mirror of https://github.com/axmolengine/axmol.git
issue #2433:Update lua manual binding and modify some samples
This commit is contained in:
parent
871ed24620
commit
de3335a4a9
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@ -17,9 +17,9 @@ cclog("font count = "..fontCount)
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local vAlignIdx = 1
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local verticalAlignment = {
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kCCVerticalTextAlignmentTop,
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kCCVerticalTextAlignmentCenter,
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kCCVerticalTextAlignmentBottom,
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cc.VERTICAL_TEXT_ALIGNMENT_TOP,
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cc.VERTICAL_TEXT_ALIGNMENT_CENTER,
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cc.VERTICAL_TEXT_ALIGNMENT_BOTTOM,
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}
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local vAlignCount = table.getn(verticalAlignment)
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@ -27,9 +27,9 @@ local vAlignCount = table.getn(verticalAlignment)
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local function showFont(ret, pFont)
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cclog("vAlignIdx="..vAlignIdx)
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local s = CCDirector:getInstance():getWinSize()
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local s = cc.Director:getInstance():getWinSize()
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local blockSize = CCSize(s.width/3, 200)
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local blockSize = cc.size(s.width/3, 200)
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local fontSize = 26
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ret:removeChildByTag(kTagLabel1, true)
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@ -37,36 +37,36 @@ local function showFont(ret, pFont)
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ret:removeChildByTag(kTagLabel3, true)
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ret:removeChildByTag(kTagLabel4, true)
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local top = CCLabelTTF:create(pFont, pFont, 24)
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local left = CCLabelTTF:create("alignment left", pFont, fontSize,
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blockSize, kCCTextAlignmentLeft, verticalAlignment[vAlignIdx])
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local center = CCLabelTTF:create("alignment center", pFont, fontSize,
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blockSize, kCCTextAlignmentCenter, verticalAlignment[vAlignIdx])
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local right = CCLabelTTF:create("alignment right", pFont, fontSize,
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blockSize, kCCTextAlignmentRight, verticalAlignment[vAlignIdx])
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local top = cc.LabelTTF:create(pFont, pFont, 24)
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local left = cc.LabelTTF:create("alignment left", pFont, fontSize,
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blockSize, cc.TEXT_ALIGNMENT_LEFT, verticalAlignment[vAlignIdx])
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local center = cc.LabelTTF:create("alignment center", pFont, fontSize,
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blockSize, cc.TEXT_ALIGNMENT_CENTER, verticalAlignment[vAlignIdx])
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local right = cc.LabelTTF:create("alignment right", pFont, fontSize,
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blockSize, cc.TEXT_ALIGNMENT_RIGHT, verticalAlignment[vAlignIdx])
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local leftColor = CCLayerColor:create(Color4B(100, 100, 100, 255), blockSize.width, blockSize.height)
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local centerColor = CCLayerColor:create(Color4B(200, 100, 100, 255), blockSize.width, blockSize.height)
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local rightColor = CCLayerColor:create(Color4B(100, 100, 200, 255), blockSize.width, blockSize.height)
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local leftColor = cc.LayerColor:create(cc.c4b(100, 100, 100, 255), blockSize.width, blockSize.height)
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local centerColor = cc.LayerColor:create(cc.c4b(200, 100, 100, 255), blockSize.width, blockSize.height)
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local rightColor = cc.LayerColor:create(cc.c4b(100, 100, 200, 255), blockSize.width, blockSize.height)
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leftColor:ignoreAnchorPointForPosition(false)
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centerColor:ignoreAnchorPointForPosition(false)
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rightColor:ignoreAnchorPointForPosition(false)
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top:setAnchorPoint(CCPoint(0.5, 1))
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left:setAnchorPoint(CCPoint(0,0.5))
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leftColor:setAnchorPoint(CCPoint(0,0.5))
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center:setAnchorPoint(CCPoint(0,0.5))
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centerColor:setAnchorPoint(CCPoint(0,0.5))
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right:setAnchorPoint(CCPoint(0,0.5))
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rightColor:setAnchorPoint(CCPoint(0,0.5))
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top:setAnchorPoint(cc.p(0.5, 1))
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left:setAnchorPoint(cc.p(0,0.5))
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leftColor:setAnchorPoint(cc.p(0,0.5))
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center:setAnchorPoint(cc.p(0,0.5))
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centerColor:setAnchorPoint(cc.p(0,0.5))
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right:setAnchorPoint(cc.p(0,0.5))
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rightColor:setAnchorPoint(cc.p(0,0.5))
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top:setPosition(CCPoint(s.width/2,s.height-20))
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left:setPosition(CCPoint(0,s.height/2))
