Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into codeidev3

Conflicts:
	templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
This commit is contained in:
chuanweizhang2013 2014-05-09 14:28:14 +08:00
commit d502e41af4
470 changed files with 44645 additions and 2841 deletions

23
.gitignore vendored
View File

@ -112,3 +112,26 @@ tests/*/publish/
# Android # Android
project.properties project.properties
# Ignore prebuilt libraries folder
/external/xxhash/
/external/curl/
/external/edtaa3func/
/external/freetype2/
/external/glfw3/
/external/jpeg/
/external/json/
/external/linux-specific/
/external/lua/
/external/png/
/external/sqlite3/
/external/tiff/
/external/tinyxml2/
/external/unzip/
/external/webp/
/external/websockets/
/external/win32-specific/
/external/winrt-specific/
/external/wp8-specific/
/v*-deps-*.zip
/external/version.json

19
.gitmodules vendored
View File

@ -1,15 +1,12 @@
[submodule "tools/cocos2d-console"] [submodule "tools/cocos2d-console"]
path = tools/cocos2d-console path = tools/cocos2d-console
url = git://github.com/cocos2d/cocos2d-console.git url = git://github.com/cocos2d/cocos2d-console.git
[submodule "plugin"] [submodule "plugin"]
path = plugin path = plugin
url = https://github.com/cocos2d-x/plugin-x.git url = https://github.com/cocos2d-x/plugin-x.git
[submodule "tools/bindings-generator"] [submodule "tools/bindings-generator"]
path = tools/bindings-generator path = tools/bindings-generator
url = git://github.com/cocos2d/bindings-generator.git url = git://github.com/cocos2d/bindings-generator.git
[submodule "external"]
path = external
url = git://github.com/cocos2d/cocos2d-x-external.git
[submodule "tests/cpp-tests/Resources/ccs-res"] [submodule "tests/cpp-tests/Resources/ccs-res"]
path = tests/cpp-tests/Resources/ccs-res path = tests/cpp-tests/Resources/ccs-res
url = git://github.com/dumganhar/ccs-res.git url = git://github.com/dumganhar/ccs-res.git

View File

@ -1,7 +1,17 @@
cocos2d-x-3.1-alpha1 May.8 2014 cocos2d-x-3.1-alpha1 May.8 2014
[NEW] UI: add navigation support
[NEW] UI: add a widget to play video
[NEW] VS: support VS 2013
[FIX] Audio: pause sound automatically when go to background on Android
[FIX] Label: label is unsharp if it's created by system font with small size on iOS & Mac OS X [FIX] Label: label is unsharp if it's created by system font with small size on iOS & Mac OS X
[FIX] Label: Label created with system font is still visible when its opacity is 0
[FIX] Label: Label created with system font havs black border on WP8/WINRT
[FIX] Lua: A potential crash in the bindings of sp.SkeletonAnimation.setAnimation
[FIX] Lua: Lua template should fail to launch on lua error
[FIX] ParticleSystem: Particles can be created without a texture [FIX] ParticleSystem: Particles can be created without a texture
cocos2d-x-3.1-alpha0 May.1 2014 cocos2d-x-3.1-alpha0 May.1 2014
[NEW] Android: Adds support for get response when Activity's onActivityResult is triggered [NEW] Android: Adds support for get response when Activity's onActivityResult is triggered
[NEW] Core: Adds RefPtr<T> smart pointer support [NEW] Core: Adds RefPtr<T> smart pointer support

View File

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@ -3098,6 +3114,10 @@
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296CAD271915EC9900C64FBF /* CCEventListenerFocus.h */,
); );
name = base; name = base;
path = ../cocos/2d; path = ../cocos/2d;
@ -3957,6 +3977,8 @@
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1A5701E1180BCB8C0088DEC7 /* CCLayer.h in Headers */, 1A5701E1180BCB8C0088DEC7 /* CCLayer.h in Headers */,
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@ -5592,6 +5617,7 @@
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1A570091180BC5A10088DEC7 /* CCActionTween.cpp in Sources */, 1A570091180BC5A10088DEC7 /* CCActionTween.cpp in Sources */,
B2AF2F9918EBAEAE00C5807C /* Matrix.cpp in Sources */, B2AF2F9918EBAEAE00C5807C /* Matrix.cpp in Sources */,
@ -6278,6 +6306,7 @@
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296CAD221915EC8000C64FBF /* CCEventFocus.cpp in Sources */,
1AD71ED9180E26E600808F54 /* Skin.cpp in Sources */, 1AD71ED9180E26E600808F54 /* Skin.cpp in Sources */,
1AD71EDD180E26E600808F54 /* Slot.cpp in Sources */, 1AD71EDD180E26E600808F54 /* Slot.cpp in Sources */,
1AD71EE1180E26E600808F54 /* SlotData.cpp in Sources */, 1AD71EE1180E26E600808F54 /* SlotData.cpp in Sources */,
@ -6484,6 +6513,7 @@
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@ -6523,6 +6553,7 @@
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46A170391807CBFE005B8026 /* CCThread.cpp in Sources */, 46A170391807CBFE005B8026 /* CCThread.cpp in Sources */,
3EA0FB6C191C841D00B170C8 /* UIVideoPlayerIOS.mm in Sources */,
46A170421807CC07005B8026 /* CCGLView.mm in Sources */, 46A170421807CC07005B8026 /* CCGLView.mm in Sources */,
1A570062180BC5A10088DEC7 /* CCAction.cpp in Sources */, 1A570062180BC5A10088DEC7 /* CCAction.cpp in Sources */,
1A570066180BC5A10088DEC7 /* CCActionCamera.cpp in Sources */, 1A570066180BC5A10088DEC7 /* CCActionCamera.cpp in Sources */,
@ -6631,6 +6662,7 @@
1A570306180BCED90088DEC7 /* ccUtils.cpp in Sources */, 1A570306180BCED90088DEC7 /* ccUtils.cpp in Sources */,
1A57030D180BCF190088DEC7 /* CCComponent.cpp in Sources */, 1A57030D180BCF190088DEC7 /* CCComponent.cpp in Sources */,
1A570311180BCF190088DEC7 /* CCComponentContainer.cpp in Sources */, 1A570311180BCF190088DEC7 /* CCComponentContainer.cpp in Sources */,
296CAD231915EC8000C64FBF /* CCEventFocus.cpp in Sources */,
1A57031A180BCF430088DEC7 /* ccCArray.cpp in Sources */, 1A57031A180BCF430088DEC7 /* ccCArray.cpp in Sources */,
B375107C1823ACA100B3BA6A /* CCPhysicsBodyInfo_chipmunk.cpp in Sources */, B375107C1823ACA100B3BA6A /* CCPhysicsBodyInfo_chipmunk.cpp in Sources */,
50FCEBB418C72017004AD434 /* SliderReader.cpp in Sources */, 50FCEBB418C72017004AD434 /* SliderReader.cpp in Sources */,

File diff suppressed because it is too large Load Diff

View File

@ -934,6 +934,7 @@ void Label::createSpriteWithFontDefinition()
Node::addChild(_textSprite,0,Node::INVALID_TAG); Node::addChild(_textSprite,0,Node::INVALID_TAG);
_textSprite->updateDisplayedColor(_displayedColor); _textSprite->updateDisplayedColor(_displayedColor);
_textSprite->updateDisplayedOpacity(_displayedOpacity);
} }
void Label::setFontDefinition(const FontDefinition& textDefinition) void Label::setFontDefinition(const FontDefinition& textDefinition)

View File

@ -203,7 +203,7 @@ protected:
/** The Sprite being used. /** The Sprite being used.
The sprite, by default, will use the following blending function: GL_ONE, GL_ONE_MINUS_SRC_ALPHA. The sprite, by default, will use the following blending function: GL_ONE, GL_ONE_MINUS_SRC_ALPHA.
The blending function can be changed in runtime by calling: The blending function can be changed in runtime by calling:
- [[renderTexture sprite] setBlendFunc:(BlendFunc){GL_ONE, GL_ONE_MINUS_SRC_ALPHA}]; - renderTexture->getSprite()->setBlendFunc((BlendFunc){GL_ONE, GL_ONE_MINUS_SRC_ALPHA});
*/ */
Sprite* _sprite; Sprite* _sprite;

View File

@ -23,6 +23,8 @@
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
@ -30,6 +32,8 @@
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">
@ -181,10 +185,12 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="..\base\CCEventAcceleration.cpp" /> <ClCompile Include="..\base\CCEventAcceleration.cpp" />
<ClCompile Include="..\base\CCEventCustom.cpp" /> <ClCompile Include="..\base\CCEventCustom.cpp" />
<ClCompile Include="..\base\CCEventDispatcher.cpp" /> <ClCompile Include="..\base\CCEventDispatcher.cpp" />
<ClCompile Include="..\base\CCEventFocus.cpp" />
<ClCompile Include="..\base\CCEventKeyboard.cpp" /> <ClCompile Include="..\base\CCEventKeyboard.cpp" />
<ClCompile Include="..\base\CCEventListener.cpp" /> <ClCompile Include="..\base\CCEventListener.cpp" />
<ClCompile Include="..\base\CCEventListenerAcceleration.cpp" /> <ClCompile Include="..\base\CCEventListenerAcceleration.cpp" />
<ClCompile Include="..\base\CCEventListenerCustom.cpp" /> <ClCompile Include="..\base\CCEventListenerCustom.cpp" />
<ClCompile Include="..\base\CCEventListenerFocus.cpp" />
<ClCompile Include="..\base\CCEventListenerKeyboard.cpp" /> <ClCompile Include="..\base\CCEventListenerKeyboard.cpp" />
<ClCompile Include="..\base\CCEventListenerMouse.cpp" /> <ClCompile Include="..\base\CCEventListenerMouse.cpp" />
<ClCompile Include="..\base\CCEventListenerTouch.cpp" /> <ClCompile Include="..\base\CCEventListenerTouch.cpp" />
@ -341,10 +347,12 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="..\base\CCEventAcceleration.h" /> <ClInclude Include="..\base\CCEventAcceleration.h" />
<ClInclude Include="..\base\CCEventCustom.h" /> <ClInclude Include="..\base\CCEventCustom.h" />
<ClInclude Include="..\base\CCEventDispatcher.h" /> <ClInclude Include="..\base\CCEventDispatcher.h" />
<ClInclude Include="..\base\CCEventFocus.h" />
<ClInclude Include="..\base\CCEventKeyboard.h" /> <ClInclude Include="..\base\CCEventKeyboard.h" />
<ClInclude Include="..\base\CCEventListener.h" /> <ClInclude Include="..\base\CCEventListener.h" />
<ClInclude Include="..\base\CCEventListenerAcceleration.h" /> <ClInclude Include="..\base\CCEventListenerAcceleration.h" />
<ClInclude Include="..\base\CCEventListenerCustom.h" /> <ClInclude Include="..\base\CCEventListenerCustom.h" />
<ClInclude Include="..\base\CCEventListenerFocus.h" />
<ClInclude Include="..\base\CCEventListenerKeyboard.h" /> <ClInclude Include="..\base\CCEventListenerKeyboard.h" />
<ClInclude Include="..\base\CCEventListenerMouse.h" /> <ClInclude Include="..\base\CCEventListenerMouse.h" />
<ClInclude Include="..\base\CCEventListenerTouch.h" /> <ClInclude Include="..\base\CCEventListenerTouch.h" />

View File

@ -570,6 +570,12 @@
<ClCompile Include="..\renderer\CCRenderer.cpp"> <ClCompile Include="..\renderer\CCRenderer.cpp">
<Filter>renderer</Filter> <Filter>renderer</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\base\CCEventFocus.cpp">
<Filter>base</Filter>
</ClCompile>
<ClCompile Include="..\base\CCEventListenerFocus.cpp">
<Filter>base</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\physics\CCPhysicsBody.h"> <ClInclude Include="..\physics\CCPhysicsBody.h">
@ -1154,6 +1160,12 @@
<ClInclude Include="..\renderer\CCRenderer.h"> <ClInclude Include="..\renderer\CCRenderer.h">
<Filter>renderer</Filter> <Filter>renderer</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\base\CCEventFocus.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCEventListenerFocus.h">
<Filter>base</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Text Include="..\math\CMakeLists.txt"> <Text Include="..\math\CMakeLists.txt">

View File

@ -221,10 +221,12 @@
<ClCompile Include="..\base\CCEventAcceleration.cpp" /> <ClCompile Include="..\base\CCEventAcceleration.cpp" />
<ClCompile Include="..\base\CCEventCustom.cpp" /> <ClCompile Include="..\base\CCEventCustom.cpp" />
<ClCompile Include="..\base\CCEventDispatcher.cpp" /> <ClCompile Include="..\base\CCEventDispatcher.cpp" />
<ClCompile Include="..\base\CCEventFocus.cpp" />
<ClCompile Include="..\base\CCEventKeyboard.cpp" /> <ClCompile Include="..\base\CCEventKeyboard.cpp" />
<ClCompile Include="..\base\CCEventListener.cpp" /> <ClCompile Include="..\base\CCEventListener.cpp" />
<ClCompile Include="..\base\CCEventListenerAcceleration.cpp" /> <ClCompile Include="..\base\CCEventListenerAcceleration.cpp" />
<ClCompile Include="..\base\CCEventListenerCustom.cpp" /> <ClCompile Include="..\base\CCEventListenerCustom.cpp" />
<ClCompile Include="..\base\CCEventListenerFocus.cpp" />
<ClCompile Include="..\base\CCEventListenerKeyboard.cpp" /> <ClCompile Include="..\base\CCEventListenerKeyboard.cpp" />
<ClCompile Include="..\base\CCEventListenerMouse.cpp" /> <ClCompile Include="..\base\CCEventListenerMouse.cpp" />
<ClCompile Include="..\base\CCEventListenerTouch.cpp" /> <ClCompile Include="..\base\CCEventListenerTouch.cpp" />
@ -430,10 +432,12 @@
<ClInclude Include="..\base\CCEventAcceleration.h" /> <ClInclude Include="..\base\CCEventAcceleration.h" />
<ClInclude Include="..\base\CCEventCustom.h" /> <ClInclude Include="..\base\CCEventCustom.h" />
<ClInclude Include="..\base\CCEventDispatcher.h" /> <ClInclude Include="..\base\CCEventDispatcher.h" />
<ClInclude Include="..\base\CCEventFocus.h" />
<ClInclude Include="..\base\CCEventKeyboard.h" /> <ClInclude Include="..\base\CCEventKeyboard.h" />
<ClInclude Include="..\base\CCEventListener.h" /> <ClInclude Include="..\base\CCEventListener.h" />
<ClInclude Include="..\base\CCEventListenerAcceleration.h" /> <ClInclude Include="..\base\CCEventListenerAcceleration.h" />
<ClInclude Include="..\base\CCEventListenerCustom.h" /> <ClInclude Include="..\base\CCEventListenerCustom.h" />
<ClInclude Include="..\base\CCEventListenerFocus.h" />
<ClInclude Include="..\base\CCEventListenerKeyboard.h" /> <ClInclude Include="..\base\CCEventListenerKeyboard.h" />
<ClInclude Include="..\base\CCEventListenerMouse.h" /> <ClInclude Include="..\base\CCEventListenerMouse.h" />
<ClInclude Include="..\base\CCEventListenerTouch.h" /> <ClInclude Include="..\base\CCEventListenerTouch.h" />

View File

@ -594,6 +594,12 @@
<ClCompile Include="..\math\TransformUtils.cpp"> <ClCompile Include="..\math\TransformUtils.cpp">
<Filter>math</Filter> <Filter>math</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\base\CCEventFocus.cpp">
<Filter>base</Filter>
</ClCompile>
<ClCompile Include="..\base\CCEventListenerFocus.cpp">
<Filter>base</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\physics\CCPhysicsBody.h"> <ClInclude Include="..\physics\CCPhysicsBody.h">
@ -1174,6 +1180,12 @@
<ClInclude Include="..\math\TransformUtils.h"> <ClInclude Include="..\math\TransformUtils.h">
<Filter>math</Filter> <Filter>math</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\base\CCEventFocus.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\base\CCEventListenerFocus.h">
<Filter>base</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\math\MathUtil.inl"> <None Include="..\math\MathUtil.inl">

View File

@ -43,7 +43,7 @@ public abstract class Cocos2dxActivity extends Activity implements Cocos2dxHelpe
// Constants // Constants
// =========================================================== // ===========================================================
private static final String TAG = Cocos2dxActivity.class.getSimpleName(); private final static String TAG = Cocos2dxActivity.class.getSimpleName();
// =========================================================== // ===========================================================
// Fields // Fields
@ -51,7 +51,8 @@ public abstract class Cocos2dxActivity extends Activity implements Cocos2dxHelpe
private Cocos2dxGLSurfaceView mGLSurfaceView; private Cocos2dxGLSurfaceView mGLSurfaceView;
private Cocos2dxHandler mHandler; private Cocos2dxHandler mHandler;
private static Context sContext = null; private static Cocos2dxActivity sContext = null;
private Cocos2dxVideoHelper mVideoHelper = null;
public static Context getContext() { public static Context getContext() {
return sContext; return sContext;
@ -80,12 +81,15 @@ public abstract class Cocos2dxActivity extends Activity implements Cocos2dxHelpe
sContext = this; sContext = this;
this.mHandler = new Cocos2dxHandler(this); this.mHandler = new Cocos2dxHandler(this);
Cocos2dxHelper.init(this);
this.init(); this.init();
if (mVideoHelper == null) {
Cocos2dxHelper.init(this); mVideoHelper = new Cocos2dxVideoHelper(this, mFrameLayout);
}
} }
// =========================================================== // ===========================================================
// Getter & Setter // Getter & Setter
// =========================================================== // ===========================================================
@ -142,6 +146,7 @@ public abstract class Cocos2dxActivity extends Activity implements Cocos2dxHelpe
} }
protected FrameLayout mFrameLayout = null;
// =========================================================== // ===========================================================
// Methods // Methods
// =========================================================== // ===========================================================
@ -151,8 +156,8 @@ public abstract class Cocos2dxActivity extends Activity implements Cocos2dxHelpe
ViewGroup.LayoutParams framelayout_params = ViewGroup.LayoutParams framelayout_params =
new ViewGroup.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,
ViewGroup.LayoutParams.MATCH_PARENT); ViewGroup.LayoutParams.MATCH_PARENT);
FrameLayout framelayout = new FrameLayout(this); mFrameLayout = new FrameLayout(this);
framelayout.setLayoutParams(framelayout_params); mFrameLayout.setLayoutParams(framelayout_params);
// Cocos2dxEditText layout // Cocos2dxEditText layout
ViewGroup.LayoutParams edittext_layout_params = ViewGroup.LayoutParams edittext_layout_params =
@ -162,13 +167,13 @@ public abstract class Cocos2dxActivity extends Activity implements Cocos2dxHelpe
edittext.setLayoutParams(edittext_layout_params); edittext.setLayoutParams(edittext_layout_params);
// ...add to FrameLayout // ...add to FrameLayout
framelayout.addView(edittext); mFrameLayout.addView(edittext);
// Cocos2dxGLSurfaceView // Cocos2dxGLSurfaceView
this.mGLSurfaceView = this.onCreateView(); this.mGLSurfaceView = this.onCreateView();
// ...add to FrameLayout // ...add to FrameLayout
framelayout.addView(this.mGLSurfaceView); mFrameLayout.addView(this.mGLSurfaceView);
// Switch to supported OpenGL (ARGB888) mode on emulator // Switch to supported OpenGL (ARGB888) mode on emulator
if (isAndroidEmulator()) if (isAndroidEmulator())
@ -178,7 +183,7 @@ public abstract class Cocos2dxActivity extends Activity implements Cocos2dxHelpe
this.mGLSurfaceView.setCocos2dxEditText(edittext); this.mGLSurfaceView.setCocos2dxEditText(edittext);
// Set framelayout as the content view // Set framelayout as the content view
setContentView(framelayout); setContentView(mFrameLayout);
} }
public Cocos2dxGLSurfaceView onCreateView() { public Cocos2dxGLSurfaceView onCreateView() {

