mirror of https://github.com/axmolengine/axmol.git
added base/allocator files
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parent
7276f64f29
commit
d8c2927944
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@ -72,18 +72,18 @@
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<TargetName>libcocos2d_v3.3_WindowsPhone_8.0</TargetName>
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<TargetName>libcocos2d_v3.4_WindowsPhone_8.0</TargetName>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<TargetName>libcocos2d_v3.3_WindowsPhone_8.0</TargetName>
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<TargetName>libcocos2d_v3.4_WindowsPhone_8.0</TargetName>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<TargetName>libcocos2d_v3.3_WindowsPhone_8.0</TargetName>
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<TargetName>libcocos2d_v3.4_WindowsPhone_8.0</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<TargetName>libcocos2d_v3.3_WindowsPhone_8.0</TargetName>
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<TargetName>libcocos2d_v3.4_WindowsPhone_8.0</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@ -240,6 +240,15 @@
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<ClInclude Include="..\audio\include\SimpleAudioEngine.h" />
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<ClInclude Include="..\audio\wp8\Audio.h" />
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<ClInclude Include="..\audio\wp8\MediaStreamer.h" />
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<ClInclude Include="..\base\allocator\CCAllocatorBase.h" />
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<ClInclude Include="..\base\allocator\CCAllocatorDiagnostics.h" />
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<ClInclude Include="..\base\allocator\CCAllocatorGlobal.h" />
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<ClInclude Include="..\base\allocator\CCAllocatorMacros.h" />
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<ClInclude Include="..\base\allocator\CCAllocatorMutex.h" />
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<ClInclude Include="..\base\allocator\CCAllocatorStrategyDefault.h" />
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<ClInclude Include="..\base\allocator\CCAllocatorStrategyFixedBlock.h" />
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<ClInclude Include="..\base\allocator\CCAllocatorStrategyGlobalSmallBlock.h" />
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<ClInclude Include="..\base\allocator\CCAllocatorStrategyPool.h" />
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<ClInclude Include="..\base\atitc.h" />
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<ClInclude Include="..\base\base64.h" />
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<ClInclude Include="..\base\CCAsyncTaskPool.h" />
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@ -721,6 +730,9 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="..\base\allocator\CCAllocatorDiagnostics.cpp" />
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<ClCompile Include="..\base\allocator\CCAllocatorGlobal.cpp" />
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<ClCompile Include="..\base\allocator\CCAllocatorGlobalNewDelete.cpp" />
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<ClCompile Include="..\base\atitc.cpp" />
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<ClCompile Include="..\base\base64.cpp" />
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<ClCompile Include="..\base\CCAsyncTaskPool.cpp" />
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@ -248,6 +248,9 @@
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<Filter Include="ui\shaders">
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<UniqueIdentifier>{f6df0f43-3b03-4746-b786-4323895be3b1}</UniqueIdentifier>
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</Filter>
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<Filter Include="base\allocator">
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<UniqueIdentifier>{b870ea4f-2751-4a44-92f5-a7fb3b3672cb}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="CCAction.cpp">
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@ -1335,6 +1338,15 @@
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<ClCompile Include="..\platform\winrt\inet_pton_winrt.cpp">
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<Filter>platform\winrt</Filter>
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</ClCompile>
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<ClCompile Include="..\base\allocator\CCAllocatorDiagnostics.cpp">
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<Filter>base\allocator</Filter>
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</ClCompile>
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<ClCompile Include="..\base\allocator\CCAllocatorGlobal.cpp">
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<Filter>base\allocator</Filter>
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</ClCompile>
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<ClCompile Include="..\base\allocator\CCAllocatorGlobalNewDelete.cpp">
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<Filter>base\allocator</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="CCAction.h">
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@ -2592,6 +2604,33 @@
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<ClInclude Include="..\platform\winrt\inet_pton_winrt.h">
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<Filter>platform\winrt</Filter>
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</ClInclude>
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<ClInclude Include="..\base\allocator\CCAllocatorBase.h">
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<Filter>base\allocator</Filter>
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</ClInclude>
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<ClInclude Include="..\base\allocator\CCAllocatorDiagnostics.h">
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<Filter>base\allocator</Filter>
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</ClInclude>
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<ClInclude Include="..\base\allocator\CCAllocatorGlobal.h">
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<Filter>base\allocator</Filter>
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</ClInclude>
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<ClInclude Include="..\base\allocator\CCAllocatorMacros.h">
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<Filter>base\allocator</Filter>
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</ClInclude>
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<ClInclude Include="..\base\allocator\CCAllocatorMutex.h">
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<Filter>base\allocator</Filter>
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</ClInclude>
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<ClInclude Include="..\base\allocator\CCAllocatorStrategyDefault.h">
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<Filter>base\allocator</Filter>
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</ClInclude>
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<ClInclude Include="..\base\allocator\CCAllocatorStrategyFixedBlock.h">
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<Filter>base\allocator</Filter>
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</ClInclude>
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<ClInclude Include="..\base\allocator\CCAllocatorStrategyGlobalSmallBlock.h">
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<Filter>base\allocator</Filter>
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</ClInclude>
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<ClInclude Include="..\base\allocator\CCAllocatorStrategyPool.h">
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<Filter>base\allocator</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\math\Mat4.inl">
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