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top:setPosition(cc.p(s.width/2,s.height-20))
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left:setPosition(cc.p(0,s.height/2))
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leftColor:setPosition(left:getPosition())
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center:setPosition(CCPoint(blockSize.width, s.height/2))
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center:setPosition(cc.p(blockSize.width, s.height/2))
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centerColor:setPosition(center:getPosition())
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right:setPosition(CCPoint(blockSize.width*2, s.height/2))
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right:setPosition(cc.p(blockSize.width*2, s.height/2))
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rightColor:setPosition(right:getPosition())
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ret:addChild(leftColor, -1)
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@ -98,7 +98,7 @@ function FontTestMain()
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cclog("FontTestMain")
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Helper.index = 1
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vAlignIdx = 1
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local scene = CCScene:create()
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local scene = cc.Scene:create()
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Helper.createFunctionTable = {
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createTestLayer,
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createTestLayer,
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@ -1,33 +1,33 @@
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local scheduler = CCDirector:getInstance():getScheduler()
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local scheduler = cc.Director:getInstance():getScheduler()
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local SID_STEP1 = 100
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local SID_STEP2 = 101
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local SID_STEP3 = 102
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local IDC_PAUSE = 200
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local function IntervalLayer()
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local ret = CCLayer:create()
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local ret = cc.Layer:create()
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local m_time0 = 0
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local m_time1 = 0
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local m_time2 = 0
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local m_time3 = 0
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local m_time4 = 0
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local s = CCDirector:getInstance():getWinSize()
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local s = cc.Director:getInstance():getWinSize()
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-- sun
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local sun = CCParticleSun:create()
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sun:setTexture(CCTextureCache:getInstance():addImage("Images/fire.png"))
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sun:setPosition( CCPoint(VisibleRect:rightTop().x-32,VisibleRect:rightTop().y-32) )
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local sun = cc.ParticleSun:create()
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sun:setTexture(cc.TextureCache:getInstance():addImage("Images/fire.png"))
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sun:setPosition( cc.p(VisibleRect:rightTop().x-32,VisibleRect:rightTop().y-32) )
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sun:setTotalParticles(130)
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sun:setLife(0.6)
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ret:addChild(sun)
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-- timers
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m_label0 = CCLabelBMFont:create("0", "fonts/bitmapFontTest4.fnt")
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m_label1 = CCLabelBMFont:create("0", "fonts/bitmapFontTest4.fnt")
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m_label2 = CCLabelBMFont:create("0", "fonts/bitmapFontTest4.fnt")
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m_label3 = CCLabelBMFont:create("0", "fonts/bitmapFontTest4.fnt")
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m_label4 = CCLabelBMFont:create("0", "fonts/bitmapFontTest4.fnt")
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m_label0 = cc.LabelBMFont:create("0", "fonts/bitmapFontTest4.fnt")
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m_label1 = cc.LabelBMFont:create("0", "fonts/bitmapFontTest4.fnt")
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m_label2 = cc.LabelBMFont:create("0", "fonts/bitmapFontTest4.fnt")
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m_label3 = cc.LabelBMFont:create("0", "fonts/bitmapFontTest4.fnt")
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m_label4 = cc.LabelBMFont:create("0", "fonts/bitmapFontTest4.fnt")
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local function update(dt)
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m_time0 = m_time0 + dt
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@ -77,8 +77,8 @@ local function IntervalLayer()
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scheduler:unscheduleScriptEntry(schedulerEntry2)
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scheduler:unscheduleScriptEntry(schedulerEntry3)
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scheduler:unscheduleScriptEntry(schedulerEntry4)
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if CCDirector:getInstance():isPaused() then
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CCDirector:getInstance():resume()
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if cc.Director:getInstance():isPaused() then
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cc.Director:getInstance():resume()
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end
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end
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end
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@ -86,11 +86,11 @@ local function IntervalLayer()
