEY_NUM_LOCK },
{ GLFW_KEY_PRINT_SCREEN , KeyboardEvent::KeyCode::KEY_PRINT },
{ GLFW_KEY_PAUSE , KeyboardEvent::KeyCode::KEY_PAUSE },
{ GLFW_KEY_F1 , KeyboardEvent::KeyCode::KEY_F1 },
{ GLFW_KEY_F2 , KeyboardEvent::KeyCode::KEY_F2 },
{ GLFW_KEY_F3 , KeyboardEvent::KeyCode::KEY_F3 },
{ GLFW_KEY_F4 , KeyboardEvent::KeyCode::KEY_F4 },
{ GLFW_KEY_F5 , KeyboardEvent::KeyCode::KEY_F5 },
{ GLFW_KEY_F6 , KeyboardEvent::KeyCode::KEY_F6 },
{ GLFW_KEY_F7 , KeyboardEvent::KeyCode::KEY_F7 },
{ GLFW_KEY_F8 , KeyboardEvent::KeyCode::KEY_F8 },
{ GLFW_KEY_F9 , KeyboardEvent::KeyCode::KEY_F9 },
{ GLFW_KEY_F10 , KeyboardEvent::KeyCode::KEY_F10 },
{ GLFW_KEY_F11 , KeyboardEvent::KeyCode::KEY_F11 },
{ GLFW_KEY_F12 , KeyboardEvent::KeyCode::KEY_F12 },
{ GLFW_KEY_F13 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F14 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F15 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F16 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F17 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F18 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F19 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F20 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F21 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F22 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F23 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F24 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F25 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_KP_0 , KeyboardEvent::KeyCode::KEY_0 },
{ GLFW_KEY_KP_1 , KeyboardEvent::KeyCode::KEY_1 },
{ GLFW_KEY_KP_2 , KeyboardEvent::KeyCode::KEY_2 },
{ GLFW_KEY_KP_3 , KeyboardEvent::KeyCode::KEY_3 },
{ GLFW_KEY_KP_4 , KeyboardEvent::KeyCode::KEY_4 },
{ GLFW_KEY_KP_5 , KeyboardEvent::KeyCode::KEY_5 },
{ GLFW_KEY_KP_6 , KeyboardEvent::KeyCode::KEY_6 },
{ GLFW_KEY_KP_7 , KeyboardEvent::KeyCode::KEY_7 },
{ GLFW_KEY_KP_8 , KeyboardEvent::KeyCode::KEY_8 },
{ GLFW_KEY_KP_9 , KeyboardEvent::KeyCode::KEY_9 },
{ GLFW_KEY_KP_DECIMAL , KeyboardEvent::KeyCode::KEY_PERIOD },
{ GLFW_KEY_KP_DIVIDE , KeyboardEvent::KeyCode::KEY_KP_DIVIDE },
{ GLFW_KEY_KP_MULTIPLY , KeyboardEvent::KeyCode::KEY_KP_MULTIPLY },
{ GLFW_KEY_KP_SUBTRACT , KeyboardEvent::KeyCode::KEY_KP_MINUS },
{ GLFW_KEY_KP_ADD , KeyboardEvent::KeyCode::KEY_KP_PLUS },
{ GLFW_KEY_KP_ENTER , KeyboardEvent::KeyCode::KEY_KP_ENTER },
{ GLFW_KEY_KP_EQUAL , KeyboardEvent::KeyCode::KEY_EQUAL },
{ GLFW_KEY_LEFT_SHIFT , KeyboardEvent::KeyCode::KEY_SHIFT },
{ GLFW_KEY_LEFT_CONTROL , KeyboardEvent::KeyCode::KEY_CTRL },
{ GLFW_KEY_LEFT_ALT , KeyboardEvent::KeyCode::KEY_ALT },
{ GLFW_KEY_LEFT_SUPER , KeyboardEvent::KeyCode::KEY_HYPER },
{ GLFW_KEY_RIGHT_SHIFT , KeyboardEvent::KeyCode::KEY_SHIFT },
{ GLFW_KEY_RIGHT_CONTROL , KeyboardEvent::KeyCode::KEY_CTRL },
{ GLFW_KEY_RIGHT_ALT , KeyboardEvent::KeyCode::KEY_ALT },
{ GLFW_KEY_RIGHT_SUPER , KeyboardEvent::KeyCode::KEY_HYPER },
{ GLFW_KEY_MENU , KeyboardEvent::KeyCode::KEY_MENU },
{ GLFW_KEY_LAST , KeyboardEvent::KeyCode::KEY_NONE }
};
//begin EGLViewEventHandler //begin EGLViewEventHandler
class EGLViewEventHandler class EGLViewEventHandler
{ {
@ -29,6 +161,7 @@ public:
static void OnGLFWMouseMoveCallBack(GLFWwindow* window, double x, double y); static void OnGLFWMouseMoveCallBack(GLFWwindow* window, double x, double y);
static void OnGLFWKeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); static void OnGLFWKeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
static void OnGLFWCharCallback(GLFWwindow* window, unsigned int character); static void OnGLFWCharCallback(GLFWwindow* window, unsigned int character);
static void OnGLFWWindowPosCallback(GLFWwindow* windows, int x, int y);
}; };
bool EGLViewEventHandler::s_captured = false; bool EGLViewEventHandler::s_captured = false;
@ -89,14 +222,10 @@ void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x,
void EGLViewEventHandler::OnGLFWKeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods) void EGLViewEventHandler::OnGLFWKeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods)
{ {
if(GLFW_PRESS == action) KeyboardEvent event;
{ event._keyCode = g_keyCodeMap[key];
Director::getInstance()->getKeyboardDispatcher()->dispatchKeyboardEvent(key, true); event._isPressed = (GLFW_PRESS == action);
} EventDispatcher::getInstance()->dispatchEvent(&event);
else if(GLFW_RELEASE == action)
{
Director::getInstance()->getKeyboardDispatcher()->dispatchKeyboardEvent(key,false);
}
} }
void EGLViewEventHandler::OnGLFWCharCallback(GLFWwindow *window, unsigned int character) void EGLViewEventHandler::OnGLFWCharCallback(GLFWwindow *window, unsigned int character)
@ -104,6 +233,13 @@ void EGLViewEventHandler::OnGLFWCharCallback(GLFWwindow *window, unsigned int ch
IMEDispatcher::sharedDispatcher()->dispatchInsertText((const char*) &character, 1); IMEDispatcher::sharedDispatcher()->dispatchInsertText((const char*) &character, 1);
} }
void EGLViewEventHandler::OnGLFWWindowPosCallback(GLFWwindow *windows, int x, int y)
{
if(Director::getInstance())
{
Director::getInstance()->setViewport();
}
}
//end EGLViewEventHandler //end EGLViewEventHandler
@ -132,20 +268,25 @@ EGLView::~EGLView()
s_pEglView = nullptr; s_pEglView = nullptr;
} }
bool EGLView::init(const char* viewName, float width, float height) bool EGLView::init(const char* viewName, float width, float height, float frameZoomFactor)
{ {
if(nullptr != _mainWindow) return true; if(nullptr != _mainWindow) return true;
setViewName(viewName); setViewName(viewName);
setFrameSize(width, height); setFrameSize(width, height);
setFrameZoomFactor(frameZoomFactor);
glfwWindowHint(GLFW_RESIZABLE,GL_FALSE); glfwWindowHint(GLFW_RESIZABLE,GL_FALSE);
_mainWindow = glfwCreateWindow(_screenSize.width, _screenSize.height, _viewName, nullptr, nullptr); _mainWindow = glfwCreateWindow(_screenSize.width * _frameZoomFactor, _screenSize.height * _frameZoomFactor, _viewName, nullptr, nullptr);
glfwMakeContextCurrent(_mainWindow); glfwMakeContextCurrent(_mainWindow);
glfwGetFramebufferSize(_mainWindow, &_frameBufferSize[0], &_frameBufferSize[1]);
glfwSetMouseButtonCallback(_mainWindow,EGLViewEventHandler::OnGLFWMouseCallBack); glfwSetMouseButtonCallback(_mainWindow,EGLViewEventHandler::OnGLFWMouseCallBack);
glfwSetCursorPosCallback(_mainWindow,EGLViewEventHandler::OnGLFWMouseMoveCallBack); glfwSetCursorPosCallback(_mainWindow,EGLViewEventHandler::OnGLFWMouseMoveCallBack);
glfwSetCharCallback(_mainWindow, EGLViewEventHandler::OnGLFWCharCallback); glfwSetCharCallback(_mainWindow, EGLViewEventHandler::OnGLFWCharCallback);
glfwSetKeyCallback(_mainWindow, EGLViewEventHandler::OnGLFWKeyCallback); glfwSetKeyCallback(_mainWindow, EGLViewEventHandler::OnGLFWKeyCallback);
glfwSetWindowPosCallback(_mainWindow, EGLViewEventHandler::OnGLFWWindowPosCallback);
// check OpenGL version at first // check OpenGL version at first
const GLubyte* glVersion = glGetString(GL_VERSION); const GLubyte* glVersion = glGetString(GL_VERSION);
@ -251,18 +392,22 @@ void EGLView::setFrameSize(float width, float height)
void EGLView::setViewPortInPoints(float x , float y , float w , float h) void EGLView::setViewPortInPoints(float x , float y , float w , float h)
{ {
glViewport((GLint)(x * _scaleX * _frameZoomFactor + _viewPortRect.origin.x * _frameZoomFactor), float frameZoomFactorX = _frameBufferSize[0]/_screenSize.width;
(GLint)(y * _scaleY * _frameZoomFactor + _viewPortRect.origin.y * _frameZoomFactor), float frameZoomFactorY = _frameBufferSize[1]/_screenSize.height;
(GLsizei)(w * _scaleX * _frameZoomFactor), glViewport((GLint)(x * _scaleX * frameZoomFactorX + _viewPortRect.origin.x * frameZoomFactorX),
(GLsizei)(h * _scaleY * _frameZoomFactor)); (GLint)(y * _scaleY * frameZoomFactorY + _viewPortRect.origin.y * frameZoomFactorY),
(GLsizei)(w * _scaleX * frameZoomFactorX),
(GLsizei)(h * _scaleY * frameZoomFactorY));
} }
void EGLView::setScissorInPoints(float x , float y , float w , float h) void EGLView::setScissorInPoints(float x , float y , float w , float h)
{ {
glScissor((GLint)(x * _scaleX * _frameZoomFactor + _viewPortRect.origin.x * _frameZoomFactor), float frameZoomFactorX = _frameBufferSize[0]/_screenSize.width;
(GLint)(y * _scaleY * _frameZoomFactor + _viewPortRect.origin.y * _frameZoomFactor), float frameZoomFactorY = _frameBufferSize[1]/_screenSize.height;
(GLsizei)(w * _scaleX * _frameZoomFactor), glScissor((GLint)(x * _scaleX * frameZoomFactorX + _viewPortRect.origin.x * frameZoomFactorX),
(GLsizei)(h * _scaleY * _frameZoomFactor)); (GLint)(y * _scaleY * frameZoomFactorY + _viewPortRect.origin.y * frameZoomFactorY),
(GLsizei)(w * _scaleX * frameZoomFactorX),
(GLsizei)(h * _scaleY * frameZoomFactorY));
} }
EGLView* EGLView::getInstance() EGLView* EGLView::getInstance()

View File

@ -38,15 +38,13 @@ public:
virtual void swapBuffers(); virtual void swapBuffers();
virtual void setFrameSize(float width, float height); virtual void setFrameSize(float width, float height);
virtual void setIMEKeyboardState(bool bOpen); virtual void setIMEKeyboardState(bool bOpen);
/*
bool init(const char* viewName, float width, float height); *frameZoomFactor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
*/
bool init(const char* viewName, float width, float height, float frameZoomFactor = 1.0f);
public: public:
//void resize(int width, int height); //void resize(int width, int height);
/*
* Set zoom factor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
*/
void setFrameZoomFactor(float fZoomFactor);
float getFrameZoomFactor(); float getFrameZoomFactor();
//void centerWindow(); //void centerWindow();
@ -63,11 +61,15 @@ public:
/** @deprecated Use getInstance() instead */ /** @deprecated Use getInstance() instead */
CC_DEPRECATED_ATTRIBUTE static EGLView* sharedOpenGLView(); CC_DEPRECATED_ATTRIBUTE static EGLView* sharedOpenGLView();
protected: protected:
/*
* Set zoom factor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
*/
void setFrameZoomFactor(float fZoomFactor);
private: private:
bool _captured; bool _captured;
bool _supportTouch; bool _supportTouch;
int _frameBufferSize[2];
float _frameZoomFactor; float _frameZoomFactor;
static EGLView* s_pEglView; static EGLView* s_pEglView;
public: public:

View File

@ -8,4 +8,14 @@ int Device::getDPI()
return 160; return 160;
} }
void Device::setAccelerometerEnabled(bool isEnabled)
{
}
void Device::setAccelerometerInterval(float interval)
{
}
NS_CC_END NS_CC_END

View File

@ -50,15 +50,14 @@ public:
virtual void swapBuffers(); virtual void swapBuffers();
virtual void setFrameSize(float width, float height); virtual void setFrameSize(float width, float height);
virtual void setIMEKeyboardState(bool bOpen); virtual void setIMEKeyboardState(bool bOpen);
/*
bool init(const char* viewName, float width, float height); *frameZoomFactor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
*/
bool init(const char* viewName, float width, float height, float frameZoomFactor = 1.0f);
public: public:
//void resize(int width, int height); //void resize(int width, int height);
/*
* Set zoom factor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
*/
void setFrameZoomFactor(float fZoomFactor);
float getFrameZoomFactor(); float getFrameZoomFactor();
//void centerWindow(); //void centerWindow();
@ -75,11 +74,15 @@ public:
/** @deprecated Use getInstance() instead */ /** @deprecated Use getInstance() instead */
CC_DEPRECATED_ATTRIBUTE static EGLView* sharedOpenGLView(); CC_DEPRECATED_ATTRIBUTE static EGLView* sharedOpenGLView();
protected: protected:
/*
* Set zoom factor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
*/
void setFrameZoomFactor(float fZoomFactor);
private: private:
bool _captured; bool _captured;
bool _supportTouch; bool _supportTouch;
int _frameBufferSize[2];
float _frameZoomFactor; float _frameZoomFactor;
static EGLView* s_pEglView; static EGLView* s_pEglView;
public: public:

