mirror of https://github.com/axmolengine/axmol.git
migrate particleBatchNode to director matrix stack
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@ -140,14 +140,16 @@ void ParticleBatchNode::visit(Renderer *renderer, const kmMat4 &parentTransform,
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_transformUpdated = false;
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// IMPORTANT:
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// To ease the migration to v3.0, we still support the kmGL stack,
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// To ease the migration to v3.0, we still support the kmMat4 stack,
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// but it is deprecated and your code should not rely on it
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kmGLPushMatrix();
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kmGLLoadMatrix(&_modelViewTransform);
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Director* director = Director::getInstance();
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CCASSERT(nullptr != director, "Director is null when seting matrix stack");
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director->pushMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
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director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW, _modelViewTransform);
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draw(renderer, _modelViewTransform, dirty);
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kmGLPopMatrix();
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director->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
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}
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// override addChild:
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