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ret:registerScriptHandler(onNodeEvent)
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m_label0:setPosition(CCPoint(s.width*1/6, s.height/2))
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m_label1:setPosition(CCPoint(s.width*2/6, s.height/2))
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m_label2:setPosition(CCPoint(s.width*3/6, s.height/2))
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m_label3:setPosition(CCPoint(s.width*4/6, s.height/2))
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m_label4:setPosition(CCPoint(s.width*5/6, s.height/2))
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m_label0:setPosition(cc.p(s.width*1/6, s.height/2))
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m_label1:setPosition(cc.p(s.width*2/6, s.height/2))
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m_label2:setPosition(cc.p(s.width*3/6, s.height/2))
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m_label3:setPosition(cc.p(s.width*4/6, s.height/2))
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m_label4:setPosition(cc.p(s.width*5/6, s.height/2))
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ret:addChild(m_label0)
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ret:addChild(m_label1)
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@ -99,29 +99,26 @@ local function IntervalLayer()
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ret:addChild(m_label4)
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-- Sprite
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local sprite = CCSprite:create(s_pPathGrossini)
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sprite:setPosition( CCPoint(VisibleRect:left().x + 40, VisibleRect:bottom().y + 50) )
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local sprite = cc.Sprite:create(s_pPathGrossini)
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sprite:setPosition( cc.p(VisibleRect:left().x + 40, VisibleRect:bottom().y + 50) )
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local jump = CCJumpBy:create(3, CCPoint(s.width-80,0), 50, 4)
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local jump = cc.JumpBy:create(3, cc.p(s.width-80,0), 50, 4)
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ret:addChild(sprite)
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local arr = CCArray:create()
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arr:addObject(jump)
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arr:addObject(jump:reverse())
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sprite:runAction( CCRepeatForever:create(CCSequence:create(arr)))
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sprite:runAction( cc.RepeatForever:create(cc.Sequence:create(jump, jump:reverse())))
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-- pause button
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local item1 = CCMenuItemFont:create("Pause")
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local item1 = cc.MenuItemFont:create("Pause")
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local function onPause(tag, pSender)
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if CCDirector:getInstance():isPaused() then
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CCDirector:getInstance():resume()
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if cc.Director:getInstance():isPaused() then
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cc.Director:getInstance():resume()
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else
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CCDirector:getInstance():pause()
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cc.Director:getInstance():pause()
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end
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end
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item1:registerScriptTapHandler(onPause)
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local menu = CCMenu:createWithItem(item1)
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menu:setPosition( CCPoint(s.width/2, s.height-50) )
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local menu = cc.Menu:create(item1)
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menu:setPosition( cc.p(s.width/2, s.height-50) )
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ret:addChild( menu )
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@ -131,7 +128,7 @@ end
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function IntervalTestMain()
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cclog("IntervalTestMain")
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local scene = CCScene:create()
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local scene = cc.Scene:create()
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local layer = IntervalLayer()
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scene:addChild(layer, 0)
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scene:addChild(CreateBackMenuItem())
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@ -1,16 +1,16 @@
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local function KeypadMainLayer()
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local pLayer = CCLayer:create()
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local pLayer = cc.Layer:create()
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local s = CCDirector:getInstance():getWinSize()
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local label = CCLabelTTF:create("Keypad Test", "Arial", 28)
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local s = cc.Director:getInstance():getWinSize()
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local label = cc.LabelTTF:create("Keypad Test", "Arial", 28)
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pLayer:addChild(label, 0)
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label:setPosition( CCPoint(s.width/2, s.height-50) )
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label:setPosition( cc.p(s.width/2, s.height-50) )
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pLayer:setKeypadEnabled(true)
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-- create a label to display the tip string
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local pLabelTip = CCLabelTTF:create("Please press any key...", "Arial", 22)
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pLabelTip:setPosition(CCPoint(s.width / 2, s.height / 2))
