mirror of https://github.com/axmolengine/axmol.git
Merge branch 'v3' into fixEditBox_v3
This commit is contained in:
commit
d53d71610b
|
@ -151,3 +151,4 @@ tests/cpp-tests/Resources/audio
|
|||
/external/audio/
|
||||
/external/xxtea/
|
||||
/external/protobuf-lite/
|
||||
/external/flatbuffers/
|
||||
|
|
|
@ -5,7 +5,8 @@ env:
|
|||
- GEN_COCOS_FILES=YES
|
||||
- PLATFORM=mac-ios PUSH_TO_MAC=YES
|
||||
- PLATFORM=linux DEBUG=1 CC_COMPILER=gcc CXX_COMPILER=g++
|
||||
- PLATFORM=linux DEBUG=1 CC_COMPILER=clang CXX_COMPILER=clang++
|
||||
# Disable clang build on linux temporarily since we're using "-stdlib=libc++ " which wasn't installed on travis machine.
|
||||
# - PLATFORM=linux DEBUG=1 CC_COMPILER=clang CXX_COMPILER=clang++
|
||||
# Since switching to C++11 only the ARM version of the nactive client
|
||||
# port currently builds. TODO(sbc): Re-enable all architectures.
|
||||
# Disabled travis-ci build for native client port since it doesn't support std::thread, std::mutex.
|
||||
|
@ -33,11 +34,6 @@ script:
|
|||
before_install:
|
||||
- tools/travis-scripts/before-install.sh
|
||||
|
||||
notifications:
|
||||
email:
|
||||
- xiaoming.zhang@cocos2d-x.org
|
||||
- jianhua.chen@cocos2d-x.org
|
||||
|
||||
# whitelist
|
||||
branches:
|
||||
only:
|
||||
|
|
8
AUTHORS
8
AUTHORS
|
@ -820,6 +820,7 @@ Developers:
|
|||
|
||||
aeonmine
|
||||
Fixed ActionObject memory leak in ActionManagerEx::initWithDictionary
|
||||
Fixed memory leak in cocos studiov2.0 reader
|
||||
|
||||
LoungeKatt
|
||||
Corrected a mistake of building android project in README.md
|
||||
|
@ -1053,6 +1054,13 @@ Developers:
|
|||
vovkasm
|
||||
Fix warnings for Xcode6.1
|
||||
|
||||
nilium
|
||||
Unignore libs dir in plugin and fix Travis script to descend into included directories
|
||||
|
||||
shrimpz
|
||||
Fix two typos in luaval_to_quaternion
|
||||
Fix label crashed on android
|
||||
|
||||
Retired Core Developers:
|
||||
WenSheng Yang
|
||||
Author of windows port, CCTextField,
|
||||
|
|
34
CHANGELOG
34
CHANGELOG
|
@ -1,17 +1,41 @@
|
|||
cocos2d-x-3.3 ??
|
||||
[NEW] Vec2: added greater than operator
|
||||
cocos2d-x-3.3-rc2 Dec.5
|
||||
[FIX] C++: use 100% of one core on Windows
|
||||
[FIX] Label: when a label is added to a invisible parent node, app will crash if switching from background
|
||||
[FIX] Label: label will not be shown when using system font on Mac
|
||||
[FIX] Studio reader: replace protocol buffer with flatbuffer
|
||||
|
||||
cocos2d-x-3.3-rc1 Nov.29 2014
|
||||
[NEW] Vec2: added greater than operator
|
||||
[NEW] Tools: Updated cocos console to v1.4 (from 1.2)
|
||||
[NEW] WP8: Win8.1 universal app support
|
||||
|
||||
[FIX] Audio: `SimpleAudioEngine::sharedEngine()->playBackgroundMusic()` crashed freezen on Lollipop(Android5.0)
|
||||
[FIX] Button: when the dimension of button title is larger than the button, button will scale to fit the dimension of the button title
|
||||
[FIX] Button: when the dimension of button title is larger than the button, button will scale to fit the dimension of the button title
|
||||
[FIX] Camera: does not work correctly when the up is not (0, 1, 0)
|
||||
[FIX] Cocos console: compile failure on windows if using VS express version
|
||||
[FIX] Director: Uses a low-pass filter to diplay the FPS
|
||||
[FIX] DrawNode: drawPoint() may cause crash
|
||||
[FIX] EventKeyboard: can not check right Shift, right Ctrl and right ALT
|
||||
[FIX] GLProgramCache: doesn't release old program with the same key before adding a new one
|
||||
[FIX] GLProgramState: enabled GLProgramState restoring on render recreated on WP8
|
||||
[FIX] Label: label shifting when outline feature enabled
|
||||
[FIX] Label: when applying additionalKerning to a Label that displays a string with only 1 character, the character is shifted
|
||||
[FIX] Button: when the dimension of button title is larger than the button, button will scale to fit the dimension of the button title
|
||||
[FIX] Label: display incompletely with multiline text with outline feature enabled
|
||||
[FIX] Label: crash if using BMFont but missing corresponding png file
|
||||
[FIX] Lua: logical error in luaval_to_quaternion
|
||||
[FIX] New audio: can not loop on Android 2.3.x
|
||||
[FIX] Random: CCRANDOM_0_1() and CCRANDOM_MINUS_1_1() can be seeded using std::srand(seed)
|
||||
[FIX] Scale9Sprite: will be flipped if both flipX and flipY are false
|
||||
[FIX] Scale9Sprite: if scale and flip property are set at the same time, the result would be wrong
|
||||
[FIX] Scene: setScale() doesn't work as expected
|
||||
[FIX] Sprite3D: did not create attached sprite from cache
|
||||
[FIX] WP/WinRT: Windows 8.1 universal app support; `UIEditBox` support
|
||||
[FIX] Tests: Sprite Performance Test automation works as expected
|
||||
[FIX] UI: Text: invoke ignoreContentAdatpSize(false) will cause wrong effect
|
||||
[FIX] VideoPlayer: showed in wrong place on Android v2.3.x
|
||||
[FIX] WebView: showed in wrong place on Android v2.3.x
|
||||
[FIX] WP: back key behaviour and Director::getInstance()->end() works not correctly
|
||||
|
||||
[FIX] Lua-binding: XmlHttpRequest would truncate binary data
|
||||
|
||||
cocos2d-x-3.3-rc0 Oct.21 2014
|
||||
[NEW] 3d: added light support: direction light, point light, spot light and ambient light
|
||||
|
|
231
CMakeLists.txt
231
CMakeLists.txt
|
@ -24,19 +24,35 @@
|
|||
# ****************************************************************************/
|
||||
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
# It ensures that when Find*.cmake files included from cmake's Modules dir
|
||||
# include another *.cmake file with relative path, that file will be included
|
||||
# also from cmake's Modules dir, to not clash with per-project files.
|
||||
cmake_policy(SET CMP0017 NEW)
|
||||
|
||||
project (Cocos2d-X)
|
||||
|
||||
# The version number
|
||||
set(COCOS2D_X_VERSION 3.3.0-beta0)
|
||||
set(COCOS2D_X_VERSION 3.3.0-rc1)
|
||||
|
||||
include(cmake/BuildHelpers.CMakeLists.txt)
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake/Modules/")
|
||||
include(CocosBuildHelpers)
|
||||
|
||||
message(${BUILDING_STRING})
|
||||
|
||||
set(USE_WEBP_DEFAULT ON)
|
||||
if(WINRT OR WP8)
|
||||
set(USE_WEBP_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
set(USE_PREBUILT_LIBS_DEFAULT ON)
|
||||
if(MINGW)
|
||||
set(USE_PREBUILT_LIBS_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
option(USE_CHIPMUNK "Use chipmunk for physics library" ON)
|
||||
option(USE_BOX2D "Use box2d for physics library" OFF)
|
||||
option(BUILD_STATIC "Build static libraries" ON)
|
||||
option(USE_WEBP "Use WebP codec" ${USE_WEBP_DEFAULT})
|
||||
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
|
||||
option(DEBUG_MODE "Debug or release?" ON)
|
||||
option(BUILD_EXTENSIONS "Build extension library" ON)
|
||||
option(BUILD_EDITOR_SPINE "Build editor support for spine" ON)
|
||||
|
@ -45,6 +61,11 @@ option(BUILD_EDITOR_COCOSBUILDER "Build editor support for cocosbuilder" ON)
|
|||
option(BUILD_CPP_TESTS "Build TestCpp samples" ON)
|
||||
option(BUILD_LUA_LIBS "Build lua libraries" ON)
|
||||
option(BUILD_LUA_TESTS "Build TestLua samples" ON)
|
||||
option(USE_PREBUILT_LIBS "Use prebuilt libraries in external directory" ${USE_PREBUILT_LIBS_DEFAULT})
|
||||
|
||||
if(USE_PREBUILT_LIBS AND MINGW)
|
||||
message(FATAL_ERROR "Prebuilt windows libs can't be used with mingw, please use packages.")
|
||||
endif()
|
||||
|
||||
if(DEBUG_MODE)
|
||||
set(CMAKE_BUILD_TYPE DEBUG)
|
||||
|
@ -70,22 +91,18 @@ else()
|
|||
endif()
|
||||
endif(MSVC)
|
||||
|
||||
if(BUILD_STATIC)
|
||||
set (BUILD_TYPE STATIC)
|
||||
else()
|
||||
set (BUILD_TYPE SHARED)
|
||||
endif()
|
||||
set(COCOS_EXTERNAL_DIR ${CMAKE_CURRENT_SOURCE_DIR}/external)
|
||||
|
||||
# Some macro definitions
|
||||
if(WINDOWS)
|
||||
|
||||
if(BUILD_STATIC)
|
||||
ADD_DEFINITIONS (-DCC_STATIC)
|
||||
else()
|
||||
if(BUILD_SHARED_LIBS)
|
||||
ADD_DEFINITIONS (-D_USRDLL -D_EXPORT_DLL_ -D_USEGUIDLL -D_USREXDLL -D_USRSTUDIODLL)
|
||||
else()
|
||||
ADD_DEFINITIONS (-DCC_STATIC)
|
||||
endif()
|
||||
|
||||
ADD_DEFINITIONS (-DCOCOS2DXWIN32_EXPORTS -D_WINDOWS -DWIN32)
|
||||
ADD_DEFINITIONS (-DCOCOS2DXWIN32_EXPORTS -D_WINDOWS -DWIN32 -D_WIN32)
|
||||
set(PLATFORM_FOLDER win32)
|
||||
elseif(MACOSX OR APPLE)
|
||||
ADD_DEFINITIONS (-DCC_TARGET_OS_MAC)
|
||||
|
@ -102,10 +119,8 @@ else()
|
|||
endif()
|
||||
|
||||
if(MINGW)
|
||||
add_definitions(-DGLEW_STATIC)
|
||||
#add_definitions(-DGLEW_STATIC)
|
||||
add_definitions(-D__SSIZE_T)
|
||||
set(CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} -lws2_32")
|
||||
set(CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} -lws2_32")
|
||||
|
||||
if(CLANG)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fno-exceptions ")
|
||||
|
@ -123,7 +138,6 @@ else()
|
|||
endif()
|
||||
|
||||
include_directories(
|
||||
${PLATFORM_INCLUDE_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/deprecated
|
||||
|
@ -132,94 +146,137 @@ include_directories(
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/external
|
||||
)
|
||||
|
||||
# Specific Link Directories
|
||||
if(LINUX)
|
||||
set(PLATFORM_LINK_DIR
|
||||
/usr/local/lib
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/${PLATFORM_FOLDER}-specific/fmod/prebuilt/${ARCH_DIR}
|
||||
)
|
||||
set(PLATFORM_FOLDER_ARCH
|
||||
${PLATFORM_FOLDER}/${ARCH_DIR}
|
||||
)
|
||||
elseif(NOT MINGW)
|
||||
set(PLATFORM_FOLDER_ARCH
|
||||
${PLATFORM_FOLDER}
|
||||
)
|
||||
set(PLATFORM_LINK_DIR
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/glfw3/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
)
|
||||
if(USE_PREBUILT_LIBS)
|
||||
include(CocosUsePrebuiltLibs)
|
||||
endif()
|
||||
|
||||
# GLFW3 used on Mac, Windows and Linux desktop platforms
|
||||
if(LINUX OR MACOSX OR WINDOWS)
|
||||
cocos_find_package(OpenGL OPENGL REQUIRED)
|
||||
|
||||
# NB
|
||||
# we need to return these to libraries to their official state rather than
|
||||
# having our custom cocos2d namespace so that we may use system versions if
|
||||
# the platform provides them. It is very important that this
|
||||
# is done before we make prebuilt versions of these two libs
|
||||
if(LINUX OR WINDOWS)
|
||||
cocos_find_package(GLEW GLEW REQUIRED)
|
||||
endif()
|
||||
|
||||
include_directories(
|
||||
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/../external/unzip
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/../external/xxhash
|
||||
|
||||
)
|
||||
|
||||
if(LINUX OR APPLE)
|
||||
|
||||
find_package(GLFW3 REQUIRED)
|
||||
message( STATUS "GLFW3 dirs: ${GLFW3_INCLUDE_DIRS}")
|
||||
cocos_find_package(GLFW3 GLFW3 REQUIRED)
|
||||
include_directories(${GLFW3_INCLUDE_DIRS})
|
||||
|
||||
endif(LINUX OR APPLE)
|
||||
if(LINUX)
|
||||
set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
|
||||
find_package(Threads REQUIRED)
|
||||
set(THREADS_LIBRARIES ${CMAKE_THREAD_LIBS_INIT})
|
||||
|
||||
cocos_find_package(FMODEX FMODEX REQUIRED)
|
||||
cocos_find_package(Fontconfig FONTCONFIG REQUIRED)
|
||||
endif()
|
||||
|
||||
if(NOT MINGW)
|
||||
if(WINDOWS)
|
||||
cocos_find_package(Vorbis VORBIS REQUIRED)
|
||||
cocos_find_package(MPG123 MPG123 REQUIRED)
|
||||
cocos_find_package(OpenAL OPENAL REQUIRED)
|
||||
# because FindOpenAL.cmake set include dir for '#include <al.h>' for portability (not for '#include <AL/al.h>'
|
||||
set(OPENAL_DEFINITIONS "-DOPENAL_PLAIN_INCLUDES")
|
||||
endif()
|
||||
endif(LINUX OR MACOSX OR WINDOWS)
|
||||
|
||||
include_directories(
|
||||
# Freetype required on all platforms
|
||||
cocos_find_package(Freetype FREETYPE REQUIRED)
|
||||
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/tinyxml2
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/chipmunk/include/chipmunk
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/box2d/include
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/jpeg/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/png/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/tiff/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/webp/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/glfw3/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/websockets/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/curl/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/protobuf-lite/src
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/include/${PLATFORM_FOLDER}/freetype2
|
||||
)
|
||||
# WebP required if used
|
||||
if(USE_WEBP)
|
||||
cocos_find_package(WebP WEBP REQUIRED)
|
||||
endif(USE_WEBP)
|
||||
|
||||
#todo: fix location of freetype includes for linux android on cocos prebuilt repo
|
||||
#i.e we should not need to include an extra dir of /freetype2
|
||||
|
||||
link_directories(
|
||||
${PLATFORM_LINK_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/tinyxml2/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/jpeg/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/tiff/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/webp/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/png/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/websockets/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/chipmunk/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/box2d/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/curl/prebuilt/${PLATFORM_FOLDER_ARCH}
|
||||
|
||||
)
|
||||
# Chipmunk
|
||||
if(USE_CHIPMUNK)
|
||||
cocos_find_package(Chipmunk CHIPMUNK REQUIRED)
|
||||
add_definitions(-DCC_ENABLE_CHIPMUNK_INTEGRATION=1)
|
||||
if(IOS OR MACOSX)
|
||||
# without this chipmunk will try to use apple defined geometry types, that conflicts with cocos
|
||||
add_definitions(-DCP_USE_CGPOINTS=0)
|
||||
endif()
|
||||
else(USE_CHIPMUNK)
|
||||
add_definitions(-DCC_USE_PHYSICS=0)
|
||||
endif(USE_CHIPMUNK)
|
||||
|
||||
# Box2d (not prebuilded, exists as source)
|
||||
if(USE_BOX2D)
|
||||
if(USE_PREBUILT_LIBS)
|
||||
add_subdirectory(external/Box2D)
|
||||
set(Box2D_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/box2d/include)
|
||||
set(Box2D_LIBRARIES box2d)
|
||||
else()
|
||||
find_package(Box2D REQUIRED CONFIG)
|
||||
# actually Box2D in next line is not a library, it is target exported from Box2DConfig.cmake
|
||||
set(Box2D_LIBRARIES Box2D)
|
||||
endif()
|
||||
message(STATUS "Box2D include dirs: ${Box2D_INCLUDE_DIRS}")
|
||||
add_definitions(-DCC_ENABLE_BOX2D_INTEGRATION=1)
|
||||
else()
|
||||
add_definitions(-DCC_ENABLE_BOX2D_INTEGRATION=0)
|
||||
endif(USE_BOX2D)
|
||||
|
||||
# Tinyxml2 (not prebuilded, exists as source)
|
||||
if(USE_PREBUILT_LIBS)
|
||||
add_subdirectory(external/tinyxml2)
|
||||
set(TinyXML2_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/tinyxml2)
|
||||
set(TinyXML2_LIBRARIES tinyxml2)
|
||||
else()
|
||||
cocos_find_package(TinyXML2 TinyXML2 REQUIRED)
|
||||
endif()
|
||||
message(STATUS "TinyXML2 include dirs: ${TinyXML2_INCLUDE_DIRS}")
|
||||
|
||||
# libjpeg
|
||||
cocos_find_package(JPEG JPEG REQUIRED)
|
||||
cocos_find_package(ZLIB ZLIB REQUIRED)
|
||||
|
||||
# minizip (we try to migrate to minizip from https://github.com/nmoinvaz/minizip)
|
||||
# only msys2 currently provides package for this variant, all other
|
||||
# dists have packages from zlib, thats very old for us.
|
||||
# moreover our embedded version modified to quick provide
|
||||
# functionality needed by cocos.
|
||||
if(USE_PREBUILT_LIBS OR NOT MINGW)
|
||||
add_subdirectory(external/unzip)
|
||||
set(MINIZIP_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external/unzip)
|
||||
set(MINIZIP_LIBRARIES unzip)
|
||||
message(STATUS "MINIZIP include dirs: ${MINIZIP_INCLUDE_DIRS}")
|
||||
else()
|
||||
cocos_find_package(MINIZIP MINIZIP REQUIRED)
|
||||
# double check that we have needed functions
|
||||
include(CheckLibraryExists)
|
||||
check_library_exists(${MINIZIP_LIBRARIES} "unzGoToFirstFile2" "" MINIZIP_HAS_GOTOFIRSTFILE2)
|
||||
if(NOT MINIZIP_HAS_GOTOFIRSTFILE2)
|
||||
message(FATAL_ERROR "Minizip library on you system very old. Please use recent version from https://github.com/nmoinvaz/minizip or enable USE_PREBUILT_LIBS")
|
||||
endif()
|
||||
add_definitions(-DMINIZIP_FROM_SYSTEM)
|
||||
endif()
|
||||
|
||||
cocos_find_package(PNG PNG REQUIRED)
|
||||
cocos_find_package(TIFF TIFF REQUIRED)
|
||||
cocos_find_package(WEBSOCKETS WEBSOCKETS REQUIRED)
|
||||
cocos_find_package(CURL CURL REQUIRED)
|
||||
|
||||
# flatbuffers (not prebuilded, exists as source)
|
||||
# TODO: for now we can't use upstream flatbuffers because these files:
|
||||
# cocos/editor-support/cocostudio/CSParseBinary_generated.h
|
||||
# was generated by concrete version of flatbuffers compiler
|
||||
# and source file not provided. So these files can be
|
||||
# compiled only with our in-source version of flatbuffers
|
||||
## if(USE_PREBUILT_LIBS)
|
||||
add_subdirectory(external/flatbuffers)
|
||||
set(FLATBUFFERS_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/external)
|
||||
set(FLATBUFFERS_LIBRARIES flatbuffers)
|
||||
## else()
|
||||
## cocos_find_package(Flatbuffers REQUIRED FLATBUFFERS_LIBRARIES)
|
||||
## set(FLATBUFFERS_INCLUDE_DIRS ${FLATBUFFERS_INCLUDE_DIRS})
|
||||
## endif()
|
||||
message(STATUS "Flatbuffers libs: ${FLATBUFFERS_LIBRARIES}")
|
||||
message(STATUS "Flatbuffers include dirs: ${FLATBUFFERS_INCLUDE_DIRS}")
|
||||
|
||||
|
||||
# build for 3rd party libraries
|
||||
if(LINUX OR APPLE)
|
||||
add_subdirectory(external/Box2D)
|
||||
add_subdirectory(external/unzip)
|
||||
add_subdirectory(external/xxhash)
|
||||
add_subdirectory(external/tinyxml2)
|
||||
add_subdirectory(external/protobuf-lite)
|
||||
endif()
|
||||
|
||||
# libcocos2d.a
|
||||
|
|
|
@ -205,7 +205,7 @@ Contact us
|
|||
[5]: http://www.box2d.org "Box2D"
|
||||
[6]: http://www.chipmunk-physics.net "Chipmunk2D"
|
||||
[7]: http://esotericsoftware.com/ "http://esotericsoftware.com/"
|
||||
[8]: http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Contribution
|
||||
[8]: https://github.com/cocos2d/cocos2d-x/blob/v3/docs/CONTRIBUTE.md
|
||||
[9]: http://forum.cocos2d-x.org "http://forum.cocos2d-x.org"
|
||||
[10]: http://www.twitter.com/cocos2dx "http://www.twitter.com/cocos2dx"
|
||||
[11]: http://t.sina.com.cn/cocos2dx "http://t.sina.com.cn/cocos2dx"
|
||||
|
|
|
@ -11,50 +11,78 @@ CPP_SAMPLES = ['cpp-empty-test', 'cpp-tests', 'game-controller-test']
|
|||
LUA_SAMPLES = ['lua-empty-test', 'lua-tests', 'lua-game-controller-test']
|
||||
ALL_SAMPLES = CPP_SAMPLES + LUA_SAMPLES
|
||||
|
||||
def get_num_of_cpu():
|
||||
''' The build process can be accelerated by running multiple concurrent job processes using the -j-option.
|
||||
'''
|
||||
try:
|
||||
platform = sys.platform
|
||||
if platform == 'win32':
|
||||
if 'NUMBER_OF_PROCESSORS' in os.environ:
|
||||
return int(os.environ['NUMBER_OF_PROCESSORS'])
|
||||
else:
|
||||
return 1
|
||||
else:
|
||||
from numpy.distutils import cpuinfo
|
||||
return cpuinfo.cpu._getNCPUs()
|
||||
except Exception:
|
||||
print "Can't know cpuinfo, use default 1 cpu"
|
||||
return 1
|
||||
class BUILD_CONSTANT:
|
||||
SDK_ROOT = None
|
||||
COCOS_ROOT = None
|
||||
NDK_BUILD_COMMAND = None
|
||||
|
||||
def check_environment_variables():
|
||||
def initBuildConstant(ndk_build_param, build_mode):
|
||||
''' Checking the environment NDK_ROOT, which will be used for building
|
||||
'''
|
||||
|
||||
try:
|
||||
NDK_ROOT = os.environ['NDK_ROOT']
|
||||
ndk_root = os.environ['NDK_ROOT']
|
||||
ndk_build_path = os.path.join(ndk_root, "ndk-build")
|
||||
except Exception:
|
||||
print "NDK_ROOT not defined. Please define NDK_ROOT in your environment"
|
||||
sys.exit(1)
|
||||
|
||||
return NDK_ROOT
|
||||
toolchainVersion = '4.8'
|
||||
try:
|
||||
versionFile = open(os.path.join(ndk_root, "RELEASE.TXT"))
|
||||
firstLine = versionFile.readline()
|
||||
if firstLine :
|
||||
ndkVersion = firstLine[firstLine.index('r') : firstLine.index(' ')]
|
||||
ndkVersionValue = int(filter(str.isdigit,ndkVersion))
|
||||
if ndkVersionValue < 10 or cmp(ndkVersion,'r10c') < 0 :
|
||||
print '''Please use NDK r10c above.
|
||||
If you do not,your application may crash or freeze on Android L(5.0) when use BMFont and HttpClient.
|
||||
For More information:
|
||||
https://github.com/cocos2d/cocos2d-x/issues/9114
|
||||
https://github.com/cocos2d/cocos2d-x/issues/9138\n'''
|
||||
else:
|
||||
toolchainVersion = '4.9'
|
||||
versionFile.close()
|
||||
except Exception:
|
||||
print "Can not be determined your NDK version"
|
||||
|
||||
if toolchainVersion == '4.8':
|
||||
print 'NDK_TOOLCHAIN_VERSION is 4.8,your application may crash on Androud when use c++ 11 regular\n'
|
||||
|
||||
current_dir = os.path.dirname(os.path.realpath(__file__))
|
||||
cocos_root = os.path.join(current_dir, "..")
|
||||
BUILD_CONSTANT.COCOS_ROOT = cocos_root
|
||||
|
||||
# windows should use ";" to seperate module paths
|
||||
platform = sys.platform
|
||||
if platform == 'win32':
|
||||
ndk_module_path = 'NDK_MODULE_PATH=%s;%s/external;%s/cocos' % (cocos_root, cocos_root, cocos_root)
|
||||
else:
|
||||
ndk_module_path = 'NDK_MODULE_PATH=%s:%s/external:%s/cocos' % (cocos_root, cocos_root, cocos_root)
|
||||
|
||||
''' The build process can be accelerated by running multiple concurrent job processes using the -j-option.
|
||||
'''
|
||||
try:
|
||||
import multiprocessing
|
||||
num_of_cpu = multiprocessing.cpu_count()
|
||||
except Exception:
|
||||
print "Can't know cpuinfo, use default 1 cpu"
|
||||
num_of_cpu = 1
|
||||
|
||||
if ndk_build_param == None:
|
||||
BUILD_CONSTANT.NDK_BUILD_COMMAND = '%s -j%d NDK_DEBUG=%d %s NDK_TOOLCHAIN_VERSION=%s' % (ndk_build_path, num_of_cpu, build_mode=='debug', ndk_module_path, toolchainVersion)
|
||||
else:
|
||||
BUILD_CONSTANT.NDK_BUILD_COMMAND = '%s -j%d NDK_DEBUG=%d %s %s NDK_TOOLCHAIN_VERSION=%s' % (ndk_build_path, num_of_cpu, build_mode=='debug', ndk_build_param, ndk_module_path, toolchainVersion)
|
||||
|
||||
def check_environment_variables_sdk():
|
||||
''' Checking the environment ANDROID_SDK_ROOT, which will be used for building
|
||||
'''
|
||||
|
||||
try:
|
||||
SDK_ROOT = os.environ['ANDROID_SDK_ROOT']
|
||||
BUILD_CONSTANT.SDK_ROOT = os.environ['ANDROID_SDK_ROOT']
|
||||
except Exception:
|
||||
print "ANDROID_SDK_ROOT not defined. Please define ANDROID_SDK_ROOT in your environment"
|
||||
sys.exit(1)
|
||||
|
||||
return SDK_ROOT
|
||||
|
||||
def select_toolchain_version():
|
||||
pass
|
||||
|
||||
def caculate_built_samples(args):
|
||||
''' Compute the sampels to be built
|
||||
'cpp' for short of all cpp tests
|
||||
|
@ -79,28 +107,14 @@ def caculate_built_samples(args):
|
|||
targets = set(targets)
|
||||
return list(targets)
|
||||
|
||||
def do_build(cocos_root, ndk_root, app_android_root, ndk_build_param,sdk_root,android_platform,build_mode):
|
||||
|
||||
ndk_path = os.path.join(ndk_root, "ndk-build")
|
||||
|
||||
# windows should use ";" to seperate module paths
|
||||
platform = sys.platform
|
||||
if platform == 'win32':
|
||||
ndk_module_path = 'NDK_MODULE_PATH=%s;%s/external;%s/cocos' % (cocos_root, cocos_root, cocos_root)
|
||||
else:
|
||||
ndk_module_path = 'NDK_MODULE_PATH=%s:%s/external:%s/cocos' % (cocos_root, cocos_root, cocos_root)
|
||||
|
||||
num_of_cpu = get_num_of_cpu()
|
||||
if ndk_build_param == None:
|
||||
command = '%s -j%d -C %s NDK_DEBUG=%d %s' % (ndk_path, num_of_cpu, app_android_root, build_mode=='debug', ndk_module_path)
|
||||
else:
|
||||
command = '%s -j%d -C %s NDK_DEBUG=%d %s %s' % (ndk_path, num_of_cpu, app_android_root, build_mode=='debug', ndk_build_param, ndk_module_path)
|
||||
def do_build(app_android_root, android_platform, build_mode):
|
||||
command = '%s -C %s' % (BUILD_CONSTANT.NDK_BUILD_COMMAND, app_android_root)
|
||||
print command
|
||||
if os.system(command) != 0:
|
||||
raise Exception("Build dynamic library for project [ " + app_android_root + " ] fails!")
|
||||
elif android_platform is not None:
|
||||
sdk_tool_path = os.path.join(sdk_root, "tools/android")
|
||||
cocoslib_path = os.path.join(cocos_root, "cocos/platform/android/java")
|
||||
sdk_tool_path = os.path.join(BUILD_CONSTANT.SDK_ROOT, "tools/android")
|
||||
cocoslib_path = os.path.join(BUILD_CONSTANT.COCOS_ROOT, "cocos/platform/android/java")
|
||||
command = '%s update lib-project -t %s -p %s' % (sdk_tool_path,android_platform,cocoslib_path)
|
||||
if os.system(command) != 0:
|
||||
raise Exception("update cocos lib-project [ " + cocoslib_path + " ] fails!")
|
||||
|
@ -108,7 +122,7 @@ def do_build(cocos_root, ndk_root, app_android_root, ndk_build_param,sdk_root,an
|
|||
if os.system(command) != 0:
|
||||
raise Exception("update project [ " + app_android_root + " ] fails!")