View File

@ -25,13 +25,145 @@
#include "EAGLView.h" #include "EAGLView.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "CCSet.h" #include "CCSet.h"
#include "CCTouch.h" #include "event_dispatcher/CCTouch.h"
#include "CCTouchDispatcher.h" #include "event_dispatcher/CCEventDispatcher.h"
#include "CCKeyboardDispatcher.h" #include "event_dispatcher/CCKeyboardEvent.h"
#include "CCIMEDispatcher.h" #include "CCIMEDispatcher.h"
NS_CC_BEGIN NS_CC_BEGIN
static std::map<int, KeyboardEvent::KeyCode> g_keyCodeMap = {
/* The unknown key */
{ GLFW_KEY_UNKNOWN , KeyboardEvent::KeyCode::KEY_NONE },
/* Printable keys */
{ GLFW_KEY_SPACE , KeyboardEvent::KeyCode::KEY_SPACE },
{ GLFW_KEY_APOSTROPHE , KeyboardEvent::KeyCode::KEY_APOSTROPHE },
{ GLFW_KEY_COMMA , KeyboardEvent::KeyCode::KEY_COMMA },
{ GLFW_KEY_MINUS , KeyboardEvent::KeyCode::KEY_MINUS },
{ GLFW_KEY_PERIOD , KeyboardEvent::KeyCode::KEY_PERIOD },
{ GLFW_KEY_SLASH , KeyboardEvent::KeyCode::KEY_SLASH },
{ GLFW_KEY_0 , KeyboardEvent::KeyCode::KEY_0 },
{ GLFW_KEY_1 , KeyboardEvent::KeyCode::KEY_1 },
{ GLFW_KEY_2 , KeyboardEvent::KeyCode::KEY_2 },
{ GLFW_KEY_3 , KeyboardEvent::KeyCode::KEY_3 },
{ GLFW_KEY_4 , KeyboardEvent::KeyCode::KEY_4 },
{ GLFW_KEY_5 , KeyboardEvent::KeyCode::KEY_5 },
{ GLFW_KEY_6 , KeyboardEvent::KeyCode::KEY_6 },
{ GLFW_KEY_7 , KeyboardEvent::KeyCode::KEY_7 },
{ GLFW_KEY_8 , KeyboardEvent::KeyCode::KEY_8 },
{ GLFW_KEY_9 , KeyboardEvent::KeyCode::KEY_9 },
{ GLFW_KEY_SEMICOLON , KeyboardEvent::KeyCode::KEY_SEMICOLON },
{ GLFW_KEY_EQUAL , KeyboardEvent::KeyCode::KEY_EQUAL },
{ GLFW_KEY_A , KeyboardEvent::KeyCode::KEY_A },
{ GLFW_KEY_B , KeyboardEvent::KeyCode::KEY_B },
{ GLFW_KEY_C , KeyboardEvent::KeyCode::KEY_C },
{ GLFW_KEY_D , KeyboardEvent::KeyCode::KEY_D },
{ GLFW_KEY_E , KeyboardEvent::KeyCode::KEY_E },
{ GLFW_KEY_F , KeyboardEvent::KeyCode::KEY_F },
{ GLFW_KEY_G , KeyboardEvent::KeyCode::KEY_G },
{ GLFW_KEY_H , KeyboardEvent::KeyCode::KEY_H },
{ GLFW_KEY_I , KeyboardEvent::KeyCode::KEY_I },
{ GLFW_KEY_J , KeyboardEvent::KeyCode::KEY_J },
{ GLFW_KEY_K , KeyboardEvent::KeyCode::KEY_K },
{ GLFW_KEY_L , KeyboardEvent::KeyCode::KEY_L },
{ GLFW_KEY_M , KeyboardEvent::KeyCode::KEY_M },
{ GLFW_KEY_N , KeyboardEvent::KeyCode::KEY_N },
{ GLFW_KEY_O , KeyboardEvent::KeyCode::KEY_O },
{ GLFW_KEY_P , KeyboardEvent::KeyCode::KEY_P },
{ GLFW_KEY_Q , KeyboardEvent::KeyCode::KEY_Q },
{ GLFW_KEY_R , KeyboardEvent::KeyCode::KEY_R },
{ GLFW_KEY_S , KeyboardEvent::KeyCode::KEY_S },
{ GLFW_KEY_T , KeyboardEvent::KeyCode::KEY_T },
{ GLFW_KEY_U , KeyboardEvent::KeyCode::KEY_U },
{ GLFW_KEY_V , KeyboardEvent::KeyCode::KEY_V },
{ GLFW_KEY_W , KeyboardEvent::KeyCode::KEY_W },
{ GLFW_KEY_X , KeyboardEvent::KeyCode::KEY_X },
{ GLFW_KEY_Y , KeyboardEvent::KeyCode::KEY_Y },
{ GLFW_KEY_Z , KeyboardEvent::KeyCode::KEY_Z },
{ GLFW_KEY_LEFT_BRACKET , KeyboardEvent::KeyCode::KEY_LEFT_BRACKET },
{ GLFW_KEY_BACKSLASH , KeyboardEvent::KeyCode::KEY_BACK_SLASH },
{ GLFW_KEY_RIGHT_BRACKET , KeyboardEvent::KeyCode::KEY_RIGHT_BRACKET },
{ GLFW_KEY_GRAVE_ACCENT , KeyboardEvent::KeyCode::KEY_GRAVE },
{ GLFW_KEY_WORLD_1 , KeyboardEvent::KeyCode::KEY_GRAVE },
{ GLFW_KEY_WORLD_2 , KeyboardEvent::KeyCode::KEY_NONE },
/* Function keys */
{ GLFW_KEY_ESCAPE , KeyboardEvent::KeyCode::KEY_ESCAPE },
{ GLFW_KEY_ENTER , KeyboardEvent::KeyCode::KEY_KP_ENTER },
{ GLFW_KEY_TAB , KeyboardEvent::KeyCode::KEY_TAB },
{ GLFW_KEY_BACKSPACE , KeyboardEvent::KeyCode::KEY_BACKSPACE },
{ GLFW_KEY_INSERT , KeyboardEvent::KeyCode::KEY_INSERT },
{ GLFW_KEY_DELETE , KeyboardEvent::KeyCode::KEY_DELETE },
{ GLFW_KEY_RIGHT , KeyboardEvent::KeyCode::KEY_RIGHT_ARROW },
{ GLFW_KEY_LEFT , KeyboardEvent::KeyCode::KEY_LEFT_ARROW },
{ GLFW_KEY_DOWN , KeyboardEvent::KeyCode::KEY_DOWN_ARROW },
{ GLFW_KEY_UP , KeyboardEvent::KeyCode::KEY_UP_ARROW },
{ GLFW_KEY_PAGE_UP , KeyboardEvent::KeyCode::KEY_KP_PG_UP },
{ GLFW_KEY_PAGE_DOWN , KeyboardEvent::KeyCode::KEY_KP_PG_DOWN },
{ GLFW_KEY_HOME , KeyboardEvent::KeyCode::KEY_KP_HOME },
{ GLFW_KEY_END , KeyboardEvent::KeyCode::KEY_END },
{ GLFW_KEY_CAPS_LOCK , KeyboardEvent::KeyCode::KEY_CAPS_LOCK },
{ GLFW_KEY_SCROLL_LOCK , KeyboardEvent::KeyCode::KEY_SCROLL_LOCK },
{ GLFW_KEY_NUM_LOCK , KeyboardEvent::KeyCode::KEY_NUM_LOCK },
{ GLFW_KEY_PRINT_SCREEN , KeyboardEvent::KeyCode::KEY_PRINT },
{ GLFW_KEY_PAUSE , KeyboardEvent::KeyCode::KEY_PAUSE },
{ GLFW_KEY_F1 , KeyboardEvent::KeyCode::KEY_F1 },
{ GLFW_KEY_F2 , KeyboardEvent::KeyCode::KEY_F2 },
{ GLFW_KEY_F3 , KeyboardEvent::KeyCode::KEY_F3 },
{ GLFW_KEY_F4 , KeyboardEvent::KeyCode::KEY_F4 },
{ GLFW_KEY_F5 , KeyboardEvent::KeyCode::KEY_F5 },
{ GLFW_KEY_F6 , KeyboardEvent::KeyCode::KEY_F6 },
{ GLFW_KEY_F7 , KeyboardEvent::KeyCode::KEY_F7 },
{ GLFW_KEY_F8 , KeyboardEvent::KeyCode::KEY_F8 },
{ GLFW_KEY_F9 , KeyboardEvent::KeyCode::KEY_F9 },
{ GLFW_KEY_F10 , KeyboardEvent::KeyCode::KEY_F10 },
{ GLFW_KEY_F11 , KeyboardEvent::KeyCode::KEY_F11 },
{ GLFW_KEY_F12 , KeyboardEvent::KeyCode::KEY_F12 },
{ GLFW_KEY_F13 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F14 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F15 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F16 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F17 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F18 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F19 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F20 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F21 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F22 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F23 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F24 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F25 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_KP_0 , KeyboardEvent::KeyCode::KEY_0 },
{ GLFW_KEY_KP_1 , KeyboardEvent::KeyCode::KEY_1 },
{ GLFW_KEY_KP_2 , KeyboardEvent::KeyCode::KEY_2 },
{ GLFW_KEY_KP_3 , KeyboardEvent::KeyCode::KEY_3 },
{ GLFW_KEY_KP_4 , KeyboardEvent::KeyCode::KEY_4 },
{ GLFW_KEY_KP_5 , KeyboardEvent::KeyCode::KEY_5 },
{ GLFW_KEY_KP_6 , KeyboardEvent::KeyCode::KEY_6 },
{ GLFW_KEY_KP_7 , KeyboardEvent::KeyCode::KEY_7 },
{ GLFW_KEY_KP_8 , KeyboardEvent::KeyCode::KEY_8 },
{ GLFW_KEY_KP_9 , KeyboardEvent::KeyCode::KEY_9 },
{ GLFW_KEY_KP_DECIMAL , KeyboardEvent::KeyCode::KEY_PERIOD },
{ GLFW_KEY_KP_DIVIDE , KeyboardEvent::KeyCode::KEY_KP_DIVIDE },
{ GLFW_KEY_KP_MULTIPLY , KeyboardEvent::KeyCode::KEY_KP_MULTIPLY },
{ GLFW_KEY_KP_SUBTRACT , KeyboardEvent::KeyCode::KEY_KP_MINUS },
{ GLFW_KEY_KP_ADD , KeyboardEvent::KeyCode::KEY_KP_PLUS },
{ GLFW_KEY_KP_ENTER , KeyboardEvent::KeyCode::KEY_KP_ENTER },
{ GLFW_KEY_KP_EQUAL , KeyboardEvent::KeyCode::KEY_EQUAL },
{ GLFW_KEY_LEFT_SHIFT , KeyboardEvent::KeyCode::KEY_SHIFT },
{ GLFW_KEY_LEFT_CONTROL , KeyboardEvent::KeyCode::KEY_CTRL },
{ GLFW_KEY_LEFT_ALT , KeyboardEvent::KeyCode::KEY_ALT },
{ GLFW_KEY_LEFT_SUPER , KeyboardEvent::KeyCode::KEY_HYPER },
{ GLFW_KEY_RIGHT_SHIFT , KeyboardEvent::KeyCode::KEY_SHIFT },
{ GLFW_KEY_RIGHT_CONTROL , KeyboardEvent::KeyCode::KEY_CTRL },
{ GLFW_KEY_RIGHT_ALT , KeyboardEvent::KeyCode::KEY_ALT },
{ GLFW_KEY_RIGHT_SUPER , KeyboardEvent::KeyCode::KEY_HYPER },
{ GLFW_KEY_MENU , KeyboardEvent::KeyCode::KEY_MENU },
{ GLFW_KEY_LAST , KeyboardEvent::KeyCode::KEY_NONE }
};
//begin EGLViewEventHandler //begin EGLViewEventHandler
class EGLViewEventHandler class EGLViewEventHandler
{ {
@ -45,6 +177,7 @@ public:
static void OnGLFWMouseMoveCallBack(GLFWwindow* window, double x, double y); static void OnGLFWMouseMoveCallBack(GLFWwindow* window, double x, double y);
static void OnGLFWKeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); static void OnGLFWKeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
static void OnGLFWCharCallback(GLFWwindow* window, unsigned int character); static void OnGLFWCharCallback(GLFWwindow* window, unsigned int character);
static void OnGLFWWindowPosCallback(GLFWwindow* windows, int x, int y);
}; };
bool EGLViewEventHandler::s_captured = false; bool EGLViewEventHandler::s_captured = false;
@ -105,14 +238,10 @@ void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x,
void EGLViewEventHandler::OnGLFWKeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods) void EGLViewEventHandler::OnGLFWKeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods)
{ {
if(GLFW_PRESS == action) KeyboardEvent event;
{ event._keyCode = g_keyCodeMap[key];
Director::getInstance()->getKeyboardDispatcher()->dispatchKeyboardEvent(key, true); event._isPressed = (GLFW_PRESS == action);
} EventDispatcher::getInstance()->dispatchEvent(&event);
else if(GLFW_RELEASE == action)
{
Director::getInstance()->getKeyboardDispatcher()->dispatchKeyboardEvent(key,false);
}
} }
void EGLViewEventHandler::OnGLFWCharCallback(GLFWwindow *window, unsigned int character) void EGLViewEventHandler::OnGLFWCharCallback(GLFWwindow *window, unsigned int character)
@ -120,6 +249,14 @@ void EGLViewEventHandler::OnGLFWCharCallback(GLFWwindow *window, unsigned int ch
IMEDispatcher::sharedDispatcher()->dispatchInsertText((const char*) &character, 1); IMEDispatcher::sharedDispatcher()->dispatchInsertText((const char*) &character, 1);
} }
void EGLViewEventHandler::OnGLFWWindowPosCallback(GLFWwindow *windows, int x, int y)
{
if(Director::getInstance())
{
Director::getInstance()->setViewport();
}
}
//end EGLViewEventHandler //end EGLViewEventHandler
@ -149,20 +286,25 @@ EGLView::~EGLView()
s_pEglView = nullptr; s_pEglView = nullptr;
} }
bool EGLView::init(const char *viewName, float width, float height) bool EGLView::init(const char *viewName, float width, float height, float frameZoomFactor)
{ {
if(nullptr != _mainWindow) return true; if(nullptr != _mainWindow) return true;
setViewName(viewName); setViewName(viewName);
setFrameSize(width, height); setFrameSize(width, height);
setFrameZoomFactor(frameZoomFactor);
glfwWindowHint(GLFW_RESIZABLE,GL_FALSE); glfwWindowHint(GLFW_RESIZABLE,GL_FALSE);
_mainWindow = glfwCreateWindow(_screenSize.width, _screenSize.height, _viewName, nullptr, nullptr); _mainWindow = glfwCreateWindow(_screenSize.width * _frameZoomFactor, _screenSize.height * _frameZoomFactor, _viewName, nullptr, nullptr);
glfwMakeContextCurrent(_mainWindow); glfwMakeContextCurrent(_mainWindow);
glfwGetFramebufferSize(_mainWindow, &_frameBufferSize[0], &_frameBufferSize[1]);
glfwSetMouseButtonCallback(_mainWindow,EGLViewEventHandler::OnGLFWMouseCallBack); glfwSetMouseButtonCallback(_mainWindow,EGLViewEventHandler::OnGLFWMouseCallBack);
glfwSetCursorPosCallback(_mainWindow,EGLViewEventHandler::OnGLFWMouseMoveCallBack); glfwSetCursorPosCallback(_mainWindow,EGLViewEventHandler::OnGLFWMouseMoveCallBack);
glfwSetCharCallback(_mainWindow, EGLViewEventHandler::OnGLFWCharCallback); glfwSetCharCallback(_mainWindow, EGLViewEventHandler::OnGLFWCharCallback);
glfwSetKeyCallback(_mainWindow, EGLViewEventHandler::OnGLFWKeyCallback); glfwSetKeyCallback(_mainWindow, EGLViewEventHandler::OnGLFWKeyCallback);
glfwSetWindowPosCallback(_mainWindow, EGLViewEventHandler::OnGLFWWindowPosCallback);
// check OpenGL version at first // check OpenGL version at first
const GLubyte* glVersion = glGetString(GL_VERSION); const GLubyte* glVersion = glGetString(GL_VERSION);
@ -268,18 +410,22 @@ void EGLView::setFrameSize(float width, float height)
void EGLView::setViewPortInPoints(float x , float y , float w , float h) void EGLView::setViewPortInPoints(float x , float y , float w , float h)
{ {
glViewport((GLint)(x * _scaleX * _frameZoomFactor + _viewPortRect.origin.x * _frameZoomFactor), float frameZoomFactorX = _frameBufferSize[0]/_screenSize.width;
(GLint)(y * _scaleY * _frameZoomFactor + _viewPortRect.origin.y * _frameZoomFactor), float frameZoomFactorY = _frameBufferSize[1]/_screenSize.height;
(GLsizei)(w * _scaleX * _frameZoomFactor), glViewport((GLint)(x * _scaleX * frameZoomFactorX + _viewPortRect.origin.x * frameZoomFactorX),
(GLsizei)(h * _scaleY * _frameZoomFactor)); (GLint)(y * _scaleY * frameZoomFactorY + _viewPortRect.origin.y * frameZoomFactorY),
(GLsizei)(w * _scaleX * frameZoomFactorX),
(GLsizei)(h * _scaleY * frameZoomFactorY));
} }
void EGLView::setScissorInPoints(float x , float y , float w , float h) void EGLView::setScissorInPoints(float x , float y , float w , float h)
{ {
glScissor((GLint)(x * _scaleX * _frameZoomFactor + _viewPortRect.origin.x * _frameZoomFactor), float frameZoomFactorX = _frameBufferSize[0]/_screenSize.width;
(GLint)(y * _scaleY * _frameZoomFactor + _viewPortRect.origin.y * _frameZoomFactor), float frameZoomFactorY = _frameBufferSize[1]/_screenSize.height;
(GLsizei)(w * _scaleX * _frameZoomFactor), glScissor((GLint)(x * _scaleX * frameZoomFactorX + _viewPortRect.origin.x * frameZoomFactorX),
(GLsizei)(h * _scaleY * _frameZoomFactor)); (GLint)(y * _scaleY * frameZoomFactorY + _viewPortRect.origin.y * frameZoomFactorY),
(GLsizei)(w * _scaleX * frameZoomFactorX),
(GLsizei)(h * _scaleY * frameZoomFactorY));
} }
EGLView* EGLView::getInstance() EGLView* EGLView::getInstance()

View File

@ -26,8 +26,8 @@
// Only compile this code on Mac. These files should not be included on your iOS project. // Only compile this code on Mac. These files should not be included on your iOS project.
// But in case they are included, it won't be compiled. // But in case they are included, it won't be compiled.
#import <Availability.h> #import <Availability.h>
#ifndef __CC_EVENT_DISPATCHER_H__ #ifndef __CC_EVENT_DISPATCHER_MAC_H__
#define __CC_EVENT_DISPATCHER_H__ #define __CC_EVENT_DISPATCHER_MAC_H__
#import <Cocoa/Cocoa.h> #import <Cocoa/Cocoa.h>
@ -275,4 +275,4 @@ struct _listEntry;
@end @end
//NS_CC_END; //NS_CC_END;
#endif // __CC_EVENT_DISPATCHER_H__ #endif // __CC_EVENT_DISPATCHER_MAC_H__

View File

@ -32,7 +32,7 @@
#include "support/data_support/utlist.h" #include "support/data_support/utlist.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "keyboard_dispatcher/CCKeyboardDispatcher.h" #include "platform/mac/CCEventDispatcher.h"
//NS_CC_BEGIN; //NS_CC_BEGIN;
static CCEventDispatcher *sharedDispatcher = nil; static CCEventDispatcher *sharedDispatcher = nil;
@ -505,7 +505,7 @@ static int eventQueueCount;
{ {
if( dispatchEvents_ ) { if( dispatchEvents_ ) {
tListEntry *entry, *tmp; tListEntry *entry, *tmp;
cocos2d::Director::getInstance()->getKeyboardDispatcher()->dispatchKeyboardEvent(event.keyCode, true); // cocos2d::Director::getInstance()->getKeyboardDispatcher()->dispatchKeyboardEvent(event.keyCode, true);
DL_FOREACH_SAFE( keyboardDelegates_, entry, tmp ) { DL_FOREACH_SAFE( keyboardDelegates_, entry, tmp ) {
if ( entry->flags & kImplementsKeyDown ) { if ( entry->flags & kImplementsKeyDown ) {
@ -521,7 +521,7 @@ static int eventQueueCount;
{ {
if( dispatchEvents_ ) { if( dispatchEvents_ ) {
tListEntry *entry, *tmp; tListEntry *entry, *tmp;
cocos2d::Director::getInstance()->getKeyboardDispatcher()->dispatchKeyboardEvent(event.keyCode, false); // cocos2d::Director::getInstance()->getKeyboardDispatcher()->dispatchKeyboardEvent(event.keyCode, false);
DL_FOREACH_SAFE( keyboardDelegates_, entry, tmp ) { DL_FOREACH_SAFE( keyboardDelegates_, entry, tmp ) {
if ( entry->flags & kImplementsKeyUp ) { if ( entry->flags & kImplementsKeyUp ) {

View File

@ -27,7 +27,7 @@ THE SOFTWARE.
#include "ccMacros.h" #include "ccMacros.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "CCInstance.h" #include "CCInstance.h"
#include "touch_dispatcher/CCTouch.h" #include "event_dispatcher/CCTouch.h"
#include "touch_dispatcher/CCTouchDispatcher.h" #include "touch_dispatcher/CCTouchDispatcher.h"
#include "text_input_node/CCIMEDispatcher.h" #include "text_input_node/CCIMEDispatcher.h"

View File

@ -40,4 +40,14 @@ int Device::getDPI()
return screen->physicalDotsPerInch(); return screen->physicalDotsPerInch();
} }
void Device::setAccelerometerEnabled(bool isEnabled)
{
}
void Device::setAccelerometerInterval(float interval)
{
}
NS_CC_END NS_CC_END

View File

@ -32,8 +32,9 @@
#include "ccMacros.h" #include "ccMacros.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "touch_dispatcher/CCTouch.h" #include "event_dispatcher/CCTouch.h"
#include "touch_dispatcher/CCTouchDispatcher.h" #include "event_dispatcher/CCEventDispatcher.h"
#include "event_dispatcher/CCKeyboardEvent.h"
#include "text_input_node/CCIMEDispatcher.h" #include "text_input_node/CCIMEDispatcher.h"
#include <QGuiApplication> #include <QGuiApplication>