View File

@ -293,6 +293,13 @@ public class Cocos2dxGLSurfaceView extends GLSurfaceView {
switch (pKeyCode) { switch (pKeyCode) {
case KeyEvent.KEYCODE_BACK: case KeyEvent.KEYCODE_BACK:
case KeyEvent.KEYCODE_MENU: case KeyEvent.KEYCODE_MENU:
case KeyEvent.KEYCODE_DPAD_LEFT:
case KeyEvent.KEYCODE_DPAD_RIGHT:
case KeyEvent.KEYCODE_DPAD_UP:
case KeyEvent.KEYCODE_DPAD_DOWN:
case KeyEvent.KEYCODE_ENTER:
case KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE:
case KeyEvent.KEYCODE_DPAD_CENTER:
this.queueEvent(new Runnable() { this.queueEvent(new Runnable() {
@Override @Override
public void run() { public void run() {

View File

@ -292,6 +292,16 @@ public class Cocos2dxHelper {
} }
} }
public static void onEnterBackground() {
sCocos2dSound.onEnterBackground();
sCocos2dMusic.onEnterBackground();
}
public static void onEnterForeground() {
sCocos2dSound.onEnterForeground();
sCocos2dMusic.onEnterForeground();
}
public static void terminateProcess() { public static void terminateProcess() {
android.os.Process.killProcess(android.os.Process.myPid()); android.os.Process.killProcess(android.os.Process.myPid());
} }

View File

@ -47,7 +47,8 @@ public class Cocos2dxMusic {
private MediaPlayer mBackgroundMediaPlayer; private MediaPlayer mBackgroundMediaPlayer;
private float mLeftVolume; private float mLeftVolume;
private float mRightVolume; private float mRightVolume;
private boolean mPaused; private boolean mPaused;// whether music is paused state.
private boolean mManualPaused = false;// whether music is paused manually before the program is switched to the background.
private String mCurrentPath; private String mCurrentPath;
// =========================================================== // ===========================================================
@ -142,6 +143,7 @@ public class Cocos2dxMusic {
if (this.mBackgroundMediaPlayer != null && this.mBackgroundMediaPlayer.isPlaying()) { if (this.mBackgroundMediaPlayer != null && this.mBackgroundMediaPlayer.isPlaying()) {
this.mBackgroundMediaPlayer.pause(); this.mBackgroundMediaPlayer.pause();
this.mPaused = true; this.mPaused = true;
this.mManualPaused = true;
} }
} }
@ -149,6 +151,7 @@ public class Cocos2dxMusic {
if (this.mBackgroundMediaPlayer != null && this.mPaused) { if (this.mBackgroundMediaPlayer != null && this.mPaused) {
this.mBackgroundMediaPlayer.start(); this.mBackgroundMediaPlayer.start();
this.mPaused = false; this.mPaused = false;
this.mManualPaused = false;
} }
} }
@ -211,6 +214,22 @@ public class Cocos2dxMusic {
} }
} }
public void onEnterBackground(){
if (this.mBackgroundMediaPlayer != null && this.mBackgroundMediaPlayer.isPlaying()) {
this.mBackgroundMediaPlayer.pause();
this.mPaused = true;
}
}
public void onEnterForeground(){
if(!this.mManualPaused){
if (this.mBackgroundMediaPlayer != null && this.mPaused) {
this.mBackgroundMediaPlayer.start();
this.mPaused = false;
}
}
}
private void initData() { private void initData() {
this.mLeftVolume = 0.5f; this.mLeftVolume = 0.5f;
this.mRightVolume = 0.5f; this.mRightVolume = 0.5f;

View File

@ -28,6 +28,7 @@ import javax.microedition.khronos.opengles.GL10;
import android.opengl.GLSurfaceView; import android.opengl.GLSurfaceView;
import org.cocos2dx.lib.Cocos2dxHelper;
public class Cocos2dxRenderer implements GLSurfaceView.Renderer { public class Cocos2dxRenderer implements GLSurfaceView.Renderer {
// =========================================================== // ===========================================================
// Constants // Constants
@ -144,10 +145,12 @@ public class Cocos2dxRenderer implements GLSurfaceView.Renderer {
} }
public void handleOnPause() { public void handleOnPause() {
Cocos2dxHelper.onEnterBackground();
Cocos2dxRenderer.nativeOnPause(); Cocos2dxRenderer.nativeOnPause();
} }
public void handleOnResume() { public void handleOnResume() {
Cocos2dxHelper.onEnterForeground();
Cocos2dxRenderer.nativeOnResume(); Cocos2dxRenderer.nativeOnResume();
} }

View File

@ -129,8 +129,8 @@ public class Cocos2dxSound {
// stop effects // stop effects
final ArrayList<Integer> streamIDs = this.mPathStreamIDsMap.get(pPath); final ArrayList<Integer> streamIDs = this.mPathStreamIDsMap.get(pPath);
if (streamIDs != null) { if (streamIDs != null) {
for (final Integer pStreamID : streamIDs) { for (final Integer steamID : streamIDs) {
this.mSoundPool.stop(pStreamID); this.mSoundPool.stop(steamID);
} }
} }
this.mPathStreamIDsMap.remove(pPath); this.mPathStreamIDsMap.remove(pPath);
@ -180,28 +180,36 @@ public class Cocos2dxSound {
return streamID; return streamID;
} }
public void stopEffect(final int pStreamID) { public void stopEffect(final int steamID) {
this.mSoundPool.stop(pStreamID); this.mSoundPool.stop(steamID);
// remove record // remove record
for (final String pPath : this.mPathStreamIDsMap.keySet()) { for (final String pPath : this.mPathStreamIDsMap.keySet()) {
if (this.mPathStreamIDsMap.get(pPath).contains(pStreamID)) { if (this.mPathStreamIDsMap.get(pPath).contains(steamID)) {
this.mPathStreamIDsMap.get(pPath).remove(this.mPathStreamIDsMap.get(pPath).indexOf(pStreamID)); this.mPathStreamIDsMap.get(pPath).remove(this.mPathStreamIDsMap.get(pPath).indexOf(steamID));
break; break;
} }
} }
} }
public void pauseEffect(final int pStreamID) { public void pauseEffect(final int steamID) {
this.mSoundPool.pause(pStreamID); this.mSoundPool.pause(steamID);
} }
public void resumeEffect(final int pStreamID) { public void resumeEffect(final int steamID) {
this.mSoundPool.resume(pStreamID); this.mSoundPool.resume(steamID);
} }
public void pauseAllEffects() { public void pauseAllEffects() {
this.mSoundPool.autoPause(); if (!this.mPathStreamIDsMap.isEmpty()) {
final Iterator<Entry<String, ArrayList<Integer>>> iter = this.mPathStreamIDsMap.entrySet().iterator();
while (iter.hasNext()) {
final Entry<String, ArrayList<Integer>> entry = iter.next();
for (final int steamID : entry.getValue()) {
this.mSoundPool.pause(steamID);
}
}
}
} }
public void resumeAllEffects() { public void resumeAllEffects() {
@ -211,8 +219,8 @@ public class Cocos2dxSound {
final Iterator<Entry<String, ArrayList<Integer>>> iter = this.mPathStreamIDsMap.entrySet().iterator(); final Iterator<Entry<String, ArrayList<Integer>>> iter = this.mPathStreamIDsMap.entrySet().iterator();
while (iter.hasNext()) { while (iter.hasNext()) {
final Entry<String, ArrayList<Integer>> entry = iter.next(); final Entry<String, ArrayList<Integer>> entry = iter.next();
for (final int pStreamID : entry.getValue()) { for (final int steamID : entry.getValue()) {
this.mSoundPool.resume(pStreamID); this.mSoundPool.resume(steamID);
} }
} }
} }
@ -225,8 +233,8 @@ public class Cocos2dxSound {
final Iterator<?> iter = this.mPathStreamIDsMap.entrySet().iterator(); final Iterator<?> iter = this.mPathStreamIDsMap.entrySet().iterator();
while (iter.hasNext()) { while (iter.hasNext()) {
final Map.Entry<String, ArrayList<Integer>> entry = (Map.Entry<String, ArrayList<Integer>>) iter.next(); final Map.Entry<String, ArrayList<Integer>> entry = (Map.Entry<String, ArrayList<Integer>>) iter.next();
for (final int pStreamID : entry.getValue()) { for (final int steamID : entry.getValue()) {
this.mSoundPool.stop(pStreamID); this.mSoundPool.stop(steamID);
} }
} }
} }
@ -255,8 +263,8 @@ public class Cocos2dxSound {
final Iterator<Entry<String, ArrayList<Integer>>> iter = this.mPathStreamIDsMap.entrySet().iterator(); final Iterator<Entry<String, ArrayList<Integer>>> iter = this.mPathStreamIDsMap.entrySet().iterator();
while (iter.hasNext()) { while (iter.hasNext()) {
final Entry<String, ArrayList<Integer>> entry = iter.next(); final Entry<String, ArrayList<Integer>> entry = iter.next();
for (final int pStreamID : entry.getValue()) { for (final int steamID : entry.getValue()) {
this.mSoundPool.setVolume(pStreamID, this.mLeftVolume, this.mRightVolume); this.mSoundPool.setVolume(steamID, this.mLeftVolume, this.mRightVolume);
} }
} }
} }
@ -319,6 +327,14 @@ public class Cocos2dxSound {
return streamID; return streamID;
} }
public void onEnterBackground(){
this.mSoundPool.autoPause();
}
public void onEnterForeground(){
this.mSoundPool.autoResume();
}
// =========================================================== // ===========================================================
// Inner and Anonymous Classes // Inner and Anonymous Classes
// =========================================================== // ===========================================================

View File

@ -0,0 +1,386 @@
/****************************************************************************
Copyright (c) 2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.lib;
import java.lang.ref.WeakReference;
import org.cocos2dx.lib.Cocos2dxVideoView.OnVideoEventListener;
import android.graphics.Rect;
import android.os.Handler;
import android.os.Message;
import android.util.SparseArray;
import android.view.View;
import android.widget.FrameLayout;
public class Cocos2dxVideoHelper {
private FrameLayout mLayout = null;
private Cocos2dxActivity mActivity = null;
private SparseArray<Cocos2dxVideoView> sVideoViews = null;
private static VideoHandler mVideoHandler = null;
Cocos2dxVideoHelper(Cocos2dxActivity activity,FrameLayout layout)
{
mActivity = activity;
mLayout = layout;
mVideoHandler = new VideoHandler(this);
sVideoViews = new SparseArray<Cocos2dxVideoView>();
}
private static int videoTag = 0;
private final static int VideoTaskCreate = 0;
private final static int VideoTaskRemove = 1;
private final static int VideoTaskSetSource = 2;
private final static int VideoTaskSetRect = 3;
private final static int VideoTaskStart = 4;
private final static int VideoTaskPause = 5;
private final static int VideoTaskResume = 6;
private final static int VideoTaskStop = 7;
private final static int VideoTaskSeek = 8;
private final static int VideoTaskSetVisible = 9;
private final static int VideoTaskRestart = 10;
private final static int VideoTaskKeepRatio = 11;
static class VideoHandler extends Handler{
WeakReference<Cocos2dxVideoHelper> mReference;
VideoHandler(Cocos2dxVideoHelper helper){
mReference = new WeakReference<Cocos2dxVideoHelper>(helper);
}
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case VideoTaskCreate: {
Cocos2dxVideoHelper helper = mReference.get();
helper._createVideoView(msg.arg1);
break;
}
case VideoTaskRemove: {
Cocos2dxVideoHelper helper = mReference.get();
helper._removeVideoView(msg.arg1);
break;
}
case VideoTaskSetSource: {
Cocos2dxVideoHelper helper = mReference.get();
helper._setVideoURL(msg.arg1, msg.arg2, (String)msg.obj);
break;
}
case VideoTaskStart: {
Cocos2dxVideoHelper helper = mReference.get();
helper._startVideo(msg.arg1);
break;
}
case VideoTaskSetRect: {
Cocos2dxVideoHelper helper = mReference.get();
Rect rect = (Rect)msg.obj;
helper._setVideoRect(msg.arg1, rect.left, rect.top, rect.right, rect.bottom);
break;
}
case VideoTaskPause: {
Cocos2dxVideoHelper helper = mReference.get();
helper._pauseVideo(msg.arg1);
break;
}
case VideoTaskResume: {
Cocos2dxVideoHelper helper = mReference.get();
helper._resumeVideo(msg.arg1);
break;
}
case VideoTaskStop: {
Cocos2dxVideoHelper helper = mReference.get();
helper._stopVideo(msg.arg1);
break;
}
case VideoTaskSeek: {
Cocos2dxVideoHelper helper = mReference.get();
helper._seekVideoTo(msg.arg1, msg.arg2);
break;
}
case VideoTaskSetVisible: {
Cocos2dxVideoHelper helper = mReference.get();
if (msg.arg2 == 1) {
helper._setVideoVisible(msg.arg1, true);
} else {
helper._setVideoVisible(msg.arg1, false);
}
break;
}
case VideoTaskRestart: {
Cocos2dxVideoHelper helper = mReference.get();
helper._restartVideo(msg.arg1);
break;
}
case VideoTaskKeepRatio: {
Cocos2dxVideoHelper helper = mReference.get();
if (msg.arg2 == 1) {
helper._setVideoKeepRatio(msg.arg1, true);
} else {
helper._setVideoKeepRatio(msg.arg1, false);
}
break;
}
default:
break;
}
super.handleMessage(msg);
}
}
private class VideoEventRunnable implements Runnable
{
private int mVideoTag;
private int mVideoEvent;
public VideoEventRunnable(int tag,int event) {
mVideoTag = tag;
mVideoEvent = event;
}
@Override
public void run() {
nativeExecuteVideoCallback(mVideoTag, mVideoEvent);
}
}
public static native void nativeExecuteVideoCallback(int index,int event);
OnVideoEventListener videoEventListener = new OnVideoEventListener() {
@Override
public void onVideoEvent(int tag,int event) {
mActivity.runOnGLThread(new VideoEventRunnable(tag, event));
}
};
public static int createVideoWidget() {
Message msg = new Message();
msg.what = VideoTaskCreate;
msg.arg1 = videoTag;
mVideoHandler.sendMessage(msg);
return videoTag++;
}
private void _createVideoView(int index) {
Cocos2dxVideoView videoView = new Cocos2dxVideoView(mActivity,index);
sVideoViews.put(index, videoView);
FrameLayout.LayoutParams lParams = new FrameLayout.LayoutParams(
FrameLayout.LayoutParams.WRAP_CONTENT,
FrameLayout.LayoutParams.WRAP_CONTENT);
mLayout.addView(videoView, lParams);
videoView.setZOrderOnTop(true);
videoView.setOnCompletionListener(videoEventListener);
}
public static void removeVideoWidget(int index){
Message msg = new Message();
msg.what = VideoTaskRemove;
msg.arg1 = index;
mVideoHandler.sendMessage(msg);
}
private void _removeVideoView(int index) {
Cocos2dxVideoView view = sVideoViews.get(index);
if (view != null) {
view.stopPlayback();
sVideoViews.remove(index);
mLayout.removeView(view);
}
}
public static void setVideoUrl(int index,int videoSource,String videoUrl) {
Message msg = new Message();
msg.what = VideoTaskSetSource;
msg.arg1 = index;
msg.arg2 = videoSource;
msg.obj = videoUrl;
mVideoHandler.sendMessage(msg);
}
private void _setVideoURL(int index,int videoSource,String videoUrl) {
Cocos2dxVideoView videoView = sVideoViews.get(index);
if (videoView != null) {
switch (videoSource) {
case 0:
videoView.setVideoFileName(videoUrl);
break;
case 1:
videoView.setVideoURL(videoUrl);
break;
default:
break;
}
}
}
public static void setVideoRect(int index,int left,int top,int maxWidth,int maxHeight) {
Message msg = new Message();
msg.what = VideoTaskSetRect;
msg.arg1 = index;
msg.obj = new Rect(left, top, maxWidth, maxHeight);
mVideoHandler.sendMessage(msg);
}
private void _setVideoRect(int index,int left,int top,int maxWidth,int maxHeight) {
Cocos2dxVideoView videoView = sVideoViews.get(index);
if (videoView != null) {
videoView.setVideoRect(left,top,maxWidth,maxHeight);
}
}
public static void startVideo(int index) {
Message msg = new Message();
msg.what = VideoTaskStart;
msg.arg1 = index;
mVideoHandler.sendMessage(msg);
}
private void _startVideo(int index) {
Cocos2dxVideoView videoView = sVideoViews.get(index);
if (videoView != null) {
videoView.start();
}
}
public static void pauseVideo(int index) {
Message msg = new Message();
msg.what = VideoTaskPause;
msg.arg1 = index;
mVideoHandler.sendMessage(msg);
}
private void _pauseVideo(int index) {
Cocos2dxVideoView videoView = sVideoViews.get(index);
if (videoView != null) {
videoView.pause();
}
}
public static void resumeVideo(int index) {
Message msg = new Message();
msg.what = VideoTaskResume;
msg.arg1 = index;
mVideoHandler.sendMessage(msg);
}
private void _resumeVideo(int index) {
Cocos2dxVideoView videoView = sVideoViews.get(index);
if (videoView != null) {
videoView.resume();
}
}
public static void stopVideo(int index) {
Message msg = new Message();
msg.what = VideoTaskStop;
msg.arg1 = index;
mVideoHandler.sendMessage(msg);
}
private void _stopVideo(int index) {
Cocos2dxVideoView videoView = sVideoViews.get(index);
if (videoView != null) {
videoView.stop();
}
}
public static void restartVideo(int index) {
Message msg = new Message();
msg.what = VideoTaskRestart;
msg.arg1 = index;
mVideoHandler.sendMessage(msg);
}
private void _restartVideo(int index) {
Cocos2dxVideoView videoView = sVideoViews.get(index);
if (videoView != null) {
videoView.restart();
}
}
public static void seekVideoTo(int index,int msec) {
Message msg = new Message();
msg.what = VideoTaskSeek;
msg.arg1 = index;
msg.arg2 = msec;
mVideoHandler.sendMessage(msg);
}
private void _seekVideoTo(int index,int msec) {
Cocos2dxVideoView videoView = sVideoViews.get(index);
if (videoView != null) {
videoView.seekTo(msec);
}
}
public static void setVideoVisible(int index, boolean visible) {
Message msg = new Message();
msg.what = VideoTaskSetVisible;
msg.arg1 = index;
if (visible) {
msg.arg2 = 1;
} else {
msg.arg2 = 0;
}
mVideoHandler.sendMessage(msg);
}
private void _setVideoVisible(int index, boolean visible) {
Cocos2dxVideoView videoView = sVideoViews.get(index);
if (videoView != null) {
if (visible) {
videoView.fixSize();
videoView.setVisibility(View.VISIBLE);
} else {
videoView.setVisibility(View.INVISIBLE);
}
}
}
public static void setVideoKeepRatioEnabled(int index, boolean enable) {
Message msg = new Message();
msg.what = VideoTaskKeepRatio;
msg.arg1 = index;
if (enable) {
msg.arg2 = 1;
} else {
msg.arg2 = 0;
}
mVideoHandler.sendMessage(msg);
}
private void _setVideoKeepRatio(int index, boolean enable) {
Cocos2dxVideoView videoView = sVideoViews.get(index);
if (videoView != null) {
videoView.setKeepRatio(enable);
}
}
}

