mirror of https://github.com/axmolengine/axmol.git
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
This commit is contained in:
commit
cfb6a7846f
|
@ -34,6 +34,8 @@ _ReSharper*/
|
|||
[Tt]est[Rr]esult*
|
||||
ipch/
|
||||
*.opensdf
|
||||
SubmissionInfo
|
||||
Generated Files
|
||||
|
||||
# Ignore files build by ndk and eclipse
|
||||
libs/
|
||||
|
@ -133,7 +135,9 @@ project.properties
|
|||
/external/websockets/
|
||||
/external/win32-specific/
|
||||
/external/winrt-specific/
|
||||
/external/winrt_8.1-specific/
|
||||
/external/wp8-specific/
|
||||
/external/wp_8.1-specific/
|
||||
/external/version.json
|
||||
/templates/lua-template-runtime/runtime
|
||||
/v*-deps-*.zip
|
||||
|
|
1
AUTHORS
1
AUTHORS
|
@ -855,6 +855,7 @@ Developers:
|
|||
Fixed memory leak in 'Image'
|
||||
Fixed loosing precision when using 'recv' in 'Console'
|
||||
Fixed link error with Xcode 6 when building with 32-bit architecture
|
||||
Fixed CMake for Mac OS X
|
||||
|
||||
ololomax
|
||||
Fixed a potential crash in SceneReader::createNodeWithSceneFile
|
||||
|
|
|
@ -87,7 +87,7 @@ if(WINDOWS)
|
|||
|
||||
ADD_DEFINITIONS (-DCOCOS2DXWIN32_EXPORTS -D_WINDOWS -DWIN32)
|
||||
set(PLATFORM_FOLDER win32)
|
||||
elseif(MACOSX)
|
||||
elseif(MACOSX OR APPLE)
|
||||
ADD_DEFINITIONS (-DCC_TARGET_OS_MAC)
|
||||
ADD_DEFINITIONS (-DUSE_FILE32API)
|
||||
set(PLATFORM_FOLDER mac)
|
||||
|
@ -164,13 +164,13 @@ include_directories(
|
|||
|
||||
)
|
||||
|
||||
if(LINUX)
|
||||
if(LINUX OR APPLE)
|
||||
|
||||
find_package(GLFW3 REQUIRED)
|
||||
message( STATUS "GLFW3 dirs: ${GLFW3_INCLUDE_DIRS}")
|
||||
include_directories(${GLFW3_INCLUDE_DIRS})
|
||||
|
||||
endif(LINUX)
|
||||
endif(LINUX OR APPLE)
|
||||
|
||||
|
||||
if(NOT MINGW)
|
||||
|
@ -214,7 +214,7 @@ if(NOT MINGW)
|
|||
endif()
|
||||
|
||||
# build for 3rd party libraries
|
||||
if(LINUX)
|
||||
if(LINUX OR APPLE)
|
||||
add_subdirectory(external/Box2D)
|
||||
add_subdirectory(external/unzip)
|
||||
add_subdirectory(external/xxhash)
|
||||
|
|
|
@ -204,9 +204,9 @@ def build_samples(target,ndk_build_param,android_platform,build_mode):
|
|||
exit(1)
|
||||
|
||||
if build_mode is None:
|
||||
build_mode = 'debug'
|
||||
elif build_mode != 'release':
|
||||
build_mode = 'debug'
|
||||
build_mode = 'release'
|
||||
elif build_mode != 'debug':
|
||||
build_mode = 'release'
|
||||
|
||||
app_android_root = ''
|
||||
|
||||
|
|
|
@ -1,41 +1,11 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.21005.1
|
||||
VisualStudioVersion = 12.0.30723.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos\2d\cocos2d_wp8.vcxproj", "{B5AF91B3-64EA-44E1-84B0-D759E93758FB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor-support\spine\proj.wp8\libSpine.vcxproj", "{7D4FC6EB-9497-4804-98F3-3EAEDC896154}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libCocosStudio", "..\cocos\editor-support\cocostudio\proj.wp8\libCocosStudio.vcxproj", "{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libCocosBuilder", "..\cocos\editor-support\cocosbuilder\proj.wp8\libCocosBuilder.vcxproj", "{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "..\extensions\proj.wp8\libExtensions.vcxproj", "{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "..\external\Box2D\proj.wp8\Box2D.vcxproj", "{C55734A3-702C-4FA1-B950-32C8E169302F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libLocalStorage", "..\cocos\storage\local-storage\proj.wp8\libLocalStorage.vcxproj", "{88982C27-5A7B-40A8-86E7-B3187B44B322}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CocosDenshion", "..\cocos\audio\proj.wp8\CocosDenshion.vcxproj", "{DF125891-EEE9-4466-B903-F828FD272158}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-tests", "cpp-tests", "{671E147E-1DBD-41FC-99B3-2119CA828C8A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-tests\proj.wp8-xaml\cpp-tests\cpp-tests.csproj", "{60D53713-1675-4466-81DC-D67A031C3D21}"
|
||||
|
@ -45,11 +15,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-t
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-testsComponent", "..\tests\cpp-tests\proj.wp8-xaml\cpp-testsComponent\cpp-testsComponent.vcxproj", "{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libNetwork", "..\cocos\network\proj.wp8\libNetwork.vcxproj", "{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-empty-test", "cpp-empty-test", "{2C306303-EB4F-4058-8CA0-1F28A4FECE39}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-test\cpp-empty-test.csproj", "{5921FE12-7EF3-4847-8453-42EF286DDBE7}"
|
||||
|
@ -59,11 +24,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-empty-testComponent", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-testComponent\cpp-empty-testComponent.vcxproj", "{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGUI", "..\cocos\ui\proj.wp8\libGUI.vcxproj", "{08FB23E4-1517-4EDC-B682-DA238CDAA83D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\cocos\platform\wp8-xaml\CopyTemplateFiles.vcxproj", "{271FEE84-9198-4C26-8567-4247C563B0B1}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7} = {5921FE12-7EF3-4847-8453-42EF286DDBE7}
|
||||
|
@ -72,6 +32,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\coc
|
|||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2} = {F5D665F8-AE19-4F3F-99A7-230A1E8305D2}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_wp8", "..\cocos\2d\libcocos2d_wp8.vcxproj", "{7C5DBC42-27F6-4978-AABC-02BA77E2A7F0}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
|
@ -88,26 +50,6 @@ Global
|
|||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|ARM.Build.0 = Release|ARM
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Win32.Build.0 = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x64.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x86.Build.0 = Release|Win32
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.Build.0 = Debug|ARM
|
||||
|
@ -128,66 +70,6 @@ Global
|
|||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x64.ActiveCfg = Release|Win32
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.Build.0 = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x86.Build.0 = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|ARM.Build.0 = Release|ARM
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Win32.Build.0 = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x64.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x86.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x86.Build.0 = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|ARM.Build.0 = Release|ARM
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Win32.Build.0 = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x64.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x86.Build.0 = Release|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
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@ -208,46 +90,6 @@ Global
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File diff suppressed because it is too large
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<ClCompile Include="..\..\..\cocos\base\CCValue.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\etc1.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\ObjectFactory.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\pvr.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\s3tc.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\TGAlib.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\base\ZipUtils.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\cocos2d.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\deprecated\CCArray.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\deprecated\CCDeprecated.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\deprecated\CCDictionary.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\deprecated\CCNotificationCenter.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\deprecated\CCSet.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\deprecated\CCString.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\CCAffineTransform.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\CCGeometry.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\CCVertex.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\Mat4.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\MathUtil.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\Quaternion.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\TransformUtils.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\Vec2.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\Vec3.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\math\Vec4.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\CCFileUtils.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\CCImage.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\CCSAXParser.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCCommon.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCDevice.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCFileUtilsWinRT.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCFreeTypeFont.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCPrecompiledShaders.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCStdC.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\CCWinRTUtils.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\platform\winrt\sha1.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCBatchCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCCustomCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgram.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgramCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgramState.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgramStateCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\ccGLStateCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGroupCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCMeshCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCPrimitive.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCPrimitiveCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCQuadCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCRenderCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCRenderer.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\ccShaders.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCTexture2D.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCTextureAtlas.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCTextureCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCTrianglesCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCVertexIndexBuffer.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCVertexIndexData.cpp" />
|
||||
<ClCompile Include="..\..\..\external\ConvertUTF\ConvertUTF.c">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\external\ConvertUTF\ConvertUTFWrapper.cpp" />
|
||||
<ClCompile Include="..\..\..\external\edtaa3func\edtaa3func.cpp" />
|
||||
<ClCompile Include="..\..\..\external\tinyxml2\tinyxml2.cpp" />
|
||||
<ClCompile Include="..\..\..\external\unzip\ioapi.cpp" />
|
||||
<ClCompile Include="..\..\..\external\unzip\ioapi_mem.cpp" />
|
||||
<ClCompile Include="..\..\..\external\unzip\unzip.cpp" />
|
||||
<ClCompile Include="..\..\..\external\xxhash\xxhash.c">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="App.xaml.cpp">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXPage.xaml.cpp">
|
||||
<DependentUpon>DirectXPage.xaml</DependentUpon>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ShaderCompiler.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AppxManifest Include="Package.appxmanifest">
|
||||
<SubType>Designer</SubType>
|
||||
</AppxManifest>
|
||||
<None Include="..\..\..\cocos\math\MathUtil.inl" />
|
||||
<None Include="Cocos2dShaderCompiler_TemporaryKey.pfx" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Page Include="DirectXPage.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.targets" />
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
|
||||
</ImportGroup>
|
||||
</Project>
|
File diff suppressed because it is too large
Load Diff
|
@ -51,21 +51,6 @@ ShaderCompiler::~ShaderCompiler()
|
|||
|
||||
}
|
||||
|
||||
bool ShaderCompiler::applicationDidFinishLaunching()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void ShaderCompiler::applicationDidEnterBackground()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void ShaderCompiler::applicationWillEnterForeground()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool ShaderCompiler::Compile(Windows::UI::Xaml::Controls::TextBlock^ resultText)
|
||||
|
@ -79,7 +64,9 @@ bool ShaderCompiler::Compile(Windows::UI::Xaml::Controls::TextBlock^ resultText)
|
|||
return false;
|
||||
}
|
||||
|
||||
Director::getInstance()->setAnimationInterval(1.0 / 60.0);
|
||||
auto director = cocos2d::Director::getInstance();
|
||||
|
||||
//Director::getInstance()->setAnimationInterval(1.0 / 60.0);
|
||||
CCShaderCache::getInstance()->loadDefaultShaders();
|
||||
CCPrecompiledShaders::getInstance()->savePrecompiledShaders();
|
||||
resultText->Text = "Complete";
|
|
@ -24,11 +24,10 @@ THE SOFTWARE.
|
|||
****************************************************************************/
|
||||
#pragma once
|
||||
|
||||
#include "cocos2d.h"
|
||||
|
||||
#include "CCGL.h"
|
||||
|
||||
class ShaderCompiler : private cocos2d::Application
|
||||
class ShaderCompiler
|
||||
|
||||
{
|
||||
public:
|
||||
|
@ -40,9 +39,6 @@ private:
|
|||
|
||||
Windows::UI::Xaml::Controls::TextBlock^ m_resultText;
|
||||
|
||||
virtual bool applicationDidFinishLaunching();
|
||||
virtual void applicationDidEnterBackground();
|
||||
virtual void applicationWillEnterForeground();
|
||||
|
||||
|
||||
void InitializeCocos2d();
|
|
@ -0,0 +1,7 @@
|
|||
How to compile precompiled shaders for Windows Phone 8.0 (WP8)
|
||||
|
||||
1. Open the VS project Cocos2dShaderCompiler\Cocos2dShaderCompiler.sln
|
||||
2. Build and run the project
|
||||
3. Click the Compile button
|
||||
4. Select the file cocos\platform\wp8\shaders\precompiledshaders.h in the file dialog box
|
||||
5. Program will precompile all of the cached cocos2d-x shaders.
|
|
@ -44,6 +44,7 @@ elseif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
|||
set(SYSTEM_STRING "IOS")
|
||||
else()
|
||||
set(MACOSX TRUE)
|
||||
set(APPLE TRUE)
|
||||
set(SYSTEM_STRING "Mac OSX")
|
||||
endif()
|
||||
endif()
|
||||
|
|
|
@ -32,7 +32,6 @@ THE SOFTWARE.
