issue #3626:Modify some files that skipped some modifications because of merge

This commit is contained in:
samuele3hu 2014-01-17 11:22:03 +08:00
parent 508d786fa7
commit cf857aade2
3 changed files with 19 additions and 19 deletions

View File

@ -167,7 +167,7 @@ int LuaEngine::executeEvent(int nHandler, const char* pEventName, Object* pEvent
_stack->pushString(pEventName); _stack->pushString(pEventName);
if (pEventSource) if (pEventSource)
{ {
_stack->pushObject(pEventSource, pEventSourceClassName ? pEventSourceClassName : "CCObject"); _stack->pushObject(pEventSource, pEventSourceClassName ? pEventSourceClassName : "cc.Object");
} }
int ret = _stack->executeFunctionByHandler(nHandler, pEventSource ? 2 : 1); int ret = _stack->executeFunctionByHandler(nHandler, pEventSource ? 2 : 1);
_stack->clean(); _stack->clean();
@ -329,7 +329,7 @@ int LuaEngine::handleMenuClickedEvent(void* data)
return 0; return 0;
_stack->pushInt(menuItem->getTag()); _stack->pushInt(menuItem->getTag());
_stack->pushObject(menuItem, "MenuItem"); _stack->pushObject(menuItem, "cc.MenuItem");
int ret = _stack->executeFunctionByHandler(handler, 2); int ret = _stack->executeFunctionByHandler(handler, 2);
_stack->clean(); _stack->clean();
return ret; return ret;
@ -352,7 +352,7 @@ int LuaEngine::handleCallFuncActionEvent(void* data)
Object* target = static_cast<Object*>(basicScriptData->value); Object* target = static_cast<Object*>(basicScriptData->value);
if (NULL != target) if (NULL != target)
{ {
_stack->pushObject(target, "Node"); _stack->pushObject(target, "cc.Node");
} }
int ret = _stack->executeFunctionByHandler(handler, target ? 1 : 0); int ret = _stack->executeFunctionByHandler(handler, target ? 1 : 0);
_stack->clean(); _stack->clean();
@ -447,7 +447,7 @@ int LuaEngine::handleCommonEvent(void* data)
} }
else else
{ {
_stack->pushObject(commonInfo->eventSource, "Object"); _stack->pushObject(commonInfo->eventSource, "cc.Object");
} }
} }
int ret = _stack->executeFunctionByHandler(commonInfo->handler, commonInfo->eventSource ? 2 : 1); int ret = _stack->executeFunctionByHandler(commonInfo->handler, commonInfo->eventSource ? 2 : 1);
@ -585,7 +585,7 @@ int LuaEngine::handlerControlEvent(void* data)
if (0 != handler) if (0 != handler)
{ {
_stack->pushObject((Object*)basicScriptData->nativeObject, "Object"); _stack->pushObject((Object*)basicScriptData->nativeObject, "cc.Object");
_stack->pushInt(controlEvents); _stack->pushInt(controlEvents);
ret = _stack->executeFunctionByHandler(handler, 2); ret = _stack->executeFunctionByHandler(handler, 2);
_stack->clean(); _stack->clean();
@ -612,7 +612,7 @@ int LuaEngine::handleEventAcc(void* data)
lua_State* L = _stack->getLuaState(); lua_State* L = _stack->getLuaState();
LuaEventAccelerationData* eventListennerAcc = static_cast<LuaEventAccelerationData*>(basicScriptData->value); LuaEventAccelerationData* eventListennerAcc = static_cast<LuaEventAccelerationData*>(basicScriptData->value);
toluafix_pushusertype_ccobject(L, eventListennerAcc->event->_ID, &(eventListennerAcc->event->_luaID), (void*)(eventListennerAcc->event),"Event"); toluafix_pushusertype_ccobject(L, eventListennerAcc->event->_ID, &(eventListennerAcc->event->_luaID), (void*)(eventListennerAcc->event),"cc.Event");
Acceleration* accleration = static_cast<Acceleration*>(eventListennerAcc->acc); Acceleration* accleration = static_cast<Acceleration*>(eventListennerAcc->acc);
lua_pushnumber(L,accleration->x); lua_pushnumber(L,accleration->x);
lua_pushnumber(L,accleration->y); lua_pushnumber(L,accleration->y);
@ -640,7 +640,7 @@ int LuaEngine::handleEventKeyboard(ScriptHandlerMgr::HandlerType type, void* dat
lua_State* L = _stack->getLuaState(); lua_State* L = _stack->getLuaState();
lua_pushinteger(L, keyboardData->keyCode); lua_pushinteger(L, keyboardData->keyCode);
toluafix_pushusertype_ccobject(L, keyboardData->event->_ID, &(keyboardData->event->_luaID), (void*)(keyboardData->event),"Event"); toluafix_pushusertype_ccobject(L, keyboardData->event->_ID, &(keyboardData->event->_luaID), (void*)(keyboardData->event),"cc.Event");
int ret = _stack->executeFunctionByHandler(handler, 2); int ret = _stack->executeFunctionByHandler(handler, 2);
_stack->clean(); _stack->clean();
return ret; return ret;
@ -667,8 +667,8 @@ int LuaEngine::handleEventTouch(ScriptHandlerMgr::HandlerType type, void* data)
Touch* touch = touchData->touch; Touch* touch = touchData->touch;
if (NULL != touch) { if (NULL != touch) {
_stack->pushObject(touchData->touch, "Touch"); _stack->pushObject(touchData->touch, "cc.Touch");
_stack->pushObject(touchData->event, "Event"); _stack->pushObject(touchData->event, "cc.Event");
ret = _stack->executeFunctionByHandler(handler, 2); ret = _stack->executeFunctionByHandler(handler, 2);
} }
_stack->clean(); _stack->clean();
@ -702,11 +702,11 @@ int LuaEngine::handleEventTouches(ScriptHandlerMgr::HandlerType type,void* data)
for (auto& touch : touchesData->touches) for (auto& touch : touchesData->touches)
{ {
_stack->pushInt(i); _stack->pushInt(i);
_stack->pushObject(touch, "Touch"); _stack->pushObject(touch, "cc.Touch");
lua_rawset(L, -3); lua_rawset(L, -3);
++i; ++i;
} }
_stack->pushObject(touchesData->event, "Event"); _stack->pushObject(touchesData->event, "cc.Event");
ret = _stack->executeFunctionByHandler(handler, 2); ret = _stack->executeFunctionByHandler(handler, 2);
_stack->clean(); _stack->clean();
@ -731,7 +731,7 @@ int LuaEngine::handleEventMouse(ScriptHandlerMgr::HandlerType type, void* data)
if (0 == handler) if (0 == handler)
return 0; return 0;
_stack->pushObject(mouseData->event, "Event"); _stack->pushObject(mouseData->event, "cc.Event");
int ret = _stack->executeFunctionByHandler(handler, 1); int ret = _stack->executeFunctionByHandler(handler, 1);
_stack->clean(); _stack->clean();
@ -754,7 +754,7 @@ int LuaEngine::handleEvenCustom(void* data)
return 0; return 0;
lua_State* L = _stack->getLuaState(); lua_State* L = _stack->getLuaState();
toluafix_pushusertype_ccobject(L, eventCustom->_ID, &(eventCustom->_luaID), (void*)(eventCustom),"EventCustom"); toluafix_pushusertype_ccobject(L, eventCustom->_ID, &(eventCustom->_luaID), (void*)(eventCustom),"cc.EventCustom");
int ret = _stack->executeFunctionByHandler(handler, 1); int ret = _stack->executeFunctionByHandler(handler, 1);
_stack->clean(); _stack->clean();
@ -1013,7 +1013,7 @@ int LuaEngine::handleStudioEventListener(ScriptHandlerMgr::HandlerType type,void
if (0 == handler) if (0 == handler)
return 0; return 0;
_stack->pushObject(listenerData->objTarget, "Object"); _stack->pushObject(listenerData->objTarget, "cc.Object");
_stack->pushInt(listenerData->eventType); _stack->pushInt(listenerData->eventType);
_stack->executeFunctionByHandler(handler, 2); _stack->executeFunctionByHandler(handler, 2);
@ -1044,7 +1044,7 @@ int LuaEngine::handleArmatureWrapper(ScriptHandlerMgr::HandlerType type,void* da
{ {
LuaArmatureMovementEventData* movementData = static_cast<LuaArmatureMovementEventData*>(wrapperData->eventData); LuaArmatureMovementEventData* movementData = static_cast<LuaArmatureMovementEventData*>(wrapperData->eventData);
_stack->pushObject(movementData->objTarget, "Armature"); _stack->pushObject(movementData->objTarget, "ccs.Armature");
_stack->pushInt(movementData->movementType); _stack->pushInt(movementData->movementType);
_stack->pushString(movementData->movementID.c_str()); _stack->pushString(movementData->movementID.c_str());
_stack->executeFunctionByHandler(handler, 3); _stack->executeFunctionByHandler(handler, 3);
@ -1054,7 +1054,7 @@ int LuaEngine::handleArmatureWrapper(ScriptHandlerMgr::HandlerType type,void* da
{ {
LuaArmatureFrameEventData* frameData = static_cast<LuaArmatureFrameEventData*>(wrapperData->eventData); LuaArmatureFrameEventData* frameData = static_cast<LuaArmatureFrameEventData*>(wrapperData->eventData);
_stack->pushObject(frameData->objTarget, "Bone"); _stack->pushObject(frameData->objTarget, "ccs.Bone");
_stack->pushString(frameData->frameEventName.c_str()); _stack->pushString(frameData->frameEventName.c_str());
_stack->pushInt(frameData->originFrameIndex); _stack->pushInt(frameData->originFrameIndex);
_stack->pushInt(frameData->currentFrameIndex); _stack->pushInt(frameData->currentFrameIndex);