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local pLabelTip = cc.LabelTTF:create("Please press any key...", "Arial", 22)
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pLabelTip:setPosition(cc.p(s.width / 2, s.height / 2))
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pLayer:addChild(pLabelTip, 0)
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pLabelTip:retain()
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@ -31,7 +31,7 @@ end
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function KeypadTestMain()
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cclog("KeypadTestMain")
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local scene = CCScene:create()
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local scene = cc.Scene:create()
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scene:addChild(KeypadMainLayer())
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scene:addChild(CreateBackMenuItem())
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return scene
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File diff suppressed because it is too large
Load Diff
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@ -1,8 +1,8 @@
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local scheduler = CCDirector:getInstance():getScheduler()
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local scheduler = cc.Director:getInstance():getScheduler()
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local kTagLayer = 1
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local function createLayerDemoLayer(title, subtitle)
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local layer = CCLayer:create()
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local layer = cc.Layer:create()
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Helper.initWithLayer(layer)
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local titleStr = title == nil and "No title" or title
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local subTitleStr = subtitle == nil and "" or subtitle
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@ -22,7 +22,7 @@ local function createLayerDemoLayer(title, subtitle)
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-- local diffX = x - prev.x
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-- local diffY = y - prev.y
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-- node:setPosition( CCPoint.__add(CCPoint(newX, newY), CCPoint(diffX, diffY)) )
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-- node:setPosition( cc.p.__add(cc.p(newX, newY), cc.p(diffX, diffY)) )
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-- prev.x = x
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-- prev.y = y
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-- end
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@ -53,9 +53,9 @@ local function setEnableRecursiveCascading(node, enable)
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end
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local i = 0
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local len = children:count()
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local len = table.getn(children)
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for i = 0, len-1, 1 do
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local child = tolua.cast(children:objectAtIndex(i), "CCNode")
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local child = tolua.cast(children[i + 1], "Node")
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setEnableRecursiveCascading(child, enable)
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end
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end
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@ -63,35 +63,34 @@ end
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-- LayerTestCascadingOpacityA
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local function LayerTestCascadingOpacityA()
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local ret = createLayerDemoLayer("LayerRGBA: cascading opacity")
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local s = CCDirector:getInstance():getWinSize()
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local layer1 = CCLayerRGBA:create()
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local s = cc.Director:getInstance():getWinSize()
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local layer1 = cc.LayerRGBA:create()
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local sister1 = CCSprite:create("Images/grossinis_sister1.png")
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local sister2 = CCSprite:create("Images/grossinis_sister2.png")
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local label = CCLabelBMFont:create("Test", "fonts/bitmapFontTest.fnt")
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local sister1 = cc.Sprite:create("Images/grossinis_sister1.png")
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local sister2 = cc.Sprite:create("Images/grossinis_sister2.png")
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local label = cc.LabelBMFont:create("Test", "fonts/bitmapFontTest.fnt")
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layer1:addChild(sister1)
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layer1:addChild(sister2)
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layer1:addChild(label)
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ret:addChild( layer1, 0, kTagLayer)
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sister1:setPosition( CCPoint( s.width*1/3, s.height/2))
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sister2:setPosition( CCPoint( s.width*2/3, s.height/2))
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label:setPosition( CCPoint( s.width/2, s.height/2))
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sister1:setPosition( cc.p( s.width*1/3, s.height/2))
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sister2:setPosition( cc.p( s.width*2/3, s.height/2))
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label:setPosition( cc.p( s.width/2, s.height/2))
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local arr = CCArray:create()
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arr:addObject(CCFadeTo:create(4, 0))
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arr:addObject(CCFadeTo:create(4, 255))
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arr:addObject(CCDelayTime:create(1))