View File

@ -40,4 +40,14 @@ int Device::getDPI()
return dpi; return dpi;
} }
void Device::setAccelerometerEnabled(bool isEnabled)
{
}
void Device::setAccelerometerInterval(float interval)
{
}
NS_CC_END NS_CC_END

View File

@ -1,201 +0,0 @@
/****************************************************************************
Copyright (c) 2011 cocos2d-x.org http://cocos2d-x.org
Copyright (c) 2012 Rocco Loscalzo (Wartortle)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCAccelerometer.h"
#include "CCEGLView.h"
#include "CCDirector.h"
#include "ccMacros.h"
namespace
{
double g_accelX=0.0;
double g_accelY=0.0;
double g_accelZ=0.0;
const double g_accelerationStep=0.2f;
const double g_minAcceleration=-1.0f;
const double g_maxAcceleration=1.0f;
template <class T>
T CLAMP( const T val,const T minVal,const T maxVal )
{
CC_ASSERT( minVal<=maxVal );
T result=val;
if ( result<minVal )
result=minVal;
else if ( result>maxVal )
result=maxVal;
CC_ASSERT( minVal<=result && result<=maxVal );
return result;
}
bool handleKeyDown( WPARAM wParam )
{
bool sendUpdate=false;
switch( wParam )
{
case VK_LEFT:
sendUpdate=true;
g_accelX=CLAMP( g_accelX-g_accelerationStep,g_minAcceleration,g_maxAcceleration );
break;
case VK_RIGHT:
sendUpdate=true;
g_accelX=CLAMP( g_accelX+g_accelerationStep,g_minAcceleration,g_maxAcceleration );
break;
case VK_UP:
sendUpdate=true;
g_accelY=CLAMP( g_accelY+g_accelerationStep,g_minAcceleration,g_maxAcceleration );
break;
case VK_DOWN:
sendUpdate=true;
g_accelY=CLAMP( g_accelY-g_accelerationStep,g_minAcceleration,g_maxAcceleration );
break;
case VK_OEM_COMMA:
sendUpdate=true;
g_accelZ=CLAMP( g_accelZ+g_accelerationStep,g_minAcceleration,g_maxAcceleration );
break;
case VK_OEM_PERIOD:
sendUpdate=true;
g_accelZ=CLAMP( g_accelZ-g_accelerationStep,g_minAcceleration,g_maxAcceleration );
break;
}
return sendUpdate;
}
bool handleKeyUp( WPARAM wParam )
{
bool sendUpdate=false;
switch( wParam )
{
case VK_LEFT:
case VK_RIGHT:
sendUpdate=true;
g_accelX=0.0;
break;
case VK_UP:
case VK_DOWN:
sendUpdate=true;
g_accelY=0.0;
break;
case VK_OEM_COMMA:
case VK_OEM_PERIOD:
sendUpdate=true;
g_accelZ=0.0;
break;
}
return sendUpdate;
}
void myAccelerometerKeyHook( UINT message,WPARAM wParam,LPARAM lParam )
{
cocos2d::Accelerometer *pAccelerometer = cocos2d::Director::getInstance()->getAccelerometer();
bool sendUpdate=false;
switch( message )
{
case WM_KEYDOWN:
sendUpdate=handleKeyDown( wParam );
break;
case WM_KEYUP:
sendUpdate=handleKeyUp( wParam );
break;
case WM_CHAR:
// Deliberately empty - all handled through key up and down events
break;
default:
// Not expected to get here!!
CC_ASSERT( false );
break;
}
if ( sendUpdate )
{
const time_t theTime=time(NULL);
const double timestamp=(double)theTime / 100.0;
pAccelerometer->update( g_accelX,g_accelY,g_accelZ,timestamp );
}
}
void resetAccelerometer()
{
g_accelX=0.0;
g_accelY=0.0;
g_accelZ=0.0;
}
}
NS_CC_BEGIN
Accelerometer::Accelerometer() :
_function(nullptr)
{
memset(&_accelerationValue, 0, sizeof(_accelerationValue));
}
Accelerometer::~Accelerometer()
{
}
void Accelerometer::setDelegate(std::function<void(Acceleration*)> function)
{
_function = function;
// Enable/disable the accelerometer.
// Well, there isn't one on Win32 so we don't do anything other than register
// and deregister ourselves from the Windows Key handler.
if (_function)
{
// Register our handler
EGLView::getInstance()->setAccelerometerKeyHook( &myAccelerometerKeyHook );
}
else
{
// De-register our handler
EGLView::getInstance()->setAccelerometerKeyHook( NULL );
resetAccelerometer();
}
}
void Accelerometer::setAccelerometerInterval(float interval)
{
}
void Accelerometer::update( double x,double y,double z,double timestamp )
{
if (_function)
{
_accelerationValue.x = x;
_accelerationValue.y = y;
_accelerationValue.z = z;
_accelerationValue.timestamp = timestamp;
// Delegate
_function(&_accelerationValue);
}
}
NS_CC_END

View File

@ -17,4 +17,10 @@ int Device::getDPI()
return dpi; return dpi;
} }
void Device::setAccelerometerEnabled(bool isEnabled)
{}
void Device::setAccelerometerInterval(float interval)
{}
NS_CC_END NS_CC_END

View File

@ -26,17 +26,146 @@ THE SOFTWARE.
#include "cocoa/CCSet.h" #include "cocoa/CCSet.h"
#include "ccMacros.h" #include "ccMacros.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "touch_dispatcher/CCTouch.h"
#include "touch_dispatcher/CCTouchDispatcher.h"
#include "text_input_node/CCIMEDispatcher.h" #include "text_input_node/CCIMEDispatcher.h"
#include "keypad_dispatcher/CCKeypadDispatcher.h"
#include "CCApplication.h" #include "CCApplication.h"
#include "keyboard_dispatcher/CCKeyboardDispatcher.h" #include "event_dispatcher/CCTouch.h"
#include "text_input_node/CCIMEDispatcher.h" #include "event_dispatcher/CCEventDispatcher.h"
#include "event_dispatcher/CCKeyboardEvent.h"
NS_CC_BEGIN NS_CC_BEGIN
static std::map<int, KeyboardEvent::KeyCode> g_keyCodeMap;// = {
/* The unknown key */
// make_pair( GLFW_KEY_UNKNOWN , KeyboardEvent::KeyCode::KEY_NONE ),
/* Printable keys */
/*
{ GLFW_KEY_SPACE , KeyboardEvent::KeyCode::KEY_SPACE },
{ GLFW_KEY_APOSTROPHE , KeyboardEvent::KeyCode::KEY_APOSTROPHE },
{ GLFW_KEY_COMMA , KeyboardEvent::KeyCode::KEY_COMMA },
{ GLFW_KEY_MINUS , KeyboardEvent::KeyCode::KEY_MINUS },
{ GLFW_KEY_PERIOD , KeyboardEvent::KeyCode::KEY_PERIOD },
{ GLFW_KEY_SLASH , KeyboardEvent::KeyCode::KEY_SLASH },
{ GLFW_KEY_0 , KeyboardEvent::KeyCode::KEY_0 },
{ GLFW_KEY_1 , KeyboardEvent::KeyCode::KEY_1 },
{ GLFW_KEY_2 , KeyboardEvent::KeyCode::KEY_2 },
{ GLFW_KEY_3 , KeyboardEvent::KeyCode::KEY_3 },
{ GLFW_KEY_4 , KeyboardEvent::KeyCode::KEY_4 },
{ GLFW_KEY_5 , KeyboardEvent::KeyCode::KEY_5 },
{ GLFW_KEY_6 , KeyboardEvent::KeyCode::KEY_6 },
{ GLFW_KEY_7 , KeyboardEvent::KeyCode::KEY_7 },
{ GLFW_KEY_8 , KeyboardEvent::KeyCode::KEY_8 },
{ GLFW_KEY_9 , KeyboardEvent::KeyCode::KEY_9 },
{ GLFW_KEY_SEMICOLON , KeyboardEvent::KeyCode::KEY_SEMICOLON },
{ GLFW_KEY_EQUAL , KeyboardEvent::KeyCode::KEY_EQUAL },
{ GLFW_KEY_A , KeyboardEvent::KeyCode::KEY_A },
{ GLFW_KEY_B , KeyboardEvent::KeyCode::KEY_B },
{ GLFW_KEY_C , KeyboardEvent::KeyCode::KEY_C },
{ GLFW_KEY_D , KeyboardEvent::KeyCode::KEY_D },
{ GLFW_KEY_E , KeyboardEvent::KeyCode::KEY_E },
{ GLFW_KEY_F , KeyboardEvent::KeyCode::KEY_F },
{ GLFW_KEY_G , KeyboardEvent::KeyCode::KEY_G },
{ GLFW_KEY_H , KeyboardEvent::KeyCode::KEY_H },
{ GLFW_KEY_I , KeyboardEvent::KeyCode::KEY_I },
{ GLFW_KEY_J , KeyboardEvent::KeyCode::KEY_J },
{ GLFW_KEY_K , KeyboardEvent::KeyCode::KEY_K },
{ GLFW_KEY_L , KeyboardEvent::KeyCode::KEY_L },
{ GLFW_KEY_M , KeyboardEvent::KeyCode::KEY_M },
{ GLFW_KEY_N , KeyboardEvent::KeyCode::KEY_N },
{ GLFW_KEY_O , KeyboardEvent::KeyCode::KEY_O },
{ GLFW_KEY_P , KeyboardEvent::KeyCode::KEY_P },
{ GLFW_KEY_Q , KeyboardEvent::KeyCode::KEY_Q },
{ GLFW_KEY_R , KeyboardEvent::KeyCode::KEY_R },
{ GLFW_KEY_S , KeyboardEvent::KeyCode::KEY_S },
{ GLFW_KEY_T , KeyboardEvent::KeyCode::KEY_T },
{ GLFW_KEY_U , KeyboardEvent::KeyCode::KEY_U },
{ GLFW_KEY_V , KeyboardEvent::KeyCode::KEY_V },
{ GLFW_KEY_W , KeyboardEvent::KeyCode::KEY_W },
{ GLFW_KEY_X , KeyboardEvent::KeyCode::KEY_X },
{ GLFW_KEY_Y , KeyboardEvent::KeyCode::KEY_Y },
{ GLFW_KEY_Z , KeyboardEvent::KeyCode::KEY_Z },
{ GLFW_KEY_LEFT_BRACKET , KeyboardEvent::KeyCode::KEY_LEFT_BRACKET },
{ GLFW_KEY_BACKSLASH , KeyboardEvent::KeyCode::KEY_BACK_SLASH },
{ GLFW_KEY_RIGHT_BRACKET , KeyboardEvent::KeyCode::KEY_RIGHT_BRACKET },
{ GLFW_KEY_GRAVE_ACCENT , KeyboardEvent::KeyCode::KEY_GRAVE },
{ GLFW_KEY_WORLD_1 , KeyboardEvent::KeyCode::KEY_GRAVE },
{ GLFW_KEY_WORLD_2 , KeyboardEvent::KeyCode::KEY_NONE },
/* Function keys *//*
{ GLFW_KEY_ESCAPE , KeyboardEvent::KeyCode::KEY_ESCAPE },
{ GLFW_KEY_ENTER , KeyboardEvent::KeyCode::KEY_KP_ENTER },
{ GLFW_KEY_TAB , KeyboardEvent::KeyCode::KEY_TAB },
{ GLFW_KEY_BACKSPACE , KeyboardEvent::KeyCode::KEY_BACKSPACE },
{ GLFW_KEY_INSERT , KeyboardEvent::KeyCode::KEY_INSERT },
{ GLFW_KEY_DELETE , KeyboardEvent::KeyCode::KEY_DELETE },
{ GLFW_KEY_RIGHT , KeyboardEvent::KeyCode::KEY_RIGHT_ARROW },
{ GLFW_KEY_LEFT , KeyboardEvent::KeyCode::KEY_LEFT_ARROW },
{ GLFW_KEY_DOWN , KeyboardEvent::KeyCode::KEY_DOWN_ARROW },
{ GLFW_KEY_UP , KeyboardEvent::KeyCode::KEY_UP_ARROW },
{ GLFW_KEY_PAGE_UP , KeyboardEvent::KeyCode::KEY_KP_PG_UP },
{ GLFW_KEY_PAGE_DOWN , KeyboardEvent::KeyCode::KEY_KP_PG_DOWN },
{ GLFW_KEY_HOME , KeyboardEvent::KeyCode::KEY_KP_HOME },
{ GLFW_KEY_END , KeyboardEvent::KeyCode::KEY_END },
{ GLFW_KEY_CAPS_LOCK , KeyboardEvent::KeyCode::KEY_CAPS_LOCK },
{ GLFW_KEY_SCROLL_LOCK , KeyboardEvent::KeyCode::KEY_SCROLL_LOCK },
{ GLFW_KEY_NUM_LOCK , KeyboardEvent::KeyCode::KEY_NUM_LOCK },
{ GLFW_KEY_PRINT_SCREEN , KeyboardEvent::KeyCode::KEY_PRINT },
{ GLFW_KEY_PAUSE , KeyboardEvent::KeyCode::KEY_PAUSE },
{ GLFW_KEY_F1 , KeyboardEvent::KeyCode::KEY_F1 },
{ GLFW_KEY_F2 , KeyboardEvent::KeyCode::KEY_F2 },
{ GLFW_KEY_F3 , KeyboardEvent::KeyCode::KEY_F3 },
{ GLFW_KEY_F4 , KeyboardEvent::KeyCode::KEY_F4 },
{ GLFW_KEY_F5 , KeyboardEvent::KeyCode::KEY_F5 },
{ GLFW_KEY_F6 , KeyboardEvent::KeyCode::KEY_F6 },
{ GLFW_KEY_F7 , KeyboardEvent::KeyCode::KEY_F7 },
{ GLFW_KEY_F8 , KeyboardEvent::KeyCode::KEY_F8 },
{ GLFW_KEY_F9 , KeyboardEvent::KeyCode::KEY_F9 },
{ GLFW_KEY_F10 , KeyboardEvent::KeyCode::KEY_F10 },
{ GLFW_KEY_F11 , KeyboardEvent::KeyCode::KEY_F11 },
{ GLFW_KEY_F12 , KeyboardEvent::KeyCode::KEY_F12 },
{ GLFW_KEY_F13 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F14 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F15 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F16 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F17 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F18 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F19 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F20 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F21 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F22 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F23 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F24 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F25 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_KP_0 , KeyboardEvent::KeyCode::KEY_0 },
{ GLFW_KEY_KP_1 , KeyboardEvent::KeyCode::KEY_1 },
{ GLFW_KEY_KP_2 , KeyboardEvent::KeyCode::KEY_2 },
{ GLFW_KEY_KP_3 , KeyboardEvent::KeyCode::KEY_3 },
{ GLFW_KEY_KP_4 , KeyboardEvent::KeyCode::KEY_4 },
{ GLFW_KEY_KP_5 , KeyboardEvent::KeyCode::KEY_5 },
{ GLFW_KEY_KP_6 , KeyboardEvent::KeyCode::KEY_6 },
{ GLFW_KEY_KP_7 , KeyboardEvent::KeyCode::KEY_7 },
{ GLFW_KEY_KP_8 , KeyboardEvent::KeyCode::KEY_8 },
{ GLFW_KEY_KP_9 , KeyboardEvent::KeyCode::KEY_9 },
{ GLFW_KEY_KP_DECIMAL , KeyboardEvent::KeyCode::KEY_PERIOD },
{ GLFW_KEY_KP_DIVIDE , KeyboardEvent::KeyCode::KEY_KP_DIVIDE },
{ GLFW_KEY_KP_MULTIPLY , KeyboardEvent::KeyCode::KEY_KP_MULTIPLY },
{ GLFW_KEY_KP_SUBTRACT , KeyboardEvent::KeyCode::KEY_KP_MINUS },
{ GLFW_KEY_KP_ADD , KeyboardEvent::KeyCode::KEY_KP_PLUS },
{ GLFW_KEY_KP_ENTER , KeyboardEvent::KeyCode::KEY_KP_ENTER },
{ GLFW_KEY_KP_EQUAL , KeyboardEvent::KeyCode::KEY_EQUAL },
{ GLFW_KEY_LEFT_SHIFT , KeyboardEvent::KeyCode::KEY_SHIFT },
{ GLFW_KEY_LEFT_CONTROL , KeyboardEvent::KeyCode::KEY_CTRL },
{ GLFW_KEY_LEFT_ALT , KeyboardEvent::KeyCode::KEY_ALT },
{ GLFW_KEY_LEFT_SUPER , KeyboardEvent::KeyCode::KEY_HYPER },
{ GLFW_KEY_RIGHT_SHIFT , KeyboardEvent::KeyCode::KEY_SHIFT },
{ GLFW_KEY_RIGHT_CONTROL , KeyboardEvent::KeyCode::KEY_CTRL },
{ GLFW_KEY_RIGHT_ALT , KeyboardEvent::KeyCode::KEY_ALT },
{ GLFW_KEY_RIGHT_SUPER , KeyboardEvent::KeyCode::KEY_HYPER },
{ GLFW_KEY_MENU , KeyboardEvent::KeyCode::KEY_MENU },
{ GLFW_KEY_LAST , KeyboardEvent::KeyCode::KEY_NONE }*/
//};
#if(_MSC_VER >= 1600) // Visual Studio 2010 or higher version. #if(_MSC_VER >= 1600) // Visual Studio 2010 or higher version.
// Windows Touch define // Windows Touch define
#define MOUSEEVENTF_FROMTOUCH 0xFF515700 #define MOUSEEVENTF_FROMTOUCH 0xFF515700
@ -142,6 +271,7 @@ public:
static void OnGLFWMouseMoveCallBack(GLFWwindow* window, double x, double y); static void OnGLFWMouseMoveCallBack(GLFWwindow* window, double x, double y);
static void OnGLFWKeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); static void OnGLFWKeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
static void OnGLFWCharCallback(GLFWwindow* window, unsigned int character); static void OnGLFWCharCallback(GLFWwindow* window, unsigned int character);
static void OnGLFWWindowPosCallback(GLFWwindow* windows, int x, int y);
}; };
bool EGLViewEventHandler::s_captured = false; bool EGLViewEventHandler::s_captured = false;
@ -155,6 +285,8 @@ void EGLViewEventHandler::OnGLFWError(int errorID, const char* errorDesc)
void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, int action, int modify) void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, int action, int modify)
{ {
static int countxxx = 0;
CCLOG("OnGLFWMouseCallBack = %d", ++countxxx);
EGLView* eglView = EGLView::getInstance(); EGLView* eglView = EGLView::getInstance();
if(nullptr == eglView) return; if(nullptr == eglView) return;
if(GLFW_MOUSE_BUTTON_LEFT == button) if(GLFW_MOUSE_BUTTON_LEFT == button)
@ -182,13 +314,15 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x, double y) void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x, double y)
{ {
static int countxxx = 0;
CCLOG("OnGLFWMouseMoveCallBack = %d, %lf, %lf", ++countxxx, x, y);
s_mouseX = (float)x; s_mouseX = (float)x;
s_mouseY = (float)y; s_mouseY = (float)y;
EGLView* eglView = EGLView::getInstance(); EGLView* eglView = EGLView::getInstance();
if(nullptr == eglView) return; if(nullptr == eglView) return;
s_mouseX *= eglView->getFrameZoomFactor(); s_mouseX /= eglView->getFrameZoomFactor();
s_mouseY *= eglView->getFrameZoomFactor(); s_mouseY /= eglView->getFrameZoomFactor();
if(s_captured) if(s_captured)
{ {
@ -202,14 +336,10 @@ void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x,
void EGLViewEventHandler::OnGLFWKeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods) void EGLViewEventHandler::OnGLFWKeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods)
{ {
if(GLFW_PRESS == action) KeyboardEvent event;
{ event._keyCode = g_keyCodeMap[key];
Director::getInstance()->getKeyboardDispatcher()->dispatchKeyboardEvent(key, true); event._isPressed = (GLFW_PRESS == action);
} EventDispatcher::getInstance()->dispatchEvent(&event);
else if(GLFW_RELEASE == action)
{
Director::getInstance()->getKeyboardDispatcher()->dispatchKeyboardEvent(key,false);
}
} }
void EGLViewEventHandler::OnGLFWCharCallback(GLFWwindow *window, unsigned int character) void EGLViewEventHandler::OnGLFWCharCallback(GLFWwindow *window, unsigned int character)
@ -217,6 +347,14 @@ void EGLViewEventHandler::OnGLFWCharCallback(GLFWwindow *window, unsigned int ch
IMEDispatcher::sharedDispatcher()->dispatchInsertText((const char*) &character, 1); IMEDispatcher::sharedDispatcher()->dispatchInsertText((const char*) &character, 1);
} }
void EGLViewEventHandler::OnGLFWWindowPosCallback(GLFWwindow *windows, int x, int y)
{
if(Director::getInstance())
{
Director::getInstance()->setViewport();
}
}
//end EGLViewEventHandler //end EGLViewEventHandler
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
@ -245,16 +383,19 @@ EGLView::~EGLView()
s_pEglView = nullptr; s_pEglView = nullptr;
} }
bool EGLView::init(const char* viewName, float width, float height) bool EGLView::init(const char* viewName, float width, float height, float frameZoomFactor)
{ {
if(nullptr != _mainWindow) return true; if(nullptr != _mainWindow) return true;
setViewName(viewName); setViewName(viewName);
setFrameSize(width, height); setFrameSize(width, height);
setFrameZoomFactor(frameZoomFactor);
glfwWindowHint(GLFW_RESIZABLE,GL_FALSE); glfwWindowHint(GLFW_RESIZABLE,GL_FALSE);
_mainWindow = glfwCreateWindow(_screenSize.width, _screenSize.height, _viewName, nullptr, nullptr); _mainWindow = glfwCreateWindow(_screenSize.width * _frameZoomFactor, _screenSize.height * _frameZoomFactor, _viewName, nullptr, nullptr);
glfwMakeContextCurrent(_mainWindow); glfwMakeContextCurrent(_mainWindow);
glfwGetFramebufferSize(_mainWindow, &_frameBufferSize[0], &_frameBufferSize[1]);
glfwSetMouseButtonCallback(_mainWindow,EGLViewEventHandler::OnGLFWMouseCallBack); glfwSetMouseButtonCallback(_mainWindow,EGLViewEventHandler::OnGLFWMouseCallBack);
glfwSetCursorPosCallback(_mainWindow,EGLViewEventHandler::OnGLFWMouseMoveCallBack); glfwSetCursorPosCallback(_mainWindow,EGLViewEventHandler::OnGLFWMouseMoveCallBack);
glfwSetCharCallback(_mainWindow, EGLViewEventHandler::OnGLFWCharCallback); glfwSetCharCallback(_mainWindow, EGLViewEventHandler::OnGLFWCharCallback);
@ -370,18 +511,22 @@ void EGLView::setFrameSize(float width, float height)
void EGLView::setViewPortInPoints(float x , float y , float w , float h) void EGLView::setViewPortInPoints(float x , float y , float w , float h)
{ {
glViewport((GLint)(x * _scaleX * _frameZoomFactor + _viewPortRect.origin.x * _frameZoomFactor), float frameZoomFactorX = _frameBufferSize[0]/_screenSize.width;
(GLint)(y * _scaleY * _frameZoomFactor + _viewPortRect.origin.y * _frameZoomFactor), float frameZoomFactorY = _frameBufferSize[1]/_screenSize.height;
(GLsizei)(w * _scaleX * _frameZoomFactor), glViewport((GLint)(x * _scaleX * frameZoomFactorX + _viewPortRect.origin.x * frameZoomFactorX),
(GLsizei)(h * _scaleY * _frameZoomFactor)); (GLint)(y * _scaleY * frameZoomFactorY + _viewPortRect.origin.y * frameZoomFactorY),
(GLsizei)(w * _scaleX * frameZoomFactorX),
(GLsizei)(h * _scaleY * frameZoomFactorY));
} }
void EGLView::setScissorInPoints(float x , float y , float w , float h) void EGLView::setScissorInPoints(float x , float y , float w , float h)
{ {
glScissor((GLint)(x * _scaleX * _frameZoomFactor + _viewPortRect.origin.x * _frameZoomFactor), float frameZoomFactorX = _frameBufferSize[0]/_screenSize.width;
(GLint)(y * _scaleY * _frameZoomFactor + _viewPortRect.origin.y * _frameZoomFactor), float frameZoomFactorY = _frameBufferSize[1]/_screenSize.height;
(GLsizei)(w * _scaleX * _frameZoomFactor), glScissor((GLint)(x * _scaleX * frameZoomFactorX + _viewPortRect.origin.x * frameZoomFactorX),
(GLsizei)(h * _scaleY * _frameZoomFactor)); (GLint)(y * _scaleY * frameZoomFactorY + _viewPortRect.origin.y * frameZoomFactorY),
(GLsizei)(w * _scaleX * frameZoomFactorX),
(GLsizei)(h * _scaleY * frameZoomFactorY));
} }
EGLView* EGLView::getInstance() EGLView* EGLView::getInstance()