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@ -0,0 +1,686 @@
/*
* Copyright (C) 2006 The Android Open Source Project
* Copyright (c) 2014 Chukong Technologies Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.cocos2dx.lib;
import android.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.res.AssetFileDescriptor;
import android.content.res.Resources;
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.media.MediaPlayer.OnErrorListener;
import android.net.Uri;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.widget.FrameLayout;
import android.widget.MediaController.MediaPlayerControl;
import java.io.IOException;
import java.util.Map;
public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl {
private String TAG = "VideoView";
private Uri mUri;
private int mDuration;
// all possible internal states
private static final int STATE_ERROR = -1;
private static final int STATE_IDLE = 0;
private static final int STATE_PREPARING = 1;
private static final int STATE_PREPARED = 2;
private static final int STATE_PLAYING = 3;
private static final int STATE_PAUSED = 4;
private static final int STATE_PLAYBACK_COMPLETED = 5;
// mCurrentState is a VideoView object's current state.
// mTargetState is the state that a method caller intends to reach.
// For instance, regardless the VideoView object's current state,
// calling pause() intends to bring the object to a target state
// of STATE_PAUSED.
private int mCurrentState = STATE_IDLE;
private int mTargetState = STATE_IDLE;
// All the stuff we need for playing and showing a video
private SurfaceHolder mSurfaceHolder = null;
private MediaPlayer mMediaPlayer = null;
private int mVideoWidth = 0;
private int mVideoHeight = 0;
private OnVideoEventListener mOnVideoEventListener;
private MediaPlayer.OnPreparedListener mOnPreparedListener;
private int mCurrentBufferPercentage;
private OnErrorListener mOnErrorListener;
// recording the seek position while preparing
private int mSeekWhenPrepared;
protected Context mContext = null;
protected int mViewLeft = 0;
protected int mViewTop = 0;
protected int mViewWidth = 0;
protected int mViewHeight = 0;
protected int mVisibleLeft = 0;
protected int mVisibleTop = 0;
protected int mVisibleWidth = 0;
protected int mVisibleHeight = 0;
private int mViewTag = 0;
public Cocos2dxVideoView(Context context,int tag) {
super(context);
mViewTag = tag;
mContext = context;
initVideoView();
}
public Cocos2dxVideoView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
mContext = context;
initVideoView();
}
public Cocos2dxVideoView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mContext = context;
initVideoView();
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
if (mVideoWidth == 0 || mVideoHeight == 0) {
setMeasuredDimension(mViewWidth, mViewHeight);
Log.e(TAG, ""+mViewWidth+ ":" +mViewHeight);
}
else {
setMeasuredDimension(mVisibleWidth, mVisibleHeight);
Log.e(TAG, ""+mVisibleWidth+ ":" +mVisibleHeight);
}
}
public void setVideoRect(int left,int top,int maxWidth,int maxHeight) {
mViewLeft = left;
mViewTop = top;
mViewWidth = maxWidth;
mViewHeight = maxHeight;
if (mVideoWidth != 0 && mVideoHeight != 0) {
fixSize();
}
}
public int resolveAdjustedSize(int desiredSize, int measureSpec) {
int result = desiredSize;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);
switch (specMode) {
case MeasureSpec.UNSPECIFIED:
/* Parent says we can be as big as we want. Just don't be larger
* than max size imposed on ourselves.
*/
result = desiredSize;
break;
case MeasureSpec.AT_MOST:
/* Parent says we can be as big as we want, up to specSize.
* Don't be larger than specSize, and don't be larger than
* the max size imposed on ourselves.
*/
result = Math.min(desiredSize, specSize);
break;
case MeasureSpec.EXACTLY:
// No choice. Do what we are told.
result = specSize;
break;
}
return result;
}
private boolean mNeedResume = false;
@Override
public void setVisibility(int visibility) {
if (visibility == INVISIBLE) {
mNeedResume = isPlaying();
if (mNeedResume) {
mSeekWhenPrepared = getCurrentPosition();
}
}
else if (mNeedResume){
start();
mNeedResume = false;
}
super.setVisibility(visibility);
}
private void initVideoView() {
mVideoWidth = 0;
mVideoHeight = 0;
getHolder().addCallback(mSHCallback);
setFocusable(true);
setFocusableInTouchMode(true);
mCurrentState = STATE_IDLE;
mTargetState = STATE_IDLE;
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if((event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_UP)
{
if (isPlaying()) {
pause();
} else if(mCurrentState == STATE_PAUSED){
resume();
}
}
return true;
}
private boolean isAssetRouse = false;
private String fileName = null;
public void setVideoFileName(String path) {
if (path.startsWith("/")) {
isAssetRouse = false;
setVideoURI(Uri.parse(path),null);
}
else {
fileName = path;
isAssetRouse = true;
setVideoURI(Uri.parse(path),null);
}
}
public void setVideoURL(String url) {
isAssetRouse = false;
setVideoURI(Uri.parse(url), null);
}
/**
* @hide
*/
private void setVideoURI(Uri uri, Map<String, String> headers) {
mUri = uri;
mSeekWhenPrepared = 0;
mVideoWidth = 0;
mVideoHeight = 0;
openVideo();
requestLayout();
invalidate();
}
public void stopPlayback() {
if (mMediaPlayer != null) {
mMediaPlayer.stop();
mMediaPlayer.release();
mMediaPlayer = null;
mCurrentState = STATE_IDLE;
mTargetState = STATE_IDLE;
}
}
private void openVideo() {
if (mSurfaceHolder == null) {
// not ready for playback just yet, will try again later
return;
}
if (isAssetRouse) {
if(fileName == null)
return;
} else {
if(mUri == null)
return;
}
// Tell the music playback service to pause
// TODO: these constants need to be published somewhere in the framework.
Intent i = new Intent("com.android.music.musicservicecommand");
i.putExtra("command", "pause");
mContext.sendBroadcast(i);
// we shouldn't clear the target state, because somebody might have
// called start() previously
release(false);
try {
//if (mMediaPlayer == null) {
mMediaPlayer = new MediaPlayer();
mMediaPlayer.setOnPreparedListener(mPreparedListener);
mMediaPlayer.setOnVideoSizeChangedListener(mSizeChangedListener);
mMediaPlayer.setOnCompletionListener(mCompletionListener);
mMediaPlayer.setOnErrorListener(mErrorListener);
mMediaPlayer.setOnBufferingUpdateListener(mBufferingUpdateListener);
mMediaPlayer.setDisplay(mSurfaceHolder);
mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
mMediaPlayer.setScreenOnWhilePlaying(true);
//}
mDuration = -1;
mCurrentBufferPercentage = 0;
if (isAssetRouse) {
AssetFileDescriptor afd = mContext.getAssets().openFd(fileName);
mMediaPlayer.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength());
} else {
mMediaPlayer.setDataSource(mContext, mUri);
}
mMediaPlayer.prepareAsync();
// we don't set the target state here either, but preserve the
// target state that was there before.
mCurrentState = STATE_PREPARING;
} catch (IOException ex) {
Log.w(TAG, "Unable to open content: " + mUri, ex);
mCurrentState = STATE_ERROR;
mTargetState = STATE_ERROR;
mErrorListener.onError(mMediaPlayer, MediaPlayer.MEDIA_ERROR_UNKNOWN, 0);
return;
} catch (IllegalArgumentException ex) {
Log.w(TAG, "Unable to open content: " + mUri, ex);
mCurrentState = STATE_ERROR;
mTargetState = STATE_ERROR;
mErrorListener.onError(mMediaPlayer, MediaPlayer.MEDIA_ERROR_UNKNOWN, 0);
return;
}
}
private boolean mKeepRatio = false;
public void setKeepRatio(boolean enabled) {
mKeepRatio = enabled;
fixSize();
}
public void fixSize() {
if (mViewWidth != 0 && mViewHeight != 0) {
if (mKeepRatio) {
if ( mVideoWidth * mViewHeight > mViewWidth * mVideoHeight ) {
mVisibleWidth = mViewWidth;
mVisibleHeight = mViewWidth * mVideoHeight / mVideoWidth;
} else if ( mVideoWidth * mViewHeight < mViewWidth * mVideoHeight ) {
mVisibleWidth = mViewHeight * mVideoWidth / mVideoHeight;
mVisibleHeight = mViewHeight;
}
mVisibleLeft = mViewLeft + (mViewWidth - mVisibleWidth) / 2;
mVisibleTop = mViewTop + (mViewHeight - mVisibleHeight) / 2;
} else {
mVisibleLeft = mViewLeft;
mVisibleTop = mViewTop;
mVisibleWidth = mViewWidth;
mVisibleHeight = mViewHeight;
}
}
else {
mVisibleLeft = mViewLeft;
mVisibleTop = mViewTop;
mVisibleWidth = mVideoWidth;
mVisibleHeight = mVideoHeight;
}
getHolder().setFixedSize(mVisibleWidth, mVisibleHeight);
FrameLayout.LayoutParams lParams = new FrameLayout.LayoutParams(FrameLayout.LayoutParams.WRAP_CONTENT,
FrameLayout.LayoutParams.WRAP_CONTENT);
lParams.leftMargin = mVisibleLeft;
lParams.topMargin = mVisibleTop;
setLayoutParams(lParams);
}
protected
MediaPlayer.OnVideoSizeChangedListener mSizeChangedListener =
new MediaPlayer.OnVideoSizeChangedListener() {
public void onVideoSizeChanged(MediaPlayer mp, int width, int height) {
mVideoWidth = mp.getVideoWidth();
mVideoHeight = mp.getVideoHeight();
if (mVideoWidth != 0 && mVideoHeight != 0) {
getHolder().setFixedSize(mVideoWidth, mVideoHeight);
}
}
};
MediaPlayer.OnPreparedListener mPreparedListener = new MediaPlayer.OnPreparedListener() {
public void onPrepared(MediaPlayer mp) {
mCurrentState = STATE_PREPARED;
if (mOnPreparedListener != null) {
mOnPreparedListener.onPrepared(mMediaPlayer);
}
mVideoWidth = mp.getVideoWidth();
mVideoHeight = mp.getVideoHeight();
int seekToPosition = mSeekWhenPrepared; // mSeekWhenPrepared may be changed after seekTo() call
if (seekToPosition != 0) {
seekTo(seekToPosition);
}
if (mVideoWidth != 0 && mVideoHeight != 0) {
fixSize();
}
if (mTargetState == STATE_PLAYING) {
start();
}
}
};
private MediaPlayer.OnCompletionListener mCompletionListener =
new MediaPlayer.OnCompletionListener() {
public void onCompletion(MediaPlayer mp) {
mCurrentState = STATE_PLAYBACK_COMPLETED;
mTargetState = STATE_PLAYBACK_COMPLETED;
mp.release();
if (mOnVideoEventListener != null) {
mOnVideoEventListener.onVideoEvent(mViewTag,EVENT_COMPLETED);
}
}
};
private static final int EVENT_PLAYING = 0;
private static final int EVENT_PAUSED = 1;
private static final int EVENT_STOPPED = 2;
private static final int EVENT_COMPLETED = 3;
public interface OnVideoEventListener
{
void onVideoEvent(int tag,int event);
}
private MediaPlayer.OnErrorListener mErrorListener =
new MediaPlayer.OnErrorListener() {
public boolean onError(MediaPlayer mp, int framework_err, int impl_err) {
Log.d(TAG, "Error: " + framework_err + "," + impl_err);
mCurrentState = STATE_ERROR;
mTargetState = STATE_ERROR;
/* If an error handler has been supplied, use it and finish. */
if (mOnErrorListener != null) {
if (mOnErrorListener.onError(mMediaPlayer, framework_err, impl_err)) {
return true;
}
}
/* Otherwise, pop up an error dialog so the user knows that
* something bad has happened. Only try and pop up the dialog
* if we're attached to a window. When we're going away and no
* longer have a window, don't bother showing the user an error.
*/
if (getWindowToken() != null) {
Resources r = mContext.getResources();
int messageId;
if (framework_err == MediaPlayer.MEDIA_ERROR_NOT_VALID_FOR_PROGRESSIVE_PLAYBACK) {
//messageId = com.android.internal.R.string.VideoView_error_text_invalid_progressive_playback;
messageId = r.getIdentifier("VideoView_error_text_invalid_progressive_playback", "string", "android");
} else {
//messageId = com.android.internal.R.string.VideoView_error_text_unknown;
messageId = r.getIdentifier("VideoView_error_text_unknown", "string", "android");
}
int titleId = r.getIdentifier("VideoView_error_title", "string", "android");
int buttonStringId = r.getIdentifier("VideoView_error_button", "string", "android");
new AlertDialog.Builder(mContext)
.setTitle(r.getString(titleId))
.setMessage(messageId)
.setPositiveButton(r.getString(buttonStringId),
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int whichButton) {
/* If we get here, there is no onError listener, so
* at least inform them that the video is over.
*/
if (mOnVideoEventListener != null) {
mOnVideoEventListener.onVideoEvent(mViewTag,EVENT_COMPLETED);
}
}
})
.setCancelable(false)
.show();
}
return true;
}
};
private MediaPlayer.OnBufferingUpdateListener mBufferingUpdateListener =
new MediaPlayer.OnBufferingUpdateListener() {
public void onBufferingUpdate(MediaPlayer mp, int percent) {
mCurrentBufferPercentage = percent;
}
};
/**
* Register a callback to be invoked when the media file
* is loaded and ready to go.
*
* @param l The callback that will be run
*/
public void setOnPreparedListener(MediaPlayer.OnPreparedListener l)
{
mOnPreparedListener = l;
}
/**
* Register a callback to be invoked when the end of a media file
* has been reached during playback.
*
* @param l The callback that will be run
*/
public void setOnCompletionListener(OnVideoEventListener l)
{
mOnVideoEventListener = l;
}
/**
* Register a callback to be invoked when an error occurs
* during playback or setup. If no listener is specified,
* or if the listener returned false, VideoView will inform
* the user of any errors.
*
* @param l The callback that will be run
*/
public void setOnErrorListener(OnErrorListener l)
{
mOnErrorListener = l;
}
SurfaceHolder.Callback mSHCallback = new SurfaceHolder.Callback()
{
public void surfaceChanged(SurfaceHolder holder, int format,
int w, int h)
{
boolean isValidState = (mTargetState == STATE_PLAYING);
boolean hasValidSize = (mVideoWidth == w && mVideoHeight == h);
if (mMediaPlayer != null && isValidState && hasValidSize) {
if (mSeekWhenPrepared != 0) {
seekTo(mSeekWhenPrepared);
}
start();
}
}
public void surfaceCreated(SurfaceHolder holder)
{
mSurfaceHolder = holder;
openVideo();
}
public void surfaceDestroyed(SurfaceHolder holder)
{
// after we return from this we can't use the surface any more
mSurfaceHolder = null;
release(true);
}
};
/*
* release the media player in any state
*/
private void release(boolean cleartargetstate) {
if (mMediaPlayer != null) {
mMediaPlayer.reset();
mMediaPlayer.release();
mMediaPlayer = null;
mCurrentState = STATE_IDLE;
if (cleartargetstate) {
mTargetState = STATE_IDLE;
}
}
}
public void start() {
if (isInPlaybackState()) {
mMediaPlayer.start();
mCurrentState = STATE_PLAYING;
if (mOnVideoEventListener != null) {
mOnVideoEventListener.onVideoEvent(mViewTag, EVENT_PLAYING);
}
}
mTargetState = STATE_PLAYING;
}
public void pause() {
if (isInPlaybackState()) {
if (mMediaPlayer.isPlaying()) {
mMediaPlayer.pause();
mCurrentState = STATE_PAUSED;
if (mOnVideoEventListener != null) {
mOnVideoEventListener.onVideoEvent(mViewTag, EVENT_PAUSED);
}
}
}
mTargetState = STATE_PAUSED;
}
public void stop() {
if (isInPlaybackState()) {
if (mMediaPlayer.isPlaying()) {
stopPlayback();
if (mOnVideoEventListener != null) {
mOnVideoEventListener.onVideoEvent(mViewTag, EVENT_STOPPED);
}
}
}
}
public void suspend() {
release(false);
}
public void resume() {
if (isInPlaybackState()) {
if (mCurrentState == STATE_PAUSED) {
mMediaPlayer.start();
mCurrentState = STATE_PLAYING;
if (mOnVideoEventListener != null) {
mOnVideoEventListener.onVideoEvent(mViewTag, EVENT_PLAYING);
}
}
}
}
public void restart() {
if (isInPlaybackState()) {
mMediaPlayer.seekTo(0);
mMediaPlayer.start();
mCurrentState = STATE_PLAYING;
mTargetState = STATE_PLAYING;
}
}
// cache duration as mDuration for faster access
public int getDuration() {
if (isInPlaybackState()) {
if (mDuration > 0) {
return mDuration;
}
mDuration = mMediaPlayer.getDuration();
return mDuration;
}
mDuration = -1;
return mDuration;
}
public int getCurrentPosition() {
if (isInPlaybackState()) {
return mMediaPlayer.getCurrentPosition();
}
return 0;
}
public void seekTo(int msec) {
if (isInPlaybackState()) {
mMediaPlayer.seekTo(msec);
mSeekWhenPrepared = 0;
} else {
mSeekWhenPrepared = msec;
}
}
public boolean isPlaying() {
return isInPlaybackState() && mMediaPlayer.isPlaying();
}
public int getBufferPercentage() {
if (mMediaPlayer != null) {
return mCurrentBufferPercentage;
}
return 0;
}
public boolean isInPlaybackState() {
return (mMediaPlayer != null &&
mCurrentState != STATE_ERROR &&
mCurrentState != STATE_IDLE &&
mCurrentState != STATE_PREPARING);
}
@Override
public boolean canPause() {
// TODO Auto-generated method stub
return true;
}
@Override
public boolean canSeekBackward() {
// TODO Auto-generated method stub
return true;
}
@Override
public boolean canSeekForward() {
// TODO Auto-generated method stub
return true;
}
}

