mirror of https://github.com/axmolengine/axmol.git
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
This commit is contained in:
commit
d611cfb49f
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@ -102,6 +102,7 @@ Renderer::Renderer()
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:_lastMaterialID(0)
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,_numQuads(0)
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,_glViewAssigned(false)
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,_isRendering(false)
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#if CC_ENABLE_CACHE_TEXTURE_DATA
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,_cacheTextureListener(nullptr)
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#endif
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@ -236,6 +237,7 @@ void Renderer::addCommand(RenderCommand* command)
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void Renderer::addCommand(RenderCommand* command, int renderQueue)
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{
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CCASSERT(!_isRendering, "Cannot add command while rendering");
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CCASSERT(renderQueue >=0, "Invalid render queue");
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CCASSERT(command->getType() != RenderCommand::Type::UNKNOWN_COMMAND, "Invalid Command Type");
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_renderGroups[renderQueue].push_back(command);
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@ -243,11 +245,13 @@ void Renderer::addCommand(RenderCommand* command, int renderQueue)
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void Renderer::pushGroup(int renderQueueID)
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{
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CCASSERT(!_isRendering, "Cannot change render queue while rendering");
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_commandGroupStack.push(renderQueueID);
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}
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void Renderer::popGroup()
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{
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CCASSERT(!_isRendering, "Cannot change render queue while rendering");
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_commandGroupStack.pop();
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}
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@ -317,6 +321,7 @@ void Renderer::render()
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//glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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//TODO setup camera or MVP
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_isRendering = true;
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if (_glViewAssigned)
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{
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@ -333,6 +338,7 @@ void Renderer::render()
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flush();
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}
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clean();
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_isRendering = false;
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}
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void Renderer::clean()
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@ -148,6 +148,8 @@ protected:
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// stats
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ssize_t _drawnBatches;
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ssize_t _drawnVertices;
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//the flag for checking whether renderer is rendering
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bool _isRendering;
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#if CC_ENABLE_CACHE_TEXTURE_DATA
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EventListenerCustom* _cacheTextureListener;
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@ -304,7 +304,7 @@ void ProtectedNode::visit(Renderer* renderer, const kmMat4 &parentTransform, boo
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{
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auto node = _children.at(i);
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if ( node && node->getZOrder() < 0 )
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if ( node && node->getLocalZOrder() < 0 )
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node->visit(renderer, _modelViewTransform, dirty);
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else
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break;
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@ -314,7 +314,7 @@ void ProtectedNode::visit(Renderer* renderer, const kmMat4 &parentTransform, boo
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{
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auto node = _protectedChildren.at(j);
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if ( node && node->getZOrder() < 0 )
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if ( node && node->getLocalZOrder() < 0 )
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node->visit(renderer, _modelViewTransform, dirty);
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else
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break;
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@ -790,7 +790,7 @@ void Layout::stencilClippingVisit(Renderer *renderer, const kmMat4 &parentTransf
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{
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auto node = _children.at(i);
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if ( node && node->getZOrder() < 0 )
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if ( node && node->getLocalZOrder() < 0 )
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node->visit(renderer, _modelViewTransform, dirty);
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else
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break;
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@ -800,7 +800,7 @@ void Layout::stencilClippingVisit(Renderer *renderer, const kmMat4 &parentTransf
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{
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auto node = _protectedChildren.at(j);
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if ( node && node->getZOrder() < 0 )
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if ( node && node->getLocalZOrder() < 0 )
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node->visit(renderer, _modelViewTransform, dirty);
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else
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break;
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@ -670,6 +670,10 @@ std::string RenderTextureTargetNode::subtitle() const
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// SpriteRenderTextureBug
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SpriteRenderTextureBug::SimpleSprite::SimpleSprite() : _rt(nullptr) {}
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SpriteRenderTextureBug::SimpleSprite::~SimpleSprite()
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{
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CC_SAFE_RELEASE(_rt);
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}
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SpriteRenderTextureBug::SimpleSprite* SpriteRenderTextureBug::SimpleSprite::create(const char* filename, const Rect &rect)
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{
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@ -687,16 +691,6 @@ SpriteRenderTextureBug::SimpleSprite* SpriteRenderTextureBug::SimpleSprite::crea
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}
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void SpriteRenderTextureBug::SimpleSprite::draw(Renderer *renderer, const kmMat4 &transform, bool transformUpdated)
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{
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_customCommand.init(_globalZOrder);
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_customCommand.func = CC_CALLBACK_0(SpriteRenderTextureBug::SimpleSprite::onBeforeDraw, this);
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renderer->addCommand(&_customCommand);
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Sprite::draw(renderer, transform, transformUpdated);
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}
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void SpriteRenderTextureBug::SimpleSprite::onBeforeDraw()
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{
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if (_rt == nullptr)
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{
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@ -706,6 +700,9 @@ void SpriteRenderTextureBug::SimpleSprite::onBeforeDraw()
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}
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_rt->beginWithClear(0.0f, 0.0f, 0.0f, 1.0f);
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_rt->end();
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Sprite::draw(renderer, transform, transformUpdated);
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}
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SpriteRenderTextureBug::SpriteRenderTextureBug()
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@ -139,14 +139,10 @@ public:
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public:
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static SimpleSprite* create(const char* filename, const Rect &rect);
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SimpleSprite();
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~SimpleSprite();
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virtual void draw(Renderer *renderer, const kmMat4 &transform, bool transformUpdated);
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protected:
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void onBeforeDraw();
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public:
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RenderTexture *_rt;
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protected:
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CustomCommand _customCommand;
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};
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public:
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@ -118,9 +118,9 @@ void TileDemo::onEnter()
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BaseTest::onEnter();
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}
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void TileMapTestScene::onExit()
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void TileDemo::onExit()
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{
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TileDemo::onExit();
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BaseTest::onExit();
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Director::getInstance()->setDepthTest(false);
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}
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void TileDemo::restartCallback(Ref* sender)
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