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Build mac with alsoft support (#226)
* Build mac with alsoft support * Add missing dep for mac * Update CocosConfigDepend.cmake
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@ -56,6 +56,8 @@ macro(cocos2dx_depend)
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find_library(IOKIT_LIBRARY IOKit)
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find_library(APPKIT_LIBRARY AppKit)
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find_library(ICONV_LIBRARY iconv)
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find_library(AUDIOUNIT_LIBRARY AudioUnit)
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find_library(COREAUDIO_LIBRARY CoreAudio)
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list(APPEND PLATFORM_SPECIFIC_LIBS
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${COCOA_LIBRARY}
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${OPENGL_LIBRARY}
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@ -64,6 +66,8 @@ macro(cocos2dx_depend)
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${COCOS_APPLE_LIBS}
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${APPKIT_LIBRARY}
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${ICONV_LIBRARY}
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${AUDIOUNIT_LIBRARY}
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${COREAUDIO_LIBRARY}
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)
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elseif(IOS)
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# Locate system libraries on iOS
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@ -1,5 +1,5 @@
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{
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"version": "v73",
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"version": "v74",
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"zip_file_size": "107642814",
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"repo_name": "engine-x-3rd",
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"repo_parent": "https://github.com/c4games/",
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