View File

@ -55,15 +55,13 @@ public:
virtual void swapBuffers(); virtual void swapBuffers();
virtual void setFrameSize(float width, float height); virtual void setFrameSize(float width, float height);
virtual void setIMEKeyboardState(bool bOpen); virtual void setIMEKeyboardState(bool bOpen);
/*
bool init(const char* viewName, float width, float height); *frameZoomFactor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
*/
bool init(const char* viewName, float width, float height, float frameZoomFactor = 1.0f);
public: public:
//void resize(int width, int height); //void resize(int width, int height);
/*
* Set zoom factor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
*/
void setFrameZoomFactor(float fZoomFactor);
float getFrameZoomFactor(); float getFrameZoomFactor();
//void centerWindow(); //void centerWindow();
@ -82,12 +80,16 @@ public:
/** @deprecated Use getInstance() instead */ /** @deprecated Use getInstance() instead */
CC_DEPRECATED_ATTRIBUTE static EGLView* sharedOpenGLView(); CC_DEPRECATED_ATTRIBUTE static EGLView* sharedOpenGLView();
protected: protected:
/*
* Set zoom factor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
*/
void setFrameZoomFactor(float fZoomFactor);
private: private:
bool _captured; bool _captured;
LPFN_ACCELEROMETER_KEYHOOK _lpfnAccelerometerKeyHook; LPFN_ACCELEROMETER_KEYHOOK _lpfnAccelerometerKeyHook;
bool _supportTouch; bool _supportTouch;
int _frameBufferSize[2];
float _frameZoomFactor; float _frameZoomFactor;
static EGLView* s_pEglView; static EGLView* s_pEglView;
public: public:

View File

@ -45,9 +45,16 @@ SOURCES = ../actions/CCAction.cpp \
../draw_nodes/CCDrawNode.cpp \ ../draw_nodes/CCDrawNode.cpp \
../effects/CCGrabber.cpp \ ../effects/CCGrabber.cpp \
../effects/CCGrid.cpp \ ../effects/CCGrid.cpp \
../keypad_dispatcher/CCKeypadDelegate.cpp \ ../event_dispatcher/CCAccelerationEvent.cpp \
../keypad_dispatcher/CCKeypadDispatcher.cpp \ ../event_dispatcher/CCAccelerationEventListener.cpp \
../keyboard_dispatcher/CCKeyboardDispatcher.cpp \ ../event_dispatcher/CCEvent.cpp \
../event_dispatcher/CCEventDispatcher.cpp \
../event_dispatcher/CCEventListener.cpp \
../event_dispatcher/CCKeyboardEvent.cpp \
../event_dispatcher/CCKeyboardEventListener.cpp \
../event_dispatcher/CCTouch.cpp \
../event_dispatcher/CCTouchEvent.cpp \
../event_dispatcher/CCTouchEventListener.cpp \
../label_nodes/CCFont.cpp \ ../label_nodes/CCFont.cpp \
../label_nodes/CCFontAtlas.cpp \ ../label_nodes/CCFontAtlas.cpp \
../label_nodes/CCFontAtlasCache.cpp \ ../label_nodes/CCFontAtlasCache.cpp \
@ -122,9 +129,6 @@ SOURCES = ../actions/CCAction.cpp \
../tilemap_parallax_nodes/CCTMXTiledMap.cpp \ ../tilemap_parallax_nodes/CCTMXTiledMap.cpp \
../tilemap_parallax_nodes/CCTMXXMLParser.cpp \ ../tilemap_parallax_nodes/CCTMXXMLParser.cpp \
../tilemap_parallax_nodes/CCTileMapAtlas.cpp \ ../tilemap_parallax_nodes/CCTileMapAtlas.cpp \
../touch_dispatcher/CCTouchDispatcher.cpp \
../touch_dispatcher/CCTouchHandler.cpp \
../touch_dispatcher/CCTouch.cpp \
../shaders/CCGLProgram.cpp \ ../shaders/CCGLProgram.cpp \
../shaders/ccGLStateCache.cpp \ ../shaders/ccGLStateCache.cpp \
../shaders/CCShaderCache.cpp \ ../shaders/CCShaderCache.cpp \

View File

@ -39,13 +39,20 @@ SOURCES = ../actions/CCAction.cpp \
../cocoa/CCString.cpp \ ../cocoa/CCString.cpp \
../cocoa/CCDataVisitor.cpp \ ../cocoa/CCDataVisitor.cpp \
../cocoa/CCData.cpp \ ../cocoa/CCData.cpp \
../event_dispatcher/CCAccelerationEvent.cpp \
../event_dispatcher/CCAccelerationEventListener.cpp \
../event_dispatcher/CCEvent.cpp \
../event_dispatcher/CCEventDispatcher.cpp \
../event_dispatcher/CCEventListener.cpp \
../event_dispatcher/CCKeyboardEvent.cpp \
../event_dispatcher/CCKeyboardEventListener.cpp \
../event_dispatcher/CCTouch.cpp \
../event_dispatcher/CCTouchEvent.cpp \
../event_dispatcher/CCTouchEventListener.cpp \
../draw_nodes/CCDrawingPrimitives.cpp \ ../draw_nodes/CCDrawingPrimitives.cpp \
../draw_nodes/CCDrawNode.cpp \ ../draw_nodes/CCDrawNode.cpp \
../effects/CCGrabber.cpp \ ../effects/CCGrabber.cpp \
../effects/CCGrid.cpp \ ../effects/CCGrid.cpp \
../keypad_dispatcher/CCKeypadDelegate.cpp \
../keypad_dispatcher/CCKeypadDispatcher.cpp \
../keyboard_dispatcher/CCKeyboardDispatcher.cpp \
../label_nodes/CCFont.cpp \ ../label_nodes/CCFont.cpp \
../label_nodes/CCFontAtlas.cpp \ ../label_nodes/CCFontAtlas.cpp \
../label_nodes/CCFontAtlasCache.cpp \ ../label_nodes/CCFontAtlasCache.cpp \
@ -122,9 +129,6 @@ SOURCES = ../actions/CCAction.cpp \
../tilemap_parallax_nodes/CCTMXTiledMap.cpp \ ../tilemap_parallax_nodes/CCTMXTiledMap.cpp \
../tilemap_parallax_nodes/CCTMXXMLParser.cpp \ ../tilemap_parallax_nodes/CCTMXXMLParser.cpp \
../tilemap_parallax_nodes/CCTileMapAtlas.cpp \ ../tilemap_parallax_nodes/CCTileMapAtlas.cpp \
../touch_dispatcher/CCTouchDispatcher.cpp \
../touch_dispatcher/CCTouchHandler.cpp \
../touch_dispatcher/CCTouch.cpp \
../shaders/CCGLProgram.cpp \ ../shaders/CCGLProgram.cpp \
../shaders/ccGLStateCache.cpp \ ../shaders/ccGLStateCache.cpp \
../shaders/CCShaderCache.cpp \ ../shaders/CCShaderCache.cpp \

View File

@ -34,9 +34,16 @@ SOURCES = ../actions/CCAction.cpp \
../draw_nodes/CCDrawNode.cpp \ ../draw_nodes/CCDrawNode.cpp \
../effects/CCGrabber.cpp \ ../effects/CCGrabber.cpp \
../effects/CCGrid.cpp \ ../effects/CCGrid.cpp \
../keypad_dispatcher/CCKeypadDelegate.cpp \ ../event_dispatcher/CCAccelerationEvent.cpp \
../keypad_dispatcher/CCKeypadDispatcher.cpp \ ../event_dispatcher/CCAccelerationEventListener.cpp \
../keyboard_dispatcher/CCKeyboardDispatcher.cpp \ ../event_dispatcher/CCEvent.cpp \
../event_dispatcher/CCEventDispatcher.cpp \
../event_dispatcher/CCEventListener.cpp \
../event_dispatcher/CCKeyboardEvent.cpp \
../event_dispatcher/CCKeyboardEventListener.cpp \
../event_dispatcher/CCTouch.cpp \
../event_dispatcher/CCTouchEvent.cpp \
../event_dispatcher/CCTouchEventListener.cpp \
../label_nodes/CCLabelAtlas.cpp \ ../label_nodes/CCLabelAtlas.cpp \
../label_nodes/CCLabelBMFont.cpp \ ../label_nodes/CCLabelBMFont.cpp \
../label_nodes/CCLabelTTF.cpp \ ../label_nodes/CCLabelTTF.cpp \
@ -104,9 +111,6 @@ SOURCES = ../actions/CCAction.cpp \
../tilemap_parallax_nodes/CCTMXTiledMap.cpp \ ../tilemap_parallax_nodes/CCTMXTiledMap.cpp \
../tilemap_parallax_nodes/CCTMXXMLParser.cpp \ ../tilemap_parallax_nodes/CCTMXXMLParser.cpp \
../tilemap_parallax_nodes/CCTileMapAtlas.cpp \ ../tilemap_parallax_nodes/CCTileMapAtlas.cpp \
../touch_dispatcher/CCTouchDispatcher.cpp \
../touch_dispatcher/CCTouchHandler.cpp \
../touch_dispatcher/CCTouch.cpp \
../shaders/CCGLProgram.cpp \ ../shaders/CCGLProgram.cpp \
../shaders/ccGLStateCache.cpp \ ../shaders/ccGLStateCache.cpp \
../shaders/CCShaderCache.cpp \ ../shaders/CCShaderCache.cpp \

View File

@ -40,9 +40,16 @@ SOURCES += ../actions/CCAction.cpp \
../draw_nodes/CCDrawNode.cpp \ ../draw_nodes/CCDrawNode.cpp \
../effects/CCGrabber.cpp \ ../effects/CCGrabber.cpp \
../effects/CCGrid.cpp \ ../effects/CCGrid.cpp \
../keypad_dispatcher/CCKeypadDelegate.cpp \ ../event_dispatcher/CCAccelerationEvent.cpp \
../keypad_dispatcher/CCKeypadDispatcher.cpp \ ../event_dispatcher/CCAccelerationEventListener.cpp \
../keyboard_dispatcher/CCKeyboardDispatcher.cpp \ ../event_dispatcher/CCEvent.cpp \
../event_dispatcher/CCEventDispatcher.cpp \
../event_dispatcher/CCEventListener.cpp \
../event_dispatcher/CCKeyboardEvent.cpp \
../event_dispatcher/CCKeyboardEventListener.cpp \
../event_dispatcher/CCTouch.cpp \
../event_dispatcher/CCTouchEvent.cpp \
../event_dispatcher/CCTouchEventListener.cpp \
../label_nodes/CCLabelAtlas.cpp \ ../label_nodes/CCLabelAtlas.cpp \
../label_nodes/CCLabelBMFont.cpp \ ../label_nodes/CCLabelBMFont.cpp \
../label_nodes/CCLabelTTF.cpp \ ../label_nodes/CCLabelTTF.cpp \
@ -108,9 +115,6 @@ SOURCES += ../actions/CCAction.cpp \
../tilemap_parallax_nodes/CCTMXTiledMap.cpp \ ../tilemap_parallax_nodes/CCTMXTiledMap.cpp \
../tilemap_parallax_nodes/CCTMXXMLParser.cpp \ ../tilemap_parallax_nodes/CCTMXXMLParser.cpp \
../tilemap_parallax_nodes/CCTileMapAtlas.cpp \ ../tilemap_parallax_nodes/CCTileMapAtlas.cpp \
../touch_dispatcher/CCTouchDispatcher.cpp \
../touch_dispatcher/CCTouchHandler.cpp \
../touch_dispatcher/CCTouch.cpp \
../shaders/CCGLProgram.cpp \ ../shaders/CCGLProgram.cpp \
../shaders/ccGLStateCache.cpp \ ../shaders/ccGLStateCache.cpp \
../shaders/CCShaderCache.cpp \ ../shaders/CCShaderCache.cpp \