|
||||
buildfile_path = os.path.join(app_android_root, "build.xml")
|
||||
command = 'ant clean %s -f %s -Dsdk.dir=%s' % (build_mode,buildfile_path,sdk_root)
|
||||
command = 'ant clean %s -f %s -Dsdk.dir=%s' % (build_mode,buildfile_path,BUILD_CONSTANT.SDK_ROOT)
|
||||
os.system(command)
|
||||
|
||||
def copy_files(src, dst):
|
||||
|
@ -187,27 +201,23 @@ def copy_resources(target, app_android_root):
|
|||
|
||||
def build_samples(target,ndk_build_param,android_platform,build_mode):
|
||||
|
||||
ndk_root = check_environment_variables()
|
||||
sdk_root = None
|
||||
select_toolchain_version()
|
||||
if build_mode is None:
|
||||
build_mode = 'debug'
|
||||
elif build_mode != 'release':
|
||||
build_mode = 'debug'
|
||||
|
||||
initBuildConstant(ndk_build_param, build_mode)
|
||||
|
||||
build_targets = caculate_built_samples(target)
|
||||
|
||||
current_dir = os.path.dirname(os.path.realpath(__file__))
|
||||
cocos_root = os.path.join(current_dir, "..")
|
||||
|
||||
if android_platform is not None:
|
||||
sdk_root = check_environment_variables_sdk()
|
||||
check_environment_variables_sdk()
|
||||
if android_platform.isdigit():
|
||||
android_platform = 'android-'+android_platform
|
||||
else:
|
||||
print 'please use vaild android platform'
|
||||
exit(1)
|
||||
|
||||
if build_mode is None:
|
||||
build_mode = 'debug'
|
||||
elif build_mode != 'release':
|
||||
build_mode = 'debug'
|
||||
|
||||
app_android_root = ''
|
||||
|
||||
target_proj_path_map = {
|
||||
|
@ -221,13 +231,13 @@ def build_samples(target,ndk_build_param,android_platform,build_mode):
|
|||
|
||||
for target in build_targets:
|
||||
if target in target_proj_path_map:
|
||||
app_android_root = os.path.join(cocos_root, target_proj_path_map[target])
|
||||
app_android_root = os.path.join(BUILD_CONSTANT.COCOS_ROOT, target_proj_path_map[target])
|
||||
else:
|
||||
print 'unknown target: %s' % target
|
||||
continue
|
||||
|
||||
copy_resources(target, app_android_root)
|
||||
do_build(cocos_root, ndk_root, app_android_root, ndk_build_param,sdk_root,android_platform,build_mode)
|
||||
do_build(app_android_root, android_platform, build_mode)
|
||||
|
||||
# -------------- main --------------
|
||||
if __name__ == '__main__':
|
||||
|
@ -257,6 +267,7 @@ if __name__ == '__main__':
|
|||
help='The build mode for java project,debug[default] or release. Get more information,please refer to http://developer.android.com/tools/building/building-cmdline.html')
|
||||
(opts, args) = parser.parse_args()
|
||||
|
||||
print "We will use cocos console to build tests built-in with cocos2d-x and remove this script next version.\n"
|
||||
if len(args) == 0:
|
||||
parser.print_help()
|
||||
sys.exit(1)
|
||||
|
|
|
@ -6,7 +6,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "..\external\Box2D\proj.wp8\Box2D.vcxproj", "{C55734A3-702C-4FA1-B950-32C8E169302F}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-tests", "cpp-tests", "{671E147E-1DBD-41FC-99B3-2119CA828C8A}"
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-tests-wp8-xaml", "cpp-tests-wp8-xaml", "{671E147E-1DBD-41FC-99B3-2119CA828C8A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-tests\proj.wp8-xaml\cpp-tests\cpp-tests.csproj", "{60D53713-1675-4466-81DC-D67A031C3D21}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
|
@ -15,7 +15,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-t
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-testsComponent", "..\tests\cpp-tests\proj.wp8-xaml\cpp-testsComponent\cpp-testsComponent.vcxproj", "{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-empty-test", "cpp-empty-test", "{2C306303-EB4F-4058-8CA0-1F28A4FECE39}"
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-empty-test-wp8-xaml", "cpp-empty-test-wp8-xaml", "{2C306303-EB4F-4058-8CA0-1F28A4FECE39}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-test\cpp-empty-test.csproj", "{5921FE12-7EF3-4847-8453-42EF286DDBE7}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -141,6 +141,8 @@
|
|||
1A1645A9191B6283008C7C7F /* ccs-res in Resources */ = {isa = PBXBuildFile; fileRef = 1A221C9B191771E300FD2BE4 /* ccs-res */; };
|
||||
1A221C9C191771E300FD2BE4 /* ccs-res in Resources */ = {isa = PBXBuildFile; fileRef = 1A221C9B191771E300FD2BE4 /* ccs-res */; };
|
||||
1A221C9D191771E400FD2BE4 /* ccs-res in Resources */ = {isa = PBXBuildFile; fileRef = 1A221C9B191771E300FD2BE4 /* ccs-res */; };
|
||||
1A97AC001A1DC3E30076D9CC /* PerformanceMathTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 1A97ABFE1A1DC3E30076D9CC /* PerformanceMathTest.cpp */; };
|
||||
1A97AC011A1DC3E30076D9CC /* PerformanceMathTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 1A97ABFE1A1DC3E30076D9CC /* PerformanceMathTest.cpp */; };
|
||||
1A9F808D177E98A600D9A1CB /* libcurl.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 1A9F808C177E98A600D9A1CB /* libcurl.dylib */; };
|
||||
1AAF534D180E2F4E000584C8 /* libcocos2d Mac.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 46A15FB01807A4F9005B8026 /* libcocos2d Mac.a */; };
|
||||
1AAF5400180E39D4000584C8 /* libcocos2d iOS.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 46A15FBE1807A4F9005B8026 /* libcocos2d iOS.a */; };
|
||||
|
@ -715,6 +717,12 @@
|
|||
29AFEF6719ACCAA000F6B10A /* Test.html in Resources */ = {isa = PBXBuildFile; fileRef = 29AFEF6619ACCAA000F6B10A /* Test.html */; };
|
||||
29FBBBFE196A9ECD00E65826 /* CocostudioParserJsonTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 29FBBBFC196A9ECD00E65826 /* CocostudioParserJsonTest.cpp */; };
|
||||
29FBBBFF196A9ECD00E65826 /* CocostudioParserJsonTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 29FBBBFC196A9ECD00E65826 /* CocostudioParserJsonTest.cpp */; };
|
||||
3825CC491A2C982A00C92EA8 /* CustomRootNode.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3825CC431A2C982A00C92EA8 /* CustomRootNode.cpp */; };
|
||||
3825CC4A1A2C982A00C92EA8 /* CustomRootNode.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3825CC431A2C982A00C92EA8 /* CustomRootNode.cpp */; };
|
||||
3825CC4B1A2C982A00C92EA8 /* CustomRootNodeReader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3825CC451A2C982A00C92EA8 /* CustomRootNodeReader.cpp */; };
|
||||
3825CC4C1A2C982A00C92EA8 /* CustomRootNodeReader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3825CC451A2C982A00C92EA8 /* CustomRootNodeReader.cpp */; };
|
||||
3825CC4D1A2C982A00C92EA8 /* CustomWidgetCallbackBindTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3825CC471A2C982A00C92EA8 /* CustomWidgetCallbackBindTest.cpp */; };
|
||||
3825CC4E1A2C982A00C92EA8 /* CustomWidgetCallbackBindTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3825CC471A2C982A00C92EA8 /* CustomWidgetCallbackBindTest.cpp */; };
|
||||
38FA2E73194AEBE100FF2BE4 /* ActionTimelineTestScene.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 38FA2E71194AEBE100FF2BE4 /* ActionTimelineTestScene.cpp */; };
|
||||
38FA2E74194AEBE100FF2BE4 /* ActionTimelineTestScene.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 38FA2E71194AEBE100FF2BE4 /* ActionTimelineTestScene.cpp */; };
|
||||
38FA2E76194AECF800FF2BE4 /* ActionTimeline in Resources */ = {isa = PBXBuildFile; fileRef = 38FA2E75194AECF800FF2BE4 /* ActionTimeline */; };
|
||||
|
@ -1067,6 +1075,8 @@
|
|||
1A0EE41318CDF775004CD58F /* cpp-empty-test iOS.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "cpp-empty-test iOS.app"; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
1A0EE47E18CDF799004CD58F /* lua-empty-test iOS.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "lua-empty-test iOS.app"; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
1A221C9B191771E300FD2BE4 /* ccs-res */ = {isa = PBXFileReference; lastKnownFileType = folder; name = "ccs-res"; path = "../tests/cpp-tests/Resources/ccs-res"; sourceTree = "<group>"; };
|
||||
1A97ABFE1A1DC3E30076D9CC /* PerformanceMathTest.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PerformanceMathTest.cpp; sourceTree = "<group>"; };
|
||||
1A97ABFF1A1DC3E30076D9CC /* PerformanceMathTest.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PerformanceMathTest.h; sourceTree = "<group>"; };
|
||||
1A9F808C177E98A600D9A1CB /* libcurl.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libcurl.dylib; path = usr/lib/libcurl.dylib; sourceTree = SDKROOT; };
|
||||
1ABCA27618CD90A40087CE3A /* cocos2d_lua_bindings.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = cocos2d_lua_bindings.xcodeproj; path = "../cocos/scripting/lua-bindings/proj.ios_mac/cocos2d_lua_bindings.xcodeproj"; sourceTree = "<group>"; };
|
||||
1ABCA28618CD91510087CE3A /* lua-tests Mac.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "lua-tests Mac.app"; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
|
@ -1644,6 +1654,12 @@
|
|||
29AFEF6619ACCAA000F6B10A /* Test.html */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.html; name = Test.html; path = "../tests/cpp-tests/Resources/Test.html"; sourceTree = "<group>"; };
|
||||
29FBBBFC196A9ECD00E65826 /* CocostudioParserJsonTest.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CocostudioParserJsonTest.cpp; sourceTree = "<group>"; };
|
||||
29FBBBFD196A9ECD00E65826 /* CocostudioParserJsonTest.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CocostudioParserJsonTest.h; sourceTree = "<group>"; };
|
||||
3825CC431A2C982A00C92EA8 /* CustomRootNode.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CustomRootNode.cpp; sourceTree = "<group>"; };
|
||||
3825CC441A2C982A00C92EA8 /* CustomRootNode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CustomRootNode.h; sourceTree = "<group>"; };
|
||||
3825CC451A2C982A00C92EA8 /* CustomRootNodeReader.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CustomRootNodeReader.cpp; sourceTree = "<group>"; };
|
||||
3825CC461A2C982A00C92EA8 /* CustomRootNodeReader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CustomRootNodeReader.h; sourceTree = "<group>"; };
|
||||
3825CC471A2C982A00C92EA8 /* CustomWidgetCallbackBindTest.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CustomWidgetCallbackBindTest.cpp; sourceTree = "<group>"; };
|
||||
3825CC481A2C982A00C92EA8 /* CustomWidgetCallbackBindTest.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CustomWidgetCallbackBindTest.h; sourceTree = "<group>"; };
|
||||
38FA2E71194AEBE100FF2BE4 /* ActionTimelineTestScene.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ActionTimelineTestScene.cpp; sourceTree = "<group>"; };
|
||||
38FA2E72194AEBE100FF2BE4 /* ActionTimelineTestScene.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ActionTimelineTestScene.h; sourceTree = "<group>"; };
|
||||
38FA2E75194AECF800FF2BE4 /* ActionTimeline */ = {isa = PBXFileReference; lastKnownFileType = folder; name = ActionTimeline; path = "../tests/cpp-tests/Resources/ActionTimeline"; sourceTree = "<group>"; };
|
||||
|
@ -2898,12 +2914,16 @@
|
|||
children = (
|
||||
1AC35AC218CECF0C00F37B72 /* PerformanceAllocTest.cpp */,
|
||||
1AC35AC318CECF0C00F37B72 /* PerformanceAllocTest.h */,
|
||||
1AF152D718FD252A00A52F3D /* PerformanceCallbackTest.cpp */,
|
||||
1AF152D818FD252A00A52F3D /* PerformanceCallbackTest.h */,
|
||||
1AC35AC418CECF0C00F37B72 /* PerformanceContainerTest.cpp */,
|
||||
1AC35AC518CECF0C00F37B72 /* PerformanceContainerTest.h */,
|
||||
1AC35AC618CECF0C00F37B72 /* PerformanceEventDispatcherTest.cpp */,
|
||||
1AC35AC718CECF0C00F37B72 /* PerformanceEventDispatcherTest.h */,
|
||||
1AC35AC818CECF0C00F37B72 /* PerformanceLabelTest.cpp */,
|
||||
1AC35AC918CECF0C00F37B72 /* PerformanceLabelTest.h */,
|
||||
1A97ABFE1A1DC3E30076D9CC /* PerformanceMathTest.cpp */,
|
||||
1A97ABFF1A1DC3E30076D9CC /* PerformanceMathTest.h */,
|
||||
1AC35ACA18CECF0C00F37B72 /* PerformanceNodeChildrenTest.cpp */,
|
||||
1AC35ACB18CECF0C00F37B72 /* PerformanceNodeChildrenTest.h */,
|
||||
1AC35ACC18CECF0C00F37B72 /* PerformanceParticleTest.cpp */,
|
||||
|
@ -2920,8 +2940,6 @@
|
|||
1AC35AD718CECF0C00F37B72 /* PerformanceTextureTest.h */,
|
||||
1AC35AD818CECF0C00F37B72 /* PerformanceTouchesTest.cpp */,
|
||||
1AC35AD918CECF0C00F37B72 /* PerformanceTouchesTest.h */,
|
||||
1AF152D718FD252A00A52F3D /* PerformanceCallbackTest.cpp */,
|
||||
1AF152D818FD252A00A52F3D /* PerformanceCallbackTest.h */,
|
||||
);
|
||||
path = PerformanceTest;
|
||||
sourceTree = "<group>";
|
||||
|
@ -3392,6 +3410,7 @@
|
|||
29080D25191B595E0066F8DF /* CustomTest */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
3825CC421A2C982A00C92EA8 /* CustomWidgetCallbackBindTest */,
|
||||
29080D2C191B595E0066F8DF /* CustomWidget */,
|
||||
29080D23191B595E0066F8DF /* CustomGUIScene.cpp */,
|
||||
29080D24191B595E0066F8DF /* CustomGUIScene.h */,
|
||||
|
@ -3755,6 +3774,19 @@
|
|||
path = UITest/CocoStudioGUITest;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
3825CC421A2C982A00C92EA8 /* CustomWidgetCallbackBindTest */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
3825CC431A2C982A00C92EA8 /* CustomRootNode.cpp */,
|
||||
3825CC441A2C982A00C92EA8 /* CustomRootNode.h */,
|
||||
3825CC451A2C982A00C92EA8 /* CustomRootNodeReader.cpp */,
|
||||
3825CC461A2C982A00C92EA8 /* CustomRootNodeReader.h */,
|
||||
3825CC471A2C982A00C92EA8 /* CustomWidgetCallbackBindTest.cpp */,
|
||||
3825CC481A2C982A00C92EA8 /* CustomWidgetCallbackBindTest.h */,
|
||||
);
|
||||
path = CustomWidgetCallbackBindTest;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
38FA2E70194AEBE100FF2BE4 /* CocoStudioActionTimelineTest */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
|
@ -4679,6 +4711,7 @@
|
|||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
3825CC491A2C982A00C92EA8 /* CustomRootNode.cpp in Sources */,
|
||||
1AC35B3118CECF0C00F37B72 /* GLES-Render.cpp in Sources */,
|
||||
29080DE1191B595E0066F8DF /* UITextTest_Editor.cpp in Sources */,
|
||||
1AC35C5318CECF0C00F37B72 /* TextInputTest.cpp in Sources */,
|
||||
|
@ -4710,6 +4743,7 @@
|
|||
59620E8F1921E5CF002021B6 /* Bug-Child.cpp in Sources */,
|
||||
29080DCD191B595E0066F8DF /* UIScrollViewTest_Editor.cpp in Sources */,
|
||||
1AC35B5118CECF0C00F37B72 /* ClippingNodeTest.cpp in Sources */,
|
||||
3825CC4D1A2C982A00C92EA8 /* CustomWidgetCallbackBindTest.cpp in Sources */,
|
||||
1AC35C1318CECF0C00F37B72 /* LayerTest.cpp in Sources */,
|
||||
29080D97191B595E0066F8DF /* CustomImageView.cpp in Sources */,
|
||||
1AC35C1F18CECF0C00F37B72 /* NodeTest.cpp in Sources */,
|
||||
|
@ -4783,6 +4817,7 @@
|
|||
1AC35C1118CECF0C00F37B72 /* LabelTestNew.cpp in Sources */,
|
||||
1AC35B4D18CECF0C00F37B72 /* ChipmunkTest.cpp in Sources */,
|
||||
1AC35BDF18CECF0C00F37B72 /* cons.cpp in Sources */,
|
||||
3825CC4B1A2C982A00C92EA8 /* CustomRootNodeReader.cpp in Sources */,
|
||||
1AC35B5718CECF0C00F37B72 /* ConsoleTest.cpp in Sources */,
|
||||
29080DA7191B595E0066F8DF /* UICheckBoxTest.cpp in Sources */,
|
||||
29080DDD191B595E0066F8DF /* UITextFieldTest_Editor.cpp in Sources */,
|
||||
|
@ -4840,6 +4875,7 @@
|
|||
29080DC9191B595E0066F8DF /* UISceneManager_Editor.cpp in Sources */,
|
||||
1AC35B3F18CECF0C00F37B72 /* Bug-458.cpp in Sources */,
|
||||
3E2F27B919CFF4AF00E7C490 /* NewAudioEngineTest.cpp in Sources */,
|
||||
1A97AC001A1DC3E30076D9CC /* PerformanceMathTest.cpp in Sources */,
|
||||
1AC35C3918CECF0C00F37B72 /* PerformanceTextureTest.cpp in Sources */,
|
||||
1AC35B5318CECF0C00F37B72 /* CocosDenshionTest.cpp in Sources */,
|
||||
29080DD3191B595E0066F8DF /* UITextAtlasTest.cpp in Sources */,
|
||||
|
@ -4957,6 +4993,7 @@
|
|||
1AC35C5018CECF0C00F37B72 /* SpriteTest.cpp in Sources */,
|
||||
3E2BDAD019BEA3410055CDCD /* NewAudioEngineTest.cpp in Sources */,
|
||||
1AC35C0418CECF0C00F37B72 /* FileUtilsTest.cpp in Sources */,
|
||||
3825CC4C1A2C982A00C92EA8 /* CustomRootNodeReader.cpp in Sources */,
|
||||
1AC35B5C18CECF0C00F37B72 /* CurlTest.cpp in Sources */,
|
||||
1AC35C0018CECF0C00F37B72 /* CustomTableViewCell.cpp in Sources */,
|
||||
29080D92191B595E0066F8DF /* CustomGUIScene.cpp in Sources */,
|
||||
|
@ -5020,6 +5057,7 @@
|
|||
1AC35B2218CECF0C00F37B72 /* ActionManagerTest.cpp in Sources */,
|
||||
29080D90191B595E0066F8DF /* CocoStudioGUITest.cpp in Sources */,
|
||||
1AC35C3E18CECF0C00F37B72 /* PhysicsTest.cpp in Sources */,
|
||||
3825CC4A1A2C982A00C92EA8 /* CustomRootNode.cpp in Sources */,
|
||||
29080DC6191B595E0066F8DF /* UIScene_Editor.cpp in Sources */,
|
||||
29080DB2191B595E0066F8DF /* UILayoutTest.cpp in Sources */,
|
||||
1AC35B6A18CECF0C00F37B72 /* ButtonTestLayer.cpp in Sources */,
|
||||
|
@ -5031,6 +5069,7 @@
|
|||
29080DC8191B595E0066F8DF /* UISceneManager.cpp in Sources */,
|
||||
1AC35C6A18CECF0C00F37B72 /* VisibleRect.cpp in Sources */,
|
||||
1AC35C4018CECF0C00F37B72 /* ReleasePoolTest.cpp in Sources */,
|
||||
1A97AC011A1DC3E30076D9CC /* PerformanceMathTest.cpp in Sources */,
|
||||
1AC35C5818CECF0C00F37B72 /* TextureCacheTest.cpp in Sources */,
|
||||
1AC35B6E18CECF0C00F37B72 /* HelloCocosBuilderLayer.cpp in Sources */,
|
||||
29080D96191B595E0066F8DF /* CustomParticleWidgetTest.cpp in Sources */,
|
||||
|
@ -5047,6 +5086,7 @@
|
|||
1AC35B5418CECF0C00F37B72 /* CocosDenshionTest.cpp in Sources */,
|
||||
1AC35B8018CECF0C00F37B72 /* ProjectileController.cpp in Sources */,
|
||||
1AC35C2618CECF0C00F37B72 /* PerformanceAllocTest.cpp in Sources */,
|
||||
3825CC4E1A2C982A00C92EA8 /* CustomWidgetCallbackBindTest.cpp in Sources */,
|
||||
3E92EA831921A1400094CD21 /* Sprite3DTest.cpp in Sources */,
|
||||
1AC35B5A18CECF0C00F37B72 /* controller.cpp in Sources */,
|
||||
1AC35C2A18CECF0C00F37B72 /* PerformanceEventDispatcherTest.cpp in Sources */,
|
||||
|
@ -5644,7 +5684,6 @@
|
|||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CODE_SIGN_IDENTITY = "iPhone Developer";
|
||||
DEBUG_INFORMATION_FORMAT = dwarf;
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "../tests/cpp-tests/proj.ios/Prefix.pch";
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
|
@ -5668,7 +5707,6 @@
|
|||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CODE_SIGN_IDENTITY = "iPhone Developer";
|
||||
DEBUG_INFORMATION_FORMAT = dwarf;
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "../tests/cpp-tests/proj.ios/Prefix.pch";
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
|
|
|
@ -21,6 +21,7 @@ DEPENDS+=' libfontconfig1-dev'
|
|||
DEPENDS+=' libsqlite3-dev'
|
||||
DEPENDS+=' libglew*-dev'
|
||||
DEPENDS+=' libssl-dev'
|
||||
DEPENDS+=' gnutls-dev'
|
||||
|
||||
MISSING=
|
||||
echo "Checking for missing packages ..."
|
||||
|
|
|
@ -1,71 +1,2 @@
|
|||
macro(pre_build TARGET_NAME)
|
||||
add_custom_target( ${TARGET_NAME}_PRE_BUILD ALL )
|
||||
|
||||
add_custom_command(
|
||||
TARGET ${TARGET_NAME}_PRE_BUILD
|
||||
${ARGN}
|
||||
PRE_BUILD
|
||||
COMMENT "${TARGET_NAME}_PRE_BUILD ..."
|
||||
)
|
||||
|
||||
add_custom_target(${TARGET_NAME}_CORE_PRE_BUILD)
|
||||
add_dependencies(${TARGET_NAME}_PRE_BUILD ${TARGET_NAME}_CORE_PRE_BUILD)
|
||||
add_dependencies(${TARGET_NAME} ${TARGET_NAME}_PRE_BUILD)
|
||||
endmacro()
|
||||
|
||||
#cmake has some strange defaults, this should help us a lot
|
||||
#Please use them everywhere
|
||||
|
||||
#WINDOWS = Windows Desktop
|
||||
#WINRT = Windows RT
|
||||
#WP8 = Windows Phone 8
|
||||
#ANDROID = ANDROID
|
||||
#IOS = IOS
|
||||
#MACOSX = MAC OSX
|
||||
|
||||
if (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
|
||||
if(WINRT)
|
||||
set(SYSTEM_STRING "Windows RT")
|
||||
elseif(WP8)
|
||||
set(SYSTEM_STRING "Windows Phone 8")
|
||||
else()
|
||||
set(WINDOWS TRUE)
|
||||
set(SYSTEM_STRING "Windows Desktop")
|
||||
endif()
|
||||
elseif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
if(ANDROID)
|
||||
set(SYSTEM_STRING "Android")
|
||||
else()
|
||||
set(LINUX TRUE)
|
||||
set(SYSTEM_STRING "Linux")
|
||||
endif()
|
||||
elseif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
if(IOS)
|
||||
set(SYSTEM_STRING "IOS")
|
||||
else()
|
||||
set(MACOSX TRUE)
|
||||
set(APPLE TRUE)
|
||||
set(SYSTEM_STRING "Mac OSX")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
set(COMPILER_STRING ${CMAKE_CXX_COMPILER_ID})
|
||||
set(CLANG TRUE)
|
||||
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
|
||||
if(MINGW)
|
||||
set(COMPILER_STRING "Mingw GCC")
|
||||
else()
|
||||
set(COMPILER_STRING "GCC")
|
||||
endif()
|
||||
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Intel")
|
||||
set(COMPILER_STRING "${CMAKE_CXX_COMPILER_ID} C++")
|
||||
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
set(COMPILER_STRING "Visual Studio C++")
|
||||
endif()
|
||||
|
||||
if(CMAKE_CROSSCOMPILING)
|
||||
set(BUILDING_STRING "It appears you are cross compiling for ${SYSTEM_STRING} with ${COMPILER_STRING}")
|
||||
else()
|
||||
set(BUILDING_STRING "It appears you are builing natively for ${SYSTEM_STRING} with ${COMPILER_STRING}")
|
||||
endif()
|
||||
# For compatibility only, please use include(CocosBuildHelpers) in future projects
|
||||
include(CocosBuildHelpers)
|
||||
|
|
|
@ -0,0 +1,163 @@
|
|||
include(CMakeParseArguments)
|
||||
|
||||
macro(pre_build TARGET_NAME)
|
||||
add_custom_target( ${TARGET_NAME}_PRE_BUILD ALL )
|
||||
|
||||
add_custom_command(
|
||||
TARGET ${TARGET_NAME}_PRE_BUILD
|
||||
${ARGN}
|
||||
PRE_BUILD
|
||||
COMMENT "${TARGET_NAME}_PRE_BUILD ..."