View File

@ -65,28 +65,41 @@ extern "C" {
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesCancel(size, id, x, y); cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesCancel(size, id, x, y);
} }
#define KEYCODE_BACK 0x04 #define KEYCODE_BACK 0x04
#define KEYCODE_MENU 0x52 #define KEYCODE_MENU 0x52
#define KEYCODE_DPAD_UP 0x13
#define KEYCODE_DPAD_DOWN 0x14
#define KEYCODE_DPAD_LEFT 0x15
#define KEYCODE_DPAD_RIGHT 0x16
#define KEYCODE_ENTER 0x42
#define KEYCODE_PLAY 0x7e
#define KEYCODE_DPAD_CENTER 0x17
static std::unordered_map<int, cocos2d::EventKeyboard::KeyCode> g_keyCodeMap = {
{ KEYCODE_BACK , cocos2d::EventKeyboard::KeyCode::KEY_ESCAPE},
{ KEYCODE_MENU , cocos2d::EventKeyboard::KeyCode::KEY_MENU},
{ KEYCODE_DPAD_UP , cocos2d::EventKeyboard::KeyCode::KEY_DPAD_UP },
{ KEYCODE_DPAD_DOWN , cocos2d::EventKeyboard::KeyCode::KEY_DPAD_DOWN },
{ KEYCODE_DPAD_LEFT , cocos2d::EventKeyboard::KeyCode::KEY_DPAD_LEFT },
{ KEYCODE_DPAD_RIGHT , cocos2d::EventKeyboard::KeyCode::KEY_DPAD_RIGHT },
{ KEYCODE_ENTER , cocos2d::EventKeyboard::KeyCode::KEY_ENTER},
{ KEYCODE_PLAY , cocos2d::EventKeyboard::KeyCode::KEY_PLAY},
{ KEYCODE_DPAD_CENTER , cocos2d::EventKeyboard::KeyCode::KEY_DPAD_CENTER},
};
JNIEXPORT jboolean JNICALL Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeKeyDown(JNIEnv * env, jobject thiz, jint keyCode) { JNIEXPORT jboolean JNICALL Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeKeyDown(JNIEnv * env, jobject thiz, jint keyCode) {
Director* pDirector = Director::getInstance(); Director* pDirector = Director::getInstance();
switch (keyCode) {
case KEYCODE_BACK: auto iterKeyCode = g_keyCodeMap.find(keyCode);
{ if (iterKeyCode == g_keyCodeMap.end()) {
cocos2d::EventKeyboard event(cocos2d::EventKeyboard::KeyCode::KEY_BACKSPACE, false); return JNI_FALSE;
cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
return JNI_TRUE;
}
case KEYCODE_MENU:
{
cocos2d::EventKeyboard event(cocos2d::EventKeyboard::KeyCode::KEY_MENU, false);
cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
return JNI_TRUE;
}
default:
return JNI_FALSE;
} }
return JNI_FALSE;
} cocos2d::EventKeyboard::KeyCode cocos2dKey = g_keyCodeMap.at(keyCode);
} cocos2d::EventKeyboard event(cocos2dKey, false);
cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
return JNI_TRUE;
}}

View File

@ -84,6 +84,10 @@ unsigned char* CCFreeTypeFont::initWithString(const char * text, const FontDefin
m_inWidth = textDefinition._dimensions.width; m_inWidth = textDefinition._dimensions.width;
m_inHeight = textDefinition._dimensions.height; m_inHeight = textDefinition._dimensions.height;
m_fontFillColorR = textDefinition._fontFillColor.r;
m_fontFillColorG = textDefinition._fontFillColor.g;
m_fontFillColorB = textDefinition._fontFillColor.b;
#if 0 #if 0
// check the cache for the font file buffer // check the cache for the font file buffer
auto ittFontNames = s_fontsNames.find(textDefinition._fontName); auto ittFontNames = s_fontsNames.find(textDefinition._fontName);
@ -304,10 +308,10 @@ void CCFreeTypeFont::draw_bitmap(unsigned char* pBuffer, FT_Bitmap* bitmap, FT_
if(value > 0) if(value > 0)
{ {
FT_Int index = (j * m_width * 4) + (i * 4); FT_Int index = (j * m_width * 4) + (i * 4);
pBuffer[index++] = m_fontFillColorR;
pBuffer[index++] = m_fontFillColorG;
pBuffer[index++] = m_fontFillColorB;
pBuffer[index++] = value; pBuffer[index++] = value;
pBuffer[index++] = value;
pBuffer[index++] = value;
pBuffer[index++] = 0xff;
} }
} }
} }

View File

@ -129,6 +129,9 @@ private:
FTLineInfo* m_currentLine; // the current line object to add words to. FTLineInfo* m_currentLine; // the current line object to add words to.
int m_fontFillColorR;
int m_fontFillColorG;
int m_fontFillColorB;
}; };
NS_CC_END NS_CC_END

View File

@ -121,6 +121,8 @@ base/CCEventListenerMouse.cpp \
base/CCEventListenerTouch.cpp \ base/CCEventListenerTouch.cpp \
base/CCEventMouse.cpp \ base/CCEventMouse.cpp \
base/CCEventTouch.cpp \ base/CCEventTouch.cpp \
base/CCEventFocus.cpp \
base/CCEventListenerFocus.cpp \
base/CCNS.cpp \ base/CCNS.cpp \
base/CCProfiling.cpp \ base/CCProfiling.cpp \
base/CCRef.cpp \ base/CCRef.cpp \
@ -164,6 +166,7 @@ physics/chipmunk/CCPhysicsWorldInfo_chipmunk.cpp \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
$(LOCAL_PATH)/. \ $(LOCAL_PATH)/. \
$(LOCAL_PATH)/2d \
$(LOCAL_PATH)/2d/platform/android \ $(LOCAL_PATH)/2d/platform/android \
$(LOCAL_PATH)/../external/tinyxml2 \ $(LOCAL_PATH)/../external/tinyxml2 \
$(LOCAL_PATH)/../external/unzip \ $(LOCAL_PATH)/../external/unzip \

View File

@ -23,6 +23,8 @@
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
@ -30,6 +32,8 @@
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">

View File

@ -48,6 +48,7 @@ public:
KEYBOARD, KEYBOARD,
ACCELERATION, ACCELERATION,
MOUSE, MOUSE,
FOCUS,
CUSTOM CUSTOM
}; };

View File

@ -30,6 +30,7 @@
#include "base/CCEventListenerMouse.h" #include "base/CCEventListenerMouse.h"
#include "base/CCEventListenerKeyboard.h" #include "base/CCEventListenerKeyboard.h"
#include "base/CCEventListenerCustom.h" #include "base/CCEventListenerCustom.h"
#include "base/CCEventListenerFocus.h"
#include "2d/CCScene.h" #include "2d/CCScene.h"
#include "base/CCDirector.h" #include "base/CCDirector.h"
@ -85,6 +86,9 @@ static EventListener::ListenerID __getListenerID(Event* event)
case Event::Type::MOUSE: case Event::Type::MOUSE:
ret = EventListenerMouse::LISTENER_ID; ret = EventListenerMouse::LISTENER_ID;
break; break;
case Event::Type::FOCUS:
ret = EventListenerFocus::LISTENER_ID;
break;
case Event::Type::TOUCH: case Event::Type::TOUCH:
// Touch listener is very special, it contains two kinds of listeners, EventListenerTouchOneByOne and EventListenerTouchAllAtOnce. // Touch listener is very special, it contains two kinds of listeners, EventListenerTouchOneByOne and EventListenerTouchAllAtOnce.
// return UNKNOWN instead. // return UNKNOWN instead.

View File

@ -0,0 +1,42 @@
/****************************************************************************
Copyright (c) 2014 cocos2d-x.org
Copyright (c) 2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCEventFocus.h"
NS_CC_BEGIN
EventFocus::EventFocus(ui::Widget *widgetLoseFocus, ui::Widget* widgetGetFocus)
:Event(Type::FOCUS),
_widgetLoseFocus(widgetLoseFocus),
_widgetGetFocus(widgetGetFocus)
{
}
NS_CC_END

53
cocos/base/CCEventFocus.h Normal file
View File

@ -0,0 +1,53 @@
/****************************************************************************
Copyright (c) 2014 cocos2d-x.org
Copyright (c) 2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __cocos2d_libs__CCEventFocus__
#define __cocos2d_libs__CCEventFocus__
#include "CCEvent.h"
NS_CC_BEGIN
namespace ui {
class Widget;
}
class EventFocus : public Event
{
public:
EventFocus(ui::Widget* widgetLoseFocus, ui::Widget* widgetGetFocus);
private:
ui::Widget *_widgetGetFocus;
ui::Widget *_widgetLoseFocus;
friend class EventListenerFocus;
};
NS_CC_END
#endif /* defined(__cocos2d_libs__CCEventFocus__) */

View File

@ -38,162 +38,169 @@ public:
*/ */
enum class KeyCode enum class KeyCode
{ {
KEY_NONE = 0, KEY_NONE,
KEY_PAUSE = 0x0013, KEY_PAUSE,
KEY_SCROLL_LOCK = 0x1014, KEY_SCROLL_LOCK,
KEY_PRINT = 0x1061, KEY_PRINT,
KEY_SYSREQ = 0x106A, KEY_SYSREQ,
KEY_BREAK = 0x106B, KEY_BREAK,
KEY_ESCAPE = 0x001B, KEY_ESCAPE,
KEY_BACKSPACE = 0x0008, KEY_BACKSPACE,
KEY_TAB = 0x0009, KEY_TAB,
KEY_BACK_TAB = 0x0089, KEY_BACK_TAB,
KEY_RETURN = 0x000D, KEY_RETURN,
KEY_CAPS_LOCK = 0x00E5, KEY_CAPS_LOCK,
KEY_SHIFT = 0x00E1, KEY_SHIFT,
KEY_CTRL = 0x00E3, KEY_CTRL,
KEY_ALT = 0x00E9, KEY_ALT,
KEY_MENU = 0x1067, KEY_MENU,
KEY_HYPER = 0x10ED, KEY_HYPER,
KEY_INSERT = 0x1063, KEY_INSERT,
KEY_HOME = 0x1050, KEY_HOME,
KEY_PG_UP = 0x1055, KEY_PG_UP,
KEY_DELETE = 0x10FF, KEY_DELETE,
KEY_END = 0x1057, KEY_END,
KEY_PG_DOWN = 0x1056, KEY_PG_DOWN,
KEY_LEFT_ARROW = 0x1051, KEY_LEFT_ARROW,
KEY_RIGHT_ARROW = 0x1053, KEY_RIGHT_ARROW,
KEY_UP_ARROW = 0x1052, KEY_UP_ARROW,
KEY_DOWN_ARROW = 0x1054, KEY_DOWN_ARROW,
KEY_NUM_LOCK = 0x107F, KEY_NUM_LOCK,
KEY_KP_PLUS = 0x10AB, KEY_KP_PLUS,
KEY_KP_MINUS = 0x10AD, KEY_KP_MINUS,
KEY_KP_MULTIPLY = 0x10AA, KEY_KP_MULTIPLY,
KEY_KP_DIVIDE = 0x10AF, KEY_KP_DIVIDE,
KEY_KP_ENTER = 0x108D, KEY_KP_ENTER,
KEY_KP_HOME = 0x10B7, KEY_KP_HOME,
KEY_KP_UP = 0x10B8, KEY_KP_UP,
KEY_KP_PG_UP = 0x10B9, KEY_KP_PG_UP,
KEY_KP_LEFT = 0x10B4, KEY_KP_LEFT,
KEY_KP_FIVE = 0x10B5, KEY_KP_FIVE,
KEY_KP_RIGHT = 0x10B6, KEY_KP_RIGHT,
KEY_KP_END = 0x10B1, KEY_KP_END,
KEY_KP_DOWN = 0x10B2, KEY_KP_DOWN,
KEY_KP_PG_DOWN = 0x10B3, KEY_KP_PG_DOWN,
KEY_KP_INSERT = 0x10B0, KEY_KP_INSERT,
KEY_KP_DELETE = 0x10AE, KEY_KP_DELETE,
KEY_F1 = 0x00BE, KEY_F1,
KEY_F2 = 0x00BF, KEY_F2,
KEY_F3 = 0x00C0, KEY_F3,
KEY_F4 = 0x00C1, KEY_F4,
KEY_F5 = 0x00C2, KEY_F5,
KEY_F6 = 0x00C3, KEY_F6,
KEY_F7 = 0x00C4, KEY_F7,
KEY_F8 = 0x00C5, KEY_F8,
KEY_F9 = 0x00C6, KEY_F9,
KEY_F10 = 0x00C7, KEY_F10,
KEY_F11 = 0x00C8, KEY_F11,
KEY_F12 = 0x00C9, KEY_F12,
KEY_SPACE = ' ', KEY_SPACE,
KEY_EXCLAM = '!', KEY_EXCLAM,
KEY_QUOTE = '"', KEY_QUOTE,
KEY_NUMBER = '#', KEY_NUMBER,
KEY_DOLLAR = '$', KEY_DOLLAR,
KEY_PERCENT = '%', KEY_PERCENT,
KEY_CIRCUMFLEX = '^', KEY_CIRCUMFLEX,
KEY_AMPERSAND = '&', KEY_AMPERSAND,
KEY_APOSTROPHE = '\'', KEY_APOSTROPHE,
KEY_LEFT_PARENTHESIS = '(', KEY_LEFT_PARENTHESIS,
KEY_RIGHT_PARENTHESIS = ')', KEY_RIGHT_PARENTHESIS,
KEY_ASTERISK = '*', KEY_ASTERISK,
KEY_PLUS = '+', KEY_PLUS,
KEY_COMMA = ',', KEY_COMMA,
KEY_MINUS = '-', KEY_MINUS,
KEY_PERIOD = '.', KEY_PERIOD,
KEY_SLASH = '/', KEY_SLASH,
KEY_0 = '0', KEY_0,
KEY_1 = '1', KEY_1,
KEY_2 = '2', KEY_2,
KEY_3 = '3', KEY_3,
KEY_4 = '4', KEY_4,
KEY_5 = '5', KEY_5,
KEY_6 = '6', KEY_6,
KEY_7 = '7', KEY_7,
KEY_8 = '8', KEY_8,
KEY_9 = '9', KEY_9,
KEY_COLON = ':', KEY_COLON,
KEY_SEMICOLON = ';', KEY_SEMICOLON,
KEY_LESS_THAN = '<', KEY_LESS_THAN,
KEY_EQUAL = '=', KEY_EQUAL,
KEY_GREATER_THAN = '>', KEY_GREATER_THAN,
KEY_QUESTION = '?', KEY_QUESTION,
KEY_AT = '@', KEY_AT,
KEY_CAPITAL_A = 'A', KEY_CAPITAL_A,
KEY_CAPITAL_B = 'B', KEY_CAPITAL_B,
KEY_CAPITAL_C = 'C', KEY_CAPITAL_C,
KEY_CAPITAL_D = 'D', KEY_CAPITAL_D,
KEY_CAPITAL_E = 'E', KEY_CAPITAL_E,
KEY_CAPITAL_F = 'F', KEY_CAPITAL_F,
KEY_CAPITAL_G = 'G', KEY_CAPITAL_G,
KEY_CAPITAL_H = 'H', KEY_CAPITAL_H,
KEY_CAPITAL_I = 'I', KEY_CAPITAL_I,
KEY_CAPITAL_J = 'J', KEY_CAPITAL_J,
KEY_CAPITAL_K = 'K', KEY_CAPITAL_K,
KEY_CAPITAL_L = 'L', KEY_CAPITAL_L,
KEY_CAPITAL_M = 'M', KEY_CAPITAL_M,
KEY_CAPITAL_N = 'N', KEY_CAPITAL_N,
KEY_CAPITAL_O = 'O', KEY_CAPITAL_O,
KEY_CAPITAL_P = 'P', KEY_CAPITAL_P,
KEY_CAPITAL_Q = 'Q', KEY_CAPITAL_Q,
KEY_CAPITAL_R = 'R', KEY_CAPITAL_R,
KEY_CAPITAL_S = 'S', KEY_CAPITAL_S,
KEY_CAPITAL_T = 'T', KEY_CAPITAL_T,
KEY_CAPITAL_U = 'U', KEY_CAPITAL_U,
KEY_CAPITAL_V = 'V', KEY_CAPITAL_V,
KEY_CAPITAL_W = 'W', KEY_CAPITAL_W,
KEY_CAPITAL_X = 'X', KEY_CAPITAL_X,
KEY_CAPITAL_Y = 'Y', KEY_CAPITAL_Y,
KEY_CAPITAL_Z = 'Z', KEY_CAPITAL_Z,
KEY_LEFT_BRACKET = '[', KEY_LEFT_BRACKET,
KEY_BACK_SLASH = '\\', KEY_BACK_SLASH,
KEY_RIGHT_BRACKET = ']', KEY_RIGHT_BRACKET,
KEY_UNDERSCORE = '_', KEY_UNDERSCORE,
KEY_GRAVE = '`', KEY_GRAVE,
KEY_A = 'a', KEY_A,
KEY_B = 'b', KEY_B,
KEY_C = 'c', KEY_C,
KEY_D = 'd', KEY_D,
KEY_E = 'e', KEY_E,
KEY_F = 'f', KEY_F,
KEY_G = 'g', KEY_G,
KEY_H = 'h', KEY_H,
KEY_I = 'i', KEY_I,
KEY_J = 'j', KEY_J,
KEY_K = 'k', KEY_K,
KEY_L = 'l', KEY_L,
KEY_M = 'm', KEY_M,
KEY_N = 'n', KEY_N,
KEY_O = 'o', KEY_O,
KEY_P = 'p', KEY_P,
KEY_Q = 'q', KEY_Q,
KEY_R = 'r', KEY_R,
KEY_S = 's', KEY_S,
KEY_T = 't', KEY_T,
KEY_U = 'u', KEY_U,
KEY_V = 'v', KEY_V,
KEY_W = 'w', KEY_W,
KEY_X = 'x', KEY_X,
KEY_Y = 'y', KEY_Y,
KEY_Z = 'z', KEY_Z,
KEY_LEFT_BRACE = '{', KEY_LEFT_BRACE,
KEY_BAR = '|', KEY_BAR,
KEY_RIGHT_BRACE = '}', KEY_RIGHT_BRACE,
KEY_TILDE = '~', KEY_TILDE,
KEY_EURO = 0x20AC, KEY_EURO,
KEY_POUND = 0x00A3, KEY_POUND,
KEY_YEN = 0x00A5, KEY_YEN,
KEY_MIDDLE_DOT = 0x0095, KEY_MIDDLE_DOT,
KEY_SEARCH = 0xFFAA KEY_SEARCH,
KEY_DPAD_LEFT,
KEY_DPAD_RIGHT,
KEY_DPAD_UP,
KEY_DPAD_DOWN,
KEY_DPAD_CENTER,
KEY_ENTER,
KEY_PLAY,
}; };
EventKeyboard(KeyCode keyCode, bool isPressed); EventKeyboard(KeyCode keyCode, bool isPressed);