View File

@ -173,7 +173,16 @@ xcopy /Y /Q "$(ProjectDir)..\platform\third_party\win32\libraries\*.*" "$(OutDir
<ClCompile Include="..\actions\CCActionProgressTimer.cpp" /> <ClCompile Include="..\actions\CCActionProgressTimer.cpp" />
<ClCompile Include="..\actions\CCActionTiledGrid.cpp" /> <ClCompile Include="..\actions\CCActionTiledGrid.cpp" />
<ClCompile Include="..\actions\CCActionTween.cpp" /> <ClCompile Include="..\actions\CCActionTween.cpp" />
<ClCompile Include="..\keyboard_dispatcher\CCKeyboardDispatcher.cpp" /> <ClCompile Include="..\event_dispatcher\CCAccelerationEvent.cpp" />
<ClCompile Include="..\event_dispatcher\CCAccelerationEventListener.cpp" />
<ClCompile Include="..\event_dispatcher\CCEvent.cpp" />
<ClCompile Include="..\event_dispatcher\CCEventDispatcher.cpp" />
<ClCompile Include="..\event_dispatcher\CCEventListener.cpp" />
<ClCompile Include="..\event_dispatcher\CCKeyboardEvent.cpp" />
<ClCompile Include="..\event_dispatcher\CCKeyboardEventListener.cpp" />
<ClCompile Include="..\event_dispatcher\CCTouch.cpp" />
<ClCompile Include="..\event_dispatcher\CCTouchEvent.cpp" />
<ClCompile Include="..\event_dispatcher\CCTouchEventListener.cpp" />
<ClCompile Include="..\label_nodes\CCFont.cpp" /> <ClCompile Include="..\label_nodes\CCFont.cpp" />
<ClCompile Include="..\label_nodes\CCFontAtlas.cpp" /> <ClCompile Include="..\label_nodes\CCFontAtlas.cpp" />
<ClCompile Include="..\label_nodes\CCFontAtlasCache.cpp" /> <ClCompile Include="..\label_nodes\CCFontAtlasCache.cpp" />
@ -209,7 +218,6 @@ xcopy /Y /Q "$(ProjectDir)..\platform\third_party\win32\libraries\*.*" "$(OutDir
<ClCompile Include="..\platform\third_party\common\atitc\atitc.cpp" /> <ClCompile Include="..\platform\third_party\common\atitc\atitc.cpp" />
<ClCompile Include="..\platform\third_party\common\etc\etc1.cpp" /> <ClCompile Include="..\platform\third_party\common\etc\etc1.cpp" />
<ClCompile Include="..\platform\third_party\common\s3tc\s3tc.cpp" /> <ClCompile Include="..\platform\third_party\common\s3tc\s3tc.cpp" />
<ClCompile Include="..\platform\win32\CCAccelerometer.cpp" />
<ClCompile Include="..\platform\win32\CCApplication.cpp" /> <ClCompile Include="..\platform\win32\CCApplication.cpp" />
<ClCompile Include="..\platform\win32\CCCommon.cpp" /> <ClCompile Include="..\platform\win32\CCCommon.cpp" />
<ClCompile Include="..\platform\win32\CCDevice.cpp" /> <ClCompile Include="..\platform\win32\CCDevice.cpp" />
@ -252,11 +260,6 @@ xcopy /Y /Q "$(ProjectDir)..\platform\third_party\win32\libraries\*.*" "$(OutDir
<ClCompile Include="..\tileMap_parallax_nodes\CCTMXObjectGroup.cpp" /> <ClCompile Include="..\tileMap_parallax_nodes\CCTMXObjectGroup.cpp" />
<ClCompile Include="..\tileMap_parallax_nodes\CCTMXTiledMap.cpp" /> <ClCompile Include="..\tileMap_parallax_nodes\CCTMXTiledMap.cpp" />
<ClCompile Include="..\tileMap_parallax_nodes\CCTMXXMLParser.cpp" /> <ClCompile Include="..\tileMap_parallax_nodes\CCTMXXMLParser.cpp" />
<ClCompile Include="..\touch_dispatcher\CCTouch.cpp" />
<ClCompile Include="..\touch_dispatcher\CCTouchDispatcher.cpp" />
<ClCompile Include="..\touch_dispatcher\CCTouchHandler.cpp" />
<ClCompile Include="..\keypad_dispatcher\CCKeypadDelegate.cpp" />
<ClCompile Include="..\keypad_dispatcher\CCKeypadDispatcher.cpp" />
<ClCompile Include="..\text_input_node\CCIMEDispatcher.cpp" /> <ClCompile Include="..\text_input_node\CCIMEDispatcher.cpp" />
<ClCompile Include="..\text_input_node\CCTextFieldTTF.cpp" /> <ClCompile Include="..\text_input_node\CCTextFieldTTF.cpp" />
<ClCompile Include="..\script_support\CCScriptSupport.cpp" /> <ClCompile Include="..\script_support\CCScriptSupport.cpp" />
@ -315,6 +318,16 @@ xcopy /Y /Q "$(ProjectDir)..\platform\third_party\win32\libraries\*.*" "$(OutDir
<ClInclude Include="..\actions\CCActionProgressTimer.h" /> <ClInclude Include="..\actions\CCActionProgressTimer.h" />
<ClInclude Include="..\actions\CCActionTiledGrid.h" /> <ClInclude Include="..\actions\CCActionTiledGrid.h" />
<ClInclude Include="..\actions\CCActionTween.h" /> <ClInclude Include="..\actions\CCActionTween.h" />
<ClInclude Include="..\event_dispatcher\CCAccelerationEvent.h" />
<ClInclude Include="..\event_dispatcher\CCAccelerationEventListener.h" />
<ClInclude Include="..\event_dispatcher\CCEvent.h" />
<ClInclude Include="..\event_dispatcher\CCEventDispatcher.h" />
<ClInclude Include="..\event_dispatcher\CCEventListener.h" />
<ClInclude Include="..\event_dispatcher\CCKeyboardEvent.h" />
<ClInclude Include="..\event_dispatcher\CCKeyboardEventListener.h" />
<ClInclude Include="..\event_dispatcher\CCTouch.h" />
<ClInclude Include="..\event_dispatcher\CCTouchEvent.h" />
<ClInclude Include="..\event_dispatcher\CCTouchEventListener.h" />
<ClInclude Include="..\include\ccConfig.h" /> <ClInclude Include="..\include\ccConfig.h" />
<ClInclude Include="..\include\CCDeprecated.h" /> <ClInclude Include="..\include\CCDeprecated.h" />
<ClInclude Include="..\include\CCEventType.h" /> <ClInclude Include="..\include\CCEventType.h" />
@ -322,7 +335,6 @@ xcopy /Y /Q "$(ProjectDir)..\platform\third_party\win32\libraries\*.*" "$(OutDir
<ClInclude Include="..\include\CCProtocols.h" /> <ClInclude Include="..\include\CCProtocols.h" />
<ClInclude Include="..\include\ccTypes.h" /> <ClInclude Include="..\include\ccTypes.h" />
<ClInclude Include="..\include\cocos2d.h" /> <ClInclude Include="..\include\cocos2d.h" />
<ClInclude Include="..\keyboard_dispatcher\CCKeyboardDispatcher.h" />
<ClInclude Include="..\label_nodes\CCFont.h" /> <ClInclude Include="..\label_nodes\CCFont.h" />
<ClInclude Include="..\label_nodes\CCFontAtlas.h" /> <ClInclude Include="..\label_nodes\CCFontAtlas.h" />
<ClInclude Include="..\label_nodes\CCFontAtlasCache.h" /> <ClInclude Include="..\label_nodes\CCFontAtlasCache.h" />
@ -353,9 +365,9 @@ xcopy /Y /Q "$(ProjectDir)..\platform\third_party\win32\libraries\*.*" "$(OutDir
<ClInclude Include="..\particle_nodes\CCParticleExamples.h" /> <ClInclude Include="..\particle_nodes\CCParticleExamples.h" />
<ClInclude Include="..\particle_nodes\CCParticleSystem.h" /> <ClInclude Include="..\particle_nodes\CCParticleSystem.h" />
<ClInclude Include="..\particle_nodes\CCParticleSystemQuad.h" /> <ClInclude Include="..\particle_nodes\CCParticleSystemQuad.h" />
<ClInclude Include="..\platform\CCAccelerometerDelegate.h" />
<ClInclude Include="..\platform\CCApplicationProtocol.h" /> <ClInclude Include="..\platform\CCApplicationProtocol.h" />
<ClInclude Include="..\platform\CCCommon.h" /> <ClInclude Include="..\platform\CCCommon.h" />
<ClInclude Include="..\platform\CCDevice.h" />
<ClInclude Include="..\platform\CCEGLViewProtocol.h" /> <ClInclude Include="..\platform\CCEGLViewProtocol.h" />
<ClInclude Include="..\platform\CCFileUtils.h" /> <ClInclude Include="..\platform\CCFileUtils.h" />
<ClInclude Include="..\platform\CCImage.h" /> <ClInclude Include="..\platform\CCImage.h" />
@ -364,11 +376,9 @@ xcopy /Y /Q "$(ProjectDir)..\platform\third_party\win32\libraries\*.*" "$(OutDir
<ClInclude Include="..\platform\CCPlatformMacros.h" /> <ClInclude Include="..\platform\CCPlatformMacros.h" />
<ClInclude Include="..\platform\CCSAXParser.h" /> <ClInclude Include="..\platform\CCSAXParser.h" />
<ClInclude Include="..\platform\CCThread.h" /> <ClInclude Include="..\platform\CCThread.h" />
<ClInclude Include="..\platform\platform.h" />
<ClInclude Include="..\platform\third_party\common\atitc\atitc.h" /> <ClInclude Include="..\platform\third_party\common\atitc\atitc.h" />
<ClInclude Include="..\platform\third_party\common\etc\etc1.h" /> <ClInclude Include="..\platform\third_party\common\etc\etc1.h" />
<ClInclude Include="..\platform\third_party\common\s3tc\s3tc.h" /> <ClInclude Include="..\platform\third_party\common\s3tc\s3tc.h" />
<ClInclude Include="..\platform\win32\CCAccelerometer.h" />
<ClInclude Include="..\platform\win32\CCApplication.h" /> <ClInclude Include="..\platform\win32\CCApplication.h" />
<ClInclude Include="..\platform\win32\CCEGLView.h" /> <ClInclude Include="..\platform\win32\CCEGLView.h" />
<ClInclude Include="..\platform\win32\CCFileUtilsWin32.h" /> <ClInclude Include="..\platform\win32\CCFileUtilsWin32.h" />
@ -428,12 +438,6 @@ xcopy /Y /Q "$(ProjectDir)..\platform\third_party\win32\libraries\*.*" "$(OutDir
<ClInclude Include="..\tileMap_parallax_nodes\CCTMXObjectGroup.h" /> <ClInclude Include="..\tileMap_parallax_nodes\CCTMXObjectGroup.h" />
<ClInclude Include="..\tileMap_parallax_nodes\CCTMXTiledMap.h" /> <ClInclude Include="..\tileMap_parallax_nodes\CCTMXTiledMap.h" />
<ClInclude Include="..\tileMap_parallax_nodes\CCTMXXMLParser.h" /> <ClInclude Include="..\tileMap_parallax_nodes\CCTMXXMLParser.h" />
<ClInclude Include="..\touch_dispatcher\CCTouch.h" />
<ClInclude Include="..\touch_dispatcher\CCTouchDelegateProtocol.h" />
<ClInclude Include="..\touch_dispatcher\CCTouchDispatcher.h" />
<ClInclude Include="..\touch_dispatcher\CCTouchHandler.h" />
<ClInclude Include="..\keypad_dispatcher\CCKeypadDelegate.h" />
<ClInclude Include="..\keypad_dispatcher\CCKeypadDispatcher.h" />
<ClInclude Include="..\text_input_node\CCIMEDelegate.h" /> <ClInclude Include="..\text_input_node\CCIMEDelegate.h" />
<ClInclude Include="..\text_input_node\CCIMEDispatcher.h" /> <ClInclude Include="..\text_input_node\CCIMEDispatcher.h" />
<ClInclude Include="..\text_input_node\CCTextFieldTTF.h" /> <ClInclude Include="..\text_input_node\CCTextFieldTTF.h" />

View File

@ -58,12 +58,6 @@
<Filter Include="tilemap_parallax_nodes"> <Filter Include="tilemap_parallax_nodes">
<UniqueIdentifier>{f2671200-b2d8-4d2e-9728-06719cf6f835}</UniqueIdentifier> <UniqueIdentifier>{f2671200-b2d8-4d2e-9728-06719cf6f835}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="touch_dispatcher">
<UniqueIdentifier>{eaa16c9b-dfbc-4a37-8e3e-e961d9ca1d1a}</UniqueIdentifier>
</Filter>
<Filter Include="keypad_dispatcher">
<UniqueIdentifier>{3c91932f-7667-4049-b9bd-caac4c8eab15}</UniqueIdentifier>
</Filter>
<Filter Include="text_input_node"> <Filter Include="text_input_node">
<UniqueIdentifier>{535c04b0-fe2b-44c9-9a8c-9029e2b6de5c}</UniqueIdentifier> <UniqueIdentifier>{535c04b0-fe2b-44c9-9a8c-9029e2b6de5c}</UniqueIdentifier>
</Filter> </Filter>
@ -103,12 +97,12 @@
<Filter Include="support\component"> <Filter Include="support\component">
<UniqueIdentifier>{caa78ce0-9b58-4314-b117-1acae278691e}</UniqueIdentifier> <UniqueIdentifier>{caa78ce0-9b58-4314-b117-1acae278691e}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="keyboard_dispatcher">
<UniqueIdentifier>{e7134ba0-4220-4dd1-b120-3533883394ac}</UniqueIdentifier>
</Filter>
<Filter Include="platform\etc"> <Filter Include="platform\etc">
<UniqueIdentifier>{47fda93e-6eb4-4abc-b5bc-725bf667a395}</UniqueIdentifier> <UniqueIdentifier>{47fda93e-6eb4-4abc-b5bc-725bf667a395}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="event_dispatcher">
<UniqueIdentifier>{3ff2746c-a91b-4b86-93b7-43a9ec14825b}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\base_nodes\CCAtlasNode.cpp"> <ClCompile Include="..\base_nodes\CCAtlasNode.cpp">
@ -252,9 +246,6 @@
<ClCompile Include="..\platform\CCThread.cpp"> <ClCompile Include="..\platform\CCThread.cpp">
<Filter>platform</Filter> <Filter>platform</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\platform\win32\CCAccelerometer.cpp">
<Filter>platform\win32</Filter>
</ClCompile>
<ClCompile Include="..\platform\win32\CCApplication.cpp"> <ClCompile Include="..\platform\win32\CCApplication.cpp">
<Filter>platform\win32</Filter> <Filter>platform\win32</Filter>
</ClCompile> </ClCompile>
@ -348,21 +339,6 @@
<ClCompile Include="..\tileMap_parallax_nodes\CCTMXXMLParser.cpp"> <ClCompile Include="..\tileMap_parallax_nodes\CCTMXXMLParser.cpp">
<Filter>tilemap_parallax_nodes</Filter> <Filter>tilemap_parallax_nodes</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\touch_dispatcher\CCTouch.cpp">
<Filter>touch_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\touch_dispatcher\CCTouchDispatcher.cpp">
<Filter>touch_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\touch_dispatcher\CCTouchHandler.cpp">
<Filter>touch_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\keypad_dispatcher\CCKeypadDelegate.cpp">
<Filter>keypad_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\keypad_dispatcher\CCKeypadDispatcher.cpp">
<Filter>keypad_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\text_input_node\CCIMEDispatcher.cpp"> <ClCompile Include="..\text_input_node\CCIMEDispatcher.cpp">
<Filter>text_input_node</Filter> <Filter>text_input_node</Filter>
</ClCompile> </ClCompile>
@ -465,9 +441,6 @@
<ClCompile Include="..\support\component\CCComponentContainer.cpp"> <ClCompile Include="..\support\component\CCComponentContainer.cpp">
<Filter>support\component</Filter> <Filter>support\component</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\keyboard_dispatcher\CCKeyboardDispatcher.cpp">
<Filter>keyboard_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\ccTypes.cpp" /> <ClCompile Include="..\ccTypes.cpp" />
<ClCompile Include="..\platform\third_party\common\etc\etc1.cpp"> <ClCompile Include="..\platform\third_party\common\etc\etc1.cpp">
<Filter>platform\etc</Filter> <Filter>platform\etc</Filter>
@ -509,6 +482,36 @@
<ClCompile Include="..\platform\third_party\common\atitc\atitc.cpp"> <ClCompile Include="..\platform\third_party\common\atitc\atitc.cpp">
<Filter>platform</Filter> <Filter>platform</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\event_dispatcher\CCAccelerationEvent.cpp">
<Filter>event_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\event_dispatcher\CCAccelerationEventListener.cpp">
<Filter>event_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\event_dispatcher\CCEvent.cpp">
<Filter>event_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\event_dispatcher\CCEventDispatcher.cpp">
<Filter>event_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\event_dispatcher\CCEventListener.cpp">
<Filter>event_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\event_dispatcher\CCKeyboardEvent.cpp">
<Filter>event_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\event_dispatcher\CCKeyboardEventListener.cpp">
<Filter>event_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\event_dispatcher\CCTouch.cpp">
<Filter>event_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\event_dispatcher\CCTouchEvent.cpp">
<Filter>event_dispatcher</Filter>
</ClCompile>
<ClCompile Include="..\event_dispatcher\CCTouchEventListener.cpp">
<Filter>event_dispatcher</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\base_nodes\CCAtlasNode.h"> <ClInclude Include="..\base_nodes\CCAtlasNode.h">
@ -664,9 +667,6 @@
<ClInclude Include="..\particle_nodes\CCParticleSystemQuad.h"> <ClInclude Include="..\particle_nodes\CCParticleSystemQuad.h">
<Filter>particle_nodes</Filter> <Filter>particle_nodes</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\platform\CCAccelerometerDelegate.h">
<Filter>platform</Filter>
</ClInclude>
<ClInclude Include="..\platform\CCApplicationProtocol.h"> <ClInclude Include="..\platform\CCApplicationProtocol.h">
<Filter>platform</Filter> <Filter>platform</Filter>
</ClInclude> </ClInclude>
@ -697,9 +697,6 @@
<ClInclude Include="..\platform\CCThread.h"> <ClInclude Include="..\platform\CCThread.h">
<Filter>platform</Filter> <Filter>platform</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\platform\win32\CCAccelerometer.h">
<Filter>platform\win32</Filter>
</ClInclude>
<ClInclude Include="..\platform\win32\CCApplication.h"> <ClInclude Include="..\platform\win32\CCApplication.h">
<Filter>platform\win32</Filter> <Filter>platform\win32</Filter>
</ClInclude> </ClInclude>
@ -799,24 +796,6 @@
<ClInclude Include="..\tileMap_parallax_nodes\CCTMXXMLParser.h"> <ClInclude Include="..\tileMap_parallax_nodes\CCTMXXMLParser.h">
<Filter>tilemap_parallax_nodes</Filter> <Filter>tilemap_parallax_nodes</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\touch_dispatcher\CCTouch.h">
<Filter>touch_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\touch_dispatcher\CCTouchDelegateProtocol.h">
<Filter>touch_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\touch_dispatcher\CCTouchDispatcher.h">
<Filter>touch_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\touch_dispatcher\CCTouchHandler.h">
<Filter>touch_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\keypad_dispatcher\CCKeypadDelegate.h">
<Filter>keypad_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\keypad_dispatcher\CCKeypadDispatcher.h">
<Filter>keypad_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\text_input_node\CCIMEDelegate.h"> <ClInclude Include="..\text_input_node\CCIMEDelegate.h">
<Filter>text_input_node</Filter> <Filter>text_input_node</Filter>
</ClInclude> </ClInclude>
@ -975,16 +954,12 @@
<ClInclude Include="..\support\component\CCComponent.h"> <ClInclude Include="..\support\component\CCComponent.h">
<Filter>support\component</Filter> <Filter>support\component</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\keyboard_dispatcher\CCKeyboardDispatcher.h">
<Filter>keyboard_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\include\CCDeprecated.h"> <ClInclude Include="..\include\CCDeprecated.h">
<Filter>include</Filter> <Filter>include</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\platform\third_party\common\etc\etc1.h"> <ClInclude Include="..\platform\third_party\common\etc\etc1.h">
<Filter>platform\etc</Filter> <Filter>platform\etc</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\platform\platform.h" />
<ClInclude Include="..\label_nodes\CCFont.h"> <ClInclude Include="..\label_nodes\CCFont.h">
<Filter>label_nodes</Filter> <Filter>label_nodes</Filter>
</ClInclude> </ClInclude>
@ -1027,5 +1002,38 @@
<ClInclude Include="..\platform\third_party\common\atitc\atitc.h"> <ClInclude Include="..\platform\third_party\common\atitc\atitc.h">
<Filter>platform</Filter> <Filter>platform</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\platform\CCDevice.h">
<Filter>platform</Filter>
</ClInclude>
<ClInclude Include="..\event_dispatcher\CCAccelerationEvent.h">
<Filter>event_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\event_dispatcher\CCAccelerationEventListener.h">
<Filter>event_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\event_dispatcher\CCEvent.h">
<Filter>event_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\event_dispatcher\CCEventDispatcher.h">
<Filter>event_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\event_dispatcher\CCEventListener.h">
<Filter>event_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\event_dispatcher\CCKeyboardEvent.h">
<Filter>event_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\event_dispatcher\CCKeyboardEventListener.h">
<Filter>event_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\event_dispatcher\CCTouch.h">
<Filter>event_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\event_dispatcher\CCTouchEvent.h">
<Filter>event_dispatcher</Filter>
</ClInclude>
<ClInclude Include="..\event_dispatcher\CCTouchEventListener.h">
<Filter>event_dispatcher</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -26,10 +26,9 @@
#define __SCRIPT_SUPPORT_H__ #define __SCRIPT_SUPPORT_H__
#include "platform/CCCommon.h" #include "platform/CCCommon.h"
#include "CCAccelerometer.h" #include "event_dispatcher/CCTouch.h"
#include "touch_dispatcher/CCTouch.h" #include "event_dispatcher/CCTouchEvent.h"
#include "cocoa/CCSet.h" #include "cocoa/CCSet.h"
#include "CCAccelerometer.h"
#include <map> #include <map>
#include <string> #include <string>
#include <list> #include <list>
@ -254,16 +253,16 @@ struct SchedulerScriptData
struct TouchesScriptData struct TouchesScriptData
{ {
int actionType; TouchEvent::EventCode actionType;
void* nativeObject; void* nativeObject;
Set* touches; const std::vector<Touch*>& touches;
// Constructor // Constructor
/** /**
* @js NA * @js NA
* @lua NA * @lua NA
*/ */
TouchesScriptData(int inActionType, void* inNativeObject, Set* inTouches) TouchesScriptData(TouchEvent::EventCode inActionType, void* inNativeObject, const std::vector<Touch*>& inTouches)
: actionType(inActionType), : actionType(inActionType),
nativeObject(inNativeObject), nativeObject(inNativeObject),
touches(inTouches) touches(inTouches)
@ -273,7 +272,7 @@ struct TouchesScriptData
struct TouchScriptData struct TouchScriptData
{ {
int actionType; TouchEvent::EventCode actionType;
void* nativeObject; void* nativeObject;
Touch* touch; Touch* touch;
@ -282,7 +281,7 @@ struct TouchScriptData
* @js NA * @js NA
* @lua NA * @lua NA
*/ */
TouchScriptData(int inActionType, void* inNativeObject, Touch* inTouch) TouchScriptData(TouchEvent::EventCode inActionType, void* inNativeObject, Touch* inTouch)
: actionType(inActionType), : actionType(inActionType),
nativeObject(inNativeObject), nativeObject(inNativeObject),
touch(inTouch) touch(inTouch)

