mirror of https://github.com/axmolengine/axmol.git
[Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache();
This commit is contained in:
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5dca03c061
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@ -34,7 +34,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -34,7 +34,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -33,7 +33,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -30,7 +30,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -32,7 +32,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -32,7 +32,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -32,7 +32,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -32,7 +32,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -32,7 +32,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -32,7 +32,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -32,7 +32,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -32,7 +32,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -31,7 +31,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -32,7 +32,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -32,7 +32,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -32,7 +32,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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@ -32,7 +32,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
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}
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else
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{
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ccGLInvalidateStateCache();
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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