|
||||
)
|
||||
|
||||
add_custom_target(${TARGET_NAME}_CORE_PRE_BUILD)
|
||||
add_dependencies(${TARGET_NAME}_PRE_BUILD ${TARGET_NAME}_CORE_PRE_BUILD)
|
||||
add_dependencies(${TARGET_NAME} ${TARGET_NAME}_PRE_BUILD)
|
||||
endmacro()
|
||||
|
||||
function(cocos_mark_resources)
|
||||
set(oneValueArgs BASEDIR RESOURCEBASE)
|
||||
set(multiValueArgs FILES)
|
||||
cmake_parse_arguments(opt "" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
|
||||
|
||||
if(NOT opt_RESOURCEBASE)
|
||||
set(opt_RESOURCEBASE Resources)
|
||||
endif()
|
||||
|
||||
get_filename_component(BASEDIR_ABS ${opt_BASEDIR} ABSOLUTE)
|
||||
foreach(RES_FILE ${opt_FILES} ${opt_UNPARSED_ARGUMENTS})
|
||||
get_filename_component(RES_FILE_ABS ${RES_FILE} ABSOLUTE)
|
||||
file(RELATIVE_PATH RES ${BASEDIR_ABS} ${RES_FILE_ABS})
|
||||
get_filename_component(RES_LOC ${RES} PATH)
|
||||
set_source_files_properties(${RES_FILE} PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION "${opt_RESOURCEBASE}/${RES_LOC}"
|
||||
HEADER_FILE_ONLY 1
|
||||
)
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
# cocos_find_package(pkg args...)
|
||||
# works same as find_package, but do additional care to properly find
|
||||
# prebuilt libs for cocos
|
||||
macro(cocos_find_package pkg_name pkg_prefix)
|
||||
if(NOT USE_PREBUILT_LIBS OR NOT ${pkg_prefix}_FOUND)
|
||||
find_package(${pkg_name} ${ARGN})
|
||||
endif()
|
||||
if(NOT ${pkg_prefix}_INCLUDE_DIRS AND ${pkg_prefix}_INCLUDE_DIR)
|
||||
set(${pkg_prefix}_INCLUDE_DIRS ${${pkg_prefix}_INCLUDE_DIR})
|
||||
endif()
|
||||
if(NOT ${pkg_prefix}_LIBRARIES AND ${pkg_prefix}_LIBRARY)
|
||||
set(${pkg_prefix}_LIBRARIES ${${pkg_prefix}_LIBRARY})
|
||||
endif()
|
||||
|
||||
message(STATUS "${pkg_name} include dirs: ${${pkg_prefix}_INCLUDE_DIRS}")
|
||||
endmacro()
|
||||
|
||||
# cocos_use_pkg(pkg) function.
|
||||
# This function applies standard package variables (after find_package(pkg) call) to current scope
|
||||
# Recognized variables: <pkg>_INCLUDE_DIRS, <pkg>_LIBRARIES, <pkg>_LIBRARY_DIRS
|
||||
# Also if BUILD_SHARED_LIBS variable off, it is try to use <pkg>_STATIC_* vars before
|
||||
function(cocos_use_pkg target pkg)
|
||||
set(prefix ${pkg})
|
||||
|
||||
set(_include_dirs)
|
||||
if(NOT _include_dirs)
|
||||
set(_include_dirs ${${prefix}_INCLUDE_DIRS})
|
||||
endif()
|
||||
if(NOT _include_dirs)
|
||||
# backward compat with old package-find scripts
|
||||
set(_include_dirs ${${prefix}_INCLUDE_DIR})
|
||||
endif()
|
||||
if(_include_dirs)
|
||||
include_directories(${_include_dirs})
|
||||
message(STATUS "${pkg} add to include_dirs: ${_include_dirs}")
|
||||
endif()
|
||||
|
||||
set(_library_dirs)
|
||||
if(NOT _library_dirs)
|
||||
set(_library_dirs ${${prefix}_LIBRARY_DIRS})
|
||||
endif()
|
||||
if(_library_dirs)
|
||||
link_directories(${_library_dirs})
|
||||
message(STATUS "${pkg} add to link_dirs: ${_library_dirs}")
|
||||
endif()
|
||||
|
||||
set(_libs)
|
||||
if(NOT _libs)
|
||||
set(_libs ${${prefix}_LIBRARIES})
|
||||
endif()
|
||||
if(NOT _libs)
|
||||
set(_libs ${${prefix}_LIBRARY})
|
||||
endif()
|
||||
if(_libs)
|
||||
target_link_libraries(${target} ${_libs})
|
||||
message(STATUS "${pkg} libs added to '${target}': ${_libs}")
|
||||
endif()
|
||||
|
||||
set(_defs)
|
||||
if(NOT _defs)
|
||||
set(_defs ${${prefix}_DEFINITIONS})
|
||||
endif()
|
||||
if(_defs)
|
||||
add_definitions(${_defs})
|
||||
message(STATUS "${pkg} add definitions: ${_defs}")
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
#cmake has some strange defaults, this should help us a lot
|
||||
#Please use them everywhere
|
||||
|
||||
#WINDOWS = Windows Desktop
|
||||
#WINRT = Windows RT
|
||||
#WP8 = Windows Phone 8
|
||||
#ANDROID = Android
|
||||
#IOS = iOS
|
||||
#MACOSX = MacOS X
|
||||
#LINUX = Linux
|
||||
|
||||
if (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
|
||||
if(WINRT)
|
||||
set(SYSTEM_STRING "Windows RT")
|
||||
elseif(WP8)
|
||||
set(SYSTEM_STRING "Windows Phone 8")
|
||||
else()
|
||||
set(WINDOWS TRUE)
|
||||
set(SYSTEM_STRING "Windows Desktop")
|
||||
endif()
|
||||
elseif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
if(ANDROID)
|
||||
set(SYSTEM_STRING "Android")
|
||||
else()
|
||||
set(LINUX TRUE)
|
||||
set(SYSTEM_STRING "Linux")
|
||||
endif()
|
||||
elseif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
if(IOS)
|
||||
set(SYSTEM_STRING "IOS")
|
||||
else()
|
||||
set(MACOSX TRUE)
|
||||
set(APPLE TRUE)
|
||||
set(SYSTEM_STRING "Mac OSX")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
set(COMPILER_STRING ${CMAKE_CXX_COMPILER_ID})
|
||||
set(CLANG TRUE)
|
||||
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
|
||||
if(MINGW)
|
||||
set(COMPILER_STRING "Mingw GCC")
|
||||
else()
|
||||
set(COMPILER_STRING "GCC")
|
||||
endif()
|
||||
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Intel")
|
||||
set(COMPILER_STRING "${CMAKE_CXX_COMPILER_ID} C++")
|
||||
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
|
||||
set(COMPILER_STRING "Visual Studio C++")
|
||||
endif()
|
||||
|
||||
if(CMAKE_CROSSCOMPILING)
|
||||
set(BUILDING_STRING "It appears you are cross compiling for ${SYSTEM_STRING} with ${COMPILER_STRING}")
|
||||
else()
|
||||
set(BUILDING_STRING "It appears you are builing natively for ${SYSTEM_STRING} with ${COMPILER_STRING}")
|
||||
endif()
|
|
@ -0,0 +1,169 @@
|
|||
# CocosUsePrebuiltLibs - sets external libs variables to link with
|
||||
|
||||
# START CONFIG
|
||||
|
||||
set(_chipmunk_inc chipmunk.h)
|
||||
set(_chipmunk_inc_paths chipmunk)
|
||||
set(_chipmunk_libs chipmunk libchipmunk)
|
||||
|
||||
set(_curl_inc curl/curl.h)
|
||||
set(_curl_libs crypto ssl libeay32 ssleay32 curl libcurl_imp libcurl)
|
||||
|
||||
set(_freetype2_prefix FREETYPE)
|
||||
set(_freetype2_inc ft2build.h freetype/freetype.h)
|
||||
set(_freetype2_inc_paths freetype2)
|
||||
set(_freetype2_libs freetype freetype250)
|
||||
|
||||
set(_jpeg_inc jpeglib.h)
|
||||
set(_jpeg_libs jpeg libjpeg)
|
||||
|
||||
set(_png_inc png.h)
|
||||
set(_png_libs png libpng)
|
||||
|
||||
set(_tiff_inc tiff.h)
|
||||
set(_tiff_libs tiff libtiff)
|
||||
|
||||
set(_webp_inc decode.h)
|
||||
set(_webp_libs webp libwebp)
|
||||
|
||||
set(_websockets_inc libwebsockets.h)
|
||||
set(_websockets_libs websockets libwebsockets)
|
||||
|
||||
set(_glfw3_inc glfw3.h)
|
||||
set(_glfw3_libs glfw3 libglfw3)
|
||||
|
||||
set(_sqlite3_inc sqlite3.h)
|
||||
set(_sqlite3_libs sqlite3)
|
||||
|
||||
set(_gles_prefix GLEW)
|
||||
set(_gles_inc glew.h)
|
||||
set(_gles_inc_paths OGLES)
|
||||
set(_gles_libs glew32)
|
||||
|
||||
set(_icon_prefix ICONV)
|
||||
set(_icon_inc iconv.h)
|
||||
set(_icon_libs libiconv)
|
||||
|
||||
set(_MP3Decoder_prefix MPG123)
|
||||
set(_MP3Decoder_inc mpg123.h)
|
||||
set(_MP3Decoder_libs libmpg123)
|
||||
|
||||
set(_OggDecoder_prefix VORBIS)
|
||||
set(_OggDecoder_inc ogg/ogg.h)
|
||||
set(_OggDecoder_libs libogg libvorbis libvorbisfile)
|
||||
|
||||
set(_OpenalSoft_prefix OPENAL)
|
||||
set(_OpenalSoft_inc al.h)
|
||||
set(_OpenalSoft_inc_paths AL)
|
||||
set(_OpenalSoft_libs OpenAL32)
|
||||
|
||||
set(_zlib_inc zlib.h)
|
||||
set(_zlib_libs libzlib)
|
||||
|
||||
set(_fmod_prefix FMODEX)
|
||||
set(_fmod_inc fmod.h)
|
||||
set(_fmod_libs fmodex fmodex64 fmodexL fmodexL64)
|
||||
|
||||
set(all_prebuilt_libs
|
||||
chipmunk
|
||||
curl
|
||||
freetype2
|
||||
jpeg
|
||||
png
|
||||
tiff
|
||||
webp
|
||||
websockets
|
||||
)
|
||||
|
||||
|
||||
if(MACOSX)
|
||||
list(APPEND all_prebuilt_libs glfw3)
|
||||
endif()
|
||||
|
||||
# We use MSVC instead of WINDOWS because it can be mingw that can't use our prebuilt libs
|
||||
if(MSVC)
|
||||
list(APPEND all_prebuilt_libs glfw3 sqlite3 gles icon MP3Decoder OggDecoder OpenalSoft zlib)
|
||||
endif()
|
||||
|
||||
if(LINUX)
|
||||
list(APPEND all_prebuilt_libs fmod)
|
||||
endif()
|
||||
|
||||
# END CONFIG
|
||||
|
||||
foreach(_lib ${all_prebuilt_libs})
|
||||
if(_${_lib}_prefix)
|
||||
set(_prefix ${_${_lib}_prefix})
|
||||
else()
|
||||
# auto-prefix is uppercased name
|
||||
string(TOUPPER ${_lib} _prefix)
|
||||
endif()
|
||||
|
||||
set(roots
|
||||
${COCOS_EXTERNAL_DIR}/${_lib}
|
||||
${COCOS_EXTERNAL_DIR}/${PLATFORM_FOLDER}-specific/${_lib}
|
||||
)
|
||||
foreach(_root ${roots})
|
||||
if(EXISTS ${_root})
|
||||
set(include_dir_candidates
|
||||
${_root}/include
|
||||
${_root}/include/${ARCH_DIR}
|
||||
${_root}/include/${PLATFORM_FOLDER}
|
||||
${_root}/include/${PLATFORM_FOLDER}/${ARCH_DIR}
|
||||
)
|
||||
set(include_dirs)
|
||||
foreach(_dir ${include_dir_candidates})
|
||||
if(EXISTS ${_dir})
|
||||
# find all include paths
|
||||
if(_${_lib}_inc_paths)
|
||||
set(_suffixes ${_${_lib}_inc_paths})
|
||||
else()
|
||||
set(_suffixes include)
|
||||
endif()
|
||||
foreach(_inc_name ${_${_lib}_inc})
|
||||
unset(_inc_tmp CACHE)
|
||||
find_path(_inc_tmp ${_inc_name} PATH_SUFFIXES ${_suffixes} PATHS ${_dir} NO_DEFAULT_PATH)
|
||||
if(_inc_tmp)
|
||||
list(APPEND include_dirs ${_inc_tmp})
|
||||
endif()
|
||||
endforeach()
|
||||
endif(EXISTS ${_dir})
|
||||
endforeach()
|
||||
if(include_dirs)
|
||||
set(${_prefix}_INCLUDE_DIRS ${include_dirs} CACHE PATH "Path to includes for ${_prefix}" FORCE)
|
||||
endif()
|
||||
#message(STATUS "${_lib} ${_prefix}_INCLUDE_DIRS: ${${_prefix}_INCLUDE_DIRS}")
|
||||
|
||||
set(lib_dir_candidates
|
||||
${_root}/prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
|
||||
${_root}/prebuilt/${PLATFORM_FOLDER}
|
||||
${_root}/prebuilt/${PLATFORM_FOLDER}/release-lib
|
||||
${_root}/prebuilt/${ARCH_DIR}
|
||||
${_root}/libraries/${PLATFORM_FOLDER}
|
||||
${_root}/prebuilt
|
||||
)
|
||||
set(libs)
|
||||
foreach(_dir ${lib_dir_candidates})
|
||||
if(EXISTS ${_dir})
|
||||
# find all libs
|
||||
foreach(_lib_name ${_${_lib}_libs})
|
||||
unset(_lib_tmp CACHE)
|
||||
find_library(_lib_tmp ${_lib_name} PATHS ${_dir} NO_DEFAULT_PATH)
|
||||
if(_lib_tmp)
|
||||
list(APPEND libs ${_lib_tmp})
|
||||
endif()
|
||||
endforeach()
|
||||
endif(EXISTS ${_dir})
|
||||
endforeach()
|
||||
if(libs)
|
||||
set(${_prefix}_LIBRARIES ${libs} CACHE STRING "Libraries to link for ${_prefix}" FORCE)
|
||||
endif()
|
||||
#message(STATUS "${_lib} ${_prefix}_LIBRARIES: ${${_prefix}_LIBRARIES}")
|
||||
|
||||
if(${_prefix}_LIBRARIES AND ${_prefix}_INCLUDE_DIRS)
|
||||
set(${_prefix}_FOUND YES)
|
||||
endif()
|
||||
|
||||
endif(EXISTS ${_root})
|
||||
endforeach()
|
||||
endforeach()
|
|
@ -0,0 +1,86 @@
|
|||
#.rst:
|
||||
# FindCURL
|
||||
# --------
|
||||
#
|
||||
# Find curl
|
||||
#
|
||||
# Find the native CURL headers and libraries.
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# CURL_INCLUDE_DIRS - where to find curl/curl.h, etc.
|
||||
# CURL_LIBRARIES - List of libraries when using curl.
|
||||
# CURL_FOUND - True if curl found.
|
||||
# CURL_VERSION_STRING - the version of curl found (since CMake 2.8.8)
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2006-2009 Kitware, Inc.
|
||||
# Copyright 2012 Rolf Eike Beer <eike@sf-mail.de>
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
set(CURL_LIBRARY_NAMES
|
||||
curl
|
||||
# Windows MSVC prebuilts:
|
||||
curllib
|
||||
libcurl_imp
|
||||
curllib_static
|
||||
# Windows older "Win32 - MSVC" prebuilts (libcurl.lib, e.g. libcurl-7.15.5-win32-msvc.zip):
|
||||
libcurl
|
||||
)
|
||||
|
||||
find_package(PkgConfig)
|
||||
if(PKG_CONFIG_FOUND)
|
||||
pkg_search_module(CURL QUIET libcurl)
|
||||
endif()
|
||||
|
||||
if(NOT CURL_FOUND)
|
||||
|
||||
# Look for the header file.
|
||||
find_path(CURL_INCLUDE_DIR NAMES curl/curl.h)
|
||||
mark_as_advanced(CURL_INCLUDE_DIR)
|
||||
|
||||
# Look for the library (sorted from most current/relevant entry to least).
|
||||
find_library(CURL_LIBRARY NAMES
|
||||
curl
|
||||
# Windows MSVC prebuilts:
|
||||
curllib
|
||||
libcurl_imp
|
||||
curllib_static
|
||||
# Windows older "Win32 - MSVC" prebuilts (libcurl.lib, e.g. libcurl-7.15.5-win32-msvc.zip):
|
||||
libcurl
|
||||
)
|
||||
mark_as_advanced(CURL_LIBRARY)
|
||||
|
||||
if(CURL_INCLUDE_DIR)
|
||||
foreach(_curl_version_header curlver.h curl.h)
|
||||
if(EXISTS "${CURL_INCLUDE_DIR}/curl/${_curl_version_header}")
|
||||
file(STRINGS "${CURL_INCLUDE_DIR}/curl/${_curl_version_header}" curl_version_str REGEX "^#define[\t ]+LIBCURL_VERSION[\t ]+\".*\"")
|
||||
|
||||
string(REGEX REPLACE "^#define[\t ]+LIBCURL_VERSION[\t ]+\"([^\"]*)\".*" "\\1" CURL_VERSION_STRING "${curl_version_str}")
|
||||
unset(curl_version_str)
|
||||
break()
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(CURL
|
||||
REQUIRED_VARS CURL_LIBRARY CURL_INCLUDE_DIR
|
||||
VERSION_VAR CURL_VERSION_STRING)
|
||||
|
||||
if(CURL_FOUND)
|
||||
set(CURL_LIBRARIES ${CURL_LIBRARY})
|
||||
set(CURL_INCLUDE_DIRS ${CURL_INCLUDE_DIR})
|
||||
endif()
|
||||
|
||||
endif()
|
||||
|
|
@ -0,0 +1,51 @@
|
|||
#.rst:
|
||||
# FindFMODEX
|
||||
# ------------
|
||||
#
|
||||
# Locate FMOD Ex library
|
||||
#
|
||||
# This module defines
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# FMODEX_LIBRARIES, the library to link against
|
||||
# FMODEX_FOUND, if false, do not try to link to fmodex
|
||||
# FMODEX_INCLUDE_DIRS, where to find headers.
|
||||
#
|
||||
|
||||
find_path(FMODEX_INCLUDE_DIR fmod.h
|
||||
HINTS ENV FMODEX_DIR
|
||||
PATH_SUFFIXES include/fmodex include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
find_library(FMODEX_LIBRARY NAMES fmodex fmodex64
|
||||
HINTS ENV FMODEX_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
set(FMODEX_INCLUDE_DIRS "${FMODEX_INCLUDE_DIR}")
|
||||
set(FMODEX_LIBRARIES "${FMODEX_LIBRARY}")
|
||||
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
find_package_handle_standard_args(FMODEX DEFAULT_MSG FMODEX_LIBRARIES FMODEX_INCLUDE_DIRS)
|
||||
|
||||
mark_as_advanced(FMODEX_INCLUDE_DIR FMODEX_LIBRARY FMODEX_INCLUDE_DIRS FMODEX_LIBRARIES)
|
||||
|
|
@ -0,0 +1,17 @@
|
|||
# FindFontconfig
|
||||
# --------------
|
||||
#
|
||||
# Locate Fontconfig library
|
||||
#
|
||||
|
||||
if(NOT FONTCONFIG_FOUND)
|
||||
find_package(PkgConfig)
|
||||
pkg_search_module(FONTCONFIG fontconfig)
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(Fontconfig
|
||||
REQUIRED_VARS FONTCONFIG_FOUND
|
||||
VERSION_VAR FONTCONFIG_VERSION
|
||||
)
|
||||
|
|
@ -0,0 +1,168 @@
|
|||
#.rst:
|
||||
# FindFreetype
|
||||
# ------------
|
||||
#
|
||||
# Locate FreeType library
|
||||
#
|
||||
# This module defines
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# FREETYPE_LIBRARIES, the library to link against
|
||||
# FREETYPE_FOUND, if false, do not try to link to FREETYPE
|
||||
# FREETYPE_INCLUDE_DIRS, where to find headers.
|
||||
# FREETYPE_VERSION_STRING, the version of freetype found (since CMake 2.8.8)
|
||||
# This is the concatenation of the paths:
|
||||
# FREETYPE_INCLUDE_DIR_ft2build
|
||||
# FREETYPE_INCLUDE_DIR_freetype2
|
||||
#
|
||||
#
|
||||
#
|
||||
# $FREETYPE_DIR is an environment variable that would correspond to the
|
||||
# ./configure --prefix=$FREETYPE_DIR used in building FREETYPE.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2007-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
# Created by Eric Wing.
|
||||
# Modifications by Alexander Neundorf.
|
||||
# This file has been renamed to "FindFreetype.cmake" instead of the correct
|
||||
# "FindFreeType.cmake" in order to be compatible with the one from KDE4, Alex.
|
||||
|
||||
# Try find freetype for our arch in external folder
|
||||
#todo: fix location of freetype includes for linux android on cocos prebuilt repo
|
||||
#i.e we should not need to include an extra dir of /freetype2
|
||||
|
||||
# Try pkg-config first (because it provided deps info)
|
||||
if(NOT FREETYPE_FOUND)
|
||||
find_package(PkgConfig)
|
||||
pkg_search_module(FREETYPE freetype2)
|
||||
endif()
|
||||
if(NOT FREETYPE_FOUND)
|
||||
|
||||
# Ugh, FreeType seems to use some #include trickery which
|
||||
# makes this harder than it should be. It looks like they
|
||||
# put ft2build.h in a common/easier-to-find location which
|
||||
# then contains a #include to a more specific header in a
|
||||
# more specific location (#include <freetype/config/ftheader.h>).
|
||||
# Then from there, they need to set a bunch of #define's
|
||||
# so you can do something like:
|
||||
# #include FT_FREETYPE_H
|
||||
# Unfortunately, using CMake's mechanisms like include_directories()
|
||||
# wants explicit full paths and this trickery doesn't work too well.
|
||||
# I'm going to attempt to cut out the middleman and hope
|
||||
# everything still works.
|
||||
find_path(FREETYPE_INCLUDE_DIR_ft2build ft2build.h
|
||||
HINTS
|
||||
ENV FREETYPE_DIR
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/usr/X11R6
|
||||
/usr/local/X11R6
|
||||
/usr/local/X11
|
||||
/usr/freeware
|
||||
ENV GTKMM_BASEPATH
|
||||
[HKEY_CURRENT_USER\\SOFTWARE\\gtkmm\\2.4;Path]
|
||||
[HKEY_LOCAL_MACHINE\\SOFTWARE\\gtkmm\\2.4;Path]
|
||||
PATH_SUFFIXES include/freetype2 include
|
||||
)
|
||||
|
||||
find_path(FREETYPE_INCLUDE_DIR_freetype2
|
||||
NAMES
|
||||
freetype/config/ftheader.h
|
||||
config/ftheader.h
|
||||
HINTS
|
||||
ENV FREETYPE_DIR
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/usr/X11R6
|
||||
/usr/local/X11R6
|
||||
/usr/local/X11
|
||||
/usr/freeware
|
||||
ENV GTKMM_BASEPATH
|
||||
[HKEY_CURRENT_USER\\SOFTWARE\\gtkmm\\2.4;Path]
|
||||
[HKEY_LOCAL_MACHINE\\SOFTWARE\\gtkmm\\2.4;Path]
|
||||
PATH_SUFFIXES include/freetype2 include
|
||||
)
|
||||
|
||||
find_library(FREETYPE_LIBRARY
|
||||
NAMES freetype libfreetype freetype219
|
||||
HINTS
|
||||
ENV FREETYPE_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/usr/X11R6
|
||||
/usr/local/X11R6
|
||||
/usr/local/X11
|
||||
/usr/freeware
|
||||
ENV GTKMM_BASEPATH
|
||||
[HKEY_CURRENT_USER\\SOFTWARE\\gtkmm\\2.4;Path]
|
||||
[HKEY_LOCAL_MACHINE\\SOFTWARE\\gtkmm\\2.4;Path]
|
||||
)
|
||||
|
||||
# set the user variables
|
||||
if(FREETYPE_INCLUDE_DIR_ft2build AND FREETYPE_INCLUDE_DIR_freetype2)
|
||||
set(FREETYPE_INCLUDE_DIRS "${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}")
|
||||
list(REMOVE_DUPLICATES FREETYPE_INCLUDE_DIRS)
|
||||
endif()
|
||||
set(FREETYPE_LIBRARIES "${FREETYPE_LIBRARY}")
|
||||
|
||||
if(EXISTS "${FREETYPE_INCLUDE_DIR_freetype2}/freetype/freetype.h")
|
||||
set(FREETYPE_H "${FREETYPE_INCLUDE_DIR_freetype2}/freetype/freetype.h")
|
||||
elseif(EXISTS "${FREETYPE_INCLUDE_DIR_freetype2}/freetype.h")
|
||||
set(FREETYPE_H "${FREETYPE_INCLUDE_DIR_freetype2}/freetype.h")
|
||||
endif()
|
||||
|
||||
if(FREETYPE_INCLUDE_DIR_freetype2 AND FREETYPE_H)
|
||||
file(STRINGS "${FREETYPE_H}" freetype_version_str
|
||||
REGEX "^#[\t ]*define[\t ]+FREETYPE_(MAJOR|MINOR|PATCH)[\t ]+[0-9]+$")
|
||||
|
||||
unset(FREETYPE_VERSION_STRING)
|
||||
foreach(VPART MAJOR MINOR PATCH)
|
||||
foreach(VLINE ${freetype_version_str})
|
||||
if(VLINE MATCHES "^#[\t ]*define[\t ]+FREETYPE_${VPART}")
|
||||
string(REGEX REPLACE "^#[\t ]*define[\t ]+FREETYPE_${VPART}[\t ]+([0-9]+)$" "\\1"
|
||||
FREETYPE_VERSION_PART "${VLINE}")
|
||||
if(FREETYPE_VERSION_STRING)
|
||||
set(FREETYPE_VERSION_STRING "${FREETYPE_VERSION_STRING}.${FREETYPE_VERSION_PART}")
|
||||
else()
|
||||
set(FREETYPE_VERSION_STRING "${FREETYPE_VERSION_PART}")
|
||||
endif()
|
||||
unset(FREETYPE_VERSION_PART)
|
||||
endif()
|
||||
endforeach()
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
set(FREETYPE_LIBRARIES ${FREETYPE_LIBRARY})
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set FREETYPE_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Freetype
|
||||
REQUIRED_VARS FREETYPE_LIBRARIES FREETYPE_INCLUDE_DIRS
|
||||
VERSION_VAR FREETYPE_VERSION_STRING)
|
||||
|
||||
endif(NOT FREETYPE_FOUND)
|
||||
|
||||
mark_as_advanced(FREETYPE_LIBRARY FREETYPE_INCLUDE_DIR_freetype2 FREETYPE_INCLUDE_DIR_ft2build)
|
|
@ -27,43 +27,130 @@
|
|||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
FIND_PATH(GLFW3_INCLUDE_DIR glfw3.h
|
||||
HINTS
|
||||
ENV GLFW3_DIR
|
||||
PATH_SUFFIXES include/GLFW include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
# glfw has special requirements for linking (from docs: http://www.glfw.org/docs/latest/build.html)
|
||||
# MINGW or MSVC + static "glfw3" -> link: opengl32, gdi32 (plus glu32 if use GLU)
|
||||
# MINGW or MSVC + dynamic "glfw3dll" (but this not true ;) -> -DGLFW_DLL link: no
|
||||
# UNIX + static -> pkg-config --static --libs
|
||||
# UNIX + dynamic -> pkg-config --libs
|
||||
# So... if we find dynamic version, no problems, but if we find static, we need to determine deps
|
||||
# but cmake can't simply say to us what kind of library it found. So we try to find static version
|
||||
# first, and then if nothing found, we repeat search for dynamic
|
||||
|
||||
FIND_LIBRARY(GLFW3_LIBRARY
|
||||
NAMES glfw3 libglfw3 glfw
|
||||
HINTS
|
||||
ENV GLFW3_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
find_package(PkgConfig)
|
||||
if(PKG_CONFIG_FOUND)
|
||||
message(STATUS "PkgConfig found")
|
||||
else()
|
||||
message(STATUS "PkgConfig not found, if you have only static glfw library, you build can fail")
|
||||
endif()
|
||||
|
||||
set(GLFW3_INCLUDE_DIRS "${GLFW3_INCLUDE_DIR}")
|
||||
set(GLFW3_LIBRARIES "${GLFW3_LIBRARY}")
|
||||
if(PKG_CONFIG_FOUND)
|
||||
# Save some global stuff that we change, to revert after work has been done
|
||||
set(_saved_PKG_CONFIG_PATH "$ENV{PKG_CONFIG_PATH}")
|
||||
set(_saved_CMAKE_FIND_LIBRARY_SUFFIXES "${CMAKE_FIND_LIBRARY_SUFFIXES}")
|
||||
|
||||
INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
# handle the QUIETLY and REQUIRED arguments and set GLFW3_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLFW3 DEFAULT_MSG GLFW3_LIBRARIES GLFW3_INCLUDE_DIR)
|
||||
# add /usr/local/lib/pkgconfig to pkg-config search path (some linuxes do not do that, but glfw installs to taht prefix by default)
|
||||
file(TO_CMAKE_PATH "$ENV{PKG_CONFIG_PATH}" PKG_CONFIG_PATH)
|
||||
list(APPEND PKG_CONFIG_PATH "/usr/local/lib/pkgconfig")
|
||||
file(TO_NATIVE_PATH "${PKG_CONFIG_PATH}" new_pkg_config_path)
|
||||
set(ENV{PKG_CONFIG_PATH} "${new_pkg_config_path}")
|
||||
|
||||
MARK_AS_ADVANCED(GLFW3_INCLUDE_DIR GLFW3_LIBRARIES GLFW3_LIBRARY)
|
||||
# now try to find glfw with pkg-config
|
||||
pkg_check_modules(PC_GLFW3 glfw3)
|
||||
if(PC_GLFW3_FOUND)
|
||||
|
||||
# try to find static library
|
||||
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_STATIC_LIBRARY_SUFFIX})
|
||||
find_library(GLFW3_STATIC_LIBRARY NAMES glfw3 libglfw3 PATHS ${PC_GLFW3_LIBRARY_DIRS} NO_DEFAULT_PATH)
|
||||
find_library(GLFW3_STATIC_LIBRARY NAMES glfw3 libglfw3 PATHS ${PC_GLFW3_LIBRARY_DIRS})
|
||||
# also we include glfw3.h header, not GLFW/glfw3.h :(
|
||||
find_path(GLFW3_INCLUDE_DIRS glfw3.h PATH_SUFFIXES GLFW PATHS ${PC_GLFW3_INCLUDE_DIRS} NO_DEFAULT_PATH)
|
||||
find_path(GLFW3_INCLUDE_DIRS glfw3.h PATH_SUFFIXES GLFW PATHS ${PC_GLFW3_INCLUDE_DIRS})
|
||||
|
||||
if(GLFW3_STATIC_LIBRARY)
|
||||
# glfw3 is static
|
||||
set(GLFW3_LIBRARIES ${PC_GLFW3_STATIC_LIBRARIES})
|
||||
set(GLFW3_LIBRARY_DIRS ${PC_GLFW3_STATIC_LIBRARY_DIRS})
|
||||
|
||||
# We also need to add any other LDFLAGS, but with additional fixup for Apple frameworks :(
|
||||
if(APPLE)
|
||||
unset(_is_framework)
|
||||
foreach(_arg ${PC_GLFW3_STATIC_LDFLAGS_OTHER})
|
||||
if(_is_framework)
|
||||
set(var FRAMEWORK_${_arg}_LIBRARY)
|
||||
find_library(${var} ${_arg})
|
||||
if(${var})
|
||||
list(APPEND GLFW3_LIBRARIES ${${var}})
|
||||
endif()
|
||||
unset(var)
|
||||
unset(_is_framework)
|
||||
else()
|
||||
if(_arg STREQUAL "-framework")
|
||||
set(_is_framework 1)
|
||||
else()
|
||||
list(APPEND GLFW3_LIBRARIES ${_arg})
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
else(APPLE)
|
||||
list(APPEND GLFW3_LIBRARIES ${PC_GLFW3_STATIC_LDFLAGS_OTHER})
|
||||
endif(APPLE)
|
||||
|
||||
else()
|
||||
# glfw3 is dynamic
|
||||
set(GLFW3_DEFINITIONS -DGLFW_DLL)
|
||||
set(GLFW3_LIBRARIES ${PC_GLFW3_LIBRARIES})
|
||||
set(GLFW3_LIBRARY_DIRS ${PC_GLFW3_LIBRARY_DIRS})
|
||||
|
||||
endif()
|
||||
set(GLFW3_FOUND 1)
|
||||
|
||||
endif()
|
||||
|
||||
# Restore global stuff
|
||||
set(CMAKE_FIND_LIBRARY_SUFFIXES "${_saved_CMAKE_FIND_LIBRARY_SUFFIXES}")
|
||||
set(ENV{PKG_CONFIG_PATH} "${_saved_PKG_CONFIG_PATH}")
|
||||
endif(PKG_CONFIG_FOUND)
|
||||
|
||||
# fallback if pkg-config method not work
|
||||
if(NOT GLFW3_FOUND)
|
||||
|
||||
find_path(GLFW3_INCLUDE_DIR glfw3.h
|
||||
HINTS
|
||||
ENV GLFW3_DIR
|
||||
PATH_SUFFIXES include/GLFW include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
find_library(GLFW3_LIBRARY
|
||||
NAMES glfw3 libglfw3 glfw
|
||||
HINTS
|
||||
ENV GLFW3_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
|
||||
set(GLFW3_INCLUDE_DIRS "${GLFW3_INCLUDE_DIR}")
|
||||
set(GLFW3_LIBRARIES "${GLFW3_LIBRARY}")
|
||||
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
find_package_handle_standard_args(GLFW3 DEFAULT_MSG GLFW3_LIBRARIES GLFW3_INCLUDE_DIR)
|
||||
|
||||
endif()
|
||||
|
||||
mark_as_advanced(GLFW3_INCLUDE_DIR GLFW3_LIBRARIES GLFW3_LIBRARY)
|
||||
|
|
|
@ -0,0 +1,69 @@
|
|||
#.rst:
|
||||
# FindJPEG
|
||||
# --------
|
||||
#
|
||||
# Find JPEG
|
||||
#
|
||||
# Find the native JPEG includes and library This module defines
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# JPEG_INCLUDE_DIRS, where to find jpeglib.h, etc.