View File

@ -1101,7 +1101,7 @@ void Sprite::setTexture(Texture2D *texture)
if (NULL == texture) if (NULL == texture)
{ {
// Gets the texture by key firstly. // Gets the texture by key firstly.
texture = TextureCache::getInstance()->textureForKey(CC_2x2_WHITE_IMAGE_KEY); texture = TextureCache::getInstance()->getTextureForKey(CC_2x2_WHITE_IMAGE_KEY);
// If texture wasn't in cache, create it from RAW data. // If texture wasn't in cache, create it from RAW data.
if (NULL == texture) if (NULL == texture)

View File

@ -156,6 +156,7 @@ void SpriteBatchNode::visit(void)
transform(); transform();
draw(); draw();
updateEventPriorityIndex();
if (_grid && _grid->isActive()) if (_grid && _grid->isActive())
{ {

View File

@ -27,7 +27,6 @@ THE SOFTWARE.
#include "label_nodes/CCLabelTTF.h" #include "label_nodes/CCLabelTTF.h"
#include "text_input_node/CCIMEDelegate.h" #include "text_input_node/CCIMEDelegate.h"
#include "touch_dispatcher/CCTouchDelegateProtocol.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -669,9 +669,55 @@ void TMXMapInfo::startElement(void *ctx, const char *name, const char **atts)
else if (elementName == "polyline") else if (elementName == "polyline")
{ {
// find parent object's dict and add polyline-points to it // find parent object's dict and add polyline-points to it
// TMXObjectGroup* objectGroup = (TMXObjectGroup*)_objectGroups->lastObject(); TMXObjectGroup* objectGroup = (TMXObjectGroup*)_objectGroups->getLastObject();
// Dictionary* dict = (Dictionary*)objectGroup->getObjects()->lastObject(); Dictionary* dict = (Dictionary*)objectGroup->getObjects()->getLastObject();
// TODO: dict->setObject:[attributeDict objectForKey:@"points"] forKey:@"polylinePoints"];
// get points value string
const char* value = valueForKey("points", attributeDict);
if(value)
{
Array* pointsArray = Array::createWithCapacity(10);
// parse points string into a space-separated set of points
stringstream pointsStream(value);
string pointPair;
while(std::getline(pointsStream, pointPair, ' '))
{
// parse each point combo into a comma-separated x,y point
stringstream pointStream(pointPair);
string xStr,yStr;
char buffer[32] = {0};
Dictionary* pointDict = new Dictionary;
pointDict->init();
// set x
if(std::getline(pointStream, xStr, ','))
{
int x = atoi(xStr.c_str()) + (int)objectGroup->getPositionOffset().x;
sprintf(buffer, "%d", x);
String* pStr = new String(buffer);
pStr->autorelease();
pointDict->setObject(pStr, "x");
}
// set y
if(std::getline(pointStream, yStr, ','))
{
int y = atoi(yStr.c_str()) + (int)objectGroup->getPositionOffset().y;
sprintf(buffer, "%d", y);
String* pStr = new String(buffer);
pStr->autorelease();
pointDict->setObject(pStr, "y");
}
// add to points array
pointsArray->addObject(pointDict);
pointDict->release();
}
dict->setObject(pointsArray, "polylinePoints");
}
} }
if (attributeDict) if (attributeDict)

View File

@ -1,535 +0,0 @@
/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2009 Valentin Milea
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCTouchDispatcher.h"
#include <algorithm>
#include "CCTouchHandler.h"
#include "cocoa/CCArray.h"
#include "cocoa/CCSet.h"
#include "CCTouch.h"
#include "textures/CCTexture2D.h"
#include "support/data_support/ccCArray.h"
#include "ccMacros.h"
NS_CC_BEGIN
/**
* Used for sort
*/
#if CC_USE_ARRAY_VECTOR
static int less(const RCPtr<Object>& p1, const RCPtr<Object>& p2)
{
Object *o1, *o2;
o1 = static_cast<Object*>(p1);
o2 = static_cast<Object*>(p2);
TouchHandler *h1, *h2;
h1 = static_cast<TouchHandler*>( o1 );
h2 = static_cast<TouchHandler*>( o2 );
return ( h1->getPriority() < h2->getPriority() );
}
#else
static int less(const Object* p1, const Object* p2)
{
return ((TouchHandler*)p1)->getPriority() < ((TouchHandler*)p2)->getPriority();
}
#endif
bool TouchDispatcher::isDispatchEvents(void)
{
return _dispatchEvents;
}
void TouchDispatcher::setDispatchEvents(bool bDispatchEvents)
{
_dispatchEvents = bDispatchEvents;
}
/*
+(id) allocWithZone:(Zone *)zone
{
@synchronized(self) {
CCASSERT(sharedDispatcher == nil, @"Attempted to allocate a second instance of a singleton.");
return [super allocWithZone:zone];
}
return nil; // on subsequent allocation attempts return nil
}
*/
bool TouchDispatcher::init(void)
{
_dispatchEvents = true;
_targetedHandlers = Array::createWithCapacity(8);
_targetedHandlers->retain();
_standardHandlers = Array::createWithCapacity(4);
_standardHandlers->retain();
_handlersToAdd = Array::createWithCapacity(8);
_handlersToAdd->retain();
_handlersToRemove = ccCArrayNew(8);
_toRemove = false;
_toAdd = false;
_toQuit = false;
_locked = false;
_handlerHelperData[CCTOUCHBEGAN]._type = CCTOUCHBEGAN;
_handlerHelperData[CCTOUCHMOVED]._type = CCTOUCHMOVED;
_handlerHelperData[CCTOUCHENDED]._type = CCTOUCHENDED;
_handlerHelperData[CCTOUCHCANCELLED]._type = CCTOUCHCANCELLED;
return true;
}
TouchDispatcher::~TouchDispatcher(void)
{
CC_SAFE_RELEASE(_targetedHandlers);
CC_SAFE_RELEASE(_standardHandlers);
CC_SAFE_RELEASE(_handlersToAdd);
ccCArrayFree(_handlersToRemove);
_handlersToRemove = NULL;
}
//
// handlers management
//
void TouchDispatcher::forceAddHandler(TouchHandler *pHandler, Array *pArray)
{
unsigned int u = 0;
Object* pObj = NULL;
CCARRAY_FOREACH(pArray, pObj)
{
TouchHandler *h = static_cast<TouchHandler *>(pObj);
if (h)
{
if (h->getPriority() < pHandler->getPriority())
{
++u;
}
if (h->getDelegate() == pHandler->getDelegate())
{
CCASSERT(0, "");
return;
}
}
}
pArray->insertObject(pHandler, u);
}
void TouchDispatcher::addStandardDelegate(TouchDelegate *pDelegate, int nPriority)
{
TouchHandler *pHandler = StandardTouchHandler::handlerWithDelegate(pDelegate, nPriority);
if (! _locked)
{
forceAddHandler(pHandler, _standardHandlers);
}
else
{
/* If pHandler is contained in _handlersToRemove, if so remove it from _handlersToRemove and return.
* Refer issue #752(cocos2d-x)
*/
if (ccCArrayContainsValue(_handlersToRemove, pDelegate))
{
ccCArrayRemoveValue(_handlersToRemove, pDelegate);
return;
}
_handlersToAdd->addObject(pHandler);
_toAdd = true;
}
}
void TouchDispatcher::addTargetedDelegate(TouchDelegate *pDelegate, int nPriority, bool bSwallowsTouches)
{
TouchHandler *pHandler = TargetedTouchHandler::handlerWithDelegate(pDelegate, nPriority, bSwallowsTouches);
if (! _locked)
{
forceAddHandler(pHandler, _targetedHandlers);
}
else
{
/* If pHandler is contained in _handlersToRemove, if so remove it from _handlersToRemove and return.
* Refer issue #752(cocos2d-x)
*/
if (ccCArrayContainsValue(_handlersToRemove, pDelegate))
{
ccCArrayRemoveValue(_handlersToRemove, pDelegate);
return;
}
_handlersToAdd->addObject(pHandler);
_toAdd = true;
}
}
void TouchDispatcher::forceRemoveDelegate(TouchDelegate *pDelegate)
{
TouchHandler *pHandler;
// XXX: remove it from both handlers ???
// remove handler from _standardHandlers
Object* pObj = NULL;
CCARRAY_FOREACH(_standardHandlers, pObj)
{
pHandler = static_cast<TouchHandler*>(pObj);
if (pHandler && pHandler->getDelegate() == pDelegate)
{
_standardHandlers->removeObject(pHandler);
break;
}
}
// remove handler from _targetedHandlers
CCARRAY_FOREACH(_targetedHandlers, pObj)
{
pHandler = static_cast<TouchHandler*>(pObj);
if (pHandler && pHandler->getDelegate() == pDelegate)
{
_targetedHandlers->removeObject(pHandler);
break;
}
}
}
void TouchDispatcher::removeDelegate(TouchDelegate *pDelegate)
{
if (pDelegate == NULL)
{
return;
}
if (! _locked)
{
forceRemoveDelegate(pDelegate);
}
else
{
/* If pHandler is contained in _handlersToAdd, if so remove it from _handlersToAdd and return.
* Refer issue #752(cocos2d-x)
*/
TouchHandler *pHandler = findHandler(_handlersToAdd, pDelegate);
if (pHandler)
{
_handlersToAdd->removeObject(pHandler);
return;
}
ccCArrayAppendValue(_handlersToRemove, pDelegate);
_toRemove = true;
}
}
void TouchDispatcher::forceRemoveAllDelegates(void)
{
_standardHandlers->removeAllObjects();
_targetedHandlers->removeAllObjects();
}
void TouchDispatcher::removeAllDelegates(void)
{
if (! _locked)
{
forceRemoveAllDelegates();
}
else
{
_toQuit = true;
}
}
TouchHandler* TouchDispatcher::findHandler(TouchDelegate *pDelegate)
{
Object* pObj = NULL;
CCARRAY_FOREACH(_targetedHandlers, pObj)
{
TouchHandler* pHandler = static_cast<TouchHandler*>(pObj);
if (pHandler->getDelegate() == pDelegate)
{
return pHandler;
}
}
CCARRAY_FOREACH(_standardHandlers, pObj)
{
TouchHandler* pHandler = static_cast<TouchHandler*>(pObj);
if (pHandler->getDelegate() == pDelegate)
{
return pHandler;
}
}
return NULL;
}
TouchHandler* TouchDispatcher::findHandler(Array* pArray, TouchDelegate *pDelegate)
{
CCASSERT(pArray != NULL && pDelegate != NULL, "");
Object* pObj = NULL;
CCARRAY_FOREACH(pArray, pObj)
{
TouchHandler* pHandle = static_cast<TouchHandler*>(pObj);
if (pHandle->getDelegate() == pDelegate)
{
return pHandle;
}
}
return NULL;
}
void TouchDispatcher::rearrangeHandlers(Array *array)
{
// std::sort(array->data->arr, array->data->arr + array->data->num, less);
std::sort( std::begin(*array), std::end(*array), less);
}
void TouchDispatcher::setPriority(int nPriority, TouchDelegate *pDelegate)
{
CCASSERT(pDelegate != NULL, "");
TouchHandler *handler = NULL;
handler = this->findHandler(pDelegate);
CCASSERT(handler != NULL, "");
if (handler->getPriority() != nPriority)
{
handler->setPriority(nPriority);
this->rearrangeHandlers(_targetedHandlers);
this->rearrangeHandlers(_standardHandlers);
}
}
//
// dispatch events
//
void TouchDispatcher::touches(Set *pTouches, Event *pEvent, unsigned int uIndex)
{
CCASSERT(uIndex >= 0 && uIndex < 4, "");
Set *pMutableTouches;
_locked = true;
// optimization to prevent a mutable copy when it is not necessary
unsigned int uTargetedHandlersCount = _targetedHandlers->count();
unsigned int uStandardHandlersCount = _standardHandlers->count();
bool bNeedsMutableSet = (uTargetedHandlersCount && uStandardHandlersCount);
pMutableTouches = (bNeedsMutableSet ? pTouches->mutableCopy() : pTouches);
struct ccTouchHandlerHelperData sHelper = _handlerHelperData[uIndex];
//
// process the target handlers 1st
//
if (uTargetedHandlersCount > 0)
{
Touch *pTouch;
SetIterator setIter;
for (setIter = pTouches->begin(); setIter != pTouches->end(); ++setIter)
{
pTouch = (Touch *)(*setIter);
TargetedTouchHandler *pHandler = NULL;
Object* pObj = NULL;
CCARRAY_FOREACH(_targetedHandlers, pObj)
{
pHandler = static_cast<TargetedTouchHandler*>(pObj);
if (! pHandler)
{
break;
}
bool bClaimed = false;
if (uIndex == CCTOUCHBEGAN)
{
bClaimed = pHandler->getDelegate()->ccTouchBegan(pTouch, pEvent);
if (bClaimed)
{
pHandler->getClaimedTouches()->addObject(pTouch);
}
} else
if (pHandler->getClaimedTouches()->containsObject(pTouch))
{
// moved ended canceled
bClaimed = true;
switch (sHelper._type)
{
case CCTOUCHMOVED:
pHandler->getDelegate()->ccTouchMoved(pTouch, pEvent);
break;
case CCTOUCHENDED:
pHandler->getDelegate()->ccTouchEnded(pTouch, pEvent);
pHandler->getClaimedTouches()->removeObject(pTouch);
break;
case CCTOUCHCANCELLED:
pHandler->getDelegate()->ccTouchCancelled(pTouch, pEvent);
pHandler->getClaimedTouches()->removeObject(pTouch);
break;
}
}
if (bClaimed && pHandler->isSwallowsTouches())
{
if (bNeedsMutableSet)
{
pMutableTouches->removeObject(pTouch);
}
break;
}
}
}
}
//
// process standard handlers 2nd
//
if (uStandardHandlersCount > 0 && pMutableTouches->count() > 0)
{
StandardTouchHandler *pHandler = NULL;
Object* pObj = nullptr;
CCARRAY_FOREACH(_standardHandlers, pObj)
{
pHandler = static_cast<StandardTouchHandler*>(pObj);
if (! pHandler)
{
break;
}
switch (sHelper._type)
{
case CCTOUCHBEGAN:
pHandler->getDelegate()->ccTouchesBegan(pMutableTouches, pEvent);
break;
case CCTOUCHMOVED:
pHandler->getDelegate()->ccTouchesMoved(pMutableTouches, pEvent);
break;
case CCTOUCHENDED:
pHandler->getDelegate()->ccTouchesEnded(pMutableTouches, pEvent);
break;
case CCTOUCHCANCELLED:
pHandler->getDelegate()->ccTouchesCancelled(pMutableTouches, pEvent);
break;
}
}
}
if (bNeedsMutableSet)
{
pMutableTouches->release();
}
//
// Optimization. To prevent a [handlers copy] which is expensive
// the add/removes/quit is done after the iterations
//
_locked = false;
if (_toRemove)
{
_toRemove = false;
for (int i = 0; i < _handlersToRemove->num; ++i)
{
forceRemoveDelegate((TouchDelegate*)_handlersToRemove->arr[i]);
}
ccCArrayRemoveAllValues(_handlersToRemove);
}
if (_toAdd)
{
_toAdd = false;
TouchHandler* pHandler = NULL;
Object* pObj = nullptr;
CCARRAY_FOREACH(_handlersToAdd, pObj)
{
pHandler = static_cast<TouchHandler*>(pObj);
if (! pHandler)
{
break;
}
if (dynamic_cast<TargetedTouchHandler*>(pHandler) != NULL)
{
forceAddHandler(pHandler, _targetedHandlers);
}
else
{
forceAddHandler(pHandler, _standardHandlers);
}
}
_handlersToAdd->removeAllObjects();
}
if (_toQuit)
{
_toQuit = false;
forceRemoveAllDelegates();
}
}
void TouchDispatcher::touchesBegan(Set *touches, Event *pEvent)
{
if (_dispatchEvents)
{
this->touches(touches, pEvent, CCTOUCHBEGAN);
}
}
void TouchDispatcher::touchesMoved(Set *touches, Event *pEvent)
{
if (_dispatchEvents)
{
this->touches(touches, pEvent, CCTOUCHMOVED);
}
}
void TouchDispatcher::touchesEnded(Set *touches, Event *pEvent)
{
if (_dispatchEvents)
{
this->touches(touches, pEvent, CCTOUCHENDED);
}
}
void TouchDispatcher::touchesCancelled(Set *touches, Event *pEvent)
{
if (_dispatchEvents)
{
this->touches(touches, pEvent, CCTOUCHCANCELLED);
}
}
NS_CC_END

