mirror of https://github.com/axmolengine/axmol.git
issue #2771: add tag and enable functions to physics classes
This commit is contained in:
parent
2bffc959fd
commit
dbfd05ef77
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@ -137,7 +137,7 @@ void Scene::addChildToPhysicsWorld(Node* child)
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if (sp->getPhysicsBody())
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{
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_physicsWorld->addChild(sp->getPhysicsBody());
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_physicsWorld->addBody(sp->getPhysicsBody());
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}
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}
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};
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@ -63,12 +63,14 @@ PhysicsBody::PhysicsBody()
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, _world(nullptr)
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, _info(nullptr)
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, _dynamic(false)
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, _enable(true)
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, _massDefault(true)
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, _angularDampingDefault(true)
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, _mass(MASS_DEFAULT)
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, _area(0.0)
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, _density(DENSITY_DEFAULT)
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, _angularDamping(ANGULARDAMPING_DEFAULT)
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, _tag(0)
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{
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}
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@ -76,10 +78,7 @@ PhysicsBody::~PhysicsBody()
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{
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CC_SAFE_DELETE(_info);
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for (auto it = _shapes.begin(); it != _shapes.end(); ++it)
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{
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delete *it;
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}
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removeAllShapes();
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for (auto it = _joints.begin(); it != _joints.end(); ++it)
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{
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@ -375,6 +374,81 @@ void PhysicsBody::setAngularDamping(float angularDamping)
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cpBodySetMoment(_info->body, _angularDamping);
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}
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PhysicsShape* PhysicsBody::getShapeByTag(int tag)
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{
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for (auto shape : _shapes)
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{
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if (shape->getTag() == tag)
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{
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return shape;
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}
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}
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return nullptr;
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}
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void PhysicsBody::removeShapeByTag(int tag)
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{
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for (auto shape : _shapes)
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{
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if (shape->getTag() == tag)
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{
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removeShape(shape);
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return;
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}
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}
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}
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void PhysicsBody::removeShape(PhysicsShape* shape)
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{
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auto it = std::find(_shapes.begin(), _shapes.end(), shape);
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if (it != _shapes.end())
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{
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if (_world)
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{
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_world->removeShape(shape);
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}
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_shapes.erase(it);
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delete shape;
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}
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}
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void PhysicsBody::removeAllShapes()
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{
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for (auto shape : _shapes)
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{
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if (_world)
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{
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_world->removeShape(shape);
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}
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delete shape;
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}
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_shapes.clear();
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}
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void PhysicsBody::setEnable(bool enable)
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{
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if (_enable != enable)
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{
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_enable = enable;
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if (_world)
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{
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if (enable)
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{
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_world->addBody(this);
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}else
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{
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_world->removeBody(this);
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}
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}
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}
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}
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//Clonable* PhysicsBody::clone() const
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//{
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// PhysicsBody* body = new PhysicsBody();
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@ -145,10 +145,12 @@ public:
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* @brief get the first body shapes.
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*/
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inline PhysicsShape* getShape() { return _shapes.size() >= 1 ? _shapes.front() : nullptr; }
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PhysicsShape* getShapeByTag(int tag);
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/*
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* @brief remove a shape from body
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*/
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void removeShape(PhysicsShape* shape);
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void removeShapeByTag(int tag);
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/*
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* @brief remove all shapes
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*/
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@ -215,6 +217,12 @@ public:
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//virtual Clonable* clone() const override;
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inline bool isEnable() { return _enable; }
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void setEnable(bool enable);
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inline int getTag() { return _tag; }
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inline void setTag(int tag) { _tag = tag; }
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protected:
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bool init();
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@ -235,12 +243,14 @@ protected:
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PhysicsWorld* _world;
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PhysicsBodyInfo* _info;
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bool _dynamic;
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bool _enable;
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bool _massDefault;
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bool _angularDampingDefault;
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float _mass;
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float _area;
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float _density;
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float _angularDamping;
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int _tag;
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int _categoryBitmask;
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int _contactTestBitmask;
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@ -46,6 +46,8 @@ PhysicsJoint::PhysicsJoint()
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: _bodyA(nullptr)
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, _bodyB(nullptr)
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, _info(nullptr)
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, _enable(false)
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, _tag(0)
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{
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}
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@ -79,6 +81,21 @@ bool PhysicsJoint::init(cocos2d::PhysicsBody *a, cocos2d::PhysicsBody *b)