|
||||
# JPEG_LIBRARIES, the libraries needed to use JPEG.
|
||||
# JPEG_FOUND, If false, do not try to use JPEG.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# JPEG_LIBRARY, where to find the JPEG library.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2001-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
if(USE_PREBUILT_LIBS)
|
||||
find_path(JPEG_INCLUDE_DIR jpeglib.h
|
||||
PATH_SUFFIXES include/${PLATFORM_FOLDER} include
|
||||
PATHS ${COCOS_EXTERNAL_DIR}/jpeg
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
find_library(JPEG_LIBRARY NAMES jpeg
|
||||
PATH_SUFFIXES
|
||||
prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
|
||||
prebuilt/${PLATFORM_FOLDER}
|
||||
PATHS ${COCOS_EXTERNAL_DIR}/jpeg
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
# cleanup if not found (prevent from mix prebuilt include paths and system installed libraries)
|
||||
if(NOT JPEG_INCLUDE_DIR OR NOT JPEG_LIBRARY)
|
||||
unset(JPEG_INCLUDE_DIR CACHE)
|
||||
unset(JPEG_LIBRARY CACHE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
find_path(JPEG_INCLUDE_DIR jpeglib.h)
|
||||
|
||||
set(JPEG_NAMES ${JPEG_NAMES} jpeg)
|
||||
find_library(JPEG_LIBRARY NAMES ${JPEG_NAMES} )
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set JPEG_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(JPEG DEFAULT_MSG JPEG_LIBRARY JPEG_INCLUDE_DIR)
|
||||
|
||||
if(JPEG_FOUND)
|
||||
set(JPEG_INCLUDE_DIRS ${JPEG_INCLUDE_DIR})
|
||||
set(JPEG_LIBRARIES ${JPEG_LIBRARY})
|
||||
endif()
|
||||
|
||||
mark_as_advanced(JPEG_LIBRARY JPEG_INCLUDE_DIRS )
|
|
@ -0,0 +1,60 @@
|
|||
#.rst:
|
||||
# FindMINIZIP
|
||||
# ------------
|
||||
#
|
||||
# Locate minizip library (from zlib package)
|
||||
#
|
||||
# This module defines
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# MINIZIP_LIBRARIES, the library to link against
|
||||
# MINIZIP_FOUND, if false, do not try to link to fmodex
|
||||
# MINIZIP_INCLUDE_DIRS, where to find headers.
|
||||
#
|
||||
|
||||
# Try pkg-config first
|
||||
if(NOT MINIZIP_LIBRARY AND NOT MINIZIP_INCLUDE_DIR)
|
||||
find_package(PkgConfig)
|
||||
pkg_search_module(MINIZIP minizip)
|
||||
if(MINIZIP_FOUND)
|
||||
return()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
find_path(MINIZIP_INCLUDE_DIR minizip/unzip.h
|
||||
HINTS ENV MINIZIP_DIR
|
||||
PATH_SUFFIXES include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
find_library(MINIZIP_LIBRARY NAMES minizip libminizip
|
||||
HINTS ENV MINIZIP_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
set(MINIZIP_INCLUDE_DIRS "${MINIZIP_INCLUDE_DIR}")
|
||||
set(MINIZIP_LIBRARIES "${MINIZIP_LIBRARY}")
|
||||
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
find_package_handle_standard_args(MINIZIP DEFAULT_MSG MINIZIP_LIBRARIES MINIZIP_INCLUDE_DIRS)
|
||||
|
||||
mark_as_advanced(MINIZIP_INCLUDE_DIR MINIZIP_LIBRARY)
|
||||
|
|
@ -0,0 +1,17 @@
|
|||
# - Find mpg123
|
||||
# Find the native mpg123 includes and libraries
|
||||
#
|
||||
# MPG123_INCLUDE_DIRS - where to find mpg123.h, etc.
|
||||
# MPG123_LIBRARIES - List of libraries when using mpg123.
|
||||
# MPG123_FOUND - True if mpg123 found.
|
||||
|
||||
find_path(MPG123_INCLUDE_DIR mpg123.h)
|
||||
find_library(MPG123_LIBRARY NAMES mpg123 libmpg123)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(MPG123 DEFAULT_MSG MPG123_INCLUDE_DIR MPG123_LIBRARY)
|
||||
|
||||
set(MPG123_INCLUDE_DIRS ${MPG123_INCLUDE_DIR})
|
||||
set(MPG123_LIBRARIES ${MPG123_LIBRARY})
|
||||
|
||||
mark_as_advanced(MPG123_INCLUDE_DIR MPG123_LIBRARY)
|
|
@ -0,0 +1,20 @@
|
|||
# - Find ogg
|
||||
# Find the native ogg includes and libraries
|
||||
#
|
||||
# OGG_INCLUDE_DIRS - where to find ogg.h, etc.
|
||||
# OGG_LIBRARIES - List of libraries when using ogg.
|
||||
# OGG_FOUND - True if ogg found.
|
||||
|
||||
find_path(OGG_INCLUDE_DIR ogg/ogg.h)
|
||||
# MSVC built ogg may be named ogg_static.
|
||||
# The provided project files name the library with the lib prefix.
|
||||
find_library(OGG_LIBRARY NAMES ogg ogg_static libogg libogg_static)
|
||||
# Handle the QUIETLY and REQUIRED arguments and set OGG_FOUND
|
||||
# to TRUE if all listed variables are TRUE.
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(OGG DEFAULT_MSG OGG_INCLUDE_DIR OGG_LIBRARY)
|
||||
|
||||
set(OGG_INCLUDE_DIRS ${OGG_INCLUDE_DIR})
|
||||
set(OGG_LIBRARIES ${OGG_LIBRARY})
|
||||
|
||||
mark_as_advanced(OGG_INCLUDE_DIR OGG_LIBRARY)
|
|
@ -0,0 +1,178 @@
|
|||
#.rst:
|
||||
# FindPNG
|
||||
# -------
|
||||
#
|
||||
# Find the native PNG includes and library
|
||||
#
|
||||
#
|
||||
#
|
||||
# This module searches libpng, the library for working with PNG images.
|
||||
#
|
||||
# It defines the following variables
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# PNG_INCLUDE_DIRS, where to find png.h, etc.
|
||||
# PNG_LIBRARIES, the libraries to link against to use PNG.
|
||||
# PNG_DEFINITIONS - You should add_definitons(${PNG_DEFINITIONS}) before compiling code that includes png library files.
|
||||
# PNG_FOUND, If false, do not try to use PNG.
|
||||
# PNG_VERSION_STRING - the version of the PNG library found (since CMake 2.8.8)
|
||||
#
|
||||
# Also defined, but not for general use are
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# PNG_LIBRARY, where to find the PNG library.
|
||||
#
|
||||
# For backward compatiblity the variable PNG_INCLUDE_DIR is also set.
|
||||
# It has the same value as PNG_INCLUDE_DIRS.
|
||||
#
|
||||
# Since PNG depends on the ZLib compression library, none of the above
|
||||
# will be defined unless ZLib can be found.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2002-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
if(PNG_FIND_QUIETLY)
|
||||
set(_FIND_ZLIB_ARG QUIET)
|
||||
endif()
|
||||
find_package(ZLIB ${_FIND_ZLIB_ARG})
|
||||
|
||||
if(USE_PREBUILT_LIBS)
|
||||
find_path(PNG_PNG_INCLUDE_DIR png.h
|
||||
PATH_SUFFIXES include/${PLATFORM_FOLDER} include
|
||||
PATHS ${COCOS_EXTERNAL_DIR}/png NO_DEFAULT_PATH
|
||||
)
|
||||
find_library(PNG_LIBRARY NAMES png libpng
|
||||
PATH_SUFFIXES
|
||||
prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
|
||||
prebuilt/${PLATFORM_FOLDER}
|
||||
PATHS ${COCOS_EXTERNAL_DIR}/png NO_DEFAULT_PATH
|
||||
)
|
||||
# cleanup if not found (prevent from mix prebuilt include paths and system installed libraries)
|
||||
if(NOT PNG_PNG_INCLUDE_DIR OR NOT PNG_LIBRARY)
|
||||
unset(PNG_PNG_INCLUDE_DIR CACHE)
|
||||
unset(PNG_LIBRARY CACHE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(ZLIB_FOUND)
|
||||
find_path(PNG_PNG_INCLUDE_DIR png.h
|
||||
HINTS ENV PNG_DIR
|
||||
PATH_SUFFIXES include/libpng include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
list(APPEND PNG_NAMES png libpng)
|
||||
unset(PNG_NAMES_DEBUG)
|
||||
set(_PNG_VERSION_SUFFIXES 17 16 15 14 12)
|
||||
if (PNG_FIND_VERSION MATCHES "^[0-9]+\\.[0-9]+(\\..*)?$")
|
||||
string(REGEX REPLACE
|
||||
"^([0-9]+)\\.([0-9]+).*" "\\1\\2"
|
||||
_PNG_VERSION_SUFFIX_MIN "${PNG_FIND_VERSION}")
|
||||
if (PNG_FIND_VERSION_EXACT)
|
||||
set(_PNG_VERSION_SUFFIXES ${_PNG_VERSION_SUFFIX_MIN})
|
||||
else ()
|
||||
string(REGEX REPLACE
|
||||
"${_PNG_VERSION_SUFFIX_MIN}.*" "${_PNG_VERSION_SUFFIX_MIN}"
|
||||
_PNG_VERSION_SUFFIXES "${_PNG_VERSION_SUFFIXES}")
|
||||
endif ()
|
||||
unset(_PNG_VERSION_SUFFIX_MIN)
|
||||
endif ()
|
||||
foreach(v IN LISTS _PNG_VERSION_SUFFIXES)
|
||||
list(APPEND PNG_NAMES png${v} libpng${v})
|
||||
list(APPEND PNG_NAMES_DEBUG png${v}d libpng${v}d)
|
||||
endforeach()
|
||||
unset(_PNG_VERSION_SUFFIXES)
|
||||
# For compatiblity with versions prior to this multi-config search, honor
|
||||
# any PNG_LIBRARY that is already specified and skip the search.
|
||||
if(NOT PNG_LIBRARY)
|
||||
find_library(PNG_LIBRARY_RELEASE
|
||||
NAMES ${PNG_NAMES}
|
||||
HINTS ENV PNG_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
find_library(PNG_LIBRARY_DEBUG
|
||||
NAMES ${PNG_NAMES_DEBUG}
|
||||
HINTS ENV PNG_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/SelectLibraryConfigurations.cmake)
|
||||
select_library_configurations(PNG)
|
||||
mark_as_advanced(PNG_LIBRARY_RELEASE PNG_LIBRARY_DEBUG)
|
||||
endif()
|
||||
unset(PNG_NAMES)
|
||||
unset(PNG_NAMES_DEBUG)
|
||||
|
||||
# Set by select_library_configurations(), but we want the one from
|
||||
# find_package_handle_standard_args() below.
|
||||
unset(PNG_FOUND)
|
||||
|
||||
if (PNG_LIBRARY AND PNG_PNG_INCLUDE_DIR)
|
||||
# png.h includes zlib.h. Sigh.
|
||||
set(PNG_INCLUDE_DIRS ${PNG_PNG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} )
|
||||
set(PNG_INCLUDE_DIR ${PNG_INCLUDE_DIRS} ) # for backward compatiblity
|
||||
set(PNG_LIBRARIES ${PNG_LIBRARY} ${ZLIB_LIBRARY})
|
||||
|
||||
if (CYGWIN)
|
||||
if(BUILD_SHARED_LIBS)
|
||||
# No need to define PNG_USE_DLL here, because it's default for Cygwin.
|
||||
else()
|
||||
set (PNG_DEFINITIONS -DPNG_STATIC)
|
||||
endif()
|
||||
endif ()
|
||||
|
||||
endif ()
|
||||
|
||||
if (PNG_PNG_INCLUDE_DIR AND EXISTS "${PNG_PNG_INCLUDE_DIR}/png.h")
|
||||
file(STRINGS "${PNG_PNG_INCLUDE_DIR}/png.h" png_version_str REGEX "^#define[ \t]+PNG_LIBPNG_VER_STRING[ \t]+\".+\"")
|
||||
|
||||
string(REGEX REPLACE "^#define[ \t]+PNG_LIBPNG_VER_STRING[ \t]+\"([^\"]+)\".*" "\\1" PNG_VERSION_STRING "${png_version_str}")
|
||||
unset(png_version_str)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set PNG_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
find_package_handle_standard_args(PNG
|
||||
REQUIRED_VARS PNG_LIBRARY PNG_PNG_INCLUDE_DIR
|
||||
VERSION_VAR PNG_VERSION_STRING)
|
||||
|
||||
mark_as_advanced(PNG_PNG_INCLUDE_DIR PNG_LIBRARY )
|
|
@ -0,0 +1,435 @@
|
|||
#.rst:
|
||||
# FindPkgConfig
|
||||
# -------------
|
||||
#
|
||||
# a pkg-config module for CMake
|
||||
#
|
||||
#
|
||||
#
|
||||
# Usage:
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# pkg_check_modules(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
|
||||
# checks for all the given modules
|
||||
#
|
||||
#
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# pkg_search_module(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
|
||||
# checks for given modules and uses the first working one
|
||||
#
|
||||
#
|
||||
#
|
||||
# When the 'REQUIRED' argument was set, macros will fail with an error
|
||||
# when module(s) could not be found
|
||||
#
|
||||
# When the 'QUIET' argument is set, no status messages will be printed.
|
||||
#
|
||||
# It sets the following variables:
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# PKG_CONFIG_FOUND ... if pkg-config executable was found
|
||||
# PKG_CONFIG_EXECUTABLE ... pathname of the pkg-config program
|
||||
# PKG_CONFIG_VERSION_STRING ... the version of the pkg-config program found
|
||||
# (since CMake 2.8.8)
|
||||
#
|
||||
#
|
||||
#
|
||||
# For the following variables two sets of values exist; first one is the
|
||||
# common one and has the given PREFIX. The second set contains flags
|
||||
# which are given out when pkgconfig was called with the '--static'
|
||||
# option.
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# <XPREFIX>_FOUND ... set to 1 if module(s) exist
|
||||
# <XPREFIX>_LIBRARIES ... only the libraries (w/o the '-l')
|
||||
# <XPREFIX>_LIBRARY_DIRS ... the paths of the libraries (w/o the '-L')
|
||||
# <XPREFIX>_LDFLAGS ... all required linker flags
|
||||
# <XPREFIX>_LDFLAGS_OTHER ... all other linker flags
|
||||
# <XPREFIX>_INCLUDE_DIRS ... the '-I' preprocessor flags (w/o the '-I')
|
||||
# <XPREFIX>_CFLAGS ... all required cflags
|
||||
# <XPREFIX>_CFLAGS_OTHER ... the other compiler flags
|
||||
#
|
||||
#
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# <XPREFIX> = <PREFIX> for common case
|
||||
# <XPREFIX> = <PREFIX>_STATIC for static linking
|
||||
#
|
||||
#
|
||||
#
|
||||
# There are some special variables whose prefix depends on the count of
|
||||
# given modules. When there is only one module, <PREFIX> stays
|
||||
# unchanged. When there are multiple modules, the prefix will be
|
||||
# changed to <PREFIX>_<MODNAME>:
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# <XPREFIX>_VERSION ... version of the module
|
||||
# <XPREFIX>_PREFIX ... prefix-directory of the module
|
||||
# <XPREFIX>_INCLUDEDIR ... include-dir of the module
|
||||
# <XPREFIX>_LIBDIR ... lib-dir of the module
|
||||
#
|
||||
#
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# <XPREFIX> = <PREFIX> when |MODULES| == 1, else
|
||||
# <XPREFIX> = <PREFIX>_<MODNAME>
|
||||
#
|
||||
#
|
||||
#
|
||||
# A <MODULE> parameter can have the following formats:
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# {MODNAME} ... matches any version
|
||||
# {MODNAME}>={VERSION} ... at least version <VERSION> is required
|
||||
# {MODNAME}={VERSION} ... exactly version <VERSION> is required
|
||||
# {MODNAME}<={VERSION} ... modules must not be newer than <VERSION>
|
||||
#
|
||||
#
|
||||
#
|
||||
# Examples
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# pkg_check_modules (GLIB2 glib-2.0)
|
||||
#
|
||||
#
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# pkg_check_modules (GLIB2 glib-2.0>=2.10)
|
||||
# requires at least version 2.10 of glib2 and defines e.g.
|
||||
# GLIB2_VERSION=2.10.3
|
||||
#
|
||||
#
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# pkg_check_modules (FOO glib-2.0>=2.10 gtk+-2.0)
|
||||
# requires both glib2 and gtk2, and defines e.g.
|
||||
# FOO_glib-2.0_VERSION=2.10.3
|
||||
# FOO_gtk+-2.0_VERSION=2.8.20
|
||||
#
|
||||
#
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# pkg_check_modules (XRENDER REQUIRED xrender)
|
||||
# defines e.g.:
|
||||
# XRENDER_LIBRARIES=Xrender;X11
|
||||
# XRENDER_STATIC_LIBRARIES=Xrender;X11;pthread;Xau;Xdmcp
|
||||
#
|
||||
#
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# pkg_search_module (BAR libxml-2.0 libxml2 libxml>=2)
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2006-2009 Kitware, Inc.
|
||||
# Copyright 2006 Enrico Scholz <enrico.scholz@informatik.tu-chemnitz.de>
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
### Common stuff ####
|
||||
set(PKG_CONFIG_VERSION 1)
|
||||
|
||||
find_program(PKG_CONFIG_EXECUTABLE NAMES pkg-config DOC "pkg-config executable")
|
||||
mark_as_advanced(PKG_CONFIG_EXECUTABLE)
|
||||
|
||||
if (PKG_CONFIG_EXECUTABLE)
|
||||
execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --version
|
||||
OUTPUT_VARIABLE PKG_CONFIG_VERSION_STRING
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
endif ()
|
||||
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
find_package_handle_standard_args(PkgConfig
|
||||
REQUIRED_VARS PKG_CONFIG_EXECUTABLE
|
||||
VERSION_VAR PKG_CONFIG_VERSION_STRING)
|
||||
|
||||
# This is needed because the module name is "PkgConfig" but the name of
|
||||
# this variable has always been PKG_CONFIG_FOUND so this isn't automatically
|
||||
# handled by FPHSA.
|
||||
set(PKG_CONFIG_FOUND "${PKGCONFIG_FOUND}")
|
||||
|
||||
# Unsets the given variables
|
||||
macro(_pkgconfig_unset var)
|
||||
set(${var} "" CACHE INTERNAL "")
|
||||
endmacro()
|
||||
|
||||
macro(_pkgconfig_set var value)
|
||||
set(${var} ${value} CACHE INTERNAL "")
|
||||
endmacro()
|
||||
|
||||
# Invokes pkgconfig, cleans up the result and sets variables
|
||||
macro(_pkgconfig_invoke _pkglist _prefix _varname _regexp)
|
||||
set(_pkgconfig_invoke_result)
|
||||
|
||||
execute_process(
|
||||
COMMAND ${PKG_CONFIG_EXECUTABLE} ${ARGN} ${_pkglist}
|
||||
OUTPUT_VARIABLE _pkgconfig_invoke_result
|
||||
RESULT_VARIABLE _pkgconfig_failed)
|
||||
|
||||
if (_pkgconfig_failed)
|
||||
set(_pkgconfig_${_varname} "")
|
||||
_pkgconfig_unset(${_prefix}_${_varname})
|
||||
else()
|
||||
string(REGEX REPLACE "[\r\n]" " " _pkgconfig_invoke_result "${_pkgconfig_invoke_result}")
|
||||
string(REGEX REPLACE " +$" "" _pkgconfig_invoke_result "${_pkgconfig_invoke_result}")
|
||||
|
||||
if (NOT ${_regexp} STREQUAL "")
|
||||
string(REGEX REPLACE "${_regexp}" " " _pkgconfig_invoke_result "${_pkgconfig_invoke_result}")
|
||||
endif()
|
||||
|
||||
separate_arguments(_pkgconfig_invoke_result)
|
||||
|
||||
#message(STATUS " ${_varname} ... ${_pkgconfig_invoke_result}")
|
||||
set(_pkgconfig_${_varname} ${_pkgconfig_invoke_result})
|
||||
_pkgconfig_set(${_prefix}_${_varname} "${_pkgconfig_invoke_result}")
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# Invokes pkgconfig two times; once without '--static' and once with
|
||||
# '--static'
|
||||
macro(_pkgconfig_invoke_dyn _pkglist _prefix _varname cleanup_regexp)
|
||||
_pkgconfig_invoke("${_pkglist}" ${_prefix} ${_varname} "${cleanup_regexp}" ${ARGN})
|
||||
_pkgconfig_invoke("${_pkglist}" ${_prefix} STATIC_${_varname} "${cleanup_regexp}" --static ${ARGN})
|
||||
endmacro()
|
||||
|
||||
# Splits given arguments into options and a package list
|
||||
macro(_pkgconfig_parse_options _result _is_req _is_silent)
|
||||
set(${_is_req} 0)
|
||||
set(${_is_silent} 0)
|
||||
|
||||
foreach(_pkg ${ARGN})
|
||||
if (_pkg STREQUAL "REQUIRED")
|
||||
set(${_is_req} 1)
|
||||
endif ()
|
||||
if (_pkg STREQUAL "QUIET")
|
||||
set(${_is_silent} 1)
|
||||
endif ()
|
||||
endforeach()
|
||||
|
||||
set(${_result} ${ARGN})
|
||||
list(REMOVE_ITEM ${_result} "REQUIRED")
|
||||
list(REMOVE_ITEM ${_result} "QUIET")
|
||||
endmacro()
|
||||
|
||||
###
|
||||
macro(_pkg_check_modules_internal _is_required _is_silent _prefix)
|
||||
_pkgconfig_unset(${_prefix}_FOUND)
|
||||
_pkgconfig_unset(${_prefix}_VERSION)
|
||||
_pkgconfig_unset(${_prefix}_PREFIX)
|
||||
_pkgconfig_unset(${_prefix}_INCLUDEDIR)
|
||||
_pkgconfig_unset(${_prefix}_LIBDIR)
|
||||
_pkgconfig_unset(${_prefix}_LIBS)
|
||||
_pkgconfig_unset(${_prefix}_LIBS_L)
|
||||
_pkgconfig_unset(${_prefix}_LIBS_PATHS)
|
||||
_pkgconfig_unset(${_prefix}_LIBS_OTHER)
|
||||
_pkgconfig_unset(${_prefix}_CFLAGS)
|
||||
_pkgconfig_unset(${_prefix}_CFLAGS_I)
|
||||
_pkgconfig_unset(${_prefix}_CFLAGS_OTHER)
|
||||
_pkgconfig_unset(${_prefix}_STATIC_LIBDIR)
|
||||
_pkgconfig_unset(${_prefix}_STATIC_LIBS)
|
||||
_pkgconfig_unset(${_prefix}_STATIC_LIBS_L)
|
||||
_pkgconfig_unset(${_prefix}_STATIC_LIBS_PATHS)
|
||||
_pkgconfig_unset(${_prefix}_STATIC_LIBS_OTHER)
|
||||
_pkgconfig_unset(${_prefix}_STATIC_CFLAGS)
|
||||
_pkgconfig_unset(${_prefix}_STATIC_CFLAGS_I)
|
||||
_pkgconfig_unset(${_prefix}_STATIC_CFLAGS_OTHER)
|
||||
|
||||
# create a better addressable variable of the modules and calculate its size
|
||||
set(_pkg_check_modules_list ${ARGN})
|
||||
list(LENGTH _pkg_check_modules_list _pkg_check_modules_cnt)
|
||||
|
||||
if(PKG_CONFIG_EXECUTABLE)
|
||||
# give out status message telling checked module
|
||||
if (NOT ${_is_silent})
|
||||
if (_pkg_check_modules_cnt EQUAL 1)
|
||||
message(STATUS "checking for module '${_pkg_check_modules_list}'")
|
||||
else()
|
||||
message(STATUS "checking for modules '${_pkg_check_modules_list}'")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(_pkg_check_modules_packages)
|
||||
set(_pkg_check_modules_failed)
|
||||
|
||||
# iterate through module list and check whether they exist and match the required version
|
||||
foreach (_pkg_check_modules_pkg ${_pkg_check_modules_list})
|
||||
set(_pkg_check_modules_exist_query)
|
||||
|
||||
# check whether version is given
|
||||
if (_pkg_check_modules_pkg MATCHES ".*(>=|=|<=).*")
|
||||
string(REGEX REPLACE "(.*[^><])(>=|=|<=)(.*)" "\\1" _pkg_check_modules_pkg_name "${_pkg_check_modules_pkg}")
|
||||
string(REGEX REPLACE "(.*[^><])(>=|=|<=)(.*)" "\\2" _pkg_check_modules_pkg_op "${_pkg_check_modules_pkg}")
|
||||
string(REGEX REPLACE "(.*[^><])(>=|=|<=)(.*)" "\\3" _pkg_check_modules_pkg_ver "${_pkg_check_modules_pkg}")
|
||||
else()
|
||||
set(_pkg_check_modules_pkg_name "${_pkg_check_modules_pkg}")
|
||||
set(_pkg_check_modules_pkg_op)
|
||||
set(_pkg_check_modules_pkg_ver)
|
||||
endif()
|
||||
|
||||
# handle the operands
|
||||
if (_pkg_check_modules_pkg_op STREQUAL ">=")
|
||||
list(APPEND _pkg_check_modules_exist_query --atleast-version)
|
||||
endif()
|
||||
|
||||
if (_pkg_check_modules_pkg_op STREQUAL "=")
|
||||
list(APPEND _pkg_check_modules_exist_query --exact-version)
|
||||
endif()
|
||||
|
||||
if (_pkg_check_modules_pkg_op STREQUAL "<=")
|
||||
list(APPEND _pkg_check_modules_exist_query --max-version)
|
||||
endif()
|
||||
|
||||
# create the final query which is of the format:
|
||||
# * --atleast-version <version> <pkg-name>
|
||||
# * --exact-version <version> <pkg-name>
|
||||
# * --max-version <version> <pkg-name>
|
||||
# * --exists <pkg-name>
|
||||
if (_pkg_check_modules_pkg_op)
|
||||
list(APPEND _pkg_check_modules_exist_query "${_pkg_check_modules_pkg_ver}")
|
||||
else()
|
||||
list(APPEND _pkg_check_modules_exist_query --exists)
|
||||
endif()
|
||||
|
||||
_pkgconfig_unset(${_prefix}_${_pkg_check_modules_pkg_name}_VERSION)
|
||||
_pkgconfig_unset(${_prefix}_${_pkg_check_modules_pkg_name}_PREFIX)
|
||||
_pkgconfig_unset(${_prefix}_${_pkg_check_modules_pkg_name}_INCLUDEDIR)
|
||||
_pkgconfig_unset(${_prefix}_${_pkg_check_modules_pkg_name}_LIBDIR)
|
||||
|
||||
list(APPEND _pkg_check_modules_exist_query "${_pkg_check_modules_pkg_name}")
|
||||
list(APPEND _pkg_check_modules_packages "${_pkg_check_modules_pkg_name}")
|
||||
|
||||
# execute the query
|
||||
execute_process(
|
||||
COMMAND ${PKG_CONFIG_EXECUTABLE} ${_pkg_check_modules_exist_query}
|
||||
RESULT_VARIABLE _pkgconfig_retval)
|
||||
|
||||
# evaluate result and tell failures
|
||||
if (_pkgconfig_retval)
|
||||
if(NOT ${_is_silent})
|
||||
message(STATUS " package '${_pkg_check_modules_pkg}' not found")
|
||||
endif()
|
||||
|
||||
set(_pkg_check_modules_failed 1)
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
if(_pkg_check_modules_failed)
|
||||
# fail when requested
|
||||
if (${_is_required})
|
||||
message(SEND_ERROR "A required package was not found")
|
||||
endif ()
|
||||
else()
|
||||
# when we are here, we checked whether requested modules
|
||||
# exist. Now, go through them and set variables
|
||||
|
||||
_pkgconfig_set(${_prefix}_FOUND 1)
|
||||
list(LENGTH _pkg_check_modules_packages pkg_count)
|
||||
|
||||
# iterate through all modules again and set individual variables
|
||||
foreach (_pkg_check_modules_pkg ${_pkg_check_modules_packages})
|
||||
# handle case when there is only one package required
|
||||
if (pkg_count EQUAL 1)
|
||||
set(_pkg_check_prefix "${_prefix}")
|
||||
else()
|
||||
set(_pkg_check_prefix "${_prefix}_${_pkg_check_modules_pkg}")
|
||||
endif()
|
||||
|
||||
_pkgconfig_invoke(${_pkg_check_modules_pkg} "${_pkg_check_prefix}" VERSION "" --modversion )
|
||||
_pkgconfig_invoke(${_pkg_check_modules_pkg} "${_pkg_check_prefix}" PREFIX "" --variable=prefix )
|
||||
_pkgconfig_invoke(${_pkg_check_modules_pkg} "${_pkg_check_prefix}" INCLUDEDIR "" --variable=includedir )
|
||||
_pkgconfig_invoke(${_pkg_check_modules_pkg} "${_pkg_check_prefix}" LIBDIR "" --variable=libdir )
|
||||
|
||||
if (NOT ${_is_silent})
|
||||
message(STATUS " found ${_pkg_check_modules_pkg}, version ${_pkgconfig_VERSION}")
|
||||
endif ()
|
||||
endforeach()
|
||||
|
||||
# set variables which are combined for multiple modules
|
||||
_pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" LIBRARIES "(^| )-l" --libs-only-l )
|
||||
_pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" LIBRARY_DIRS "(^| )-L" --libs-only-L )
|
||||
_pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" LDFLAGS "" --libs )
|
||||
_pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" LDFLAGS_OTHER "" --libs-only-other )
|
||||
|
||||
_pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" INCLUDE_DIRS "(^| )-I" --cflags-only-I )
|
||||
_pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" CFLAGS "" --cflags )
|
||||
_pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" CFLAGS_OTHER "" --cflags-only-other )
|
||||
endif()
|
||||
else()
|
||||
if (${_is_required})
|
||||
message(SEND_ERROR "pkg-config tool not found")
|
||||
endif ()
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
###
|
||||
### User visible macros start here
|
||||
###
|
||||
|
||||
###
|
||||
macro(pkg_check_modules _prefix _module0)
|
||||
# check cached value
|
||||
if (NOT DEFINED __pkg_config_checked_${_prefix} OR __pkg_config_checked_${_prefix} LESS ${PKG_CONFIG_VERSION} OR NOT ${_prefix}_FOUND)
|
||||
_pkgconfig_parse_options (_pkg_modules _pkg_is_required _pkg_is_silent "${_module0}" ${ARGN})
|
||||
_pkg_check_modules_internal("${_pkg_is_required}" "${_pkg_is_silent}" "${_prefix}" ${_pkg_modules})
|
||||
|
||||
_pkgconfig_set(__pkg_config_checked_${_prefix} ${PKG_CONFIG_VERSION})
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
###
|
||||
macro(pkg_search_module _prefix _module0)
|
||||
# check cached value
|
||||
if (NOT DEFINED __pkg_config_checked_${_prefix} OR __pkg_config_checked_${_prefix} LESS ${PKG_CONFIG_VERSION} OR NOT ${_prefix}_FOUND)
|
||||
set(_pkg_modules_found 0)
|
||||
_pkgconfig_parse_options(_pkg_modules_alt _pkg_is_required _pkg_is_silent "${_module0}" ${ARGN})
|
||||
|
||||
if (NOT ${_pkg_is_silent})
|
||||
message(STATUS "checking for one of the modules '${_pkg_modules_alt}'")
|
||||
endif ()
|
||||
|
||||
# iterate through all modules and stop at the first working one.
|
||||
foreach(_pkg_alt ${_pkg_modules_alt})
|
||||
if(NOT _pkg_modules_found)
|
||||
_pkg_check_modules_internal(0 1 "${_prefix}" "${_pkg_alt}")
|
||||
endif()
|
||||
|
||||
if (${_prefix}_FOUND)
|
||||
set(_pkg_modules_found 1)
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
if (NOT ${_prefix}_FOUND)
|
||||
if(${_pkg_is_required})
|
||||
message(SEND_ERROR "None of the required '${_pkg_modules_alt}' found")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
_pkgconfig_set(__pkg_config_checked_${_prefix} ${PKG_CONFIG_VERSION})
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
### Local Variables:
|
||||
### mode: cmake
|
||||
### End:
|
|
@ -0,0 +1,106 @@
|
|||
#.rst:
|
||||
# FindTIFF
|
||||
# --------
|
||||
#
|
||||
# Find TIFF library
|
||||
#
|
||||
# Find the native TIFF includes and library This module defines
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# TIFF_INCLUDE_DIR, where to find tiff.h, etc.