View File

@ -1 +1 @@
480b4dce08b3e6cf2dcf34701c86bfcb5b0f1223 9d9d07e19dba691a22e4d184f0ec0e6ae6207a9b

View File

@ -425,10 +425,10 @@ local function SpeedTest()
local spawn = cc.Spawn:create(seq3_1, seq3_2) local spawn = cc.Spawn:create(seq3_1, seq3_2)
SpeedTest_action1 = cc.Speed:create(cc.RepeatForever:create(spawn), 1.0) SpeedTest_action1 = cc.Speed:create(cc.RepeatForever:create(spawn), 1.0)
local spawn2 = tolua.cast(spawn:clone(), "Spawn") local spawn2 = tolua.cast(spawn:clone(), "cc.Spawn")
SpeedTest_action2 = cc.Speed:create(cc.RepeatForever:create(spawn2), 1.0) SpeedTest_action2 = cc.Speed:create(cc.RepeatForever:create(spawn2), 1.0)
local spawn3 = tolua.cast(spawn:clone(), "Spawn") local spawn3 = tolua.cast(spawn:clone(), "cc.Spawn")
SpeedTest_action3 = cc.Speed:create(cc.RepeatForever:create(spawn3), 1.0) SpeedTest_action3 = cc.Speed:create(cc.RepeatForever:create(spawn3), 1.0)
grossini:runAction(SpeedTest_action2) grossini:runAction(SpeedTest_action2)