Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1139_screen_black

This commit is contained in:
minggo 2012-04-17 17:55:59 +08:00
commit cfdc5edf87
62 changed files with 5822 additions and 31 deletions

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@ -64,7 +64,13 @@ Developers:
folecr
contribute for Android module building
Yannick Loriot
author of CCControlExtension of cocos2d-iphone port.
Angus Comrie
contributes cocos2d-x port of CCControlExtension
Cocos2d-x can not grow so fast without the active community.
Thanks to all developers who report & trace bugs, dicuss the engine usage in forum & QQ groups!
Special thanks to Ricardo Quesada for giving us lots of guidances & suggestions.

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@ -1 +1 @@
ba02d3744870cd69d88ef40bfe303f99d85313a6
2521e728e0473ff63635745b44a19f8e9cdcac48

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@ -22,6 +22,7 @@ actions/CCActionManager.cpp \
actions/CCActionPageTurn3D.cpp \
actions/CCActionProgressTimer.cpp \
actions/CCActionTiledGrid.cpp \
actions/CCActionTween.cpp \
base_nodes/CCAtlasNode.cpp \
base_nodes/CCNode.cpp \
cocoa/CCAffineTransform.cpp \
@ -38,7 +39,19 @@ cocos2d.cpp \
CCDirector.cpp \
effects/CCGrabber.cpp \
effects/CCGrid.cpp \
extensions/CCNotificationCenter.cpp \
extensions/CCNotificationCenter/CCNotificationCenter.cpp \
extensions/CCControlExtension/CCControl.cpp \
extensions/CCControlExtension/CCControlButton.cpp \
extensions/CCControlExtension/CCControlColourPicker.cpp \
extensions/CCControlExtension/CCControlHuePicker.cpp \
extensions/CCControlExtension/CCControlSaturationBrightnessPicker.cpp \
extensions/CCControlExtension/CCControlSlider.cpp \
extensions/CCControlExtension/CCControlSwitch.cpp \
extensions/CCControlExtension/CCControlUtils.cpp \
extensions/CCControlExtension/CCInvocation.cpp \
extensions/CCControlExtension/CCMenuPassive.cpp \
extensions/CCControlExtension/CCScale9Sprite.cpp \
extensions/CCControlExtension/CCSpacer.cpp \
kazmath/src/aabb.c \
kazmath/src/mat3.c \
kazmath/src/mat4.c \

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@ -49,7 +49,7 @@ THE SOFTWARE.
#include "CCAnimationCache.h"
#include "CCTouch.h"
#include "CCUserDefault.h"
#include "extensions/CCNotificationCenter.h"
#include "extensions/CCNotificationCenter/CCNotificationCenter.h"
#include "ccGLStateCache.h"
#include "CCShaderCache.h"
#include "kazmath/kazmath.h"

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@ -0,0 +1,75 @@
/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
Copyright 2009 lhunath (Maarten Billemont)
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCActionTween.h"
NS_CC_BEGIN
CCActionTween* CCActionTween::actionWithDuration(ccTime aDuration, const char* key, float from, float to)
{
CCActionTween* pRet = new CCActionTween();
if (pRet && pRet->initWithDuration(aDuration, key, from, to))
{
pRet->autorelease();
}
else
{
CC_SAFE_DELETE(pRet);
}
return pRet;
}
bool CCActionTween::initWithDuration(ccTime aDuration, const char* key, float from, float to)
{
if (CCActionInterval::initWithDuration(aDuration))
{
key_ = key;
to_ = to;
from_ = from;
return true;
}
return false;
}
void CCActionTween::startWithTarget(CCNode *pTarget)
{
CCAssert(dynamic_cast<CCActionTweenDelegate*>(pTarget), "target must implement CCActionTweenDelegate");
CCActionInterval::startWithTarget(pTarget);
delta_ = to_ - from_;
}
void CCActionTween::update(ccTime dt)
{
dynamic_cast<CCActionTweenDelegate*>(m_pTarget)->updateTweenAction(to_ - delta_ * (1 - dt), key_.c_str());
}
CCActionInterval* CCActionTween::reverse()
{
return CCActionTween::actionWithDuration(m_fDuration, key_.c_str(), to_, from_);
}
NS_CC_END

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@ -193,6 +193,10 @@ void CCDictionary::setObject(CCObject* pObject, int key)
void CCDictionary::removeObjectForKey(const CCString& key)
{
if (m_eOldDictType == kCCDictUnknown)
{
return;
}
CCAssert(m_eDictType == kCCDictStr, "this dictionary does not use string as its key");
CCAssert(key.length() > 0, "Invalid Argument!");
CCDictElement *pElement = NULL;
@ -202,6 +206,10 @@ void CCDictionary::removeObjectForKey(const CCString& key)
void CCDictionary::removeObjectForKey(int key)
{
if (m_eOldDictType == kCCDictUnknown)
{
return;
}
CCAssert(m_eDictType == kCCDictInt, "this dictionary does not use integer as its key");
CCDictElement *pElement = NULL;
HASH_FIND_INT(m_pElements, &key, pElement);

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@ -0,0 +1,302 @@
/*
* CCControl.m
*
* Copyright 2011 Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*
* converted to c++ / cocos2d-x by Angus C
*/
#include "CCControl.h"
#include "CCDirector.h"
#include "CCTouchDispatcher.h"
#include "CCMenu.h"
#include "CCTouch.h"
NS_CC_BEGIN
CCControl::CCControl()
{
}
bool CCControl::init()
{
if (CCLayer::init())
{
//this->setIsTouchEnabled(true);
//m_bIsTouchEnabled=true;
// Initialise instance variables
m_nState=CCControlStateNormal;
m_bEnabled=true;
m_bSelected=false;
m_bHighlighted=false;
// Set the touch dispatcher priority by default to 1
m_nDefaultTouchPriority = 1;
this->setDefaultTouchPriority(m_nDefaultTouchPriority);
// Initialise the tables
dispatchTable=new CCDictionary();
//dispatchTable->autorelease();
// dispatchTable_ = [[NSMutableDictionary alloc] initWithCapacity:1];
return true;
}
else
return false;
}
CCControl::~CCControl()
{
CC_SAFE_RELEASE(dispatchTable);
}
//Menu - Events
void CCControl::registerWithTouchDispatcher()
{
CCDirector::sharedDirector()->getTouchDispatcher()->addTargetedDelegate(this, kCCMenuHandlerPriority, true);
}
void CCControl::onEnter()
{
//CCTouchDispatcher::sharedDispatcher()->addTargetedDelegate(this, m_nDefaultTouchPriority, true);
CCLayer::onEnter();
}
void CCControl::onExit()
{
//CCTouchDispatcher::sharedDispatcher()->removeDelegate(this);
CCLayer::onExit();
}
void CCControl::sendActionsForControlEvents(CCControlEvent controlEvents)
{
// For each control events
for (int i = 0; i < CONTROL_EVENT_TOTAL_NUMBER; i++)
{
// If the given controlEvents bitmask contains the curent event
if ((controlEvents & (1 << i)))
{
// Call invocations
// <CCInvocation*>
CCArray* invocationList=CCControl::dispatchListforControlEvent(1<<i);
CCObject* pObj = NULL;
CCARRAY_FOREACH(invocationList, pObj)
{
CCInvocation* invocation = (CCInvocation*)pObj;
invocation->invoke(this);
}
}
}
}
void CCControl::addTargetWithActionForControlEvents(CCObject* target, SEL_MenuHandler action, CCControlEvent controlEvents)
{
// For each control events
for (int i = 0; i < CONTROL_EVENT_TOTAL_NUMBER; i++)
{
// If the given controlEvents bitmask contains the curent event
if ((controlEvents & (1 << i)))
{
CCControl::addTargetWithActionForControlEvent(target, action, 1<<i);
}
}
}
/**
* Adds a target and action for a particular event to an internal dispatch
* table.
* The action message may optionnaly include the sender and the event as
* parameters, in that order.
* When you call this method, target is not retained.
*
* @param target The target objectthat is, the object to which the action
* message is sent. It cannot be nil. The target is not retained.
* @param action A selector identifying an action message. It cannot be NULL.
* @param controlEvent A control event for which the action message is sent.
* See "CCControlEvent" for constants.
*/
void CCControl::addTargetWithActionForControlEvent(CCObject* target, SEL_MenuHandler action, CCControlEvent controlEvent)
{
// Create the invocation object
CCInvocation *invocation=new CCInvocation(target, action, controlEvent);
invocation->autorelease();
// Add the invocation into the dispatch list for the given control event
CCArray* eventInvocationList = dispatchListforControlEvent(controlEvent);
eventInvocationList->addObject(invocation);
}
void CCControl::removeTargetWithActionForControlEvents(CCObject* target, SEL_MenuHandler action, CCControlEvent controlEvents)
{
// For each control events
for (int i = 0; i < CONTROL_EVENT_TOTAL_NUMBER; i++)
{
// If the given controlEvents bitmask contains the curent event
if ((controlEvents & (1 << i)))
{
removeTargetWithActionForControlEvent(target, action, 1 << i);
}
}
}
/**
* Removes a target and action for a particular event from an internal dispatch
* table.
*
* @param target The target objectthat is, the object to which the action
* message is sent. Pass nil to remove all targets paired with action and the
* specified control events.
* @param action A selector identifying an action message. Pass NULL to remove
* all action messages paired with target.
* @param controlEvent A control event for which the action message is sent.
* See "CCControlEvent" for constants.
*/
void CCControl::removeTargetWithActionForControlEvent(CCObject* target, SEL_MenuHandler action, CCControlEvent controlEvent)
{
// Retrieve all invocations for the given control event
//<CCInvocation*>
CCArray *eventInvocationList=dispatchListforControlEvent(controlEvent);
//remove all invocations if the target and action are null
//TODO: should the invocations be deleted, or just removed from the array? Won't that cause issues if you add a single invocation for multiple events?
bool bDeleteObjects=true;
if (target == NULL && action == NULL)
{
//remove objects
eventInvocationList->removeAllObjects();
}
else
{
//normally we would use a predicate, but this won't work here. Have to do it manually
CCObject* pObj = NULL;
CCARRAY_FOREACH(eventInvocationList, pObj)
{
CCInvocation *invocation = (CCInvocation*)pObj;
bool shouldBeRemoved=true;
if (target)
shouldBeRemoved=(target==invocation->getTarget());
if (action)
shouldBeRemoved=(shouldBeRemoved && (action==invocation->getAction()));
// Remove the corresponding invocation object
if (shouldBeRemoved)
eventInvocationList->removeObject(invocation, bDeleteObjects);
}
}
}
//CRGBA protocol
void CCControl::setColor(const ccColor3B& color)
{
m_tColor=color;
CCObject* child;
CCArray* children=getChildren();
CCARRAY_FOREACH(children, child)
{
CCRGBAProtocol* pNode = dynamic_cast<CCRGBAProtocol*>(child);
if (pNode)
{
pNode->setColor(m_tColor);
}
}
}
const ccColor3B& CCControl::getColor(void)
{
return m_tColor;
}
void CCControl::setOpacity(GLubyte opacity)
{
m_cOpacity = opacity;
CCObject* child;
CCArray* children=getChildren();
CCARRAY_FOREACH(children, child)
{
CCRGBAProtocol* pNode = dynamic_cast<CCRGBAProtocol*>(child);
if (pNode)
{
pNode->setOpacity(opacity);
}
}
}
GLubyte CCControl::getOpacity()
{
return m_cOpacity;
}
void CCControl::setIsOpacityModifyRGB(bool opacityModifyRGB)
{
m_bIsOpacityModifyRGB=opacityModifyRGB;
CCObject* child;
CCArray* children=getChildren();
CCARRAY_FOREACH(children, child)
{
CCRGBAProtocol* pNode = dynamic_cast<CCRGBAProtocol*>(child);
if (pNode)
{
pNode->setIsOpacityModifyRGB(opacityModifyRGB);
}
}
}
bool CCControl::getIsOpacityModifyRGB()
{
return m_bIsOpacityModifyRGB;
}
CCPoint CCControl::getTouchLocation(CCTouch* touch)
{
CCPoint touchLocation=touch->locationInView();; // Get the touch position
touchLocation = CCDirector::sharedDirector()->convertToGL(touchLocation); // Convert the position to GL space
touchLocation = this->getParent()->convertToNodeSpace(touchLocation); // Convert to the node space of this class
return touchLocation;
}
bool CCControl::isTouchInside(CCTouch* touch)
{
CCPoint touchLocation=getTouchLocation(touch);
CCRect bBox=boundingBox();
return CCRect::CCRectContainsPoint(bBox, touchLocation);
}
CCArray* CCControl::dispatchListforControlEvent(CCControlEvent controlEvent)
{
CCArray* invocationList = (CCArray*)dispatchTable->objectForKey(controlEvent);
// If the invocation list does not exist for the dispatch table, we create it
if (invocationList == NULL)
{
invocationList = CCArray::arrayWithCapacity(1);
dispatchTable->setObject(invocationList, controlEvent);
}
return invocationList;
}
NS_CC_END

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@ -0,0 +1,211 @@
/*
* CCControl.h
*
* Copyright 2011 Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Converted to c++ / cocos2d-x by Angus C
*/
#ifndef __CCCONTROL_H__
#define __CCCONTROL_H__
#include "CCInvocation.h"
#include "CCControlUtils.h"
#include "CCLayer.h"
NS_CC_BEGIN
class CCInvocation;
/** Number of kinds of control event. */
#define CONTROL_EVENT_TOTAL_NUMBER 9
/** Kinds of possible events for the control objects. */
enum
{
CCControlEventTouchDown = 1 << 0, // A touch-down event in the control.
CCControlEventTouchDragInside = 1 << 1, // An event where a finger is dragged inside the bounds of the control.
CCControlEventTouchDragOutside = 1 << 2, // An event where a finger is dragged just outside the bounds of the control.
CCControlEventTouchDragEnter = 1 << 3, // An event where a finger is dragged into the bounds of the control.
CCControlEventTouchDragExit = 1 << 4, // An event where a finger is dragged from within a control to outside its bounds.
CCControlEventTouchUpInside = 1 << 5, // A touch-up event in the control where the finger is inside the bounds of the control.
CCControlEventTouchUpOutside = 1 << 6, // A touch-up event in the control where the finger is outside the bounds of the control.
CCControlEventTouchCancel = 1 << 7, // A system event canceling the current touches for the control.
CCControlEventValueChanged = 1 << 8 // A touch dragging or otherwise manipulating a control, causing it to emit a series of different values.
};
typedef unsigned int CCControlEvent;
/** The possible state for a control. */
enum
{
CCControlStateNormal = 1 << 0, // The normal, or default state of a control—that is, enabled but neither selected nor highlighted.
CCControlStateHighlighted = 1 << 1, // Highlighted state of a control. A control enters this state when a touch down, drag inside or drag enter is performed. You can retrieve and set this value through the highlighted property.
CCControlStateDisabled = 1 << 2, // Disabled state of a control. This state indicates that the control is currently disabled. You can retrieve and set this value through the enabled property.
CCControlStateSelected = 1 << 3, // Selected state of a control. This state indicates that the control is currently selected. You can retrieve and set this value through the selected property.
CCControlStateInitial = 1 << 3
};
typedef unsigned int CCControlState;
/*
* @class
* CCControl is inspired by the UIControl API class from the UIKit library of
* CocoaTouch. It provides a base class for control CCSprites such as CCButton
* or CCSlider that convey user intent to the application.
*
* The goal of CCControl is to define an interface and base implementation for
* preparing action messages and initially dispatching them to their targets when
* certain events occur.
*
* To use the CCControl you have to subclass it.
*/
class CC_DLL CCControl : public CCLayer, public CCRGBAProtocol
{
//CCRGBAProtocol
CC_PROPERTY(GLubyte, m_cOpacity, Opacity);
CC_PROPERTY_PASS_BY_REF(ccColor3B, m_tColor, Color);
CC_PROPERTY(bool, m_bIsOpacityModifyRGB, IsOpacityModifyRGB);
/** Changes the priority of the button. The lower the number, the higher the priority. */
CC_SYNTHESIZE(int, m_nDefaultTouchPriority, DefaultTouchPriority);
/** The current control state constant. */
CC_SYNTHESIZE_READONLY(CCControlState, m_nState, State);
/** Tells whether the control is enabled. */
CC_SYNTHESIZE(bool, m_bEnabled, IsEnabled);
/** A Boolean value that determines the controls selected state. */
CC_SYNTHESIZE(bool, m_bSelected, IsSelected);
/** A Boolean value that determines whether the control is highlighted. */
CC_SYNTHESIZE(bool, m_bHighlighted, IsHighlighted);
protected:
// CCControlState, CCArray<CCInvocation*>
CCDictionary* dispatchTable;
public:
CCControl();
virtual bool init(void);
virtual ~CCControl();
virtual void onEnter();
virtual void onExit();
virtual void registerWithTouchDispatcher();
/**
* Sends action messages for the given control events.
*
* @param controlEvents A bitmask whose set flags specify the control events for
* which action messages are sent. See "CCControlEvent" for bitmask constants.
*/
virtual void sendActionsForControlEvents(CCControlEvent controlEvents);
/**
* Adds a target and action for a particular event (or events) to an internal
* dispatch table.
* The action message may optionnaly include the sender and the event as
* parameters, in that order.
* When you call this method, target is not retained.
*
* @param target The target objectthat is, the object to which the action
* message is sent. It cannot be nil. The target is not retained.
* @param action A selector identifying an action message. It cannot be NULL.
* @param controlEvents A bitmask specifying the control events for which the
* action message is sent. See "CCControlEvent" for bitmask constants.
*/
virtual void addTargetWithActionForControlEvents(CCObject* target, SEL_MenuHandler action, CCControlEvent controlEvents);
/**
* Removes a target and action for a particular event (or events) from an
* internal dispatch table.
*
* @param target The target objectthat is, the object to which the action
* message is sent. Pass nil to remove all targets paired with action and the
* specified control events.
* @param action A selector identifying an action message. Pass NULL to remove
* all action messages paired with target.
* @param controlEvents A bitmask specifying the control events associated with
* target and action. See "CCControlEvent" for bitmask constants.
*/
virtual void removeTargetWithActionForControlEvents(CCObject* target, SEL_MenuHandler action, CCControlEvent controlEvents);
/**
* Returns a point corresponding to the touh location converted into the
* control space coordinates.
* @param touch A CCTouch object that represents a touch.
*/
virtual CCPoint getTouchLocation(CCTouch* touch);
/**
* Returns a boolean value that indicates whether a touch is inside the bounds
* of the receiver. The given touch must be relative to the world.
*
* @param touch A CCTouch object that represents a touch.
*
* @return YES whether a touch is inside the receivers rect.
*/
virtual bool isTouchInside(CCTouch * touch);
protected:
/**
* Returns an CCInvocation object able to construct messages using a given
* target-action pair. (The invocation may optionnaly include the sender and
* the event as parameters, in that order)
*
* @param target The target object.
* @param action A selector identifying an action message.
* @param controlEvent A control events for which the action message is sent.
* See "CCControlEvent" for constants.
*
* @return an CCInvocation object able to construct messages using a given
* target-action pair.
*/
CCInvocation* invocationWithTargetAndActionForControlEvent(CCObject* target, SEL_MenuHandler action, CCControlEvent controlEvent);
/**
* Returns the CCInvocation list for the given control event. If the list does
* not exist, it'll create an empty array before returning it.
*
* @param controlEvent A control events for which the action message is sent.
* See "CCControlEvent" for constants.
*
* @return the CCInvocation list for the given control event.
*/
//<CCInvocation*>
CCArray* dispatchListforControlEvent(CCControlEvent controlEvent);
public:
void addTargetWithActionForControlEvent(CCObject* target, SEL_MenuHandler action, CCControlEvent controlEvent);
void removeTargetWithActionForControlEvent(CCObject* target, SEL_MenuHandler action, CCControlEvent controlEvent);
LAYER_NODE_FUNC(CCControl);
};
NS_CC_END
#endif