|
||||
# TIFF_LIBRARIES, libraries to link against to use TIFF.
|
||||
# TIFF_FOUND, If false, do not try to use TIFF.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# TIFF_LIBRARY, where to find the TIFF library.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2002-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
set(TIFF_NAMES ${TIFF_NAMES} tiff libtiff tiff3 libtiff3)
|
||||
|
||||
if(USE_PREBUILT_LIBS)
|
||||
find_path(TIFF_INCLUDE_DIR tiff.h
|
||||
PATH_SUFFIXES include/${PLATFORM_FOLDER} include
|
||||
PATHS ${COCOS_EXTERNAL_DIR}/tiff NO_DEFAULT_PATH
|
||||
)
|
||||
find_library(TIFF_LIBRARY NAMES ${TIFF_NAMES}
|
||||
PATH_SUFFIXES
|
||||
prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
|
||||
prebuilt/${PLATFORM_FOLDER}
|
||||
PATHS ${COCOS_EXTERNAL_DIR}/tiff NO_DEFAULT_PATH
|
||||
)
|
||||
# cleanup if not found (prevent from mix prebuilt include paths and system installed libraries)
|
||||
if(NOT TIFF_INCLUDE_DIR OR NOT TIFF_LIBRARY)
|
||||
unset(TIFF_INCLUDE_DIR CACHE)
|
||||
unset(TIFF_LIBRARY CACHE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
find_path(TIFF_INCLUDE_DIR tiff.h
|
||||
HINTS ENV TIFF_DIR
|
||||
PATH_SUFFIXES include/libtiff include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
find_library(TIFF_LIBRARY
|
||||
NAMES ${TIFF_NAMES}
|
||||
HINTS ENV TIFF_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
|
||||
if(TIFF_INCLUDE_DIR AND EXISTS "${TIFF_INCLUDE_DIR}/tiffvers.h")
|
||||
file(STRINGS "${TIFF_INCLUDE_DIR}/tiffvers.h" tiff_version_str
|
||||
REGEX "^#define[\t ]+TIFFLIB_VERSION_STR[\t ]+\"LIBTIFF, Version .*")
|
||||
|
||||
string(REGEX REPLACE "^#define[\t ]+TIFFLIB_VERSION_STR[\t ]+\"LIBTIFF, Version +([^ \\n]*).*"
|
||||
"\\1" TIFF_VERSION_STRING "${tiff_version_str}")
|
||||
unset(tiff_version_str)
|
||||
endif()
|
||||
|
||||
set(TIFF_INCLUDE_DIRS ${TIFF_INCLUDE_DIR})
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set TIFF_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(TIFF
|
||||
REQUIRED_VARS TIFF_LIBRARY TIFF_INCLUDE_DIRS
|
||||
VERSION_VAR TIFF_VERSION_STRING
|
||||
)
|
||||
|
||||
if(TIFF_FOUND)
|
||||
set( TIFF_LIBRARIES ${TIFF_LIBRARY} )
|
||||
endif()
|
||||
|
||||
mark_as_advanced(TIFF_INCLUDE_DIRS TIFF_LIBRARY)
|
|
@ -0,0 +1,74 @@
|
|||
#.rst:
|
||||
# FindTinyXML2
|
||||
# ------------
|
||||
#
|
||||
# Locate tinyxml2 library
|
||||
#
|
||||
# This module defines
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# TINYXML2_LIBRARIES, the library to link against
|
||||
# TINYXML2_FOUND, if false, do not try to link to tinyxml2
|
||||
# TINYXML2_INCLUDE_DIRS, where to find headers.
|
||||
#
|
||||
|
||||
# Try find tinyxml for our arch in external folder
|
||||
if(USE_PREBUILT_LIBS)
|
||||
find_path(TinyXML2_INCLUDE_DIR tinyxml2.h
|
||||
PATH_SUFFIXES
|
||||
include/tinyxml2
|
||||
include
|
||||
PATHS ${COCOS_EXTERNAL_DIR}/tinyxml2
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
find_library(TinyXML2_LIBRARY NAMES tinyxml2 libtinyxml2
|
||||
PATH_SUFFIXES
|
||||
prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
|
||||
prebuilt/${PLATFORM_FOLDER}
|
||||
PATHS ${COCOS_EXTERNAL_DIR}/tinyxml2
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
# cleanup if not found (prevent from mix prebuilt include paths and system installed libraries)
|
||||
if(NOT TinyXML2_INCLUDE_DIR OR NOT TinyXML2_LIBRARY)
|
||||
unset(TinyXML2_INCLUDE_DIR CACHE)
|
||||
unset(TinyXML2_LIBRARY CACHE)
|
||||
endif()
|
||||
endif(USE_PREBUILT_LIBS)
|
||||
|
||||
find_path(TinyXML2_INCLUDE_DIR tinyxml2.h
|
||||
HINTS ENV TinyXML2_DIR
|
||||
PATH_SUFFIXES include/tinyxml2 include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
find_library(TinyXML2_LIBRARY
|
||||
NAMES tinyxml2 libtinyxml2
|
||||
HINTS ENV TinyXML2_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
|
||||
set(TinyXML2_INCLUDE_DIRS "${TinyXML2_INCLUDE_DIR}")
|
||||
set(TinyXML2_LIBRARIES "${TinyXML2_LIBRARY}")
|
||||
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
find_package_handle_standard_args(TinyXML2 DEFAULT_MSG TinyXML2_LIBRARIES TinyXML2_INCLUDE_DIRS)
|
||||
|
||||
mark_as_advanced(TinyXML2_INCLUDE_DIRS TinyXML2_LIBRARIES TinyXML2_LIBRARY)
|
|
@ -0,0 +1,29 @@
|
|||
# - Find vorbis
|
||||
# Find the native vorbis includes and libraries
|
||||
#
|
||||
# VORBIS_INCLUDE_DIRS - where to find vorbis.h, etc.
|
||||
# VORBIS_LIBRARIES - List of libraries when using vorbis(file).
|
||||
# VORBIS_FOUND - True if vorbis found.
|
||||
|
||||
find_package(Ogg)
|
||||
if(OGG_FOUND)
|
||||
find_path(VORBIS_INCLUDE_DIR vorbis/vorbisfile.h)
|
||||
# MSVC built vorbis may be named vorbis_static
|
||||
# The provided project files name the library with the lib prefix.
|
||||
find_library(VORBIS_LIBRARY NAMES vorbis vorbis_static libvorbis libvorbis_static)
|
||||
find_library(VORBISFILE_LIBRARY NAMES vorbisfile vorbisfile_static libvorbisfile libvorbisfile_static)
|
||||
# Handle the QUIETLY and REQUIRED arguments and set VORBIS_FOUND
|
||||
# to TRUE if all listed variables are TRUE.
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(VORBIS DEFAULT_MSG VORBIS_INCLUDE_DIR VORBIS_LIBRARY VORBISFILE_LIBRARY)
|
||||
endif(OGG_FOUND)
|
||||
|
||||
if(VORBIS_FOUND)
|
||||
set(VORBIS_INCLUDE_DIRS ${VORBIS_INCLUDE_DIR})
|
||||
set(VORBIS_LIBRARIES ${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY})
|
||||
else(VORBIS_FOUND)
|
||||
set(VORBIS_INCLUDE_DIRS)
|
||||
set(VORBIS_LIBRARIES)
|
||||
endif(VORBIS_FOUND)
|
||||
|
||||
mark_as_advanced(VORBIS_INCLUDE_DIR VORBIS_LIBRARY VORBISFILE_LIBRARY)
|
|
@ -0,0 +1,68 @@
|
|||
#.rst:
|
||||
# FindWEBSOCKETS
|
||||
# --------
|
||||
#
|
||||
# Find websockets library
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# WEBSOCKETS_INCLUDE_DIRS, where to find libwebsockets.h.
|
||||
# WEBSOCKETS_LIBRARIES, the libraries needed to use WEBSOCKETS.
|
||||
# WEBSOCKETS_FOUND, If false, do not try to use WEBSOCKETS.
|
||||
#
|
||||
|
||||
if(USE_PREBUILT_LIBS)
|
||||
find_path(WEBSOCKETS_INCLUDE_DIR libwebsockets.h
|
||||
PATH_SUFFIXES include/${PLATFORM_FOLDER} include
|
||||
PATHS ${COCOS_EXTERNAL_DIR}/websockets
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
find_library(WEBSOCKETS_LIBRARY NAMES websockets libwebsockets
|
||||
PATH_SUFFIXES
|
||||
prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
|
||||
prebuilt/${PLATFORM_FOLDER}
|
||||
PATHS ${COCOS_EXTERNAL_DIR}/websockets
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
# cleanup if not found (prevent from mix prebuilt include paths and system installed libraries)
|
||||
if(NOT WEBSOCKETS_INCLUDE_DIR OR NOT WEBSOCKETS_LIBRARY)
|
||||
unset(WEBSOCKETS_INCLUDE_DIR CACHE)
|
||||
unset(WEBSOCKETS_LIBRARY CACHE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
find_path(WEBSOCKETS_INCLUDE_DIR libwebsockets.h
|
||||
HINTS ENV WEBSOCKETS_DIR
|
||||
PATH_SUFFIXES include/websockets include/libwebsockets include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
find_library(WEBSOCKETS_LIBRARY NAMES websockets libwebsockets
|
||||
HINTS ENV WEBSOCKETS_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
|
||||
set(WEBSOCKETS_INCLUDE_DIRS ${WEBSOCKETS_INCLUDE_DIR})
|
||||
set(WEBSOCKETS_LIBRARIES ${WEBSOCKETS_LIBRARY})
|
||||
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
find_package_handle_standard_args(WEBSOCKETS DEFAULT_MSG WEBSOCKETS_LIBRARIES WEBSOCKETS_INCLUDE_DIRS)
|
||||
|
||||
mark_as_advanced(WEBSOCKETS_LIBRARIES WEBSOCKETS_INCLUDE_DIRS)
|
|
@ -27,6 +27,27 @@
|
|||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
# Try find WebP for our arch in external folder
|
||||
if(USE_PREBUILT_LIBS)
|
||||
find_path(WEBP_INCLUDE_DIR decode.h
|
||||
PATH_SUFFIXES include/${PLATFORM_FOLDER} include
|
||||
PATHS ${COCOS_EXTERNAL_DIR}/webp
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
find_library(WEBP_LIBRARY NAMES webp libwebp
|
||||
PATH_SUFFIXES
|
||||
prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
|
||||
prebuilt/${PLATFORM_FOLDER}
|
||||
PATHS ${COCOS_EXTERNAL_DIR}/webp
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
# cleanup if not found (prevent from mix prebuilt include paths and system installed libraries)
|
||||
if(NOT WEBP_INCLUDE_DIR OR NOT WEBP_LIBRARY)
|
||||
unset(WEBP_INCLUDE_DIR CACHE)
|
||||
unset(WEBP_LIBRARY CACHE)
|
||||
endif()
|
||||
endif(USE_PREBUILT_LIBS)
|
||||
|
||||
FIND_PATH(WEBP_INCLUDE_DIR decode.h
|
||||
HINTS
|
||||
ENV WEBP_DIR
|
||||
|
@ -43,7 +64,7 @@ FIND_PATH(WEBP_INCLUDE_DIR decode.h
|
|||
)
|
||||
|
||||
FIND_LIBRARY(WEBP_LIBRARY
|
||||
NAMES WEBP libWEBP
|
||||
NAMES webp libwebp
|
||||
HINTS
|
||||
ENV WEBP_DIR
|
||||
PATH_SUFFIXES lib
|
||||
|
|
|
@ -0,0 +1,81 @@
|
|||
#.rst:
|
||||
# SelectLibraryConfigurations
|
||||
# ---------------------------
|
||||
#
|
||||
#
|
||||
#
|
||||
# select_library_configurations( basename )
|
||||
#
|
||||
# This macro takes a library base name as an argument, and will choose
|
||||
# good values for basename_LIBRARY, basename_LIBRARIES,
|
||||
# basename_LIBRARY_DEBUG, and basename_LIBRARY_RELEASE depending on what
|
||||
# has been found and set. If only basename_LIBRARY_RELEASE is defined,
|
||||
# basename_LIBRARY will be set to the release value, and
|
||||
# basename_LIBRARY_DEBUG will be set to basename_LIBRARY_DEBUG-NOTFOUND.
|
||||
# If only basename_LIBRARY_DEBUG is defined, then basename_LIBRARY will
|
||||
# take the debug value, and basename_LIBRARY_RELEASE will be set to
|
||||
# basename_LIBRARY_RELEASE-NOTFOUND.
|
||||
#
|
||||
# If the generator supports configuration types, then basename_LIBRARY
|
||||
# and basename_LIBRARIES will be set with debug and optimized flags
|
||||
# specifying the library to be used for the given configuration. If no
|
||||
# build type has been set or the generator in use does not support
|
||||
# configuration types, then basename_LIBRARY and basename_LIBRARIES will
|
||||
# take only the release value, or the debug value if the release one is
|
||||
# not set.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2009 Will Dicharry <wdicharry@stellarscience.com>
|
||||
# Copyright 2005-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
# This macro was adapted from the FindQt4 CMake module and is maintained by Will
|
||||
# Dicharry <wdicharry@stellarscience.com>.
|
||||
|
||||
macro( select_library_configurations basename )
|
||||
if(NOT ${basename}_LIBRARY_RELEASE)
|
||||
set(${basename}_LIBRARY_RELEASE "${basename}_LIBRARY_RELEASE-NOTFOUND" CACHE FILEPATH "Path to a library.")
|
||||
endif()
|
||||
if(NOT ${basename}_LIBRARY_DEBUG)
|
||||
set(${basename}_LIBRARY_DEBUG "${basename}_LIBRARY_DEBUG-NOTFOUND" CACHE FILEPATH "Path to a library.")
|
||||
endif()
|
||||
|
||||
if( ${basename}_LIBRARY_DEBUG AND ${basename}_LIBRARY_RELEASE AND
|
||||
NOT ${basename}_LIBRARY_DEBUG STREQUAL ${basename}_LIBRARY_RELEASE AND
|
||||
( CMAKE_CONFIGURATION_TYPES OR CMAKE_BUILD_TYPE ) )
|
||||
# if the generator supports configuration types or CMAKE_BUILD_TYPE
|
||||
# is set, then set optimized and debug options.
|
||||
set( ${basename}_LIBRARY "" )
|
||||
foreach( _libname IN LISTS ${basename}_LIBRARY_RELEASE )
|
||||
list( APPEND ${basename}_LIBRARY optimized "${_libname}" )
|
||||
endforeach()
|
||||
foreach( _libname IN LISTS ${basename}_LIBRARY_DEBUG )
|
||||
list( APPEND ${basename}_LIBRARY debug "${_libname}" )
|
||||
endforeach()
|
||||
elseif( ${basename}_LIBRARY_RELEASE )
|
||||
set( ${basename}_LIBRARY ${${basename}_LIBRARY_RELEASE} )
|
||||
elseif( ${basename}_LIBRARY_DEBUG )
|
||||
set( ${basename}_LIBRARY ${${basename}_LIBRARY_DEBUG} )
|
||||
else()
|
||||
set( ${basename}_LIBRARY "${basename}_LIBRARY-NOTFOUND")
|
||||
endif()
|
||||
|
||||
set( ${basename}_LIBRARIES "${${basename}_LIBRARY}" )
|
||||
|
||||
if( ${basename}_LIBRARY )
|
||||
set( ${basename}_FOUND TRUE )
|
||||
endif()
|
||||
|
||||
mark_as_advanced( ${basename}_LIBRARY_RELEASE
|
||||
${basename}_LIBRARY_DEBUG
|
||||
)
|
||||
endmacro()
|
|
@ -108,7 +108,7 @@ Speed* Speed::create(ActionInterval* action, float speed)
|
|||
|
||||
bool Speed::initWithAction(ActionInterval *action, float speed)
|
||||
{
|
||||
CCASSERT(action != nullptr, "");
|
||||
CCASSERT(action != nullptr, "action must not be NULL");
|
||||
action->retain();
|
||||
_innerAction = action;
|
||||
_speed = speed;
|
||||
|
@ -121,7 +121,7 @@ Speed *Speed::clone() const
|
|||
auto a = new (std::nothrow) Speed();
|
||||
a->initWithAction(_innerAction->clone(), _speed);
|
||||
a->autorelease();
|
||||
return a;
|
||||
return a;
|
||||
}
|
||||
|
||||
void Speed::startWithTarget(Node* target)
|
||||
|
@ -198,7 +198,7 @@ Follow* Follow::reverse() const
|
|||
|
||||
bool Follow::initWithTarget(Node *followedNode, const Rect& rect/* = Rect::ZERO*/)
|
||||
{
|
||||
CCASSERT(followedNode != nullptr, "");
|
||||
CCASSERT(followedNode != nullptr, "FollowedNode can't be NULL");
|
||||
|
||||
followedNode->retain();
|
||||
_followedNode = followedNode;
|
||||
|
|
|
@ -244,7 +244,8 @@ public:
|
|||
|
||||
inline bool isBoundarySet() const { return _boundarySet; }
|
||||
/** alter behavior - turn on/off boundary */
|
||||
inline void setBoudarySet(bool value) { _boundarySet = value; }
|
||||
inline void setBoundarySet(bool value) { _boundarySet = value; }
|
||||
CC_DEPRECATED_ATTRIBUTE inline void setBoudarySet(bool value) { setBoundarySet(value); }
|
||||
|
||||
//
|
||||
// Override
|
||||
|
|
|
@ -180,7 +180,7 @@ public:
|
|||
}
|
||||
|
||||
// Overrides
|
||||
virtual CardinalSplineTo *clone() const override;
|
||||
virtual CardinalSplineTo *clone() const override;
|
||||
virtual CardinalSplineTo* reverse() const override;
|
||||
virtual void startWithTarget(Node *target) override;
|
||||
virtual void update(float time) override;
|
||||
|
@ -216,7 +216,7 @@ public:
|
|||
// Overrides
|
||||
virtual void startWithTarget(Node *target) override;
|
||||
virtual void updatePosition(Vec2 &newPos) override;
|
||||
virtual CardinalSplineBy *clone() const override;
|
||||
virtual CardinalSplineBy *clone() const override;
|
||||
virtual CardinalSplineBy* reverse() const override;
|
||||
|
||||
protected:
|
||||
|
@ -245,8 +245,8 @@ public:
|
|||
bool initWithDuration(float dt, PointArray* points);
|
||||
|
||||
// Override
|
||||
virtual CatmullRomTo *clone() const override;
|
||||
virtual CatmullRomTo *reverse() const override;
|
||||
virtual CatmullRomTo *clone() const override;
|
||||
virtual CatmullRomTo *reverse() const override;
|
||||
};
|
||||
|
||||
/** An action that moves the target with a CatmullRom curve by a certain distance.
|
||||
|
@ -270,8 +270,8 @@ public:
|
|||
bool initWithDuration(float dt, PointArray* points);
|
||||
|
||||
// Override
|
||||
virtual CatmullRomBy *clone() const override;
|
||||
virtual CatmullRomBy *reverse() const override;
|
||||
virtual CatmullRomBy *clone() const override;
|
||||
virtual CatmullRomBy *reverse() const override;
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -28,9 +28,16 @@ THE SOFTWARE.
|
|||
|
||||
NS_CC_BEGIN
|
||||
|
||||
//class Ray;
|
||||
class Scene;
|
||||
|
||||
/**
|
||||
* Note:
|
||||
* Scene creates a default camera. And the default camera mask of Node is 1, therefore it can be seen by the default camera.
|
||||
* During rendering the scene, it draws the objects seen by each camera in the added order except default camera. The default camera is the last one being drawn with.
|
||||
* If 3D objects exist, you'd better create a seperate camera for them. And set the 3d camera flag to CameraFlag::USER1 or anything else except DEFAULT. The DEFAULT camera is for UI, because it is rendered at last.
|
||||
* You can change the camera added order to get different result when depth test is not enabled.
|
||||
* For each camera, transparent 3d sprite is rendered after opaque 3d sprite and other 2d objects.
|
||||
*/
|
||||
enum class CameraFlag
|
||||
{
|
||||
DEFAULT = 1,
|
||||
|
|
|
@ -231,7 +231,7 @@ void ClippingNode::drawFullScreenQuadClearStencil()
|
|||
|
||||
void ClippingNode::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags)
|
||||
{
|
||||
if(!_visible)
|
||||
if (!_visible || !hasContent())
|
||||
return;
|
||||
|
||||
uint32_t flags = processParentFlags(parentTransform, parentFlags);
|
||||
|
@ -327,6 +327,11 @@ void ClippingNode::setStencil(Node *stencil)
|
|||
_stencil = stencil;
|
||||
}
|
||||
|
||||
bool ClippingNode::hasContent() const
|
||||
{
|
||||
return _children.size() > 0;
|
||||
}
|
||||
|
||||
GLfloat ClippingNode::getAlphaThreshold() const
|
||||
{
|
||||
return _alphaThreshold;
|
||||
|
|
|
@ -59,6 +59,13 @@ public:
|
|||
Node* getStencil() const;
|
||||
void setStencil(Node *stencil);
|
||||
|
||||
/** If stencil has no childre it will not be drawn.
|
||||
If you have custom stencil-based node with stencil drawing mechanics other then children-based,
|
||||
then this method should return true every time you wish stencil to be visited.
|
||||
By default returns true if has any children attached.
|
||||
*/
|
||||
virtual bool hasContent() const;
|
||||
|
||||
/** The alpha threshold.
|
||||
The content is drawn only where the stencil have pixel with alpha greater than the alphaThreshold.
|
||||
Should be a float between 0 and 1.
|
||||
|
|
|
@ -758,108 +758,83 @@ void DrawNode::drawPolygon(const Vec2 *verts, int count, const Color4F &fillColo
|
|||
{
|
||||
CCASSERT(count >= 0, "invalid count value");
|
||||
|
||||
struct ExtrudeVerts {Vec2 offset, n;};
|
||||
struct ExtrudeVerts* extrude = (struct ExtrudeVerts*)malloc(sizeof(struct ExtrudeVerts)*count);
|
||||
memset(extrude, 0, sizeof(struct ExtrudeVerts)*count);
|
||||
bool outline = (borderColor.a > 0.0 && borderWidth > 0.0);
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
Vec2 v0 = __v2f(verts[(i-1+count)%count]);
|
||||
Vec2 v1 = __v2f(verts[i]);
|
||||
Vec2 v2 = __v2f(verts[(i+1)%count]);
|
||||
|
||||
Vec2 n1 = v2fnormalize(v2fperp(v2fsub(v1, v0)));
|
||||
Vec2 n2 = v2fnormalize(v2fperp(v2fsub(v2, v1)));
|
||||
|
||||
Vec2 offset = v2fmult(v2fadd(n1, n2), 1.0/(v2fdot(n1, n2) + 1.0));
|
||||
struct ExtrudeVerts tmp = {offset, n2};
|
||||
extrude[i] = tmp;
|
||||
}
|
||||
|
||||
bool outline = (borderColor.a > 0.0 && borderWidth > 0.0);
|
||||
|
||||
auto triangle_count = 3*count - 2;
|
||||
auto vertex_count = 3*triangle_count;
|
||||
auto triangle_count = outline ? (3*count - 2) : (count - 2);
|
||||
auto vertex_count = 3*triangle_count;
|
||||
ensureCapacity(vertex_count);
|
||||
|
||||
V2F_C4B_T2F_Triangle *triangles = (V2F_C4B_T2F_Triangle *)(_buffer + _bufferCount);
|
||||
V2F_C4B_T2F_Triangle *cursor = triangles;
|
||||
V2F_C4B_T2F_Triangle *triangles = (V2F_C4B_T2F_Triangle *)(_buffer + _bufferCount);
|
||||
V2F_C4B_T2F_Triangle *cursor = triangles;
|
||||
|
||||
float inset = (outline == false ? 0.5 : 0.0);
|
||||
for (int i = 0; i < count-2; i++)
|
||||
for (int i = 0; i < count-2; i++)
|
||||
{
|
||||
Vec2 v0 = v2fsub(__v2f(verts[0 ]), v2fmult(extrude[0 ].offset, inset));
|
||||
Vec2 v1 = v2fsub(__v2f(verts[i+1]), v2fmult(extrude[i+1].offset, inset));
|
||||
Vec2 v2 = v2fsub(__v2f(verts[i+2]), v2fmult(extrude[i+2].offset, inset));
|
||||
|
||||
V2F_C4B_T2F_Triangle tmp = {
|
||||
{v0, Color4B(fillColor), __t(v2fzero)},
|
||||
{v1, Color4B(fillColor), __t(v2fzero)},
|
||||
{v2, Color4B(fillColor), __t(v2fzero)},
|
||||
{verts[0], Color4B(fillColor), __t(v2fzero)},
|
||||
{verts[i+1], Color4B(fillColor), __t(v2fzero)},
|
||||
{verts[i+2], Color4B(fillColor), __t(v2fzero)},
|
||||
};
|
||||
|
||||
*cursor++ = tmp;
|
||||
}
|
||||
*cursor++ = tmp;
|
||||
}
|
||||
|
||||
for(int i = 0; i < count; i++)
|
||||
if(outline)
|
||||
{
|
||||
int j = (i+1)%count;
|
||||
Vec2 v0 = __v2f(verts[i]);
|
||||
Vec2 v1 = __v2f(verts[j]);
|
||||
struct ExtrudeVerts {Vec2 offset, n;};
|
||||
struct ExtrudeVerts* extrude = (struct ExtrudeVerts*)malloc(sizeof(struct ExtrudeVerts)*count);
|
||||
memset(extrude, 0, sizeof(struct ExtrudeVerts)*count);
|
||||
|
||||
Vec2 n0 = extrude[i].n;
|
||||
|
||||
Vec2 offset0 = extrude[i].offset;
|
||||
Vec2 offset1 = extrude[j].offset;
|
||||
|
||||
if(outline)
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
Vec2 inner0 = v2fsub(v0, v2fmult(offset0, borderWidth));
|
||||
Vec2 inner1 = v2fsub(v1, v2fmult(offset1, borderWidth));
|
||||
Vec2 outer0 = v2fadd(v0, v2fmult(offset0, borderWidth));
|
||||
Vec2 outer1 = v2fadd(v1, v2fmult(offset1, borderWidth));
|
||||
Vec2 v0 = __v2f(verts[(i-1+count)%count]);
|
||||
Vec2 v1 = __v2f(verts[i]);
|
||||
Vec2 v2 = __v2f(verts[(i+1)%count]);
|
||||
|
||||
Vec2 n1 = v2fnormalize(v2fperp(v2fsub(v1, v0)));
|
||||
Vec2 n2 = v2fnormalize(v2fperp(v2fsub(v2, v1)));
|
||||
|
||||
Vec2 offset = v2fmult(v2fadd(n1, n2), 1.0/(v2fdot(n1, n2) + 1.0));
|
||||
struct ExtrudeVerts tmp = {offset, n2};
|
||||
extrude[i] = tmp;
|
||||
}
|
||||
|
||||
for(int i = 0; i < count; i++)
|
||||
{
|
||||
int j = (i+1)%count;
|
||||
Vec2 v0 = __v2f(verts[i]);
|
||||
Vec2 v1 = __v2f(verts[j]);
|
||||
|
||||
Vec2 n0 = extrude[i].n;
|
||||
|
||||
Vec2 offset0 = extrude[i].offset;
|
||||
Vec2 offset1 = extrude[j].offset;
|
||||
|
||||
Vec2 inner0 = v2fsub(v0, v2fmult(offset0, borderWidth));
|
||||
Vec2 inner1 = v2fsub(v1, v2fmult(offset1, borderWidth));
|
||||
Vec2 outer0 = v2fadd(v0, v2fmult(offset0, borderWidth));
|
||||
Vec2 outer1 = v2fadd(v1, v2fmult(offset1, borderWidth));
|
||||
|
||||
V2F_C4B_T2F_Triangle tmp1 = {
|
||||
{inner0, Color4B(borderColor), __t(v2fneg(n0))},
|
||||
{inner1, Color4B(borderColor), __t(v2fneg(n0))},
|
||||
{outer1, Color4B(borderColor), __t(n0)}
|
||||
};
|
||||
*cursor++ = tmp1;
|
||||
*cursor++ = tmp1;
|
||||
|
||||
V2F_C4B_T2F_Triangle tmp2 = {
|
||||
{inner0, Color4B(borderColor), __t(v2fneg(n0))},
|
||||
{outer0, Color4B(borderColor), __t(n0)},
|
||||
{outer1, Color4B(borderColor), __t(n0)}
|
||||
};
|
||||
*cursor++ = tmp2;
|
||||
}
|
||||
else {
|
||||
Vec2 inner0 = v2fsub(v0, v2fmult(offset0, 0.5));
|
||||
Vec2 inner1 = v2fsub(v1, v2fmult(offset1, 0.5));
|
||||
Vec2 outer0 = v2fadd(v0, v2fmult(offset0, 0.5));
|
||||
Vec2 outer1 = v2fadd(v1, v2fmult(offset1, 0.5));
|
||||
*cursor++ = tmp2;
|
||||
}
|
||||
|
||||
V2F_C4B_T2F_Triangle tmp1 = {
|
||||
{inner0, Color4B(fillColor), __t(v2fzero)},
|
||||
{inner1, Color4B(fillColor), __t(v2fzero)},
|
||||
{outer1, Color4B(fillColor), __t(n0)}
|
||||
};
|
||||
*cursor++ = tmp1;
|
||||
free(extrude);
|
||||
}
|
||||
|
||||
V2F_C4B_T2F_Triangle tmp2 = {
|
||||
{inner0, Color4B(fillColor), __t(v2fzero)},
|
||||
{outer0, Color4B(fillColor), __t(n0)},
|
||||
{outer1, Color4B(fillColor), __t(n0)}
|
||||
};
|
||||
*cursor++ = tmp2;
|
||||
}
|
||||
}
|
||||
_bufferCount += vertex_count;
|
||||
|
||||
_bufferCount += vertex_count;
|
||||
|
||||
_dirty = true;
|
||||
|
||||
free(extrude);
|
||||
_dirty = true;
|
||||
}
|
||||
|
||||
void DrawNode::drawSolidRect(const Vec2 &origin, const Vec2 &destination, const Color4F &color)
|
||||
|
|
|
@ -107,8 +107,7 @@ public:
|
|||
*/
|
||||
void setAliasTexParameters();
|
||||
|
||||
private:
|
||||
|
||||
protected:
|
||||
void relaseTextures();
|
||||
std::unordered_map<ssize_t, Texture2D*> _atlasTextures;
|
||||
std::unordered_map<unsigned short, FontLetterDefinition> _fontLetterDefinitions;
|
||||
|
@ -122,7 +121,6 @@ private:
|
|||
float _currentPageOrigX;
|
||||
float _currentPageOrigY;
|
||||
float _letterPadding;
|
||||
bool _makeDistanceMap;
|
||||
|
||||
int _fontAscender;
|
||||
EventListenerCustom* _rendererRecreatedListener;
|
||||
|
|
|
@ -676,7 +676,6 @@ FontFNT * FontFNT::create(const std::string& fntFilePath, const Vec2& imageOffse
|
|||
Texture2D *tempTexture = Director::getInstance()->getTextureCache()->addImage(newConf->getAtlasName());
|
||||
if (!tempTexture)
|
||||
{
|
||||
delete newConf;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -684,7 +683,6 @@ FontFNT * FontFNT::create(const std::string& fntFilePath, const Vec2& imageOffse
|
|||
|
||||
if (!tempFont)
|
||||
{
|
||||
delete newConf;
|
||||
return nullptr;
|
||||
}
|
||||
tempFont->autorelease();
|
||||
|
|
|
@ -270,7 +270,14 @@ Label::Label(FontAtlas *atlas /* = nullptr */, TextHAlignment hAlignment /* = Te
|
|||
_batchNodes.clear();
|
||||
_batchNodes.push_back(this);
|
||||
|
||||
alignText();
|
||||
if (_contentDirty)
|
||||
{
|
||||
updateContent();
|
||||
}
|
||||
else
|
||||
{
|
||||
alignText();
|
||||
}
|
||||
}
|
||||
});
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(purgeTextureListener, this);
|
||||
|
@ -498,7 +505,7 @@ void Label::setMaxLineWidth(unsigned int maxLineWidth)
|
|||
}
|
||||
}
|
||||
|
||||
void Label::setDimensions(unsigned int width,unsigned int height)
|
||||
void Label::setDimensions(unsigned int width, unsigned int height)
|
||||
{
|
||||
if (height != _labelHeight || width != _labelWidth)
|
||||
{
|
||||
|
|
|
@ -256,7 +256,7 @@ void LabelAtlas::updateColor()
|
|||
#if CC_LABELATLAS_DEBUG_DRAW
|
||||
void LabelAtlas::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
||||
{
|
||||
AtlasNode::draw(renderer, transform, transformUpdated);
|
||||
AtlasNode::draw(renderer, transform, _transformUpdated);
|
||||
|
||||
_debugDrawNode->clear();
|
||||
auto size = getContentSize();
|
||||
|
|
|
@ -30,6 +30,7 @@ THE SOFTWARE.
