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Merge pull request #736 from dumganhar/iss986_add_init_CCMenu
fixed #986: Add init() member funciton of CCMenu class.
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commit
d753646bcc
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@ -70,7 +70,10 @@ namespace cocos2d{
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* other items. It is used for script, it can't init with undetermined
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* number of variables.
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*/
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static CCMenu*menuWithItem(CCMenuItem* item);
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static CCMenu* menuWithItem(CCMenuItem* item);
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/** initializes an empty CCMenu */
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bool init();
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/** initializes a CCMenu with it's items */
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bool initWithItems(CCMenuItem* item, va_list args);
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@ -72,7 +72,7 @@ namespace cocos2d{
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return menuWithItems(item, NULL);
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}
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bool CCMenu::initWithItems(CCMenuItem* item, va_list args)
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bool CCMenu::init()
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{
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if (CCLayer::init())
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{
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@ -99,7 +99,18 @@ namespace cocos2d{
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s.height -= r.size.height;
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}
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setPosition(ccp(s.width/2, s.height/2));
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// [self alignItemsVertically];
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m_pSelectedItem = NULL;
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m_eState = kCCMenuStateWaiting;
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return true;
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}
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return false;
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}
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bool CCMenu::initWithItems(CCMenuItem* item, va_list args)
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{
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if (init())
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{
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int z=0;
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if (item)
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@ -113,13 +124,9 @@ namespace cocos2d{
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i = va_arg(args, CCMenuItem*);
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}
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}
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// [self alignItemsVertically];
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m_pSelectedItem = NULL;
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m_eState = kCCMenuStateWaiting;
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return true;
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}
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return false;
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}
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