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@ -0,0 +1,465 @@
/*
* CCControlButton.m
*
* Copyright 2011 Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "CCControlButton.h"
#include "CCScale9Sprite.h"
#include "CCPointExtension.h"
#include "CCLabelTTF.h"
#include "CCAction.h"
#include "CCActionInterval.h"
using namespace std;
NS_CC_BEGIN
enum
{
kZoomActionTag = 0xCCCB0001,
};
CCControlButton::~CCControlButton()
{
CC_SAFE_RELEASE(m_backgroundSpriteDispatchTable);
CC_SAFE_RELEASE(m_titleLabelDispatchTable);
CC_SAFE_RELEASE(m_titleColorDispatchTable);
CC_SAFE_RELEASE(m_titleDispatchTable);
}
//initialisers
bool CCControlButton::initWithLabelAndBackgroundSprite(CCNode* node, CCScale9Sprite* backgroundSprite)
{
if (CCControl::init())
{
assert(node != NULL);
CCLabelProtocol* label = dynamic_cast<CCLabelProtocol*>(node);
CCRGBAProtocol* rgbaLabel = dynamic_cast<CCRGBAProtocol*>(node);
assert(label != NULL || rgbaLabel!=NULL || backgroundSprite != NULL);
setIsTouchEnabled(true);
pushed=false;
m_nState=CCControlStateInitial;
m_currentTitle=NULL;
m_backgroundSprite=NULL;
m_titleLabel=NULL;
// Adjust the background image by default
m_adjustBackgroundImage=true;
// Set the default anchor point
setIsRelativeAnchorPoint(true);
setAnchorPoint(ccp(0.5f, 0.5f));
// Set the nodes
m_titleLabel=(node);
m_backgroundSprite=(backgroundSprite);
// Initialize the button state tables
m_titleDispatchTable=new CCDictionary();
//m_titleDispatchTable->autorelease();
m_titleColorDispatchTable=new CCDictionary();
//m_titleColorDispatchTable->autorelease();
m_titleLabelDispatchTable=new CCDictionary();
//m_titleLabelDispatchTable->autorelease();
m_backgroundSpriteDispatchTable=new CCDictionary();
//m_backgroundSpriteDispatchTable->autorelease();
// Set the default color and opacity
setColor(ccc3(255, 255, 255));
setOpacity(255);
setIsOpacityModifyRGB(true);
// Initialize the dispatch table
CCString* tempString = CCString::stringWithCString(label->getString());
//tempString->autorelease();
setTitleForState(tempString, CCControlStateNormal);
setTitleColorForState(rgbaLabel->getColor(), CCControlStateNormal);
setTitleLabelForState(node, CCControlStateNormal);
setBackgroundSpriteForState(backgroundSprite, CCControlStateNormal);
m_nState=CCControlStateNormal;
//default margins
m_marginH=24;
m_marginV=12;
// Layout update
needsLayout();
return true;
}
//couldn't init the CCControl
else
return false;
}
CCControlButton* CCControlButton::buttonWithLabelAndBackgroundSprite(CCNode* label, CCScale9Sprite* backgroundSprite)
{
CCControlButton *pRet = new CCControlButton();
pRet->initWithLabelAndBackgroundSprite(label, backgroundSprite);
pRet->autorelease();
return pRet;
}
bool CCControlButton::initWithTitleAndFontNameAndFontSize(string title, const char * fontName, float fontSize)
{
CCLabelTTF *label = CCLabelTTF::labelWithString(title.c_str(), fontName, fontSize);
return initWithLabelAndBackgroundSprite(label, CCScale9Sprite::node());
}
CCControlButton* CCControlButton::buttonWithTitleAndFontNameAndFontSize(string title, const char * fontName, float fontSize)
{
CCControlButton *pRet = new CCControlButton();
pRet->initWithTitleAndFontNameAndFontSize(title, fontName, fontSize);
pRet->autorelease();
return pRet;
}
bool CCControlButton::initWithBackgroundSprite(CCScale9Sprite* sprite)
{
CCLabelTTF *label = CCLabelTTF::labelWithString("", "Arial", 30);//
return initWithLabelAndBackgroundSprite(label, sprite);
}
CCControlButton* CCControlButton::buttonWithBackgroundSprite(CCScale9Sprite* sprite)
{
CCControlButton *pRet = new CCControlButton();
pRet->initWithBackgroundSprite(sprite);
pRet->autorelease();
return pRet;
}
void CCControlButton::setMargins(int marginH, int marginV)
{
m_marginV=marginV;
m_marginH=marginH;
needsLayout();
}
void CCControlButton::setIsEnabled(bool enabled)
{
CCControl::setIsEnabled(enabled);
needsLayout();
}
void CCControlButton::setIsSelected(bool enabled)
{
CCControl::setIsSelected(enabled);
needsLayout();
}
void CCControlButton::setIsHighlighted(bool enabled)
{
CCControl::setIsHighlighted(enabled);
CCAction *action =getActionByTag(kZoomActionTag);
if (action)
{
stopAction(action);
}
needsLayout();
float scaleValue = (getIsHighlighted() && getIsEnabled() && !getIsSelected()) ? 1.1f : 1.0f;
CCAction *zoomAction =CCScaleTo::actionWithDuration(0.05f, scaleValue);
zoomAction->setTag(kZoomActionTag);
runAction(zoomAction);
}
void CCControlButton::setAdjustBackgroundImage(bool adjustBackgroundImage)
{
m_adjustBackgroundImage=adjustBackgroundImage;
needsLayout();
}
bool CCControlButton::getAdjustBackgroundImage()
{
return m_adjustBackgroundImage;
}
CCString* CCControlButton::getTitleForState(CCControlState state)
{
CCString* title=(CCString*)m_titleDispatchTable->objectForKey(state);
if (title)
{
return title;
}
return (CCString*)m_titleDispatchTable->objectForKey(CCControlStateNormal);
}
void CCControlButton::setTitleForState(CCString* title, CCControlState state)
{
m_titleDispatchTable->removeObjectForKey(state);
if (title)
{
m_titleDispatchTable->setObject(title, state);
}
// If the current state if equal to the given state we update the layout
if (getState() == state)
{
needsLayout();
}
}
const ccColor3B CCControlButton::getTitleColorForState(CCControlState state)
{
ccColor3B returnColor;
CCColor3bObject* colorObject=(CCColor3bObject*)m_titleColorDispatchTable->objectForKey(state);
if (colorObject)
{
returnColor= colorObject->value;
return returnColor;
}
colorObject=(CCColor3bObject*)m_titleColorDispatchTable->objectForKey(CCControlStateNormal);
returnColor=colorObject->value;
return returnColor;
}
void CCControlButton::setTitleColorForState(ccColor3B color, CCControlState state)
{
//ccColor3B* colorValue=&color;
m_titleColorDispatchTable->removeObjectForKey(state);
CCColor3bObject* pColor3bObject = new CCColor3bObject(color);
pColor3bObject->autorelease();
m_titleColorDispatchTable->setObject(pColor3bObject, state);
// If the current state if equal to the given state we update the layout
if (getState() == state)
{
needsLayout();
}
}
CCNode* CCControlButton::getTitleLabelForState(CCControlState state)
{
CCNode* titleLabel=(CCNode*)m_titleLabelDispatchTable->objectForKey(state);
if (titleLabel)
{
return titleLabel;
}
return (CCNode*)m_titleLabelDispatchTable->objectForKey(CCControlStateNormal);
}
void CCControlButton::setTitleLabelForState(CCNode* titleLabel, CCControlState state)
{
CCNode* previousLabel = (CCNode*)m_titleLabelDispatchTable->objectForKey(state);
if (previousLabel)
{
removeChild(previousLabel, true);
m_titleLabelDispatchTable->removeObjectForKey(state);
}
m_titleLabelDispatchTable->setObject(titleLabel, state);
titleLabel->setIsVisible(false);
titleLabel->setAnchorPoint(ccp(0.5f, 0.5f));
addChild(titleLabel, 1);
// If the current state if equal to the given state we update the layout
if (getState() == state)
{
needsLayout();
}
}
CCScale9Sprite* CCControlButton::getBackgroundSpriteForState(CCControlState state)
{
CCScale9Sprite* backgroundSprite=(CCScale9Sprite*)m_backgroundSpriteDispatchTable->objectForKey(state);
if (backgroundSprite)
{
return backgroundSprite;
}
return (CCScale9Sprite*)m_backgroundSpriteDispatchTable->objectForKey(CCControlStateNormal);
}
void CCControlButton::setBackgroundSpriteForState(CCScale9Sprite* sprite, CCControlState state)
{
CCScale9Sprite* previousSprite = (CCScale9Sprite*)m_backgroundSpriteDispatchTable->objectForKey(state);
if (previousSprite)
{
removeChild(previousSprite, true);
m_backgroundSpriteDispatchTable->removeObjectForKey(state);
}
m_backgroundSpriteDispatchTable->setObject(sprite, state);
sprite->setIsVisible(false);
sprite->setAnchorPoint(ccp(0.5f, 0.5f));
addChild(sprite);
// If the current state if equal to the given state we update the layout
if (getState() == state)
{
needsLayout();
}
}
void CCControlButton::needsLayout()
{
// Hide the background and the label
m_titleLabel->setIsVisible(false);
m_backgroundSprite->setIsVisible(false);
// Update the label to match with the current state
//CC_SAFE_RELEASE(m_currentTitle)
m_currentTitle=getTitleForState(m_nState);
m_currentTitleColor=getTitleColorForState(m_nState);
m_titleLabel=getTitleLabelForState(m_nState);
CCLabelProtocol* label = dynamic_cast<CCLabelProtocol*>(m_titleLabel);
if (label)
label->setString(m_currentTitle->getCString());
CCRGBAProtocol* rgbaLabel = dynamic_cast<CCRGBAProtocol*>(m_titleLabel);
if (rgbaLabel)
rgbaLabel->setColor(m_currentTitleColor);
m_titleLabel->setPosition(ccp (getContentSize().width / 2, getContentSize().height / 2));
// Update the background sprite
m_backgroundSprite=getBackgroundSpriteForState(m_nState);
m_backgroundSprite->setPosition(ccp (getContentSize().width / 2, getContentSize().height / 2));
// Get the title label size
CCSize titleLabelSize =m_titleLabel->boundingBox().size;
// Adjust the background image if necessary
if (m_adjustBackgroundImage)
{
// Add the margins
m_backgroundSprite->setContentSize(CCSizeMake(titleLabelSize.width + m_marginH * 2, titleLabelSize.height + m_marginV * 2));
}
else
{
//TODO: should this also have margins if one of the preferred sizes is relaxed?
CCSize preferredSize = m_backgroundSprite->getPreferredSize();
if (preferredSize.width <= 0)
{
preferredSize.width = titleLabelSize.width;
}
if (preferredSize.height <= 0)
{
preferredSize.height = titleLabelSize.height;
}
m_backgroundSprite->setContentSize(preferredSize);
}
// Set the content size
CCRect maxRect = CCControlUtils::CCRectUnion(m_titleLabel->boundingBox(), m_backgroundSprite->boundingBox());
setContentSize(CCSizeMake(maxRect.size.width, maxRect.size.height));
m_titleLabel->setPosition(ccp(getContentSize().width/2, getContentSize().height/2));
m_backgroundSprite->setPosition(ccp(getContentSize().width/2, getContentSize().height/2));
// Make visible the background and the label
m_titleLabel->setIsVisible(true);
m_backgroundSprite->setIsVisible(true);
}
bool CCControlButton::ccTouchBegan(CCTouch *pTouch, CCEvent *pEvent)
{
if (!isTouchInside(pTouch) || !getIsEnabled())
{
return false;
}
m_nState=CCControlStateHighlighted;
pushed=true;
this->setIsHighlighted(true);
sendActionsForControlEvents(CCControlEventTouchDown);
return true;
}
void CCControlButton::ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent)
{
if (!m_bEnabled || !pushed || m_bSelected)
{
if (m_bHighlighted)
{
setIsHighlighted(false);
}
return;
}
bool isTouchMoveInside = isTouchInside(pTouch);
if (isTouchMoveInside && !m_bHighlighted)
{
m_nState = CCControlStateHighlighted;
setIsHighlighted(true);
sendActionsForControlEvents(CCControlEventTouchDragEnter);
}
else if (isTouchMoveInside && m_bHighlighted)
{
sendActionsForControlEvents(CCControlEventTouchDragInside);
}
else if (!isTouchMoveInside && m_bHighlighted)
{
m_nState = CCControlStateNormal;
setIsHighlighted(false);
sendActionsForControlEvents(CCControlEventTouchDragExit);
}
else if (!isTouchMoveInside && !m_bHighlighted)
{
sendActionsForControlEvents(CCControlEventTouchDragOutside);
}
}
void CCControlButton::ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent)
{
m_nState = CCControlStateNormal;
pushed = false;
setIsHighlighted(false);
if (isTouchInside(pTouch))
{
sendActionsForControlEvents(CCControlEventTouchUpInside);
}
else
{
sendActionsForControlEvents(CCControlEventTouchUpOutside);
}
}
void CCControlButton::ccTouchCancelled(CCTouch *pTouch, CCEvent *pEvent)
{
m_nState = CCControlStateNormal;
pushed = false;
setIsHighlighted(false);
sendActionsForControlEvents(CCControlEventTouchCancel);
}
NS_CC_END

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/*
* CCControlButton.h
*
* Copyright 2011 Yannick Loriot. All rights reserved.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Converted to c++ / cocos2d-x by Angus C
*/
#ifndef __CCCONTROL_BUTTON_H__
#define __CCCONTROL_BUTTON_H__
#include "CCControl.h"
#include "CCInvocation.h"
#include "CCScale9Sprite.h"
NS_CC_BEGIN
/** @class CCControlButton Button control for Cocos2D. */
class CC_DLL CCControlButton : public CCControl
{
public:
virtual ~CCControlButton();
virtual void needsLayout(void);
virtual void setIsEnabled(bool enabled);
virtual void setIsSelected(bool enabled);
virtual void setIsHighlighted(bool enabled);
protected:
// CCRGBAProtocol
//bool m_bIsOpacityModifyRGB;
/** Adjust the background image. YES by default. If the property is set to NO, the
background will use the prefered size of the background image. */
CC_PROPERTY(bool, m_adjustBackgroundImage, AdjustBackgroundImage);
/** The current title that is displayed on the button. */
CC_SYNTHESIZE_READONLY(CCString*, m_currentTitle, CurrentTitle);
/** The current color used to display the title. */
CC_SYNTHESIZE_READONLY_PASS_BY_REF(ccColor3B, m_currentTitleColor, CurrentTitleColor);
/** The current title label. */
//CC_PROPERTY(CCNode*, m_titleLabel, TitleLabel);
CCNode* m_titleLabel;
/** The current background sprite. */
//CC_PROPERTY(CCScale9Sprite*, m_backgroundSprite, BackgroundSprite);
CCScale9Sprite* m_backgroundSprite;
/** Flag to know if the button is currently pushed. */
CC_SYNTHESIZE_READONLY(bool, pushed, IsPushed);
// <CCControlState, CCString*>
CCDictionary* m_titleDispatchTable;
// <CCControlState, CCColor3bObject*>
CCDictionary* m_titleColorDispatchTable;
// <CCControlState, CCNode*>
CCDictionary* m_titleLabelDispatchTable;
// <CCControlState, CCScale9Sprite*>
CCDictionary* m_backgroundSpriteDispatchTable;
/* Define the button margin for Top/Bottom edge */
CC_SYNTHESIZE_READONLY(int, m_marginV, VerticalMargin);
/* Define the button margin for Left/Right edge */
CC_SYNTHESIZE_READONLY(int, m_marginH, HorizontalOrigin);
//set the margins at once (so we only have to do one call of needsLayout)
virtual void setMargins(int marginH, int marginV);
public:
virtual bool initWithLabelAndBackgroundSprite(CCNode* label, CCScale9Sprite* backgroundSprite);
static CCControlButton* buttonWithLabelAndBackgroundSprite(CCNode* label, CCScale9Sprite* backgroundSprite);
virtual bool initWithTitleAndFontNameAndFontSize(std::string title, const char * fontName, float fontSize);
static CCControlButton* buttonWithTitleAndFontNameAndFontSize(std::string title, const char * fontName, float fontSize);
virtual bool initWithBackgroundSprite(CCScale9Sprite* sprite);
static CCControlButton* buttonWithBackgroundSprite(CCScale9Sprite* sprite);
//events
virtual bool ccTouchBegan(CCTouch *pTouch, CCEvent *pEvent);
virtual void ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent);
virtual void ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent);
virtual void ccTouchCancelled(CCTouch *pTouch, CCEvent *pEvent);
/**
* Returns the title used for a state.
*
* @param state The state that uses the title. Possible values are described in
* "CCControlState".
*
* @return The title for the specified state.
*/
virtual CCString* getTitleForState(CCControlState state);
/**
* Sets the title string to use for the specified state.
* If a property is not specified for a state, the default is to use
* the CCButtonStateNormal value.
*
* @param title The title string to use for the specified state.
* @param state The state that uses the specified title. The values are described
* in "CCControlState".
*/
virtual void setTitleForState(CCString* title, CCControlState state);
/**
* Returns the title color used for a state.
*
* @param state The state that uses the specified color. The values are described
* in "CCControlState".
*
* @return The color of the title for the specified state.
*/
virtual const ccColor3B getTitleColorForState(CCControlState state);
/**
* Sets the color of the title to use for the specified state.
*
* @param color The color of the title to use for the specified state.
* @param state The state that uses the specified color. The values are described
* in "CCControlState".
*/
virtual void setTitleColorForState(ccColor3B color, CCControlState state);
/**
* Returns the title label used for a state.
*
* @param state The state that uses the title label. Possible values are described
* in "CCControlState".
*/
virtual CCNode* getTitleLabelForState(CCControlState state);
/**
* Sets the title label to use for the specified state.
* If a property is not specified for a state, the default is to use
* the CCButtonStateNormal value.
*
* @param title The title label to use for the specified state.
* @param state The state that uses the specified title. The values are described
* in "CCControlState".
*/
virtual void setTitleLabelForState(CCNode* label, CCControlState state);
/**
* Returns the background sprite used for a state.
*
* @param state The state that uses the background sprite. Possible values are
* described in "CCControlState".
*/
virtual CCScale9Sprite* getBackgroundSpriteForState(CCControlState state);
/**
* Sets the background sprite to use for the specified button state.
*
* @param sprite The background sprite to use for the specified state.
* @param state The state that uses the specified image. The values are described
* in "CCControlState".
*/
virtual void setBackgroundSpriteForState(CCScale9Sprite* sprite, CCControlState state);
};
NS_CC_END
#endif

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/*
* CCControlColourPicker.m
*
* Copyright 2012 Stewart Hamilton-Arrandale.
* http://creativewax.co.uk
*
* Modified by Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* converted to c++ / cocos2d-x by Angus C
*/
#include "CCControlColourPicker.h"
#include "CCPointExtension.h"
#include "CCSpriteFrameCache.h"
#include "CCSpriteBatchNode.h"
NS_CC_BEGIN
bool CCControlColourPicker::init()
{
if (CCControl::init())
{
setIsTouchEnabled(true);
// Cache the sprites
CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("extensions/CCControlColourPickerSpriteSheet.plist");
// Create the sprite batch node
CCSpriteBatchNode *spriteSheet = CCSpriteBatchNode::batchNodeWithFile("extensions/CCControlColourPickerSpriteSheet.png");
addChild(spriteSheet);
// MIPMAP
ccTexParams params = {GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT};
spriteSheet->getTexture()->setAliasTexParameters();
spriteSheet->getTexture()->setTexParameters(&params);
spriteSheet->getTexture()->generateMipmap();
// Init default color
m_hsv.h = 0;
m_hsv.s = 0;
m_hsv.v = 0;
// Add image
m_background=CCControlUtils::addSpriteToTargetWithPosAndAnchor("menuColourPanelBackground.png", spriteSheet, CCPointZero, ccp(0.5f, 0.5f));
CCPoint backgroundPointZero = ccpSub(m_background->getPosition(), ccp (m_background->getContentSize().width / 2, m_background->getContentSize().height / 2));
// Setup panels . currently hard-coded...
float hueShift = 8;
float colourShift = 28;
m_huePicker=CCControlHuePicker::pickerWithTargetAndPos(spriteSheet, ccp(backgroundPointZero.x + hueShift, backgroundPointZero.y + hueShift));
m_colourPicker=CCControlSaturationBrightnessPicker::pickerWithTargetAndPos(spriteSheet, ccp(backgroundPointZero.x + colourShift, backgroundPointZero.y + colourShift));
// Setup events
m_huePicker->addTargetWithActionForControlEvents(this, menu_selector(CCControlColourPicker::hueSliderValueChanged), CCControlEventValueChanged);
m_colourPicker->addTargetWithActionForControlEvents(this, menu_selector(CCControlColourPicker::colourSliderValueChanged), CCControlEventValueChanged);
// Set defaults
updateHueAndControlPicker();
addChild(m_huePicker);
addChild(m_colourPicker);
// Set content size
setContentSize(m_background->getContentSize());
return true;
}
else
return false;
}
CCControlColourPicker* CCControlColourPicker::colourPicker()
{
CCControlColourPicker *pRet = new CCControlColourPicker();
pRet->init();
pRet->autorelease();
return pRet;
}
void CCControlColourPicker::setColorValue(const ccColor3B& colorValue)
{
m_colorValue = colorValue;
RGBA rgba;
rgba.r = colorValue.r / 255.0f;
rgba.g = colorValue.g / 255.0f;
rgba.b = colorValue.b / 255.0f;
rgba.a = 1.0f;
m_hsv=CCControlUtils::HSVfromRGB(rgba);
updateHueAndControlPicker();
}
//need two events to prevent an infinite loop! (can't update huePicker when the huePicker triggers the callback due to CCControlEventValueChanged)
void CCControlColourPicker::updateControlPicker()
{
m_huePicker->setHue(m_hsv.h);
m_colourPicker->updateWithHSV(m_hsv);
}
void CCControlColourPicker::updateHueAndControlPicker()
{
m_huePicker->setHue(m_hsv.h);
m_colourPicker->updateWithHSV(m_hsv);
m_colourPicker->updateDraggerWithHSV(m_hsv);
}
void CCControlColourPicker::hueSliderValueChanged(CCObject * sender)
{
m_hsv.h = ((CCControlHuePicker*)sender)->getHue();
// Update the value
RGBA rgb = CCControlUtils::RGBfromHSV(m_hsv);
m_colorValue= ccc3((GLubyte)(rgb.r * 255.0f), (GLubyte)(rgb.g * 255.0f), (GLubyte)(rgb.b * 255.0f));
// Send CCControl callback
sendActionsForControlEvents(CCControlEventValueChanged);
updateControlPicker();
}
void CCControlColourPicker::colourSliderValueChanged(CCObject * sender)
{
m_hsv.s=((CCControlSaturationBrightnessPicker*)sender)->getSaturation();
m_hsv.v=((CCControlSaturationBrightnessPicker*)sender)->getBrightness();
// Update the value
RGBA rgb = CCControlUtils::RGBfromHSV(m_hsv);
m_colorValue=ccc3((GLubyte)(rgb.r * 255.0f), (GLubyte)(rgb.g * 255.0f), (GLubyte)(rgb.b * 255.0f));
// Send CCControl callback
sendActionsForControlEvents(CCControlEventValueChanged);
}
//ignore all touches, handled by children
bool CCControlColourPicker::ccTouchBegan(CCTouch* touch, CCEvent* pEvent)
{
return false;
}
NS_CC_END