|
|||
#include "CCAtlasNode.h"
|
||||
#if CC_LABELATLAS_DEBUG_DRAW
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
#include "2d/CCDrawNode.h"
|
||||
#endif
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -213,7 +213,7 @@ Rect LabelBMFont::getBoundingBox() const
|
|||
#if CC_LABELBMFONT_DEBUG_DRAW
|
||||
void LabelBMFont::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
||||
{
|
||||
Node::draw(renderer, transform, transformUpdated);
|
||||
Node::draw(renderer, transform, _transformUpdated);
|
||||
|
||||
_debugDrawNode->clear();
|
||||
auto size = getContentSize();
|
||||
|
|
|
@ -37,6 +37,7 @@ Use any of these editors to generate BMFonts:
|
|||
#include "2d/CCLabel.h"
|
||||
#if CC_LABELBMFONT_DEBUG_DRAW
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
#include "2d/CCDrawNode.h"
|
||||
#endif
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
|
|
@ -269,18 +269,16 @@ bool LabelTextFormatter::alignText(Label *theLabel)
|
|||
|
||||
bool LabelTextFormatter::createStringSprites(Label *theLabel)
|
||||
{
|
||||
// check for string
|
||||
unsigned int stringLen = theLabel->getStringLength();
|
||||
theLabel->_limitShowCount = 0;
|
||||
|
||||
// no string
|
||||
if (stringLen == 0)
|
||||
// check for string
|
||||
int stringLen = theLabel->getStringLength();
|
||||
if (stringLen <= 0)
|
||||
return false;
|
||||
|
||||
int longestLine = 0;
|
||||
unsigned int totalHeight = theLabel->_commonLineHeight * theLabel->_currNumLines;
|
||||
int nextFontPositionX = 0;
|
||||
int nextFontPositionY = totalHeight;
|
||||
auto totalHeight = theLabel->_commonLineHeight * theLabel->_currNumLines;
|
||||
auto longestLine = 0.0f;
|
||||
auto nextFontPositionX = 0.0f;
|
||||
auto nextFontPositionY = totalHeight;
|
||||
auto contentScaleFactor = CC_CONTENT_SCALE_FACTOR();
|
||||
|
||||
if (theLabel->_labelHeight > 0)
|
||||
|
@ -307,7 +305,6 @@ bool LabelTextFormatter::createStringSprites(Label *theLabel)
|
|||
}
|
||||
}
|
||||
|
||||
Rect charRect;
|
||||
int charXOffset = 0;
|
||||
int charYOffset = 0;
|
||||
int charAdvance = 0;
|
||||
|
@ -317,18 +314,19 @@ bool LabelTextFormatter::createStringSprites(Label *theLabel)
|
|||
FontLetterDefinition tempDefinition;
|
||||
Vec2 letterPosition;
|
||||
const auto& kernings = theLabel->_horizontalKernings;
|
||||
CCASSERT(kernings, "kernings must's be nullptr!!!");
|
||||
|
||||
float clipTop = 0;
|
||||
float clipBottom = 0;
|
||||
int lineIndex = 0;
|
||||
bool lineStart = true;
|
||||
bool clip = false;
|
||||
bool clipBlank = false;
|
||||
if (theLabel->_currentLabelType == Label::LabelType::TTF && theLabel->_clipEnabled)
|
||||
{
|
||||
clip = true;
|
||||
clipBlank = true;
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < stringLen; i++)
|
||||
for (int i = 0; i < stringLen; i++)
|
||||
{
|
||||
char16_t c = strWhole[i];
|
||||
if (fontAtlas->getLetterDefinitionForChar(c, tempDefinition))
|
||||
|
@ -357,7 +355,7 @@ bool LabelTextFormatter::createStringSprites(Label *theLabel)
|
|||
lineStart = true;
|
||||
continue;
|
||||
}
|
||||
else if (clip && tempDefinition.height > 0.0f)
|
||||
else if (clipBlank && tempDefinition.height > 0.0f)
|
||||
{
|
||||
if (lineStart)
|
||||
{
|
||||
|
@ -382,7 +380,7 @@ bool LabelTextFormatter::createStringSprites(Label *theLabel)
|
|||
letterPosition.x = (nextFontPositionX + charXOffset + kernings[i]) / contentScaleFactor;
|
||||
letterPosition.y = (nextFontPositionY - charYOffset) / contentScaleFactor;
|
||||
|
||||
if( theLabel->recordLetterInfo(letterPosition,tempDefinition,i) == false)
|
||||
if( theLabel->recordLetterInfo(letterPosition, tempDefinition, i) == false)
|
||||
{
|
||||
log("WARNING: can't find letter definition in font file for letter: %c", c);
|
||||
continue;
|
||||
|
@ -420,7 +418,7 @@ bool LabelTextFormatter::createStringSprites(Label *theLabel)
|
|||
tmpSize.height = theLabel->_labelHeight * contentScaleFactor;
|
||||
}
|
||||
|
||||
if (clip)
|
||||
if (clipBlank)
|
||||
{
|
||||
int clipTotal = (clipTop + clipBottom) / contentScaleFactor;
|
||||
tmpSize.height -= clipTotal * contentScaleFactor;
|
||||
|
|
|
@ -60,6 +60,8 @@ THE SOFTWARE.
|
|||
#define RENDER_IN_SUBPIXEL(__ARGS__) (ceil(__ARGS__))
|
||||
#endif
|
||||
|
||||
extern int g_physicsSceneCount;
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
bool nodeComparisonLess(Node* n1, Node* n2)
|
||||
|
@ -425,7 +427,13 @@ void Node::setScale(float scale)
|
|||
_transformUpdated = _transformDirty = _inverseDirty = true;
|
||||
|
||||
#if CC_USE_PHYSICS
|
||||
updatePhysicsBodyTransform(getScene());
|
||||
if(g_physicsSceneCount == 0)
|
||||
return;
|
||||
auto scene = getScene();
|
||||
if (!scene || scene->getPhysicsWorld())
|
||||
{
|
||||
updatePhysicsBodyTransform(scene);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -446,7 +454,13 @@ void Node::setScale(float scaleX,float scaleY)
|
|||
_transformUpdated = _transformDirty = _inverseDirty = true;
|
||||
|
||||
#if CC_USE_PHYSICS
|
||||
updatePhysicsBodyTransform(getScene());
|
||||
if(g_physicsSceneCount == 0)
|
||||
return;
|
||||
auto scene = getScene();
|
||||
if (!scene || scene->getPhysicsWorld())
|
||||
{
|
||||
updatePhysicsBodyTransform(scene);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -460,7 +474,13 @@ void Node::setScaleX(float scaleX)
|
|||
_transformUpdated = _transformDirty = _inverseDirty = true;
|
||||
|
||||
#if CC_USE_PHYSICS
|
||||
updatePhysicsBodyTransform(getScene());
|
||||
if(g_physicsSceneCount == 0)
|
||||
return;
|
||||
auto scene = getScene();
|
||||
if (!scene || scene->getPhysicsWorld())
|
||||
{
|
||||
updatePhysicsBodyTransform(scene);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -503,7 +523,13 @@ void Node::setScaleY(float scaleY)
|
|||
_transformUpdated = _transformDirty = _inverseDirty = true;
|
||||
|
||||
#if CC_USE_PHYSICS
|
||||
updatePhysicsBodyTransform(getScene());
|
||||
if(g_physicsSceneCount == 0)
|
||||
return;
|
||||
auto scene = getScene();
|
||||
if (!scene || scene->getPhysicsWorld())
|
||||
{
|
||||
updatePhysicsBodyTransform(scene);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -794,7 +820,13 @@ Scene* Node::getScene() const
|
|||
if(!_parent)
|
||||
return nullptr;
|
||||
|
||||
return _parent->getScene();
|
||||
auto sceneNode = _parent;
|
||||
while (sceneNode->_parent)
|
||||
{
|
||||
sceneNode = sceneNode->_parent;
|
||||
}
|
||||
|
||||
return dynamic_cast<Scene*>(sceneNode);
|
||||
}
|
||||
|
||||
Rect Node::getBoundingBox() const
|
||||
|
@ -993,8 +1025,8 @@ void Node::addChildHelper(Node* child, int localZOrder, int tag, const std::stri
|
|||
|
||||
#if CC_USE_PHYSICS
|
||||
// Recursive add children with which have physics body.
|
||||
Scene* scene = this->getScene();
|
||||
if (scene != nullptr && scene->getPhysicsWorld() != nullptr)
|
||||
auto scene = this->getScene();
|
||||
if (scene && scene->getPhysicsWorld())
|
||||
{
|
||||
child->updatePhysicsBodyTransform(scene);
|
||||
scene->addChildToPhysicsWorld(child);
|
||||
|
@ -1958,14 +1990,14 @@ void Node::updatePhysicsBodyPosition(Scene* scene)
|
|||
{
|
||||
if (_physicsBody != nullptr)
|
||||
{
|
||||
if (scene != nullptr && scene->getPhysicsWorld() != nullptr)
|
||||
if (scene && scene->getPhysicsWorld())
|
||||
{
|
||||
Vec2 pos = getParent() == scene ? getPosition() : scene->convertToNodeSpace(_parent->convertToWorldSpace(getPosition()));
|
||||
Vec2 pos = _parent == scene ? _position : scene->convertToNodeSpace(_parent->convertToWorldSpace(_position));
|
||||
_physicsBody->setPosition(pos);
|
||||
}
|
||||
else
|
||||
{
|
||||
_physicsBody->setPosition(getPosition());
|
||||
_physicsBody->setPosition(_position);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1982,7 +2014,7 @@ void Node::updatePhysicsBodyRotation(Scene* scene)
|
|||
if (scene != nullptr && scene->getPhysicsWorld() != nullptr)
|
||||
{
|
||||
float rotation = _rotationZ_X;
|
||||
for (Node* parent = _parent; parent != scene; parent = parent->getParent())
|
||||
for (Node* parent = _parent; parent != scene; parent = parent->_parent)
|
||||
{
|
||||
rotation += parent->getRotation();
|
||||
}
|
||||
|
@ -2009,10 +2041,10 @@ void Node::updatePhysicsBodyScale(Scene* scene)
|
|||
{
|
||||
float scaleX = _scaleX / _physicsScaleStartX;
|
||||
float scaleY = _scaleY / _physicsScaleStartY;
|
||||
for (Node* parent = _parent; parent != scene; parent = parent->getParent())
|
||||
for (Node* parent = _parent; parent != scene; parent = parent->_parent)
|
||||
{
|
||||
scaleX *= parent->getScaleX();
|
||||
scaleY *= parent->getScaleY();
|
||||
scaleX *= parent->_scaleX;
|
||||
scaleY *= parent->_scaleY;
|
||||
}
|
||||
_physicsBody->setScale(scaleX, scaleY);
|
||||
}
|
||||
|
|
|
@ -28,6 +28,9 @@ THE SOFTWARE.
|
|||
|
||||
|
||||
#include "2d/CCParticleSystemQuad.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "2d/CCSpriteFrame.h"
|
||||
#include "2d/CCParticleBatchNode.h"
|
||||
#include "renderer/CCTextureAtlas.h"
|
||||
|
@ -172,7 +175,7 @@ void ParticleSystemQuad::initTexCoordsWithRect(const Rect& pointRect)
|
|||
#endif // ! CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL
|
||||
|
||||
// Important. Texture in cocos2d are inverted, so the Y component should be inverted
|
||||
CC_SWAP( top, bottom, float);
|
||||
std::swap(top, bottom);
|
||||
|
||||
V3F_C4B_T2F_Quad *quads = nullptr;
|
||||
unsigned int start = 0, end = 0;
|
||||
|
|
|
@ -25,6 +25,8 @@ THE SOFTWARE.
|
|||
****************************************************************************/
|
||||
#include "2d/CCProgressTimer.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "base/ccMacros.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "2d/CCSprite.h"
|
||||
|
@ -159,7 +161,7 @@ Tex2F ProgressTimer::textureCoordFromAlphaPoint(Vec2 alpha)
|
|||
Vec2 max = Vec2(quad.tr.texCoords.u,quad.tr.texCoords.v);
|
||||
// Fix bug #1303 so that progress timer handles sprite frame texture rotation
|
||||
if (_sprite->isTextureRectRotated()) {
|
||||
CC_SWAP(alpha.x, alpha.y, float);
|
||||
std::swap(alpha.x, alpha.y);
|
||||
}
|
||||
return Tex2F(min.x * (1.f - alpha.x) + max.x * alpha.x, min.y * (1.f - alpha.y) + max.y * alpha.y);
|
||||
}
|
||||
|
|
|
@ -37,6 +37,8 @@ THE SOFTWARE.
|
|||
#include "physics/CCPhysicsWorld.h"
|
||||
#endif
|
||||
|
||||
int g_physicsSceneCount = 0;
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
Scene::Scene()
|
||||
|
@ -58,6 +60,10 @@ Scene::Scene()
|
|||
Scene::~Scene()
|
||||
{
|
||||
#if CC_USE_PHYSICS
|
||||
if (_physicsWorld)
|
||||
{
|
||||
g_physicsSceneCount--;
|
||||
}
|
||||
CC_SAFE_DELETE(_physicsWorld);
|
||||
#endif
|
||||
Director::getInstance()->getEventDispatcher()->removeEventListener(_event);
|
||||
|
@ -111,12 +117,6 @@ std::string Scene::getDescription() const
|
|||
return StringUtils::format("<Scene | tag = %d>", _tag);
|
||||
}
|
||||
|
||||
Scene* Scene::getScene() const
|
||||
{
|
||||
// FIX ME: should use const_case<> to fix compiling error
|
||||
return const_cast<Scene*>(this);
|
||||
}
|
||||
|
||||
void Scene::onProjectionChanged(EventCustom* event)
|
||||
{
|
||||
if (_defaultCamera)
|
||||
|
@ -129,6 +129,7 @@ void Scene::render(Renderer* renderer)
|
|||
{
|
||||
auto director = Director::getInstance();
|
||||
Camera* defaultCamera = nullptr;
|
||||
const auto& transform = getNodeToParentTransform();
|
||||
for (const auto& camera : _cameras)
|
||||
{
|
||||
Camera::_visitingCamera = camera;
|
||||
|
@ -142,7 +143,7 @@ void Scene::render(Renderer* renderer)
|
|||
director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION, Camera::_visitingCamera->getViewProjectionMatrix());
|
||||
|
||||
//visit the scene
|
||||
visit(renderer, Mat4::IDENTITY, 0);
|
||||
visit(renderer, transform, 0);
|
||||
renderer->render();
|
||||
|
||||
director->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
|
||||
|
@ -155,7 +156,7 @@ void Scene::render(Renderer* renderer)
|
|||
director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION, Camera::_visitingCamera->getViewProjectionMatrix());
|
||||
|
||||
//visit the scene
|
||||
visit(renderer, Mat4::IDENTITY, 0);
|
||||
visit(renderer, transform, 0);
|
||||
renderer->render();
|
||||
|
||||
director->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
|
||||
|
@ -213,6 +214,7 @@ bool Scene::initWithPhysics()
|
|||
|
||||
this->scheduleUpdate();
|
||||
// success
|
||||
g_physicsSceneCount += 1;
|
||||
ret = true;
|
||||
} while (0);
|
||||
return ret;
|
||||
|
|
|
@ -55,6 +55,8 @@ For the moment Scene has no other logic than that, but in future releases it mig
|
|||
additional logic.
|
||||
|
||||
It is a good practice to use a Scene as the parent of all your nodes.
|
||||
|
||||
Scene will create a default camera for you.
|
||||
*/
|
||||
class CC_DLL Scene : public Node
|
||||
{
|
||||
|
@ -65,9 +67,6 @@ public:
|
|||
/** creates a new Scene object with a predefined Size */
|
||||
static Scene *createWithSize(const Size& size);
|
||||
|
||||
// Overrides
|
||||
virtual Scene *getScene() const override;
|
||||
|
||||
using Node::addChild;
|
||||
virtual std::string getDescription() const override;
|
||||
|
||||
|
|
|
@ -27,6 +27,8 @@ THE SOFTWARE.
|
|||
|
||||
#include "2d/CCSprite.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "2d/CCSpriteBatchNode.h"
|
||||
#include "2d/CCAnimationCache.h"
|
||||
#include "2d/CCSpriteFrame.h"
|
||||
|
@ -306,7 +308,8 @@ void Sprite::setTexture(const std::string &filename)
|
|||
setTexture(texture);
|
||||
|
||||
Rect rect = Rect::ZERO;
|
||||
rect.size = texture->getContentSize();
|
||||
if (texture)
|
||||
rect.size = texture->getContentSize();
|
||||
setTextureRect(rect);
|
||||
}
|
||||
|
||||
|
@ -438,12 +441,12 @@ void Sprite::setTextureCoords(Rect rect)
|
|||
|
||||
if (_flippedX)
|
||||
{
|
||||
CC_SWAP(top, bottom, float);
|
||||
std::swap(top, bottom);
|
||||
}
|
||||
|
||||
if (_flippedY)
|
||||
{
|
||||
CC_SWAP(left, right, float);
|
||||
std::swap(left, right);
|
||||
}
|
||||
|
||||
_quad.bl.texCoords.u = left;
|
||||
|
@ -471,12 +474,12 @@ void Sprite::setTextureCoords(Rect rect)
|
|||
|
||||
if(_flippedX)
|
||||
{
|
||||
CC_SWAP(left,right,float);
|
||||
std::swap(left, right);
|
||||
}
|
||||
|
||||
if(_flippedY)
|
||||
{
|
||||
CC_SWAP(top,bottom,float);
|
||||
std::swap(top, bottom);
|
||||
}
|
||||
|
||||
_quad.bl.texCoords.u = left;
|
||||
|
@ -926,7 +929,7 @@ void Sprite::setSpriteFrame(const std::string &spriteFrameName)
|
|||
SpriteFrameCache *cache = SpriteFrameCache::getInstance();
|
||||
SpriteFrame *spriteFrame = cache->getSpriteFrameByName(spriteFrameName);
|
||||
|
||||
CCASSERT(spriteFrame, "Invalid spriteFrameName");
|
||||
CCASSERT(spriteFrame, std::string("Invalid spriteFrameName :").append(spriteFrameName).c_str());
|
||||
|
||||
setSpriteFrame(spriteFrame);
|
||||
}
|
||||
|
@ -980,7 +983,7 @@ SpriteFrame* Sprite::getSpriteFrame() const
|
|||
CC_SIZE_POINTS_TO_PIXELS(_contentSize));
|
||||
}
|
||||
|
||||
SpriteBatchNode* Sprite::getBatchNode()
|
||||
SpriteBatchNode* Sprite::getBatchNode() const
|
||||
{
|
||||
return _batchNode;
|
||||
}
|
||||
|
|
|
@ -167,7 +167,7 @@ public:
|
|||
* @return The SpriteBatchNode object if this sprite is rendered by SpriteBatchNode,
|
||||
* nullptr if the sprite isn't used batch node.
|
||||
*/
|
||||
virtual SpriteBatchNode* getBatchNode(void);
|
||||
virtual SpriteBatchNode* getBatchNode() const;
|
||||
/**
|
||||
* Sets the batch node to sprite
|
||||
* @warning This method is not recommended for game developers. Sample code for using batch node
|
||||
|
@ -183,7 +183,6 @@ public:
|
|||
/// @} end of BatchNode methods
|
||||
|
||||
|
||||
|
||||
/// @{
|
||||
/// @name Texture / Frame methods
|
||||
|
||||
|
|
|
@ -378,7 +378,7 @@ void SpriteBatchNode::draw(Renderer *renderer, const Mat4 &transform, uint32_t f
|
|||
renderer->addCommand(&_batchCommand);
|
||||
}
|
||||
|
||||
void SpriteBatchNode::increaseAtlasCapacity(void)
|
||||
void SpriteBatchNode::increaseAtlasCapacity()
|
||||
{
|
||||
// if we're going beyond the current TextureAtlas's capacity,
|
||||
// all the previously initialized sprites will need to redo their texture coords
|
||||
|
@ -574,7 +574,7 @@ void SpriteBatchNode::removeSpriteFromAtlas(Sprite *sprite)
|
|||
}
|
||||
}
|
||||
|
||||
void SpriteBatchNode::updateBlendFunc(void)
|
||||
void SpriteBatchNode::updateBlendFunc()
|
||||
{
|
||||
if (! _textureAtlas->getTexture()->hasPremultipliedAlpha())
|
||||
{
|
||||
|
@ -594,12 +594,12 @@ void SpriteBatchNode::setBlendFunc(const BlendFunc &blendFunc)
|
|||
_blendFunc = blendFunc;
|
||||
}
|
||||
|
||||
const BlendFunc& SpriteBatchNode::getBlendFunc(void) const
|
||||
const BlendFunc& SpriteBatchNode::getBlendFunc() const
|
||||
{
|
||||
return _blendFunc;
|
||||
}
|
||||
|
||||
Texture2D* SpriteBatchNode::getTexture(void) const
|
||||
Texture2D* SpriteBatchNode::getTexture() const
|
||||
{
|
||||
return _textureAtlas->getTexture();
|
||||
}
|
||||
|
|
|
@ -79,7 +79,7 @@ public:
|
|||
|
||||
|
||||
/** returns the TextureAtlas object */
|
||||
inline TextureAtlas* getTextureAtlas(void) { return _textureAtlas; }
|
||||
inline TextureAtlas* getTextureAtlas() { return _textureAtlas; }
|
||||
|
||||
/** sets the TextureAtlas object */
|
||||
inline void setTextureAtlas(TextureAtlas* textureAtlas)
|
||||
|
|
|
@ -69,7 +69,7 @@ SpriteFrame* SpriteFrame::create(const std::string& filename, const Rect& rect,
|
|||
return spriteFrame;
|
||||
}
|
||||
|
||||
SpriteFrame::SpriteFrame(void)
|
||||
SpriteFrame::SpriteFrame()
|
||||
: _rotated(false)
|
||||
, _texture(nullptr)
|
||||
{
|
||||
|
@ -123,7 +123,7 @@ bool SpriteFrame::initWithTextureFilename(const std::string& filename, const Rec
|
|||
return true;
|
||||
}
|
||||
|
||||
SpriteFrame::~SpriteFrame(void)
|
||||
SpriteFrame::~SpriteFrame()
|
||||
{
|
||||
CCLOGINFO("deallocing SpriteFrame: %p", this);
|
||||
CC_SAFE_RELEASE(_texture);
|
||||
|
@ -182,7 +182,7 @@ void SpriteFrame::setTexture(Texture2D * texture)
|
|||
}
|
||||
}
|
||||
|
||||
Texture2D* SpriteFrame::getTexture(void)
|
||||
Texture2D* SpriteFrame::getTexture()
|
||||
{
|
||||
if( _texture ) {
|
||||
return _texture;
|
||||
|
|
|
@ -79,35 +79,35 @@ public:
|
|||
inline const Rect& getRectInPixels() const { return _rectInPixels; }
|
||||
void setRectInPixels(const Rect& rectInPixels);
|
||||
|
||||
inline bool isRotated(void) const { return _rotated; }
|
||||
inline bool isRotated() const { return _rotated; }
|
||||
inline void setRotated(bool rotated) { _rotated = rotated; }
|
||||
|
||||
/** get rect of the frame */
|
||||
inline const Rect& getRect(void) const { return _rect; }
|
||||
inline const Rect& getRect() const { return _rect; }
|
||||
/** set rect of the frame */
|
||||
void setRect(const Rect& rect);
|
||||
|
||||
/** get offset of the frame */
|
||||
const Vec2& getOffsetInPixels(void) const;
|
||||
const Vec2& getOffsetInPixels() const;
|
||||
/** set offset of the frame */
|
||||
void setOffsetInPixels(const Vec2& offsetInPixels);
|
||||
|
||||
/** get original size of the trimmed image */
|
||||
inline const Size& getOriginalSizeInPixels(void) const { return _originalSizeInPixels; }
|
||||
inline const Size& getOriginalSizeInPixels() const { return _originalSizeInPixels; }
|
||||
/** set original size of the trimmed image */
|
||||
inline void setOriginalSizeInPixels(const Size& sizeInPixels) { _originalSizeInPixels = sizeInPixels; }
|
||||
|
||||
/** get original size of the trimmed image */
|
||||
inline const Size& getOriginalSize(void) const { return _originalSize; }
|
||||
inline const Size& getOriginalSize() const { return _originalSize; }
|
||||
/** set original size of the trimmed image */
|
||||
inline void setOriginalSize(const Size& sizeInPixels) { _originalSize = sizeInPixels; }
|
||||
|
||||
/** get texture of the frame */
|
||||
Texture2D* getTexture(void);
|
||||
Texture2D* getTexture();
|
||||
/** set texture of the frame, the texture is retained */
|
||||
void setTexture(Texture2D* pobTexture);
|
||||
|
||||
const Vec2& getOffset(void) const;
|
||||
const Vec2& getOffset() const;
|
||||
void setOffset(const Vec2& offsets);
|
||||
|
||||
// Overrides
|
||||
|
@ -117,12 +117,12 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
/**
|
||||
* @lua NA
|
||||
*/
|
||||
SpriteFrame(void);
|
||||
SpriteFrame();
|
||||
|
||||
/**
|
||||
* @lua NA
|
||||
*/
|
||||
virtual ~SpriteFrame(void);
|
||||
virtual ~SpriteFrame();
|
||||
|
||||
/** Initializes a SpriteFrame with a texture, rect in points.