View File

@ -1,195 +0,0 @@
/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2009 Valentin Milea
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCTouchHandler.h"
#include "ccMacros.h"
NS_CC_BEGIN
TouchDelegate* TouchHandler::getDelegate(void)
{
return _delegate;
}
void TouchHandler::setDelegate(TouchDelegate *pDelegate)
{
if (pDelegate)
{
dynamic_cast<Object*>(pDelegate)->retain();
}
if (_delegate)
{
dynamic_cast<Object*>(_delegate)->release();
}
_delegate = pDelegate;
}
int TouchHandler::getPriority(void)
{
return _priority;
}
void TouchHandler::setPriority(int nPriority)
{
_priority = nPriority;
}
int TouchHandler::getEnabledSelectors(void)
{
return _enabledSelectors;
}
void TouchHandler::setEnalbedSelectors(int nValue)
{
_enabledSelectors = nValue;
}
TouchHandler* TouchHandler::handlerWithDelegate(TouchDelegate *pDelegate, int nPriority)
{
TouchHandler *pHandler = new TouchHandler();
if (pHandler)
{
if (pHandler->initWithDelegate(pDelegate, nPriority))
{
pHandler->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(pHandler);
}
}
return pHandler;
}
bool TouchHandler::initWithDelegate(TouchDelegate *pDelegate, int nPriority)
{
CCASSERT(pDelegate != NULL, "touch delegate should not be null");
_delegate = pDelegate;
dynamic_cast<Object*>(pDelegate)->retain();
_priority = nPriority;
_enabledSelectors = 0;
return true;
}
TouchHandler::~TouchHandler(void)
{
if (_delegate)
{
dynamic_cast<Object*>(_delegate)->release();
}
}
// implementation of StandardTouchHandler
bool StandardTouchHandler::initWithDelegate(TouchDelegate *pDelegate, int nPriority)
{
if (TouchHandler::initWithDelegate(pDelegate, nPriority))
{
return true;
}
return false;
}
StandardTouchHandler* StandardTouchHandler::handlerWithDelegate(TouchDelegate *pDelegate, int nPriority)
{
StandardTouchHandler* pHandler = new StandardTouchHandler();
if (pHandler)
{
if (pHandler->initWithDelegate(pDelegate, nPriority))
{
pHandler->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(pHandler);
}
}
return pHandler;
}
// implementation of TargetedTouchHandler
bool TargetedTouchHandler::isSwallowsTouches(void)
{
return _swallowsTouches;
}
void TargetedTouchHandler::setSwallowsTouches(bool bSwallowsTouches)
{
_swallowsTouches = bSwallowsTouches;
}
Set* TargetedTouchHandler::getClaimedTouches(void)
{
return _claimedTouches;
}
TargetedTouchHandler* TargetedTouchHandler::handlerWithDelegate(TouchDelegate *pDelegate, int nPriority, bool bSwallow)
{
TargetedTouchHandler *pHandler = new TargetedTouchHandler();
if (pHandler)
{
if (pHandler->initWithDelegate(pDelegate, nPriority, bSwallow))
{
pHandler->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(pHandler);
}
}
return pHandler;
}
bool TargetedTouchHandler::initWithDelegate(TouchDelegate *pDelegate, int nPriority, bool bSwallow)
{
if (TouchHandler::initWithDelegate(pDelegate, nPriority))
{
_claimedTouches = new Set();
_swallowsTouches = bSwallow;
return true;
}
return false;
}
TargetedTouchHandler::~TargetedTouchHandler(void)
{
CC_SAFE_RELEASE(_claimedTouches);
}
NS_CC_END

View File

@ -31,34 +31,6 @@ CCBReader/CCParticleSystemQuadLoader.cpp \
CCBReader/CCScale9SpriteLoader.cpp \ CCBReader/CCScale9SpriteLoader.cpp \
CCBReader/CCScrollViewLoader.cpp \ CCBReader/CCScrollViewLoader.cpp \
CCBReader/CCSpriteLoader.cpp \ CCBReader/CCSpriteLoader.cpp \
GUI/CCControlExtension/CCControl.cpp \
GUI/CCControlExtension/CCControlButton.cpp \
GUI/CCControlExtension/CCControlColourPicker.cpp \
GUI/CCControlExtension/CCControlHuePicker.cpp \
GUI/CCControlExtension/CCControlPotentiometer.cpp \
GUI/CCControlExtension/CCControlSaturationBrightnessPicker.cpp \
GUI/CCControlExtension/CCControlSlider.cpp \
GUI/CCControlExtension/CCControlStepper.cpp \
GUI/CCControlExtension/CCControlSwitch.cpp \
GUI/CCControlExtension/CCControlUtils.cpp \
GUI/CCControlExtension/CCInvocation.cpp \
GUI/CCControlExtension/CCScale9Sprite.cpp \
GUI/CCEditBox/CCEditBox.cpp \
GUI/CCEditBox/CCEditBoxImplAndroid.cpp \
GUI/CCEditBox/CCEditBoxImplNone.cpp \
GUI/CCEditBox/CCEditBoxImplTizen.cpp \
GUI/CCEditBox/CCEditBoxImplWin.cpp \
GUI/CCScrollView/CCScrollView.cpp \
GUI/CCScrollView/CCSorting.cpp \
GUI/CCScrollView/CCTableView.cpp \
GUI/CCScrollView/CCTableViewCell.cpp \
LocalStorage/LocalStorage.cpp \
LocalStorage/LocalStorageAndroid.cpp \
network/HttpClient.cpp \
network/SocketIO.cpp \
network/WebSocket.cpp \
physics_nodes/CCPhysicsDebugNode.cpp \
physics_nodes/CCPhysicsSprite.cpp \
CocoStudio/Armature/CCArmature.cpp \ CocoStudio/Armature/CCArmature.cpp \
CocoStudio/Armature/CCBone.cpp \ CocoStudio/Armature/CCBone.cpp \
CocoStudio/Armature/animation/CCArmatureAnimation.cpp \ CocoStudio/Armature/animation/CCArmatureAnimation.cpp \
@ -88,10 +60,38 @@ CocoStudio/Components/CCComRender.cpp \
CocoStudio/Components/CCInputDelegate.cpp \ CocoStudio/Components/CCInputDelegate.cpp \
CocoStudio/Json/CSContentJsonDictionary.cpp \ CocoStudio/Json/CSContentJsonDictionary.cpp \
CocoStudio/Json/DictionaryHelper.cpp \ CocoStudio/Json/DictionaryHelper.cpp \
CocoStudio/Json/lib_json/json_value.cpp \
CocoStudio/Json/lib_json/json_reader.cpp \ CocoStudio/Json/lib_json/json_reader.cpp \
CocoStudio/Json/lib_json/json_value.cpp \
CocoStudio/Json/lib_json/json_writer.cpp \ CocoStudio/Json/lib_json/json_writer.cpp \
CocoStudio/Reader/CCSSceneReader.cpp \ CocoStudio/Reader/CCSSceneReader.cpp \
GUI/CCControlExtension/CCControl.cpp \
GUI/CCControlExtension/CCControlButton.cpp \
GUI/CCControlExtension/CCControlColourPicker.cpp \
GUI/CCControlExtension/CCControlHuePicker.cpp \
GUI/CCControlExtension/CCControlPotentiometer.cpp \
GUI/CCControlExtension/CCControlSaturationBrightnessPicker.cpp \
GUI/CCControlExtension/CCControlSlider.cpp \
GUI/CCControlExtension/CCControlStepper.cpp \
GUI/CCControlExtension/CCControlSwitch.cpp \
GUI/CCControlExtension/CCControlUtils.cpp \
GUI/CCControlExtension/CCInvocation.cpp \
GUI/CCControlExtension/CCScale9Sprite.cpp \
GUI/CCEditBox/CCEditBox.cpp \
GUI/CCEditBox/CCEditBoxImplAndroid.cpp \
GUI/CCEditBox/CCEditBoxImplNone.cpp \
GUI/CCEditBox/CCEditBoxImplTizen.cpp \
GUI/CCEditBox/CCEditBoxImplWin.cpp \
GUI/CCScrollView/CCScrollView.cpp \
GUI/CCScrollView/CCSorting.cpp \
GUI/CCScrollView/CCTableView.cpp \
GUI/CCScrollView/CCTableViewCell.cpp \
LocalStorage/LocalStorage.cpp \
LocalStorage/LocalStorageAndroid.cpp \
network/HttpClient.cpp \
network/SocketIO.cpp \
network/WebSocket.cpp \
physics_nodes/CCPhysicsDebugNode.cpp \
physics_nodes/CCPhysicsSprite.cpp \
spine/Animation.cpp \ spine/Animation.cpp \
spine/AnimationState.cpp \ spine/AnimationState.cpp \
spine/AnimationStateData.cpp \ spine/AnimationStateData.cpp \

View File

@ -511,6 +511,7 @@ void Armature::visit()
transform(); transform();
sortAllChildren(); sortAllChildren();
draw(); draw();
updateEventPriorityIndex();
// reset for next frame // reset for next frame
_orderOfArrival = 0; _orderOfArrival = 0;

View File

@ -79,6 +79,7 @@ void BatchNode::visit()
transform(); transform();
sortAllChildren(); sortAllChildren();
draw(); draw();
updateEventPriorityIndex();
// reset for next frame // reset for next frame
_orderOfArrival = 0; _orderOfArrival = 0;

View File

@ -28,8 +28,11 @@ NS_CC_EXT_BEGIN
InputDelegate::InputDelegate(void) InputDelegate::InputDelegate(void)
: _touchEnabled(false) : _touchEnabled(false)
, _touchListener(nullptr)
, _accelerometerEnabled(false) , _accelerometerEnabled(false)
, _accelerometerListener(nullptr)
, _keypadEnabled(false) , _keypadEnabled(false)
, _keyboardListener(nullptr)
, _touchPriority(0) , _touchPriority(0)
, _touchMode(Touch::DispatchMode::ALL_AT_ONCE) , _touchMode(Touch::DispatchMode::ALL_AT_ONCE)
{ {
@ -38,62 +41,61 @@ InputDelegate::InputDelegate(void)
InputDelegate::~InputDelegate(void) InputDelegate::~InputDelegate(void)
{ {
auto dispatcher = EventDispatcher::getInstance();
dispatcher->removeEventListener(_touchListener);
dispatcher->removeEventListener(_keyboardListener);
dispatcher->removeEventListener(_accelerometerListener);
} }
bool InputDelegate::ccTouchBegan(Touch *pTouch, Event *pEvent) bool InputDelegate::onTouchBegan(Touch *pTouch, Event *pEvent)
{ {
CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pTouch);
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
return true; return true;
} }
void InputDelegate::ccTouchMoved(Touch *pTouch, Event *pEvent) void InputDelegate::onTouchMoved(Touch *pTouch, Event *pEvent)
{ {
CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pTouch);
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void InputDelegate::ccTouchEnded(Touch *pTouch, Event *pEvent) void InputDelegate::onTouchEnded(Touch *pTouch, Event *pEvent)
{ {
CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pTouch);
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void InputDelegate::ccTouchCancelled(Touch *pTouch, Event *pEvent) void InputDelegate::onTouchCancelled(Touch *pTouch, Event *pEvent)
{ {
CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pTouch);
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void InputDelegate::ccTouchesBegan(Set *pTouches, Event *pEvent) void InputDelegate::onTouchesBegan(const std::vector<Touch*>& pTouches, Event *pEvent)
{ {
CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pTouches);
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void InputDelegate::ccTouchesMoved(Set *pTouches, Event *pEvent) void InputDelegate::onTouchesMoved(const std::vector<Touch*>& pTouches, Event *pEvent)
{ {
CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pTouches);
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void InputDelegate::ccTouchesEnded(Set *pTouches, Event *pEvent) void InputDelegate::onTouchesEnded(const std::vector<Touch*>& pTouches, Event *pEvent)
{ {
CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pTouches);
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void InputDelegate::ccTouchesCancelled(Set *pTouches, Event *pEvent) void InputDelegate::onTouchesCancelled(const std::vector<Touch*>& pTouches, Event *pEvent)
{ {
CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pTouches);
CC_UNUSED_PARAM(pEvent); CC_UNUSED_PARAM(pEvent);
} }
void InputDelegate::didAccelerate(Acceleration* pAccelerationValue)
{
CC_UNUSED_PARAM(pAccelerationValue);
}
bool InputDelegate::isTouchEnabled() const bool InputDelegate::isTouchEnabled() const
{ {
return _touchEnabled; return _touchEnabled;
@ -106,18 +108,34 @@ void InputDelegate::setTouchEnabled(bool enabled)
_touchEnabled = enabled; _touchEnabled = enabled;
if (enabled) if (enabled)
{ {
if( _touchMode == Touch::DispatchMode::ALL_AT_ONCE ) if( _touchMode == Touch::DispatchMode::ALL_AT_ONCE ) {
{ // Register Touch Event
Director::getInstance()->getTouchDispatcher()->addStandardDelegate(this, 0); auto listener = TouchEventListener::create(Touch::DispatchMode::ALL_AT_ONCE);
}
else listener->onTouchesBegan = CC_CALLBACK_2(InputDelegate::onTouchesBegan, this);
{ listener->onTouchesMoved = CC_CALLBACK_2(InputDelegate::onTouchesMoved, this);
Director::getInstance()->getTouchDispatcher()->addTargetedDelegate(this, _touchPriority, true); listener->onTouchesEnded = CC_CALLBACK_2(InputDelegate::onTouchesEnded, this);
listener->onTouchesCancelled = CC_CALLBACK_2(InputDelegate::onTouchesCancelled, this);
EventDispatcher::getInstance()->addEventListenerWithFixedPriority(listener, 0);
_touchListener = listener;
} else {
// Register Touch Event
auto listener = TouchEventListener::create(Touch::DispatchMode::ONE_BY_ONE);
listener->setSwallowTouches(true);
listener->onTouchBegan = CC_CALLBACK_2(InputDelegate::onTouchBegan, this);
listener->onTouchMoved = CC_CALLBACK_2(InputDelegate::onTouchMoved, this);
listener->onTouchEnded = CC_CALLBACK_2(InputDelegate::onTouchEnded, this);
listener->onTouchCancelled = CC_CALLBACK_2(InputDelegate::onTouchCancelled, this);
EventDispatcher::getInstance()->addEventListenerWithFixedPriority(listener, _touchPriority);
_touchListener = listener;
} }
} }
else else
{ {
Director::getInstance()->getTouchDispatcher()->removeDelegate(this); EventDispatcher::getInstance()->removeEventListener(_touchListener);
} }
} }
} }
@ -171,14 +189,15 @@ void InputDelegate::setAccelerometerEnabled(bool enabled)
{ {
_accelerometerEnabled = enabled; _accelerometerEnabled = enabled;
Director* pDirector = Director::getInstance(); auto dispatcher = EventDispatcher::getInstance();
dispatcher->removeEventListener(_accelerometerListener);
_accelerometerListener = nullptr;
if (enabled) if (enabled)
{ {
pDirector->getAccelerometer()->setDelegate(CC_CALLBACK_1(InputDelegate::didAccelerate, this)); auto listener = AccelerationEventListener::create(CC_CALLBACK_2(InputDelegate::onAcceleration, this));
} dispatcher->addEventListenerWithFixedPriority(listener, 0);
else _accelerometerListener = listener;
{
pDirector->getAccelerometer()->setDelegate(nullptr);
} }
} }
} }
@ -194,14 +213,16 @@ void InputDelegate::setKeypadEnabled(bool enabled)
{ {
_keypadEnabled = enabled; _keypadEnabled = enabled;
Director* pDirector = Director::getInstance(); EventDispatcher::getInstance()->removeEventListener(_keyboardListener);
if (enabled) if (enabled)
{ {
pDirector->getKeypadDispatcher()->addDelegate(this); auto listener = KeyboardEventListener::create();
} listener->onKeyPressed = CC_CALLBACK_2(InputDelegate::onKeyPressed, this);
else listener->onKeyReleased = CC_CALLBACK_2(InputDelegate::onKeyReleased, this);
{
pDirector->getKeypadDispatcher()->removeDelegate(this); EventDispatcher::getInstance()->addEventListenerWithFixedPriority(listener, 0);
_keyboardListener = listener;
} }
} }
} }