|
|||
#include "deprecated/CCString.h"
|
||||
|
||||
#include <vector>
|
||||
#include <stdarg.h>
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
|
|
@ -1100,6 +1100,7 @@ void Node::removeAllChildren()
|
|||
this->removeAllChildrenWithCleanup(true);
|
||||
}
|
||||
|
||||
#if CC_USE_PHYSICS
|
||||
void Node::removeFromPhysicsWorld()
|
||||
{
|
||||
if (_physicsBody != nullptr)
|
||||
|
@ -1112,6 +1113,7 @@ void Node::removeFromPhysicsWorld()
|
|||
child->removeFromPhysicsWorld();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void Node::removeAllChildrenWithCleanup(bool cleanup)
|
||||
{
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
include_directories(
|
||||
../external/ConvertUTF
|
||||
../external/ConvertUTF, .
|
||||
)
|
||||
|
||||
set(COCOS_2D_SRC
|
||||
|
|
|
@ -1,27 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<EngineRoot>$(MSBuildThisFileDirectory)..\..\</EngineRoot>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4056;4996;4244;</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="EngineRoot">
|
||||
<Value>$(EngineRoot)</Value>
|
||||
<EnvironmentVariable>true</EnvironmentVariable>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,759 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{2330EDF4-5596-4B53-8BA5-158DDDE713D9}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectName>libcocos2d</ProjectName>
|
||||
<RootNamespace>cocos2d-x.win32</RootNamespace>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
|
||||
<AppContainerApplication>true</AppContainerApplication>
|
||||
<ApplicationType>Windows Store</ApplicationType>
|
||||
<ApplicationTypeRevision>8.1</ApplicationTypeRevision>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="cocos2d_winrt_headers.props" />
|
||||
<Import Project="cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="cocos2d_winrt_headers.props" />
|
||||
<Import Project="cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="cocos2d_winrt_headers.props" />
|
||||
<Import Project="cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="cocos2d_winrt_headers.props" />
|
||||
<Import Project="cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="cocos2d_winrt_headers.props" />
|
||||
<Import Project="cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="cocos2d_winrt_headers.props" />
|
||||
<Import Project="cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<SDLCheck>true</SDLCheck>
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|
||||
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||||
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||||
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||||
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File diff suppressed because it is too large
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|
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|
|||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
File diff suppressed because it is too large
Load Diff
|
@ -1,28 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
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@ -161,6 +161,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\OpenalSoft\prebuilt\*.*" "$(OutDir)"
|
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xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\MP3Decoder\prebuilt\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\OggDecoder\prebuilt\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\sqlite3\libraries\win32\*.*" "$(OutDir)"
|
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xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*" "$(OutDir)"
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|
@ -184,6 +185,11 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
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|
||||
<ClCompile Include="..\..\extensions\assets-manager\CCEventAssetsManagerEx.cpp" />
|
||||
<ClCompile Include="..\..\extensions\assets-manager\CCEventListenerAssetsManagerEx.cpp" />
|
||||
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||||
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|
||||
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControlColourPicker.cpp" />
|
||||
|
@ -458,7 +464,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\ui\UITextField.cpp" />
|
||||
<ClCompile Include="..\ui\UIVBox.cpp" />
|
||||
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|
||||
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|
||||
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|
||||
<ClCompile Include="CCAction.cpp" />
|
||||
<ClCompile Include="CCActionCamera.cpp" />
|
||||
|
@ -530,6 +535,11 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
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|
||||
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|
||||
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||||
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|
@ -878,7 +888,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
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|
|
|
@ -1180,8 +1180,20 @@
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@ -2381,8 +2393,20 @@
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{9335005F-678E-4E8E-9B84-50037216AEC8}.Release|Win32.Build.0 = Release|Win32
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<AdditionalLibraryDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform);$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\png\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\tiff\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\jpeg\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="EngineRoot">
|
||||
<Value>$(EngineRoot)</Value>
|
||||
<EnvironmentVariable>true</EnvironmentVariable>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,33 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="APP_DLLS">
|
||||
<AngleBinPath Condition=" '$(AngleBinPath)' == '' ">$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform)\</AngleBinPath>
|
||||
<CurlBinPath Condition=" '$(CurlBinPath)' == '' ">$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</CurlBinPath>
|
||||
<WebsocketsBinPath Condition=" '$(WebsocketsBinPath)' == '' ">$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</WebsocketsBinPath>
|
||||
<SQLiteBinPath Condition=" '$(SQLiteBinPath)' == '' ">$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform)\</SQLiteBinPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ANGLE">
|
||||
<None Include="$(AngleBinPath)libEGL.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(AngleBinPath)libGLESv2.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(WebsocketsBinPath)libwebsockets.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(SQLiteBinPath)sqlite3.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(CurlBinPath)libcurl.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(CurlBinPath)libeay32.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(CurlBinPath)ssleay32.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="COCOS2">
|
||||
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">winrt_8.1</COCOS2D_PLATFORM>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -0,0 +1,32 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<EngineRoot>$(MSBuildThisFileDirectory)..\..\..\</EngineRoot>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt-specific\angle\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4056;4996;4244;4251;</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libGLESv2.lib;libEGL.lib;ws2_32.lib;libwebsockets.lib;libcurl.lib;libchipmunk.lib;zlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;freetype250.lib;sqlite3.lib;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib;dxguid.lib;xaudio2.lib;mfcore.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(EngineRoot)external\winrt-specific\angle\prebuilt\$(Platform);$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\png\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\tiff\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\jpeg\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="EngineRoot">
|
||||
<Value>$(EngineRoot)</Value>
|
||||
<EnvironmentVariable>true</EnvironmentVariable>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,15 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="APP_DLLS">
|
||||
<AngleBinPath Condition=" '$(AngleBinPath)' == '' ">$(EngineRoot)external\winrt-specific\angle\prebuilt\$(Platform)\</AngleBinPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ANGLE">
|
||||
<None Include="$(AngleBinPath)libEGL.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(AngleBinPath)libGLESv2.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="COCOS2">
|
||||
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">winrt_8.1</COCOS2D_PLATFORM>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -0,0 +1,35 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="COCOS2">
|
||||
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">wp8</COCOS2D_PLATFORM>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<EngineRoot>$(MSBuildThisFileDirectory)..\..\..\</EngineRoot>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\include;$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\wp8;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WP8;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4056;4996;4244;4251;</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libGLESv2_phone.lib;libEGL_phone.lib;ws2_32.lib;libwebsockets.lib;libcurl.lib;libchipmunk.lib;zlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;freetype.lib;sqlite3.lib;d3d11.lib;dxgi.lib;dxguid.lib;xaudio2.lib;mfplat.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform);$(EngineRoot)cocos\platform\wp8;$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\png\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\tiff\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\jpeg\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="EngineRoot">
|
||||
<Value>$(EngineRoot)</Value>
|
||||
<EnvironmentVariable>true</EnvironmentVariable>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,34 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="APP_DLLS">
|
||||
<AngleBinPath Condition=" '$(AngleBinPath)' == '' ">$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform)\</AngleBinPath>
|
||||
<CurlBinPath Condition=" '$(CurlBinPath)' == '' ">$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</CurlBinPath>
|
||||
<WebsocketsBinPath Condition=" '$(WebsocketsBinPath)' == '' ">$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</WebsocketsBinPath>
|
||||
<SQLiteBinPath Condition=" '$(SQLiteBinPath)' == '' ">$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform)\</SQLiteBinPath>
|
||||
<CurlBinPath Condition=" '$(CurlBinPath)' == '' ">$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</CurlBinPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ANGLE">
|
||||
<None Include="$(AngleBinPath)libEGL_phone.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(AngleBinPath)libGLESv2_phone.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(WebsocketsBinPath)libwebsockets.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(SQLiteBinPath)sqlite3.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(CurlBinPath)libcurl.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(CurlBinPath)libeay32.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(CurlBinPath)ssleay32.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,9 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_WINRT_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="COCOS2">
|
||||