View File

@ -54,6 +54,7 @@ public:
KEYBOARD, KEYBOARD,
MOUSE, MOUSE,
ACCELERATION, ACCELERATION,
FOCUS,
CUSTOM CUSTOM
}; };

View File

@ -0,0 +1,98 @@
/****************************************************************************
Copyright (c) 2014 cocos2d-x.org
Copyright (c) 2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCEventListenerFocus.h"
#include "CCEventFocus.h"
#include "ccMacros.h"
NS_CC_BEGIN
const std::string EventListenerFocus::LISTENER_ID = "__cc_focus_event";
EventListenerFocus::EventListenerFocus()
:onFocusChanged(nullptr)
{
}
EventListenerFocus::~EventListenerFocus()
{
CCLOGINFO("In the destructor of EventListenerFocus, %p", this);
}
EventListenerFocus* EventListenerFocus::create()
{
EventListenerFocus* ret = new EventListenerFocus;
if (ret && ret->init()) {
ret->autorelease();
return ret;
}
CC_SAFE_DELETE(ret);
return nullptr;
}
EventListenerFocus* EventListenerFocus::clone()
{
EventListenerFocus* ret = new EventListenerFocus;
if (ret && ret->init()) {
ret->autorelease();
ret->onFocusChanged = onFocusChanged;
}
else
{
CC_SAFE_DELETE(ret);
}
return ret;
}
bool EventListenerFocus::init()
{
auto listener = [this](Event* event){
auto focusEvent = static_cast<EventFocus*>(event);
onFocusChanged(focusEvent->_widgetLoseFocus, focusEvent->_widgetGetFocus);
};
if (EventListener::init(Type::FOCUS, LISTENER_ID, listener)) {
return true;
}
return false;
}
bool EventListenerFocus::checkAvailable()
{
if (onFocusChanged == nullptr)
{
CCASSERT(false, "Invalid EventListenerFocus!");
return false;
}
return true;
}
NS_CC_END

View File

@ -0,0 +1,65 @@
/****************************************************************************
Copyright (c) 2014 cocos2d-x.org
Copyright (c) 2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __cocos2d_libs__CCEventListenerFocus__
#define __cocos2d_libs__CCEventListenerFocus__
#include "CCEventListener.h"
NS_CC_BEGIN
namespace ui {
class Widget;
}
class EventListenerFocus : public EventListener
{
public:
static const std::string LISTENER_ID;
static EventListenerFocus* create();
virtual ~EventListenerFocus();
/// Overrides
virtual EventListenerFocus* clone() override;
virtual bool checkAvailable() override;
//
public:
std::function<void(ui::Widget*, ui::Widget*)> onFocusChanged;
private:
EventListenerFocus();
bool init();
friend class EventDispatcher;
};
NS_CC_END
#endif /* defined(__cocos2d_libs__CCEventListenerFocus__) */

View File

@ -20,6 +20,8 @@ set(COCOS_BASE_SRC
base/CCEventListenerTouch.cpp base/CCEventListenerTouch.cpp
base/CCEventMouse.cpp base/CCEventMouse.cpp
base/CCEventTouch.cpp base/CCEventTouch.cpp
base/CCEventFocus.cpp
base/CCEventListenerFocus.cpp
base/CCNS.cpp base/CCNS.cpp
base/CCProfiling.cpp base/CCProfiling.cpp
base/CCRef.cpp base/CCRef.cpp

View File

@ -69,6 +69,8 @@ THE SOFTWARE.
#include "base/CCEventListenerAcceleration.h" #include "base/CCEventListenerAcceleration.h"
#include "base/CCEventCustom.h" #include "base/CCEventCustom.h"
#include "base/CCEventListenerCustom.h" #include "base/CCEventListenerCustom.h"
#include "base/CCEventFocus.h"
#include "base/CCEventListenerFocus.h"
// math // math
#include "math/CCAffineTransform.h" #include "math/CCAffineTransform.h"

View File

@ -21,6 +21,8 @@
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
@ -29,6 +31,8 @@
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
</PropertyGroup> </PropertyGroup>

View File

@ -1113,9 +1113,9 @@ Widget* WidgetPropertiesReader0300::widgetFromJsonDictionary(const rapidjson::Va
{ {
if (child->getPositionType() == cocos2d::ui::POSITION_PERCENT) if (child->getPositionType() == cocos2d::ui::POSITION_PERCENT)
{ {
child->setPositionPercent(Vector2(child->getPositionPercent().x + 0.5f, child->getPositionPercent().y + 0.5f)); child->setPositionPercent(Vector2(child->getPositionPercent().x + widget->getAnchorPoint().x, child->getPositionPercent().y + widget->getAnchorPoint().y));
} }
child->setPosition(Vector2(child->getPositionX() + widget->getSize().width / 2.0f, child->getPositionY() + widget->getSize().height / 2.0f)); child->setPosition(Vector2(child->getPositionX() + widget->getAnchorPointInPoints().x, child->getPositionY() + widget->getAnchorPointInPoints().y));
} }
widget->addChild(child); widget->addChild(child);
} }

View File

@ -135,6 +135,8 @@
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
@ -143,6 +145,8 @@
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
</PropertyGroup> </PropertyGroup>

View File

@ -76,6 +76,8 @@
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
@ -84,6 +86,8 @@
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
</PropertyGroup> </PropertyGroup>

View File

@ -35,6 +35,8 @@
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
@ -42,6 +44,8 @@
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset> <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">

View File

@ -6,7 +6,7 @@
-------------------------------- --------------------------------
-- overload function: setEye(float, float, float) -- overload function: setEye(float, float, float)
-- --
-- overload function: setEye(array_table) -- overload function: setEye(vector3_table)
-- --
-- @function [parent=#ActionCamera] setEye -- @function [parent=#ActionCamera] setEye
-- @param self -- @param self
@ -17,27 +17,27 @@
-------------------------------- --------------------------------
-- @function [parent=#ActionCamera] getEye -- @function [parent=#ActionCamera] getEye
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector3_table#vector3_table ret (return value: vector3_table)
-------------------------------- --------------------------------
-- @function [parent=#ActionCamera] setUp -- @function [parent=#ActionCamera] setUp
-- @param self -- @param self
-- @param #array_table array -- @param #vector3_table array
-------------------------------- --------------------------------
-- @function [parent=#ActionCamera] getCenter -- @function [parent=#ActionCamera] getCenter
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector3_table#vector3_table ret (return value: vector3_table)
-------------------------------- --------------------------------
-- @function [parent=#ActionCamera] setCenter -- @function [parent=#ActionCamera] setCenter
-- @param self -- @param self
-- @param #array_table array -- @param #vector3_table array
-------------------------------- --------------------------------
-- @function [parent=#ActionCamera] getUp -- @function [parent=#ActionCamera] getUp
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector3_table#vector3_table ret (return value: vector3_table)
-------------------------------- --------------------------------
-- @function [parent=#ActionCamera] startWithTarget -- @function [parent=#ActionCamera] startWithTarget

View File

@ -141,19 +141,19 @@
-------------------------------- --------------------------------
-- @function [parent=#Armature] setAnchorPoint -- @function [parent=#Armature] setAnchorPoint
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#Armature] draw -- @function [parent=#Armature] draw
-- @param self -- @param self
-- @param #cc.Renderer renderer -- @param #cc.Renderer renderer
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-- @param #bool bool -- @param #bool bool
-------------------------------- --------------------------------
-- @function [parent=#Armature] getAnchorPointInPoints -- @function [parent=#Armature] getAnchorPointInPoints
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Armature] update -- @function [parent=#Armature] update
@ -163,7 +163,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Armature] getNodeToParentTransform -- @function [parent=#Armature] getNodeToParentTransform
-- @param self -- @param self
-- @return Matrix#Matrix ret (return value: cc.Matrix) -- @return matrix_table#matrix_table ret (return value: matrix_table)
-------------------------------- --------------------------------
-- @function [parent=#Armature] getBoundingBox -- @function [parent=#Armature] getBoundingBox

View File

@ -50,7 +50,7 @@
-- @function [parent=#AtlasNode] draw -- @function [parent=#AtlasNode] draw
-- @param self -- @param self
-- @param #cc.Renderer renderer -- @param #cc.Renderer renderer
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-- @param #bool bool -- @param #bool bool
-------------------------------- --------------------------------
@ -61,12 +61,12 @@
-------------------------------- --------------------------------
-- @function [parent=#AtlasNode] setColor -- @function [parent=#AtlasNode] setColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#AtlasNode] getColor -- @function [parent=#AtlasNode] getColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#AtlasNode] setOpacityModifyRGB -- @function [parent=#AtlasNode] setOpacityModifyRGB

View File

@ -6,12 +6,12 @@
-------------------------------- --------------------------------
-- @function [parent=#BaseData] getColor -- @function [parent=#BaseData] getColor
-- @param self -- @param self
-- @return color4B_table#color4B_table ret (return value: color4B_table) -- @return color4b_table#color4b_table ret (return value: color4b_table)
-------------------------------- --------------------------------
-- @function [parent=#BaseData] setColor -- @function [parent=#BaseData] setColor
-- @param self -- @param self
-- @param #color4B_table color4b -- @param #color4b_table color4b
-------------------------------- --------------------------------
-- @function [parent=#BaseData] create -- @function [parent=#BaseData] create

View File

@ -30,7 +30,7 @@
-- @function [parent=#BatchNode] draw -- @function [parent=#BatchNode] draw
-- @param self -- @param self
-- @param #cc.Renderer renderer -- @param #cc.Renderer renderer
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-- @param #bool bool -- @param #bool bool
-------------------------------- --------------------------------

View File

@ -162,7 +162,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Bone] getNodeToArmatureTransform -- @function [parent=#Bone] getNodeToArmatureTransform
-- @param self -- @param self
-- @return Matrix#Matrix ret (return value: cc.Matrix) -- @return matrix_table#matrix_table ret (return value: matrix_table)
-------------------------------- --------------------------------
-- @function [parent=#Bone] getDisplayManager -- @function [parent=#Bone] getDisplayManager
@ -192,7 +192,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Bone] updateDisplayedColor -- @function [parent=#Bone] updateDisplayedColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#Bone] setLocalZOrder -- @function [parent=#Bone] setLocalZOrder
@ -202,7 +202,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Bone] getNodeToWorldTransform -- @function [parent=#Bone] getNodeToWorldTransform
-- @param self -- @param self
-- @return Matrix#Matrix ret (return value: cc.Matrix) -- @return matrix_table#matrix_table ret (return value: matrix_table)
-------------------------------- --------------------------------
-- @function [parent=#Bone] update -- @function [parent=#Bone] update

View File

@ -26,7 +26,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Button] setTitleColor -- @function [parent=#Button] setTitleColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#Button] setCapInsetsDisabledRenderer -- @function [parent=#Button] setCapInsetsDisabledRenderer
@ -112,7 +112,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Button] getTitleColor -- @function [parent=#Button] getTitleColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#Button] setPressedActionEnabled -- @function [parent=#Button] setPressedActionEnabled

View File

@ -16,7 +16,7 @@
-------------------------------- --------------------------------
-- @function [parent=#CardinalSplineBy] updatePosition -- @function [parent=#CardinalSplineBy] updatePosition
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#CardinalSplineBy] reverse -- @function [parent=#CardinalSplineBy] reverse

View File

@ -11,7 +11,7 @@
-------------------------------- --------------------------------
-- @function [parent=#CardinalSplineTo] updatePosition -- @function [parent=#CardinalSplineTo] updatePosition
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#CardinalSplineTo] initWithDuration -- @function [parent=#CardinalSplineTo] initWithDuration

View File

@ -11,7 +11,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ContourData] addVertex -- @function [parent=#ContourData] addVertex
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#ContourData] create -- @function [parent=#ContourData] create

View File

@ -82,7 +82,7 @@
-- @function [parent=#Control] getTouchLocation -- @function [parent=#Control] getTouchLocation
-- @param self -- @param self
-- @param #cc.Touch touch -- @param #cc.Touch touch
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Control] isHighlighted -- @function [parent=#Control] isHighlighted

View File

@ -43,12 +43,12 @@
-------------------------------- --------------------------------
-- @function [parent=#ControlButton] setLabelAnchorPoint -- @function [parent=#ControlButton] setLabelAnchorPoint
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#ControlButton] getLabelAnchorPoint -- @function [parent=#ControlButton] getLabelAnchorPoint
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#ControlButton] getTitleTTFSizeForState -- @function [parent=#ControlButton] getTitleTTFSizeForState
@ -81,7 +81,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ControlButton] getCurrentTitleColor -- @function [parent=#ControlButton] getCurrentTitleColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#ControlButton] setEnabled -- @function [parent=#ControlButton] setEnabled
@ -132,12 +132,12 @@
-- @function [parent=#ControlButton] getTitleColorForState -- @function [parent=#ControlButton] getTitleColorForState
-- @param self -- @param self
-- @param #cc.Control::State state -- @param #cc.Control::State state
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#ControlButton] setTitleColorForState -- @function [parent=#ControlButton] setTitleColorForState
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-- @param #cc.Control::State state -- @param #cc.Control::State state
-------------------------------- --------------------------------
@ -248,12 +248,12 @@
-------------------------------- --------------------------------
-- @function [parent=#ControlButton] setColor -- @function [parent=#ControlButton] setColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#ControlButton] getColor -- @function [parent=#ControlButton] getColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#ControlButton] onTouchCancelled -- @function [parent=#ControlButton] onTouchCancelled

View File

@ -16,7 +16,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ControlColourPicker] setColor -- @function [parent=#ControlColourPicker] setColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#ControlColourPicker] hueSliderValueChanged -- @function [parent=#ControlColourPicker] hueSliderValueChanged

View File

@ -12,7 +12,7 @@
-- @function [parent=#ControlHuePicker] initWithTargetAndPos -- @function [parent=#ControlHuePicker] initWithTargetAndPos
-- @param self -- @param self
-- @param #cc.Node node -- @param #cc.Node node
-- @param #array_table array -- @param #vector2_table array
-- @return bool#bool ret (return value: bool) -- @return bool#bool ret (return value: bool)
-------------------------------- --------------------------------
@ -23,7 +23,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ControlHuePicker] getStartPos -- @function [parent=#ControlHuePicker] getStartPos
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#ControlHuePicker] getHue -- @function [parent=#ControlHuePicker] getHue
@ -64,7 +64,7 @@
-- @function [parent=#ControlHuePicker] create -- @function [parent=#ControlHuePicker] create
-- @param self -- @param self
-- @param #cc.Node node -- @param #cc.Node node
-- @param #array_table array -- @param #vector2_table array
-- @return ControlHuePicker#ControlHuePicker ret (return value: cc.ControlHuePicker) -- @return ControlHuePicker#ControlHuePicker ret (return value: cc.ControlHuePicker)
-------------------------------- --------------------------------

View File

@ -6,7 +6,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ControlPotentiometer] setPreviousLocation -- @function [parent=#ControlPotentiometer] setPreviousLocation
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#ControlPotentiometer] setValue -- @function [parent=#ControlPotentiometer] setValue
@ -26,16 +26,16 @@
-------------------------------- --------------------------------
-- @function [parent=#ControlPotentiometer] angleInDegreesBetweenLineFromPoint_toPoint_toLineFromPoint_toPoint -- @function [parent=#ControlPotentiometer] angleInDegreesBetweenLineFromPoint_toPoint_toLineFromPoint_toPoint
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @return float#float ret (return value: float) -- @return float#float ret (return value: float)
-------------------------------- --------------------------------
-- @function [parent=#ControlPotentiometer] potentiometerBegan -- @function [parent=#ControlPotentiometer] potentiometerBegan
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#ControlPotentiometer] setMaximumValue -- @function [parent=#ControlPotentiometer] setMaximumValue
@ -60,19 +60,19 @@
-------------------------------- --------------------------------
-- @function [parent=#ControlPotentiometer] getPreviousLocation -- @function [parent=#ControlPotentiometer] getPreviousLocation
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#ControlPotentiometer] distanceBetweenPointAndPoint -- @function [parent=#ControlPotentiometer] distanceBetweenPointAndPoint
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @return float#float ret (return value: float) -- @return float#float ret (return value: float)
-------------------------------- --------------------------------
-- @function [parent=#ControlPotentiometer] potentiometerEnded -- @function [parent=#ControlPotentiometer] potentiometerEnded
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#ControlPotentiometer] setProgressTimer -- @function [parent=#ControlPotentiometer] setProgressTimer
@ -100,7 +100,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ControlPotentiometer] potentiometerMoved -- @function [parent=#ControlPotentiometer] potentiometerMoved
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#ControlPotentiometer] create -- @function [parent=#ControlPotentiometer] create