View File

@ -30,7 +30,7 @@ THE SOFTWARE.
NS_CC_EXT_BEGIN NS_CC_EXT_BEGIN
class InputDelegate : public TouchDelegate, public KeypadDelegate class InputDelegate
{ {
protected: protected:
/** /**
@ -95,59 +95,40 @@ public:
* @lua NA * @lua NA
*/ */
virtual int getTouchPriority() const; virtual int getTouchPriority() const;
/** /** @deprecated Please override onAcceleration */
* @js NA CC_DEPRECATED_ATTRIBUTE virtual void didAccelerate(Acceleration* accelerationValue) final { CC_UNUSED_PARAM(accelerationValue); };
* @lua NA // Deprecated touch callbacks.
*/ CC_DEPRECATED_ATTRIBUTE virtual bool ccTouchBegan(Touch *pTouch, Event *pEvent) final {CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pEvent); return false;};
virtual void didAccelerate(Acceleration* accelerationValue); CC_DEPRECATED_ATTRIBUTE virtual void ccTouchMoved(Touch *pTouch, Event *pEvent) final {CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pEvent);}
CC_DEPRECATED_ATTRIBUTE virtual void ccTouchEnded(Touch *pTouch, Event *pEvent) final {CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pEvent);}
CC_DEPRECATED_ATTRIBUTE virtual void ccTouchCancelled(Touch *pTouch, Event *pEvent) final {CC_UNUSED_PARAM(pTouch); CC_UNUSED_PARAM(pEvent);}
// Overrides CC_DEPRECATED_ATTRIBUTE virtual void ccTouchesBegan(Set *pTouches, Event *pEvent) final {CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pEvent);}
/** CC_DEPRECATED_ATTRIBUTE virtual void ccTouchesMoved(Set *pTouches, Event *pEvent) final {CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pEvent);}
* @js NA CC_DEPRECATED_ATTRIBUTE virtual void ccTouchesEnded(Set *pTouches, Event *pEvent) final {CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pEvent);}
* @lua NA CC_DEPRECATED_ATTRIBUTE virtual void ccTouchesCancelled(Set *pTouches, Event *pEvent) final {CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pEvent);}
*/
virtual bool ccTouchBegan(Touch *touch, Event *event) override; virtual void onAcceleration(Acceleration* acc, Event* event) {};
/**
* @js NA virtual void onKeyPressed(KeyboardEvent::KeyCode keyCode, Event* event) {};
* @lua NA virtual void onKeyReleased(KeyboardEvent::KeyCode keyCode, Event* event) {};
*/
virtual void ccTouchMoved(Touch *touch, Event *event) override; virtual bool onTouchBegan(Touch *touch, Event *event);
/** virtual void onTouchMoved(Touch *touch, Event *event);
* @js NA virtual void onTouchEnded(Touch *touch, Event *event);
* @lua NA virtual void onTouchCancelled(Touch *touch, Event *event);
*/ virtual void onTouchesBegan(const std::vector<Touch*>& touches, Event *event);
virtual void ccTouchEnded(Touch *touch, Event *event) override; virtual void onTouchesMoved(const std::vector<Touch*>& touches, Event *event);
/** virtual void onTouchesEnded(const std::vector<Touch*>& touches, Event *event);
* @js NA virtual void onTouchesCancelled(const std::vector<Touch*>& touches, Event *event);
* @lua NA
*/
virtual void ccTouchCancelled(Touch *touch, Event *event) override;
/**
* @js NA
* @lua NA
*/
virtual void ccTouchesBegan(Set *touches, Event *event) override;
/**
* @js NA
* @lua NA
*/
virtual void ccTouchesMoved(Set *touches, Event *event) override;
/**
* @js NA
* @lua NA
*/
virtual void ccTouchesEnded(Set *touches, Event *event) override;
/**
* @js NA
* @lua NA
*/
virtual void ccTouchesCancelled(Set *touches, Event *event) override;
protected: protected:
bool _touchEnabled; bool _touchEnabled;
EventListener* _touchListener;
bool _accelerometerEnabled; bool _accelerometerEnabled;
EventListener* _accelerometerListener;
bool _keypadEnabled; bool _keypadEnabled;
EventListener* _keyboardListener;
private: private:
int _touchPriority; int _touchPriority;
Touch::DispatchMode _touchMode; Touch::DispatchMode _touchMode;

View File

@ -49,13 +49,7 @@ NS_CC_EXT_BEGIN
cocos2d::Node *pNode = NULL; cocos2d::Node *pNode = NULL;
do { do {
CC_BREAK_IF(pszFileName == NULL); CC_BREAK_IF(pszFileName == NULL);
std::string strFileName(pszFileName); pData = (char*)(cocos2d::FileUtils::getInstance()->getFileData(pszFileName, "r", &size));
if (std::string::npos != strFileName.find_last_of('/'))
{
strFileName = strFileName.substr(0, strFileName.find_last_of('/') + 1);
cocos2d::CCFileUtils::getInstance()->addSearchPath(strFileName.c_str());
}
pData = (char*)(cocos2d::CCFileUtils::getInstance()->getFileData(pszFileName, "r", &size));
CC_BREAK_IF(pData == NULL || strcmp(pData, "") == 0); CC_BREAK_IF(pData == NULL || strcmp(pData, "") == 0);
cs::JsonDictionary *jsonDict = new cs::JsonDictionary(); cs::JsonDictionary *jsonDict = new cs::JsonDictionary();
jsonDict->initWithDescription(pData); jsonDict->initWithDescription(pData);
@ -107,12 +101,12 @@ NS_CC_EXT_BEGIN
const char *plistFile = fileData->getItemStringValue("plistFile"); const char *plistFile = fileData->getItemStringValue("plistFile");
if (file != NULL) if (file != NULL)
{ {
pPath.append(cocos2d::CCFileUtils::getInstance()->fullPathForFilename(file)); pPath.append(cocos2d::FileUtils::getInstance()->fullPathForFilename(file));
} }
if (plistFile != NULL) if (plistFile != NULL)
{ {
pPlistFile.append(cocos2d::CCFileUtils::getInstance()->fullPathForFilename(plistFile)); pPlistFile.append(cocos2d::FileUtils::getInstance()->fullPathForFilename(plistFile));
} }
CC_SAFE_DELETE(fileData); CC_SAFE_DELETE(fileData);
} }

View File

@ -49,7 +49,8 @@ public:
void purgeSceneReader(); void purgeSceneReader();
static const char* sceneReaderVersion(); static const char* sceneReaderVersion();
cocos2d::Node* createNodeWithSceneFile(const char *pszFileName); cocos2d::Node* createNodeWithSceneFile(const char *pszFileName);
private:
private:
cocos2d::Node* createObject(cs::JsonDictionary * inputFiles, cocos2d::Node* parent); cocos2d::Node* createObject(cs::JsonDictionary * inputFiles, cocos2d::Node* parent);
void setPropertyFromJsonDict(cocos2d::Node *node, cs::JsonDictionary* dict); void setPropertyFromJsonDict(cocos2d::Node *node, cs::JsonDictionary* dict);

View File

@ -29,10 +29,11 @@
#include "CCControl.h" #include "CCControl.h"
#include "CCDirector.h" #include "CCDirector.h"
#include "touch_dispatcher/CCTouchDispatcher.h"
#include "menu_nodes/CCMenu.h" #include "menu_nodes/CCMenu.h"
#include "touch_dispatcher/CCTouch.h" #include "event_dispatcher/CCTouch.h"
#include "CCInvocation.h" #include "CCInvocation.h"
#include "event_dispatcher/CCEventDispatcher.h"
#include "event_dispatcher/CCTouchEventListener.h"
NS_CC_EXT_BEGIN NS_CC_EXT_BEGIN
@ -75,8 +76,6 @@ bool Control::init()
setSelected(false); setSelected(false);
setHighlighted(false); setHighlighted(false);
// Set the touch dispatcher priority by default to 1
this->setTouchPriority(1);
// Initialise the tables // Initialise the tables
_dispatchTable = new Dictionary(); _dispatchTable = new Dictionary();
_dispatchTable->init(); _dispatchTable->init();
@ -94,15 +93,17 @@ Control::~Control()
CC_SAFE_RELEASE(_dispatchTable); CC_SAFE_RELEASE(_dispatchTable);
} }
//Menu - Events ////Menu - Events
void Control::registerWithTouchDispatcher() //void Control::registerWithTouchDispatcher()
{ //{
Director::getInstance()->getTouchDispatcher()->addTargetedDelegate(this, getTouchPriority(), true); // Director::getInstance()->getTouchDispatcher()->addTargetedDelegate(this, getTouchPriority(), true);
} //}
void Control::onEnter() void Control::onEnter()
{ {
Layer::onEnter(); Layer::onEnter();
this->setTouchMode(Touch::DispatchMode::ONE_BY_ONE);
} }
void Control::onExit() void Control::onExit()

View File

@ -164,6 +164,11 @@ public:
*/ */
virtual Point getTouchLocation(Touch* touch); virtual Point getTouchLocation(Touch* touch);
virtual bool onTouchBegan(Touch *touch, Event *event) { return false; };
virtual void onTouchMoved(Touch *touch, Event *event) {};
virtual void onTouchEnded(Touch *touch, Event *event) {};
virtual void onTouchCancelled(Touch *touch, Event *event) {};
/** /**
* Returns a boolean value that indicates whether a touch is inside the bounds * Returns a boolean value that indicates whether a touch is inside the bounds
* of the receiver. The given touch must be relative to the world. * of the receiver. The given touch must be relative to the world.
@ -187,7 +192,7 @@ public:
* @lua NA * @lua NA
*/ */
virtual void onExit() override; virtual void onExit() override;
virtual void registerWithTouchDispatcher() override; // virtual void registerWithTouchDispatcher() override;
protected: protected:
/** /**

View File

@ -630,7 +630,7 @@ void ControlButton::needsLayout()
bool ControlButton::ccTouchBegan(Touch *pTouch, Event *pEvent) bool ControlButton::onTouchBegan(Touch *pTouch, Event *pEvent)
{ {
if (!isTouchInside(pTouch) || !isEnabled() || !isVisible() || !hasVisibleParents() ) if (!isTouchInside(pTouch) || !isEnabled() || !isVisible() || !hasVisibleParents() )
{ {
@ -651,7 +651,7 @@ bool ControlButton::ccTouchBegan(Touch *pTouch, Event *pEvent)
return true; return true;
} }
void ControlButton::ccTouchMoved(Touch *pTouch, Event *pEvent) void ControlButton::onTouchMoved(Touch *pTouch, Event *pEvent)
{ {
if (!isEnabled() || !isPushed() || isSelected()) if (!isEnabled() || !isPushed() || isSelected())
{ {
@ -683,7 +683,7 @@ void ControlButton::ccTouchMoved(Touch *pTouch, Event *pEvent)
sendActionsForControlEvents(Control::EventType::DRAG_OUTSIDE); sendActionsForControlEvents(Control::EventType::DRAG_OUTSIDE);
} }
} }
void ControlButton::ccTouchEnded(Touch *pTouch, Event *pEvent) void ControlButton::onTouchEnded(Touch *pTouch, Event *pEvent)
{ {
_isPushed = false; _isPushed = false;
setHighlighted(false); setHighlighted(false);
@ -745,7 +745,7 @@ const Color3B& ControlButton::getColor() const
return _realColor; return _realColor;
} }
void ControlButton::ccTouchCancelled(Touch *pTouch, Event *pEvent) void ControlButton::onTouchCancelled(Touch *pTouch, Event *pEvent)
{ {
_isPushed = false; _isPushed = false;
setHighlighted(false); setHighlighted(false);

View File

@ -184,11 +184,16 @@ public:
//set the margins at once (so we only have to do one call of needsLayout) //set the margins at once (so we only have to do one call of needsLayout)
virtual void setMargins(int marginH, int marginV); virtual void setMargins(int marginH, int marginV);
virtual bool onTouchBegan(Touch *touch, Event *event) override;
virtual void onTouchMoved(Touch *touch, Event *event) override;
virtual void onTouchEnded(Touch *touch, Event *event) override;
virtual void onTouchCancelled(Touch *touch, Event *event) override;
// Overrides // Overrides
virtual bool ccTouchBegan(Touch *pTouch, Event *pEvent) override; // virtual bool ccTouchBegan(Touch *pTouch, Event *pEvent) override;
virtual void ccTouchMoved(Touch *pTouch, Event *pEvent) override; // virtual void ccTouchMoved(Touch *pTouch, Event *pEvent) override;
virtual void ccTouchEnded(Touch *pTouch, Event *pEvent) override; // virtual void ccTouchEnded(Touch *pTouch, Event *pEvent) override;
virtual void ccTouchCancelled(Touch *pTouch, Event *pEvent) override; // virtual void ccTouchCancelled(Touch *pTouch, Event *pEvent) override;
virtual GLubyte getOpacity(void) const override; virtual GLubyte getOpacity(void) const override;
virtual void setOpacity(GLubyte var) override; virtual void setOpacity(GLubyte var) override;
virtual const Color3B& getColor(void) const override; virtual const Color3B& getColor(void) const override;

View File

@ -191,7 +191,7 @@ void ControlColourPicker::colourSliderValueChanged(Object * sender, Control::Eve
} }
//ignore all touches, handled by children //ignore all touches, handled by children
bool ControlColourPicker::ccTouchBegan(Touch* touch, Event* pEvent) bool ControlColourPicker::onTouchBegan(Touch* touch, Event* pEvent)
{ {
return false; return false;
} }

View File

@ -73,7 +73,7 @@ public:
protected: protected:
void updateControlPicker(); void updateControlPicker();
void updateHueAndControlPicker(); void updateHueAndControlPicker();
virtual bool ccTouchBegan(Touch* touch, Event* pEvent); virtual bool onTouchBegan(Touch* touch, Event* pEvent);
HSV _hsv; HSV _hsv;
CC_SYNTHESIZE_RETAIN(ControlSaturationBrightnessPicker*, _colourPicker, colourPicker) CC_SYNTHESIZE_RETAIN(ControlSaturationBrightnessPicker*, _colourPicker, colourPicker)

View File

@ -164,7 +164,7 @@ bool ControlHuePicker::checkSliderPosition(Point location)
return false; return false;
} }
bool ControlHuePicker::ccTouchBegan(Touch* touch, Event* event) bool ControlHuePicker::onTouchBegan(Touch* touch, Event* event)
{ {
if (!isEnabled() || !isVisible()) if (!isEnabled() || !isVisible())
{ {
@ -179,7 +179,7 @@ bool ControlHuePicker::ccTouchBegan(Touch* touch, Event* event)
} }
void ControlHuePicker::ccTouchMoved(Touch* touch, Event* event) void ControlHuePicker::onTouchMoved(Touch* touch, Event* event)
{ {
// Get the touch location // Get the touch location
Point touchLocation=getTouchLocation(touch); Point touchLocation=getTouchLocation(touch);

View File

@ -63,8 +63,8 @@ public:
virtual void setEnabled(bool enabled); virtual void setEnabled(bool enabled);
// overrides // overrides
virtual bool ccTouchBegan(Touch* touch, Event* pEvent) override; virtual bool onTouchBegan(Touch* touch, Event* pEvent) override;
virtual void ccTouchMoved(Touch *pTouch, Event *pEvent) override; virtual void onTouchMoved(Touch *pTouch, Event *pEvent) override;
protected: protected:
void updateSliderPosition(Point location); void updateSliderPosition(Point location);

View File

@ -177,7 +177,7 @@ bool ControlPotentiometer::isTouchInside(Touch * touch)
return distance < MIN(getContentSize().width / 2, getContentSize().height / 2); return distance < MIN(getContentSize().width / 2, getContentSize().height / 2);
} }
bool ControlPotentiometer::ccTouchBegan(Touch *pTouch, Event *pEvent) bool ControlPotentiometer::onTouchBegan(Touch *pTouch, Event *pEvent)
{ {
if (!this->isTouchInside(pTouch) || !this->isEnabled() || !isVisible()) if (!this->isTouchInside(pTouch) || !this->isEnabled() || !isVisible())
{ {
@ -191,14 +191,14 @@ bool ControlPotentiometer::ccTouchBegan(Touch *pTouch, Event *pEvent)
return true; return true;
} }
void ControlPotentiometer::ccTouchMoved(Touch *pTouch, Event *pEvent) void ControlPotentiometer::onTouchMoved(Touch *pTouch, Event *pEvent)
{ {
Point location = this->getTouchLocation(pTouch); Point location = this->getTouchLocation(pTouch);
this->potentiometerMoved(location); this->potentiometerMoved(location);
} }
void ControlPotentiometer::ccTouchEnded(Touch *pTouch, Event *pEvent) void ControlPotentiometer::onTouchEnded(Touch *pTouch, Event *pEvent)
{ {
this->potentiometerEnded(Point::ZERO); this->potentiometerEnded(Point::ZERO);
} }

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