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">wp_8.1</COCOS2D_PLATFORM>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -25,9 +25,7 @@ CCSprite3D.cpp
|
|||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../../external \
|
||||
$(LOCAL_PATH)/../platform/android
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocos2dx_internal_static
|
||||
|
||||
|
|
|
@ -101,13 +101,17 @@ void BillBoard::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|||
auto camera = Camera::getVisitingCamera();
|
||||
|
||||
const Mat4& camWorldMat = camera->getNodeToWorldTransform();
|
||||
if (memcmp(_camWorldMat.m, camWorldMat.m, sizeof(float) * 16) != 0 || memcmp(_transform.m, transform.m, sizeof(float) * 16) != 0 || _modeDirty)
|
||||
if (memcmp(_camWorldMat.m, camWorldMat.m, sizeof(float) * 16) != 0 || memcmp(_mvTransform.m, transform.m, sizeof(float) * 16) != 0 || _modeDirty)
|
||||
{
|
||||
Vec3 anchorPoint(_anchorPointInPoints.x , _anchorPointInPoints.y , 0.0f);
|
||||
Mat4 localToWorld = transform;
|
||||
localToWorld.translate(anchorPoint);
|
||||
|
||||
Vec3 camDir;
|
||||
switch (_mode)
|
||||
{
|
||||
case Mode::VIEW_POINT_ORIENTED:
|
||||
camDir = Vec3(transform.m[12] - camWorldMat.m[12], transform.m[13] - camWorldMat.m[13], transform.m[14] - camWorldMat.m[14]);
|
||||
camDir = Vec3(localToWorld.m[12] - camWorldMat.m[12], localToWorld.m[13] - camWorldMat.m[13], localToWorld.m[14] - camWorldMat.m[14]);
|
||||
break;
|
||||
case Mode::VIEW_PLANE_ORIENTED:
|
||||
camWorldMat.transformVector(Vec3(0.0f, 0.0f, -1.0f), &camDir);
|
||||
|
@ -130,18 +134,22 @@ void BillBoard::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|||
Vec3::cross(camDir, y, &x);
|
||||
x.normalize();
|
||||
Vec3::cross(x, camDir, &y);
|
||||
float xlen = sqrtf(transform.m[0] * transform.m[0] + transform.m[1] * transform.m[1] + transform.m[2] * transform.m[2]);
|
||||
float ylen = sqrtf(transform.m[4] * transform.m[4] + transform.m[5] * transform.m[5] + transform.m[6] * transform.m[6]);
|
||||
float zlen = sqrtf(transform.m[8] * transform.m[8] + transform.m[9] * transform.m[9] + transform.m[10] * transform.m[10]);
|
||||
y.normalize();
|
||||
|
||||
float xlen = sqrtf(localToWorld.m[0] * localToWorld.m[0] + localToWorld.m[1] * localToWorld.m[1] + localToWorld.m[2] * localToWorld.m[2]);
|
||||
float ylen = sqrtf(localToWorld.m[4] * localToWorld.m[4] + localToWorld.m[5] * localToWorld.m[5] + localToWorld.m[6] * localToWorld.m[6]);
|
||||
float zlen = sqrtf(localToWorld.m[8] * localToWorld.m[8] + localToWorld.m[9] * localToWorld.m[9] + localToWorld.m[10] * localToWorld.m[10]);
|
||||
|
||||
_billboardTransform.m[0] = x.x * xlen; _billboardTransform.m[1] = x.y * xlen; _billboardTransform.m[2] = x.z * xlen;
|
||||
_billboardTransform.m[4] = y.x * ylen; _billboardTransform.m[5] = y.y * ylen; _billboardTransform.m[6] = y.z * ylen;
|
||||
_billboardTransform.m[8] = -camDir.x * zlen; _billboardTransform.m[9] = -camDir.y * zlen; _billboardTransform.m[10] = -camDir.z * zlen;
|
||||
_billboardTransform.m[12] = transform.m[12]; _billboardTransform.m[13] = transform.m[13]; _billboardTransform.m[14] = transform.m[14];
|
||||
_billboardTransform.m[12] = localToWorld.m[12]; _billboardTransform.m[13] = localToWorld.m[13]; _billboardTransform.m[14] = localToWorld.m[14];
|
||||
|
||||
_billboardTransform.translate(-anchorPoint);
|
||||
|
||||
const Mat4 &viewMat = camWorldMat.getInversed();
|
||||
_zDepthInView = -(viewMat.m[2] * transform.m[12] + viewMat.m[6] * transform.m[13] + viewMat.m[10] * transform.m[14] + viewMat.m[14]);
|
||||
_transform = transform;
|
||||
_zDepthInView = -(viewMat.m[2] * _billboardTransform.m[12] + viewMat.m[6] * _billboardTransform.m[13] + viewMat.m[10] * _billboardTransform.m[14] + viewMat.m[14]);
|
||||
_mvTransform = transform;
|
||||
_camWorldMat = camWorldMat;
|
||||
}
|
||||
|
||||
|
|
|
@ -99,7 +99,7 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
protected:
|
||||
|
||||
Mat4 _camWorldMat;
|
||||
Mat4 _transform;
|
||||
Mat4 _mvTransform;
|
||||
Mat4 _billboardTransform;
|
||||
|
||||
float _zDepthInView;
|
||||
|
|
|
@ -190,8 +190,10 @@ physics/chipmunk/CCPhysicsWorldInfo_chipmunk.cpp \
|
|||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
|
||||
$(LOCAL_PATH)/. \
|
||||
$(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/platform \
|
||||
$(LOCAL_PATH)/base \
|
||||
$(LOCAL_PATH)/../external \
|
||||
$(LOCAL_PATH)/../external/tinyxml2 \
|
||||
$(LOCAL_PATH)/../external/unzip \
|
||||
$(LOCAL_PATH)/../external/chipmunk/include/chipmunk \
|
||||
|
@ -244,12 +246,11 @@ LOCAL_MODULE := cocos2dx_static
|
|||
LOCAL_MODULE_FILENAME := libcocos2d
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocostudio_static
|
||||
LOCAL_STATIC_LIBRARIES += audioengine_static
|
||||
LOCAL_STATIC_LIBRARIES += cocos3d_static
|
||||
LOCAL_STATIC_LIBRARIES += cocosbuilder_static
|
||||
LOCAL_STATIC_LIBRARIES += cocos3d_static
|
||||
LOCAL_STATIC_LIBRARIES += spine_static
|
||||
LOCAL_STATIC_LIBRARIES += cocos_network_static
|
||||
LOCAL_STATIC_LIBRARIES += box2d_static
|
||||
LOCAL_STATIC_LIBRARIES += audioengine_static
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
#==============================================================
|
||||
|
@ -272,5 +273,3 @@ $(call import-module,Box2D)
|
|||
$(call import-module,curl/prebuilt/android)
|
||||
$(call import-module,websockets/prebuilt/android)
|
||||
$(call import-module,protobuf-lite)
|
||||
|
||||
|
||||
|
|
|
@ -25,6 +25,8 @@
|
|||
|
||||
# this CMakeLists is to generate libcocos2d.a
|
||||
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
if(WINDOWS)
|
||||
ADD_DEFINITIONS(-DUNICODE -D_UNICODE)
|
||||
endif()
|
||||
|
@ -74,6 +76,25 @@ set(COCOS_SRC cocos2d.cpp
|
|||
${COCOS_EXTENSIONS_SRC}
|
||||
)
|
||||
|
||||
if(MACOSX OR APPLE)
|
||||
include(FindFreetype REQUIRED)
|
||||
|
||||
if(NOT FREETYPE_FOUND)
|
||||
if(IOS)
|
||||
FIND_LIBRARY(FREETYPE_LIBRARIES NAMES libfreetype PATHS "../external/freetype2/prebuilt/ios" DOC "Freetype includes")
|
||||
find_path(FREETYPE_INCLUDE_DIRS ft2build.h "../external/freetype2/include/ios" "../external/freetype2/include/ios/freetype" DOC "Freetype includes")
|
||||
|
||||
elseif()
|
||||
FIND_LIBRARY(FREETYPE_LIBRARIES NAMES libfreetype PATHS "../external/freetype2/prebuilt/mac" DOC "Freetype includes")
|
||||
find_path(FREETYPE_INCLUDE_DIRS ft2build.h "../external/freetype2/include/mac" "../external/freetype2/include/mac/freetype" DOC "Freetype includes")
|
||||
endif(IOS)
|
||||
endif(NOT FREETYPE_FOUND)
|
||||
|
||||
find_package(Freetype REQUIRED)
|
||||
include_directories(${FREETYPE_INCLUDE_DIRS})
|
||||
|
||||
endif()
|
||||
|
||||
if(MINGW)
|
||||
find_package(Freetype REQUIRED)
|
||||
find_package(WebP REQUIRED)
|
||||
|
@ -126,8 +147,7 @@ elseif(WINDOWS)
|
|||
elseif(LINUX)
|
||||
set(PLATFORM_SPECIFIC_LIBS jpeg webp tiff freetype curl websockets
|
||||
fontconfig png pthread glfw GLEW GL X11 rt z protobuf ${FMOD_LIB})
|
||||
elseif(MACOSX)
|
||||
|
||||
elseif(MACOSX OR APPLE)
|
||||
INCLUDE_DIRECTORIES ( /System/Library/Frameworks )
|
||||
|
||||
FIND_LIBRARY(COCOA_LIBRARY Cocoa)
|
||||
|
@ -141,7 +161,7 @@ elseif(MACOSX)
|
|||
|
||||
set(PLATFORM_SPECIFIC_LIBS
|
||||
z jpeg png webp tiff curl glfw3
|
||||
websockets
|
||||
websockets freetype
|
||||
${COCOA_LIBRARY}
|
||||
${OPENGL_LIBRARY}
|
||||
${OPENAL_LIBRARY}
|
||||
|
|
|
@ -1,42 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\Export.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SimpleAudioEngine.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\wp8\Audio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\wp8\MediaStreamer.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\wp8\Audio.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\wp8\MediaStreamer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\wp8\SimpleAudioEngine.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,6 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<FullDeploy>true</FullDeploy>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -1,47 +1,30 @@
|
|||
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
||||
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
||||
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
||||
//// PARTICULAR PURPOSE.
|
||||
////
|
||||
//// Copyright (c) Microsoft Corporation. All rights reserved
|
||||
/*
|
||||
* cocos2d-x http://www.cocos2d-x.org
|
||||
*
|
||||
* Copyright (c) 2010-2011 - cocos2d-x community
|
||||
*
|
||||
* Portions Copyright (c) Microsoft Open Technologies, Inc.
|
||||
* All Rights Reserved
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
|
||||
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and limitations under the License.
|
||||
*/
|
||||
|
||||
#include "pch.h"
|
||||
#include "Audio.h"
|
||||
#include "MediaStreamer.h"
|
||||
//#include "CCCommon.h"
|
||||
|
||||
static std::wstring CCUtf8ToUnicode(const char * pszUtf8Str, unsigned len/* = -1*/)
|
||||
{
|
||||
std::wstring ret;
|
||||
do
|
||||
{
|
||||
if (! pszUtf8Str) break;
|
||||
// get UTF8 string length
|
||||
if (-1 == len)
|
||||
{
|
||||
len = strlen(pszUtf8Str);
|
||||
}
|
||||
if (len <= 0) break;
|
||||
|
||||
// get UTF16 string length
|
||||
int wLen = MultiByteToWideChar(CP_UTF8, 0, pszUtf8Str, len, 0, 0);
|
||||
if (0 == wLen || 0xFFFD == wLen) break;
|
||||
|
||||
// convert string
|
||||
wchar_t * pwszStr = new wchar_t[wLen + 1];
|
||||
if (! pwszStr) break;
|
||||
pwszStr[wLen] = 0;
|
||||
MultiByteToWideChar(CP_UTF8, 0, pszUtf8Str, len, pwszStr, wLen + 1);
|
||||
ret = pwszStr;
|
||||
if(pwszStr) { delete[] (pwszStr);};
|
||||
} while (0);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static inline void ThrowIfFailed(HRESULT hr)
|
||||
inline void ThrowIfFailed(HRESULT hr)
|
||||
{
|
||||
if (FAILED(hr))
|
||||
{
|
||||
// Set a breakpoint on this line to catch DirectX API errors
|
||||
// Set a breakpoint on this line to catch DX API errors.
|
||||
throw Platform::Exception::CreateException(hr);
|
||||
}
|
||||
}
|
||||
|
@ -55,14 +38,14 @@ void AudioEngineCallbacks::Initialize(Audio *audio)
|
|||
// to be closed down and restarted. The error code is given in error.
|
||||
void _stdcall AudioEngineCallbacks::OnCriticalError(HRESULT Error)
|
||||
{
|
||||
UNUSED_PARAM(Error);
|
||||
m_audio->SetEngineExperiencedCriticalError();
|
||||
};
|
||||
|
||||
Audio::Audio() :
|
||||
m_backgroundID(0),
|
||||
m_soundEffctVolume(1.0),
|
||||
m_soundEffctVolume(1.0f),
|
||||
m_backgroundMusicVolume(1.0f)
|
||||
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -220,8 +203,10 @@ void Audio::StopBackgroundMusic(bool bReleaseData)
|
|||
|
||||
StopSoundEffect(m_backgroundID);
|
||||
|
||||
if (bReleaseData)
|
||||
if (bReleaseData){
|
||||
UnloadSoundEffect(m_backgroundID);
|
||||
RemoveFromList(m_backgroundID);
|
||||
}
|
||||
}
|
||||
|
||||
void Audio::PauseBackgroundMusic()
|
||||
|
@ -328,9 +313,6 @@ void Audio::PlaySoundEffect(unsigned int sound)
|
|||
m_soundEffects[sound].m_soundEffectSourceVoice->SubmitSourceBuffer(&m_soundEffects[sound].m_audioBuffer)
|
||||
);
|
||||
|
||||
XAUDIO2_BUFFER buf = {0};
|
||||
XAUDIO2_VOICE_STATE state = {0};
|
||||
|
||||
if (m_engineExperiencedCriticalError) {
|
||||
// If there's an error, then we'll recreate the engine on the next render pass
|
||||
return;
|
||||
|
@ -426,6 +408,7 @@ void Audio::PauseAllSoundEffects()
|
|||
EffectList::iterator iter;
|
||||
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end(); iter++)
|
||||
{
|
||||
if (iter->first != m_backgroundID)
|
||||
PauseSoundEffect(iter->first);
|
||||
}
|
||||
}
|
||||
|
@ -439,11 +422,12 @@ void Audio::ResumeAllSoundEffects()
|
|||
EffectList::iterator iter;
|
||||
