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Merge pull request #4303 from boyu0/iss2771_physical
[ci skip]issue #2771: physics. rename resetForce to resetForces
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commit
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@ -404,7 +404,7 @@ void PhysicsBody::applyForce(const Vect& force, const Point& offset)
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cpBodyApplyForce(_info->getBody(), PhysicsHelper::point2cpv(force), PhysicsHelper::point2cpv(offset));
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cpBodyApplyForce(_info->getBody(), PhysicsHelper::point2cpv(force), PhysicsHelper::point2cpv(offset));
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}
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}
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void PhysicsBody::resetForce()
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void PhysicsBody::resetForces()
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{
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{
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cpBodyResetForces(_info->getBody());
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cpBodyResetForces(_info->getBody());
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@ -113,7 +113,7 @@ public:
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/** Applies a immediate force to body. */
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/** Applies a immediate force to body. */
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virtual void applyForce(const Vect& force, const Point& offset);
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virtual void applyForce(const Vect& force, const Point& offset);
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/** reset all the force applied to body. */
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/** reset all the force applied to body. */
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virtual void resetForce();
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virtual void resetForces();
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/** Applies a continuous force to body. */
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/** Applies a continuous force to body. */
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virtual void applyImpulse(const Vect& impulse);
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virtual void applyImpulse(const Vect& impulse);
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/** Applies a continuous force to body. */
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/** Applies a continuous force to body. */
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