View File

@ -12,13 +12,13 @@
-- @function [parent=#ControlSaturationBrightnessPicker] initWithTargetAndPos -- @function [parent=#ControlSaturationBrightnessPicker] initWithTargetAndPos
-- @param self -- @param self
-- @param #cc.Node node -- @param #cc.Node node
-- @param #array_table array -- @param #vector2_table array
-- @return bool#bool ret (return value: bool) -- @return bool#bool ret (return value: bool)
-------------------------------- --------------------------------
-- @function [parent=#ControlSaturationBrightnessPicker] getStartPos -- @function [parent=#ControlSaturationBrightnessPicker] getStartPos
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#ControlSaturationBrightnessPicker] getOverlay -- @function [parent=#ControlSaturationBrightnessPicker] getOverlay
@ -54,7 +54,7 @@
-- @function [parent=#ControlSaturationBrightnessPicker] create -- @function [parent=#ControlSaturationBrightnessPicker] create
-- @param self -- @param self
-- @param #cc.Node node -- @param #cc.Node node
-- @param #array_table array -- @param #vector2_table array
-- @return ControlSaturationBrightnessPicker#ControlSaturationBrightnessPicker ret (return value: cc.ControlSaturationBrightnessPicker) -- @return ControlSaturationBrightnessPicker#ControlSaturationBrightnessPicker ret (return value: cc.ControlSaturationBrightnessPicker)
-------------------------------- --------------------------------

View File

@ -12,7 +12,7 @@
-- @function [parent=#ControlSlider] locationFromTouch -- @function [parent=#ControlSlider] locationFromTouch
-- @param self -- @param self
-- @param #cc.Touch touch -- @param #cc.Touch touch
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#ControlSlider] setSelectedThumbSprite -- @function [parent=#ControlSlider] setSelectedThumbSprite

View File

@ -31,7 +31,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ControlStepper] updateLayoutUsingTouchLocation -- @function [parent=#ControlStepper] updateLayoutUsingTouchLocation
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#ControlStepper] setValueWithSendingEvent -- @function [parent=#ControlStepper] setValueWithSendingEvent

View File

@ -47,7 +47,7 @@
-- @function [parent=#ControlSwitch] locationFromTouch -- @function [parent=#ControlSwitch] locationFromTouch
-- @param self -- @param self
-- @param #cc.Touch touch -- @param #cc.Touch touch
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- overload function: create(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite) -- overload function: create(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite)

View File

@ -58,7 +58,7 @@
-- @function [parent=#Director] loadMatrix -- @function [parent=#Director] loadMatrix
-- @param self -- @param self
-- @param #cc.MATRIX_STACK_TYPE matrix_stack_type -- @param #cc.MATRIX_STACK_TYPE matrix_stack_type
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-------------------------------- --------------------------------
-- @function [parent=#Director] getNotificationNode -- @function [parent=#Director] getNotificationNode
@ -83,7 +83,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Director] getVisibleOrigin -- @function [parent=#Director] getVisibleOrigin
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Director] mainLoop -- @function [parent=#Director] mainLoop
@ -107,8 +107,8 @@
-------------------------------- --------------------------------
-- @function [parent=#Director] convertToUI -- @function [parent=#Director] convertToUI
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Director] setDefaultValues -- @function [parent=#Director] setDefaultValues
@ -177,8 +177,8 @@
-------------------------------- --------------------------------
-- @function [parent=#Director] convertToGL -- @function [parent=#Director] convertToGL
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Director] purgeCachedData -- @function [parent=#Director] purgeCachedData
@ -212,7 +212,7 @@
-- @function [parent=#Director] getMatrix -- @function [parent=#Director] getMatrix
-- @param self -- @param self
-- @param #cc.MATRIX_STACK_TYPE matrix_stack_type -- @param #cc.MATRIX_STACK_TYPE matrix_stack_type
-- @return Matrix#Matrix ret (return value: cc.Matrix) -- @return matrix_table#matrix_table ret (return value: matrix_table)
-------------------------------- --------------------------------
-- @function [parent=#Director] popScene -- @function [parent=#Director] popScene
@ -286,7 +286,7 @@
-- @function [parent=#Director] multiplyMatrix -- @function [parent=#Director] multiplyMatrix
-- @param self -- @param self
-- @param #cc.MATRIX_STACK_TYPE matrix_stack_type -- @param #cc.MATRIX_STACK_TYPE matrix_stack_type
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-------------------------------- --------------------------------
-- @function [parent=#Director] getActionManager -- @function [parent=#Director] getActionManager

View File

@ -11,7 +11,7 @@
-------------------------------- --------------------------------
-- @function [parent=#DisplayManager] getAnchorPointInPoints -- @function [parent=#DisplayManager] getAnchorPointInPoints
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#DisplayManager] getDisplayRenderNodeType -- @function [parent=#DisplayManager] getDisplayRenderNodeType
@ -57,7 +57,7 @@
-------------------------------- --------------------------------
-- overload function: containPoint(float, float) -- overload function: containPoint(float, float)
-- --
-- overload function: containPoint(array_table) -- overload function: containPoint(vector2_table)
-- --
-- @function [parent=#DisplayManager] containPoint -- @function [parent=#DisplayManager] containPoint
-- @param self -- @param self
@ -90,7 +90,7 @@
-------------------------------- --------------------------------
-- @function [parent=#DisplayManager] getAnchorPoint -- @function [parent=#DisplayManager] getAnchorPoint
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#DisplayManager] getDecorativeDisplayList -- @function [parent=#DisplayManager] getDecorativeDisplayList

View File

@ -6,16 +6,16 @@
-------------------------------- --------------------------------
-- @function [parent=#DrawNode] drawQuadraticBezier -- @function [parent=#DrawNode] drawQuadraticBezier
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #unsigned int int -- @param #unsigned int int
-- @param #color4F_table color4f -- @param #color4f_table color4f
-------------------------------- --------------------------------
-- @function [parent=#DrawNode] onDraw -- @function [parent=#DrawNode] onDraw
-- @param self -- @param self
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-- @param #bool bool -- @param #bool bool
-------------------------------- --------------------------------
@ -25,35 +25,35 @@
-------------------------------- --------------------------------
-- @function [parent=#DrawNode] drawTriangle -- @function [parent=#DrawNode] drawTriangle
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #color4F_table color4f -- @param #color4f_table color4f
-------------------------------- --------------------------------
-- @function [parent=#DrawNode] drawDot -- @function [parent=#DrawNode] drawDot
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @param #float float -- @param #float float
-- @param #color4F_table color4f -- @param #color4f_table color4f
-------------------------------- --------------------------------
-- @function [parent=#DrawNode] drawCubicBezier -- @function [parent=#DrawNode] drawCubicBezier
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #unsigned int int -- @param #unsigned int int
-- @param #color4F_table color4f -- @param #color4f_table color4f
-------------------------------- --------------------------------
-- @function [parent=#DrawNode] drawSegment -- @function [parent=#DrawNode] drawSegment
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #float float -- @param #float float
-- @param #color4F_table color4f -- @param #color4f_table color4f
-------------------------------- --------------------------------
-- @function [parent=#DrawNode] create -- @function [parent=#DrawNode] create
@ -64,7 +64,7 @@
-- @function [parent=#DrawNode] draw -- @function [parent=#DrawNode] draw
-- @param self -- @param self
-- @param #cc.Renderer renderer -- @param #cc.Renderer renderer
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-- @param #bool bool -- @param #bool bool
return nil return nil

View File

@ -36,12 +36,12 @@
-------------------------------- --------------------------------
-- @function [parent=#EditBox] setPlaceholderFontColor -- @function [parent=#EditBox] setPlaceholderFontColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#EditBox] setFontColor -- @function [parent=#EditBox] setFontColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#EditBox] setPlaceholderFont -- @function [parent=#EditBox] setPlaceholderFont
@ -109,12 +109,12 @@
-------------------------------- --------------------------------
-- @function [parent=#EditBox] setAnchorPoint -- @function [parent=#EditBox] setAnchorPoint
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#EditBox] setPosition -- @function [parent=#EditBox] setPosition
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#EditBox] setVisible -- @function [parent=#EditBox] setVisible

View File

@ -0,0 +1,12 @@
--------------------------------
-- @module EventFocus
-- @extend Event
--------------------------------
-- @function [parent=#EventFocus] EventFocus
-- @param self
-- @param #ccui.Widget widget
-- @param #ccui.Widget widget
return nil

View File

@ -0,0 +1,16 @@
--------------------------------
-- @module EventListenerFocus
-- @extend EventListener
--------------------------------
-- @function [parent=#EventListenerFocus] clone
-- @param self
-- @return EventListenerFocus#EventListenerFocus ret (return value: cc.EventListenerFocus)
--------------------------------
-- @function [parent=#EventListenerFocus] checkAvailable
-- @param self
-- @return bool#bool ret (return value: bool)
return nil

View File

@ -6,17 +6,17 @@
-------------------------------- --------------------------------
-- @function [parent=#FadeOutTRTiles] turnOnTile -- @function [parent=#FadeOutTRTiles] turnOnTile
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#FadeOutTRTiles] turnOffTile -- @function [parent=#FadeOutTRTiles] turnOffTile
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#FadeOutTRTiles] transformTile -- @function [parent=#FadeOutTRTiles] transformTile
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @param #float float -- @param #float float
-------------------------------- --------------------------------

View File

@ -6,7 +6,7 @@
-------------------------------- --------------------------------
-- @function [parent=#FadeOutUpTiles] transformTile -- @function [parent=#FadeOutUpTiles] transformTile
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @param #float float -- @param #float float
-------------------------------- --------------------------------

View File

@ -45,13 +45,13 @@
-- @return string#string ret (return value: string) -- @return string#string ret (return value: string)
-------------------------------- --------------------------------
-- overload function: setUniformsForBuiltins(cc.Matrix) -- overload function: setUniformsForBuiltins(matrix_table)
-- --
-- overload function: setUniformsForBuiltins() -- overload function: setUniformsForBuiltins()
-- --
-- @function [parent=#GLProgram] setUniformsForBuiltins -- @function [parent=#GLProgram] setUniformsForBuiltins
-- @param self -- @param self
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-------------------------------- --------------------------------
-- @function [parent=#GLProgram] setUniformLocationWith3i -- @function [parent=#GLProgram] setUniformLocationWith3i

View File

@ -53,7 +53,7 @@
-------------------------------- --------------------------------
-- @function [parent=#GLViewProtocol] getVisibleOrigin -- @function [parent=#GLViewProtocol] getVisibleOrigin
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#GLViewProtocol] getFrameSize -- @function [parent=#GLViewProtocol] getFrameSize

View File

@ -34,7 +34,7 @@
-------------------------------- --------------------------------
-- @function [parent=#GridBase] getStep -- @function [parent=#GridBase] getStep
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#GridBase] set2DProjection -- @function [parent=#GridBase] set2DProjection
@ -43,7 +43,7 @@
-------------------------------- --------------------------------
-- @function [parent=#GridBase] setStep -- @function [parent=#GridBase] setStep
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#GridBase] setTextureFlipped -- @function [parent=#GridBase] setTextureFlipped

View File

@ -8,11 +8,6 @@
-- @param self -- @param self
-- @return bool#bool ret (return value: bool) -- @return bool#bool ret (return value: bool)
--------------------------------
-- @function [parent=#Image] getDataLen
-- @param self
-- @return long#long ret (return value: long)
-------------------------------- --------------------------------
-- @function [parent=#Image] saveToFile -- @function [parent=#Image] saveToFile
-- @param self -- @param self
@ -71,16 +66,6 @@
-- @param self -- @param self
-- @return Texture2D::PixelFormat#Texture2D::PixelFormat ret (return value: cc.Texture2D::PixelFormat) -- @return Texture2D::PixelFormat#Texture2D::PixelFormat ret (return value: cc.Texture2D::PixelFormat)
--------------------------------
-- @function [parent=#Image] getData
-- @param self
-- @return unsigned char#unsigned char ret (return value: unsigned char)
--------------------------------
-- @function [parent=#Image] getMipmaps
-- @param self
-- @return _MipmapInfo#_MipmapInfo ret (return value: cc._MipmapInfo)
-------------------------------- --------------------------------
-- @function [parent=#Image] Image -- @function [parent=#Image] Image
-- @param self -- @param self

View File

@ -7,7 +7,7 @@
-- @function [parent=#JumpBy] create -- @function [parent=#JumpBy] create
-- @param self -- @param self
-- @param #float float -- @param #float float
-- @param #array_table array -- @param #vector2_table array
-- @param #float float -- @param #float float
-- @param #int int -- @param #int int
-- @return JumpBy#JumpBy ret (return value: cc.JumpBy) -- @return JumpBy#JumpBy ret (return value: cc.JumpBy)

View File

@ -7,7 +7,7 @@
-- @function [parent=#JumpTo] create -- @function [parent=#JumpTo] create
-- @param self -- @param self
-- @param #float float -- @param #float float
-- @param #array_table array -- @param #vector2_table array
-- @param #float float -- @param #float float
-- @param #int int -- @param #int int
-- @return JumpTo#JumpTo ret (return value: cc.JumpTo) -- @return JumpTo#JumpTo ret (return value: cc.JumpTo)

View File

@ -32,10 +32,16 @@
-- @function [parent=#Label] disableEffect -- @function [parent=#Label] disableEffect
-- @param self -- @param self
--------------------------------
-- @function [parent=#Label] setTTFConfig
-- @param self
-- @param #cc._ttfConfig _ttfconfig
-- @return bool#bool ret (return value: bool)
-------------------------------- --------------------------------
-- @function [parent=#Label] getTextColor -- @function [parent=#Label] getTextColor
-- @param self -- @param self
-- @return color4B_table#color4B_table ret (return value: color4B_table) -- @return color4b_table#color4b_table ret (return value: color4b_table)
-------------------------------- --------------------------------
-- @function [parent=#Label] getCommonLineHeight -- @function [parent=#Label] getCommonLineHeight
@ -76,7 +82,7 @@
-- @function [parent=#Label] setBMFontFilePath -- @function [parent=#Label] setBMFontFilePath
-- @param self -- @param self
-- @param #string str -- @param #string str
-- @param #array_table array -- @param #vector2_table array
-- @return bool#bool ret (return value: bool) -- @return bool#bool ret (return value: bool)
-------------------------------- --------------------------------
@ -111,7 +117,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Label] enableOutline -- @function [parent=#Label] enableOutline
-- @param self -- @param self
-- @param #color4B_table color4b -- @param #color4b_table color4b
-- @param #int int -- @param #int int
-------------------------------- --------------------------------
@ -162,7 +168,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Label] setTextColor -- @function [parent=#Label] setTextColor
-- @param self -- @param self
-- @param #color4B_table color4b -- @param #color4b_table color4b
-------------------------------- --------------------------------
-- @function [parent=#Label] setHeight -- @function [parent=#Label] setHeight
@ -177,7 +183,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Label] enableGlow -- @function [parent=#Label] enableGlow
-- @param self -- @param self
-- @param #color4B_table color4b -- @param #color4b_table color4b
-------------------------------- --------------------------------
-- @function [parent=#Label] getLetter -- @function [parent=#Label] getLetter
@ -222,7 +228,7 @@
-- @param #string str -- @param #string str
-- @param #cc.TextHAlignment texthalignment -- @param #cc.TextHAlignment texthalignment
-- @param #int int -- @param #int int
-- @param #array_table array -- @param #vector2_table array
-- @return Label#Label ret (return value: cc.Label) -- @return Label#Label ret (return value: cc.Label)
-------------------------------- --------------------------------
@ -260,7 +266,7 @@
-- @function [parent=#Label] draw -- @function [parent=#Label] draw
-- @param self -- @param self
-- @param #cc.Renderer renderer -- @param #cc.Renderer renderer
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-- @param #bool bool -- @param #bool bool
-------------------------------- --------------------------------
@ -337,6 +343,6 @@
-------------------------------- --------------------------------
-- @function [parent=#Label] updateDisplayedColor -- @function [parent=#Label] updateDisplayedColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
return nil return nil

View File

@ -46,7 +46,7 @@
-- @param #string str -- @param #string str
-- @param #float float -- @param #float float
-- @param #cc.TextHAlignment texthalignment -- @param #cc.TextHAlignment texthalignment
-- @param #array_table array -- @param #vector2_table array
-- @return bool#bool ret (return value: bool) -- @return bool#bool ret (return value: bool)
-------------------------------- --------------------------------
@ -63,7 +63,7 @@
-- @function [parent=#LabelBMFont] setFntFile -- @function [parent=#LabelBMFont] setFntFile
-- @param self -- @param self
-- @param #string str -- @param #string str
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#LabelBMFont] setAlignment -- @function [parent=#LabelBMFont] setAlignment
@ -78,7 +78,7 @@
-------------------------------- --------------------------------
-- overload function: create() -- overload function: create()
-- --
-- overload function: create(string, string, float, cc.TextHAlignment, array_table) -- overload function: create(string, string, float, cc.TextHAlignment, vector2_table)
-- --
-- @function [parent=#LabelBMFont] create -- @function [parent=#LabelBMFont] create
-- @param self -- @param self
@ -86,7 +86,7 @@
-- @param #string str -- @param #string str
-- @param #float float -- @param #float float
-- @param #cc.TextHAlignment texthalignment -- @param #cc.TextHAlignment texthalignment
-- @param #array_table array -- @param #vector2_table array
-- @return LabelBMFont#LabelBMFont ret (retunr value: cc.LabelBMFont) -- @return LabelBMFont#LabelBMFont ret (retunr value: cc.LabelBMFont)
-------------------------------- --------------------------------
@ -102,7 +102,7 @@
-------------------------------- --------------------------------
-- @function [parent=#LabelBMFont] setColor -- @function [parent=#LabelBMFont] setColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#LabelBMFont] getChildByTag -- @function [parent=#LabelBMFont] getChildByTag

View File

@ -77,7 +77,7 @@
-------------------------------- --------------------------------
-- @function [parent=#LabelTTF] setFontFillColor -- @function [parent=#LabelTTF] setFontFillColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-- @param #bool bool -- @param #bool bool
-------------------------------- --------------------------------
@ -88,7 +88,7 @@
-------------------------------- --------------------------------
-- @function [parent=#LabelTTF] enableStroke -- @function [parent=#LabelTTF] enableStroke
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-- @param #float float -- @param #float float
-- @param #bool bool -- @param #bool bool

