Updated spelling and grammar mistakes

This commit is contained in:
Pabitra Padhy 2015-09-06 15:29:36 +05:30
parent 70d551a932
commit d4c60144f0
1 changed files with 5 additions and 5 deletions

View File

@ -154,12 +154,12 @@ public:
/** Gets the FPS value. */
inline float getAnimationInterval() { return _animationInterval; }
/** Sets the FPS value. FPS = 1/internal. */
/** Sets the FPS value. FPS = 1/interval. */
virtual void setAnimationInterval(float interval) = 0;
/** Whether or not to display the FPS on the bottom-left corner. */
/** Whether or not displaying the FPS on the bottom-left corner of the screen. */
inline bool isDisplayStats() { return _displayStats; }
/** Display the FPS on the bottom-left corner. */
/** Display the FPS on the bottom-left corner of the screen. */
inline void setDisplayStats(bool displayStats) { _displayStats = displayStats; }
/** Get seconds per frame. */
@ -260,8 +260,8 @@ public:
Vec2 convertToUI(const Vec2& point);
/**
* Gets the distance between camera and near clipping frane.
* It is correct for default camera that near clipping frane is the same as screen.
* Gets the distance between camera and near clipping frame.
* It is correct for default camera that near clipping frame is same as the screen.
*/
float getZEye() const;