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end(); iter++)
|
||||
{
|
||||
if (iter->first != m_backgroundID)
|
||||
ResumeSoundEffect(iter->first);
|
||||
}
|
||||
}
|
||||
|
||||
void Audio::StopAllSoundEffects()
|
||||
void Audio::StopAllSoundEffects(bool bReleaseData)
|
||||
{
|
||||
if (m_engineExperiencedCriticalError) {
|
||||
return;
|
||||
|
@ -452,7 +436,26 @@ void Audio::StopAllSoundEffects()
|
|||
EffectList::iterator iter;
|
||||
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end(); iter++)
|
||||
{
|
||||
if (iter->first != m_backgroundID){
|
||||
StopSoundEffect(iter->first);
|
||||
if (bReleaseData)
|
||||
{
|
||||
UnloadSoundEffect(iter->first);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (bReleaseData)
|
||||
{
|
||||
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end();)
|
||||
{
|
||||
if (iter->first != m_backgroundID){
|
||||
m_soundEffects.erase(iter++);
|
||||
}
|
||||
else
|
||||
{
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -464,39 +467,66 @@ bool Audio::IsSoundEffectStarted(unsigned int sound)
|
|||
return m_soundEffects[sound].m_soundEffectStarted;
|
||||
}
|
||||
|
||||
std::wstring CCUtf8ToUnicode(const char * pszUtf8Str)
|
||||
{
|
||||
std::wstring ret;
|
||||
do
|
||||
{
|
||||
if (! pszUtf8Str) break;
|
||||
size_t len = strlen(pszUtf8Str);
|
||||
if (len <= 0) break;
|
||||
++len;
|
||||
wchar_t * pwszStr = new wchar_t[len];
|
||||
if (! pwszStr) break;
|
||||
pwszStr[len - 1] = 0;
|
||||
MultiByteToWideChar(CP_UTF8, 0, pszUtf8Str, len, pwszStr, len);
|
||||
ret = pwszStr;
|
||||
|
||||
if(pwszStr) {
|
||||
delete[] (pwszStr);
|
||||
(pwszStr) = 0;
|
||||
}
|
||||
|
||||
|
||||
} while (0);
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::string CCUnicodeToUtf8(const wchar_t* pwszStr)
|
||||
{
|
||||
std::string ret;
|
||||
do
|
||||
{
|
||||
if(! pwszStr) break;
|
||||
size_t len = wcslen(pwszStr);
|
||||
if (len <= 0) break;
|
||||
|
||||
char * pszUtf8Str = new char[len*3 + 1];
|
||||
WideCharToMultiByte(CP_UTF8, 0, pwszStr, len+1, pszUtf8Str, len*3 + 1, 0, 0);
|
||||
ret = pszUtf8Str;
|
||||
|
||||
if(pszUtf8Str) {
|
||||
delete[] (pszUtf8Str);
|
||||
(pszUtf8Str) = 0;
|
||||
}
|
||||
}while(0);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void Audio::PreloadSoundEffect(const char* pszFilePath, bool isMusic)
|
||||
{
|
||||
|
||||
if (m_engineExperiencedCriticalError) {
|
||||
return;
|
||||
}
|
||||
|
||||
int sound = Hash(pszFilePath);
|
||||
|
||||
if (m_soundEffects.end() != m_soundEffects.find(sound))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
MediaStreamer mediaStreamer;
|
||||
mediaStreamer.Initialize(CCUtf8ToUnicode(pszFilePath, -1).c_str());
|
||||
mediaStreamer.Initialize(CCUtf8ToUnicode(pszFilePath).c_str());
|
||||
m_soundEffects[sound].m_soundID = sound;
|
||||
|
||||
uint32 bufferLength = mediaStreamer.GetMaxStreamLengthInBytes();
|
||||
|
||||
if (m_soundEffects.find(sound) != m_soundEffects.end())
|
||||
{
|
||||
if (m_soundEffects[sound].m_soundEffectBufferData)
|
||||
{
|
||||
delete[] m_soundEffects[sound].m_soundEffectBufferData;
|
||||
m_soundEffects[sound].m_soundEffectBufferData = NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_soundEffects[sound].m_soundEffectBufferData = NULL;
|
||||
}
|
||||
|
||||
m_soundEffects[sound].m_soundEffectBufferData = new byte[bufferLength];
|
||||
mediaStreamer.ReadAll(m_soundEffects[sound].m_soundEffectBufferData, bufferLength, &m_soundEffects[sound].m_soundEffectBufferLength);
|
||||
|
||||
|
@ -549,6 +579,8 @@ void Audio::UnloadSoundEffect(const char* pszFilePath)
|
|||
int sound = Hash(pszFilePath);
|
||||
|
||||
UnloadSoundEffect(sound);
|
||||
|
||||
RemoveFromList(sound);
|
||||
}
|
||||
|
||||
void Audio::UnloadSoundEffect(unsigned int sound)
|
||||
|
@ -562,15 +594,18 @@ void Audio::UnloadSoundEffect(unsigned int sound)
|
|||
|
||||
m_soundEffects[sound].m_soundEffectSourceVoice->DestroyVoice();
|
||||
|
||||
if (m_soundEffects[sound].m_soundEffectBufferData)
|
||||
{
|
||||
delete[] m_soundEffects[sound].m_soundEffectBufferData;
|
||||
m_soundEffects[sound].m_soundEffectBufferData = NULL;
|
||||
}
|
||||
if(m_soundEffects[sound].m_soundEffectBufferData)
|
||||
delete [] m_soundEffects[sound].m_soundEffectBufferData;
|
||||
|
||||
m_soundEffects[sound].m_soundEffectBufferData = nullptr;
|
||||
m_soundEffects[sound].m_soundEffectSourceVoice = nullptr;
|
||||
m_soundEffects[sound].m_soundEffectStarted = false;//
|
||||
m_soundEffects[sound].m_soundEffectStarted = false;
|
||||
ZeroMemory(&m_soundEffects[sound].m_audioBuffer, sizeof(m_soundEffects[sound].m_audioBuffer));
|
||||
}
|
||||
|
||||
void Audio::RemoveFromList( unsigned int sound )
|
||||
{
|
||||
m_soundEffects.erase(sound);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -5,14 +5,25 @@
|
|||
////
|
||||
//// Copyright (c) Microsoft Corporation. All rights reserved
|
||||
|
||||
// For licensing information relating to this distribution please see Third Party Notices file.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "pch.h"
|
||||
#include <wrl.h>
|
||||
#include <d3d11_1.h>
|
||||
#include <agile.h>
|
||||
#include <DirectXMath.h>
|
||||
#include <memory>
|
||||
|
||||
#define XAUDIO2_HELPER_FUNCTIONS 1
|
||||
#include <xaudio2.h>
|
||||
#include <map>
|
||||
|
||||
static const int STREAMING_BUFFER_SIZE = 65536;
|
||||
static const int MAX_BUFFER_COUNT = 3;
|
||||
|
||||
#define UNUSED_PARAM(unusedparam) (void)unusedparam
|
||||
|
||||
struct SoundEffectData
|
||||
{
|
||||
unsigned int m_soundID;
|
||||
|
@ -85,6 +96,7 @@ private:
|
|||
StreamingVoiceContext m_voiceContext;
|
||||
|
||||
typedef std::map<unsigned int, SoundEffectData> EffectList;
|
||||
typedef std::pair<unsigned int, SoundEffectData> Effect;
|
||||
EffectList m_soundEffects;
|
||||
|
||||
unsigned int m_backgroundID;
|
||||
|
@ -144,9 +156,12 @@ public:
|
|||
|
||||
void PauseAllSoundEffects();
|
||||
void ResumeAllSoundEffects();
|
||||
void StopAllSoundEffects();
|
||||
void StopAllSoundEffects(bool bReleaseData);
|
||||
|
||||
void PreloadSoundEffect(const char* pszFilePath, bool isMusic = false);
|
||||
void UnloadSoundEffect(const char* pszFilePath);
|
||||
void UnloadSoundEffect(unsigned int sound);
|
||||
|
||||
private:
|
||||
void RemoveFromList(unsigned int sound);
|
||||
};
|
||||
|
|
|
@ -1,47 +1,124 @@
|
|||
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
||||
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
||||
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
||||
//// PARTICULAR PURPOSE.
|
||||
////
|
||||
//// Copyright (c) Microsoft Corporation. All rights reserved
|
||||
/*
|
||||
* cocos2d-x http://www.cocos2d-x.org
|
||||
*
|
||||
* Copyright (c) 2010-2011 - cocos2d-x community
|
||||
*
|
||||
* Portions Copyright (c) Microsoft Open Technologies, Inc.
|
||||
* All Rights Reserved
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
|
||||
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and limitations under the License.
|
||||
*/
|
||||
|
||||
#include "pch.h"
|
||||
#include "MediaStreamer.h"
|
||||
|
||||
using namespace Windows::ApplicationModel;
|
||||
#include <Mfidl.h>
|
||||
#include <Mfreadwrite.h>
|
||||
#include <Mfapi.h>
|
||||
|
||||
static inline void ThrowIfFailed(HRESULT hr)
|
||||
#include <wrl\wrappers\corewrappers.h>
|
||||
#include <ppltasks.h>
|
||||
|
||||
using namespace Microsoft::WRL;
|
||||
using namespace Windows::Storage;
|
||||
using namespace Windows::Storage::FileProperties;
|
||||
using namespace Windows::Storage::Streams;
|
||||
using namespace Windows::Foundation;
|
||||
using namespace Windows::ApplicationModel;
|
||||
using namespace Concurrency;
|
||||
|
||||
#ifndef MAKEFOURCC
|
||||
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
|
||||
((uint32)(byte)(ch0) | ((uint32)(byte)(ch1) << 8) | \
|
||||
((uint32)(byte)(ch2) << 16) | ((uint32)(byte)(ch3) << 24 ))
|
||||
#endif /* defined(MAKEFOURCC) */
|
||||
|
||||
inline void ThrowIfFailed(HRESULT hr)
|
||||
{
|
||||
if (FAILED(hr))
|
||||
{
|
||||
// Set a breakpoint on this line to catch DirectX API errors
|
||||
// Set a breakpoint on this line to catch DX API errors.
|
||||
throw Platform::Exception::CreateException(hr);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
MediaStreamer::MediaStreamer()
|
||||
MediaStreamer::MediaStreamer() :
|
||||
m_offset(0)
|
||||
{
|
||||
m_reader = nullptr;
|
||||
m_audioType = nullptr;
|
||||
ZeroMemory(&m_waveFormat, sizeof(m_waveFormat));
|
||||
|
||||
m_installedLocation = Package::Current->InstalledLocation;
|
||||
m_installedLocationPath = Platform::String::Concat(m_installedLocation->Path, "\\Assets\\Resources\\");
|
||||
m_location = Package::Current->InstalledLocation;
|
||||
m_locationPath = Platform::String::Concat(m_location->Path, "\\Assets\\Resources\\");
|
||||
}
|
||||
|
||||
MediaStreamer::~MediaStreamer()
|
||||
{
|
||||
}
|
||||
Platform::Array<byte>^ MediaStreamer::ReadData(
|
||||
_In_ Platform::String^ filename
|
||||
)
|
||||
{
|
||||
CREATEFILE2_EXTENDED_PARAMETERS extendedParams = {0};
|
||||
extendedParams.dwSize = sizeof(CREATEFILE2_EXTENDED_PARAMETERS);
|
||||
extendedParams.dwFileAttributes = FILE_ATTRIBUTE_NORMAL;
|
||||
extendedParams.dwFileFlags = FILE_FLAG_SEQUENTIAL_SCAN;
|
||||
extendedParams.dwSecurityQosFlags = SECURITY_ANONYMOUS;
|
||||
extendedParams.lpSecurityAttributes = nullptr;
|
||||
extendedParams.hTemplateFile = nullptr;
|
||||
|
||||
Wrappers::FileHandle file(
|
||||
CreateFile2(
|
||||
filename->Data(),
|
||||
GENERIC_READ,
|
||||
FILE_SHARE_READ,
|
||||
OPEN_EXISTING,
|
||||
&extendedParams
|
||||
)
|
||||
);
|
||||
if (file.Get()==INVALID_HANDLE_VALUE)
|
||||
{
|
||||
throw ref new Platform::FailureException();
|
||||
}
|
||||
|
||||
FILE_STANDARD_INFO fileInfo = {0};
|
||||
if (!GetFileInformationByHandleEx(
|
||||
file.Get(),
|
||||
FileStandardInfo,
|
||||
&fileInfo,
|
||||
sizeof(fileInfo)
|
||||
))
|
||||
{
|
||||
throw ref new Platform::FailureException();
|
||||
}
|
||||
|
||||
if (fileInfo.EndOfFile.HighPart != 0)
|
||||
{
|
||||
throw ref new Platform::OutOfMemoryException();
|
||||
}
|
||||
|
||||
Platform::Array<byte>^ fileData = ref new Platform::Array<byte>(fileInfo.EndOfFile.LowPart);
|
||||
|
||||
if (!ReadFile(
|
||||
file.Get(),
|
||||
fileData->Data,
|
||||
fileData->Length,
|
||||
nullptr,
|
||||
nullptr
|
||||
) )
|
||||
{
|
||||
throw ref new Platform::FailureException();
|
||||
}
|
||||
|
||||
return fileData;
|
||||
}
|
||||
|
||||
void MediaStreamer::Initialize(__in const WCHAR* url)
|
||||
{
|
||||
Microsoft::WRL::ComPtr<IMFMediaType> outputMediaType;
|
||||
Microsoft::WRL::ComPtr<IMFMediaType> mediaType;
|
||||
|
||||
ThrowIfFailed(
|
||||
MFStartup(MF_VERSION)
|
||||
);
|
||||
|
||||
WCHAR filePath[MAX_PATH] = {0};
|
||||
if ((wcslen(url) > 1 && url[1] == ':'))
|
||||
|
@ -53,163 +130,92 @@ void MediaStreamer::Initialize(__in const WCHAR* url)
|
|||
&& (L'/' == url[0] || L'\\' == url[0]))
|
||||
{
|
||||
// path start with '/' or '\', is absolute path without driver name
|
||||
wcscat_s(filePath, m_installedLocationPath->Data());
|
||||
wcscat_s(filePath, m_locationPath->Data());
|
||||
// remove '/' or '\\'
|
||||
wcscat_s(filePath, (const WCHAR*)url[1]);
|
||||
}else
|
||||
{
|
||||
wcscat_s(filePath, m_installedLocationPath->Data());
|
||||
wcscat_s(filePath, m_locationPath->Data());
|
||||
wcscat_s(filePath, url);
|
||||
}
|
||||
|
||||
ThrowIfFailed(
|
||||
MFCreateSourceReaderFromURL(filePath, nullptr, &m_reader)
|
||||
);
|
||||
|
||||
// Set the decoded output format as PCM
|
||||
// XAudio2 on Windows can process PCM and ADPCM-encoded buffers.
|
||||
// When using MF, this sample always decodes into PCM.