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layer1:runAction(CCRepeatForever:create(CCSequence:create(arr)))
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layer1:runAction(cc.RepeatForever:create(cc.Sequence:create(cc.FadeTo:create(4, 0),
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cc.FadeTo:create(4, 255),
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cc.DelayTime:create(1)
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)))
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arr = CCArray:create()
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arr:addObject(CCFadeTo:create(2, 0))
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arr:addObject(CCFadeTo:create(2, 255))
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arr:addObject(CCFadeTo:create(2, 0))
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arr:addObject(CCFadeTo:create(2, 255))
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arr:addObject(CCDelayTime:create(1))
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sister1:runAction(CCRepeatForever:create(CCSequence:create(arr)))
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sister1:runAction(cc.RepeatForever:create(cc.Sequence:create(cc.FadeTo:create(2, 0),
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cc.FadeTo:create(2, 255),
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cc.FadeTo:create(2, 0),
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cc.FadeTo:create(2, 255),
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cc.DelayTime:create(1)
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)))
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-- Enable cascading in scene
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setEnableRecursiveCascading(ret, true)
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@ -102,40 +101,28 @@ end
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local function LayerTestCascadingOpacityB()
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local ret = createLayerDemoLayer("CCLayerColor: cascading opacity")
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local s = CCDirector:getInstance():getWinSize()
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local layer1 = CCLayerColor:create(Color4B(192, 0, 0, 255), s.width, s.height/2)
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local s = cc.Director:getInstance():getWinSize()
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local layer1 = cc.LayerColor:create(cc.c4b(192, 0, 0, 255), s.width, s.height/2)
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layer1:setCascadeColorEnabled(false)
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layer1:setPosition( CCPoint(0, s.height/2))
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layer1:setPosition( cc.p(0, s.height/2))
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local sister1 = CCSprite:create("Images/grossinis_sister1.png")
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local sister2 = CCSprite:create("Images/grossinis_sister2.png")
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local label = CCLabelBMFont:create("Test", "fonts/bitmapFontTest.fnt")
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local sister1 = cc.Sprite:create("Images/grossinis_sister1.png")
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local sister2 = cc.Sprite:create("Images/grossinis_sister2.png")
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local label = cc.LabelBMFont:create("Test", "fonts/bitmapFontTest.fnt")
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layer1:addChild(sister1)
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layer1:addChild(sister2)
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layer1:addChild(label)
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ret:addChild( layer1, 0, kTagLayer)
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sister1:setPosition( CCPoint( s.width*1/3, 0))
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sister2:setPosition( CCPoint( s.width*2/3, 0))
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label:setPosition( CCPoint( s.width/2, 0))
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sister1:setPosition( cc.p( s.width*1/3, 0))
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sister2:setPosition( cc.p( s.width*2/3, 0))
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label:setPosition( cc.p( s.width/2, 0))
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local arr = CCArray:create()
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arr:addObject(CCFadeTo:create(4, 0))
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arr:addObject(CCFadeTo:create(4, 255))
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arr:addObject(CCDelayTime:create(1))
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layer1:runAction(cc.RepeatForever:create(cc.Sequence:create(cc.FadeTo:create(4, 0),cc.FadeTo:create(4, 255),cc.DelayTime:create(1))))
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|
||||
layer1:runAction(CCRepeatForever:create(CCSequence:create(arr)))
|
||||
|
||||
arr = CCArray:create()
|
||||
arr:addObject(CCFadeTo:create(2, 0))
|
||||
arr:addObject(CCFadeTo:create(2, 255))
|
||||
arr:addObject(CCFadeTo:create(2, 0))
|
||||
arr:addObject(CCFadeTo:create(2, 255))
|
||||
arr:addObject(CCDelayTime:create(1))
|
||||
|
||||
sister1:runAction(CCRepeatForever:create(CCSequence:create(arr)))
|
||||
sister1:runAction(cc.RepeatForever:create(cc.Sequence:create(cc.FadeTo:create(2, 0),cc.FadeTo:create(2, 255),cc.FadeTo:create(2, 0),cc.FadeTo:create(2, 255),cc.DelayTime:create(1))))
|
||||
|
||||
-- Enable cascading in scene
|
||||
setEnableRecursiveCascading(ret, true)
|
||||
|
@ -144,48 +131,33 @@ end
|
|||
|
||||
-- LayerTestCascadingOpacityC
|
||||
local function LayerTestCascadingOpacityC()
|
||||
local ret = createLayerDemoLayer("CCLayerColor: non-cascading opacity")
|
||||
local ret = createLayerDemoLayer("LayerColor: non-cascading opacity")
|
||||
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
local layer1 = CCLayerColor:create(Color4B(192, 0, 0, 255), s.width, s.height/2)
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
local layer1 = cc.LayerColor:create(cc.c4b(192, 0, 0, 255), s.width, s.height/2)
|
||||
layer1:setCascadeColorEnabled(false)
|
||||
layer1:setCascadeOpacityEnabled(false)
|
||||
|
||||
layer1:setPosition( CCPoint(0, s.height/2))
|
||||
layer1:setPosition( cc.p(0, s.height/2))
|
||||
|
||||
local sister1 = CCSprite:create("Images/grossinis_sister1.png")
|
||||
