mirror of https://github.com/axmolengine/axmol.git
Improve cmake scripts
a. rename project 'plainluac' to 'luac' b. add executable project 'lua' c. unify cmake runtime directory to bin
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@ -151,7 +151,7 @@ set_target_properties(${ENGINEX_CORE_LIB}
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PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
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VERSION "${ENGINEX_VERSION}"
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FOLDER "Internal"
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)
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@ -48,7 +48,7 @@ function(setup_cocos_extension_config target_name)
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PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
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FOLDER "Extensions"
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)
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@ -22,12 +22,6 @@ THE SOFTWARE.
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]]
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if (math.pow == nil) then
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math.pow = function (x,y)
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return x ^ y
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end
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end
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require "cocos.cocos2d.Cocos2d"
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require "cocos.cocos2d.Cocos2dConstants"
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require "cocos.cocos2d.functions"
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