update changelog

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minggo 2013-09-16 22:08:38 +08:00
parent 21d299150e
commit d31a81cb15
1 changed files with 39 additions and 0 deletions

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cocos2d-x-3.0alpha0 @Sep.17 2013
[all platforms]
[FIX] TargetAction::reverse() doesn't work as expected
[FIX] OpenGLTest crash
[FIX] Wrong logic when passing an empty std::vector to WebSocket::init()
[FIX] Crash in ParticleSystemQuad because of improper deletion of VBO and VAO
[FIX] Point::isSegmentIntersect() return wrong value when two have the same y value and parallel to the x-axis
[FIX] The utf8 response in XmlHttpRequest are mess codes
[FIX] Observers with the same target and name but different sender are the same observer in NotificationCenter
[NEW] Add ATITC format support
[NEW] Better integration of physics engine
[NEW] New event dispatcher
[NEW] New Label
[NEW] S3TC support
[NEW] Adding a method to get duration of timeline for CCBAnimationManager class
[NEW] Array is compatible with stl container
[3RD] Upgrading SpiderMonekey to Firefox v23
[Android]
[FIX] When lock screen or entering background and resume the application textures from pvr.ccz file become black
[FIX] Stroke font color with channel color values other than 255 doesn't take effect
[NEW] Use native activity
[iOS]
[FIX] Can not hide status bar on iOS 7
[FIX] Missing icons for iOS 7
[Mac OS X]
[NEW] lua template
[javascript binding]
[FIX] CCBReader can't set properties to owner if 'owner var' is setted
[FIX] Crash appears when extending cc.ScrollView in JS
[FIX] cc.registerTargettedDelegate doesn't support pure js object as its target
[FIX] Memory leak in the binding glue code of cc.FileUtils.getStringFromFile(getByteArrayFromFile)
[NEW] Bind Sprite::getDisplayFrame()
[NEW] Bind callback of ControlButton
[NEW] Bind RemoveSelf
[lua binding]
[NEW] Bind Sprite::getDisplayFrame()
[NEW]
cocos2d-x-3.0alpha0-pre @Jul.30 2013 cocos2d-x-3.0alpha0-pre @Jul.30 2013
[all platforms] [all platforms]
[FIX] #2124: Image::initWithImageFileThreadSafe is not thread safe [FIX] #2124: Image::initWithImageFileThreadSafe is not thread safe