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/*
* CCControlColourPicker.h
*
* Copyright 2012 Stewart Hamilton-Arrandale.
* http://creativewax.co.uk
*
* Modified by Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Converted to c++ / cocos2d-x by Angus C
*/
#ifndef __CCCONTROL_COLOUR_PICKER_H__
#define __CCCONTROL_COLOUR_PICKER_H__
#include "CCControl.h"
#include "CCControlUtils.h"
#include "CCControlHuePicker.h"
#include "CCControlSaturationBrightnessPicker.h"
NS_CC_BEGIN
class CC_DLL CCControlColourPicker: public CCControl
{
CC_SYNTHESIZE_READONLY_PASS_BY_REF(ccColor3B, m_colorValue, ColorValue);
virtual void setColorValue(const ccColor3B& colorValue);
protected:
HSV m_hsv;
CCControlSaturationBrightnessPicker* m_colourPicker;
CCControlHuePicker* m_huePicker;
CC_SYNTHESIZE_READONLY(CCSprite*, m_background, Background);
public:
static CCControlColourPicker* colourPicker();
virtual bool init();
//virtual ~CCControlColourPicker();
void hueSliderValueChanged(CCObject * sender);
void colourSliderValueChanged(CCObject * sender);
protected:
void updateControlPicker();
void updateHueAndControlPicker();
virtual bool ccTouchBegan(CCTouch* touch, CCEvent* pEvent);
};
NS_CC_END
#endif

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#ifndef __CCCONTROL_EXTENSIONS_H__
#define __CCCONTROL_EXTENSIONS_H__
#include "CCControl.h"
#include "CCControlButton.h"
#include "CCControlColourPicker.h"
#include "CCControlHuePicker.h"
#include "CCControlSaturationBrightnessPicker.h"
#include "CCControlSlider.h"
#include "CCControlSwitch.h"
#include "CCMenuPassive.h"
#include "CCSpacer.h"
#endif

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/*
* CCControlHuePicker.m
*
* Copyright 2012 Stewart Hamilton-Arrandale.
* http://creativewax.co.uk
*
* Modified by Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Converted to c++ / cocos2d-x by Angus C
*/
#include "CCControlHuePicker.h"
#include "CCPointExtension.h"
NS_CC_BEGIN
CCControlHuePicker::~CCControlHuePicker()
{
}
CCControlHuePicker* CCControlHuePicker::pickerWithTargetAndPos(CCNode* target, CCPoint pos)
{
CCControlHuePicker *pRet = new CCControlHuePicker();
pRet->initWithTargetAndPos(target, pos);
pRet->autorelease();
return pRet;
}
bool CCControlHuePicker::initWithTargetAndPos(CCNode* target, CCPoint pos)
{
if (CCControl::init())
{
setIsTouchEnabled(true);
// Add background and slider sprites
m_background=CCControlUtils::addSpriteToTargetWithPosAndAnchor("huePickerBackground.png", target, pos, ccp(0.0f, 0.0f));
m_slider=CCControlUtils::addSpriteToTargetWithPosAndAnchor("colourPicker.png", target, pos, ccp(0.5f, 0.5f));
m_slider->setPosition(ccp(pos.x, pos.y + m_background->boundingBox().size.height * 0.5f));
m_startPos=pos;
// Sets the default value
m_hue=0.0f;
m_huePercentage=0.0f;
return true;
}
else
return false;
}
void CCControlHuePicker::setHue(float hueValue)
{
m_hue=hueValue;
setHuePercentage(m_hue/360.0f);
}
void CCControlHuePicker::setHuePercentage(float hueValueInPercent)
{
m_huePercentage=hueValueInPercent;
m_hue=m_huePercentage*360.0f;
// Clamp the position of the icon within the circle
CCRect backgroundBox=m_background->boundingBox();
// Get the center point of the background image
float centerX = m_startPos.x + backgroundBox.size.width * 0.5f;
float centerY = m_startPos.y + backgroundBox.size.height * 0.5f;
// Work out the limit to the distance of the picker when moving around the hue bar
float limit = backgroundBox.size.width * 0.5f - 15.0f;
// Update angle
float angleDeg = m_huePercentage * 360.0f - 180.0f;
float angle = CC_DEGREES_TO_RADIANS(angleDeg);
// Set new position of the slider
float x = centerX + limit * cosf(angle);
float y = centerY + limit * sinf(angle);
m_slider->setPosition(ccp(x, y));
}
void CCControlHuePicker::updateSliderPosition(CCPoint location)
{
// Clamp the position of the icon within the circle
CCRect backgroundBox=m_background->boundingBox();
// Get the center point of the background image
float centerX = m_startPos.x + backgroundBox.size.width * 0.5f;
float centerY = m_startPos.y + backgroundBox.size.height * 0.5f;
// Work out the distance difference between the location and center
float dx = location.x - centerX;
float dy = location.y - centerY;
// Update angle by using the direction of the location
float angle = atan2f(dy, dx);
float angleDeg = CC_RADIANS_TO_DEGREES(angle) + 180.0f;
// use the position / slider width to determin the percentage the dragger is at
setHue(angleDeg);
// send CCControl callback
sendActionsForControlEvents(CCControlEventValueChanged);
}
bool CCControlHuePicker::checkSliderPosition(CCPoint location)
{
// check that the touch location is within the bounding rectangle before sending updates
if (CCRect::CCRectContainsPoint(m_background->boundingBox(), location))
{
updateSliderPosition(location);
return true;
}
return false;
}
bool CCControlHuePicker::ccTouchBegan(CCTouch* touch, CCEvent* event)
{
// Get the touch location
CCPoint touchLocation=getTouchLocation(touch);
// Check the touch position on the slider
return checkSliderPosition(touchLocation);
}
void CCControlHuePicker::ccTouchMoved(CCTouch* touch, CCEvent* event)
{
// Get the touch location
CCPoint touchLocation=getTouchLocation(touch);
//small modification: this allows changing of the colour, even if the touch leaves the bounding area
updateSliderPosition(touchLocation);
sendActionsForControlEvents(CCControlEventValueChanged);
// Check the touch position on the slider
//checkSliderPosition(touchLocation);
}
NS_CC_END

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/*
* CCControlHuePicker.h
*
* Copyright 2012 Stewart Hamilton-Arrandale.
* http://creativewax.co.uk
*
* Modified by Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Converted to c++ / cocos2d-x by Angus C
*/
#ifndef __CCCONTROL_HUE_PICKER_H__
#define __CCCONTROL_HUE_PICKER_H__
#include "CCControl.h"
#include "CCInvocation.h"
NS_CC_BEGIN
class CC_DLL CCControlHuePicker : public CCControl
{
//maunally put in the setters
CC_SYNTHESIZE_READONLY(float, m_hue, Hue);
virtual void setHue(float val);
CC_SYNTHESIZE_READONLY(float, m_huePercentage, HuePercentage);
virtual void setHuePercentage(float val);
//not sure if these need to be there actually. I suppose someone might want to access the sprite?
CC_SYNTHESIZE_READONLY(CCSprite*, m_background, Background);
CC_SYNTHESIZE_READONLY(CCSprite*, m_slider, Slider);
CC_SYNTHESIZE_READONLY(CCPoint, m_startPos, StartPos);
public:
virtual ~CCControlHuePicker();
virtual bool initWithTargetAndPos(CCNode* target, CCPoint pos);
static CCControlHuePicker* pickerWithTargetAndPos(CCNode* target, CCPoint pos);
protected:
void updateSliderPosition(CCPoint location);
bool checkSliderPosition(CCPoint location);
virtual bool ccTouchBegan(CCTouch* touch, CCEvent* pEvent);
virtual void ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent);
};
NS_CC_END
#endif

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/*
* CCControlSaturationBrightnessPicker.m
*
* Copyright 2012 Stewart Hamilton-Arrandale.
* http://creativewax.co.uk
*
* Modified by Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Converted to c++ / cocos2d-x by Angus C
*/
#include "CCControlSaturationBrightnessPicker.h"
#include "CCPointExtension.h"
NS_CC_BEGIN
CCControlSaturationBrightnessPicker::~CCControlSaturationBrightnessPicker()
{
}
bool CCControlSaturationBrightnessPicker::initWithTargetAndPos(CCNode* target, CCPoint pos)
{
if (CCControl::init())
{
setIsTouchEnabled(true);
// Add background and slider sprites
m_background=CCControlUtils::addSpriteToTargetWithPosAndAnchor("colourPickerBackground.png", target, pos, ccp(0.0f, 0.0f));
m_overlay=CCControlUtils::addSpriteToTargetWithPosAndAnchor("colourPickerOverlay.png", target, pos, ccp(0.0f, 0.0f));
m_shadow=CCControlUtils::addSpriteToTargetWithPosAndAnchor("colourPickerShadow.png", target, pos, ccp(0.0f, 0.0f));
m_slider=CCControlUtils::addSpriteToTargetWithPosAndAnchor("colourPicker.png", target, pos, ccp(0.5f, 0.5f));
m_startPos=pos; // starting position of the colour picker
boxPos = 35; // starting position of the virtual box area for picking a colour
boxSize = 150; // the size (width and height) of the virtual box for picking a colour from
return true;
}
else
return false;
}
CCControlSaturationBrightnessPicker* CCControlSaturationBrightnessPicker::pickerWithTargetAndPos(CCNode* target, CCPoint pos)
{
CCControlSaturationBrightnessPicker *pRet = new CCControlSaturationBrightnessPicker();
pRet->initWithTargetAndPos(target, pos);
pRet->autorelease();
return pRet;
}
void CCControlSaturationBrightnessPicker::updateWithHSV(HSV hsv)
{
HSV hsvTemp;
hsvTemp.s = 1;
hsvTemp.h = hsv.h;
hsvTemp.v = 1;
RGBA rgb = CCControlUtils::RGBfromHSV(hsvTemp);
m_background->setColor(ccc3((GLubyte)(rgb.r * 255.0f), (GLubyte)(rgb.g * 255.0f), (GLubyte)(rgb.b * 255.0f)));
}
void CCControlSaturationBrightnessPicker::updateDraggerWithHSV(HSV hsv)
{
// Set the position of the slider to the correct saturation and brightness
CCPoint pos = CCPointMake(m_startPos.x + boxPos + (boxSize*(1 - hsv.s)),
m_startPos.y + boxPos + (boxSize*hsv.v));
// update
updateSliderPosition(pos);
}
void CCControlSaturationBrightnessPicker::updateSliderPosition(CCPoint sliderPosition)
{
// Clamp the position of the icon within the circle
// Get the center point of the bkgd image
float centerX = m_startPos.x + m_background->boundingBox().size.width*.5;
float centerY = m_startPos.y + m_background->boundingBox().size.height*.5;
// Work out the distance difference between the location and center
float dx = sliderPosition.x - centerX;
float dy = sliderPosition.y - centerY;
float dist = sqrtf(dx * dx + dy * dy);
// Update angle by using the direction of the location
float angle = atan2f(dy, dx);
// Set the limit to the slider movement within the colour picker
float limit = m_background->boundingBox().size.width*.5;
// Check distance doesn't exceed the bounds of the circle
if (dist > limit)
{
sliderPosition.x = centerX + limit * cosf(angle);
sliderPosition.y = centerY + limit * sinf(angle);
}
// Set the position of the dragger
m_slider->setPosition(sliderPosition);
// Clamp the position within the virtual box for colour selection
if (sliderPosition.x < m_startPos.x + boxPos) sliderPosition.x = m_startPos.x + boxPos;
else if (sliderPosition.x > m_startPos.x + boxPos + boxSize - 1) sliderPosition.x = m_startPos.x + boxPos + boxSize - 1;
if (sliderPosition.y < m_startPos.y + boxPos) sliderPosition.y = m_startPos.y + boxPos;
else if (sliderPosition.y > m_startPos.y + boxPos + boxSize) sliderPosition.y = m_startPos.y + boxPos + boxSize;
// Use the position / slider width to determin the percentage the dragger is at
m_saturation = 1.0 - fabs((m_startPos.x + (float)boxPos - sliderPosition.x)/(float)boxSize);
m_brightness = fabs((m_startPos.y + (float)boxPos - sliderPosition.y)/(float)boxSize);
}
bool CCControlSaturationBrightnessPicker::checkSliderPosition(CCPoint location)
{
// Clamp the position of the icon within the circle
// get the center point of the bkgd image
float centerX = m_startPos.x + m_background->boundingBox().size.width*.5;
float centerY = m_startPos.y + m_background->boundingBox().size.height*.5;
// work out the distance difference between the location and center
float dx = location.x - centerX;
float dy = location.y - centerY;
float dist = sqrtf(dx*dx+dy*dy);
// check that the touch location is within the bounding rectangle before sending updates
if (dist <= m_background->boundingBox().size.width*.5)
{
updateSliderPosition(location);
sendActionsForControlEvents(CCControlEventValueChanged);
return true;
}
return false;
}
bool CCControlSaturationBrightnessPicker::ccTouchBegan(CCTouch* touch, CCEvent* event)
{
// Get the touch location
CCPoint touchLocation=getTouchLocation(touch);
// Check the touch position on the slider
return checkSliderPosition(touchLocation);
}
void CCControlSaturationBrightnessPicker::ccTouchMoved(CCTouch* touch, CCEvent* event)
{
// Get the touch location
CCPoint touchLocation=getTouchLocation(touch);
//small modification: this allows changing of the colour, even if the touch leaves the bounding area
updateSliderPosition(touchLocation);
sendActionsForControlEvents(CCControlEventValueChanged);
// Check the touch position on the slider
//checkSliderPosition(touchLocation);
}
NS_CC_END

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/*
* CCControlSaturationBrightnessPicker.h
*
* Copyright 2012 Stewart Hamilton-Arrandale.
* http://creativewax.co.uk
*
* Modified by Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Converted to c++ / cocos2d-x by Angus C
*/
#ifndef __CCCONTROL_SATURATION_PICKER_H__
#define __CCCONTROL_SATURATION_PICKER_H__
#include "CCControl.h"
#include "CCInvocation.h"
NS_CC_BEGIN
class CC_DLL CCControlSaturationBrightnessPicker : public CCControl
{
CC_SYNTHESIZE_READONLY(float, m_saturation, Saturation);
CC_SYNTHESIZE_READONLY(float, m_brightness, Brightness);
//not sure if these need to be there actually. I suppose someone might want to access the sprite?
CC_SYNTHESIZE_READONLY(CCSprite*, m_background, Background);
CC_SYNTHESIZE_READONLY(CCSprite*, m_overlay, Overlay);
CC_SYNTHESIZE_READONLY(CCSprite*, m_shadow, Shadow);
CC_SYNTHESIZE_READONLY(CCSprite*, m_slider, Slider);
CC_SYNTHESIZE_READONLY(CCPoint, m_startPos, StartPos);
protected:
int boxPos;
int boxSize;
public:
virtual ~CCControlSaturationBrightnessPicker();
virtual bool initWithTargetAndPos(CCNode* target, CCPoint pos);
static CCControlSaturationBrightnessPicker* pickerWithTargetAndPos(CCNode* target, CCPoint pos);
virtual void updateWithHSV(HSV hsv);
virtual void updateDraggerWithHSV(HSV hsv);
protected:
void updateSliderPosition(CCPoint location);
bool checkSliderPosition(CCPoint location);
virtual bool ccTouchBegan(CCTouch* touch, CCEvent* pEvent);
virtual void ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent);
};
NS_CC_END
#endif

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/*
* CCControlSlider
*
* Copyright 2011 Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Converted to c++ / cocos2d-x by Angus C
*
*/
#include "CCControlSlider.h"
#include "CCPointExtension.h"
#include "CCTouch.h"
#include "CCDirector.h"
NS_CC_BEGIN
CCControlSlider::~CCControlSlider()
{
}
CCControlSlider* CCControlSlider::sliderWithFiles(const char* bgFile, const char* progressFile, const char* thumbFile)
{
// Prepare background for slider
CCSprite *backgroundSprite = CCSprite::spriteWithFile(bgFile);
// Prepare progress for slider
CCSprite *progressSprite = CCSprite::spriteWithFile(progressFile);
// Prepare thumb (menuItem) for slider
CCSprite *thumbNormal = CCSprite::spriteWithFile(thumbFile);
CCSprite *thumbSelected = CCSprite::spriteWithFile(thumbFile);
thumbSelected->setColor(ccGRAY);
CCMenuItemSprite* thumbMenuItem =CCMenuItemSprite::itemWithNormalSprite(thumbNormal, thumbSelected);
return CCControlSlider::sliderWithSprites(backgroundSprite, progressSprite, thumbMenuItem);
}
CCControlSlider* CCControlSlider::sliderWithSprites(CCSprite * backgroundSprite, CCSprite* pogressSprite, CCMenuItem* thumbItem)
{
CCControlSlider *pRet = new CCControlSlider();
pRet->initWithSprites(backgroundSprite, pogressSprite, thumbItem);
pRet->autorelease();
return pRet;
}
bool CCControlSlider::initWithSprites(CCSprite * backgroundSprite, CCSprite* progessSprite, CCMenuItem* thumbItem)
{
if (CCControl::init())
{
setIsRelativeAnchorPoint(true);
setIsTouchEnabled(true);
m_backgroundSprite=backgroundSprite;
m_progressSprite=progessSprite;
m_thumbItem=thumbItem;
// Defines the content size
CCRect maxRect = CCControlUtils::CCRectUnion(backgroundSprite->boundingBox(), thumbItem->boundingBox());
CCSize size=CCSizeMake(maxRect.size.width+2*SLIDER_MARGIN_H, maxRect.size.height+2*SLIDER_MARGIN_V);
setContentSize(size);
//setContentSize(CCSizeMake(backgroundSprite->getContentSize().width, thumbItem->getContentSize().height));
// Add the slider background
m_backgroundSprite->setAnchorPoint(ccp(0.5f, 0.5f));
m_backgroundSprite->setPosition(ccp(size.width / 2, size.height / 2));
addChild(m_backgroundSprite);
// Add the progress bar
m_progressSprite->setAnchorPoint(ccp(0.0f, 0.5f));
m_progressSprite->setPosition(ccp(0.0f+SLIDER_MARGIN_H, size.height / 2));
addChild(m_progressSprite);
// Add the slider thumb
m_thumbItem->setPosition(ccp(0+SLIDER_MARGIN_H, size.height / 2));
addChild(m_thumbItem);
// Init default values
m_minimumValue = 0.0f;
m_maximumValue = 1.0f;
m_snappingInterval=-1.0f;
setValue(m_minimumValue);
return true;
}
else
{
return false;
}
}
void CCControlSlider::setValue(float value)
{
//clamp between the two bounds
value=MAX(value, m_minimumValue);
value=MIN(value, m_maximumValue);
//if we're snapping
if (m_snappingInterval>=0)
{
//int nTotal=(int)(ceil(m_maximumValue-m_minimumValue)/m_snappingInterval);
//floor (n + 0.5f) == round(n)
value=floor(0.5f + value/m_snappingInterval)*m_snappingInterval;
}
m_value=value;
// Update thumb position for new value
float percent = (m_value - m_minimumValue) / (m_maximumValue - m_minimumValue);
CCPoint pos= m_thumbItem->getPosition();
pos.x = percent * m_backgroundSprite->getContentSize().width+SLIDER_MARGIN_H;
m_thumbItem->setPosition(pos);
// Stretches content proportional to newLevel
CCRect textureRect = m_progressSprite->getTextureRect();
textureRect = CCRectMake(textureRect.origin.x, textureRect.origin.y, percent * m_backgroundSprite->getContentSize().width, textureRect.size.height);
m_progressSprite->setTextureRect(textureRect);
sendActionsForControlEvents(CCControlEventValueChanged);
}
void CCControlSlider::setMinimumValue(float minimumValue)
{
m_minimumValue=minimumValue;
if (m_minimumValue >= m_maximumValue)
m_maximumValue = m_minimumValue + 1.0f;
setValue(m_value);
}
void CCControlSlider::setMaximumValue(float maximumValue)
{
m_maximumValue=maximumValue;
if (m_maximumValue <= m_minimumValue)
m_minimumValue = m_maximumValue - 1.0f;
setValue(m_value);
}
//this is the same as CCControl::getTouchLocation, but it returns the position relative to the position of this control
CCPoint CCControlSlider::getTouchLocationInControl(CCTouch* touch)
{
CCPoint touchLocation=touch->locationInView();; // Get the touch position
touchLocation = CCDirector::sharedDirector()->convertToGL(touchLocation); // Convert the position to GL space
touchLocation = convertToNodeSpace(touchLocation); // Convert to the node space of this class
if (touchLocation.x < 0)
{
touchLocation.x = 0;
}
else if (touchLocation.x > m_backgroundSprite->getContentSize().width+SLIDER_MARGIN_H)
{
touchLocation.x = m_backgroundSprite->getContentSize().width+SLIDER_MARGIN_H;
}
return touchLocation;
}
bool CCControlSlider::ccTouchBegan(CCTouch* touch, CCEvent* pEvent)
{
if (!isTouchInside(touch))
return false;
CCPoint location = getTouchLocationInControl(touch);
sliderBegan(location);
return true;
}
void CCControlSlider::ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent)
{
CCPoint location = getTouchLocationInControl(pTouch);
sliderMoved(location);
}
void CCControlSlider::ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent)
{
CCPoint location = getTouchLocationInControl(pTouch);
sliderEnded(CCPointZero);
}
void CCControlSlider::sliderBegan(CCPoint location)
{
m_thumbItem->selected();
setValue(valueForLocation(location));
}
void CCControlSlider::sliderMoved(CCPoint location)
{
setValue(valueForLocation(location));
}
void CCControlSlider::sliderEnded(CCPoint location)
{
if (m_thumbItem->getIsSelected())
{
m_thumbItem->unselected();
setValue(valueForLocation(m_thumbItem->getPosition()));
}
}
float CCControlSlider::valueForLocation(CCPoint location)
{
float percent = (location.x-SLIDER_MARGIN_H)/ m_backgroundSprite->getContentSize().width;
return m_minimumValue + percent * (m_maximumValue - m_minimumValue);
}
NS_CC_END

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/*
* CCControlSlider
*
* Copyright 2011 Yannick Loriot. All rights reserved.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Converted to c++ / cocos2d-x by Angus C
*/
#ifndef __CCCONTROL_SLIDER_H__
#define __CCCONTROL_SLIDER_H__
#include "CCControl.h"
#include "CCInvocation.h"
#include "CCSprite.h"
#include "CCMenuItem.h"
#define SLIDER_MARGIN_H 24
#define SLIDER_MARGIN_V 8
NS_CC_BEGIN
class CC_DLL CCControlSlider: public CCControl
{
//maunally put in the setters
CC_SYNTHESIZE_READONLY(float, m_value, Value);
virtual void setValue(float val);
CC_SYNTHESIZE_READONLY(float, m_minimumValue, MinimumValue);
virtual void setMinimumValue(float val);
CC_SYNTHESIZE_READONLY(float, m_maximumValue, MaximumValue);
virtual void setMaximumValue(float val);
//interval to snap to
CC_SYNTHESIZE(float, m_snappingInterval, SnappingInterval);
// maybe this should be read-only
CC_SYNTHESIZE_READONLY(CCMenuItem*, m_thumbItem, ThumbItem);
CC_SYNTHESIZE_READONLY(CCSprite*, m_progressSprite, ProgressSprite);
CC_SYNTHESIZE_READONLY(CCSprite*, m_backgroundSprite, BackgroundSprite);
public:
virtual ~CCControlSlider();
/**
* Initializes a slider with a background sprite, a progress bar and a thumb
* item.
*
* @param backgroundSprite CCSprite, that is used as a background.
* @param progressSprite CCSprite, that is used as a progress bar.
* @param thumbItem CCMenuItem, that is used as a thumb.
*/
virtual bool initWithSprites(CCSprite * backgroundSprite, CCSprite* progessSprite, CCMenuItem* thumbItem);
/**
* Creates slider with a background filename, a progress filename and a
* thumb image filename.
*/
static CCControlSlider* sliderWithFiles(const char* bgFile, const char* progressFile, const char* thumbFile);
/**
* Creates a slider with a given background sprite and a progress bar and a
* thumb item.
*
* @see initWithBackgroundSprite:progressSprite:thumbMenuItem:
*/
static CCControlSlider* sliderWithSprites(CCSprite * backgroundSprite, CCSprite* pogressSprite, CCMenuItem* thumbItem);
protected:
void sliderBegan(CCPoint location);
void sliderMoved(CCPoint location);
void sliderEnded(CCPoint location);
virtual CCPoint getTouchLocationInControl(CCTouch* touch);
virtual bool ccTouchBegan(CCTouch* touch, CCEvent* pEvent);
virtual void ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent);
virtual void ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent);
/** Returns the value for the given location. */
float valueForLocation(CCPoint location);
};
NS_CC_END
#endif

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/*
*
* Copyright 2012 Yannick Loriot. All rights reserved.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "CCControlSwitch.h"
#include "CCPointExtension.h"
#include "CCLabelTTF.h"
#include "CCRenderTexture.h"
#include "CCTouch.h"
#include "CCDirector.h"
#include "ccShaders.h"
#include "CCActionTween.h"
NS_CC_BEGIN
// CCControlSwitchSprite
class CCControlSwitchSprite : public CCSprite, public CCActionTweenDelegate
{
public:
CCControlSwitchSprite();
virtual ~CCControlSwitchSprite();
bool initWithMaskSprite(
CCSprite *maskSprite,
CCSprite *onSprite,
CCSprite *offSprite,
CCSprite *thumbSprite,
CCLabelTTF* onLabel,
CCLabelTTF* offLabel);
void draw();
void needsLayout();
void setSliderXPosition(CCFloat sliderXPosition);
CCFloat getSliderXPosition() {return m_fSliderXPosition;}
CCFloat onSideWidth();
CCFloat offSideWidth();
virtual void updateTweenAction(float value, const char* key);
/** Contains the position (in x-axis) of the slider inside the receiver. */
CCFloat m_fSliderXPosition;
CC_SYNTHESIZE(CCFloat, m_fOnPosition, OnPosition)
CC_SYNTHESIZE(CCFloat, m_fOffPosition, OffPosition)
CC_SYNTHESIZE_RETAIN(CCTexture2D*, m_pMaskTexture, MaskTexture)
CC_SYNTHESIZE(GLuint, m_uTextureLocation, TextureLocation)
CC_SYNTHESIZE(GLuint, m_uMaskLocation, MaskLocation)
CC_SYNTHESIZE_RETAIN(CCSprite*, m_pOnSprite, OnSprite)
CC_SYNTHESIZE_RETAIN(CCSprite*, m_pOffSprite, OffSprite)
CC_SYNTHESIZE_RETAIN(CCSprite*, m_ThumbSprite, ThumbSprite)
CC_SYNTHESIZE_RETAIN(CCLabelTTF*, m_pOnLabel, OnLabel)
CC_SYNTHESIZE_RETAIN(CCLabelTTF*, m_pOffLabel, OffLabel)
};
CCControlSwitchSprite::CCControlSwitchSprite()
: m_fSliderXPosition(0.0f)
, m_fOnPosition(0.0f)
, m_fOffPosition(0.0f)
, m_pMaskTexture(NULL)
, m_uTextureLocation(0)
, m_uMaskLocation(0)
, m_pOnSprite(NULL)
, m_pOffSprite(NULL)
, m_ThumbSprite(NULL)
, m_pOnLabel(NULL)
, m_pOffLabel(NULL)
{
}
CCControlSwitchSprite::~CCControlSwitchSprite()
{
CC_SAFE_RELEASE(m_pOnSprite);
CC_SAFE_RELEASE(m_pOffSprite);
CC_SAFE_RELEASE(m_ThumbSprite);
CC_SAFE_RELEASE(m_pOnLabel);
CC_SAFE_RELEASE(m_pOffLabel);
CC_SAFE_RELEASE(m_pMaskTexture);
}
bool CCControlSwitchSprite::initWithMaskSprite(
CCSprite *maskSprite,
CCSprite *onSprite,
CCSprite *offSprite,
CCSprite *thumbSprite,
CCLabelTTF* onLabel,
CCLabelTTF* offLabel)
{
if (CCSprite::initWithTexture(maskSprite->getTexture()))
{
// Sets the default values
m_fOnPosition = 0;
m_fOffPosition = -onSprite->getContentSize().width + thumbSprite->getContentSize().width / 2;
m_fSliderXPosition = m_fOnPosition;
setOnSprite(onSprite);
setOffSprite(offSprite);
setThumbSprite(thumbSprite);
setOnLabel(onLabel);
setOffLabel(offLabel);
addChild(m_ThumbSprite);
// Set up the mask with the Mask shader
setMaskTexture(maskSprite->getTexture());
CCGLProgram* pProgram = new CCGLProgram();
pProgram->initWithVertexShaderByteArray(ccPositionTextureColor_vert, ccExSwitchMask_frag);
setShaderProgram(pProgram);
pProgram->release();
CHECK_GL_ERROR_DEBUG();
getShaderProgram()->addAttribute(kCCAttributeNamePosition, kCCVertexAttrib_Position);
getShaderProgram()->addAttribute(kCCAttributeNameColor, kCCVertexAttrib_Color);
getShaderProgram()->addAttribute(kCCAttributeNameTexCoord, kCCVertexAttrib_TexCoords);
CHECK_GL_ERROR_DEBUG();
getShaderProgram()->link();
CHECK_GL_ERROR_DEBUG();
getShaderProgram()->updateUniforms();
CHECK_GL_ERROR_DEBUG();
m_uTextureLocation = glGetUniformLocation( getShaderProgram()->getProgram(), "u_texture");
m_uMaskLocation = glGetUniformLocation( getShaderProgram()->getProgram(), "u_mask");
CHECK_GL_ERROR_DEBUG();
setContentSize(m_pMaskTexture->getContentSize());
needsLayout();
return true;
}
return false;
}
void CCControlSwitchSprite::updateTweenAction(float value, const char* key)
{
CCLOG("key = %s, value = %f", key, value);
setSliderXPosition(value);
}
void CCControlSwitchSprite::draw()
{
CC_NODE_DRAW_SETUP();
ccGLEnableVertexAttribs(kCCVertexAttribFlag_PosColorTex);
ccGLBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
getShaderProgram()->setUniformForModelViewProjectionMatrix();
glActiveTexture(GL_TEXTURE0);
glBindTexture( GL_TEXTURE_2D, getTexture()->getName());
glUniform1i(m_uTextureLocation, 0);
glActiveTexture(GL_TEXTURE1);
glBindTexture( GL_TEXTURE_2D, m_pMaskTexture->getName() );
glUniform1i(m_uMaskLocation, 1);
#define kQuadSize sizeof(m_sQuad.bl)
long offset = (long)&m_sQuad;
// vertex
int diff = offsetof( ccV3F_C4B_T2F, vertices);
glVertexAttribPointer(kCCVertexAttrib_Position, 3, GL_FLOAT, GL_FALSE, kQuadSize, (void*) (offset + diff));
// texCoods
diff = offsetof( ccV3F_C4B_T2F, texCoords);
glVertexAttribPointer(kCCVertexAttrib_TexCoords, 2, GL_FLOAT, GL_FALSE, kQuadSize, (void*)(offset + diff));
// color
diff = offsetof( ccV3F_C4B_T2F, colors);
glVertexAttribPointer(kCCVertexAttrib_Color, 4, GL_UNSIGNED_BYTE, GL_TRUE, kQuadSize, (void*)(offset + diff));
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glActiveTexture(GL_TEXTURE0);
}
void CCControlSwitchSprite::needsLayout()
{
m_pOnSprite->setPosition(ccp(m_pOnSprite->getContentSize().width / 2 + m_fSliderXPosition,
m_pOnSprite->getContentSize().height / 2));
m_pOffSprite->setPosition(ccp(m_pOnSprite->getContentSize().width + m_pOffSprite->getContentSize().width / 2 + m_fSliderXPosition,
m_pOffSprite->getContentSize().height / 2));
m_ThumbSprite->setPosition(ccp(m_pOnSprite->getContentSize().width + m_fSliderXPosition,
m_pMaskTexture->getContentSize().height / 2));
if (m_pOnLabel)
{
m_pOnLabel->setPosition(ccp(m_pOnSprite->getPosition().x - m_ThumbSprite->getContentSize().width / 6,
m_pOnSprite->getContentSize().height / 2));
}
if (m_pOffLabel)
{
m_pOffLabel->setPosition(ccp(m_pOffSprite->getPosition().x + m_ThumbSprite->getContentSize().width / 6,
m_pOffSprite->getContentSize().height / 2));
}
CCRenderTexture *rt = CCRenderTexture::renderTextureWithWidthAndHeight(m_pMaskTexture->getContentSize().width, m_pMaskTexture->getContentSize().height);
rt->begin();
m_pOnSprite->visit();
m_pOffSprite->visit();
if (m_pOnLabel)
{
m_pOnLabel->visit();
}
if (m_pOffLabel)
{
m_pOffLabel->visit();
}
rt->end();
setTexture(rt->getSprite()->getTexture());
setFlipY(true);
}
void CCControlSwitchSprite::setSliderXPosition(CCFloat sliderXPosition)
{
if (sliderXPosition <= m_fOffPosition)
{
// Off
sliderXPosition = m_fOffPosition;
} else if (sliderXPosition >= m_fOnPosition)
{
// On
sliderXPosition = m_fOnPosition;
}
m_fSliderXPosition = sliderXPosition;
needsLayout();
}
CCFloat CCControlSwitchSprite::onSideWidth()
{
return m_pOnSprite->getContentSize().width;
}
CCFloat CCControlSwitchSprite::offSideWidth()
{
return m_pOffSprite->getContentSize().height;
}
// CCControlSwitch
CCControlSwitch::CCControlSwitch()
{
}
CCControlSwitch::~CCControlSwitch()
{
CC_SAFE_RELEASE(m_pSwitchSprite);
}
bool CCControlSwitch::initWithMaskSprite(CCSprite *maskSprite, CCSprite * onSprite, CCSprite * offSprite, CCSprite * thumbSprite)
{
return initWithMaskSprite(maskSprite, onSprite, offSprite, thumbSprite, NULL, NULL);
}
CCControlSwitch* CCControlSwitch::switchWithMaskSprite(CCSprite *maskSprite, CCSprite * onSprite, CCSprite * offSprite, CCSprite * thumbSprite)
{
CCControlSwitch* pRet = new CCControlSwitch();
if (pRet && pRet->initWithMaskSprite(maskSprite, onSprite, offSprite, thumbSprite, NULL, NULL))
{
pRet->autorelease();
}
else
{
CC_SAFE_DELETE(pRet);
}
return pRet;
}
bool CCControlSwitch::initWithMaskSprite(CCSprite *maskSprite, CCSprite * onSprite, CCSprite * offSprite, CCSprite * thumbSprite, CCLabelTTF* onLabel, CCLabelTTF* offLabel)
{
if (CCControl::init())
{
CCAssert(maskSprite, "Mask must not be nil.");
CCAssert(onSprite, "onSprite must not be nil.");
CCAssert(offSprite, "offSprite must not be nil.");
CCAssert(thumbSprite, "thumbSprite must not be nil.");
setIsTouchEnabled(true);
m_bOn = true;
m_pSwitchSprite = new CCControlSwitchSprite();
m_pSwitchSprite->initWithMaskSprite(maskSprite,
onSprite,
offSprite,
thumbSprite,
onLabel,
offLabel);
m_pSwitchSprite->setPosition(ccp (m_pSwitchSprite->getContentSize().width / 2, m_pSwitchSprite->getContentSize().height / 2));
addChild(m_pSwitchSprite);
setIsRelativeAnchorPoint(true);
setAnchorPoint(ccp (0.5f, 0.5f));
setContentSize(m_pSwitchSprite->getContentSize());
return true;
}
return false;
}
CCControlSwitch* CCControlSwitch::switchWithMaskSprite(CCSprite *maskSprite, CCSprite * onSprite, CCSprite * offSprite, CCSprite * thumbSprite, CCLabelTTF* onLabel, CCLabelTTF* offLabel)
{
CCControlSwitch* pRet = new CCControlSwitch();
if (pRet && pRet->initWithMaskSprite(maskSprite, onSprite, offSprite, thumbSprite, onLabel, offLabel))
{
pRet->autorelease();
}
else
{
CC_SAFE_DELETE(pRet);
}
return pRet;
}
void CCControlSwitch::setOn(bool isOn)
{
setOn(isOn, false);
}
void CCControlSwitch::setOn(bool isOn, bool animated)
{
m_bOn = isOn;
m_pSwitchSprite->runAction
(
CCActionTween::actionWithDuration
(
0.2f,
"sliderXPosition",
m_pSwitchSprite->getSliderXPosition(),
(m_bOn) ? m_pSwitchSprite->getOnPosition() : m_pSwitchSprite->getOffPosition()
)
);
sendActionsForControlEvents(CCControlEventValueChanged);
}
void CCControlSwitch::setIsEnabled(bool enabled)
{
m_bEnabled = enabled;
m_pSwitchSprite->setOpacity((enabled) ? 255.0f : 128.0f);
}
CCPoint CCControlSwitch::locationFromTouch(CCTouch* pTouch)
{
CCPoint touchLocation = pTouch->locationInView(); // Get the touch position
touchLocation = CCDirector::sharedDirector()->convertToGL(touchLocation); // Convert the position to GL space
touchLocation = this->convertToNodeSpace(touchLocation); // Convert to the node space of this class
return touchLocation;
}
bool CCControlSwitch::ccTouchBegan(CCTouch *pTouch, CCEvent *pEvent)
{
if (!this->isTouchInside(pTouch)
|| !this->getIsEnabled())
{
return false;
}
m_bMoved = false;
CCPoint location = this->locationFromTouch(pTouch);
m_fInitialTouchXPosition = location.x - m_pSwitchSprite->getSliderXPosition();
m_pSwitchSprite->getThumbSprite()->setColor(ccGRAY);
m_pSwitchSprite->needsLayout();
return true;
}
void CCControlSwitch::ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent)
{
CCPoint location = this->locationFromTouch(pTouch);
location = ccp (location.x - m_fInitialTouchXPosition, 0);
m_bMoved = true;
m_pSwitchSprite->setSliderXPosition(location.x);
}
void CCControlSwitch::ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent)
{
CCPoint location = this->locationFromTouch(pTouch);
m_pSwitchSprite->getThumbSprite()->setColor(ccWHITE);
if (hasMoved())
{
setOn(!(location.x < m_pSwitchSprite->getContentSize().width / 2), true);
}
else
{
setOn(!m_bOn, true);
}
}
void CCControlSwitch::ccTouchCancelled(CCTouch *pTouch, CCEvent *pEvent)
{
CCPoint location = this->locationFromTouch(pTouch);
m_pSwitchSprite->getThumbSprite()->setColor(ccWHITE);
if (hasMoved())
{
setOn(!(location.x < m_pSwitchSprite->getContentSize().width / 2), true);
} else
{
setOn(!m_bOn, true);
}
}
NS_CC_END

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/*
* CCControlSwitch.h
*
* Copyright 2012 Yannick Loriot. All rights reserved.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef __CCCONTROLSWITCH_H__
#define __CCCONTROLSWITCH_H__
#include "CCControl.h"
NS_CC_BEGIN
class CCControlSwitchSprite;
class CCSprite;
class CCLabelTTF;
/** @class CCControlSwitch Switch control for Cocos2D. */
class CC_DLL CCControlSwitch : public CCControl
{
public:
CCControlSwitch();
virtual ~CCControlSwitch();
/** Initializes a switch with a mask sprite, on/off sprites for on/off states and a thumb sprite. */
bool initWithMaskSprite(CCSprite *maskSprite, CCSprite * onSprite, CCSprite * offSprite, CCSprite * thumbSprite);
/** Creates a switch with a mask sprite, on/off sprites for on/off states and a thumb sprite. */
static CCControlSwitch* switchWithMaskSprite(CCSprite *maskSprite, CCSprite * onSprite, CCSprite * offSprite, CCSprite * thumbSprite);
/** Initializes a switch with a mask sprite, on/off sprites for on/off states, a thumb sprite and an on/off labels. */
bool initWithMaskSprite(CCSprite *maskSprite, CCSprite * onSprite, CCSprite * offSprite, CCSprite * thumbSprite, CCLabelTTF* onLabel, CCLabelTTF* offLabel);
/** Creates a switch with a mask sprite, on/off sprites for on/off states, a thumb sprite and an on/off labels. */
static CCControlSwitch* switchWithMaskSprite(CCSprite *maskSprite, CCSprite * onSprite, CCSprite * offSprite, CCSprite * thumbSprite, CCLabelTTF* onLabel, CCLabelTTF* offLabel);
/**
* Set the state of the switch to On or Off, optionally animating the transition.
*
* @param isOn YES if the switch should be turned to the On position; NO if it
* should be turned to the Off position. If the switch is already in the
* designated position, nothing happens.
* @param animated YES to animate the "flipping" of the switch; otherwise NO.
*/
void setOn(bool isOn, bool animated);
void setOn(bool isOn);
bool getIsOn(void) { return m_bOn; }
bool hasMoved() { return m_bMoved; }
void setIsEnabled(bool enabled);
CCPoint locationFromTouch(CCTouch* touch);
//events
virtual bool ccTouchBegan(CCTouch *pTouch, CCEvent *pEvent);
virtual void ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent);
virtual void ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent);
virtual void ccTouchCancelled(CCTouch *pTouch, CCEvent *pEvent);
protected:
/** Sprite which represents the view. */
CCControlSwitchSprite* m_pSwitchSprite;
CCFloat m_fInitialTouchXPosition;
bool m_bMoved;
/** A Boolean value that determines the off/on state of the switch. */
bool m_bOn;
};
NS_CC_END
#endif /* __CCCONTROLSWITCH_H__ */

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#include "CCControlUtils.h"
#include "CCPointExtension.h"
NS_CC_BEGIN
CCSprite* CCControlUtils::addSpriteToTargetWithPosAndAnchor(const char* spriteName, CCNode * target, CCPoint pos, CCPoint anchor)
{
CCSprite *sprite =CCSprite::spriteWithSpriteFrameName(spriteName);
if (!sprite)
return NULL;
sprite->setPosition(pos);
sprite->setAnchorPoint(anchor);
target->addChild(sprite);
return sprite;
}
HSV CCControlUtils::HSVfromRGB(RGBA value)
{
HSV out;
double min, max, delta;
min = value.r < value.g ? value.r : value.g;
min = min < value.b ? min : value.b;
max = value.r > value.g ? value.r : value.g;
max = max > value.b ? max : value.b;
out.v = max; // v
delta = max - min;
if( max > 0.0 )
{
out.s = (delta / max); // s
} else
{
// r = g = b = 0 // s = 0, v is undefined
out.s = 0.0;
out.h = -1; // its now undefined (don't know if setting to NAN is a good idea)
return out;
}
if( value.r >= max ) // > is bogus, just keeps compilor happy
{
out.h = ( value.g - value.b ) / delta; // between yellow & magenta
} else
{
if( value.g >= max )
out.h = 2.0 + ( value.b - value.r ) / delta; // between cyan & yellow
else
out.h = 4.0 + ( value.r - value.g ) / delta; // between magenta & cyan
}
out.h *= 60.0; // degrees
if( out.h < 0.0 )
out.h += 360.0;
return out;
}
RGBA CCControlUtils::RGBfromHSV(HSV value)
{
double hh, p, q, t, ff;
long i;
RGBA out;
out.a = 1;
if (value.s <= 0.0) // < is bogus, just shuts up warnings
{
if (isnan(value.h)) // value.h == NAN
{
out.r = value.v;
out.g = value.v;
out.b = value.v;
return out;
}
// error - should never happen
out.r = 0.0;
out.g = 0.0;
out.b = 0.0;
return out;
}
hh = value.h;
if(hh >= 360.0) hh = 0.0;
hh /= 60.0;
i = (long)hh;
ff = hh - i;
p = value.v * (1.0 - value.s);
q = value.v * (1.0 - (value.s * ff));
t = value.v * (1.0 - (value.s * (1.0 - ff)));
switch(i)
{
case 0:
out.r = value.v;
out.g = t;
out.b = p;
break;
case 1:
out.r = q;
out.g = value.v;
out.b = p;
break;
case 2:
out.r = p;
out.g = value.v;
out.b = t;
break;
case 3:
out.r = p;
out.g = q;
out.b = value.v;
break;
case 4:
out.r = t;
out.g = p;
out.b = value.v;
break;
case 5:
default:
out.r = value.v;
out.g = p;
out.b = q;
break;
}
return out;
}
CCRect CCControlUtils::CCRectUnion(const CCRect& src1, const CCRect& src2)
{
CCRect result;
float x1 = MIN(CCRect::CCRectGetMinX(src1), CCRect::CCRectGetMinX(src2));
float y1 = MIN(CCRect::CCRectGetMinY(src1), CCRect::CCRectGetMinY(src2));
float x2 = MAX(CCRect::CCRectGetMaxX(src1), CCRect::CCRectGetMaxX(src2));
float y2 = MAX(CCRect::CCRectGetMaxY(src1), CCRect::CCRectGetMaxY(src2));
result.origin=ccp(x1,x2);
result.size=CCSizeMake(x2-x1, y2-y1);
return result;
}
NS_CC_END

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/*
* ColourUtils.h
*
* Copyright 2012 Stewart Hamilton-Arrandale.
* http://creativewax.co.uk
*
* Modified by Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*
* Converted to c++ / cocos2d-x by Angus C
*/
#ifndef __CCCONTROL_UTILS_H__
#define __CCCONTROL_UTILS_H__
#include "CCSprite.h"
NS_CC_BEGIN
typedef struct
{
double r; // percent
double g; // percent
double b; // percent
double a; // percent
} RGBA;
typedef struct
{
double h; // angle in degrees
double s; // percent
double v; // percent
} HSV;
//helper class to store ccColor3B's in mutable arrays
class CC_DLL CCColor3bObject : public CCObject
{
public:
ccColor3B value;
CCColor3bObject(ccColor3B s_value):value(s_value){}
};
class CCControlUtils
{
public:
static CCSprite* addSpriteToTargetWithPosAndAnchor(const char* spriteName, CCNode * target, CCPoint pos, CCPoint anchor);
static HSV HSVfromRGB(RGBA value);
static RGBA RGBfromHSV(HSV value);
static CCRect CCRectUnion(const CCRect& src1, const CCRect& src2);
};
NS_CC_END
#endif

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#include "CCInvocation.h"
NS_CC_BEGIN
CCInvocation::CCInvocation(CCObject* target, SEL_MenuHandler action, CCControlEvent controlEvent)
{
m_target=target;
m_action=action;
m_controlEvent=controlEvent;
}
void CCInvocation::invoke(CCObject* sender)
{
if (m_target && m_action)
{
(m_target->*m_action)(sender);
}
}
NS_CC_END

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/*
*
* Helper class to store targets and selectors (and eventually, params?) in the same CCMutableArray. Basically a very crude form of a NSInvocation
*/
#ifndef __CCINVOCATION_H__
#define __CCINVOCATION_H__
#include "CCObject.h"
NS_CC_BEGIN
typedef unsigned int CCControlEvent;
class CC_DLL CCInvocation : public CCObject
{
CC_SYNTHESIZE_READONLY(SEL_MenuHandler, m_action, Action);
CC_SYNTHESIZE_READONLY(CCObject*, m_target, Target);
CC_SYNTHESIZE_READONLY(CCControlEvent, m_controlEvent, ControlEvent);
public:
CCInvocation(CCObject* target, SEL_MenuHandler action, CCControlEvent controlEvent);
void invoke(CCObject* sender);
};
NS_CC_END
#endif

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#include "CCMenuPassive.h"
#include "CCDirector.h"
#include "CCPointExtension.h"
#include "CCMenuItem.h"
#include <vector>
using namespace std;
NS_CC_BEGIN
enum
{
kDefaultPadding = 5,
};
//
//CCMenu
//
CCMenuPassive* CCMenuPassive::node()
{
return menuWithItem(NULL);
}
CCMenuPassive * CCMenuPassive::menuWithItems(CCNode* item, ...)
{
va_list args;
va_start(args,item);
CCMenuPassive *pRet = new CCMenuPassive();
if (pRet && pRet->initWithItems(item, args))
{
pRet->autorelease();
va_end(args);
return pRet;
}
va_end(args);
CC_SAFE_DELETE(pRet);
return NULL;
}
CCMenuPassive* CCMenuPassive::menuWithItem(CCNode* item)
{
return menuWithItems(item, NULL);
}
bool CCMenuPassive::initWithItems(CCNode* item, va_list args)
{
if (CCLayer::init())
{
//this->m_bIsTouchEnabled = false;
// menu in the center of the screen
CCSize s = CCDirector::sharedDirector()->getWinSize();
// Set the default anchor point
setIsRelativeAnchorPoint(false);
setAnchorPoint(ccp(0.5f, 0.5f));
this->setContentSize(s);
setPosition(ccp(s.width/2, s.height/2));
int z=0;
if (item)
{
this->addChild(item, z);
CCMenuItem *i = va_arg(args, CCMenuItem*);
while (i)
{
z++;
this->addChild(i, z);
i = va_arg(args, CCMenuItem*);
}
}
return true;
}
return false;
}
//Menu - Alignment
void CCMenuPassive::alignItemsVertically()
{
this->alignItemsVerticallyWithPadding(kDefaultPadding);
}
void CCMenuPassive::alignItemsVerticallyWithPadding(float padding)
{
float height = -padding;
if (m_pChildren && m_pChildren->count() > 0)
{
CCObject* pObject = NULL;
CCARRAY_FOREACH(m_pChildren, pObject)
{
CCNode* pChild = dynamic_cast<CCNode*>(pObject);
if (pChild)
{
height += pChild->getContentSize().height * pChild->getScaleY() + padding;
}
}
}
float width=0;
float y = height / 2.0f;
if (m_pChildren && m_pChildren->count() > 0)
{
CCObject* pObject = NULL;
CCARRAY_FOREACH(m_pChildren, pObject)
{
CCNode* pChild = dynamic_cast<CCNode*>(pObject);
if (pChild)
{
width=max(width, pChild->getContentSize().width);
pChild->setPosition(ccp(0, y - pChild->getContentSize().height * pChild->getScaleY() / 2.0f));
y -= pChild->getContentSize().height * pChild->getScaleY() + padding;
}
}
}
setContentSize(CCSizeMake(width, height));
}
void CCMenuPassive::alignItemsHorizontally(void)
{
this->alignItemsHorizontallyWithPadding(kDefaultPadding);
}
void CCMenuPassive::alignItemsHorizontallyWithPadding(float padding)
{
float width = -padding;
if (m_pChildren && m_pChildren->count() > 0)
{
CCObject* pObject = NULL;
CCARRAY_FOREACH(m_pChildren, pObject)
{
CCNode* pChild = dynamic_cast<CCNode*>(pObject);
if (pChild)
{
width += pChild->getContentSize().width * pChild->getScaleX() + padding;
}
}
}
float height=0;
float x = -width / 2.0f;
if (m_pChildren && m_pChildren->count() > 0)
{
CCObject* pObject = NULL;
CCARRAY_FOREACH(m_pChildren, pObject)
{
CCNode* pChild = dynamic_cast<CCNode*>(pObject);
if (pChild)
{
height=max(height, pChild->getContentSize().height);
pChild->setPosition(ccp(x + pChild->getContentSize().width * pChild->getScaleX() / 2.0f, 0));
x += pChild->getContentSize().width * pChild->getScaleX() + padding;
}
}
}
setContentSize(CCSizeMake(width, height));
}
void CCMenuPassive::alignItemsInColumns(unsigned int columns, ...)
{
va_list args;
va_start(args, columns);
this->alignItemsInColumns(columns, args);
va_end(args);
}
void CCMenuPassive::alignItemsInColumns(unsigned int columns, va_list args)
{
vector<unsigned int> rows;
while (columns)
{
rows.push_back(columns);
columns = va_arg(args, unsigned int);
}
int height = -5;
unsigned int row = 0;
unsigned int rowHeight = 0;
unsigned int columnsOccupied = 0;
unsigned int rowColumns;
if (m_pChildren && m_pChildren->count() > 0)
{
CCObject* pObject = NULL;
CCARRAY_FOREACH(m_pChildren, pObject)
{
CCNode* pChild = dynamic_cast<CCNode*>(pObject);
if (pChild)
{
CCAssert(row < rows.size(), "");
rowColumns = rows[row];
// can not have zero columns on a row
CCAssert(rowColumns, "");
float tmp = pChild->getContentSize().height;
rowHeight = (unsigned int)((rowHeight >= tmp || isnan(tmp)) ? rowHeight : tmp);
++columnsOccupied;
if (columnsOccupied >= rowColumns)
{
height += rowHeight + 5;
columnsOccupied = 0;
rowHeight = 0;
++row;
}
}
}
}
// check if too many rows/columns for available menu items
CCAssert(! columnsOccupied, "");
CCSize winSize = CCDirector::sharedDirector()->getWinSize();
row = 0;
rowHeight = 0;
rowColumns = 0;
float w = 0.0;
float x = 0.0;
float y = (float)(height / 2);
if (m_pChildren && m_pChildren->count() > 0)
{
CCObject* pObject = NULL;
CCARRAY_FOREACH(m_pChildren, pObject)
{
CCNode* pChild = dynamic_cast<CCNode*>(pObject);
if (pChild)
{
if (rowColumns == 0)
{
rowColumns = rows[row];
w = winSize.width / (1 + rowColumns);
x = w;
}
float tmp = pChild->getContentSize().height;
rowHeight = (unsigned int)((rowHeight >= tmp || isnan(tmp)) ? rowHeight : tmp);
pChild->setPosition(ccp(x - winSize.width / 2,
y - pChild->getContentSize().height / 2));
x += w;
++columnsOccupied;
if (columnsOccupied >= rowColumns)
{
y -= rowHeight + 5;
columnsOccupied = 0;
rowColumns = 0;
rowHeight = 0;
++row;
}
}
}
}
}
void CCMenuPassive::alignItemsInRows(unsigned int rows, ...)
{
va_list args;
va_start(args, rows);
this->alignItemsInRows(rows, args);
va_end(args);
}
void CCMenuPassive::alignItemsInRows(unsigned int rows, va_list args)
{
vector<unsigned int> columns;
while (rows)
{
columns.push_back(rows);
rows = va_arg(args, unsigned int);
}
vector<unsigned int> columnWidths;
vector<unsigned int> columnHeights;
int width = -10;
int columnHeight = -5;
unsigned int column = 0;
unsigned int columnWidth = 0;
unsigned int rowsOccupied = 0;
unsigned int columnRows;
if (m_pChildren && m_pChildren->count() > 0)
{
CCObject* pObject = NULL;
CCARRAY_FOREACH(m_pChildren, pObject)
{
CCNode* pChild = dynamic_cast<CCNode*>(pObject);
if (pChild)
{
// check if too many menu items for the amount of rows/columns
CCAssert(column < columns.size(), "");
columnRows = columns[column];
// can't have zero rows on a column
CCAssert(columnRows, "");
// columnWidth = fmaxf(columnWidth, [item contentSize].width);
float tmp = pChild->getContentSize().width;
columnWidth = (unsigned int)((columnWidth >= tmp || isnan(tmp)) ? columnWidth : tmp);
columnHeight += (int)(pChild->getContentSize().height + 5);
++rowsOccupied;
if (rowsOccupied >= columnRows)
{
columnWidths.push_back(columnWidth);
columnHeights.push_back(columnHeight);
width += columnWidth + 10;
rowsOccupied = 0;
columnWidth = 0;
columnHeight = -5;
++column;
}
}
}
}
// check if too many rows/columns for available menu items.
CCAssert(! rowsOccupied, "");
CCSize winSize = CCDirector::sharedDirector()->getWinSize();
column = 0;
columnWidth = 0;
columnRows = 0;
float x = (float)(-width / 2);
float y = 0.0;
if (m_pChildren && m_pChildren->count() > 0)
{
CCObject* pObject = NULL;
CCARRAY_FOREACH(m_pChildren, pObject)
{
CCNode* pChild = dynamic_cast<CCNode*>(pObject);
if (pChild)
{
if (columnRows == 0)
{
columnRows = columns[column];
y = (float) columnHeights[column];
}
// columnWidth = fmaxf(columnWidth, [item contentSize].width);
float tmp = pChild->getContentSize().width;
columnWidth = (unsigned int)((columnWidth >= tmp || isnan(tmp)) ? columnWidth : tmp);
pChild->setPosition(ccp(x + columnWidths[column] / 2,
y - winSize.height / 2));
y -= pChild->getContentSize().height + 10;
++rowsOccupied;
if (rowsOccupied >= columnRows)
{
x += columnWidth + 5;
rowsOccupied = 0;
columnRows = 0;
columnWidth = 0;
++column;
}
}
}
}
}
// Opacity Protocol
/** Override synthesized setOpacity to recurse items */
void CCMenuPassive::setOpacity(GLubyte var)
{
m_cOpacity = var;
if (m_pChildren && m_pChildren->count() > 0)
{
CCObject* pObject = NULL;
CCARRAY_FOREACH(m_pChildren, pObject)
{
CCNode* pChild = dynamic_cast<CCNode*>(pObject);
if (pChild)
{
CCRGBAProtocol *pRGBAProtocol = dynamic_cast<CCRGBAProtocol*>(pChild);
if (pRGBAProtocol)
{
pRGBAProtocol->setOpacity(m_cOpacity);
}
}
}
}
}
GLubyte CCMenuPassive::getOpacity(void)
{
return m_cOpacity;
}
void CCMenuPassive::setColor(const ccColor3B& var)
{
m_tColor = var;
if (m_pChildren && m_pChildren->count() > 0)
{
CCObject* pObject = NULL;
CCARRAY_FOREACH(m_pChildren, pObject)
{
CCNode* pChild = dynamic_cast<CCNode*>(pObject);
if (pChild)
{
CCRGBAProtocol *pRGBAProtocol = dynamic_cast<CCRGBAProtocol*>(pChild);
if (pRGBAProtocol)
{
pRGBAProtocol->setColor(m_tColor);
}
}
}
}
}
const ccColor3B& CCMenuPassive::getColor(void)
{
return m_tColor;
}
NS_CC_END

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/*
*
* A menu that does not send any events, it's simply a passive container (lets the contents do their own thing) of CCNodes
*/
#ifndef __CCMENU_PASSIVE_H__
#define __CCMENU_PASSIVE_H__
#include "CCControl.h"
NS_CC_BEGIN
class CC_DLL CCMenuPassive : public CCLayer, public CCRGBAProtocol
{
/** Color: conforms with CCRGBAProtocol protocol */
CC_PROPERTY_PASS_BY_REF(ccColor3B, m_tColor, Color);
/** Opacity: conforms with CCRGBAProtocol protocol */
CC_PROPERTY(GLubyte, m_cOpacity, Opacity);
public:
/** creates an empty CCMenu */
static CCMenuPassive* node();
/** creates a CCMenu with it's items */
static CCMenuPassive* menuWithItems(CCNode* item, ...);
/** creates a CCMenu with it's item, then use addChild() to add
* other items. It is used for script, it can't init with undetermined
* number of variables.
*/
static CCMenuPassive*menuWithItem(CCNode* item);
/** initializes a CCMenu with it's items */
bool initWithItems(CCNode* item, va_list args);
/** align items vertically */
void alignItemsVertically();
/** align items vertically with padding
@since v0.7.2
*/
void alignItemsVerticallyWithPadding(float padding);
/** align items horizontally */
void alignItemsHorizontally();
/** align items horizontally with padding
@since v0.7.2
*/
void alignItemsHorizontallyWithPadding(float padding);
/** align items in rows of columns */
void alignItemsInColumns(unsigned int columns, ...);
void alignItemsInColumns(unsigned int columns, va_list args);
/** align items in columns of rows */
void alignItemsInRows(unsigned int rows, ...);
void alignItemsInRows(unsigned int rows, va_list args);
//RGBA protocol
virtual void setIsOpacityModifyRGB(bool bValue) {CC_UNUSED_PARAM(bValue);}
virtual bool getIsOpacityModifyRGB(void) { return false;}
};
NS_CC_END
#endif

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//
// CCScale9Sprite.cpp
// PlantCaring
//
// Created by Jung Sang-Taik on 12. 3. 16..
// Copyright (c) 2012 Neofect. All rights reserved.
//
#include "CCScale9Sprite.h"
#include "CCSpriteBatchNode.h"
#include "CCSpriteFrame.h"
#include "CCSpriteFrameCache.h"
#include "CCSprite.h"
#include "CCPointExtension.h"
NS_CC_BEGIN
CCScale9Sprite::CCScale9Sprite()
{
}
CCScale9Sprite::~CCScale9Sprite()
{
}
bool CCScale9Sprite::initWithBatchNode(CCSpriteBatchNode* batchnode, CCRect rect, CCRect capInsets)
{
CCAssert(batchnode != NULL, "The batchnode must be not nil.");
scale9Image = batchnode;
// If there is no given rect
if ( CCRect::CCRectEqualToRect(rect, CCRectZero) )
{
// Get the texture size as original
CCSize textureSize = scale9Image->getTextureAtlas()->getTexture()->getContentSize();
rect = CCRectMake(0, 0, textureSize.width, textureSize.height);
}
// Set the given rect's size as original size
m_spriteRect = rect;
m_originalSize = rect.size;
m_preferredSize = m_originalSize;
m_capInsets = capInsets;
this->setAnchorPoint(ccp(0.5f, 0.5f));
// If there is no specified center region
if ( CCRect::CCRectEqualToRect(m_capInsets, CCRectZero) )
{
// Apply the 3x3 grid format
m_capInsets = CCRectMake(
rect.origin.x + m_originalSize.width / 3,
rect.origin.y + m_originalSize.height / 3,
m_originalSize.width / 3,
m_originalSize.height / 3);
}
// Get the image edges
float l = rect.origin.x;
float t = rect.origin.y;
float h = rect.size.height;
float w = rect.size.width;
//
// Set up the image
//
// Centre
centre = CCSprite::spriteWithTexture(scale9Image->getTexture(), m_capInsets);
scale9Image->addChild(centre ,0 ,pCentre);
// Top
top = CCSprite::spriteWithTexture(scale9Image->getTexture(), CCRectMake(m_capInsets.origin.x,
t,
m_capInsets.size.width,
m_capInsets.origin.y - t));
scale9Image->addChild(top, 1, pTop);
// Bottom
bottom = CCSprite::spriteWithTexture(scale9Image->getTexture(), CCRectMake( m_capInsets.origin.x,
m_capInsets.origin.y + m_capInsets.size.height,
m_capInsets.size.width,
h - (m_capInsets.origin.y - t + m_capInsets.size.height) ));
scale9Image->addChild(bottom, 1, pBottom);
// Left
left = CCSprite::spriteWithTexture(scale9Image->getTexture(), CCRectMake(
l,
m_capInsets.origin.y,
m_capInsets.origin.x - l,
m_capInsets.size.height) );
scale9Image->addChild(left, 1, pLeft);
// Right
right = CCSprite::spriteWithTexture(scale9Image->getTexture(), CCRectMake(
m_capInsets.origin.x + m_capInsets.size.width,
m_capInsets.origin.y,
w - (m_capInsets.origin.x - l + m_capInsets.size.width),
m_capInsets.size.height));
scale9Image->addChild(right, 1, pRight);
// Top left
topLeft = CCSprite::spriteWithTexture(scale9Image->getTexture(), CCRectMake(
l,
t,
m_capInsets.origin.x - l,
m_capInsets.origin.y - t));
scale9Image->addChild(topLeft, 2, pTopLeft);
// Top right
topRight = CCSprite::spriteWithTexture(scale9Image->getTexture(), CCRectMake(
m_capInsets.origin.x + m_capInsets.size.width,
t,
w - (m_capInsets.origin.x - l + m_capInsets.size.width),
m_capInsets.origin.y - t));
scale9Image->addChild(topRight, 2, pTopRight);
// Bottom left
bottomLeft = CCSprite::spriteWithTexture(scale9Image->getTexture(), CCRectMake(
l,
m_capInsets.origin.y + m_capInsets.size.height,
m_capInsets.origin.x - l,
h - (m_capInsets.origin.y - t + m_capInsets.size.height)) );
scale9Image->addChild(bottomLeft, 2, pBottomLeft);
// Bottom right
bottomRight = CCSprite::spriteWithTexture(scale9Image->getTexture(), CCRectMake(
m_capInsets.origin.x + m_capInsets.size.width,
m_capInsets.origin.y + m_capInsets.size.height,
w - (m_capInsets.origin.x - l + m_capInsets.size.width),
h - (m_capInsets.origin.y - t + m_capInsets.size.height)) );
scale9Image->addChild(bottomRight, 2, pBottomRight);
this->setContentSize(rect.size);
this->addChild(scale9Image);
return true;
}
void CCScale9Sprite::setContentSize(const CCSize &size)
{
CCNode::setContentSize(size);
setAnchorPoint(ccp(0.5f,0.5f));
CCLOG("scale9 set content size %0.2f %0.2f",size.width,size.height);
CCLOG("leftCap %0.2f rightCap %0.2f",topLeft->getContentSize().width,topRight->getContentSize().width);
float sizableWidth = size.width - topLeft->getContentSize().width - topRight->getContentSize().width;
float sizableHeight = size.height - topLeft->getContentSize().height - bottomRight->getContentSize().height;
float horizontalScale = sizableWidth/centre->getContentSize().width;
float verticalScale = sizableHeight/centre->getContentSize().height;
centre->setScaleX(horizontalScale);
centre->setScaleY(verticalScale);
float rescaledWidth = centre->getContentSize().width * horizontalScale;
float rescaledHeight = centre->getContentSize().height * verticalScale;
float despx = size.width*0.5f;
float despy = size.height*0.5f;
//Position corners
topLeft->setPosition(ccp(-rescaledWidth/2 - topLeft->getContentSize().width/2 +despx, rescaledHeight/2 + topLeft->getContentSize().height*0.5f +despy) );
topRight->setPosition(ccp(rescaledWidth/2 + topRight->getContentSize().width/2 +despx, rescaledHeight/2 + topRight->getContentSize().height*0.5f +despy));
bottomLeft->setPosition(ccp(-rescaledWidth/2 - bottomLeft->getContentSize().width/2 +despx, -rescaledHeight/2 - bottomLeft->getContentSize().height*0.5f +despy));
bottomRight->setPosition(ccp(rescaledWidth/2 + bottomRight->getContentSize().width/2 +despx, -rescaledHeight/2 + -bottomRight->getContentSize().height*0.5f +despy));
top->setScaleX(horizontalScale);
top->setPosition(ccp(0+despx,rescaledHeight/2 + topLeft->getContentSize().height*0.5f +despy));
bottom->setScaleX (horizontalScale);
bottom->setPosition(ccp(0+despx,-rescaledHeight/2 - bottomLeft->getContentSize().height*0.5f +despy));
left->setScaleY (verticalScale);
left->setPosition(ccp(-rescaledWidth/2 - topLeft->getContentSize().width/2 +despx, 0+despy));
right->setScaleY (verticalScale);
right->setPosition(ccp(rescaledWidth/2 + topRight->getContentSize().width/2 +despx, 0+despy));
centre->setPosition(ccp(despx, despy));
CCLOG("Scale9 setContentSize %02.f x %02.f <%0.2f x %0.2f>",sizableWidth,sizableHeight,horizontalScale,verticalScale);
}
bool CCScale9Sprite::initWithFile(const char* file, CCRect rect, CCRect capInsets)
{
CCAssert(file != NULL, "Invalid file for sprite");
CCSpriteBatchNode *batchnode = CCSpriteBatchNode::batchNodeWithFile(file, 9);
bool pReturn = this->initWithBatchNode(batchnode, rect, capInsets);
return pReturn;
}
CCScale9Sprite* CCScale9Sprite::spriteWithFile(const char* file, CCRect rect, CCRect capInsets)
{
CCScale9Sprite* pReturn = new CCScale9Sprite();
if ( pReturn && pReturn->initWithFile(file, rect, capInsets) )
{
pReturn->autorelease();
return pReturn;
}
CC_SAFE_DELETE(pReturn);
return NULL;
}
bool CCScale9Sprite::initWithFile(const char* file, CCRect rect)
{
bool pReturn = this->initWithFile(file, rect, CCRectZero);
return pReturn;
}
CCScale9Sprite* CCScale9Sprite::spriteWithFile(const char* file, CCRect rect)
{
CCScale9Sprite* pReturn = new CCScale9Sprite();
if ( pReturn && pReturn->initWithFile(file, rect) )
{
pReturn->autorelease();
return pReturn;
}
CC_SAFE_DELETE(pReturn);
return NULL;
}
bool CCScale9Sprite::initWithFile(CCRect capInsets, const char* file)
{
bool pReturn = this->initWithFile(file, CCRectZero, capInsets);
return pReturn;
}
CCScale9Sprite* CCScale9Sprite::spriteWithFile(CCRect capInsets, const char* file)
{
CCScale9Sprite* pReturn = new CCScale9Sprite();
if ( pReturn && pReturn->initWithFile(file, capInsets) )
{
pReturn->autorelease();
return pReturn;
}
CC_SAFE_DELETE(pReturn);
return NULL;
}
bool CCScale9Sprite::initWithFile(const char* file)
{
bool pReturn = this->initWithFile(file, CCRectZero);
return pReturn;
}
CCScale9Sprite* CCScale9Sprite::spriteWithFile(const char* file)
{
CCScale9Sprite* pReturn = new CCScale9Sprite();
if ( pReturn && pReturn->initWithFile(file) )
{
pReturn->autorelease();
return pReturn;
}
CC_SAFE_DELETE(pReturn);
return NULL;
}
bool CCScale9Sprite::initWithSpriteFrame(CCSpriteFrame* spriteFrame, CCRect capInsets)
{
CCAssert(spriteFrame != NULL, "Sprite frame must be not nil");
CCSpriteBatchNode *batchnode = CCSpriteBatchNode::batchNodeWithTexture(spriteFrame->getTexture(), 9);
bool pReturn = this->initWithBatchNode(batchnode, spriteFrame->getRect(), capInsets);
return pReturn;
}
CCScale9Sprite* CCScale9Sprite::spriteWithSpriteFrame(CCSpriteFrame* spriteFrame, CCRect capInsets)
{
CCScale9Sprite* pReturn = new CCScale9Sprite();
if ( pReturn && pReturn->initWithSpriteFrame(spriteFrame, capInsets) )
{
pReturn->autorelease();
return pReturn;
}
CC_SAFE_DELETE(pReturn);
return NULL;
}
bool CCScale9Sprite::initWithSpriteFrame(CCSpriteFrame* spriteFrame)
{
bool pReturn = this->initWithSpriteFrame(spriteFrame, CCRectZero);
return pReturn;
}
CCScale9Sprite* CCScale9Sprite::spriteWithSpriteFrame(CCSpriteFrame* spriteFrame)
{
CCScale9Sprite* pReturn = new CCScale9Sprite();
if ( pReturn && pReturn->initWithSpriteFrame(spriteFrame) )
{
pReturn->autorelease();
return pReturn;
}
CC_SAFE_DELETE(pReturn);
return NULL;
}
bool CCScale9Sprite::initWithSpriteFrameName(const char* spriteFrameName, CCRect capInsets)
{
CCAssert(spriteFrameName != NULL, "Invalid spriteFrameName for sprite");
CCSpriteFrame *frame = CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(spriteFrameName);
bool pReturn = this->initWithSpriteFrame(frame, capInsets);
return pReturn;
}
CCScale9Sprite* CCScale9Sprite::spriteWithSpriteFrameName(const char* spriteFrameName, CCRect capInsets)
{
CCScale9Sprite* pReturn = new CCScale9Sprite();
if ( pReturn && pReturn->initWithSpriteFrameName(spriteFrameName, capInsets) )
{
pReturn->autorelease();
return pReturn;
}
CC_SAFE_DELETE(pReturn);
return NULL;
}
bool CCScale9Sprite::initWithSpriteFrameName(const char* spriteFrameName)
{
bool pReturn = this->initWithSpriteFrameName(spriteFrameName, CCRectZero);
return pReturn;
}
CCScale9Sprite* CCScale9Sprite::spriteWithSpriteFrameName(const char* spriteFrameName)
{
CCScale9Sprite* pReturn = new CCScale9Sprite();
if ( pReturn && pReturn->initWithSpriteFrameName(spriteFrameName) )
{
pReturn->autorelease();
return pReturn;
}
CC_SAFE_DELETE(pReturn);
return NULL;
}
CCScale9Sprite* CCScale9Sprite::resizableSpriteWithCapInsets(CCRect capInsets)
{
CCScale9Sprite* pReturn = new CCScale9Sprite();
if ( pReturn && pReturn->initWithBatchNode(scale9Image, m_spriteRect, capInsets) )
{
pReturn->autorelease();
return pReturn;
}
CC_SAFE_DELETE(pReturn);
return NULL;
}
CCScale9Sprite* CCScale9Sprite::node()
{
CCScale9Sprite *pRet = new CCScale9Sprite();
if (pRet)
{
pRet->autorelease();
}
return pRet;
}
//LabelBMFont - CCRGBAProtocol protocol
void CCScale9Sprite::setColor(const ccColor3B& color3)
{
m_tColor = color3;
if (scale9Image->getChildren() && scale9Image->getChildren()->count() != 0)
{
CCObject* child;
CCARRAY_FOREACH(scale9Image->getChildren(), child)
{
CCRGBAProtocol* pNode = dynamic_cast<CCRGBAProtocol*>(child);
if (pNode)
{
pNode->setColor(m_tColor);
}
}
}
}
const ccColor3B& CCScale9Sprite::getColor(void)
{
return m_tColor;
}
void CCScale9Sprite::setOpacity(GLubyte var)
{
m_cOpacity = var;
if (scale9Image->getChildren() && scale9Image->getChildren()->count() != 0)
{
CCObject* child;
CCARRAY_FOREACH(scale9Image->getChildren(), child)
{
CCRGBAProtocol* pNode = dynamic_cast<CCRGBAProtocol*>(child);
if (pNode)
{
pNode->setOpacity(m_cOpacity);
}
//CCNode* pNode = (CCNode*) child;
//if (pNode)
//{
// CCRGBAProtocol *pRGBAProtocol = (CCRGBAProtocol *)pNode;
// if (pRGBAProtocol)
// {
// pRGBAProtocol->setOpacity(m_cOpacity);
// }
//}
}
}
}
/** sets the opacity.
@warning If the the texture has premultiplied alpha then, the R, G and B channels will be modifed.
Values goes from 0 to 255, where 255 means fully opaque.
*/
GLubyte CCScale9Sprite::getOpacity()
{
return m_cOpacity;
}
void CCScale9Sprite::setCapInsets(CCRect capInsets)
{
m_capInsets = capInsets;
}
CCRect CCScale9Sprite::getCapInsets()
{
return m_capInsets;
}
void CCScale9Sprite::setIsOpacityModifyRGB(bool var)
{
m_bIsOpacityModifyRGB = var;
if (scale9Image->getChildren() && scale9Image->getChildren()->count() != 0)
{
CCObject* child;
CCARRAY_FOREACH(scale9Image->getChildren(), child)
{
CCRGBAProtocol* pNode = dynamic_cast<CCRGBAProtocol*>(child);
if (pNode)
{
pNode->setIsOpacityModifyRGB(m_bIsOpacityModifyRGB);
}
//CCNode* pNode = (CCNode*) child;
//if (pNode)
//{
// CCRGBAProtocol *pRGBAProtocol = (CCRGBAProtocol *)pNode;
// if (pRGBAProtocol)
// {
// pRGBAProtocol->setIsOpacityModifyRGB(m_bIsOpacityModifyRGB);
// }
//}
}
}
}
bool CCScale9Sprite::getIsOpacityModifyRGB()
{
return m_bIsOpacityModifyRGB;
}
NS_CC_END

View File

@ -0,0 +1,281 @@
//
// CCScale9Sprite.h
// PlantCaring
//
// Created by Jung Sang-Taik on 12. 3. 16..
// Copyright (c) 2012 Neofect. All rights reserved.
//
#ifndef __CCScale9Sprite_H__
#define __CCScale9Sprite_H__
#include "CCNode.h"
#include "CCProtocols.h"
NS_CC_BEGIN
class CCSprite;
class CCSpriteBatchNode;
class CCSpriteFrame;
enum positions
{
pCentre = 0,
pTop,
pLeft,
pRight,
pBottom,
pTopRight,
pTopLeft,
pBottomRight,
pBottomLeft
};
class CC_DLL CCScale9Sprite : public CCNode, CCRGBAProtocol
{
public:
CCScale9Sprite();
virtual ~CCScale9Sprite();
public:
/** Original sprite's size. */
CC_SYNTHESIZE(CCSize, m_originalSize, OriginalSize);
/** Prefered sprite's size. By default the prefered size is the original size. */
//if the preferredSize component is given as -1, it is ignored
CC_SYNTHESIZE(CCSize, m_preferredSize, PreferredSize);
/**
* The end-cap insets.
* On a non-resizeable sprite, this property is set to CGRectZero; the sprite
* does not use end caps and the entire sprite is subject to stretching.
*/
/** Opacity: conforms to CCRGBAProtocol protocol */
CC_PROPERTY(GLubyte, m_cOpacity, Opacity)
/** Color: conforms to CCRGBAProtocol protocol */
CC_PROPERTY_PASS_BY_REF(ccColor3B, m_tColor, Color)
CC_PROPERTY(CCRect, m_capInsets, CapInsets);
protected:
CCRect m_spriteRect;
CCSpriteBatchNode* scale9Image;
CCSprite* topLeft;
CCSprite* top;
CCSprite* topRight;
CCSprite* left;
CCSprite* centre;
CCSprite* right;
CCSprite* bottomLeft;
CCSprite* bottom;
CCSprite* bottomRight;
/** Conforms to CocosNodeRGBA protocol. */
ccColor3B m_sColorUnmodified;
bool m_bIsOpacityModifyRGB;
public:
void virtual setContentSize(const CCSize &size);
virtual bool initWithBatchNode(CCSpriteBatchNode* batchnode, CCRect rect, CCRect capInsets);
/**
* Initializes a 9-slice sprite with a texture file, a delimitation zone and
* with the specified cap insets.
* Once the sprite is created, you can then call its "setContentSize:" method
* to resize the sprite will all it's 9-slice goodness intract.
* It respects the anchorPoint too.
*
* @param file The name of the texture file.
* @param rect The rectangle that describes the sub-part of the texture that
* is the whole image. If the shape is the whole texture, set this to the
* texture's full rect.
* @param capInsets The values to use for the cap insets.
*/
virtual bool initWithFile(const char* file, CCRect rect, CCRect capInsets);
/**
* Creates a 9-slice sprite with a texture file, a delimitation zone and
* with the specified cap insets.
*
* @see initWithFile:rect:centerRegion:
*/
static CCScale9Sprite* spriteWithFile(const char* file, CCRect rect, CCRect capInsets);
/**
* Initializes a 9-slice sprite with a texture file and a delimitation zone. The
* texture will be broken down into a 3×3 grid of equal blocks.
* Once the sprite is created, you can then call its "setContentSize:" method
* to resize the sprite will all it's 9-slice goodness intract.
* It respects the anchorPoint too.
*
* @param file The name of the texture file.
* @param rect The rectangle that describes the sub-part of the texture that
* is the whole image. If the shape is the whole texture, set this to the
* texture's full rect.
*/
virtual bool initWithFile(const char* file, CCRect rect);
/**
* Creates a 9-slice sprite with a texture file and a delimitation zone. The
* texture will be broken down into a 3×3 grid of equal blocks.
*
* @see initWithFile:rect:
*/
static CCScale9Sprite* spriteWithFile(const char* file, CCRect rect);
/**
* Initializes a 9-slice sprite with a texture file and with the specified cap
* insets.
* Once the sprite is created, you can then call its "setContentSize:" method
* to resize the sprite will all it's 9-slice goodness intract.
* It respects the anchorPoint too.
*
* @param file The name of the texture file.
* @param capInsets The values to use for the cap insets.
*/
virtual bool initWithFile(CCRect capInsets, const char* file);
/**
* Creates a 9-slice sprite with a texture file. The whole texture will be
* broken down into a 3×3 grid of equal blocks.
*
* @see initWithFile:capInsets:
*/
static CCScale9Sprite* spriteWithFile(CCRect capInsets, const char* file);
/**
* Initializes a 9-slice sprite with a texture file. The whole texture will be
* broken down into a 3×3 grid of equal blocks.
* Once the sprite is created, you can then call its "setContentSize:" method
* to resize the sprite will all it's 9-slice goodness intract.
* It respects the anchorPoint too.
*
* @param file The name of the texture file.
*/
virtual bool initWithFile(const char* file);
/**
* Creates a 9-slice sprite with a texture file. The whole texture will be
* broken down into a 3×3 grid of equal blocks.
*
* @see initWithFile:
*/
static CCScale9Sprite* spriteWithFile(const char* file);
/**
* Initializes a 9-slice sprite with an sprite frame and with the specified
* cap insets.
* Once the sprite is created, you can then call its "setContentSize:" method
* to resize the sprite will all it's 9-slice goodness intract.
* It respects the anchorPoint too.
*
* @param spriteFrame The sprite frame object.
* @param capInsets The values to use for the cap insets.
*/
virtual bool initWithSpriteFrame(CCSpriteFrame* spriteFrame, CCRect capInsets);
/**
* Creates a 9-slice sprite with an sprite frame and the centre of its zone.
* Once the sprite is created, you can then call its "setContentSize:" method
* to resize the sprite will all it's 9-slice goodness intract.
* It respects the anchorPoint too.
*
* @see initWithSpriteFrame:centerRegion:
*/
static CCScale9Sprite* spriteWithSpriteFrame(CCSpriteFrame* spriteFrame, CCRect capInsets);
/**
* Initializes a 9-slice sprite with an sprite frame.
* Once the sprite is created, you can then call its "setContentSize:" method
* to resize the sprite will all it's 9-slice goodness intract.
* It respects the anchorPoint too.
*
* @param spriteFrame The sprite frame object.
*/
virtual bool initWithSpriteFrame(CCSpriteFrame* spriteFrame);
/**
* Creates a 9-slice sprite with an sprite frame.
* Once the sprite is created, you can then call its "setContentSize:" method
* to resize the sprite will all it's 9-slice goodness intract.
* It respects the anchorPoint too.
*
* @see initWithSpriteFrame:
*/
static CCScale9Sprite* spriteWithSpriteFrame(CCSpriteFrame* spriteFrame);
/**
* Initializes a 9-slice sprite with an sprite frame name and with the specified
* cap insets.
* Once the sprite is created, you can then call its "setContentSize:" method
* to resize the sprite will all it's 9-slice goodness intract.
* It respects the anchorPoint too.
*
* @param spriteFrameName The sprite frame name.
* @param capInsets The values to use for the cap insets.
*/
virtual bool initWithSpriteFrameName(const char*spriteFrameName, CCRect capInsets);
/**
* Creates a 9-slice sprite with an sprite frame name and the centre of its
* zone.
* Once the sprite is created, you can then call its "setContentSize:" method
* to resize the sprite will all it's 9-slice goodness intract.
* It respects the anchorPoint too.
*
* @see initWithSpriteFrameName:centerRegion:
*/
static CCScale9Sprite* spriteWithSpriteFrameName(const char*spriteFrameName, CCRect capInsets);
/**
* Initializes a 9-slice sprite with an sprite frame name.
* Once the sprite is created, you can then call its "setContentSize:" method
* to resize the sprite will all it's 9-slice goodness intract.
* It respects the anchorPoint too.
*
* @param spriteFrameName The sprite frame name.
*/
virtual bool initWithSpriteFrameName(const char*spriteFrameName);
/**
* Creates a 9-slice sprite with an sprite frame name.
* Once the sprite is created, you can then call its "setContentSize:" method
* to resize the sprite will all it's 9-slice goodness intract.
* It respects the anchorPoint too.
*
* @see initWithSpriteFrameName:
*/
static CCScale9Sprite* spriteWithSpriteFrameName(const char*spriteFrameName);
/**
* Creates and returns a new sprite object with the specified cap insets.
* You use this method to add cap insets to a sprite or to change the existing
* cap insets of a sprite. In both cases, you get back a new image and the
* original sprite remains untouched.
*
* @param capInsets The values to use for the cap insets.
*/
CCScale9Sprite* resizableSpriteWithCapInsets(CCRect capInsets);
static CCScale9Sprite* node();
// optional
/** sets the premultipliedAlphaOpacity property.
If set to NO then opacity will be applied as: glColor(R,G,B,opacity);
If set to YES then oapcity will be applied as: glColor(opacity, opacity, opacity, opacity );
Textures with premultiplied alpha will have this property by default on YES. Otherwise the default value is NO
@since v0.8
*/
virtual void setIsOpacityModifyRGB(bool bValue);
/** returns whether or not the opacity will be applied using glColor(R,G,B,opacity) or glColor(opacity, opacity, opacity, opacity);
@since v0.8
*/
virtual bool getIsOpacityModifyRGB(void);
};
NS_CC_END
#endif // __CCScale9Sprite_H__

View File

@ -0,0 +1,23 @@
#include "CCSpacer.h"
NS_CC_BEGIN
CCSpacer* CCSpacer::verticalSpacer(float space)
{
CCSpacer *pRet = new CCSpacer();
pRet->init();
pRet->setContentSize(CCSizeMake(0, space));
pRet->autorelease();
return pRet;
}
CCSpacer* CCSpacer::horizontalSpacer(float space)
{
CCSpacer *pRet = new CCSpacer();
pRet->init();
pRet->setContentSize(CCSizeMake(space, 0));
pRet->autorelease();
return pRet;
}
NS_CC_END

View File

@ -0,0 +1,17 @@
#ifndef __CCSPACER_H__
#define __CCSPACER_H__
#include "CCLayer.h"
NS_CC_BEGIN
class CC_DLL CCSpacer: public CCLayer
{
public:
static CCSpacer* verticalSpacer(float space);
static CCSpacer* horizontalSpacer(float space);
};
NS_CC_END
#endif

View File

@ -23,10 +23,12 @@ THE SOFTWARE.
****************************************************************************/
#include "CCNotificationCenter.h"
#include "CCArray.h"
#include <string>
using namespace std;
NS_CC_BEGIN;
NS_CC_BEGIN
static CCNotificationCenter *s_sharedNotifCenter = NULL;
@ -183,4 +185,4 @@ CCObject *CCNotificationObserver::getObject()
return m_object;
}
NS_CC_END;
NS_CC_END

View File

@ -25,9 +25,11 @@ THE SOFTWARE.
#ifndef __CCNOTIFICATIONCENTER_H__
#define __CCNOTIFICATIONCENTER_H__
#include "cocos2d.h"
#include "CCObject.h"
NS_CC_BEGIN;
NS_CC_BEGIN
class CCArray;
class CC_DLL CCNotificationCenter : public CCObject
{
@ -77,6 +79,6 @@ private:
CC_PROPERTY_READONLY(CCObject *, m_object, Object);
};
NS_CC_END;
NS_CC_END
#endif//__CCNOTIFICATIONCENTER_H__

View File

@ -0,0 +1,79 @@
/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
Copyright 2009 lhunath (Maarten Billemont)
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CCACTIONTWEEN_H__
#define __CCACTIONTWEEN_H__
#include "CCActionInterval.h"
NS_CC_BEGIN
class CCActionTweenDelegate
{
public:
virtual ~CCActionTweenDelegate() {}
virtual void updateTweenAction(float value, const char* key) = 0;
};
/** CCActionTween
CCActionTween is an action that lets you update any property of an object.
For example, if you want to modify the "width" property of a target from 200 to 300 in 2 seconds, then:
id modifyWidth = [CCActionTween actionWithDuration:2 key:@"width" from:200 to:300];
[target runAction:modifyWidth];
Another example: CCScaleTo action could be rewriten using CCPropertyAction:
// scaleA and scaleB are equivalents
id scaleA = [CCScaleTo actionWithDuration:2 scale:3];
id scaleB = [CCActionTween actionWithDuration:2 key:@"scale" from:1 to:3];
@since v0.99.2
*/
class CCActionTween : public CCActionInterval
{
public:
/** creates an initializes the action with the property name (key), and the from and to parameters. */
static CCActionTween* actionWithDuration(ccTime aDuration, const char* key, float from, float to);
/** initializes the action with the property name (key), and the from and to parameters. */
bool initWithDuration(ccTime aDuration, const char* key, float from, float to);
void startWithTarget(CCNode *pTarget);
void update(ccTime dt);
CCActionInterval* reverse();
std::string key_;
float from_, to_;
float delta_;
};
NS_CC_END
#endif /* __CCACTIONTWEEN_H__ */

View File

@ -105,6 +105,10 @@ public:
std::string m_sString;
};
#define CCStringMake(str) CCString::stringWithCString(str)
#define ccs CCStringMake
NS_CC_END
#endif //__CCSTRING_H__

View File

@ -49,6 +49,8 @@ extern const GLchar * ccPositionTextureColorAlphaTest_frag;
extern const GLchar * ccPositionTexture_uColor_frag;
extern const GLchar * ccPositionTexture_uColor_vert;
extern const GLchar * ccExSwitchMask_frag;
NS_CC_END
#endif /* __CCSHADER_H__ */

View File

@ -69,6 +69,7 @@ THE SOFTWARE.
#include "CCActionTiledGrid.h"
#include "CCActionGrid3D.h"
#include "CCActionGrid.h"
#include "CCActionTween.h"
#include "CCLabelBMFont.h"
#include "CCParallaxNode.h"
#include "CCTileMapAtlas.h"
@ -119,8 +120,6 @@ THE SOFTWARE.
#include "CCAccelerometer.h"
#include "CCGL.h"
// extensions
#include "extensions/CCNotificationCenter.h"
// Shaders
#include "CCGLProgram.h"
#include "ccGLStateCache.h"
@ -137,6 +136,9 @@ THE SOFTWARE.
#include "kazmath/kazmath.h"
#include "kazmath/GL/matrix.h"
// extensions
#include "cocos2dExt.h"
namespace cocos2d {
const char* cocos2dVersion();

View File

@ -0,0 +1,7 @@
#ifndef __COCOS2DEXT_H__
#define __COCOS2DEXT_H__
#include "extensions/CCNotificationCenter/CCNotificationCenter.h"
#include "extensions/CCControlExtension/CCControlExtensions.h"
#endif /* __COCOS2DEXT_H__ */

View File

@ -311,6 +311,10 @@
RelativePath="..\actions\CCActionTiledGrid.cpp"
>
</File>
<File
RelativePath="..\actions\CCActionTween.cpp"
>
</File>
</Filter>
<Filter
Name="include"
@ -367,6 +371,10 @@
RelativePath="..\include\CCActionTiledGrid.h"
>
</File>
<File
RelativePath="..\include\CCActionTween.h"
>
</File>
<File
RelativePath="..\include\CCAffineTransform.h"
>
@ -659,6 +667,10 @@
RelativePath="..\include\cocos2d.h"
>
</File>
<File
RelativePath="..\include\cocos2dExt.h"
>
</File>
</Filter>
<Filter
Name="label_nodes"
@ -1107,14 +1119,122 @@
<Filter
Name="extensions"
>
<File
RelativePath="..\extensions\CCNotificationCenter.cpp"
<Filter
Name="CCControlExtension"
>
</File>
<File
RelativePath="..\extensions\CCNotificationCenter.h"
<File
RelativePath="..\extensions\CCControlExtension\CCControl.cpp"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControl.h"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlButton.cpp"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlButton.h"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlColourPicker.cpp"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlColourPicker.h"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlExtensions.h"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlHuePicker.cpp"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlHuePicker.h"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlSaturationBrightnessPicker.cpp"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlSaturationBrightnessPicker.h"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlSlider.cpp"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlSlider.h"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlSwitch.cpp"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlSwitch.h"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlUtils.cpp"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCControlUtils.h"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCInvocation.cpp"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCInvocation.h"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCMenuPassive.cpp"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCMenuPassive.h"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCScale9Sprite.cpp"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCScale9Sprite.h"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCSpacer.cpp"
>
</File>
<File
RelativePath="..\extensions\CCControlExtension\CCSpacer.h"
>
</File>
</Filter>
<Filter
Name="CCNotificationCenter"
>
</File>
<File
RelativePath="..\extensions\CCNotificationCenter\CCNotificationCenter.cpp"
>
</File>
<File
RelativePath="..\extensions\CCNotificationCenter\CCNotificationCenter.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="kazmath"

View File

@ -0,0 +1,18 @@
" \n\
#ifdef GL_ES \n\
precision lowp float; \n\
#endif \n\
\n\
varying vec4 v_fragmentColor; \n\
varying vec2 v_texCoord; \n\
uniform sampler2D u_texture; \n\
uniform sampler2D u_mask; \n\
\n\
void main() \n\
{ \n\
vec4 texColor = texture2D(u_texture, v_texCoord); \n\
vec4 maskColor = texture2D(u_mask, v_texCoord); \n\
vec4 finalColor = vec4(texColor.r, texColor.g, texColor.b, maskColor.a * texColor.a); \n\
gl_FragColor = v_fragmentColor * finalColor; \n\
} \n\
";

View File

@ -66,4 +66,7 @@ const GLchar * ccPositionTexture_uColor_frag =
const GLchar * ccPositionTexture_uColor_vert =
#include "ccShader_PositionTexture_uColor_vert.h"
const GLchar * ccExSwitchMask_frag =
#include "ccShaderEx_SwitchMask_frag.h"
NS_CC_END

View File

@ -38,7 +38,13 @@ tests/DrawPrimitivesTest/DrawPrimitivesTest.cpp \
tests/EffectsAdvancedTest/EffectsAdvancedTest.cpp \
tests/EffectsTest/EffectsTest.cpp \
tests/ExtensionsTest/ExtensionsTest.cpp \
tests/ExtensionsTest/NotificationCenterTest.cpp \
tests/ExtensionsTest/NotificationCenterTest/NotificationCenterTest.cpp \
tests/ExtensionsTest/ControlExtensionTest/CCControlScene.cpp \
tests/ExtensionsTest/ControlExtensionTest/CCControlSceneManager.cpp \
tests/ExtensionsTest/ControlExtensionTest/CCControlButtonTest/CCControlButtonTest.cpp \
tests/ExtensionsTest/ControlExtensionTest/CCControlColourPicker/CCControlColourPickerTest.cpp \
tests/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp \
tests/ExtensionsTest/ControlExtensionTest/CCControlSwitchTest/CCControlSwitchTest.cpp \
tests/FontTest/FontTest.cpp \
tests/HiResTest/HiResTest.cpp \
tests/IntervalTest/IntervalTest.cpp \

View File

@ -0,0 +1 @@
eff519b0334eaeb486f302ec2581771950b7cca2

View File

@ -0,0 +1 @@
a3010da4c2e057950a0018791a565d1d0bbf2f66

View File

@ -0,0 +1 @@
500d95937f3fd81659da66d2099b6c80d988a6b5

View File

@ -1 +1 @@
b9cda1260ba870cf512eba65876376a4b0f6c7df
bcd7cf5cfb02c02d077222016fec6b77a05ad107

View File

@ -834,14 +834,86 @@
RelativePath="..\tests\ExtensionsTest\ExtensionsTest.h"
>
</File>
<File
RelativePath="..\tests\ExtensionsTest\NotificationCenterTest.cpp"
<Filter
Name="ControlExtensionTest"
>
</File>
<File
RelativePath="..\tests\ExtensionsTest\NotificationCenterTest.h"
<File
RelativePath="..\tests\ExtensionsTest\ControlExtensionTest\CCControlScene.cpp"
>
</File>
<File
RelativePath="..\tests\ExtensionsTest\ControlExtensionTest\CCControlScene.h"
>
</File>
<File
RelativePath="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSceneManager.cpp"
>
</File>
<File
RelativePath="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSceneManager.h"
>
</File>
<Filter
Name="CCControlButtonTest"
>
<File
RelativePath="..\tests\ExtensionsTest\ControlExtensionTest\CCControlButtonTest\CCControlButtonTest.cpp"
>
</File>
<File
RelativePath="..\tests\ExtensionsTest\ControlExtensionTest\CCControlButtonTest\CCControlButtonTest.h"
>
</File>
</Filter>
<Filter
Name="CCControlColourPicker"
>
<File
RelativePath="..\tests\ExtensionsTest\ControlExtensionTest\CCControlColourPicker\CCControlColourPickerTest.cpp"
>
</File>
<File
RelativePath="..\tests\ExtensionsTest\ControlExtensionTest\CCControlColourPicker\CCControlColourPickerTest.h"
>
</File>
</Filter>
<Filter
Name="CCControlSliderTest"
>
<File
RelativePath="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSliderTest\CCControlSliderTest.cpp"
>
</File>
<File
RelativePath="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSliderTest\CCControlSliderTest.h"
>
</File>
</Filter>
<Filter
Name="CCControlSwitchTest"
>
<File
RelativePath="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSwitchTest\CCControlSwitchTest.cpp"
>
</File>
<File
RelativePath="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSwitchTest\CCControlSwitchTest.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="NotificationCenterTest"
>
</File>
<File
RelativePath="..\tests\ExtensionsTest\NotificationCenterTest\NotificationCenterTest.cpp"
>
</File>
<File
RelativePath="..\tests\ExtensionsTest\NotificationCenterTest\NotificationCenterTest.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="NodeTest"

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@ -0,0 +1,259 @@
/*
* CCControlButtonTest.m
*
* Copyright (c) 2011 Yannick Loriot
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "CCControlButtonTest.h"
bool CCControlButtonTest_HelloVariableSize::init()
{
if (CCControlScene::init())
{
CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
// Defines an array of title to create buttons dynamically
CCArray *stringArray = CCArray::arrayWithObjects(
ccs("Hello"),
ccs("Variable"),
ccs("Size"),
ccs("!"),
NULL);
CCNode *layer = CCNode::node();
addChild(layer, 1);
double total_width = 0, height = 0;
// For each title in the array
CCObject* pObj = NULL;
CCARRAY_FOREACH(stringArray, pObj)
{
CCString* title = (CCString*)pObj;
// Creates a button with this string as title
CCControlButton *button = standardButtonWithTitle(title->getCString());
button->setPosition(ccp (total_width + button->getContentSize().width / 2, button->getContentSize().height / 2));
layer->addChild(button);
// Compute the size of the layer
height = button->getContentSize().height;
total_width += button->getContentSize().width;
}
layer->setAnchorPoint(ccp (0.5, 0.5));
layer->setContentSize(CCSizeMake(total_width, height));
layer->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
// Add the black background
CCScale9Sprite *background = CCScale9Sprite::spriteWithFile("extensions/buttonBackground.png");
background->setContentSize(CCSizeMake(total_width + 14, height + 14));
background->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
addChild(background);
return true;
}
return false;
}
CCControlButton *CCControlButtonTest_HelloVariableSize::standardButtonWithTitle(const char * title)
{
/** Creates and return a button with a default background and title color. */
CCScale9Sprite *backgroundButton = CCScale9Sprite::spriteWithFile("extensions/button.png");
CCScale9Sprite *backgroundHighlightedButton = CCScale9Sprite::spriteWithFile("extensions/buttonHighlighted.png");
CCLabelTTF *titleButton = CCLabelTTF::labelWithString(title, "Marker Felt", 30);
titleButton->setColor(ccc3(159, 168, 176));
CCControlButton *button = CCControlButton::buttonWithLabelAndBackgroundSprite(titleButton, backgroundButton);
button->setBackgroundSpriteForState(backgroundHighlightedButton, CCControlStateHighlighted);
button->setTitleColorForState(ccWHITE, CCControlStateHighlighted);
return button;
}
CCControlButtonTest_Event::CCControlButtonTest_Event()
: m_pDisplayValueLabel(NULL)
{
}
CCControlButtonTest_Event::~CCControlButtonTest_Event()
{
CC_SAFE_RELEASE_NULL(m_pDisplayValueLabel);
}
bool CCControlButtonTest_Event::init()
{
if (CCControlScene::init())
{
CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
// Add a label in which the button events will be displayed
setDisplayValueLabel(CCLabelTTF::labelWithString("No Event", "Marker Felt", 32));
m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
m_pDisplayValueLabel->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
addChild(m_pDisplayValueLabel, 1);
// Add the button
CCScale9Sprite *backgroundButton = CCScale9Sprite::spriteWithFile("extensions/button.png");
CCScale9Sprite *backgroundHighlightedButton = CCScale9Sprite::spriteWithFile("extensions/buttonHighlighted.png");
CCLabelTTF *titleButton = CCLabelTTF::labelWithString("Touch Me!", "Marker Felt", 30);
titleButton->setColor(ccc3(159, 168, 176));
CCControlButton *controlButton = CCControlButton::buttonWithLabelAndBackgroundSprite(titleButton, backgroundButton);
controlButton->setBackgroundSpriteForState(backgroundHighlightedButton, CCControlStateHighlighted);
controlButton->setTitleColorForState(ccWHITE, CCControlStateHighlighted);
controlButton->setAnchorPoint(ccp(0.5f, 1));
controlButton->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
addChild(controlButton, 1);
// Add the black background
CCScale9Sprite *background = CCScale9Sprite::spriteWithFile("extensions/buttonBackground.png");
background->setContentSize(CCSizeMake(300, 170));
background->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
addChild(background);
// Sets up event handlers
controlButton->addTargetWithActionForControlEvent(this, menu_selector(CCControlButtonTest_Event::touchDownAction), CCControlEventTouchDown);
controlButton->addTargetWithActionForControlEvent(this, menu_selector(CCControlButtonTest_Event::touchDragInsideAction), CCControlEventTouchDragInside);
controlButton->addTargetWithActionForControlEvent(this, menu_selector(CCControlButtonTest_Event::touchDragOutsideAction), CCControlEventTouchDragOutside);
controlButton->addTargetWithActionForControlEvent(this, menu_selector(CCControlButtonTest_Event::touchDragEnterAction), CCControlEventTouchDragEnter);
controlButton->addTargetWithActionForControlEvent(this, menu_selector(CCControlButtonTest_Event::touchDragExitAction), CCControlEventTouchDragExit);
controlButton->addTargetWithActionForControlEvent(this, menu_selector(CCControlButtonTest_Event::touchUpInsideAction), CCControlEventTouchUpInside);
controlButton->addTargetWithActionForControlEvent(this, menu_selector(CCControlButtonTest_Event::touchUpOutsideAction), CCControlEventTouchUpOutside);
controlButton->addTargetWithActionForControlEvent(this, menu_selector(CCControlButtonTest_Event::touchCancelAction), CCControlEventTouchCancel);
return true;
}
return false;
}
void CCControlButtonTest_Event::touchDownAction(CCObject *sender)
{
m_pDisplayValueLabel->setString(CCString::stringWithFormat("Touch Down")->getCString());
}
void CCControlButtonTest_Event::touchDragInsideAction(CCObject *sender)
{
m_pDisplayValueLabel->setString(CCString::stringWithFormat("Drag Inside")->getCString());
}
void CCControlButtonTest_Event::touchDragOutsideAction(CCObject *sender)
{
m_pDisplayValueLabel->setString(CCString::stringWithFormat("Drag Outside")->getCString());
}
void CCControlButtonTest_Event::touchDragEnterAction(CCObject *sender)
{
m_pDisplayValueLabel->setString(CCString::stringWithFormat("Drag Enter")->getCString());
}
void CCControlButtonTest_Event::touchDragExitAction(CCObject *sender)
{
m_pDisplayValueLabel->setString(CCString::stringWithFormat("Drag Exit")->getCString());
}
void CCControlButtonTest_Event::touchUpInsideAction(CCObject *sender)
{
m_pDisplayValueLabel->setString(CCString::stringWithFormat("Touch Up Inside.")->getCString());
}
void CCControlButtonTest_Event::touchUpOutsideAction(CCObject *sender)
{
m_pDisplayValueLabel->setString(CCString::stringWithFormat("Touch Up Outside.")->getCString());
}
void CCControlButtonTest_Event::touchCancelAction(CCObject *sender)
{
m_pDisplayValueLabel->setString(CCString::stringWithFormat("Touch Cancel")->getCString());
}
//CCControlButtonTest_Styling
bool CCControlButtonTest_Styling::init()
{
if (CCControlScene::init())
{
CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
CCNode *layer = CCNode::node();
addChild(layer, 1);
int space = 10; // px
double max_w = 0, max_h = 0;
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 3; j++)
{
// Add the buttons
CCControlButton *button = standardButtonWithTitle(CCString::stringWithFormat("%d",rand() % 30)->getCString());
button->setAdjustBackgroundImage(false); // Tells the button that the background image must not be adjust
// It'll use the prefered size of the background image
button->setPosition(ccp (button->getContentSize().width / 2 + (button->getContentSize().width + space) * i,
button->getContentSize().height / 2 + (button->getContentSize().height + space) * j));
layer->addChild(button);
max_w = MAX(button->getContentSize().width * (i + 1) + space * i, max_w);
max_h = MAX(button->getContentSize().height * (j + 1) + space * j, max_h);
}
}
layer->setAnchorPoint(ccp (0.5, 0.5));
layer->setContentSize(CCSizeMake(max_w, max_h));
layer->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
// Add the black background
CCScale9Sprite *backgroundButton = CCScale9Sprite::spriteWithFile("extensions/buttonBackground.png");
backgroundButton->setContentSize(CCSizeMake(max_w + 14, max_h + 14));
backgroundButton->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
addChild(backgroundButton);
return true;
}
return false;
}
//CCControlButtonTest_Styling
CCControlButton *CCControlButtonTest_Styling::standardButtonWithTitle(const char *title)
{
/** Creates and return a button with a default background and title color. */
CCScale9Sprite *backgroundButton = CCScale9Sprite::spriteWithFile("extensions/button.png");
backgroundButton->setPreferredSize(CCSizeMake(45, 45)); // Set the prefered size
CCScale9Sprite *backgroundHighlightedButton = CCScale9Sprite::spriteWithFile("extensions/buttonHighlighted.png");
backgroundHighlightedButton->setPreferredSize(CCSizeMake(45, 45)); // Set the prefered size
CCLabelTTF *titleButton = CCLabelTTF::labelWithString(title, "Marker Felt", 30);
titleButton->setColor(ccc3(159, 168, 176));
CCControlButton *button = CCControlButton::buttonWithLabelAndBackgroundSprite(titleButton, backgroundButton);
button->setBackgroundSpriteForState(backgroundHighlightedButton, CCControlStateHighlighted);
button->setTitleColorForState(ccWHITE, CCControlStateHighlighted);
return button;
}

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/*
* CCControlButtonTest.h
*
* Copyright (c) 2011 Yannick Loriot
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef __CCCONTROLBUTTONTEST_H__
#define __CCCONTROLBUTTONTEST_H__
#include "../CCControlScene.h"
class CCControlButtonTest_HelloVariableSize : public CCControlScene
{
public:
bool init();
/** Creates and return a button with a default background and title color. */
CCControlButton *standardButtonWithTitle(const char * title);
CONTROL_SCENE_NODE_FUNC(CCControlButtonTest_HelloVariableSize)
};
class CCControlButtonTest_Event : public CCControlScene
{
public:
CCControlButtonTest_Event();
~CCControlButtonTest_Event();
bool init();
void touchDownAction(CCObject *sender);
void touchDragInsideAction(CCObject *sender);
void touchDragOutsideAction(CCObject *sender);
void touchDragEnterAction(CCObject *sender);
void touchDragExitAction(CCObject *sender);
void touchUpInsideAction(CCObject *sender);
void touchUpOutsideAction(CCObject *sender);
void touchCancelAction(CCObject *sender);
protected:
CC_SYNTHESIZE_RETAIN(CCLabelTTF *, m_pDisplayValueLabel, DisplayValueLabel)
CONTROL_SCENE_NODE_FUNC(CCControlButtonTest_Event)
};
class CCControlButtonTest_Styling : public CCControlScene
{
public:
bool init();
CCControlButton *standardButtonWithTitle(const char *title);
CONTROL_SCENE_NODE_FUNC(CCControlButtonTest_Styling)
};
#endif /* __CCCONTROLBUTTONTEST_H__ */

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/*
* CCControlColourPickerTest.m
*
* Copyright (c) 2012 Yannick Loriot
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "CCControlColourPickerTest.h"
CCControlColourPickerTest::CCControlColourPickerTest()
{
}
bool CCControlColourPickerTest::init()
{
if (CCControlScene::init())
{
CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
CCNode *layer = CCNode::node();
layer->setPosition(ccp (screenSize.width / 2, screenSize.height / 2));
addChild(layer, 1);
double layer_width = 0;
// Create the colour picker
CCControlColourPicker *colourPicker = CCControlColourPicker::colourPicker();
colourPicker->setColor(ccc3(37, 46, 252));
colourPicker->setPosition(ccp (colourPicker->getContentSize().width / 2, 0));
// Add it to the layer
layer->addChild(colourPicker);
// Add the target-action pair
colourPicker->addTargetWithActionForControlEvents(this, menu_selector(CCControlColourPickerTest::colourValueChanged), CCControlEventValueChanged);
layer_width += colourPicker->getContentSize().width;
// Add the black background for the text
CCScale9Sprite *background = CCScale9Sprite::spriteWithFile("extensions/buttonBackground.png");
background->setContentSize(CCSizeMake(150, 50));
background->setPosition(ccp(layer_width + background->getContentSize().width / 2.0f, 0));
layer->addChild(background);
layer_width += background->getContentSize().width;
m_pColorLabel = CCLabelTTF::labelWithString("#color", "Marker Felt", 30);
m_pColorLabel->retain();
m_pColorLabel->setPosition(background->getPosition());
layer->addChild(m_pColorLabel);
// Set the layer size
layer->setContentSize(CCSizeMake(layer_width, 0));
layer->setAnchorPoint(ccp (0.5f, 0.5f));
// Update the color text
colourValueChanged(colourPicker);
return true;
}
return false;
}
CCControlColourPickerTest::~CCControlColourPickerTest()
{
CC_SAFE_RELEASE(m_pColorLabel);
}
void CCControlColourPickerTest::colourValueChanged(CCObject *sender)
{
CCControlColourPicker* pPicker = (CCControlColourPicker*)sender;
m_pColorLabel->setString(CCString::stringWithFormat("#%02X%02X%02X",pPicker->getColorValue().r, pPicker->getColorValue().g, pPicker->getColorValue().b)->getCString());
}

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/*
* CCControlColourPickerTest.h
*
* Copyright (c) 2012 Yannick Loriot
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "../CCControlScene.h"
class CCControlColourPickerTest : public CCControlScene
{
public:
CCControlColourPickerTest();
virtual ~CCControlColourPickerTest();
bool init();
/** Callback for the change value. */
void colourValueChanged(CCObject *sender);
CC_SYNTHESIZE_RETAIN(CCLabelTTF*, m_pColorLabel, ColorLabel)
CONTROL_SCENE_NODE_FUNC(CCControlColourPickerTest)
};

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/*
* CCControlScene.m
*
* Copyright (c) 2011 Yannick Loriot
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "CCControlScene.h"
#include "CCControlSceneManager.h"
CCControlScene::CCControlScene()
: m_pSceneTitleLabel(NULL)
{
}
CCControlScene::~CCControlScene()
{
CC_SAFE_RELEASE_NULL(m_pSceneTitleLabel);
}
bool CCControlScene::init()
{
if (CCLayer::init())
{
// Get the sceensize
CCSize screensize = CCDirector::sharedDirector()->getWinSize();
// Add the generated background
CCSprite *background = CCSprite::spriteWithFile("extensions/background.png");
background->setPosition(ccp(screensize.width / 2, screensize.height / 2));
addChild(background);
// Add the ribbon
CCScale9Sprite *ribbon = CCScale9Sprite::spriteWithFile("extensions/ribbon.png", CCRectMake(1, 1, 48, 55));
ribbon->setContentSize(CCSizeMake(screensize.width, 57));
ribbon->setPosition(ccp(screensize.width / 2.0f, screensize.height - ribbon->getContentSize().height / 2.0f));
addChild(ribbon);
// Add the title
setSceneTitleLabel(CCLabelTTF::labelWithString("Title", "Arial", 12));
m_pSceneTitleLabel->setPosition(ccp (screensize.width / 2, screensize.height - m_pSceneTitleLabel->getContentSize().height / 2 - 5));
addChild(m_pSceneTitleLabel, 1);
// Add the menu
CCMenuItemImage *item1 = CCMenuItemImage::itemWithNormalImage("Images/b1.png", "Images/b2.png", this, menu_selector(CCControlScene::previousCallback));
CCMenuItemImage *item2 = CCMenuItemImage::itemWithNormalImage("Images/r1.png", "Images/r2.png", this, menu_selector(CCControlScene::restartCallback));
CCMenuItemImage *item3 = CCMenuItemImage::itemWithNormalImage("Images/f1.png", "Images/f2.png", this, menu_selector(CCControlScene::nextCallback));
CCMenu *menu = CCMenu::menuWithItems(item1, item3, item2, NULL);
menu->setPosition(CCPointZero);
item1->setPosition(ccp(screensize.width / 2 - 100, 37));
item2->setPosition(ccp(screensize.width / 2, 35));
item3->setPosition(ccp(screensize.width / 2 + 100, 37));
addChild(menu ,1);
return true;
}
return false;
}
void CCControlScene::previousCallback(CCObject* sender)
{
CCDirector::sharedDirector()->replaceScene(CCControlSceneManager::sharedControlSceneManager()->previousControlScene());
}
void CCControlScene::restartCallback(CCObject* sender)
{
CCDirector::sharedDirector()->replaceScene(CCControlSceneManager::sharedControlSceneManager()->currentControlScene());
}
void CCControlScene::nextCallback(CCObject* sender)
{
CCDirector::sharedDirector()->replaceScene(CCControlSceneManager::sharedControlSceneManager()->nextControlScene());
}

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/*
* CCControlScene.h
*
* Copyright (c) 2011 Yannick Loriot
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef __CCCONTROLSCENE_H__
#define __CCCONTROLSCENE_H__
#include "cocos2d.h"
#include "cocos2dExt.h"
USING_NS_CC;
#define CONTROL_SCENE_NODE_FUNC(controlScene) \
public: \
static CCScene* sceneWithTitle(const char * title) \
{ \
CCScene* pScene = CCScene::node(); \
controlScene* controlLayer = new controlScene(); \
if (controlLayer && controlLayer->init()) \
{ \
controlLayer->autorelease(); \
controlLayer->getSceneTitleLabel()->setString(title); \
pScene->addChild(controlLayer); \
} \
else \
{ \
CC_SAFE_DELETE(controlLayer); \
} \
return pScene; \
}
class CCControlScene : public cocos2d::CCLayer
{
public:
CCControlScene();
~CCControlScene();
bool init();
// Menu Callbacks
void previousCallback(cocos2d::CCObject* sender);
void restartCallback(cocos2d::CCObject* sender);
void nextCallback(cocos2d::CCObject* sender);
/** Title label of the scene. */
CC_SYNTHESIZE_RETAIN(cocos2d::CCLabelTTF*, m_pSceneTitleLabel, SceneTitleLabel)
CONTROL_SCENE_NODE_FUNC(CCControlScene);
};
#endif /* __CCCONTROLSCENE_H__ */

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/*
* CCControlSceneManager.m
*
* Copyright (c) 2011 Yannick Loriot
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "CCControlSceneManager.h"
#include "CCControlScene.h"
#include "CCControlButtonTest/CCControlButtonTest.h"
#include "CCControlColourPicker/CCControlColourPickerTest.h"
#include "CCControlSliderTest/CCControlSliderTest.h"
#include "CCControlSwitchTest/CCControlSwitchTest.h"
USING_NS_CC;
enum
{
kCCControlSliderTest = 0,
kCCControlColourPickerTest,
kCCControlSwitchTest,
kCCControlButtonTest_HelloVariableSize,
kCCControlButtonTest_Event,
kCCControlButtonTest_Styling,
kCCControlTestMax
};
static const char* s_testArray[] = {
"CCControlSliderTest",
"ControlColourPickerTest",
"ControlSwitchTest",
"ControlButtonTest_HelloVariableSize",
"ControlButtonTest_Event",
"ControlButtonTest_Styling"
};
static CCControlSceneManager *sharedInstance = NULL;
CCControlSceneManager::CCControlSceneManager()
{
m_nCurrentControlSceneId = kCCControlSliderTest;
}
CCControlSceneManager::~CCControlSceneManager()
{
CC_SAFE_RELEASE(sharedInstance);
}
CCControlSceneManager * CCControlSceneManager::sharedControlSceneManager()
{
if (sharedInstance == NULL)
{
sharedInstance = new CCControlSceneManager();
}
return sharedInstance;
}
CCScene *CCControlSceneManager::nextControlScene()
{
m_nCurrentControlSceneId = (m_nCurrentControlSceneId + 1) % kCCControlTestMax;
return currentControlScene();
}
CCScene *CCControlSceneManager::previousControlScene()
{
m_nCurrentControlSceneId = m_nCurrentControlSceneId - 1;
if (m_nCurrentControlSceneId < 0)
{
m_nCurrentControlSceneId = kCCControlTestMax - 1;
}
return currentControlScene();
}
CCScene *CCControlSceneManager::currentControlScene()
{
switch (m_nCurrentControlSceneId)
{
case kCCControlSliderTest: return CCControlSliderTest::sceneWithTitle(s_testArray[m_nCurrentControlSceneId]);
case kCCControlColourPickerTest:return CCControlColourPickerTest::sceneWithTitle(s_testArray[m_nCurrentControlSceneId]);
case kCCControlSwitchTest:return CCControlSwitchTest::sceneWithTitle(s_testArray[m_nCurrentControlSceneId]);
case kCCControlButtonTest_HelloVariableSize:return CCControlButtonTest_HelloVariableSize::sceneWithTitle(s_testArray[m_nCurrentControlSceneId]);
case kCCControlButtonTest_Event:return CCControlButtonTest_Event::sceneWithTitle(s_testArray[m_nCurrentControlSceneId]);
case kCCControlButtonTest_Styling:return CCControlButtonTest_Styling::sceneWithTitle(s_testArray[m_nCurrentControlSceneId]);
}
return NULL;
}

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@ -0,0 +1,54 @@
/*
* CCControlSceneManager.h
*
* Copyright (c) 2011 Yannick Loriot
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef __CCCONTROLSCENEMANAGER_H__
#define __CCCONTROLSCENEMANAGER_H__
#include "cocos2d.h"
#include "cocos2dExt.h"
USING_NS_CC;
class CCControlSceneManager : public cocos2d::CCObject
{
public:
CCControlSceneManager();
~CCControlSceneManager();
/** Returns the singleton of the control scene manager. */
static CCControlSceneManager * sharedControlSceneManager();
/** Returns the next control scene. */
cocos2d::CCScene *nextControlScene();
/** Returns the previous control scene. */
cocos2d::CCScene *previousControlScene();
/** Returns the current control scene. */
cocos2d::CCScene *currentControlScene();
/** Control scene id. */
CC_SYNTHESIZE(int, m_nCurrentControlSceneId, CurrentControlSceneId)
};
#endif /* __CCCONTROLSCENEMANAGER_H__ */

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@ -0,0 +1,74 @@
/*
* CCControlSliderTest.m
*
* Copyright (c) 2011 Yannick Loriot
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "CCControlSliderTest.h"
CCControlSliderTest::CCControlSliderTest()
{
}
CCControlSliderTest::~CCControlSliderTest()
{
CC_SAFE_RELEASE_NULL(m_pDisplayValueLabel);
}
bool CCControlSliderTest::init()
{
if (CCControlScene::init())
{
CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
// Add a label in which the slider value will be displayed
m_pDisplayValueLabel = CCLabelTTF::labelWithString("Move the slider thumb!" ,"Marker Felt", 32);
m_pDisplayValueLabel->retain();
m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1.0f));
m_pDisplayValueLabel->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
addChild(m_pDisplayValueLabel);
// Add the slider
CCControlSlider *slider = CCControlSlider::sliderWithFiles("extensions/sliderTrack.png","extensions/sliderProgress.png" ,"extensions/sliderThumb.png");
slider->setAnchorPoint(ccp(0.5f, 1.0f));
slider->setMinimumValue(0.0f); // Sets the min value of range
slider->setMaximumValue(5.0f); // Sets the max value of range
slider->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
// When the value of the slider will change, the given selector will be call
slider->addTargetWithActionForControlEvents(this, menu_selector(CCControlSliderTest::valueChanged), CCControlEventValueChanged);
addChild(slider);
return true;
}
return false;
}
void CCControlSliderTest::valueChanged(CCObject *sender)
{
CCControlSlider* pSlider = (CCControlSlider*)sender;
// Change value of label.
m_pDisplayValueLabel->setString(CCString::stringWithFormat("Slider value = %.02f", pSlider->getValue())->getCString());
}

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@ -0,0 +1,39 @@
/*
* CCControlSliderTest.h
*
* Copyright (c) 2011 Yannick Loriot
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "../CCControlScene.h"
class CCControlSliderTest : public CCControlScene
{
public:
CCControlSliderTest();
virtual ~CCControlSliderTest();
bool init();
void valueChanged(CCObject *sender);
protected:
CCLabelTTF* m_pDisplayValueLabel;
CONTROL_SCENE_NODE_FUNC(CCControlSliderTest)
};

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@ -0,0 +1,99 @@
/*
* CCControlSwitchTest.m
*
* Copyright (c) 2012 Yannick Loriot
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "CCControlSwitchTest.h"
CCControlSwitchTest::~CCControlSwitchTest()
{
CC_SAFE_RELEASE(m_pDisplayValueLabel);
}
bool CCControlSwitchTest::init()
{
if (CCControlScene::init())
{
CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
CCNode *layer = CCNode::node();
layer->setPosition(ccp (screenSize.width / 2, screenSize.height / 2));
addChild(layer, 1);
double layer_width = 0;
// Add the black background for the text
CCScale9Sprite *background = CCScale9Sprite::spriteWithFile("extensions/buttonBackground.png");
background->setContentSize(CCSizeMake(80, 50));
background->setPosition(ccp(layer_width + background->getContentSize().width / 2.0f, 0));
layer->addChild(background);
layer_width += background->getContentSize().width;
m_pDisplayValueLabel = CCLabelTTF::labelWithString("#color" ,"Marker Felt" ,30);
m_pDisplayValueLabel->retain();
m_pDisplayValueLabel->setPosition(background->getPosition());
layer->addChild(m_pDisplayValueLabel);
// Create the switch
CCControlSwitch *switchControl = CCControlSwitch::switchWithMaskSprite
(
CCSprite::spriteWithFile("extensions/switch-mask.png"),
CCSprite::spriteWithFile("extensions/switch-on.png"),
CCSprite::spriteWithFile("extensions/switch-off.png"),
CCSprite::spriteWithFile("extensions/switch-thumb.png"),
CCLabelTTF::labelWithString("On", "Arial-BoldMT", 16),
CCLabelTTF::labelWithString("Off", "Arial-BoldMT", 16)
);
switchControl->setPosition(ccp (layer_width + 10 + switchControl->getContentSize().width / 2, 0));
layer->addChild(switchControl);
switchControl->addTargetWithActionForControlEvents(this, menu_selector(CCControlSwitchTest::valueChanged), CCControlEventValueChanged);
// Set the layer size
layer->setContentSize(CCSizeMake(layer_width, 0));
layer->setAnchorPoint(ccp (0.5f, 0.5f));
// Update the value label
valueChanged(switchControl);
return true;
}
return false;
}
void CCControlSwitchTest::valueChanged(CCObject* sender)
{
CCControlSwitch* pSwitch = (CCControlSwitch*)sender;
if (pSwitch->getIsOn())
{
m_pDisplayValueLabel->setString("On");
}
else
{
m_pDisplayValueLabel->setString("Off");
}
}

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@ -0,0 +1,39 @@
/*
* CCControlSwitchTest.h
*
* Copyright (c) 2012 Yannick Loriot
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "../CCControlScene.h"
class CCControlSwitchTest : public CCControlScene
{
public:
virtual ~CCControlSwitchTest();
bool init();
/** Callback for the change value. */
void valueChanged(CCObject* sender);
CCLabelTTF *m_pDisplayValueLabel;
CONTROL_SCENE_NODE_FUNC(CCControlSwitchTest)
};

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@ -1,18 +1,19 @@
#include "ExtensionsTest.h"
#include "../testResource.h"
#include "NotificationCenterTest.h"
#include "NotificationCenterTest/NotificationCenterTest.h"
#include "ControlExtensionTest/CCControlSceneManager.h"
enum
{
MAX_COUNT = 1,
MAX_COUNT = 2,
LINE_SPACE = 40,
kItemTagBasic = 1000,
};
static const std::string testsName[MAX_COUNT] =
{
"NotificationCenterTest"
"NotificationCenterTest",
"CCControlButtonTest"
};
////////////////////////////////////////////////////////
@ -51,6 +52,13 @@ void ExtensionsMainLayer::menuCallback(CCObject* pSender)
case 0:
runNotificationCenterTest();
break;
case 1:
{
CCControlSceneManager* pManager = CCControlSceneManager::sharedControlSceneManager();
CCScene* pScene = pManager->currentControlScene();
CCDirector::sharedDirector()->replaceScene(pScene);
}
break;
default:
break;
}

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@ -1,5 +1,6 @@
#include "NotificationCenterTest.h"
#include "ExtensionsTest.h"
#include "../ExtensionsTest.h"
#include "extensions/CCNotificationCenter/CCNotificationCenter.h"
#define kTagLight 100
#define kTagConnect 200

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@ -2,7 +2,6 @@
#define __NOTIFICATIONCENTERTEST_H__
#include "cocos2d.h"
#include "ExtensionsTest.h"
class NotificationCenterTest : public cocos2d::CCLayer
{