View File

@ -20,15 +20,15 @@
-- @param #float float -- @param #float float
-------------------------------- --------------------------------
-- overload function: create(color4B_table, float, float) -- overload function: create(color4b_table, float, float)
-- --
-- overload function: create() -- overload function: create()
-- --
-- overload function: create(color4B_table) -- overload function: create(color4b_table)
-- --
-- @function [parent=#LayerColor] create -- @function [parent=#LayerColor] create
-- @param self -- @param self
-- @param #color4B_table color4b -- @param #color4b_table color4b
-- @param #float float -- @param #float float
-- @param #float float -- @param #float float
-- @return LayerColor#LayerColor ret (retunr value: cc.LayerColor) -- @return LayerColor#LayerColor ret (retunr value: cc.LayerColor)
@ -37,7 +37,7 @@
-- @function [parent=#LayerColor] draw -- @function [parent=#LayerColor] draw
-- @param self -- @param self
-- @param #cc.Renderer renderer -- @param #cc.Renderer renderer
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-- @param #bool bool -- @param #bool bool
-------------------------------- --------------------------------

View File

@ -6,7 +6,7 @@
-------------------------------- --------------------------------
-- @function [parent=#LayerGradient] getStartColor -- @function [parent=#LayerGradient] getStartColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#LayerGradient] isCompressedInterpolation -- @function [parent=#LayerGradient] isCompressedInterpolation
@ -21,7 +21,7 @@
-------------------------------- --------------------------------
-- @function [parent=#LayerGradient] setVector -- @function [parent=#LayerGradient] setVector
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#LayerGradient] setStartOpacity -- @function [parent=#LayerGradient] setStartOpacity
@ -41,17 +41,17 @@
-------------------------------- --------------------------------
-- @function [parent=#LayerGradient] getVector -- @function [parent=#LayerGradient] getVector
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#LayerGradient] setEndColor -- @function [parent=#LayerGradient] setEndColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#LayerGradient] getEndColor -- @function [parent=#LayerGradient] getEndColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#LayerGradient] getEndOpacity -- @function [parent=#LayerGradient] getEndOpacity
@ -61,20 +61,20 @@
-------------------------------- --------------------------------
-- @function [parent=#LayerGradient] setStartColor -- @function [parent=#LayerGradient] setStartColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- overload function: create(color4B_table, color4B_table) -- overload function: create(color4b_table, color4b_table)
-- --
-- overload function: create() -- overload function: create()
-- --
-- overload function: create(color4B_table, color4B_table, array_table) -- overload function: create(color4b_table, color4b_table, vector2_table)
-- --
-- @function [parent=#LayerGradient] create -- @function [parent=#LayerGradient] create
-- @param self -- @param self
-- @param #color4B_table color4b -- @param #color4b_table color4b
-- @param #color4B_table color4b -- @param #color4b_table color4b
-- @param #array_table array -- @param #vector2_table array
-- @return LayerGradient#LayerGradient ret (retunr value: cc.LayerGradient) -- @return LayerGradient#LayerGradient ret (retunr value: cc.LayerGradient)
-------------------------------- --------------------------------

View File

@ -6,7 +6,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Layout] setBackGroundColorVector -- @function [parent=#Layout] setBackGroundColorVector
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#Layout] setClippingType -- @function [parent=#Layout] setClippingType
@ -18,21 +18,31 @@
-- @param self -- @param self
-- @param #ccui.LayoutBackGroundColorType layoutbackgroundcolortype -- @param #ccui.LayoutBackGroundColorType layoutbackgroundcolortype
--------------------------------
-- @function [parent=#Layout] setLoopFocus
-- @param self
-- @param #bool bool
-------------------------------- --------------------------------
-- @function [parent=#Layout] setBackGroundImageColor -- @function [parent=#Layout] setBackGroundImageColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#Layout] getBackGroundColorVector -- @function [parent=#Layout] getBackGroundColorVector
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Layout] getClippingType -- @function [parent=#Layout] getClippingType
-- @param self -- @param self
-- @return LayoutClippingType#LayoutClippingType ret (return value: ccui.LayoutClippingType) -- @return LayoutClippingType#LayoutClippingType ret (return value: ccui.LayoutClippingType)
--------------------------------
-- @function [parent=#Layout] isLoopFocus
-- @param self
-- @return bool#bool ret (return value: bool)
-------------------------------- --------------------------------
-- @function [parent=#Layout] removeBackGroundImage -- @function [parent=#Layout] removeBackGroundImage
-- @param self -- @param self
@ -59,14 +69,14 @@
-- @param #ccui.TextureResType texturerestype -- @param #ccui.TextureResType texturerestype
-------------------------------- --------------------------------
-- overload function: setBackGroundColor(color3B_table, color3B_table) -- overload function: setBackGroundColor(color3b_table, color3b_table)
-- --
-- overload function: setBackGroundColor(color3B_table) -- overload function: setBackGroundColor(color3b_table)
-- --
-- @function [parent=#Layout] setBackGroundColor -- @function [parent=#Layout] setBackGroundColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#Layout] requestDoLayout -- @function [parent=#Layout] requestDoLayout
@ -80,7 +90,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Layout] getBackGroundColor -- @function [parent=#Layout] getBackGroundColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#Layout] setClippingEnabled -- @function [parent=#Layout] setClippingEnabled
@ -90,7 +100,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Layout] getBackGroundImageColor -- @function [parent=#Layout] getBackGroundImageColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#Layout] isBackGroundImageScale9Enabled -- @function [parent=#Layout] isBackGroundImageScale9Enabled
@ -105,7 +115,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Layout] getBackGroundEndColor -- @function [parent=#Layout] getBackGroundEndColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#Layout] setBackGroundColorOpacity -- @function [parent=#Layout] setBackGroundColorOpacity
@ -117,6 +127,11 @@
-- @param self -- @param self
-- @return unsigned char#unsigned char ret (return value: unsigned char) -- @return unsigned char#unsigned char ret (return value: unsigned char)
--------------------------------
-- @function [parent=#Layout] isPassFocusToChild
-- @param self
-- @return bool#bool ret (return value: bool)
-------------------------------- --------------------------------
-- @function [parent=#Layout] setBackGroundImageCapInsets -- @function [parent=#Layout] setBackGroundImageCapInsets
-- @param self -- @param self
@ -132,10 +147,15 @@
-- @param self -- @param self
-- @return LayoutType#LayoutType ret (return value: ccui.LayoutType) -- @return LayoutType#LayoutType ret (return value: ccui.LayoutType)
--------------------------------
-- @function [parent=#Layout] setPassFocusToChild
-- @param self
-- @param #bool bool
-------------------------------- --------------------------------
-- @function [parent=#Layout] getBackGroundStartColor -- @function [parent=#Layout] getBackGroundStartColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#Layout] setBackGroundImageScale9Enabled -- @function [parent=#Layout] setBackGroundImageScale9Enabled
@ -188,6 +208,13 @@
-- @function [parent=#Layout] sortAllChildren -- @function [parent=#Layout] sortAllChildren
-- @param self -- @param self
--------------------------------
-- @function [parent=#Layout] findNextFocusedWidget
-- @param self
-- @param #ccui.FocusDirection focusdirection
-- @param #ccui.Widget widget
-- @return Widget#Widget ret (return value: ccui.Widget)
-------------------------------- --------------------------------
-- @function [parent=#Layout] removeChild -- @function [parent=#Layout] removeChild
-- @param self -- @param self

View File

@ -6,7 +6,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Lens3D] setPosition -- @function [parent=#Lens3D] setPosition
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#Lens3D] setConcave -- @function [parent=#Lens3D] setConcave
@ -21,7 +21,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Lens3D] getPosition -- @function [parent=#Lens3D] getPosition
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Lens3D] getLensEffect -- @function [parent=#Lens3D] getLensEffect
@ -33,7 +33,7 @@
-- @param self -- @param self
-- @param #float float -- @param #float float
-- @param #size_table size -- @param #size_table size
-- @param #array_table array -- @param #vector2_table array
-- @param #float float -- @param #float float
-- @return Lens3D#Lens3D ret (return value: cc.Lens3D) -- @return Lens3D#Lens3D ret (return value: cc.Lens3D)

View File

@ -6,7 +6,7 @@
-------------------------------- --------------------------------
-- @function [parent=#MenuItemLabel] getDisabledColor -- @function [parent=#MenuItemLabel] getDisabledColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#MenuItemLabel] setString -- @function [parent=#MenuItemLabel] setString
@ -21,7 +21,7 @@
-------------------------------- --------------------------------
-- @function [parent=#MenuItemLabel] setDisabledColor -- @function [parent=#MenuItemLabel] setDisabledColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#MenuItemLabel] getLabel -- @function [parent=#MenuItemLabel] getLabel

View File

@ -20,7 +20,7 @@
-------------------------------- --------------------------------
-- @function [parent=#MotionStreak] tintWithColor -- @function [parent=#MotionStreak] tintWithColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#MotionStreak] setStartingPositionInitialized -- @function [parent=#MotionStreak] setStartingPositionInitialized
@ -43,16 +43,16 @@
-- @param #bool bool -- @param #bool bool
-------------------------------- --------------------------------
-- overload function: create(float, float, float, color3B_table, cc.Texture2D) -- overload function: create(float, float, float, color3b_table, cc.Texture2D)
-- --
-- overload function: create(float, float, float, color3B_table, string) -- overload function: create(float, float, float, color3b_table, string)
-- --
-- @function [parent=#MotionStreak] create -- @function [parent=#MotionStreak] create
-- @param self -- @param self
-- @param #float float -- @param #float float
-- @param #float float -- @param #float float
-- @param #float float -- @param #float float
-- @param #color3B_table color3b -- @param #color3b_table color3b
-- @param #string str -- @param #string str
-- @return MotionStreak#MotionStreak ret (retunr value: cc.MotionStreak) -- @return MotionStreak#MotionStreak ret (retunr value: cc.MotionStreak)
@ -99,7 +99,7 @@
-------------------------------- --------------------------------
-- overload function: setPosition(float, float) -- overload function: setPosition(float, float)
-- --
-- overload function: setPosition(array_table) -- overload function: setPosition(vector2_table)
-- --
-- @function [parent=#MotionStreak] setPosition -- @function [parent=#MotionStreak] setPosition
-- @param self -- @param self

View File

@ -7,7 +7,7 @@
-- @function [parent=#MoveBy] create -- @function [parent=#MoveBy] create
-- @param self -- @param self
-- @param #float float -- @param #float float
-- @param #array_table array -- @param #vector2_table array
-- @return MoveBy#MoveBy ret (return value: cc.MoveBy) -- @return MoveBy#MoveBy ret (return value: cc.MoveBy)
-------------------------------- --------------------------------

View File

@ -7,7 +7,7 @@
-- @function [parent=#MoveTo] create -- @function [parent=#MoveTo] create
-- @param self -- @param self
-- @param #float float -- @param #float float
-- @param #array_table array -- @param #vector2_table array
-- @return MoveTo#MoveTo ret (return value: cc.MoveTo) -- @return MoveTo#MoveTo ret (return value: cc.MoveTo)
-------------------------------- --------------------------------

View File

@ -72,8 +72,8 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] convertToWorldSpaceAR -- @function [parent=#Node] convertToWorldSpaceAR
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] isIgnoreAnchorPointForPosition -- @function [parent=#Node] isIgnoreAnchorPointForPosition
@ -132,12 +132,12 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] getNodeToWorldTransform -- @function [parent=#Node] getNodeToWorldTransform
-- @param self -- @param self
-- @return Matrix#Matrix ret (return value: cc.Matrix) -- @return matrix_table#matrix_table ret (return value: matrix_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] getPosition3D -- @function [parent=#Node] getPosition3D
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector3_table#vector3_table ret (return value: vector3_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] removeChild -- @function [parent=#Node] removeChild
@ -148,8 +148,8 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] convertToWorldSpace -- @function [parent=#Node] convertToWorldSpace
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] getScene -- @function [parent=#Node] getScene
@ -180,7 +180,7 @@
-- @function [parent=#Node] convertTouchToNodeSpace -- @function [parent=#Node] convertTouchToNodeSpace
-- @param self -- @param self
-- @param #cc.Touch touch -- @param #cc.Touch touch
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- overload function: removeAllChildrenWithCleanup(bool) -- overload function: removeAllChildrenWithCleanup(bool)
@ -209,24 +209,24 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] getRotation3D -- @function [parent=#Node] getRotation3D
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector3_table#vector3_table ret (return value: vector3_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] getNodeToParentTransform -- @function [parent=#Node] getNodeToParentTransform
-- @param self -- @param self
-- @return Matrix#Matrix ret (return value: cc.Matrix) -- @return matrix_table#matrix_table ret (return value: matrix_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] convertTouchToNodeSpaceAR -- @function [parent=#Node] convertTouchToNodeSpaceAR
-- @param self -- @param self
-- @param #cc.Touch touch -- @param #cc.Touch touch
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] convertToNodeSpace -- @function [parent=#Node] convertToNodeSpace
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] resume -- @function [parent=#Node] resume
@ -240,7 +240,7 @@
-------------------------------- --------------------------------
-- overload function: setPosition(float, float) -- overload function: setPosition(float, float)
-- --
-- overload function: setPosition(array_table) -- overload function: setPosition(vector2_table)
-- --
-- @function [parent=#Node] setPosition -- @function [parent=#Node] setPosition
-- @param self -- @param self
@ -271,7 +271,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] setRotation3D -- @function [parent=#Node] setRotation3D
-- @param self -- @param self
-- @param #array_table array -- @param #vector3_table array
-------------------------------- --------------------------------
-- @function [parent=#Node] setPositionX -- @function [parent=#Node] setPositionX
@ -281,12 +281,12 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] setNodeToParentTransform -- @function [parent=#Node] setNodeToParentTransform
-- @param self -- @param self
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-------------------------------- --------------------------------
-- @function [parent=#Node] getAnchorPoint -- @function [parent=#Node] getAnchorPoint
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] getNumberOfRunningActions -- @function [parent=#Node] getNumberOfRunningActions
@ -310,8 +310,8 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] convertToNodeSpaceAR -- @function [parent=#Node] convertToNodeSpaceAR
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] addComponent -- @function [parent=#Node] addComponent
@ -332,7 +332,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] getAnchorPointInPoints -- @function [parent=#Node] getAnchorPointInPoints
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] runAction -- @function [parent=#Node] runAction
@ -362,7 +362,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] getDisplayedColor -- @function [parent=#Node] getDisplayedColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] getActionByTag -- @function [parent=#Node] getActionByTag
@ -373,11 +373,11 @@
-------------------------------- --------------------------------
-- overload function: setAdditionalTransform(cc.AffineTransform) -- overload function: setAdditionalTransform(cc.AffineTransform)
-- --
-- overload function: setAdditionalTransform(cc.Matrix) -- overload function: setAdditionalTransform(matrix_table)
-- --
-- @function [parent=#Node] setAdditionalTransform -- @function [parent=#Node] setAdditionalTransform
-- @param self -- @param self
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-------------------------------- --------------------------------
-- @function [parent=#Node] getDisplayedOpacity -- @function [parent=#Node] getDisplayedOpacity
@ -416,7 +416,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] setColor -- @function [parent=#Node] setColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#Node] isRunning -- @function [parent=#Node] isRunning
@ -461,7 +461,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] updateDisplayedColor -- @function [parent=#Node] updateDisplayedColor
-- @param self -- @param self
-- @param #color3B_table color3b -- @param #color3b_table color3b
-------------------------------- --------------------------------
-- @function [parent=#Node] setVisible -- @function [parent=#Node] setVisible
@ -471,7 +471,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] getParentToNodeTransform -- @function [parent=#Node] getParentToNodeTransform
-- @param self -- @param self
-- @return Matrix#Matrix ret (return value: cc.Matrix) -- @return matrix_table#matrix_table ret (return value: matrix_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] setGlobalZOrder -- @function [parent=#Node] setGlobalZOrder
@ -552,7 +552,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] getColor -- @function [parent=#Node] getColor
-- @param self -- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table) -- @return color3b_table#color3b_table ret (return value: color3b_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] getBoundingBox -- @function [parent=#Node] getBoundingBox
@ -572,12 +572,12 @@
-------------------------------- --------------------------------
-- overload function: draw() -- overload function: draw()
-- --
-- overload function: draw(cc.Renderer, cc.Matrix, bool) -- overload function: draw(cc.Renderer, matrix_table, bool)
-- --
-- @function [parent=#Node] draw -- @function [parent=#Node] draw
-- @param self -- @param self
-- @param #cc.Renderer renderer -- @param #cc.Renderer renderer
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-- @param #bool bool -- @param #bool bool
-------------------------------- --------------------------------
@ -597,7 +597,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] setPosition3D -- @function [parent=#Node] setPosition3D
-- @param self -- @param self
-- @param #array_table array -- @param #vector3_table array
-------------------------------- --------------------------------
-- @function [parent=#Node] update -- @function [parent=#Node] update
@ -611,7 +611,7 @@
-------------------------------- --------------------------------
-- @function [parent=#Node] getWorldToNodeTransform -- @function [parent=#Node] getWorldToNodeTransform
-- @param self -- @param self
-- @return Matrix#Matrix ret (return value: cc.Matrix) -- @return matrix_table#matrix_table ret (return value: matrix_table)
-------------------------------- --------------------------------
-- @function [parent=#Node] getScale -- @function [parent=#Node] getScale

View File

@ -3,22 +3,13 @@
-- @module ParallaxNode -- @module ParallaxNode
-- @extend Node -- @extend Node
--------------------------------
-- overload function: getParallaxArray()
--
-- overload function: getParallaxArray()
--
-- @function [parent=#ParallaxNode] getParallaxArray
-- @param self
-- @return _ccArray#_ccArray ret (retunr value: cc._ccArray)
-------------------------------- --------------------------------
-- @function [parent=#ParallaxNode] addChild -- @function [parent=#ParallaxNode] addChild
-- @param self -- @param self
-- @param #cc.Node node -- @param #cc.Node node
-- @param #int int -- @param #int int
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#ParallaxNode] removeAllChildrenWithCleanup -- @function [parent=#ParallaxNode] removeAllChildrenWithCleanup

View File

@ -70,7 +70,7 @@
-- @function [parent=#ParticleBatchNode] draw -- @function [parent=#ParticleBatchNode] draw
-- @param self -- @param self
-- @param #cc.Renderer renderer -- @param #cc.Renderer renderer
-- @param #cc.Matrix matrix -- @param #matrix_table matrix
-- @param #bool bool -- @param #bool bool
-------------------------------- --------------------------------