|
||||
Platform::Array<byte>^ data = ReadData(ref new Platform::String(filePath));
|
||||
UINT32 length = data->Length;
|
||||
const byte * dataPtr = data->Data;
|
||||
UINT32 offset = 0;
|
||||
|
||||
ThrowIfFailed(
|
||||
MFCreateMediaType(&mediaType)
|
||||
);
|
||||
DWORD riffDataSize = 0;
|
||||
|
||||
ThrowIfFailed(
|
||||
mediaType->SetGUID(MF_MT_MAJOR_TYPE, MFMediaType_Audio)
|
||||
);
|
||||
|
||||
ThrowIfFailed(
|
||||
mediaType->SetGUID(MF_MT_SUBTYPE, MFAudioFormat_PCM)
|
||||
);
|
||||
|
||||
ThrowIfFailed(
|
||||
m_reader->SetCurrentMediaType(MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, mediaType.Get())
|
||||
);
|
||||
|
||||
// Get the complete WAVEFORMAT from the Media Type
|
||||
ThrowIfFailed(
|
||||
m_reader->GetCurrentMediaType(MF_SOURCE_READER_FIRST_AUDIO_STREAM, &outputMediaType)
|
||||
);
|
||||
|
||||
uint32 formatSize = 0;
|
||||
WAVEFORMATEX* waveFormat;
|
||||
ThrowIfFailed(
|
||||
MFCreateWaveFormatExFromMFMediaType(outputMediaType.Get(), &waveFormat, &formatSize)
|
||||
);
|
||||
CopyMemory(&m_waveFormat, waveFormat, sizeof(m_waveFormat));
|
||||
CoTaskMemFree(waveFormat);
|
||||
|
||||
// Get the total length of the stream in bytes
|
||||
PROPVARIANT var;
|
||||
ThrowIfFailed(
|
||||
m_reader->GetPresentationAttribute(MF_SOURCE_READER_MEDIASOURCE, MF_PD_DURATION, &var)
|
||||
);
|
||||
LONGLONG duration = var.uhVal.QuadPart;
|
||||
double durationInSeconds = (duration / static_cast<double>(10000000)); // duration is in 100ns units, convert to seconds
|
||||
m_maxStreamLengthInBytes = static_cast<unsigned int>(durationInSeconds * m_waveFormat.nAvgBytesPerSec);
|
||||
|
||||
// Round up the buffer size to the nearest four bytes
|
||||
m_maxStreamLengthInBytes = (m_maxStreamLengthInBytes + 3) / 4 * 4;
|
||||
}
|
||||
|
||||
bool MediaStreamer::GetNextBuffer(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength)
|
||||
{
|
||||
Microsoft::WRL::ComPtr<IMFSample> sample;
|
||||
Microsoft::WRL::ComPtr<IMFMediaBuffer> mediaBuffer;
|
||||
BYTE *audioData = nullptr;
|
||||
DWORD sampleBufferLength = 0;
|
||||
DWORD flags = 0;
|
||||
|
||||
*bufferLength = 0;
|
||||
|
||||
if (m_reader == nullptr)
|
||||
auto ReadChunk = [&length, &offset, &dataPtr, &riffDataSize](DWORD fourcc, DWORD& outChunkSize, DWORD& outChunkPos) -> HRESULT
|
||||
{
|
||||
return false;
|
||||
while (true)
|
||||
{
|
||||
if (offset + sizeof(DWORD) * 2 >= length)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
ThrowIfFailed(
|
||||
m_reader->ReadSample(MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, nullptr, &flags, nullptr, &sample)
|
||||
);
|
||||
// Read two DWORDs.
|
||||
DWORD chunkType = *reinterpret_cast<const DWORD *>(&dataPtr[offset]);
|
||||
DWORD chunkSize = *reinterpret_cast<const DWORD *>(&dataPtr[offset + sizeof(DWORD)]);
|
||||
offset += sizeof(DWORD) * 2;
|
||||
|
||||
if (sample == nullptr)
|
||||
if (chunkType == MAKEFOURCC('R', 'I', 'F', 'F'))
|
||||
{
|
||||
if (flags & MF_SOURCE_READERF_ENDOFSTREAM)
|
||||
{
|
||||
return true;
|
||||
riffDataSize = chunkSize;
|
||||
chunkSize = sizeof(DWORD);
|
||||
outChunkSize = sizeof(DWORD);
|
||||
outChunkPos = offset;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
outChunkSize = chunkSize;
|
||||
outChunkPos = offset;
|
||||
}
|
||||
|
||||
ThrowIfFailed(
|
||||
sample->ConvertToContiguousBuffer(&mediaBuffer)
|
||||
);
|
||||
offset += chunkSize;
|
||||
|
||||
ThrowIfFailed(
|
||||
mediaBuffer->Lock(&audioData, nullptr, &sampleBufferLength)
|
||||
);
|
||||
if (chunkType == fourcc)
|
||||
{
|
||||
return S_OK;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// If buffer isn't large enough, dump sample
|
||||
if (sampleBufferLength <= maxBufferSize)
|
||||
{
|
||||
CopyMemory(buffer, audioData, sampleBufferLength);
|
||||
*bufferLength = sampleBufferLength;
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined(COCOS2D_DEBUG)
|
||||
OutputDebugString(L"Sample buffer dumped");
|
||||
#endif
|
||||
}
|
||||
// Locate riff chunk, check the file type.
|
||||
DWORD chunkSize = 0;
|
||||
DWORD chunkPos = 0;
|
||||
|
||||
if (flags & MF_SOURCE_READERF_ENDOFSTREAM)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
ThrowIfFailed(ReadChunk(MAKEFOURCC('R', 'I', 'F', 'F'), chunkSize, chunkPos));
|
||||
if (*reinterpret_cast<const DWORD *>(&dataPtr[chunkPos]) != MAKEFOURCC('W', 'A', 'V', 'E')) ThrowIfFailed(E_FAIL);
|
||||
|
||||
// Locate 'fmt ' chunk, copy to WAVEFORMATEXTENSIBLE.
|
||||
ThrowIfFailed(ReadChunk(MAKEFOURCC('f', 'm', 't', ' '), chunkSize, chunkPos));
|
||||
ThrowIfFailed((chunkSize <= sizeof(m_waveFormat)) ? S_OK : E_FAIL);
|
||||
CopyMemory(&m_waveFormat, &dataPtr[chunkPos], chunkSize);
|
||||
|
||||
// Locate the 'data' chunk and copy its contents to a buffer.
|
||||
ThrowIfFailed(ReadChunk(MAKEFOURCC('d', 'a', 't', 'a'), chunkSize, chunkPos));
|
||||
m_data.resize(chunkSize);
|
||||
CopyMemory(m_data.data(), &dataPtr[chunkPos], chunkSize);
|
||||
|
||||
m_offset = 0;
|
||||
}
|
||||
|
||||
void MediaStreamer::ReadAll(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength)
|
||||
{
|
||||
uint32 valuesWritten = 0;
|
||||
uint32 sampleBufferLength = 0;
|
||||
UINT32 toCopy = m_data.size() - m_offset;
|
||||
if (toCopy > maxBufferSize) toCopy = maxBufferSize;
|
||||
|
||||
if (m_reader == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
CopyMemory(buffer, m_data.data(), toCopy);
|
||||
*bufferLength = toCopy;
|
||||
|
||||
*bufferLength = 0;
|
||||
// If buffer isn't large enough, return
|
||||
if (maxBufferSize < m_maxStreamLengthInBytes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
while (!GetNextBuffer(buffer + valuesWritten, maxBufferSize - valuesWritten, &sampleBufferLength))
|
||||
{
|
||||
valuesWritten += sampleBufferLength;
|
||||
}
|
||||
|
||||
*bufferLength = valuesWritten + sampleBufferLength;
|
||||
m_offset += toCopy;
|
||||
if (m_offset > m_data.size()) m_offset = m_data.size();
|
||||
}
|
||||
|
||||
void MediaStreamer::Restart()
|
||||
{
|
||||
if (m_reader == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
PROPVARIANT var = {0};
|
||||
var.vt = VT_I8;
|
||||
|
||||
ThrowIfFailed(
|
||||
m_reader->SetCurrentPosition(GUID_NULL, var)
|
||||
);
|
||||
m_offset = 0;
|
||||
}
|
||||
|
|
|
@ -1,28 +1,46 @@
|
|||
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
||||
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
||||
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
||||
//// PARTICULAR PURPOSE.
|
||||
////
|
||||
//// Copyright (c) Microsoft Corporation. All rights reserved
|
||||
/*
|
||||
* cocos2d-x http://www.cocos2d-x.org
|
||||
*
|
||||
* Copyright (c) 2010-2011 - cocos2d-x community
|
||||
*
|
||||
* Portions Copyright (c) Microsoft Open Technologies, Inc.
|
||||
* All Rights Reserved
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
|
||||
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "pch.h"
|
||||
|
||||
class MediaStreamer
|
||||
#include <wrl.h>
|
||||
#include <xaudio2.h>
|
||||
#include <vector>
|
||||
|
||||
ref class MediaStreamer
|
||||
{
|
||||
private:
|
||||
WAVEFORMATEX m_waveFormat;
|
||||
uint32 m_maxStreamLengthInBytes;
|
||||
Windows::Storage::StorageFolder^ m_installedLocation;
|
||||
Platform::String^ m_installedLocationPath;
|
||||
std::vector<byte> m_data;
|
||||
UINT32 m_offset;
|
||||
Platform::Array<byte>^ ReadData(
|
||||
_In_ Platform::String^ filename
|
||||
);
|
||||
internal:
|
||||
Windows::Storage::StorageFolder^ m_location;
|
||||
Platform::String^ m_locationPath;
|
||||
|
||||
public:
|
||||
Microsoft::WRL::ComPtr<IMFSourceReader> m_reader;
|
||||
Microsoft::WRL::ComPtr<IMFMediaType> m_audioType;
|
||||
virtual ~MediaStreamer();
|
||||
|
||||
public:
|
||||
internal:
|
||||
MediaStreamer();
|
||||
~MediaStreamer();
|
||||
|
||||
WAVEFORMATEX& GetOutputWaveFormatEx()
|
||||
{
|
||||
|
@ -31,11 +49,10 @@ public:
|
|||
|
||||
UINT32 GetMaxStreamLengthInBytes()
|
||||
{
|
||||
return m_maxStreamLengthInBytes;
|
||||
return m_data.size();
|
||||
}
|
||||
|
||||
void Initialize(_In_ const WCHAR* url);
|
||||
bool GetNextBuffer(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength);
|
||||
void ReadAll(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength);
|
||||
void Restart();
|
||||
};
|
||||
|
|
|
@ -1,52 +1,51 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2013 cocos2d-x.org
|
||||
Copyright (c) Microsoft Open Technologies, Inc.
|
||||
/*
|
||||
* cocos2d-x http://www.cocos2d-x.org
|
||||
*
|
||||
* Copyright (c) 2010-2011 - cocos2d-x community
|
||||
*
|
||||
* Portions Copyright (c) Microsoft Open Technologies, Inc.
|
||||
* All Rights Reserved
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
|
||||
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and limitations under the License.
|
||||
*/
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "SimpleAudioEngine.h"
|
||||
#include "Audio.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
//#include "CCCommon.h"
|
||||
using namespace std;
|
||||
|
||||
namespace CocosDenshion {
|
||||
|
||||
|
||||
|
||||
Audio* s_audioController = NULL;
|
||||
// a flag that if the s_audioController should be re-initialiezed
|
||||
// see also in SimpleAudioEngine::end() in this file
|
||||
bool s_bAudioControllerNeedReInitialize = true;
|
||||
bool s_initialized = false;
|
||||
|
||||
SimpleAudioEngine* SimpleAudioEngine::getInstance()
|
||||
{
|
||||
static SimpleAudioEngine s_SharedEngine;
|
||||
return &s_SharedEngine;
|
||||
}
|
||||
|
||||
|
||||
static Audio* sharedAudioController()
|
||||
{
|
||||
if ((! s_audioController) || s_bAudioControllerNeedReInitialize)
|
||||
if (! s_audioController || !s_initialized)
|
||||
{
|
||||
if(s_audioController == NULL)
|
||||
{
|
||||
s_audioController = new Audio;
|
||||
}
|
||||
s_audioController->Initialize();
|
||||
s_audioController->CreateResources();
|
||||
s_bAudioControllerNeedReInitialize = false;
|
||||
s_initialized = true;
|
||||
}
|
||||
|
||||
return s_audioController;
|
||||
|
@ -60,29 +59,16 @@ SimpleAudioEngine::~SimpleAudioEngine()
|
|||
{
|
||||
}
|
||||
|
||||
SimpleAudioEngine* SimpleAudioEngine::sharedEngine()
|
||||
{
|
||||
static SimpleAudioEngine s_SharedEngine;
|
||||
return &s_SharedEngine;
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::end()
|
||||
{
|
||||
sharedAudioController()->StopBackgroundMusic(true);
|
||||
sharedAudioController()->StopAllSoundEffects();
|
||||
sharedAudioController()->StopAllSoundEffects(true);
|
||||
sharedAudioController()->ReleaseResources();
|
||||
//set here to tell the s_bAudioControllerNeedReInitialize should be re-initialized
|
||||
s_bAudioControllerNeedReInitialize = true;
|
||||
s_initialized = false;
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
void SimpleAudioEngine::render()
|
||||
{
|
||||
sharedAudioController()->Render();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// BackgroundMusic
|
||||
|
@ -132,11 +118,11 @@ bool SimpleAudioEngine::isBackgroundMusicPlaying()
|
|||
// effect function
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop)
|
||||
unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop,float pitch, float pan, float gain)
|
||||
{
|
||||
unsigned int sound;
|
||||
sharedAudioController()->PlaySoundEffect(pszFilePath, bLoop, sound);
|
||||
|
||||
// TODO: need to support playEffect parameters
|
||||
return sound;
|
||||
}
|
||||
|
||||
|
@ -172,12 +158,12 @@ void SimpleAudioEngine::resumeAllEffects()
|
|||
|
||||
void SimpleAudioEngine::stopAllEffects()
|
||||
{
|
||||
sharedAudioController()->StopAllSoundEffects();
|
||||
sharedAudioController()->StopAllSoundEffects(false);
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
|
||||
{
|
||||
|
||||
UNUSED_PARAM(pszFilePath);
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::unloadEffect(const char* pszFilePath)
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
#include <WS2tcpip.h>
|
||||
#include <Winsock2.h>
|
||||
#define bzero(a, b) memset(a, 0, b);
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
#include "inet_ntop_winrt.h"
|
||||
#include "CCWinRTUtils.h"
|
||||
#endif
|
||||
|
@ -111,8 +111,6 @@ static bool isFloat( std::string myString ) {
|
|||
return iss.eof() && !iss.fail();
|
||||
}
|
||||
|
||||
#if CC_TARGET_PLATFORM != CC_PLATFORM_WINRT
|
||||
|
||||
// helper free functions
|
||||
|
||||
// dprintf() is not defined in Android
|
||||
|
@ -183,7 +181,6 @@ static void printFileUtils(int fd)
|
|||
}
|
||||
sendPrompt(fd);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
|
@ -231,9 +228,7 @@ static void _log(const char *format, va_list args)
|
|||
fflush(stdout);
|
||||
#endif
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
Director::getInstance()->getConsole()->log(buf);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
@ -254,8 +249,6 @@ void log(const char * format, ...)