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return false;
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}
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void PhysicsJoint::setEnable(bool enable)
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{
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if (_enable != enable)
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{
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_enable = enable;
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if (enable)
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{
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}else
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{
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}
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}
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}
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PhysicsJointPin::PhysicsJointPin()
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{
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@ -49,6 +49,10 @@ protected:
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public:
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PhysicsBody* getBodyA() { return _bodyA; }
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PhysicsBody* getBodyB() { return _bodyB; }
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inline int getTag() { return _tag; }
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inline void setTag(int tag) { _tag = tag; }
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inline bool isEnable() { return _enable; }
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void setEnable(bool enable);
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protected:
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bool init(PhysicsBody* a, PhysicsBody* b);
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@ -62,8 +66,11 @@ protected:
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PhysicsBody* _bodyA;
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PhysicsBody* _bodyB;
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PhysicsJointInfo* _info;
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bool _enable;
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int _tag;
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friend class PhysicsBody;
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friend class PhysicsWorld;
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};
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/*
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@ -32,6 +32,7 @@
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#endif
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#include "CCPhysicsBody.h"
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#include "CCPhysicsWorld.h"
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#include "chipmunk/CCPhysicsBodyInfo.h"
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#include "Box2D/CCPhysicsBodyInfo.h"
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@ -45,6 +46,8 @@ PhysicsShape::PhysicsShape()
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: _body(nullptr)
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, _info(nullptr)
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, _type(Type::UNKNOWN)
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, _tag(0)
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, _enable(true)
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{
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}
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@ -68,6 +71,25 @@ bool PhysicsShape::init(PhysicsBody* body, Type type)
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return true;
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}
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void PhysicsShape::setEnable(bool enable)
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{
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if (_enable != enable)
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{
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_enable = enable;
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if (_body->getWorld() && _body->isEnable())
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{
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if (enable)
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{
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_body->getWorld()->addShape(this);
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}else
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{
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_body->getWorld()->removeShape(this);
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}
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}
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}
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}
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void PhysicsShape::addToBody()
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{
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if(_body != nullptr) _body->addShape(this);
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@ -58,6 +58,10 @@ public:
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public:
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inline PhysicsBody* getBody(){ return _body; }
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inline Type getType() { return _type; }
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inline void setTag(int tag) { _tag = tag; }
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inline int getTag() { return _tag; }
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void setEnable(bool enable);
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inline bool isEnable() { return _enable; }
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protected:
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bool init(PhysicsBody* body, Type type);
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@ -77,6 +81,8 @@ protected:
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PhysicsBody* _body;
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PhysicsShapeInfo* _info;
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Type _type;
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int _tag;
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bool _enable;
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friend class PhysicsWorld;
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friend class PhysicsBody;
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@ -34,6 +34,7 @@
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#include "CCPhysicsBody.h"
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#include "CCPhysicsShape.h"
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#include "CCPhysicsContact.h"
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#include "CCPhysicsJoint.h"
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#include "chipmunk/CCPhysicsWorldInfo.h"
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#include "Box2D/CCPhysicsWorldInfo.h"
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@ -43,6 +44,8 @@
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#include "Box2D/CCPhysicsShapeInfo.h"
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#include "chipmunk/CCPhysicsContactInfo.h"
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#include "Box2D/CCPhysicsContactInfo.h"
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#include "chipmunk/CCPhysicsJointInfo.h"
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#include "Box2D/CCPhysicsJointInfo.h"
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#include "chipmunk/CCPhysicsHelper.h"
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#include "draw_nodes/CCDrawNode.h"
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@ -110,24 +113,55 @@ bool PhysicsWorld::init()
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return true;
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}
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void PhysicsWorld::addJoint(PhysicsJoint* joint)
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{
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auto it = std::find(_joints.begin(), _joints.end(), joint);
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if (it == _joints.end())
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{
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_joints.push_back(joint);
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if (!cpSpaceContainsConstraint(_info->space, joint->_info->joint))
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{
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cpSpaceAddConstraint(_info->space, joint->_info->joint);
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}
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}
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}
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void PhysicsWorld::removeJoint(PhysicsJoint* joint)
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{
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}
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void PhysicsWorld::removeAllJoints()
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{
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}
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void PhysicsWorld::addShape(PhysicsShape* shape)
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{
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for (auto it = shape->_info->shapes.begin(); it != shape->_info->shapes.end(); it++)
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for (auto cps : shape->_info->shapes)
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{
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if (cpSpaceContainsShape(_info->space, cps))
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{
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continue;
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}
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if (cpBodyIsStatic(shape->getBody()->_info->body))
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{
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cpSpaceAddStaticShape(_info->space, *it);
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cpSpaceAddStaticShape(_info->space, cps);
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}else
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{