local sister2 = CCSprite:create("Images/grossinis_sister2.png")
|
||||
local label = CCLabelBMFont:create("Test", "fonts/bitmapFontTest.fnt")
|
||||
local sister1 = cc.Sprite:create("Images/grossinis_sister1.png")
|
||||
local sister2 = cc.Sprite:create("Images/grossinis_sister2.png")
|
||||
local label = cc.LabelBMFont:create("Test", "fonts/bitmapFontTest.fnt")
|
||||
|
||||
layer1:addChild(sister1)
|
||||
layer1:addChild(sister2)
|
||||
layer1:addChild(label)
|
||||
ret:addChild( layer1, 0, kTagLayer)
|
||||
|
||||
sister1:setPosition( CCPoint( s.width*1/3, 0))
|
||||
sister2:setPosition( CCPoint( s.width*2/3, 0))
|
||||
label:setPosition( CCPoint( s.width/2, 0))
|
||||
sister1:setPosition( cc.p( s.width*1/3, 0))
|
||||
sister2:setPosition( cc.p( s.width*2/3, 0))
|
||||
label:setPosition( cc.p( s.width/2, 0))
|
||||
|
||||
local arr = CCArray:create()
|
||||
arr:addObject(CCFadeTo:create(4, 0))
|
||||
arr:addObject(CCFadeTo:create(4, 255))
|
||||
arr:addObject(CCDelayTime:create(1))
|
||||
layer1:runAction(cc.RepeatForever:create(cc.Sequence:create(cc.FadeTo:create(4, 0),
|
||||
cc.FadeTo:create(4, 255),cc.DelayTime:create(1))))
|
||||
|
||||
layer1:runAction(
|
||||
CCRepeatForever:create(
|
||||
CCSequence:create(arr
|
||||
)))
|
||||
|
||||
arr = CCArray:create()
|
||||
arr:addObject(CCFadeTo:create(2, 0))
|
||||
arr:addObject(CCFadeTo:create(2, 255))
|
||||
arr:addObject(CCFadeTo:create(2, 0))
|
||||
arr:addObject(CCFadeTo:create(2, 255))
|
||||
arr:addObject(CCDelayTime:create(1))
|
||||
|
||||
sister1:runAction(
|
||||
CCRepeatForever:create(
|
||||
CCSequence:create(arr)))
|
||||
sister1:runAction(cc.RepeatForever:create(cc.Sequence:create(cc.FadeTo:create(2, 0),cc.FadeTo:create(2, 255),
|
||||
cc.FadeTo:create(2, 0),cc.FadeTo:create(2, 255),cc.DelayTime:create(1))))
|
||||
return ret
|
||||
end
|
||||
|
||||
|
@ -195,45 +167,40 @@ end
|
|||
local function LayerTestCascadingColorA()
|
||||
local ret = createLayerDemoLayer("LayerRGBA: cascading color")
|
||||
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
local layer1 = CCLayerRGBA:create()
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
local layer1 = cc.LayerRGBA:create()
|
||||
|
||||
local sister1 = CCSprite:create("Images/grossinis_sister1.png")
|
||||
local sister2 = CCSprite:create("Images/grossinis_sister2.png")
|
||||
local label = CCLabelBMFont:create("Test", "fonts/bitmapFontTest.fnt")
|
||||
local sister1 = cc.Sprite:create("Images/grossinis_sister1.png")
|
||||
local sister2 = cc.Sprite:create("Images/grossinis_sister2.png")
|
||||
local label = cc.LabelBMFont:create("Test", "fonts/bitmapFontTest.fnt")
|
||||
|
||||
layer1:addChild(sister1)
|
||||
layer1:addChild(sister2)
|
||||
layer1:addChild(label)
|
||||
ret:addChild( layer1, 0, kTagLayer)
|
||||
|
||||
sister1:setPosition( CCPoint( s.width*1/3, s.height/2))
|
||||
sister2:setPosition( CCPoint( s.width*2/3, s.height/2))
|
||||
label:setPosition( CCPoint( s.width/2, s.height/2))
|
||||
|
||||
local arr = CCArray:create()
|
||||
arr:addObject(CCTintTo:create(6, 255, 0, 255))
|
||||
arr:addObject(CCTintTo:create(6, 255, 255, 255))
|
||||
arr:addObject(CCDelayTime:create(1))
|
||||
sister1:setPosition( cc.p( s.width*1/3, s.height/2))
|
||||
sister2:setPosition( cc.p( s.width*2/3, s.height/2))
|
||||
label:setPosition( cc.p( s.width/2, s.height/2))
|
||||
|
||||
layer1:runAction(
|
||||
CCRepeatForever:create(
|
||||
CCSequence:create(arr
|
||||
cc.RepeatForever:create(
|
||||
cc.Sequence:create(cc.TintTo:create(6, 255, 0, 255),
|
||||
cc.TintTo:create(6, 255, 255, 255),
|
||||
cc.DelayTime:create(1)
|
||||
)))
|
||||
|
||||
arr = CCArray:create()
|
||||
arr:addObject(CCTintTo:create(2, 255, 255, 0))
|
||||
arr:addObject(CCTintTo:create(2, 255, 255, 255))
|
||||
arr:addObject(CCTintTo:create(2, 0, 255, 255))
|
||||
arr:addObject(CCTintTo:create(2, 255, 255, 255))
|
||||
arr:addObject(CCTintTo:create(2, 255, 0, 255))
|
||||
arr:addObject(CCTintTo:create(2, 255, 255, 255))
|
||||
arr:addObject(CCDelayTime:create(1))
|
||||
|
||||
sister1:runAction(
|
||||
CCRepeatForever:create(
|
||||
CCSequence:create(
|
||||
arr)))
|
||||
cc.RepeatForever:create(
|
||||
cc.Sequence:create(cc.TintTo:create(2, 255, 255, 0),
|
||||
cc.TintTo:create(2, 255, 255, 255),
|
||||
cc.TintTo:create(2, 0, 255, 255),
|
||||
cc.TintTo:create(2, 255, 255, 255),
|
||||
cc.TintTo:create(2, 255, 0, 255),
|
||||
cc.TintTo:create(2, 255, 255, 255),
|
||||
cc.DelayTime:create(1)
|
||||
)))
|
||||
|
||||
-- Enable cascading in scene
|
||||
setEnableRecursiveCascading(ret, true)
|
||||
|
@ -242,49 +209,43 @@ end
|
|||
|
||||
-- LayerTestCascadingColorB
|
||||
local function LayerTestCascadingColorB()
|
||||
local ret = createLayerDemoLayer("CCLayerColor: cascading color")
|
||||
local ret = createLayerDemoLayer("LayerColor: cascading color")
|
||||
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
local layer1 = CCLayerColor:create(Color4B(255, 255, 255, 255), s.width, s.height/2)
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
local layer1 = cc.LayerColor:create(cc.c4b(255, 255, 255, 255), s.width, s.height/2)
|
||||
|
||||
layer1:setPosition( CCPoint(0, s.height/2))
|
||||
layer1:setPosition( cc.p(0, s.height/2))
|
||||
|
||||
local sister1 = CCSprite:create("Images/grossinis_sister1.png")
|
||||
local sister2 = CCSprite:create("Images/grossinis_sister2.png")
|
||||
local label = CCLabelBMFont:create("Test", "fonts/bitmapFontTest.fnt")
|
||||
local sister1 = cc.Sprite:create("Images/grossinis_sister1.png")
|
||||
local sister2 = cc.Sprite:create("Images/grossinis_sister2.png")
|
||||
local label = cc.LabelBMFont:create("Test", "fonts/bitmapFontTest.fnt")
|
||||
|
||||
layer1:addChild(sister1)
|
||||
layer1:addChild(sister2)
|
||||
layer1:addChild(label)
|
||||
ret:addChild( layer1, 0, kTagLayer)
|
||||
|
||||
sister1:setPosition( CCPoint( s.width*1/3, 0))
|
||||
sister2:setPosition( CCPoint( s.width*2/3, 0))
|
||||
label:setPosition( CCPoint( s.width/2, 0))
|
||||
|
||||
local arr = CCArray:create()
|
||||
arr:addObject(CCTintTo:create(6, 255, 0, 255))
|
||||
arr:addObject(CCTintTo:create(6, 255, 255, 255))
|
||||
arr:addObject(CCDelayTime:create(1))
|
||||
sister1:setPosition( cc.p( s.width*1/3, 0))
|
||||
sister2:setPosition( cc.p( s.width*2/3, 0))
|
||||
label:setPosition( cc.p( s.width/2, 0))
|
||||
|
||||
layer1:runAction(
|
||||
CCRepeatForever:create(
|
||||
CCSequence:create(
|
||||
arr)))
|
||||
|
||||
arr = CCArray:create()
|
||||
arr:addObject(CCTintTo:create(2, 255, 255, 0))
|
||||
arr:addObject(CCTintTo:create(2, 255, 255, 255))
|