|
|||
va_end(args);
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
|
||||
//
|
||||
// Console code
|
||||
//
|
||||
|
@ -328,7 +321,7 @@ bool Console::listenOnTCP(int port)
|
|||
hints.ai_family = AF_INET; // AF_UNSPEC: Do we need IPv6 ?
|
||||
hints.ai_socktype = SOCK_STREAM;
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
WSADATA wsaData;
|
||||
n = WSAStartup(MAKEWORD(2, 2),&wsaData);
|
||||
|
||||
|
@ -354,7 +347,7 @@ bool Console::listenOnTCP(int port)
|
|||
break; /* success */
|
||||
|
||||
/* bind error, close and try next one */
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
closesocket(listenfd);
|
||||
#else
|
||||
close(listenfd);
|
||||
|
@ -441,7 +434,7 @@ void Console::commandExit(int fd, const std::string &args)
|
|||
{
|
||||
FD_CLR(fd, &_read_set);
|
||||
_fds.erase(std::remove(_fds.begin(), _fds.end(), fd), _fds.end());
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
closesocket(fd);
|
||||
#else
|
||||
close(fd);
|
||||
|
@ -1074,7 +1067,7 @@ void Console::loop()
|
|||
//receive a SIGPIPE, which will cause linux system shutdown the sending process.
|
||||
//Add this ioctl code to check if the socket has been closed by peer.
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
u_long n = 0;
|
||||
ioctlsocket(fd, FIONREAD, &n);
|
||||
#else
|
||||
|
@ -1119,14 +1112,14 @@ void Console::loop()
|
|||
// clean up: ignore stdin, stdout and stderr
|
||||
for(const auto &fd: _fds )
|
||||
{
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
closesocket(fd);
|
||||
#else
|
||||
close(fd);
|
||||
#endif
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
closesocket(_listenfd);
|
||||
WSACleanup();
|
||||
#else
|
||||
|
@ -1135,7 +1128,6 @@ void Console::loop()
|
|||
_running = false;
|
||||
}
|
||||
|
||||
#endif /* #if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) */
|
||||
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -72,7 +72,6 @@ void CC_DLL log(const char * format, ...) CC_FORMAT_PRINTF(1, 2);
|
|||
```
|
||||
*/
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
class CC_DLL Console
|
||||
: public Ref
|
||||
{
|
||||
|
@ -148,7 +147,6 @@ private:
|
|||
CC_DISALLOW_COPY_AND_ASSIGN(Console);
|
||||
};
|
||||
|
||||
#endif /* #if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) */
|
||||
NS_CC_END
|
||||
|
||||
#endif /* defined(__CCCONSOLE_H__) */
|
||||
|
|
|
@ -1276,7 +1276,9 @@ void DisplayLinkDirector::startAnimation()
|
|||
|
||||
_invalid = false;
|
||||
|
||||
#ifndef WP8_SHADER_COMPILER
|
||||
Application::getInstance()->setAnimationInterval(_animationInterval);
|
||||
#endif
|
||||
|
||||
// fix issue #3509, skip one fps to avoid incorrect time calculation.
|
||||
setNextDeltaTimeZero(true);
|
||||
|
|
|
@ -59,9 +59,7 @@ class TextureCache;
|
|||
class Renderer;
|
||||
class Camera;
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
class Console;
|
||||
#endif
|
||||
|
||||
/**
|
||||
@brief Class that creates and handles the main Window and manages how
|
||||
|
@ -391,9 +389,7 @@ public:
|
|||
/** Returns the Console
|
||||
@since v3.0
|
||||
*/
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
Console* getConsole() const { return _console; }
|
||||
#endif
|
||||
|
||||
/* Gets delta time since last tick to main loop */
|
||||
float getDeltaTime() const;
|
||||
|
@ -503,10 +499,8 @@ protected:
|
|||
/* Renderer for the Director */
|
||||
Renderer *_renderer;
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
/* Console for the director */
|
||||
Console *_console;
|
||||
#endif
|
||||
|
||||
// GLView will recreate stats labels to fit visible rect
|
||||
friend class GLView;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
|
||||
if(MACOSX)
|
||||
if(MACOSX OR APPLE)
|
||||
set(COCOS_BASE_SPECIFIC_SRC
|
||||
base/CCUserDefault-apple.mm)
|
||||
endif()
|
||||
|
|
|
@ -31,7 +31,7 @@ NS_CC_BEGIN
|
|||
|
||||
CC_DLL const char* cocos2dVersion()
|
||||
{
|
||||
return "cocos2d-x 3.3beta0";
|
||||
return "cocos2d-x 3.3rc0";
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -224,10 +224,9 @@ THE SOFTWARE.
|
|||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
#include "platform/winrt/CCApplication.h"
|
||||
#include "platform/winrt/CCGLViewImpl.h"
|
||||
#include "platform/winrt/CCGLViewImpl-winrt.h"
|
||||
#include "platform/winrt/CCGL.h"
|
||||
#include "platform/winrt/CCStdC.h"
|
||||
#include "platform/winrt/CCPrecompiledShaders.h"
|
||||
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
|
|
|
@ -28,17 +28,12 @@ CCScale9SpriteLoader.cpp \
|
|||
CCScrollViewLoader.cpp \
|
||||
CCSpriteLoader.cpp
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../../..
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../../2d \
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../2d \
|
||||
$(LOCAL_PATH) \
|
||||
$(LOCAL_PATH)/../../.. \
|
||||
$(LOCAL_PATH)/../../ \
|
||||
$(LOCAL_PATH)/../../platform/android \
|
||||
$(LOCAL_PATH)/../../editor-support
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocos_extension_static
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
|
|
|
@ -1,225 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}</ProjectGuid>
|
||||
<RootNamespace>libCocosBuilder</RootNamespace>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110_wp80</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110_wp80</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_wp80</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_wp80</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="..\..\..\2d\cocos2d_wp8_headers.props" />
|
||||
<Import Project="..\..\..\2d\cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<Import Project="..\..\..\2d\cocos2d_wp8_headers.props" />
|
||||
<Import Project="..\..\..\2d\cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="..\..\..\2d\cocos2d_wp8_headers.props" />
|
||||
<Import Project="..\..\..\2d\cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<Import Project="..\..\..\2d\cocos2d_wp8_headers.props" />
|
||||
<Import Project="..\..\..\2d\cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Windows">
|
||||
<IsWinMDFile>true</IsWinMDFile>
|
||||
</Reference>
|
||||
<Reference Include="platform.winmd">
|
||||
<IsWinMDFile>true</IsWinMDFile>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsPhone\v$(TargetPlatformVersion)\Microsoft.Cpp.WindowsPhone.$(TargetPlatformVersion).targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\CCBAnimationManager.cpp" />
|
||||
<ClCompile Include="..\CCBFileLoader.cpp" />
|
||||
<ClCompile Include="..\CCBKeyframe.cpp" />
|
||||
<ClCompile Include="..\CCBReader.cpp" />
|
||||
<ClCompile Include="..\CCBSequence.cpp" />
|
||||
<ClCompile Include="..\CCBSequenceProperty.cpp" />
|
||||
<ClCompile Include="..\CCControlButtonLoader.cpp" />
|
||||
<ClCompile Include="..\CCControlLoader.cpp" />
|
||||
<ClCompile Include="..\CCLabelBMFontLoader.cpp" />
|
||||
<ClCompile Include="..\CCLabelTTFLoader.cpp" />
|
||||
<ClCompile Include="..\CCLayerColorLoader.cpp" />
|
||||
<ClCompile Include="..\CCLayerGradientLoader.cpp" />
|
||||
<ClCompile Include="..\CCLayerLoader.cpp" />
|
||||
<ClCompile Include="..\CCMenuItemImageLoader.cpp" />
|
||||
<ClCompile Include="..\CCMenuItemLoader.cpp" />
|
||||
<ClCompile Include="..\CCNode+CCBRelativePositioning.cpp" />
|
||||
<ClCompile Include="..\CCNodeLoader.cpp" />
|
||||
<ClCompile Include="..\CCNodeLoaderLibrary.cpp" />
|
||||
<ClCompile Include="..\CCParticleSystemQuadLoader.cpp" />
|
||||
<ClCompile Include="..\CCScale9SpriteLoader.cpp" />
|
||||
<ClCompile Include="..\CCScrollViewLoader.cpp" />
|
||||
<ClCompile Include="..\CCSpriteLoader.cpp" />
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\CCBAnimationManager.h" />
|
||||
<ClInclude Include="..\CCBFileLoader.h" />
|
||||
<ClInclude Include="..\CCBKeyframe.h" />
|
||||
<ClInclude Include="..\CCBMemberVariableAssigner.h" />
|
||||
<ClInclude Include="..\CCBReader.h" />
|
||||
<ClInclude Include="..\CCBSelectorResolver.h" />
|
||||
<ClInclude Include="..\CCBSequence.h" />
|
||||
<ClInclude Include="..\CCBSequenceProperty.h" />
|
||||
<ClInclude Include="..\CCControlButtonLoader.h" />
|
||||
<ClInclude Include="..\CCControlLoader.h" />
|
||||
<ClInclude Include="..\CCLabelBMFontLoader.h" />
|
||||
<ClInclude Include="..\CCLabelTTFLoader.h" />
|
||||
<ClInclude Include="..\CCLayerColorLoader.h" />
|
||||
<ClInclude Include="..\CCLayerGradientLoader.h" />
|
||||
<ClInclude Include="..\CCLayerLoader.h" />
|
||||
<ClInclude Include="..\CCMenuItemImageLoader.h" />
|
||||
<ClInclude Include="..\CCMenuItemLoader.h" />
|
||||
<ClInclude Include="..\CCMenuLoader.h" />
|
||||
<ClInclude Include="..\CCNode+CCBRelativePositioning.h" />
|
||||
<ClInclude Include="..\CCNodeLoader.h" />
|
||||
<ClInclude Include="..\CCNodeLoaderLibrary.h" />
|
||||
<ClInclude Include="..\CCNodeLoaderListener.h" />
|
||||
<ClInclude Include="..\CCParticleSystemQuadLoader.h" />
|
||||
<ClInclude Include="..\CCScale9SpriteLoader.h" />
|
||||
<ClInclude Include="..\CCScrollViewLoader.h" />
|
||||
<ClInclude Include="..\CCSpriteLoader.h" />
|
||||
<ClInclude Include="..\CocosBuilder.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,170 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\CCBSequenceProperty.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCControlButtonLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCControlLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCLabelBMFontLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCLabelTTFLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCLayerColorLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCLayerGradientLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCLayerLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCMenuItemImageLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCMenuItemLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCNode+CCBRelativePositioning.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCNodeLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCNodeLoaderLibrary.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCParticleSystemQuadLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCScale9SpriteLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCScrollViewLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCSpriteLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCBAnimationManager.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCBFileLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCBKeyframe.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCBReader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCBSequence.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pch.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\CCParticleSystemQuadLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCScale9SpriteLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCScrollViewLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCSpriteLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CocosBuilder.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBAnimationManager.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBFileLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBKeyframe.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBMemberVariableAssigner.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBReader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBSelectorResolver.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBSequence.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBSequenceProperty.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCControlButtonLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCControlLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCLabelBMFontLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCLabelTTFLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCLayerColorLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCLayerGradientLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCLayerLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCMenuItemImageLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCMenuItemLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCMenuLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCNode+CCBRelativePositioning.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCNodeLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCNodeLoaderLibrary.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCNodeLoaderListener.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="pch.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,6 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<FullDeploy>true</FullDeploy>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -1,5 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "cocos-ext.h"