|
||||
It is assumed that the frame was not trimmed.
|
||||
|
|
|
@ -70,11 +70,6 @@ public:
|
|||
/** @deprecated Use destroyInstance() instead */
|
||||
CC_DEPRECATED_ATTRIBUTE static void purgeSharedSpriteFrameCache() { return SpriteFrameCache::destroyInstance(); }
|
||||
|
||||
protected:
|
||||
// MARMALADE: Made this protected not private, as deriving from this class is pretty useful
|
||||
SpriteFrameCache(){}
|
||||
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
* @lua NA
|
||||
|
@ -82,7 +77,6 @@ public:
|
|||
virtual ~SpriteFrameCache();
|
||||
bool init();
|
||||
|
||||
public:
|
||||
/** Adds multiple Sprite Frames from a plist file.
|
||||
* A texture will be loaded automatically. The texture name will composed by replacing the .plist suffix with .png
|
||||
* If you want to use another texture, you should use the addSpriteFramesWithFile(const std::string& plist, const std::string& textureFileName) method.
|
||||
|
@ -162,7 +156,10 @@ public:
|
|||
/** @deprecated use getSpriteFrameByName() instead */
|
||||
CC_DEPRECATED_ATTRIBUTE SpriteFrame* spriteFrameByName(const std::string&name) { return getSpriteFrameByName(name); }
|
||||
|
||||
private:
|
||||
protected:
|
||||
// MARMALADE: Made this protected not private, as deriving from this class is pretty useful
|
||||
SpriteFrameCache(){}
|
||||
|
||||
/*Adds multiple Sprite Frames with a dictionary. The texture will be associated with the created sprite frames.
|
||||
*/
|
||||
void addSpriteFramesWithDictionary(ValueMap& dictionary, Texture2D *texture);
|
||||
|
@ -172,7 +169,7 @@ private:
|
|||
*/
|
||||
void removeSpriteFramesFromDictionary(ValueMap& dictionary);
|
||||
|
||||
protected:
|
||||
|
||||
Map<std::string, SpriteFrame*> _spriteFrames;
|
||||
ValueMap _spriteFramesAliases;
|
||||
std::set<std::string>* _loadedFileNames;
|
||||
|
|
|
@ -190,7 +190,7 @@ public:
|
|||
void removeChild(Node* child, bool cleanup) override;
|
||||
virtual std::string getDescription() const override;
|
||||
|
||||
private:
|
||||
protected:
|
||||
Vec2 getPositionForIsoAt(const Vec2& pos);
|
||||
Vec2 getPositionForOrthoAt(const Vec2& pos);
|
||||
Vec2 getPositionForHexAt(const Vec2& pos);
|
||||
|
@ -212,22 +212,22 @@ private:
|
|||
ssize_t atlasIndexForExistantZ(int z);
|
||||
ssize_t atlasIndexForNewZ(int z);
|
||||
|
||||
protected:
|
||||
|
||||
//! name of the layer
|
||||
std::string _layerName;
|
||||
//! TMX Layer supports opacity
|
||||
unsigned char _opacity;
|
||||
unsigned char _opacity;
|
||||
|
||||
//! Only used when vertexZ is used
|
||||
int _vertexZvalue;
|
||||
bool _useAutomaticVertexZ;
|
||||
int _vertexZvalue;
|
||||
bool _useAutomaticVertexZ;
|
||||
|
||||
//! used for optimization
|
||||
Sprite *_reusedTile;
|
||||
ccCArray *_atlasIndexArray;
|
||||
Sprite *_reusedTile;
|
||||
ccCArray *_atlasIndexArray;
|
||||
|
||||
// used for retina display
|
||||
float _contentScaleFactor;
|
||||
float _contentScaleFactor;
|
||||
|
||||
/** size of the layer in tiles */
|
||||
Size _layerSize;
|
||||
|
|
|
@ -240,7 +240,7 @@ void TextFieldTTF::deleteBackward()
|
|||
|
||||
if (_delegate && _delegate->onTextFieldDeleteBackward(this, _inputText.c_str() + len - deleteLen, static_cast<int>(deleteLen)))
|
||||
{
|
||||
// delegate doesn't wan't to delete backwards
|
||||
// delegate doesn't want to delete backwards
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -160,7 +160,7 @@ public:
|
|||
// place holder text property
|
||||
// place holder text displayed when there is no text in the text field.
|
||||
virtual void setPlaceHolder(const std::string& text);
|
||||
virtual const std::string& getPlaceHolder(void) const;
|
||||
virtual const std::string& getPlaceHolder() const;
|
||||
|
||||
virtual void setSecureTextEntry(bool value);
|
||||
virtual bool isSecureTextEntry();
|
||||
|
|
|
@ -77,7 +77,7 @@
|
|||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_USRDLL;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
|
@ -132,7 +132,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\debug-lib\*.*"
|
|||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
|
@ -209,20 +209,13 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\..\external\ConvertUTF\ConvertUTF.c" />
|
||||
<ClCompile Include="..\..\external\ConvertUTF\ConvertUTFWrapper.cpp" />
|
||||
<ClCompile Include="..\..\external\edtaa3func\edtaa3func.cpp" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\extension_set.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\generated_message_util.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl_lite.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\message_lite.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\repeated_field.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_gcc.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_msvc.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\common.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\once.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stringprintf.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite.cc" />
|
||||
<ClCompile Include="..\..\external\flatbuffers\flatc.cpp" />
|
||||
<ClCompile Include="..\..\external\flatbuffers\idl_gen_cpp.cpp" />
|
||||
<ClCompile Include="..\..\external\flatbuffers\idl_gen_fbs.cpp" />
|
||||
<ClCompile Include="..\..\external\flatbuffers\idl_gen_general.cpp" />
|
||||
<ClCompile Include="..\..\external\flatbuffers\idl_gen_go.cpp" />
|
||||
<ClCompile Include="..\..\external\flatbuffers\idl_gen_text.cpp" />
|
||||
<ClCompile Include="..\..\external\flatbuffers\idl_parser.cpp" />
|
||||
<ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp" />
|
||||
<ClCompile Include="..\..\external\unzip\ioapi_mem.cpp" />
|
||||
<ClCompile Include="..\..\external\unzip\ioapi.cpp" />
|
||||
|
@ -360,20 +353,30 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\editor-support\cocostudio\CCTween.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CCUtilMath.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CocoLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CSParseBinary.pb.cc" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\DictionaryHelper.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\FlatBuffersSerialize.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\TriggerBase.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\TriggerMng.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\TriggerObj.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\GameMapReader\GameMapReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ImageViewReader\ImageViewReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\LayoutReader\LayoutReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ListViewReader\ListViewReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\LoadingBarReader\LoadingBarReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\NodeReaderDefine.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\NodeReaderProtocol.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\NodeReader\NodeReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\PageViewReader\PageViewReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ParticleReader\ParticleReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ProjectNodeReader\ProjectNodeReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ScrollViewReader\ScrollViewReader.cpp" />
|
||||
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|
||||
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|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\SpriteReader\SpriteReader.cpp" />
|
||||
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|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\TextBMFontReader\TextBMFontReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\TextFieldReader\TextFieldReader.cpp" />
|
||||
|
@ -562,6 +565,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
@ -572,36 +578,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
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|
||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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@ -770,20 +746,31 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
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|||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ParticleReader\ParticleReader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ProjectNodeReader\ProjectNodeReader.h" />
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
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@ -211,18 +211,33 @@
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|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader\ComAudioReader</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\NodeReader\NodeReader.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader\NodeReader</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ParticleReader\ParticleReader.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader\ParticleReader</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ProjectNodeReader\ProjectNodeReader.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader\ProjectNodeReader</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\SingleNodeReader\SingleNodeReader.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader\SingleNodeReader</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\SpriteReader\SpriteReader.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader\SpriteReader</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\NodeReaderDefine.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\NodeReaderProtocol.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\CSParseBinary.pb.cc">
|
||||
<Filter>cocostudio\json</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\FlatBuffersSerialize.cpp">
|
||||
<Filter>cocostudio\json</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.cpp">
|
||||
<Filter>cocostudio\json</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\GameMapReader\GameMapReader.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader\GameMapReader</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="CCAction.h">
|
||||
|
@ -2451,93 +2469,6 @@
|
|||
<ClInclude Include="..\..\external\unzip\ioapi_mem.h">
|
||||
<Filter>external\unzip</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\config.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\generated_message_util.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\message_lite.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\repeated_field.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite_inl.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\io</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream_inl.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\io</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\io</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\io</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl_lite.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\io</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_arm_gcc.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_arm_qnx.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_atomicword_compat.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_macosx.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_mips_gcc.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_pnacl.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_gcc.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_msvc.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\common.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\hash.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\map-util.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\once.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\platform_macros.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stl_util.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stringprintf.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\template_util.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\type_traits.h">
|
||||
<Filter>cocostudio\json\protobuf-lite\src\google\protobuf\stubs</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.h">
|
||||
<Filter>cocostudio\TimelineAction</Filter>
|
||||
</ClInclude>
|
||||
|
@ -2562,6 +2493,54 @@
|
|||
<ClInclude Include="CCClippingRectangleNode.h">
|
||||
<Filter>2d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\flatbuffers\flatbuffers.h">
|
||||
<Filter>cocostudio\json\flatbuffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\flatbuffers\idl.h">
|
||||
<Filter>cocostudio\json\flatbuffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\flatbuffers\util.h">
|
||||
<Filter>cocostudio\json\flatbuffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\ComAudioReader</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\NodeReader\NodeReader.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\NodeReader</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ParticleReader\ParticleReader.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\ParticleReader</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ProjectNodeReader\ProjectNodeReader.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\ProjectNodeReader</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\SingleNodeReader\SingleNodeReader.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\SingleNodeReader</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\SpriteReader\SpriteReader.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\SpriteReader</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\NodeReaderDefine.h">
|
||||
<Filter>cocostudio\reader\WidgetReader</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\NodeReaderProtocol.h">
|
||||
<Filter>cocostudio\reader\WidgetReader</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary.pb.h">
|
||||
<Filter>cocostudio\json</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary_generated.h">
|
||||
<Filter>cocostudio\json</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\FlatBuffersSerialize.h">
|
||||
<Filter>cocostudio\json</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.h">
|
||||
<Filter>cocostudio\json</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\GameMapReader\GameMapReader.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\GameMapReader</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\math\Mat4.inl">
|
||||
|
|
|
@ -85,7 +85,7 @@ public:
|
|||
float getWeight() const { return _weight; }
|
||||
void setWeight(float weight);
|
||||
|
||||
/** animate transistion time */
|
||||
/** animate transition time */
|
||||
static float getTransitionTime() { return _transTime; }
|
||||
|
||||
/**get & set play reverse, these are deprecated, use set negative speed instead*/
|
||||
|
|
|
@ -70,18 +70,15 @@ public:
|
|||
Curve* getBoneCurveByName(const std::string& name) const;
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
|
||||
Animation3D();
|
||||
virtual ~Animation3D();
|
||||
/**init Animation3D from bundle data*/
|
||||
bool init(const Animation3DData& data);
|
||||
|
||||
protected:
|
||||
|
||||
std::unordered_map<std::string, Curve*> _boneCurves;//bone curves map, key bone name, value AnimationCurve
|
||||
|
||||
|
||||
float _duration; //animation duration
|
||||
float _duration; //animation duration
|
||||
};
|
||||
|
||||
/**
|
||||
|
|
|
@ -58,7 +58,7 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
|
||||
|
||||
protected:
|
||||
Bone3D* _attachBone;
|
||||
Bone3D* _attachBone;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -291,6 +291,7 @@ bool Bundle3D::loadObj(MeshDatas& meshdatas, MaterialDatas& materialdatas, NodeD
|
|||
materialdatas.materials.push_back(materialdata);
|
||||
|
||||
meshdata->subMeshIndices.push_back(it.mesh.indices);
|
||||
meshdata->subMeshAABB.push_back(calculateAABB(meshdata->vertex, meshdata->getPerVertexSize(), it.mesh.indices));
|
||||
meshdata->subMeshIds.push_back(str);
|
||||
auto node = new (std::nothrow) NodeData();
|
||||
auto modelnode = new (std::nothrow) ModelData();
|
||||
|
@ -438,6 +439,7 @@ bool Bundle3D::loadMeshDatasBinary(MeshDatas& meshdatas)
|
|||
}
|
||||
meshData->subMeshIndices.push_back(indexArray);
|
||||
meshData->numIndex = (int)meshData->subMeshIndices.size();
|
||||
meshData->subMeshAABB.push_back(calculateAABB(meshData->vertex, meshData->getPerVertexSize(), indexArray));
|
||||
}
|
||||
meshdatas.meshDatas.push_back(meshData);
|
||||
}
|
||||
|
@ -545,6 +547,7 @@ bool Bundle3D::loadMeshDatasBinary_0_1(MeshDatas& meshdatas)
|
|||
}
|
||||
|
||||
meshdata->subMeshIndices.push_back(indices);
|
||||
meshdata->subMeshAABB.push_back(calculateAABB(meshdata->vertex, meshdata->getPerVertexSize(), indices));
|
||||
}
|
||||
|
||||
meshdatas.meshDatas.push_back(meshdata);
|
||||
|
@ -659,6 +662,7 @@ bool Bundle3D::loadMeshDatasBinary_0_2(MeshDatas& meshdatas)
|
|||
}
|
||||
|
||||
meshdata->subMeshIndices.push_back(indices);
|
||||
meshdata->subMeshAABB.push_back(calculateAABB(meshdata->vertex, meshdata->getPerVertexSize(), indices));
|
||||
}
|
||||
|
||||
meshdatas.meshDatas.push_back(meshdata);
|
||||
|
@ -714,6 +718,7 @@ bool Bundle3D::loadMeshDatasJson(MeshDatas& meshdatas)
|
|||
|
||||
meshData->subMeshIndices.push_back(indexArray);
|
||||
meshData->numIndex = (int)meshData->subMeshIndices.size();
|
||||
meshData->subMeshAABB.push_back(calculateAABB(meshData->vertex, meshData->getPerVertexSize(), indexArray));
|
||||
}
|
||||
meshdatas.meshDatas.push_back(meshData);
|
||||
}
|
||||
|
@ -1080,6 +1085,7 @@ bool Bundle3D::loadMeshDataJson_0_1(MeshDatas& meshdatas)
|
|||
indices[i] = (unsigned short)indices_val_array[i].GetUint();
|
||||
|
||||
meshdata->subMeshIndices.push_back(indices);
|
||||
meshdata->subMeshAABB.push_back(calculateAABB(meshdata->vertex, meshdata->getPerVertexSize(), indices));
|
||||
meshdatas.meshDatas.push_back(meshdata);
|
||||
return true;
|
||||
}
|
||||
|
@ -1134,6 +1140,7 @@ bool Bundle3D::loadMeshDataJson_0_2(MeshDatas& meshdatas)
|
|||
indices[j] = (unsigned short)indices_val_array[j].GetUint();
|
||||
|
||||
meshdata->subMeshIndices.push_back(indices);
|
||||
meshdata->subMeshAABB.push_back(calculateAABB(meshdata->vertex, meshdata->getPerVertexSize(), indices));
|
||||
}
|
||||
meshdatas.meshDatas.push_back(meshdata);
|
||||
return true;
|
||||
|
@ -1285,18 +1292,23 @@ bool Bundle3D::loadMaterialDataJson_0_1(MaterialDatas& materialdatas)
|
|||
NMaterialData materialData;
|
||||
const rapidjson::Value& material_data_array = _jsonReader[MATERIAL];
|
||||
|
||||
const rapidjson::Value& material_data_array_0 = material_data_array[(rapidjson::SizeType)0];
|
||||
if (material_data_array.Size() > 0)
|
||||
{
|
||||
const rapidjson::Value& material_data_array_0 = material_data_array[(rapidjson::SizeType)0];
|
||||
if (material_data_array_0.HasMember(BASE))
|
||||
{
|
||||
const rapidjson::Value& material_data_base_array = material_data_array_0[BASE];
|
||||
const rapidjson::Value& material_data_base_array_0 = material_data_base_array[(rapidjson::SizeType)0];
|
||||
NTextureData textureData;
|
||||
// set texture
|
||||
textureData.filename =_modelPath + material_data_base_array_0[FILENAME].GetString();
|
||||
textureData.type= NTextureData::Usage::Diffuse;
|
||||
textureData.id="";
|
||||
materialData.textures.push_back(textureData);
|
||||
materialdatas.materials.push_back(materialData);
|
||||
}
|
||||
}
|
||||
|
||||
const rapidjson::Value& material_data_base_array = material_data_array_0[BASE];
|
||||
|
||||
const rapidjson::Value& material_data_base_array_0 = material_data_base_array[(rapidjson::SizeType)0];
|
||||
NTextureData textureData;
|
||||
// set texture
|
||||
textureData.filename =_modelPath + material_data_base_array_0[FILENAME].GetString();
|
||||
textureData.type= NTextureData::Usage::Diffuse;
|
||||
textureData.id="";
|
||||
materialData.textures.push_back(textureData);
|
||||
materialdatas.materials.push_back(materialData);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -1404,8 +1416,22 @@ bool Bundle3D::loadAnimationDataJson(const std::string& id, Animation3DData* ani
|
|||
|
||||
bool Bundle3D::loadAnimationDataBinary(const std::string& id, Animation3DData* animationdata)
|
||||
{
|
||||
if (!seekToFirstType(BUNDLE_TYPE_ANIMATIONS))
|
||||
return false;
|
||||
|
||||
if( _version == "0.1"|| _version == "0.2" || _version == "0.3"|| _version == "0.4")
|
||||
{
|
||||
if (!seekToFirstType(BUNDLE_TYPE_ANIMATIONS))
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// if id is not a null string, we need to add a suffix of "animation" for seeding.
|
||||
std::string id_ = id;
|
||||
if(id != "") id_ = id + "animation";
|
||||
|
||||
if (!seekToFirstType(BUNDLE_TYPE_ANIMATIONS, id_))
|
||||
return false;
|
||||
}
|
||||
|
||||
unsigned int animNum = 1;
|
||||
if( _version == "0.3"|| _version == "0.4")
|
||||
{
|
||||
|
@ -1459,7 +1485,7 @@ bool Bundle3D::loadAnimationDataBinary(const std::string& id, Animation3DData* a
|
|||
|
||||
// transform flag
|
||||
unsigned char transformFlag(0);
|
||||
if (_version == "0.4")
|
||||
if (_version != "0.1" && _version != "0.2" && _version != "0.3")
|
||||
{
|
||||
if (!_binaryReader.read(&transformFlag))
|
||||
{
|
||||
|
@ -1470,7 +1496,7 @@ bool Bundle3D::loadAnimationDataBinary(const std::string& id, Animation3DData* a
|
|||
|
||||
// rotation
|
||||
bool hasRotate = true;
|
||||
if (_version == "0.4")
|
||||
if (_version != "0.1" && _version != "0.2" && _version != "0.3")
|
||||
hasRotate = transformFlag & 0x01;
|
||||
|
||||
if (hasRotate)
|
||||
|
@ -1486,7 +1512,7 @@ bool Bundle3D::loadAnimationDataBinary(const std::string& id, Animation3DData* a
|
|||
|
||||
// scale
|
||||
bool hasScale = true;
|
||||
if (_version == "0.4")
|
||||
if (_version != "0.1" && _version != "0.2" && _version != "0.3")
|
||||
hasScale = (transformFlag >> 1) & 0x01;
|
||||
|
||||
if (hasScale)
|
||||
|
@ -1502,7 +1528,7 @@ bool Bundle3D::loadAnimationDataBinary(const std::string& id, Animation3DData* a
|
|||
|
||||
// translation
|
||||
bool hasTranslation = true;
|
||||
if (_version == "0.4")
|
||||
if (_version != "0.1" && _version != "0.2" && _version != "0.3")
|
||||
hasTranslation = (transformFlag >> 2) & 0x01;
|
||||
|
||||
if (hasTranslation)
|
||||
|
@ -1938,7 +1964,7 @@ void Bundle3D::getModelRelativePath(const std::string& path)
|
|||
_modelPath = path.substr(0, index + 1);
|
||||
}
|
||||
|
||||
Reference* Bundle3D::seekToFirstType(unsigned int type)
|
||||
Reference* Bundle3D::seekToFirstType(unsigned int type, const std::string& id)
|
||||
{
|
||||
// for each Reference
|
||||
for (unsigned int i = 0; i < _referenceCount; ++i)
|
||||
|
@ -1946,6 +1972,12 @@ Reference* Bundle3D::seekToFirstType(unsigned int type)
|
|||
Reference* ref = &_references[i];
|
||||
if (ref->type == type)
|
||||
{
|
||||
// if id is not a null string, we also need to check the Reference's id.
|
||||
if (id != "" && id != ref->id)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Found a match
|
||||
if (_binaryReader.seek(ref->offset, SEEK_SET) == false)
|
||||
{
|
||||
|
@ -1976,4 +2008,16 @@ Bundle3D::~Bundle3D()
|
|||
|
||||
}
|
||||
|
||||
cocos2d::AABB Bundle3D::calculateAABB( const std::vector<float>& vertex, int stride, const std::vector<unsigned short>& index )
|
||||
{
|
||||
AABB aabb;
|
||||
stride /= 4;
|
||||
for(const auto& it : index)
|
||||
{
|
||||
Vec3 point = Vec3(vertex[it * stride ], vertex[ it * stride + 1], vertex[it * stride + 2 ]);
|
||||
aabb.updateMinMax(&point, 1);
|
||||
}
|
||||
return aabb;
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -144,15 +144,18 @@ protected:
|
|||
void getModelRelativePath(const std::string& path);
|
||||
|
||||
/*
|
||||
* set the read position in buffer to the target type
|
||||
* @param The data type
|
||||
*/
|
||||
Reference* seekToFirstType(unsigned int type);
|
||||
* set the read position in buffer to the target type
|
||||
* @param The data type
|
||||
* @param The data id
|
||||
*/
|
||||
Reference* seekToFirstType(unsigned int type, const std::string& id = "");
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
Bundle3D();
|
||||
virtual ~Bundle3D();
|
||||
|
||||
static AABB calculateAABB(const std::vector<float>& vertex, int stride, const std::vector<unsigned short>& index);
|
||||
|
||||
protected:
|
||||
static Bundle3D* _instance;
|
||||
std::string _modelPath;
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
#include "base/CCRef.h"
|
||||
#include "base/ccTypes.h"
|
||||
#include "math/CCMath.h"
|
||||
#include "3d/CCAABB.h"
|
||||
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
@ -122,6 +123,7 @@ struct MeshData
|
|||
int vertexSizeInFloat;
|
||||
std::vector<IndexArray> subMeshIndices;
|
||||
std::vector<std::string> subMeshIds; //subMesh Names (since 3.3)
|
||||
std::vector<AABB> subMeshAABB;
|
||||
int numIndex;
|
||||
std::vector<MeshVertexAttrib> attribs;
|
||||
int attribCount;
|
||||
|
@ -140,6 +142,7 @@ public:
|
|||
{
|
||||
vertex.clear();
|
||||
subMeshIndices.clear();
|
||||
subMeshAABB.clear();
|
||||
attribs.clear();
|
||||
vertexSizeInFloat = 0;
|
||||
numIndex = 0;
|
||||
|
|
|
@ -49,13 +49,16 @@ void BundleReader::init(char* buffer, ssize_t length)
|
|||
ssize_t BundleReader::read(void* ptr, ssize_t size, ssize_t count)
|
||||
{
|
||||
if (!_buffer || eof())
|
||||
{
|
||||
CCLOG("warning: bundle reader out of range");
|
||||
return 0;
|
||||
}
|
||||
|
||||
ssize_t validCount;
|
||||
ssize_t validLength = _length - _position;
|
||||
ssize_t needLength = size*count;
|
||||
char* ptr1 = (char*)ptr;
|
||||
if(validLength <= needLength)
|
||||
if(validLength < needLength)
|
||||
{
|
||||
validCount = validLength/size;
