mirror of https://github.com/axmolengine/axmol.git
issue #3626:Modify some files that skipped some modifications because of merge
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508d786fa7
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@ -167,7 +167,7 @@ int LuaEngine::executeEvent(int nHandler, const char* pEventName, Object* pEvent
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_stack->pushString(pEventName);
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if (pEventSource)
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{
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_stack->pushObject(pEventSource, pEventSourceClassName ? pEventSourceClassName : "CCObject");
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_stack->pushObject(pEventSource, pEventSourceClassName ? pEventSourceClassName : "cc.Object");
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}
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int ret = _stack->executeFunctionByHandler(nHandler, pEventSource ? 2 : 1);
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_stack->clean();
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@ -329,7 +329,7 @@ int LuaEngine::handleMenuClickedEvent(void* data)
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return 0;
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_stack->pushInt(menuItem->getTag());
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_stack->pushObject(menuItem, "MenuItem");
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_stack->pushObject(menuItem, "cc.MenuItem");
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int ret = _stack->executeFunctionByHandler(handler, 2);
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_stack->clean();
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return ret;
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@ -352,7 +352,7 @@ int LuaEngine::handleCallFuncActionEvent(void* data)
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Object* target = static_cast<Object*>(basicScriptData->value);
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if (NULL != target)
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{
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_stack->pushObject(target, "Node");
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_stack->pushObject(target, "cc.Node");
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}
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int ret = _stack->executeFunctionByHandler(handler, target ? 1 : 0);
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_stack->clean();
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@ -447,7 +447,7 @@ int LuaEngine::handleCommonEvent(void* data)
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}
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else
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{
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_stack->pushObject(commonInfo->eventSource, "Object");
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_stack->pushObject(commonInfo->eventSource, "cc.Object");
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}
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}
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int ret = _stack->executeFunctionByHandler(commonInfo->handler, commonInfo->eventSource ? 2 : 1);
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@ -585,7 +585,7 @@ int LuaEngine::handlerControlEvent(void* data)
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if (0 != handler)
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{
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_stack->pushObject((Object*)basicScriptData->nativeObject, "Object");
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_stack->pushObject((Object*)basicScriptData->nativeObject, "cc.Object");
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_stack->pushInt(controlEvents);
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ret = _stack->executeFunctionByHandler(handler, 2);
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_stack->clean();
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@ -612,7 +612,7 @@ int LuaEngine::handleEventAcc(void* data)
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lua_State* L = _stack->getLuaState();
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LuaEventAccelerationData* eventListennerAcc = static_cast<LuaEventAccelerationData*>(basicScriptData->value);
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toluafix_pushusertype_ccobject(L, eventListennerAcc->event->_ID, &(eventListennerAcc->event->_luaID), (void*)(eventListennerAcc->event),"Event");
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toluafix_pushusertype_ccobject(L, eventListennerAcc->event->_ID, &(eventListennerAcc->event->_luaID), (void*)(eventListennerAcc->event),"cc.Event");
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Acceleration* accleration = static_cast<Acceleration*>(eventListennerAcc->acc);
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lua_pushnumber(L,accleration->x);
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lua_pushnumber(L,accleration->y);
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@ -640,7 +640,7 @@ int LuaEngine::handleEventKeyboard(ScriptHandlerMgr::HandlerType type, void* dat
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lua_State* L = _stack->getLuaState();
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lua_pushinteger(L, keyboardData->keyCode);
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toluafix_pushusertype_ccobject(L, keyboardData->event->_ID, &(keyboardData->event->_luaID), (void*)(keyboardData->event),"Event");
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toluafix_pushusertype_ccobject(L, keyboardData->event->_ID, &(keyboardData->event->_luaID), (void*)(keyboardData->event),"cc.Event");
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int ret = _stack->executeFunctionByHandler(handler, 2);
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_stack->clean();
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return ret;
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@ -667,8 +667,8 @@ int LuaEngine::handleEventTouch(ScriptHandlerMgr::HandlerType type, void* data)
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Touch* touch = touchData->touch;
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if (NULL != touch) {
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_stack->pushObject(touchData->touch, "Touch");
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_stack->pushObject(touchData->event, "Event");
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_stack->pushObject(touchData->touch, "cc.Touch");