|
||||
#include "ExtensionMacros.h"
|
|
@ -210,6 +210,7 @@ void foreachNodeDescendant(Node* parent, tCallBack callback)
|
|||
void ActionTimeline::startWithTarget(Node *target)
|
||||
{
|
||||
Action::startWithTarget(target);
|
||||
this->setTag(target->getTag());
|
||||
|
||||
foreachNodeDescendant(target,
|
||||
[this, target](Node* child)
|
||||
|
|
|
@ -219,14 +219,11 @@ ActionTimeline* ActionTimelineCache::loadAnimationActionWithFileFromProtocolBuff
|
|||
return action;
|
||||
|
||||
std::string path = fileName;
|
||||
// int pos = path.find_last_of('/');
|
||||
// _protocolBuffersPath = path.substr(0, pos + 1);
|
||||
|
||||
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(fileName.c_str());
|
||||
Data content = FileUtils::getInstance()->getDataFromFile(fullPath);
|
||||
protocolbuffers::CSParseBinary gpbwp;
|
||||
// protocolbuffers::GUIProtocolBuffersProtobuf gpbwp;
|
||||
if (!gpbwp.ParseFromArray(content.getBytes(), content.getSize()))
|
||||
if (!gpbwp.ParseFromArray(content.getBytes(), (int)content.getSize()))
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
@ -839,9 +836,6 @@ ActionTimeline* ActionTimelineCache::loadActionTimelineFromXML(const tinyxml2::X
|
|||
action->addTimeline(timeline);
|
||||
}
|
||||
|
||||
// protocolbuffers::TimeLine* timeLine = nodeAction->add_timelines();
|
||||
// convertTimelineProtocolBuffers(timeLine, timelineElement);
|
||||
|
||||
timelineElement = timelineElement->NextSiblingElement();
|
||||
}
|
||||
|
||||
|
@ -1142,7 +1136,7 @@ Frame* ActionTimelineCache::loadColorFrameFromXML(const tinyxml2::XMLElement *fr
|
|||
const tinyxml2::XMLElement* child = frameElement->FirstChildElement();
|
||||
while (child)
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
|
|
|
@ -697,23 +697,14 @@ Node* CSLoader::createNodeFromProtocolBuffers(const std::string &filename)
|
|||
Node* CSLoader::nodeFromProtocolBuffersFile(const std::string &fileName)
|
||||
{
|
||||
std::string path = fileName;
|
||||
int pos = path.find_last_of('/');
|
||||
// _protocolBuffersPath = path.substr(0, pos + 1);
|
||||
|
||||
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(fileName.c_str());
|
||||
Data content = FileUtils::getInstance()->getDataFromFile(fullPath);
|
||||
protocolbuffers::CSParseBinary gpbwp;
|
||||
// protocolbuffers::GUIProtocolBuffersProtobuf gpbwp;
|
||||
if (!gpbwp.ParseFromArray(content.getBytes(), content.getSize()))
|
||||
if (!gpbwp.ParseFromArray(content.getBytes(), (int)content.getSize()))
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
/*
|
||||
CCLog("dataScale = %d", gpbwp.datascale());
|
||||
CCLog("designHeight = %d", gpbwp.designheight());
|
||||
CCLog("designWidth = %d", gpbwp.designwidth());
|
||||
CCLog("version = %s", gpbwp.version().c_str());
|
||||
*/
|
||||
|
||||
// decode plist
|
||||
int textureSize = gpbwp.textures_size();
|
||||
|
@ -1157,8 +1148,6 @@ void CSLoader::setPropsForProjectNodeFromProtocolBuffers(cocos2d::Node *node,
|
|||
const protocolbuffers::ProjectNodeOptions &projectNodeOptions,
|
||||
const protocolbuffers::WidgetOptions &nodeOptions)
|
||||
{
|
||||
const protocolbuffers::ProjectNodeOptions& options = projectNodeOptions;
|
||||
|
||||
setPropsForNodeFromProtocolBuffers(node, nodeOptions);
|
||||
}
|
||||
|
||||
|
@ -1282,27 +1271,6 @@ Node* CSLoader::nodeFromXMLFile(const std::string &fileName)
|
|||
rootType = "NodeObjectData";
|
||||
}
|
||||
//
|
||||
|
||||
//
|
||||
// while (attribute)
|
||||
// {
|
||||
// std::string name = attribute->Name();
|
||||
// std::string value = attribute->Value();
|
||||
// CCLOG("attribute name = %s, value = %s", name, value);
|
||||
// if (name == "")
|
||||
// {
|
||||
// serializeEnabled = true;
|
||||
// rootType = (strcmp("", value) == 0) ? "Node" : value;
|
||||
// }
|
||||
//
|
||||
// if (serializeEnabled)
|
||||
// {
|
||||
// break;
|
||||
// }
|
||||
//
|
||||
// attribute = attribute->Next();
|
||||
// }
|
||||
//
|
||||
}
|
||||
|
||||
if (createEnabled)
|
||||
|
@ -1390,7 +1358,7 @@ Node* CSLoader::nodeFromXML(const tinyxml2::XMLElement *objectData, const std::s
|
|||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -1568,7 +1536,7 @@ void CSLoader::setPropsForNodeFromXML(cocos2d::Node *node, const tinyxml2::XMLEl
|
|||
const tinyxml2::XMLAttribute* attribute = nodeObjectData->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Name")
|
||||
|
@ -1587,21 +1555,13 @@ void CSLoader::setPropsForNodeFromXML(cocos2d::Node *node, const tinyxml2::XMLEl
|
|||
{
|
||||
node->setRotationSkewY(atof(value.c_str()));
|
||||
}
|
||||
else if (name == "Rotation")
|
||||
{
|
||||
// node->setRotation(atoi(value.c_str()));
|
||||
}
|
||||
else if (name == "ZOrder")
|
||||
{
|
||||
node->setZOrder(atoi(value.c_str()));
|
||||
}
|
||||
else if (name == "Visible")
|
||||
{
|
||||
node->setVisible((value == "True") ? true : false);
|
||||
}
|
||||
else if (name == "VisibleForFrame")
|
||||
{
|
||||
// node->setVisible((value == "True") ? true : false);
|
||||
node->setVisible((value == "True") ? true : false);
|
||||
}
|
||||
else if (name == "Alpha")
|
||||
{
|
||||
|
@ -1618,18 +1578,18 @@ void CSLoader::setPropsForNodeFromXML(cocos2d::Node *node, const tinyxml2::XMLEl
|
|||
const tinyxml2::XMLElement* child = nodeObjectData->FirstChildElement();
|
||||
while (child)
|
||||
{
|
||||
std::string name = child->Name();
|
||||
name = child->Name();
|
||||
if (name == "Children")
|
||||
{
|
||||
break;
|
||||
}
|
||||
else if (name == "Position")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "X")
|
||||
|
@ -1646,11 +1606,11 @@ void CSLoader::setPropsForNodeFromXML(cocos2d::Node *node, const tinyxml2::XMLEl
|
|||
}
|
||||
else if (name == "Scale")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "ScaleX")
|
||||
|
@ -1667,14 +1627,14 @@ void CSLoader::setPropsForNodeFromXML(cocos2d::Node *node, const tinyxml2::XMLEl
|
|||
}
|
||||
else if (name == "AnchorPoint")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
float anchorX = 0.0f;
|
||||
float anchorY = 0.0f;
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "ScaleX")
|
||||
|
@ -1693,12 +1653,12 @@ void CSLoader::setPropsForNodeFromXML(cocos2d::Node *node, const tinyxml2::XMLEl
|
|||
}
|
||||
else if (name == "CColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int opacity = 255, red = 255, green = 255, blue = 255;
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "A")
|
||||
|
@ -1726,12 +1686,12 @@ void CSLoader::setPropsForNodeFromXML(cocos2d::Node *node, const tinyxml2::XMLEl
|
|||
}
|
||||
else if (name == "Size")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
float width = 0.0f, height = 0.0f;
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "X")
|
||||
|
@ -1797,13 +1757,13 @@ void CSLoader::setPropsForSpriteFromXML(cocos2d::Node *node, const tinyxml2::XML
|
|||
|
||||
if (name == "FileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -1872,7 +1832,7 @@ Node* CSLoader::createParticleFromXML(const tinyxml2::XMLElement *particleObject
|
|||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -1936,7 +1896,7 @@ Node* CSLoader::createTMXTiledMapFromXML(const tinyxml2::XMLElement *tmxTiledMap
|
|||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -2042,13 +2002,13 @@ void CSLoader::setPropsForComAudioFromXML(cocos2d::Component *component, const t
|
|||
|
||||
if (name == "FileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
|
|
@ -63,26 +63,15 @@ ActionTimeline/CSLoader.cpp \
|
|||
CSParseBinary.pb.cc
|
||||
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../../../external
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../.. \
|
||||
$(LOCAL_PATH)/../../../external \
|
||||
$(LOCAL_PATH)/../../../external/protobuf-lite/src/google/protobuf \
|
||||
$(LOCAL_PATH)/../../../external/protobuf-lite/src \
|
||||
$(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../.. \
|
||||
$(LOCAL_PATH)/WidgetReader \
|
||||
$(LOCAL_PATH)/../../platform/android \
|
||||
$(LOCAL_PATH)/../../../external/tinyxml2 \
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/WidgetReader
|
||||
|
||||
LOCAL_CFLAGS += -fexceptions
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocos_ui_static
|
||||
LOCAL_STATIC_LIBRARIES += cocosdenshion_static
|
||||
LOCAL_STATIC_LIBRARIES += cocos_extension_static
|
||||
LOCAL_STATIC_LIBRARIES += cocos2dx_internal_static
|
||||
LOCAL_STATIC_LIBRARIES += cocos_protobuf-lite_static
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
|
|
|
@ -78,8 +78,6 @@ cocos2d::Node* SceneReader::createNodeWithSceneFile(const std::string &fileName,
|
|||
}
|
||||
else if(file_extension == ".CSB")
|
||||
{
|
||||
ssize_t size = 0;
|
||||
unsigned char *pBytes = nullptr;
|
||||
do {
|
||||
std::string binaryFilePath = CCFileUtils::getInstance()->fullPathForFilename(fileName);
|
||||
auto fileData = FileUtils::getInstance()->getDataFromFile(binaryFilePath);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef __CCCOCOSSTUDIO_H__
|
||||
#define __CCCOCOSSTUDIO_H__
|
||||
|
||||
#if defined(WIN32) && defined(_WINDOWS)
|
||||
#if (defined(WIN32) && defined(_WINDOWS)) || defined(WINRT) || defined(WP8)
|
||||
#ifdef __MINGW32__
|
||||
#include <string.h>
|
||||
#endif
|
||||
|
|
|
@ -75,7 +75,6 @@ namespace cocostudio
|
|||
for (int i = 0; i < cocoNode->GetChildNum(); ++i) {
|
||||
std::string key = stChildArray[i].GetName(cocoLoader);
|
||||
std::string value = stChildArray[i].GetValue(cocoLoader);
|
||||
// CCLOG("Button: key = %s, value = %d", key.c_str(), i);
|
||||
|
||||
//read all basic properties of widget
|
||||
CC_BASIC_PROPERTY_BINARY_READER
|
||||
|
@ -422,11 +421,11 @@ namespace cocostudio
|
|||
|
||||
if (name == "Size" && scale9Enabled)
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "X")
|
||||
|
@ -443,10 +442,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "CColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -467,10 +466,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "TextColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -491,13 +490,13 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "DisabledFileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -537,13 +536,13 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "PressedFileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -583,13 +582,13 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "NormalFileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -629,13 +628,13 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "FontResource")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
|
|
@ -212,7 +212,7 @@ namespace cocostudio
|
|||
std::string frontCrossDisabledFileName = this->getResourcePath(frontCrossDisabledDic.path(), (Widget::TextureResType)frontCrossDisabledType);
|
||||
checkBox->loadTextureFrontCrossDisabled(frontCrossDisabledFileName, (Widget::TextureResType)frontCrossDisabledType);
|
||||
|
||||
checkBox->setSelectedState(options.selectedstate());
|
||||
checkBox->setSelected(options.selectedstate());
|
||||
|
||||
bool displaystate = true;
|
||||
if(options.has_displaystate())
|
||||
|
@ -244,7 +244,7 @@ namespace cocostudio
|
|||
|
||||
if (name == "CheckedState")
|
||||
{
|
||||
checkBox->setSelectedState((value == "True") ? true : false);
|
||||
checkBox->setSelected((value == "True") ? true : false);
|
||||
}
|
||||
else if (name == "DisplayState")
|
||||
{
|
||||
|
@ -266,13 +266,13 @@ namespace cocostudio
|
|||
|
||||
if (name == "NormalBackFileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -312,13 +312,13 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "PressedBackFileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -358,13 +358,13 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "NodeNormalFileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -404,13 +404,13 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "DisableBackFileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -450,13 +450,13 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "NodeDisableFileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