|
||||
ssize_t readLength = size*validCount;
|
||||
|
|
|
@ -102,15 +102,14 @@ MeshVertexData* MeshVertexData::create(const MeshData& meshdata)
|
|||
vertexdata->_vertexBuffer->updateVertices((void*)&meshdata.vertex[0], (int)meshdata.vertex.size() * 4 / vertexdata->_vertexBuffer->getSizePerVertex(), 0);
|
||||
}
|
||||
|
||||
AABB aabb;
|
||||
|
||||
for (size_t i = 0; i < meshdata.subMeshIndices.size(); i++) {
|
||||
|
||||
auto& index = meshdata.subMeshIndices[i];
|
||||
auto indexBuffer = IndexBuffer::create(IndexBuffer::IndexType::INDEX_TYPE_SHORT_16, (int)(index.size()));
|
||||
indexBuffer->updateIndices(&index[0], (int)index.size(), 0);
|
||||
aabb = MeshVertexData::calculateAABB(meshdata.vertex, meshdata.getPerVertexSize(), index);
|
||||
std::string id = (i < meshdata.subMeshIds.size() ? meshdata.subMeshIds[i] : "");
|
||||
MeshIndexData* indexdata = MeshIndexData::create(id, vertexdata, indexBuffer, aabb);
|
||||
MeshIndexData* indexdata = MeshIndexData::create(id, vertexdata, indexBuffer, meshdata.subMeshAABB[i]);
|
||||
vertexdata->_indexs.pushBack(indexdata);
|
||||
}
|
||||
|
||||
|
@ -118,18 +117,6 @@ MeshVertexData* MeshVertexData::create(const MeshData& meshdata)
|
|||
return vertexdata;
|
||||
}
|
||||
|
||||
AABB MeshVertexData::calculateAABB(const std::vector<float>& vertex, int stride, const std::vector<unsigned short>& index)
|
||||
{
|
||||
AABB aabb;
|
||||
stride /= 4;
|
||||
for(const auto& it : index)
|
||||
{
|
||||
Vec3 point = Vec3(vertex[it * stride ], vertex[ it * stride + 1], vertex[it * stride + 2 ]);
|
||||
aabb.updateMinMax(&point, 1);
|
||||
}
|
||||
return aabb;
|
||||
}
|
||||
|
||||
MeshIndexData* MeshVertexData::getMeshIndexDataById(const std::string& id) const
|
||||
{
|
||||
for (auto it : _indexs) {
|
||||
|
|
|
@ -115,7 +115,6 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
MeshVertexData();
|
||||
virtual ~MeshVertexData();
|
||||
|
||||
static AABB calculateAABB(const std::vector<float>& vertex, int stride, const std::vector<unsigned short>& index);
|
||||
protected:
|
||||
VertexData* _vertexData; //mesh vertex data
|
||||
VertexBuffer* _vertexBuffer; // vertex buffer
|
||||
|
|
|
@ -518,8 +518,7 @@ void Sprite3D::removeAllAttachNode()
|
|||
}
|
||||
_attachments.clear();
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
#if (!defined NDEBUG) || (defined CC_MODEL_VIEWER)
|
||||
//Generate a dummy texture when the texture file is missing
|
||||
static Texture2D * getDummyTexture()
|
||||
{
|
||||
|
@ -564,9 +563,8 @@ void Sprite3D::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|||
}
|
||||
auto programstate = mesh->getGLProgramState();
|
||||
auto& meshCommand = mesh->getMeshCommand();
|
||||
#ifdef NDEBUG
|
||||
GLuint textureID = mesh->getTexture() ? mesh->getTexture()->getName() : 0;
|
||||
#else
|
||||
|
||||
#if (!defined NDEBUG) || (defined CC_MODEL_VIEWER)
|
||||
GLuint textureID = 0;
|
||||
if(mesh->getTexture())
|
||||
{
|
||||
|
@ -577,7 +575,11 @@ void Sprite3D::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|||
mesh->setTexture(texture);
|
||||
textureID = texture->getName();
|
||||
}
|
||||
|
||||
#else
|
||||
GLuint textureID = mesh->getTexture() ? mesh->getTexture()->getName() : 0;
|
||||
#endif
|
||||
|
||||
float globalZ = _globalZOrder;
|
||||
bool isTransparent = (mesh->_isTransparent || color.a < 1.f);
|
||||
if (isTransparent && Camera::getVisitingCamera())
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
|
||||
if(WINDOWS AND NOT BUILD_STATIC)
|
||||
if(WINDOWS AND BUILD_SHARED_LIBS)
|
||||
ADD_DEFINITIONS (-D_USE3DDLL)
|
||||
endif()
|
||||
|
||||
|
|
|
@ -272,4 +272,4 @@ $(call import-module,extensions)
|
|||
$(call import-module,Box2D)
|
||||
$(call import-module,curl/prebuilt/android)
|
||||
$(call import-module,websockets/prebuilt/android)
|
||||
$(call import-module,protobuf-lite)
|
||||
$(call import-module,flatbuffers)
|
||||
|
|
|
@ -31,10 +31,6 @@ if(WINDOWS)
|
|||
ADD_DEFINITIONS(-DUNICODE -D_UNICODE)
|
||||
endif()
|
||||
|
||||
if(WINDOWS AND NOT BUILD_STATIC)
|
||||
ADD_DEFINITIONS (-D_USRDLL)
|
||||
endif()
|
||||
|
||||
include(2d/CMakeLists.txt)
|
||||
include(3d/CMakeLists.txt)
|
||||
include(platform/CMakeLists.txt)
|
||||
|
@ -46,20 +42,26 @@ include(deprecated/CMakeLists.txt)
|
|||
include(ui/CMakeLists.txt)
|
||||
include(network/CMakeLists.txt)
|
||||
include(audio/CMakeLists.txt)
|
||||
include_directories(audio/include)
|
||||
include(storage/CMakeLists.txt)
|
||||
|
||||
if(BUILD_EDITOR_COCOSBUILDER)
|
||||
include(editor-support/cocosbuilder/CMakeLists.txt)
|
||||
set(COCOS_EDITOR_SUPPORT_SRC ${COCOS_EDITOR_SUPPORT_SRC} ${COCOS_CCB_SRC})
|
||||
endif(BUILD_EDITOR_COCOSBUILDER)
|
||||
|
||||
if(BUILD_EDITOR_COCOSTUDIO)
|
||||
include(editor-support/cocostudio/CMakeLists.txt)
|
||||
set(COCOS_EDITOR_SUPPORT_SRC ${COCOS_EDITOR_SUPPORT_SRC} ${COCOS_CS_SRC})
|
||||
endif(BUILD_EDITOR_COCOSTUDIO)
|
||||
|
||||
if(BUILD_EDITOR_SPINE)
|
||||
include(editor-support/spine/CMakeLists.txt)
|
||||
set(COCOS_EDITOR_SUPPORT_SRC ${COCOS_EDITOR_SUPPORT_SRC} ${COCOS_SPINE_SRC})
|
||||
endif(BUILD_EDITOR_SPINE)
|
||||
|
||||
include(../extensions/CMakeLists.txt)
|
||||
|
||||
set(COCOS_EDITOR_SUPPORT_SRC
|
||||
${COCOS_CCB_SRC}
|
||||
${COCOS_CS_SRC}
|
||||
${COCOS_SPINE_SRC}
|
||||
)
|
||||
|
||||
set(COCOS_SRC cocos2d.cpp
|
||||
${COCOS_2D_SRC}
|
||||
${COCOS_3D_SRC}
|
||||
|
@ -76,78 +78,27 @@ set(COCOS_SRC cocos2d.cpp
|
|||
${COCOS_EXTENSIONS_SRC}
|
||||
)
|
||||
|
||||
if(MACOSX OR APPLE)
|
||||
include(FindFreetype REQUIRED)
|
||||
|
||||
if(NOT FREETYPE_FOUND)
|
||||
if(IOS)
|
||||
FIND_LIBRARY(FREETYPE_LIBRARIES NAMES libfreetype PATHS "../external/freetype2/prebuilt/ios" DOC "Freetype includes")
|
||||
find_path(FREETYPE_INCLUDE_DIRS ft2build.h "../external/freetype2/include/ios" "../external/freetype2/include/ios/freetype" DOC "Freetype includes")
|
||||
|
||||
elseif()
|
||||
FIND_LIBRARY(FREETYPE_LIBRARIES NAMES libfreetype PATHS "../external/freetype2/prebuilt/mac" DOC "Freetype includes")
|
||||
find_path(FREETYPE_INCLUDE_DIRS ft2build.h "../external/freetype2/include/mac" "../external/freetype2/include/mac/freetype" DOC "Freetype includes")
|
||||
endif(IOS)
|
||||
endif(NOT FREETYPE_FOUND)
|
||||
|
||||
find_package(Freetype REQUIRED)
|
||||
include_directories(${FREETYPE_INCLUDE_DIRS})
|
||||
|
||||
endif()
|
||||
|
||||
if(MINGW)
|
||||
find_package(Freetype REQUIRED)
|
||||
find_package(WebP REQUIRED)
|
||||
#find_package(MiniZip REQUIRED)
|
||||
#${MINIZIP_INCLUDE_DIR}
|
||||
|
||||
#find_package(GLFW REQUIRED)
|
||||
#${GLFW_INCLUDE_DIRS}
|
||||
|
||||
find_package(ZLIB REQUIRED)
|
||||
|
||||
find_package(Chipmunk REQUIRED)
|
||||
|
||||
message( STATUS "ZLIB dirs: ${ZLIB_INCLUDE_DIRS}")
|
||||
message( STATUS "WEBP dirs: ${WEBP_INCLUDE_DIRS}")
|
||||
message( STATUS "FREETYPE dirs: ${FREETYPE_INCLUDE_DIRS}")
|
||||
message( STATUS "Chipmunk dirs: ${CHIPMUNK_INCLUDE_DIRS}")
|
||||
|
||||
include_directories(${FREETYPE_INCLUDE_DIRS} ${WEBP_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIRS} ${CHIPMUNK_INCLUDE_DIRS})
|
||||
|
||||
else()
|
||||
|
||||
#todo: provide prebuild versions of minizip for android ios mac and msvc
|
||||
#done: prebuilt version for mingw-w64 (linux distros should have them also)
|
||||
# check for opensuse the buildbot system arch and ubuntu
|
||||
|
||||
include_directories(
|
||||
../external/unzip)
|
||||
|
||||
endif()
|
||||
|
||||
#todo: provide prebuild versions of the xx libs for all platforms
|
||||
include_directories(
|
||||
../external/xxhash
|
||||
../external/xxtea)
|
||||
|
||||
|
||||
add_library(cocos2d ${BUILD_TYPE} ${COCOS_SRC})
|
||||
add_library(cocos2d ${COCOS_SRC})
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(FMOD_LIB "fmodex64")
|
||||
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
set(FMOD_LIB "fmodex")
|
||||
endif()
|
||||
|
||||
if(MINGW)
|
||||
set(PLATFORM_SPECIFIC_LIBS z jpeg png webp tiff curl websockets glfw3 glew32 opengl32 iconv freetype bz2)
|
||||
elseif(WINDOWS)
|
||||
set(PLATFORM_SPECIFIC_LIBS libjpeg libpng libwebp libtiff libcurl_imp libwebsockets freetype250 glfw3 glew32 opengl32 libiconv libzlib)
|
||||
set(PLATFORM_SPECIFIC_LIBS)
|
||||
if(WINDOWS)
|
||||
foreach(_pkg OPENGL GLEW GLFW3 VORBIS MPG123 OPENAL)
|
||||
cocos_use_pkg(cocos2d ${_pkg})
|
||||
endforeach()
|
||||
list(APPEND PLATFORM_SPECIFIC_LIBS ws2_32 winmm)
|
||||
elseif(LINUX)
|
||||
set(PLATFORM_SPECIFIC_LIBS jpeg webp tiff freetype curl websockets ssl crypto
|
||||
fontconfig png pthread glfw GLEW GL X11 rt z protobuf ${FMOD_LIB})
|
||||
foreach(_pkg OPENGL GLEW GLFW3 FMODEX FONTCONFIG THREADS)
|
||||
cocos_use_pkg(cocos2d ${_pkg})
|
||||
endforeach()
|
||||
elseif(MACOSX OR APPLE)
|
||||
cocos_use_pkg(cocos2d GLFW3)
|
||||
|
||||
INCLUDE_DIRECTORIES ( /System/Library/Frameworks )
|
||||
|
||||
FIND_LIBRARY(COCOA_LIBRARY Cocoa)
|
||||
|
@ -160,8 +111,6 @@ elseif(MACOSX OR APPLE)
|
|||
FIND_LIBRARY(FOUNDATION_LIBRARY Foundation)
|
||||
|
||||
set(PLATFORM_SPECIFIC_LIBS
|
||||
z jpeg png webp tiff curl glfw3
|
||||
websockets freetype
|
||||
${COCOA_LIBRARY}
|
||||
${OPENGL_LIBRARY}
|
||||
${OPENAL_LIBRARY}
|
||||
|
@ -173,12 +122,31 @@ elseif(MACOSX OR APPLE)
|
|||
)
|
||||
|
||||
elseif(ANDROID)
|
||||
set(PLATFORM_SPECIFIC_LIBS GLESv2 log z android)
|
||||
set(PLATFORM_SPECIFIC_LIBS GLESv2 log android)
|
||||
else()
|
||||
message( FATAL_ERROR "Unsupported platform, CMake will exit" )
|
||||
endif()
|
||||
|
||||
target_link_libraries(cocos2d chipmunk box2d tinyxml2 unzip xxhash ${PLATFORM_SPECIFIC_LIBS})
|
||||
foreach(pkg ZLIB MINIZIP JPEG PNG TIFF TinyXML2 FREETYPE WEBSOCKETS CURL FLATBUFFERS)
|
||||
cocos_use_pkg(cocos2d ${pkg})
|
||||
endforeach()
|
||||
|
||||
target_link_libraries(cocos2d xxhash ${PLATFORM_SPECIFIC_LIBS})
|
||||
|
||||
if(USE_WEBP)
|
||||
add_definitions(-DCC_USE_WEBP=1)
|
||||
cocos_use_pkg(cocos2d WEBP)
|
||||
else()
|
||||
add_definitions(-DCC_USE_WEBP=0)
|
||||
endif()
|
||||
|
||||
if(USE_CHIPMUNK)
|
||||
cocos_use_pkg(cocos2d CHIPMUNK)
|
||||
endif()
|
||||
|
||||
if(USE_BOX2D)
|
||||
cocos_use_pkg(cocos2d Box2D)
|
||||
endif()
|
||||
|
||||
set_target_properties(cocos2d
|
||||
PROPERTIES
|
||||
|
|
|
@ -40,6 +40,10 @@
|
|||
|
||||
#define TIME_DELAY_PRECISION 0.0001
|
||||
|
||||
#ifdef ERROR
|
||||
#undef ERROR
|
||||
#endif // ERROR
|
||||
|
||||
using namespace cocos2d;
|
||||
using namespace cocos2d::experimental;
|
||||
|
||||
|
|
|
@ -1,55 +1,48 @@
|
|||
|
||||
if(WINDOWS AND NOT BUILD_STATIC)
|
||||
ADD_DEFINITIONS (-D_EXPORT_DLL_)
|
||||
endif()
|
||||
set(COCOS_AUDIO_SRC
|
||||
audio/AudioEngine.cpp
|
||||
)
|
||||
|
||||
if(WINDOWS)
|
||||
set(COCOS_AUDIO_SRC
|
||||
audio/win32/SimpleAudioEngine.cpp
|
||||
audio/win32/MciPlayer.cpp
|
||||
audio/win32/MciPlayer.h
|
||||
)
|
||||
set(COCOS_AUDIO_PLATFORM_SRC
|
||||
audio/win32/SimpleAudioEngine.cpp
|
||||
audio/win32/MciPlayer.cpp
|
||||
audio/win32/MciPlayer.h
|
||||
audio/win32/AudioEngine-win32.cpp
|
||||
audio/win32/AudioCache.cpp
|
||||
audio/win32/AudioPlayer.cpp
|
||||
)
|
||||
|
||||
elseif(LINUX)
|
||||
set(COCOS_AUDIO_SRC
|
||||
audio/linux/SimpleAudioEngineFMOD.cpp
|
||||
audio/linux/FmodAudioPlayer.cpp
|
||||
audio/linux/FmodAudioPlayer.h
|
||||
audio/linux/AudioPlayer.h
|
||||
)
|
||||
|
||||
include_directories( ../external/linux-specific/fmod/include/${ARCH_DIR} )
|
||||
set(COCOS_AUDIO_PLATFORM_SRC
|
||||
audio/linux/SimpleAudioEngineFMOD.cpp
|
||||
audio/linux/FmodAudioPlayer.cpp
|
||||
audio/linux/FmodAudioPlayer.h
|
||||
audio/linux/AudioPlayer.h
|
||||
)
|
||||
|
||||
elseif(MACOSX)
|
||||
# split it in _C and non C
|
||||
# because C files needs to be compiled with C compiler and not C++
|
||||
# compiler
|
||||
set(COCOS_AUDIO_SRC_C
|
||||
set(COCOS_AUDIO_PLATFORM_SRC_C
|
||||
audio/mac/CDAudioManager.m
|
||||
audio/mac/CDOpenALSupport.m
|
||||
audio/mac/CocosDenshion.m
|
||||
audio/mac/SimpleAudioEngine_objc.m
|
||||
)
|
||||
set(COCOS_AUDIO_SRC
|
||||
${COCOS_AUDIO_SRC_C}
|
||||
)
|
||||
set(COCOS_AUDIO_PLATFORM_SRC
|
||||
${COCOS_AUDIO_PLATFORM_SRC_C}
|
||||
audio/apple/AudioCache.mm
|
||||
audio/apple/AudioEngine-inl.mm
|
||||
audio/apple/AudioPlayer.mm
|
||||
audio/mac/SimpleAudioEngine.mm
|
||||
audio/mac/CDXMacOSXSupport.mm
|
||||
)
|
||||
SET_SOURCE_FILES_PROPERTIES(
|
||||
${COCOS_AUDIO_SRC_C}
|
||||
)
|
||||
set_source_files_properties(
|
||||
${COCOS_AUDIO_PLATFORM_SRC_C}
|
||||
PROPERTIES LANGUAGE C
|
||||
)
|
||||
endif()
|
||||
|
||||
if(LINUX)
|
||||
if ( CMAKE_SIZEOF_VOID_P EQUAL 8 )
|
||||
set(FMOD_LIB "fmodex64")
|
||||
else()
|
||||
set(FMOD_LIB "fmodex")
|
||||
endif()
|
||||
set(AUDIO_LIB ${FMOD_LIB})
|
||||
elseif(WINDOWS)
|
||||
set(AUDIO_LIB Winmm)
|
||||
endif()
|
||||
|
||||
include_directories( audio/include )
|
||||
list(APPEND COCOS_AUDIO_SRC ${COCOS_AUDIO_PLATFORM_SRC})
|
||||
|
|
|
@ -46,7 +46,15 @@ void PlayOverEvent(SLPlayItf caller, void* context, SLuint32 playEvent)
|
|||
if (context && playEvent == SL_PLAYEVENT_HEADATEND)
|
||||
{
|
||||
AudioPlayer* player = (AudioPlayer*)context;
|
||||
player->_playOver = true;
|
||||
//fix issue#8965:AudioEngine can't looping audio on Android 2.3.x
|
||||
if (player->_loop)
|
||||
{
|
||||
(*(player->_fdPlayerPlay))->SetPlayState(player->_fdPlayerPlay, SL_PLAYSTATE_PLAYING);
|
||||
}
|
||||
else
|
||||
{
|
||||
player->_playOver = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -55,6 +63,7 @@ AudioPlayer::AudioPlayer()
|
|||
, _finishCallback(nullptr)
|
||||
, _duration(0.0f)
|
||||
, _playOver(false)
|
||||
, _loop(false)
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -143,6 +152,7 @@ bool AudioPlayer::init(SLEngineItf engineEngine, SLObjectItf outputMixObject,con
|
|||
result = (*_fdPlayerObject)->GetInterface(_fdPlayerObject, SL_IID_VOLUME, &_fdPlayerVolume);
|
||||
if(SL_RESULT_SUCCESS != result){ ERRORLOG("get the volume interface fail"); break; }
|
||||
|
||||
_loop = loop;
|
||||
if (loop){
|
||||
(*_fdPlayerSeek)->SetLoop(_fdPlayerSeek, SL_BOOLEAN_TRUE, 0, SL_TIME_UNKNOWN);
|
||||
}
|
||||
|
@ -286,13 +296,14 @@ void AudioEngineImpl::setVolume(int audioID,float volume)
|
|||
}
|
||||
auto result = (*player._fdPlayerVolume)->SetVolumeLevel(player._fdPlayerVolume, dbVolume);
|
||||
if(SL_RESULT_SUCCESS != result){
|
||||
log("%s error:%lu",__func__, result);
|
||||
log("%s error:%u",__func__, result);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioEngineImpl::setLoop(int audioID, bool loop)
|
||||
{
|
||||
auto& player = _audioPlayers[audioID];
|
||||
player._loop = loop;
|
||||
SLboolean loopEnabled = SL_BOOLEAN_TRUE;
|
||||
if (!loop){
|
||||
loopEnabled = SL_BOOLEAN_FALSE;
|
||||
|
@ -305,7 +316,7 @@ void AudioEngineImpl::pause(int audioID)
|
|||
auto& player = _audioPlayers[audioID];
|
||||
auto result = (*player._fdPlayerPlay)->SetPlayState(player._fdPlayerPlay, SL_PLAYSTATE_PAUSED);
|
||||
if(SL_RESULT_SUCCESS != result){
|
||||
log("%s error:%lu",__func__, result);
|
||||
log("%s error:%u",__func__, result);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -314,7 +325,7 @@ void AudioEngineImpl::resume(int audioID)
|
|||
auto& player = _audioPlayers[audioID];
|
||||
auto result = (*player._fdPlayerPlay)->SetPlayState(player._fdPlayerPlay, SL_PLAYSTATE_PLAYING);
|
||||
if(SL_RESULT_SUCCESS != result){
|
||||
log("%s error:%lu",__func__, result);
|
||||
log("%s error:%u",__func__, result);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -323,7 +334,7 @@ void AudioEngineImpl::stop(int audioID)
|
|||
auto& player = _audioPlayers[audioID];
|
||||
auto result = (*player._fdPlayerPlay)->SetPlayState(player._fdPlayerPlay, SL_PLAYSTATE_STOPPED);
|
||||
if(SL_RESULT_SUCCESS != result){
|
||||
log("%s error:%lu",__func__, result);
|
||||
log("%s error:%u",__func__, result);
|
||||
}
|
||||
|
||||
_audioPlayers.erase(audioID);
|
||||
|
|
|
@ -50,17 +50,16 @@ public:
|
|||
bool init(SLEngineItf engineEngine, SLObjectItf outputMixObject,const std::string& fileFullPath, float volume, bool loop);
|
||||
|
||||
bool _playOver;
|
||||
private:
|
||||
|
||||
SLObjectItf _fdPlayerObject;
|
||||
bool _loop;
|
||||
SLPlayItf _fdPlayerPlay;
|
||||
private:
|
||||
SLObjectItf _fdPlayerObject;
|
||||
SLSeekItf _fdPlayerSeek;
|
||||
SLVolumeItf _fdPlayerVolume;
|
||||
|
||||
float _duration;
|
||||
int _audioID;
|
||||
|
||||
|
||||
std::function<void (int, const std::string &)> _finishCallback;
|
||||
|
||||
friend class AudioEngineImpl;
|
||||
|
|
|
@ -53,10 +53,8 @@ public:
|
|||
|
||||
void addCallbacks(const std::function<void()> &callback);
|
||||
|
||||
private:
|
||||
|
||||
protected:
|
||||
void readDataTask();
|
||||
|
||||
void invokingCallbacks();
|
||||
|
||||
//pcm data related stuff
|
||||
|
|
|
@ -53,13 +53,13 @@ using namespace cocos2d;
|
|||
using namespace cocos2d::experimental;
|
||||
|
||||
AudioCache::AudioCache()
|
||||
: _pcmData(nullptr)
|
||||
, _dataSize(0)
|
||||
: _dataSize(0)
|
||||
, _pcmData(nullptr)
|
||||
, _bytesOfRead(0)
|
||||
, _exitReadDataTask(false)
|
||||
, _queBufferFrames(0)
|
||||
, _queBufferBytes(0)
|
||||
, _alBufferReady(false)
|
||||
, _exitReadDataTask(false)
|
||||
{
|
||||
|
||||
}
|
||||
|
|
|
@ -128,11 +128,10 @@ namespace cocos2d {
|
|||
}
|
||||
|
||||
AudioEngineImpl::AudioEngineImpl()
|
||||
: _lazyInitLoop(true)
|
||||
: _threadPool(nullptr)
|
||||
, _lazyInitLoop(true)
|
||||
, _currentAudioID(0)
|
||||
, _threadPool(nullptr)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
AudioEngineImpl::~AudioEngineImpl()
|
||||
|
@ -340,7 +339,7 @@ bool AudioEngineImpl::stop(int audioID)
|
|||
}
|
||||
}
|
||||
|
||||
alSourcei(player._alSource, AL_BUFFER, NULL);
|
||||
alSourcei(player._alSource, AL_BUFFER, 0);
|
||||
|
||||
_alSourceUsed[player._alSource] = false;
|
||||
_audioPlayers.erase(audioID);
|
||||
|
@ -353,7 +352,7 @@ void AudioEngineImpl::stopAll()
|
|||
for(int index = 0; index < MAX_AUDIOINSTANCES; ++index)
|
||||
{
|
||||
alSourceStop(_alSources[index]);
|
||||
alSourcei(_alSources[index], AL_BUFFER, NULL);
|
||||
alSourcei(_alSources[index], AL_BUFFER, 0);
|
||||
_alSourceUsed[_alSources[index]] = false;
|
||||
}
|
||||
|
||||
|
|
|
@ -52,7 +52,7 @@ public:
|
|||
float getTime() { return _currTime;}
|
||||
bool setLoop(bool loop);
|
||||
|
||||
private:
|
||||
protected:
|
||||
void rotateBufferThread(int offsetFrame);
|
||||
bool play2d(AudioCache* cache);
|
||||
|
||||
|
|
|
@ -36,15 +36,14 @@ using namespace cocos2d;
|
|||
using namespace cocos2d::experimental;
|
||||
|
||||
AudioPlayer::AudioPlayer()
|
||||
: _exitThread(false)
|
||||
, _timeDirty(false)
|
||||
, _streamingSource(false)
|
||||
, _currTime(0.0f)
|
||||
: _audioCache(nullptr)
|
||||
, _finishCallbak(nullptr)
|
||||
, _ready(false)
|
||||
, _audioCache(nullptr)
|
||||
, _currTime(0.0f)
|
||||
, _streamingSource(false)
|
||||
, _exitThread(false)
|
||||
, _timeDirty(false)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
AudioPlayer::~AudioPlayer()
|
||||
|
|
|
@ -28,10 +28,12 @@
|
|||
#ifndef __AUDIO_ENGINE_H_
|
||||
#define __AUDIO_ENGINE_H_
|
||||
|
||||
#include <string.h>
|
||||
#include <functional>
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "platform/CCPlatformMacros.h"
|
||||
#include "Export.h"
|
||||
|
||||
#ifdef ERROR
|
||||
|
@ -53,8 +55,8 @@ public:
|
|||
double minDelay;
|
||||
|
||||
AudioProfile()
|
||||
: minDelay(0.0)
|
||||
, maxInstances(0)
|
||||
: maxInstances(0)
|
||||
, minDelay(0.0)
|
||||
{
|
||||
|
||||
}
|
||||
|
|
|
@ -4,7 +4,11 @@
|
|||
#include <vector>
|
||||
#include <string>
|
||||
#include <stdio.h>
|
||||
#ifdef OPENAL_PLAIN_INCLUDES
|
||||
#include <al.h>
|
||||
#else
|
||||
#include <AL/al.h>
|
||||
#endif
|
||||
#include "cocos2d.h"
|
||||
|
||||
#if CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN
|
||||
|
|
|
@ -30,9 +30,15 @@ THE SOFTWARE.
|
|||
#include <stdio.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#ifdef OPENAL_PLAIN_INCLUDES
|
||||
#include <al.h>
|
||||
#include <alc.h>
|
||||
#include <alut.h>
|
||||
#else
|
||||
#include <AL/al.h>
|
||||
#include <AL/alc.h>
|
||||
#include <AL/alut.h>
|
||||
#endif
|
||||
#include "OpenALDecoder.h"
|
||||
|
||||
#ifdef ENABLE_MPG123
|
||||
|
|
|
@ -51,7 +51,7 @@ AudioCache::AudioCache()
|
|||
|
||||
}
|
||||
|
||||
AudioCache::AudioCache(AudioCache& cache)
|
||||
AudioCache::AudioCache(const AudioCache& cache)
|
||||
{
|
||||
_pcmData = cache._pcmData;
|
||||
_pcmDataSize = cache._pcmDataSize;
|
||||
|
|
|
@ -31,8 +31,12 @@
|
|||
#include <string>
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
#ifdef OPENAL_PLAIN_INCLUDES
|
||||
#include <al.h>
|
||||
#else
|
||||
#include <AL/al.h>
|
||||
#endif
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "AL/al.h"
|
||||
|
||||
#define QUEUEBUFFER_NUM 3
|
||||
#define QUEUEBUFFER_TIME_STEP 0.1f
|
||||
|
@ -53,7 +57,7 @@ public:
|
|||
};
|
||||
|
||||
AudioCache();
|
||||
AudioCache(AudioCache&);
|
||||
AudioCache(const AudioCache&);
|
||||
~AudioCache();
|
||||
|
||||
void addCallbacks(const std::function<void()> &callback);
|
||||
|
|
|
@ -45,7 +45,7 @@ AudioPlayer::AudioPlayer()
|
|||
|
||||
}
|
||||
|
||||
AudioPlayer::AudioPlayer(AudioPlayer& player)
|
||||
AudioPlayer::AudioPlayer(const AudioPlayer& player)
|
||||
{
|
||||
_exitThread = player._exitThread;
|
||||
_timeDirty = player._timeDirty;
|
||||
|
|
|
@ -31,7 +31,11 @@
|
|||
#include <string>
|
||||
#include <condition_variable>
|
||||
#include <thread>
|
||||
#include "AL/al.h"
|
||||
#ifdef OPENAL_PLAIN_INCLUDES
|
||||
#include <al.h>
|
||||
#else
|
||||
#include <AL/al.h>
|
||||
#endif
|
||||
#include "CCPlatformMacros.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
@ -44,7 +48,7 @@ class CC_DLL AudioPlayer
|
|||
{
|
||||
public:
|
||||
AudioPlayer();
|
||||
AudioPlayer(AudioPlayer&);
|
||||
AudioPlayer(const AudioPlayer&);
|
||||
~AudioPlayer();
|
||||
|
||||
//queue buffer related stuff
|
||||
|
|
|
@ -224,7 +224,7 @@ static void _log(const char *format, va_list args)
|
|||
fflush(stdout);
|
||||
#else
|
||||
// Linux, Mac, iOS, etc
|
||||
fprintf(stdout, "cocos2d: %s", buf);
|
||||
fprintf(stdout, "%s", buf);
|
||||
fflush(stdout);
|
||||
#endif
|
||||
|
||||
|
|
|
@ -67,7 +67,7 @@ THE SOFTWARE.
|
|||
*/
|
||||
#ifndef CC_DIRECTOR_STATS_POSITION
|
||||
#define CC_DIRECTOR_STATS_POSITION Director::getInstance()->getVisibleOrigin()
|
||||
#endif
|
||||
#endif // CC_DIRECTOR_STATS_POSITION
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
@ -117,7 +117,7 @@ bool Director::init(void)
|
|||
_accumDt = 0.0f;
|
||||
_frameRate = 0.0f;
|
||||
_FPSLabel = _drawnBatchesLabel = _drawnVerticesLabel = nullptr;
|
||||
_totalFrames = _frames = 0;
|
||||
_totalFrames = 0;
|
||||
_lastUpdate = new struct timeval;
|
||||
|
||||
// paused ?
|
||||
|
@ -431,6 +431,12 @@ void Director::setNextDeltaTimeZero(bool nextDeltaTimeZero)
|
|||
_nextDeltaTimeZero = nextDeltaTimeZero;
|
||||
}
|
||||
|
||||
//
|
||||
// FIXME TODO
|
||||
// Matrix code MUST NOT be part of the Director
|
||||
// MUST BE moved outide.
|
||||
// Why the Director must have this code ?
|
||||
//
|
||||
void Director::initMatrixStack()
|
||||
{
|
||||
while (!_modelViewMatrixStack.empty())
|
||||
|
@ -1069,22 +1075,27 @@ void Director::showStats()
|
|||
{
|
||||
static unsigned long prevCalls = 0;
|
||||
static unsigned long prevVerts = 0;
|
||||
static float prevDeltaTime = 0.016; // 60FPS
|
||||
static const float FPS_FILTER = 0.10;
|
||||
|
||||
++_frames;
|
||||
_accumDt += _deltaTime;
|
||||
|
||||
if (_displayStats && _FPSLabel && _drawnBatchesLabel && _drawnVerticesLabel)
|
||||
{
|
||||
char buffer[30];
|
||||
|
||||
float dt = _deltaTime * FPS_FILTER + (1-FPS_FILTER) * prevDeltaTime;
|
||||
prevDeltaTime = dt;
|
||||
_frameRate = 1/dt;
|
||||
|
||||
// Probably we don't need this anymore since
|
||||
// the framerate is using a low-pass filter
|
||||
// to make the FPS stable
|
||||
if (_accumDt > CC_DIRECTOR_STATS_INTERVAL)
|
||||
{
|
||||
_frameRate = _frames / _accumDt;
|
||||
_frames = 0;
|
||||
_accumDt = 0;
|
||||
|
||||
sprintf(buffer, "%.1f / %.3f", _frameRate, _secondsPerFrame);
|
||||
_FPSLabel->setString(buffer);
|
||||
_accumDt = 0;
|
||||
}
|
||||
|
||||
auto currentCalls = (unsigned long)_renderer->getDrawnBatches();
|
||||
|
@ -1102,7 +1113,6 @@ void Director::showStats()
|
|||
}
|
||||
|
||||
Mat4 identity = Mat4::IDENTITY;
|
||||
|
||||
_drawnVerticesLabel->visit(_renderer, identity, 0);
|
||||
_drawnBatchesLabel->visit(_renderer, identity, 0);
|
||||
_FPSLabel->visit(_renderer, identity, 0);
|
||||
|
@ -1111,10 +1121,16 @@ void Director::showStats()
|
|||
|
||||
void Director::calculateMPF()
|
||||
{
|
||||
static float prevSecondsPerFrame = 0;
|
||||
static const float MPF_FILTER = 0.10;
|
||||
|
||||
struct timeval now;
|
||||
gettimeofday(&now, nullptr);
|
||||
|
||||
_secondsPerFrame = (now.tv_sec - _lastUpdate->tv_sec) + (now.tv_usec - _lastUpdate->tv_usec) / 1000000.0f;
|
||||
|
||||
_secondsPerFrame = _secondsPerFrame * MPF_FILTER + (1-MPF_FILTER) * prevSecondsPerFrame;
|
||||
prevSecondsPerFrame = _secondsPerFrame;
|
||||
}
|
||||
|
||||
// returns the FPS image data pointer and len
|
||||
|
|
|
@ -461,7 +461,6 @@ protected:
|
|||
|
||||
/* How many frames were called since the director started */
|
||||
unsigned int _totalFrames;
|
||||
unsigned int _frames;
|
||||
float _secondsPerFrame;
|
||||
|
||||
/* The running scene */
|
||||
|
|
|
@ -202,6 +202,12 @@ public:
|
|||
KEY_DPAD_CENTER,
|
||||
KEY_ENTER,
|
||||
KEY_PLAY,
|
||||
KEY_LEFT_CTRL,
|
||||
KEY_RIGHT_CTRL,
|
||||
KEY_LEFT_ALT,
|
||||
KEY_RIGHT_ALT,
|
||||
KEY_LEFT_SHIFT,
|
||||
KEY_RIGHT_SHIFT
|
||||
};
|
||||
|
||||
EventKeyboard(KeyCode keyCode, bool isPressed);
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue