fixed some warning and make win32 release version compiled ok.

This commit is contained in:
James Chen 2012-11-29 18:04:33 +08:00
parent 788b478b3c
commit d27ab38be9
4 changed files with 8 additions and 8 deletions

View File

@ -853,7 +853,7 @@ CCNode * CCNodeLoader::parsePropTypeCCBFile(CCNode * pNode, CCNode * pParent, CC
if (ccbFileNode && ccbReader->getAnimationManager()->getAutoPlaySequenceId() != -1)
{
// Auto play animations
ccbReader->getAnimationManager()->runAnimations(ccbReader->getAnimationManager()->getAutoPlaySequenceId(), 0);
ccbReader->getAnimationManager()->runAnimationsForSequenceIdTweenDuration(ccbReader->getAnimationManager()->getAutoPlaySequenceId(), 0);
}
return ccbFileNode;

View File

@ -67,8 +67,8 @@
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\external;$(ProjectDir)..\..\cocos2dx;$(ProjectDir)..\..\cocos2dx\include;$(ProjectDir)..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\pthread;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\OGLES;..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\external;$(ProjectDir)..\..\cocos2dx;$(ProjectDir)..\..\cocos2dx\include;$(ProjectDir)..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\pthread;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\OGLES;..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_LIB;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>

View File

@ -40,17 +40,17 @@ void AnimationsTestLayer::setAnimationManager(cocos2d::extension::CCBAnimationMa
}
void AnimationsTestLayer::onCCControlButtonIdleClicked(CCObject *pSender, CCControlEvent pCCControlEvent) {
mAnimationManager->runAnimations("Idle", 0.3f);
mAnimationManager->runAnimationsForSequenceNamedTweenDuration("Idle", 0.3f);
}
void AnimationsTestLayer::onCCControlButtonWaveClicked(CCObject *pSender, CCControlEvent pCCControlEvent) {
mAnimationManager->runAnimations("Wave", 0.3f);
mAnimationManager->runAnimationsForSequenceNamedTweenDuration("Wave", 0.3f);
}
void AnimationsTestLayer::onCCControlButtonJumpClicked(CCObject *pSender, CCControlEvent pCCControlEvent) {
mAnimationManager->runAnimations("Jump", 0.3f);
mAnimationManager->runAnimationsForSequenceNamedTweenDuration("Jump", 0.3f);
}
void AnimationsTestLayer::onCCControlButtonFunkyClicked(CCObject *pSender, CCControlEvent pCCControlEvent) {
mAnimationManager->runAnimations("Funky", 0.3f);
mAnimationManager->runAnimationsForSequenceNamedTweenDuration("Funky", 0.3f);
}

View File

@ -82,7 +82,7 @@
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\win32\OGLES;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>