||||
arr:addObject(CCTintTo:create(2, 0, 255, 255))
|
||||
arr:addObject(CCTintTo:create(2, 255, 255, 255))
|
||||
arr:addObject(CCTintTo:create(2, 255, 0, 255))
|
||||
arr:addObject(CCTintTo:create(2, 255, 255, 255))
|
||||
arr:addObject(CCDelayTime:create(1))
|
||||
cc.RepeatForever:create(
|
||||
cc.Sequence:create(cc.TintTo:create(6, 255, 0, 255),
|
||||
cc.TintTo:create(6, 255, 255, 255),
|
||||
cc.DelayTime:create(1)
|
||||
)))
|
||||
|
||||
sister1:runAction(
|
||||
CCRepeatForever:create(
|
||||
CCSequence:create(
|
||||
arr)))
|
||||
cc.RepeatForever:create(
|
||||
cc.Sequence:create(cc.TintTo:create(2, 255, 255, 0),
|
||||
cc.TintTo:create(2, 255, 255, 255),
|
||||
cc.TintTo:create(2, 0, 255, 255),
|
||||
cc.TintTo:create(2, 255, 255, 255),
|
||||
cc.TintTo:create(2, 255, 0, 255),
|
||||
cc.TintTo:create(2, 255, 255, 255),
|
||||
cc.DelayTime:create(1)
|
||||
)))
|
||||
|
||||
-- Enable cascading in scene
|
||||
setEnableRecursiveCascading(ret, true)
|
||||
|
@ -293,49 +254,43 @@ end
|
|||
|
||||
-- LayerTestCascadingColorC
|
||||
local function LayerTestCascadingColorC()
|
||||
local ret = createLayerDemoLayer("CCLayerColor: non-cascading color")
|
||||
local ret = createLayerDemoLayer("LayerColor: non-cascading color")
|
||||
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
local layer1 = CCLayerColor:create(Color4B(255, 255, 255, 255), s.width, s.height/2)
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
local layer1 = cc.LayerColor:create(cc.c4b(255, 255, 255, 255), s.width, s.height/2)
|
||||
layer1:setCascadeColorEnabled(false)
|
||||
layer1:setPosition( CCPoint(0, s.height/2))
|
||||
layer1:setPosition( cc.p(0, s.height/2))
|
||||
|
||||
local sister1 = CCSprite:create("Images/grossinis_sister1.png")
|
||||
local sister2 = CCSprite:create("Images/grossinis_sister2.png")
|
||||
local label = CCLabelBMFont:create("Test", "fonts/bitmapFontTest.fnt")
|
||||
local sister1 = cc.Sprite:create("Images/grossinis_sister1.png")
|
||||
local sister2 = cc.Sprite:create("Images/grossinis_sister2.png")
|
||||
local label = cc.LabelBMFont:create("Test", "fonts/bitmapFontTest.fnt")
|
||||
|
||||
layer1:addChild(sister1)
|
||||
layer1:addChild(sister2)
|
||||
layer1:addChild(label)
|
||||
ret:addChild( layer1, 0, kTagLayer)
|
||||
|
||||
sister1:setPosition( CCPoint( s.width*1/3, 0))
|
||||
sister2:setPosition( CCPoint( s.width*2/3, 0))
|
||||
label:setPosition( CCPoint( s.width/2, 0))
|
||||
|
||||
local arr = CCArray:create()
|
||||
arr:addObject(CCTintTo:create(6, 255, 0, 255))
|
||||
arr:addObject(CCTintTo:create(6, 255, 255, 255))
|
||||
arr:addObject(CCDelayTime:create(1))
|
||||
sister1:setPosition( cc.p( s.width*1/3, 0))
|
||||
sister2:setPosition( cc.p( s.width*2/3, 0))
|
||||
label:setPosition( cc.p( s.width/2, 0))
|
||||
|
||||
layer1:runAction(
|
||||
CCRepeatForever:create(
|
||||
CCSequence:create(
|
||||
arr)))
|
||||
|
||||
arr = CCArray:create()
|
||||
arr:addObject(CCTintTo:create(2, 255, 255, 0))
|
||||
arr:addObject(CCTintTo:create(2, 255, 255, 255))
|
||||
arr:addObject(CCTintTo:create(2, 0, 255, 255))
|
||||
arr:addObject(CCTintTo:create(2, 255, 255, 255))
|
||||
arr:addObject(CCTintTo:create(2, 255, 0, 255))
|
||||
arr:addObject(CCTintTo:create(2, 255, 255, 255))
|
||||
arr:addObject(CCDelayTime:create(1))
|
||||
cc.RepeatForever:create(
|
||||
cc.Sequence:create(cc.TintTo:create(6, 255, 0, 255),
|
||||
cc.TintTo:create(6, 255, 255, 255),
|
||||
cc.DelayTime:create(1)
|
||||
)))
|
||||
|
||||
sister1:runAction(
|
||||
CCRepeatForever:create(
|
||||
CCSequence:create(
|
||||
arr)))
|
||||
cc.RepeatForever:create(
|
||||
cc.Sequence:create(cc.TintTo:create(2, 255, 255, 0),
|
||||
cc.TintTo:create(2, 255, 255, 255),
|
||||
cc.TintTo:create(2, 0, 255, 255),
|
||||
cc.TintTo:create(2, 255, 255, 255),
|
||||
cc.TintTo:create(2, 255, 0, 255),
|
||||
cc.TintTo:create(2, 255, 255, 255),
|
||||
cc.DelayTime:create(1)
|
||||
)))
|
||||
return ret
|
||||
end
|
||||
|
||||
|
@ -349,19 +304,19 @@ local function LayerTest1()
|
|||
|
||||
ret:setTouchEnabled(true)
|
||||
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
local layer = CCLayerColor:create( Color4B(0xFF, 0x00, 0x00, 0x80), 200, 200)
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
local layer = cc.LayerColor:create( cc.c4b(0xFF, 0x00, 0x00, 0x80), 200, 200)
|
||||
|
||||
layer:ignoreAnchorPointForPosition(false)
|
||||
layer:setPosition( CCPoint(s.width/2, s.height/2) )
|
||||
layer:setPosition( cc.p(s.width/2, s.height/2) )
|
||||
ret:addChild(layer, 1, kTagLayer)
|
||||
|
||||
local function updateSize(x, y)
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
|
||||
local newSize = CCSize( math.abs(x - s.width/2)*2, math.abs(y - s.height/2)*2)
|
||||
local newSize = cc.size( math.abs(x - s.width/2)*2, math.abs(y - s.height/2)*2)
|
||||
|
||||
local l = tolua.cast(ret:getChildByTag(kTagLayer), "CCLayerColor")
|
||||
local l = tolua.cast(ret:getChildByTag(kTagLayer), "LayerColor")
|
||||
|
||||
l:setContentSize( newSize )
|
||||
end
|
||||
|
@ -386,31 +341,25 @@ end
|
|||
local function LayerTest2()
|
||||
local ret = createLayerDemoLayer("ColorLayer: fade and tint")
|
||||
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
local layer1 = CCLayerColor:create( Color4B(255, 255, 0, 80), 100, 300)
|
||||
layer1:setPosition(CCPoint(s.width/3, s.height/2))
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
local layer1 = cc.LayerColor:create( cc.c4b(255, 255, 0, 80), 100, 300)
|
||||
layer1:setPosition(cc.p(s.width/3, s.height/2))
|
||||
layer1:ignoreAnchorPointForPosition(false)
|
||||
ret:addChild(layer1, 1)
|
||||
|
||||
local layer2 = CCLayerColor:create( Color4B(0, 0, 255, 255), 100, 300)
|
||||
layer2:setPosition(CCPoint((s.width/3)*2, s.height/2))
|
||||
local layer2 = cc.LayerColor:create( cc.c4b(0, 0, 255, 255), 100, 300)
|
||||
layer2:setPosition(cc.p((s.width/3)*2, s.height/2))
|
||||
layer2:ignoreAnchorPointForPosition(false)
|
||||
ret:addChild(layer2, 1)
|
||||
|
||||
local actionTint = CCTintBy:create(2, -255, -127, 0)
|
||||
local actionTint = cc.TintBy:create(2, -255, -127, 0)
|
||||
local actionTintBack = actionTint:reverse()
|
||||
local arr = CCArray:create()
|
||||
arr:addObject(actionTint)
|
||||
arr:addObject(actionTintBack)
|
||||
local seq1 = CCSequence:create(arr)
|
||||
local seq1 = cc.Sequence:create(actionTint,actionTintBack)
|
||||
layer1:runAction(seq1)
|
||||
|
||||
local actionFade = CCFadeOut:create(2.0)
|
||||
local actionFade = cc.FadeOut:create(2.0)
|
||||
local actionFadeBack = actionFade:reverse()
|
||||