|
|
@ -199,14 +199,6 @@ namespace cocostudio
|
|||
|
||||
// other commonly protperties
|
||||
WidgetReader::setColorPropsFromProtocolBuffers(widget, nodeTree);
|
||||
|
||||
bool flipX = options.flippedx();
|
||||
bool flipY = options.flippedy();
|
||||
|
||||
if(flipX != false)
|
||||
imageView->setFlippedX(flipX);
|
||||
if(flipY != false)
|
||||
imageView->setFlippedY(flipY);
|
||||
}
|
||||
|
||||
void ImageViewReader::setPropsFromXML(cocos2d::ui::Widget *widget, const tinyxml2::XMLElement *objectData)
|
||||
|
@ -269,11 +261,11 @@ namespace cocostudio
|
|||
|
||||
if (name == "Size" && scale9Enabled)
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "X")
|
||||
|
@ -290,13 +282,13 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "FileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
|
|
@ -449,23 +449,21 @@ namespace cocostudio
|
|||
int opacity = widgetOptions.has_alpha() ? widgetOptions.alpha() : 255;
|
||||
panel->setOpacity(opacity);
|
||||
|
||||
// int bgimgcr = widgetOptions.has_colorr() ? widgetOptions.colorr() : 255;
|
||||
// int bgimgcg = widgetOptions.has_colorg() ? widgetOptions.colorg() : 255;
|
||||
// int bgimgcb = widgetOptions.has_colorb() ? widgetOptions.colorb() : 255;
|
||||
// panel->setBackGroundImageColor(Color3B(bgimgcr, bgimgcg, bgimgcb));
|
||||
//
|
||||
// int bgimgopacity = widgetOptions.has_opacity() ? widgetOptions.opacity() : 255;
|
||||
// panel->setBackGroundImageOpacity(bgimgopacity);
|
||||
|
||||
|
||||
// other commonly protperties
|
||||
setAnchorPointForWidget(widget, nodeTree);
|
||||
|
||||
bool flipX = widgetOptions.flipx();
|
||||
bool flipY = widgetOptions.flipy();
|
||||
if (flipX)
|
||||
{
|
||||
widget->setFlippedX(flipX);
|
||||
}
|
||||
if (flipY)
|
||||
{
|
||||
widget->setFlippedY(flipY);
|
||||
}
|
||||
}
|
||||
|
||||
void LayoutReader::setPropsFromXML(cocos2d::ui::Widget *widget, const tinyxml2::XMLElement *objectData)
|
||||
{
|
||||
|
@ -547,11 +545,11 @@ namespace cocostudio
|
|||
|
||||
if (name == "Size")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "X")
|
||||
|
@ -568,11 +566,11 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "CColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -596,11 +594,11 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "SingleColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -621,11 +619,11 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "EndColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -646,10 +644,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "FirstColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -670,10 +668,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "ColorVector")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "ScaleX")
|
||||
|
@ -690,11 +688,11 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "FileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -768,7 +766,5 @@ namespace cocostudio
|
|||
}
|
||||
}
|
||||
|
||||
// panel->setBackGroundImageColor(Color3B(bgimg_red, bgimg_green, bgimg_blue));
|
||||
// panel->setBackGroundImageOpacity(bgimg_opacity);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -171,15 +171,6 @@ namespace cocostudio
|
|||
int opacity = widgetOptions.has_alpha() ? widgetOptions.alpha() : 255;
|
||||
listView->setOpacity(opacity);
|
||||
|
||||
// int bgimgcr = widgetOptions.has_colorr() ? widgetOptions.colorr() : 255;
|
||||
// int bgimgcg = widgetOptions.has_colorg() ? widgetOptions.colorg() : 255;
|
||||
// int bgimgcb = widgetOptions.has_colorb() ? widgetOptions.colorb() : 255;
|
||||
// listView->setBackGroundImageColor(Color3B(bgimgcr, bgimgcg, bgimgcb));
|
||||
//
|
||||
// int bgimgopacity = widgetOptions.has_opacity() ? widgetOptions.opacity() : 255;
|
||||
// listView->setBackGroundImageOpacity(bgimgopacity);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -204,9 +195,15 @@ namespace cocostudio
|
|||
|
||||
bool flipX = widgetOptions.flipx();
|
||||
bool flipY = widgetOptions.flipy();
|
||||
if (flipX)
|
||||
{
|
||||
widget->setFlippedX(flipX);
|
||||
}
|
||||
if (flipY)
|
||||
{
|
||||
widget->setFlippedY(flipY);
|
||||
}
|
||||
}
|
||||
|
||||
void ListViewReader::setPropsFromXML(cocos2d::ui::Widget *widget, const tinyxml2::XMLElement *objectData)
|
||||
{
|
||||
|
@ -282,11 +279,11 @@ namespace cocostudio
|
|||
{
|
||||
listView->setDirection(ScrollView::Direction::VERTICAL);
|
||||
|
||||
const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
|
||||
attribute = objectData->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
name = attribute->Name();
|
||||
value = attribute->Value();
|
||||
|
||||
if (name == "HorizontalType")
|
||||
{
|
||||
|
@ -311,11 +308,11 @@ namespace cocostudio
|
|||
{
|
||||
listView->setDirection(ScrollView::Direction::HORIZONTAL);
|
||||
|
||||
const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
|
||||
attribute = objectData->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
name = attribute->Name();
|
||||
value = attribute->Value();
|
||||
|
||||
if (name == "VerticalType")
|
||||
{
|
||||
|
@ -357,12 +354,12 @@ namespace cocostudio
|
|||
|
||||
if (name == "InnerNodeSize")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
float width = 0.0f, height = 0.0f;
|
||||
attribute = child->FirstAttribute();
|
||||
width = 0.0f; height = 0.0f;
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Width")
|
||||
|
@ -381,11 +378,11 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "Size")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "X")
|
||||
|
@ -402,11 +399,11 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "CColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -430,10 +427,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "SingleColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -454,10 +451,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "EndColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -478,10 +475,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "FirstColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -502,10 +499,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "ColorVector")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "ScaleX")
|
||||
|
@ -522,11 +519,11 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "FileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -600,8 +597,6 @@ namespace cocostudio
|
|||
}
|
||||
}
|
||||
|
||||
// listView->setBackGroundImageColor(Color3B(bgimg_red, bgimg_green, bgimg_blue));
|
||||
// listView->setBackGroundImageOpacity(bgimg_opacity);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -203,7 +203,6 @@ namespace cocostudio
|
|||
|
||||
bool scale9Enabled = false;
|
||||
float cx = 0.0f, cy = 0.0f, cw = 0.0f, ch = 0.0f;
|
||||
float swf = 0.0f, shf = 0.0f;
|
||||
int direction = 0;
|
||||
|
||||
int percent = 0;
|
||||
|
@ -264,13 +263,13 @@ namespace cocostudio
|
|||
|
||||
if (name == "ImageFileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
int resourceType = 0;
|
||||
std::string path = "", plistFile = "";
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
|
|
@ -143,23 +143,21 @@ namespace cocostudio
|
|||
int opacity = widgetOptions.has_alpha() ? widgetOptions.alpha() : 255;
|
||||
pageView->setOpacity(opacity);
|
||||
|
||||
// int bgimgcr = widgetOptions.has_colorr() ? widgetOptions.colorr() : 255;
|
||||
// int bgimgcg = widgetOptions.has_colorg() ? widgetOptions.colorg() : 255;
|
||||
// int bgimgcb = widgetOptions.has_colorb() ? widgetOptions.colorb() : 255;
|
||||
// pageView->setBackGroundImageColor(Color3B(bgimgcr, bgimgcg, bgimgcb));
|
||||
//
|
||||
// int bgimgopacity = widgetOptions.has_opacity() ? widgetOptions.opacity() : 255;
|
||||
// pageView->setBackGroundImageOpacity(bgimgopacity);
|
||||
|
||||
|
||||
// other commonly protperties
|
||||
setAnchorPointForWidget(widget, nodeTree);
|
||||
|
||||
bool flipX = widgetOptions.flipx();
|
||||
bool flipY = widgetOptions.flipy();
|
||||
if (flipX)
|
||||
{
|
||||
widget->setFlippedX(flipX);
|
||||
}
|
||||
if (flipY)
|
||||
{
|
||||
widget->setFlippedY(flipY);
|
||||
}
|
||||
}
|
||||
|
||||
void PageViewReader::setPropsFromXML(cocos2d::ui::Widget *widget, const tinyxml2::XMLElement *objectData)
|
||||
{
|
||||
|
@ -241,11 +239,11 @@ namespace cocostudio
|
|||
|
||||
if (name == "Size")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "X")
|
||||
|
@ -262,11 +260,11 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "CColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -290,10 +288,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "SingleColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -314,10 +312,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "EndColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -338,10 +336,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "FirstColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -362,10 +360,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "ColorVector")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "ScaleX")
|
||||
|
@ -382,11 +380,11 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "FileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -460,9 +458,6 @@ namespace cocostudio
|
|||
}
|
||||
}
|
||||
|
||||
// pageView->setBackGroundImageColor(Color3B(bgimg_red, bgimg_green, bgimg_blue));
|
||||
// pageView->setBackGroundImageOpacity(bgimg_opacity);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -186,15 +186,6 @@ namespace cocostudio
|
|||
int opacity = widgetOptions.has_alpha() ? widgetOptions.alpha() : 255;
|
||||
scrollView->setOpacity(opacity);
|
||||
|
||||
// int bgimgcr = widgetOptions.has_colorr() ? widgetOptions.colorr() : 255;
|
||||
// int bgimgcg = widgetOptions.has_colorg() ? widgetOptions.colorg() : 255;
|
||||
// int bgimgcb = widgetOptions.has_colorb() ? widgetOptions.colorb() : 255;
|
||||
// scrollView->setBackGroundImageColor(Color3B(bgimgcr, bgimgcg, bgimgcb));
|
||||
//
|
||||
// int bgimgopacity = widgetOptions.has_opacity() ? widgetOptions.opacity() : 255;
|
||||
// scrollView->setBackGroundImageOpacity(bgimgopacity);
|
||||
|
||||
|
||||
|
||||
|
||||
float innerWidth = options.has_innerwidth() ? options.innerwidth() : 200;
|
||||
|
@ -210,9 +201,15 @@ namespace cocostudio
|
|||
|
||||
bool flipX = widgetOptions.flipx();
|
||||
bool flipY = widgetOptions.flipy();
|
||||
if (flipX)
|
||||
{
|
||||
widget->setFlippedX(flipX);
|
||||
}
|
||||
if (flipY)
|
||||
{
|
||||
widget->setFlippedY(flipY);
|
||||
}
|
||||
}
|
||||
|
||||
void ScrollViewReader::setPropsFromXML(cocos2d::ui::Widget *widget, const tinyxml2::XMLElement *objectData)
|
||||
{
|
||||
|
@ -315,12 +312,12 @@ namespace cocostudio
|
|||
|
||||
if (name == "InnerNodeSize")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
float width = 0.0f, height = 0.0f;
|
||||
attribute = child->FirstAttribute();
|
||||
width = 0.0f; height = 0.0f;
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Width")
|
||||
|
@ -339,11 +336,11 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "Size")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "X")
|
||||
|
@ -360,11 +357,11 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "CColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -388,10 +385,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "SingleColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -412,10 +409,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "EndColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -436,10 +433,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "FirstColor")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "R")
|
||||
|
@ -460,10 +457,10 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "ColorVector")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "ScaleX")
|
||||
|
@ -480,11 +477,11 @@ namespace cocostudio
|
|||
}
|
||||
else if (name == "FileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
std::string name = attribute->Name();
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
|
@ -560,8 +557,6 @@ namespace cocostudio
|
|||
|
||||
scrollView->setDirection((ScrollView::Direction)direction);
|
||||
|
||||
// scrollView->setBackGroundImageColor(Color3B(bgimg_red, bgimg_green, bgimg_blue));
|
||||
// scrollView->setBackGroundImageOpacity(bgimg_opacity);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
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Reference in New Issue