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cpSpaceAddShape(_info->space, *it);
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cpSpaceAddShape(_info->space, cps);
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}
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}
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}
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void PhysicsWorld::addChild(PhysicsBody* body)
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void PhysicsWorld::addBody(PhysicsBody* body)
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{
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if (body->isEnable())
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{
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auto shapes = body->getShapes();
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// add body to space
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if (body->isDynamic())
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{
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@ -135,9 +169,13 @@ void PhysicsWorld::addChild(PhysicsBody* body)
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}
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// add shapes to space
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for (auto it = shapes.begin(); it != shapes.end(); it++)
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for (auto shape : body->getShapes())
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{
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addShape(*it);
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if (shape->isEnable())
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{
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addShape(shape);
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}
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}
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}
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if (_bodys == nullptr)
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@ -150,6 +188,54 @@ void PhysicsWorld::addChild(PhysicsBody* body)
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}
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}
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void PhysicsWorld::removeBody(PhysicsBody* body)
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{
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for (auto shape : body->getShapes())
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{
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for (auto cps : shape->_info->shapes)
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{
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if (cpSpaceContainsShape(_info->space, cps))
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{
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cpSpaceRemoveShape(_info->space, cps);
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}
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}
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}
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if (cpSpaceContainsBody(_info->space, body->_info->body))
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{
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cpSpaceRemoveBody(_info->space, body->_info->body);
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}
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if (_bodys != nullptr)
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{
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_bodys->removeObject(body);
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}
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}
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void PhysicsWorld::removeBodyByTag(int tag)
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{
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for (Object* obj : *_bodys)
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{
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PhysicsBody* body = dynamic_cast<PhysicsBody*>(obj);
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if (body->getTag() == tag)
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{
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removeBody(body);
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return;
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}
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}
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}
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void PhysicsWorld::removeShape(PhysicsShape* shape)
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{
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for (auto cps : shape->_info->shapes)
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{
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if (cpSpaceContainsShape(_info->space, cps))
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{
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cpSpaceRemoveShape(_info->space, cps);
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}
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}
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}
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void PhysicsWorld::update(float delta)
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{
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cpSpaceStep(_info->space, delta);
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@ -172,16 +258,15 @@ void PhysicsWorld::debugDraw()
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{
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_drawNode= DrawNode::create();
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Object* child = nullptr;
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CCARRAY_FOREACH(_bodys, child)
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for (Object* obj : *_bodys)
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{
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PhysicsBody* body = dynamic_cast<PhysicsBody*>(child);
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PhysicsBody* body = dynamic_cast<PhysicsBody*>(obj);
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std::vector<PhysicsShape*> shapes = body->getShapes();
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for (auto it = shapes.begin(); it != shapes.end(); ++it)
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for (auto shape : shapes)
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{
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drawWithShape(_drawNode, *it);
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drawWithShape(_drawNode, shape);
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}
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}
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@ -28,6 +28,8 @@
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#ifndef __CCPHYSICS_WORLD_H__
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#define __CCPHYSICS_WORLD_H__
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#include <list>
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#include "cocoa/CCObject.h"
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#include "cocoa/CCGeometry.h"
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@ -86,14 +88,18 @@ public:
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/** set the debug draw */
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inline void setDebugDraw(bool debugDraw) { _debugDraw = debugDraw; }
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virtual void removeBody(PhysicsBody* body);
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virtual void removeBodyByTag(int tag);
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protected:
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static PhysicsWorld* create();
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bool init();
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void setScene(Scene* scene);
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virtual void addChild(PhysicsBody* body);
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virtual void addBody(PhysicsBody* body);
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virtual void addShape(PhysicsShape* shape);
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virtual void removeShape(PhysicsShape* shape);
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virtual void update(float delta);
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virtual void debugDraw();
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@ -120,6 +126,7 @@ protected:
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Array* _bodys;
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std::list<PhysicsJoint*> _joints;
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Scene* _scene;
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bool _debugDraw;
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@ -132,6 +139,7 @@ protected:
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friend class Sprite;
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friend class Scene;
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friend class PhysicsBody;
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friend class PhysicsShape;
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};
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NS_CC_END
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@ -36,12 +36,12 @@ PhysicsShapeInfo::PhysicsShapeInfo(PhysicsShape* shape)
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PhysicsShapeInfo::~PhysicsShapeInfo()
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{
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for (auto it = shapes.begin(); it != shapes.end(); it++)
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for (auto shape : shapes)
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{
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cpShapeFree(*it);
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auto it = map.find(shape);
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if (it != map.end()) map.erase(shape);
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auto mit = map.find(*it);
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if (mit != map.end()) map.erase(*it);
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cpShapeFree(shape);
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}
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}
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