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_stack->pushObject(touchData->event, "cc.Event");
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ret = _stack->executeFunctionByHandler(handler, 2);
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}
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_stack->clean();
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@ -702,11 +702,11 @@ int LuaEngine::handleEventTouches(ScriptHandlerMgr::HandlerType type,void* data)
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for (auto& touch : touchesData->touches)
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{
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_stack->pushInt(i);
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_stack->pushObject(touch, "Touch");
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_stack->pushObject(touch, "cc.Touch");
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lua_rawset(L, -3);
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++i;
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}
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_stack->pushObject(touchesData->event, "Event");
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_stack->pushObject(touchesData->event, "cc.Event");
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ret = _stack->executeFunctionByHandler(handler, 2);
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_stack->clean();
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@ -731,7 +731,7 @@ int LuaEngine::handleEventMouse(ScriptHandlerMgr::HandlerType type, void* data)
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if (0 == handler)
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return 0;
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_stack->pushObject(mouseData->event, "Event");
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_stack->pushObject(mouseData->event, "cc.Event");
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int ret = _stack->executeFunctionByHandler(handler, 1);
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_stack->clean();
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@ -754,7 +754,7 @@ int LuaEngine::handleEvenCustom(void* data)
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return 0;
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lua_State* L = _stack->getLuaState();
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toluafix_pushusertype_ccobject(L, eventCustom->_ID, &(eventCustom->_luaID), (void*)(eventCustom),"EventCustom");
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toluafix_pushusertype_ccobject(L, eventCustom->_ID, &(eventCustom->_luaID), (void*)(eventCustom),"cc.EventCustom");
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int ret = _stack->executeFunctionByHandler(handler, 1);
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_stack->clean();
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@ -1013,7 +1013,7 @@ int LuaEngine::handleStudioEventListener(ScriptHandlerMgr::HandlerType type,void
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if (0 == handler)
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return 0;
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_stack->pushObject(listenerData->objTarget, "Object");
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_stack->pushObject(listenerData->objTarget, "cc.Object");
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_stack->pushInt(listenerData->eventType);
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_stack->executeFunctionByHandler(handler, 2);
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@ -1044,7 +1044,7 @@ int LuaEngine::handleArmatureWrapper(ScriptHandlerMgr::HandlerType type,void* da
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{
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LuaArmatureMovementEventData* movementData = static_cast<LuaArmatureMovementEventData*>(wrapperData->eventData);
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_stack->pushObject(movementData->objTarget, "Armature");
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_stack->pushObject(movementData->objTarget, "ccs.Armature");
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_stack->pushInt(movementData->movementType);
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_stack->pushString(movementData->movementID.c_str());
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_stack->executeFunctionByHandler(handler, 3);
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@ -1054,7 +1054,7 @@ int LuaEngine::handleArmatureWrapper(ScriptHandlerMgr::HandlerType type,void* da
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{
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LuaArmatureFrameEventData* frameData = static_cast<LuaArmatureFrameEventData*>(wrapperData->eventData);
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_stack->pushObject(frameData->objTarget, "Bone");
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_stack->pushObject(frameData->objTarget, "ccs.Bone");
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_stack->pushString(frameData->frameEventName.c_str());
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_stack->pushInt(frameData->originFrameIndex);
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_stack->pushInt(frameData->currentFrameIndex);
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@ -1 +1 @@
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480b4dce08b3e6cf2dcf34701c86bfcb5b0f1223
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9d9d07e19dba691a22e4d184f0ec0e6ae6207a9b
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@ -425,10 +425,10 @@ local function SpeedTest()
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local spawn = cc.Spawn:create(seq3_1, seq3_2)
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SpeedTest_action1 = cc.Speed:create(cc.RepeatForever:create(spawn), 1.0)
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local spawn2 = tolua.cast(spawn:clone(), "Spawn")
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local spawn2 = tolua.cast(spawn:clone(), "cc.Spawn")
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SpeedTest_action2 = cc.Speed:create(cc.RepeatForever:create(spawn2), 1.0)
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local spawn3 = tolua.cast(spawn:clone(), "Spawn")
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local spawn3 = tolua.cast(spawn:clone(), "cc.Spawn")
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SpeedTest_action3 = cc.Speed:create(cc.RepeatForever:create(spawn3), 1.0)
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grossini:runAction(SpeedTest_action2)
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