View File

@ -26,7 +26,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getStartColor -- @function [parent=#ParticleSystem] getStartColor
-- @param self -- @param self
-- @return color4F_table#color4F_table ret (return value: color4F_table) -- @return color4f_table#color4f_table ret (return value: color4f_table)
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getPositionType -- @function [parent=#ParticleSystem] getPositionType
@ -36,7 +36,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] setPosVar -- @function [parent=#ParticleSystem] setPosVar
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getEndSpin -- @function [parent=#ParticleSystem] getEndSpin
@ -106,7 +106,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getGravity -- @function [parent=#ParticleSystem] getGravity
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getTangentialAccel -- @function [parent=#ParticleSystem] getTangentialAccel
@ -131,7 +131,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] setEndColor -- @function [parent=#ParticleSystem] setEndColor
-- @param self -- @param self
-- @param #color4F_table color4f -- @param #color4f_table color4f
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] setStartSpin -- @function [parent=#ParticleSystem] setStartSpin
@ -151,7 +151,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getPosVar -- @function [parent=#ParticleSystem] getPosVar
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] updateWithNoTime -- @function [parent=#ParticleSystem] updateWithNoTime
@ -179,7 +179,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getSourcePosition -- @function [parent=#ParticleSystem] getSourcePosition
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] setLifeVar -- @function [parent=#ParticleSystem] setLifeVar
@ -194,13 +194,13 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] setEndColorVar -- @function [parent=#ParticleSystem] setEndColorVar
-- @param self -- @param self
-- @param #color4F_table color4f -- @param #color4f_table color4f
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] updateQuadWithParticle -- @function [parent=#ParticleSystem] updateQuadWithParticle
-- @param self -- @param self
-- @param #cc.sParticle sparticle -- @param #cc.sParticle sparticle
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getAtlasIndex -- @function [parent=#ParticleSystem] getAtlasIndex
@ -294,7 +294,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] setSourcePosition -- @function [parent=#ParticleSystem] setSourcePosition
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getEndSpinVar -- @function [parent=#ParticleSystem] getEndSpinVar
@ -359,7 +359,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] setStartColor -- @function [parent=#ParticleSystem] setStartColor
-- @param self -- @param self
-- @param #color4F_table color4f -- @param #color4f_table color4f
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getRotatePerSecondVar -- @function [parent=#ParticleSystem] getRotatePerSecondVar
@ -389,7 +389,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] setGravity -- @function [parent=#ParticleSystem] setGravity
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] postStep -- @function [parent=#ParticleSystem] postStep
@ -403,7 +403,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getEndColorVar -- @function [parent=#ParticleSystem] getEndColorVar
-- @param self -- @param self
-- @return color4F_table#color4F_table ret (return value: color4F_table) -- @return color4f_table#color4f_table ret (return value: color4f_table)
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getRotationIsDir -- @function [parent=#ParticleSystem] getRotationIsDir
@ -423,7 +423,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getEndColor -- @function [parent=#ParticleSystem] getEndColor
-- @param self -- @param self
-- @return color4F_table#color4F_table ret (return value: color4F_table) -- @return color4f_table#color4f_table ret (return value: color4f_table)
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getLifeVar -- @function [parent=#ParticleSystem] getLifeVar
@ -463,7 +463,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] setStartColorVar -- @function [parent=#ParticleSystem] setStartColorVar
-- @param self -- @param self
-- @param #color4F_table color4f -- @param #color4f_table color4f
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] setEndSpin -- @function [parent=#ParticleSystem] setEndSpin
@ -498,7 +498,7 @@
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] getStartColorVar -- @function [parent=#ParticleSystem] getStartColorVar
-- @param self -- @param self
-- @return color4F_table#color4F_table ret (return value: color4F_table) -- @return color4f_table#color4f_table ret (return value: color4f_table)
-------------------------------- --------------------------------
-- @function [parent=#ParticleSystem] create -- @function [parent=#ParticleSystem] create

View File

@ -48,14 +48,14 @@
-- @return float#float ret (return value: float) -- @return float#float ret (return value: float)
-------------------------------- --------------------------------
-- overload function: applyImpulse(array_table, array_table) -- overload function: applyImpulse(vector2_table, vector2_table)
-- --
-- overload function: applyImpulse(array_table) -- overload function: applyImpulse(vector2_table)
-- --
-- @function [parent=#PhysicsBody] applyImpulse -- @function [parent=#PhysicsBody] applyImpulse
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] setRotationOffset -- @function [parent=#PhysicsBody] setRotationOffset
@ -63,14 +63,14 @@
-- @param #float float -- @param #float float
-------------------------------- --------------------------------
-- overload function: applyForce(array_table, array_table) -- overload function: applyForce(vector2_table, vector2_table)
-- --
-- overload function: applyForce(array_table) -- overload function: applyForce(vector2_table)
-- --
-- @function [parent=#PhysicsBody] applyForce -- @function [parent=#PhysicsBody] applyForce
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] addShape -- @function [parent=#PhysicsBody] addShape
@ -97,7 +97,7 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] getVelocity -- @function [parent=#PhysicsBody] getVelocity
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] getLinearDamping -- @function [parent=#PhysicsBody] getLinearDamping
@ -126,7 +126,7 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] getPositionOffset -- @function [parent=#PhysicsBody] getPositionOffset
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] setCategoryBitmask -- @function [parent=#PhysicsBody] setCategoryBitmask
@ -146,7 +146,7 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] getPosition -- @function [parent=#PhysicsBody] getPosition
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] setEnable -- @function [parent=#PhysicsBody] setEnable
@ -176,8 +176,8 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] local2World -- @function [parent=#PhysicsBody] local2World
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] getCategoryBitmask -- @function [parent=#PhysicsBody] getCategoryBitmask
@ -212,8 +212,8 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] world2Local -- @function [parent=#PhysicsBody] world2Local
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] isEnabled -- @function [parent=#PhysicsBody] isEnabled
@ -243,7 +243,7 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] setVelocity -- @function [parent=#PhysicsBody] setVelocity
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] setLinearDamping -- @function [parent=#PhysicsBody] setLinearDamping
@ -258,7 +258,7 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] setPositionOffset -- @function [parent=#PhysicsBody] setPositionOffset
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] setRotationEnable -- @function [parent=#PhysicsBody] setRotationEnable
@ -278,8 +278,8 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] getVelocityAtLocalPoint -- @function [parent=#PhysicsBody] getVelocityAtLocalPoint
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] isResting -- @function [parent=#PhysicsBody] isResting
@ -305,8 +305,8 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] getVelocityAtWorldPoint -- @function [parent=#PhysicsBody] getVelocityAtWorldPoint
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] setContactTestBitmask -- @function [parent=#PhysicsBody] setContactTestBitmask
@ -332,14 +332,14 @@
-- @param self -- @param self
-- @param #size_table size -- @param #size_table size
-- @param #cc.PhysicsMaterial physicsmaterial -- @param #cc.PhysicsMaterial physicsmaterial
-- @param #array_table array -- @param #vector2_table array
-- @return PhysicsBody#PhysicsBody ret (return value: cc.PhysicsBody) -- @return PhysicsBody#PhysicsBody ret (return value: cc.PhysicsBody)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsBody] createEdgeSegment -- @function [parent=#PhysicsBody] createEdgeSegment
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #cc.PhysicsMaterial physicsmaterial -- @param #cc.PhysicsMaterial physicsmaterial
-- @param #float float -- @param #float float
-- @return PhysicsBody#PhysicsBody ret (return value: cc.PhysicsBody) -- @return PhysicsBody#PhysicsBody ret (return value: cc.PhysicsBody)
@ -363,7 +363,7 @@
-- @param #size_table size -- @param #size_table size
-- @param #cc.PhysicsMaterial physicsmaterial -- @param #cc.PhysicsMaterial physicsmaterial
-- @param #float float -- @param #float float
-- @param #array_table array -- @param #vector2_table array
-- @return PhysicsBody#PhysicsBody ret (return value: cc.PhysicsBody) -- @return PhysicsBody#PhysicsBody ret (return value: cc.PhysicsBody)
-------------------------------- --------------------------------
@ -371,7 +371,7 @@
-- @param self -- @param self
-- @param #float float -- @param #float float
-- @param #cc.PhysicsMaterial physicsmaterial -- @param #cc.PhysicsMaterial physicsmaterial
-- @param #array_table array -- @param #vector2_table array
-- @return PhysicsBody#PhysicsBody ret (return value: cc.PhysicsBody) -- @return PhysicsBody#PhysicsBody ret (return value: cc.PhysicsBody)
return nil return nil

View File

@ -10,7 +10,7 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsContactPostSolve] getSurfaceVelocity -- @function [parent=#PhysicsContactPostSolve] getSurfaceVelocity
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsContactPostSolve] getRestitution -- @function [parent=#PhysicsContactPostSolve] getRestitution

View File

@ -24,12 +24,12 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsContactPreSolve] getSurfaceVelocity -- @function [parent=#PhysicsContactPreSolve] getSurfaceVelocity
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsContactPreSolve] setSurfaceVelocity -- @function [parent=#PhysicsContactPreSolve] setSurfaceVelocity
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#PhysicsContactPreSolve] setRestitution -- @function [parent=#PhysicsContactPreSolve] setRestitution

View File

@ -18,8 +18,8 @@
-- @param self -- @param self
-- @param #cc.PhysicsBody physicsbody -- @param #cc.PhysicsBody physicsbody
-- @param #cc.PhysicsBody physicsbody -- @param #cc.PhysicsBody physicsbody
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @return PhysicsJointDistance#PhysicsJointDistance ret (return value: cc.PhysicsJointDistance) -- @return PhysicsJointDistance#PhysicsJointDistance ret (return value: cc.PhysicsJointDistance)
return nil return nil

View File

@ -8,7 +8,7 @@
-- @param self -- @param self
-- @param #cc.PhysicsBody physicsbody -- @param #cc.PhysicsBody physicsbody
-- @param #cc.PhysicsBody physicsbody -- @param #cc.PhysicsBody physicsbody
-- @param #array_table array -- @param #vector2_table array
-- @return PhysicsJointFixed#PhysicsJointFixed ret (return value: cc.PhysicsJointFixed) -- @return PhysicsJointFixed#PhysicsJointFixed ret (return value: cc.PhysicsJointFixed)
return nil return nil

View File

@ -6,41 +6,41 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointGroove] setAnchr2 -- @function [parent=#PhysicsJointGroove] setAnchr2
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointGroove] setGrooveA -- @function [parent=#PhysicsJointGroove] setGrooveA
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointGroove] setGrooveB -- @function [parent=#PhysicsJointGroove] setGrooveB
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointGroove] getGrooveA -- @function [parent=#PhysicsJointGroove] getGrooveA
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointGroove] getGrooveB -- @function [parent=#PhysicsJointGroove] getGrooveB
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointGroove] getAnchr2 -- @function [parent=#PhysicsJointGroove] getAnchr2
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointGroove] construct -- @function [parent=#PhysicsJointGroove] construct
-- @param self -- @param self
-- @param #cc.PhysicsBody physicsbody -- @param #cc.PhysicsBody physicsbody
-- @param #cc.PhysicsBody physicsbody -- @param #cc.PhysicsBody physicsbody
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @return PhysicsJointGroove#PhysicsJointGroove ret (return value: cc.PhysicsJointGroove) -- @return PhysicsJointGroove#PhysicsJointGroove ret (return value: cc.PhysicsJointGroove)
return nil return nil

View File

@ -6,12 +6,12 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointLimit] setAnchr2 -- @function [parent=#PhysicsJointLimit] setAnchr2
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointLimit] setAnchr1 -- @function [parent=#PhysicsJointLimit] setAnchr1
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointLimit] setMax -- @function [parent=#PhysicsJointLimit] setMax
@ -21,12 +21,12 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointLimit] getAnchr2 -- @function [parent=#PhysicsJointLimit] getAnchr2
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointLimit] getAnchr1 -- @function [parent=#PhysicsJointLimit] getAnchr1
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointLimit] getMin -- @function [parent=#PhysicsJointLimit] getMin
@ -44,16 +44,16 @@
-- @param #float float -- @param #float float
-------------------------------- --------------------------------
-- overload function: construct(cc.PhysicsBody, cc.PhysicsBody, array_table, array_table, float, float) -- overload function: construct(cc.PhysicsBody, cc.PhysicsBody, vector2_table, vector2_table, float, float)
-- --
-- overload function: construct(cc.PhysicsBody, cc.PhysicsBody, array_table, array_table) -- overload function: construct(cc.PhysicsBody, cc.PhysicsBody, vector2_table, vector2_table)
-- --
-- @function [parent=#PhysicsJointLimit] construct -- @function [parent=#PhysicsJointLimit] construct
-- @param self -- @param self
-- @param #cc.PhysicsBody physicsbody -- @param #cc.PhysicsBody physicsbody
-- @param #cc.PhysicsBody physicsbody -- @param #cc.PhysicsBody physicsbody
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #float float -- @param #float float
-- @param #float float -- @param #float float
-- @return PhysicsJointLimit#PhysicsJointLimit ret (retunr value: cc.PhysicsJointLimit) -- @return PhysicsJointLimit#PhysicsJointLimit ret (retunr value: cc.PhysicsJointLimit)

View File

@ -8,7 +8,7 @@
-- @param self -- @param self
-- @param #cc.PhysicsBody physicsbody -- @param #cc.PhysicsBody physicsbody
-- @param #cc.PhysicsBody physicsbody -- @param #cc.PhysicsBody physicsbody
-- @param #array_table array -- @param #vector2_table array
-- @return PhysicsJointPin#PhysicsJointPin ret (return value: cc.PhysicsJointPin) -- @return PhysicsJointPin#PhysicsJointPin ret (return value: cc.PhysicsJointPin)
return nil return nil

View File

@ -6,12 +6,12 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointSpring] setAnchr2 -- @function [parent=#PhysicsJointSpring] setAnchr2
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointSpring] setAnchr1 -- @function [parent=#PhysicsJointSpring] setAnchr1
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointSpring] getDamping -- @function [parent=#PhysicsJointSpring] getDamping
@ -31,12 +31,12 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointSpring] getAnchr2 -- @function [parent=#PhysicsJointSpring] getAnchr2
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointSpring] getAnchr1 -- @function [parent=#PhysicsJointSpring] getAnchr1
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsJointSpring] getStiffness -- @function [parent=#PhysicsJointSpring] getStiffness
@ -58,8 +58,8 @@
-- @param self -- @param self
-- @param #cc.PhysicsBody physicsbody -- @param #cc.PhysicsBody physicsbody
-- @param #cc.PhysicsBody physicsbody -- @param #cc.PhysicsBody physicsbody
-- @param #array_table array -- @param #vector2_table array
-- @param #array_table array -- @param #vector2_table array
-- @param #float float -- @param #float float
-- @param #float float -- @param #float float
-- @return PhysicsJointSpring#PhysicsJointSpring ret (return value: cc.PhysicsJointSpring) -- @return PhysicsJointSpring#PhysicsJointSpring ret (return value: cc.PhysicsJointSpring)

View File

@ -56,7 +56,7 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsShape] containsPoint -- @function [parent=#PhysicsShape] containsPoint
-- @param self -- @param self
-- @param #array_table array -- @param #vector2_table array
-- @return bool#bool ret (return value: bool) -- @return bool#bool ret (return value: bool)
-------------------------------- --------------------------------
@ -77,7 +77,7 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsShape] getCenter -- @function [parent=#PhysicsShape] getCenter
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsShape] getDensity -- @function [parent=#PhysicsShape] getDensity
@ -112,7 +112,7 @@
-------------------------------- --------------------------------
-- @function [parent=#PhysicsShape] getOffset -- @function [parent=#PhysicsShape] getOffset
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsShape] getRestitution -- @function [parent=#PhysicsShape] getRestitution

View File

@ -18,7 +18,7 @@
-- @param self -- @param self
-- @param #size_table size -- @param #size_table size
-- @param #cc.PhysicsMaterial physicsmaterial -- @param #cc.PhysicsMaterial physicsmaterial
-- @param #array_table array -- @param #vector2_table array
-- @return PhysicsShapeBox#PhysicsShapeBox ret (return value: cc.PhysicsShapeBox) -- @return PhysicsShapeBox#PhysicsShapeBox ret (return value: cc.PhysicsShapeBox)
-------------------------------- --------------------------------
@ -32,13 +32,13 @@
-- @param self -- @param self
-- @param #float float -- @param #float float
-- @param #size_table size -- @param #size_table size
-- @param #array_table array -- @param #vector2_table array
-- @return float#float ret (return value: float) -- @return float#float ret (return value: float)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsShapeBox] getOffset -- @function [parent=#PhysicsShapeBox] getOffset
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsShapeBox] calculateDefaultMoment -- @function [parent=#PhysicsShapeBox] calculateDefaultMoment

View File

@ -13,7 +13,7 @@
-- @param self -- @param self
-- @param #float float -- @param #float float
-- @param #cc.PhysicsMaterial physicsmaterial -- @param #cc.PhysicsMaterial physicsmaterial
-- @param #array_table array -- @param #vector2_table array
-- @return PhysicsShapeCircle#PhysicsShapeCircle ret (return value: cc.PhysicsShapeCircle) -- @return PhysicsShapeCircle#PhysicsShapeCircle ret (return value: cc.PhysicsShapeCircle)
-------------------------------- --------------------------------
@ -27,13 +27,13 @@
-- @param self -- @param self
-- @param #float float -- @param #float float
-- @param #float float -- @param #float float
-- @param #array_table array -- @param #vector2_table array
-- @return float#float ret (return value: float) -- @return float#float ret (return value: float)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsShapeCircle] getOffset -- @function [parent=#PhysicsShapeCircle] getOffset
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsShapeCircle] calculateDefaultMoment -- @function [parent=#PhysicsShapeCircle] calculateDefaultMoment

View File

@ -14,12 +14,12 @@
-- @param #size_table size -- @param #size_table size
-- @param #cc.PhysicsMaterial physicsmaterial -- @param #cc.PhysicsMaterial physicsmaterial
-- @param #float float -- @param #float float
-- @param #array_table array -- @param #vector2_table array
-- @return PhysicsShapeEdgeBox#PhysicsShapeEdgeBox ret (return value: cc.PhysicsShapeEdgeBox) -- @return PhysicsShapeEdgeBox#PhysicsShapeEdgeBox ret (return value: cc.PhysicsShapeEdgeBox)
-------------------------------- --------------------------------
-- @function [parent=#PhysicsShapeEdgeBox] getOffset -- @function [parent=#PhysicsShapeEdgeBox] getOffset
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return vector2_table#vector2_table ret (return value: vector2_table)
return nil return nil

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