arr = CCArray:create()
|
||||
arr:addObject(actionFade)
|
||||
arr:addObject(actionFadeBack)
|
||||
local seq2 = CCSequence:create(arr)
|
||||
local seq2 = cc.Sequence:create(actionFade,actionFadeBack)
|
||||
layer2:runAction(seq2)
|
||||
|
||||
return ret
|
||||
|
@ -424,37 +373,37 @@ end
|
|||
|
||||
local function LayerTestBlend()
|
||||
local ret = createLayerDemoLayer("ColorLayer: blend")
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
local layer1 = CCLayerColor:create( Color4B(255, 255, 255, 80) )
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
local layer1 = cc.LayerColor:create( cc.c4b(255, 255, 255, 80) )
|
||||
|
||||
local sister1 = CCSprite:create(s_pPathSister1)
|
||||
local sister2 = CCSprite:create(s_pPathSister2)
|
||||
local sister1 = cc.Sprite:create(s_pPathSister1)
|
||||
local sister2 = cc.Sprite:create(s_pPathSister2)
|
||||
|
||||
ret:addChild(sister1)
|
||||
ret:addChild(sister2)
|
||||
ret:addChild(layer1, 100, kTagLayer)
|
||||
|
||||
sister1:setPosition( CCPoint( s.width*1/3, s.height/2) )
|
||||
sister2:setPosition( CCPoint( s.width*2/3, s.height/2) )
|
||||
sister1:setPosition( cc.p( s.width*1/3, s.height/2) )
|
||||
sister2:setPosition( cc.p( s.width*2/3, s.height/2) )
|
||||
|
||||
local blend = true
|
||||
|
||||
local function newBlend(dt)
|
||||
local layer = tolua.cast(ret:getChildByTag(kTagLayer), "CCLayerColor")
|
||||
local layer = tolua.cast(ret:getChildByTag(kTagLayer), "LayerColor")
|
||||
|
||||
local src = 0
|
||||
local dst = 0
|
||||
|
||||
if layer:getBlendFunc().dst == GL_ZERO then
|
||||
src = GL_SRC_ALPHA
|
||||
dst = GL_ONE_MINUS_SRC_ALPHA
|
||||
if blend then
|
||||
src = gl.SRC_ALPHA
|
||||
dst = gl.ONE_MINUS_SRC_ALPHA
|
||||
else
|
||||
src = GL_ONE_MINUS_DST_COLOR
|
||||
dst = GL_ZERO
|
||||
src = gl.ONE_MINUS_DST_COLOR
|
||||
dst = gl.ZERO
|
||||
end
|
||||
|
||||
local bf = BlendFunc()
|
||||
bf.src = src
|
||||
bf.dst = dst
|
||||
layer:setBlendFunc( bf )
|
||||
layer:setBlendFunc(src, dst)
|
||||
blend = not blend
|
||||
end
|
||||
|
||||
|
||||
|
@ -478,42 +427,42 @@ end
|
|||
--------------------------------------------------------------------
|
||||
local function LayerGradient()
|
||||
local ret = createLayerDemoLayer("LayerGradient", "Touch the screen and move your finger")
|
||||
local layer1 = CCLayerGradient:create(Color4B(255,0,0,255), Color4B(0,255,0,255), CCPoint(0.9, 0.9))
|
||||
local layer1 = cc.LayerGradient:create(cc.c4b(255,0,0,255), cc.c4b(0,255,0,255), cc.p(0.9, 0.9))
|
||||
ret:addChild(layer1, 0, kTagLayer)
|
||||
|
||||
ret:setTouchEnabled(true)
|
||||
|
||||
local label1 = CCLabelTTF:create("Compressed Interpolation: Enabled", "Marker Felt", 26)
|
||||
local label2 = CCLabelTTF:create("Compressed Interpolation: Disabled", "Marker Felt", 26)
|
||||
local item1 = CCMenuItemLabel:create(label1)
|
||||
local item2 = CCMenuItemLabel:create(label2)
|
||||
local item = CCMenuItemToggle:create(item1)
|
||||
local label1 = cc.LabelTTF:create("Compressed Interpolation: Enabled", "Marker Felt", 26)
|
||||
local label2 = cc.LabelTTF:create("Compressed Interpolation: Disabled", "Marker Felt", 26)
|
||||
local item1 = cc.MenuItemLabel:create(label1)
|
||||
local item2 = cc.MenuItemLabel:create(label2)
|
||||
local item = cc.MenuItemToggle:create(item1)
|
||||
item:addSubItem(item2)
|
||||
|
||||
local function toggleItem(sender)
|
||||
-- cclog("toggleItem")
|
||||
local gradient = tolua.cast(ret:getChildByTag(kTagLayer), "CCLayerGradient")
|
||||
local gradient = tolua.cast(ret:getChildByTag(kTagLayer), "LayerGradient")
|
||||
gradient:setCompressedInterpolation(not gradient:isCompressedInterpolation())
|
||||
end
|
||||
|
||||
item:registerScriptTapHandler(toggleItem)
|
||||
|
||||
local menu = CCMenu:createWithItem(item)
|
||||
local menu = cc.Menu:create(item)
|
||||
ret:addChild(menu)
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
menu:setPosition(CCPoint(s.width / 2, 100))
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
menu:setPosition(cc.p(s.width / 2, 100))
|
||||
|
||||
local function onTouchEvent(eventType, x, y)
|
||||
if eventType == "began" then
|
||||
return true
|
||||
elseif eventType == "moved" then
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
local start = CCPoint(x, y)
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
local start = cc.p(x, y)
|
||||
local movingPos = cc.p(s.width/2,s.height/2)
|
||||
local diff = cc.p(movingPos.x - start.x, movingPos.y - start.y)
|
||||
diff = cc.pNormalize(diff)
|
||||
|
||||
local diff = CCPoint.__sub( CCPoint(s.width/2,s.height/2), start)
|
||||
diff = diff:normalize()
|
||||
|
||||
local gradient = tolua.cast(ret:getChildByTag(1), "CCLayerGradient")
|
||||
local gradient = tolua.cast(ret:getChildByTag(1), "LayerGradient")
|
||||
gradient:setVector(diff)
|
||||
end
|
||||
end
|
||||
|
@ -530,26 +479,23 @@ local kLayerIgnoreAnchorPoint = 1000
|
|||
local function LayerIgnoreAnchorPointPos()
|
||||
local ret = createLayerDemoLayer("IgnoreAnchorPoint - Position", "Ignoring Anchor Point for position")
|
||||
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
|
||||
local l = CCLayerColor:create(Color4B(255, 0, 0, 255), 150, 150)
|
||||
local l = cc.LayerColor:create(cc.c4b(255, 0, 0, 255), 150, 150)
|
||||
|
||||
l:setAnchorPoint(CCPoint(0.5, 0.5))
|
||||
l:setPosition(CCPoint( s.width/2, s.height/2))
|
||||
l:setAnchorPoint(cc.p(0.5, 0.5))
|
||||
l:setPosition(cc.p( s.width/2, s.height/2))
|
||||
|
||||
local move = CCMoveBy:create(2, CCPoint(100,2))
|
||||
local back = tolua.cast(move:reverse(), "CCMoveBy")
|
||||
local arr = CCArray:create()
|
||||
arr:addObject(move)
|
||||
arr:addObject(back)
|
||||
local seq = CCSequence:create(arr)
|
||||
l:runAction(CCRepeatForever:create(seq))
|
||||
local move = cc.MoveBy:create(2, cc.p(100,2))
|
||||
local back = tolua.cast(move:reverse(), "MoveBy")
|
||||
local seq = cc.Sequence:create(move, back)
|
||||
l:runAction(cc.RepeatForever:create(seq))
|
||||
ret:addChild(l, 0, kLayerIgnoreAnchorPoint)
|
||||
|
||||
local child = CCSprite:create("Images/grossini.png")
|
||||
local child = cc.Sprite:create("Images/grossini.png")
|
||||
l:addChild(child)
|
||||
local lsize = l:getContentSize()
|
||||
child:setPosition(CCPoint(lsize.width/2, lsize.height/2))
|
||||
child:setPosition(cc.p(lsize.width/2, lsize.height/2))
|
||||
|
||||
local function onToggle(pObject)
|
||||
local pLayer = ret:getChildByTag(kLayerIgnoreAnchorPoint)
|
||||
|
@ -557,13 +503,13 @@ local function LayerIgnoreAnchorPointPos()
|
|||
pLayer:ignoreAnchorPointForPosition(not ignore)
|
||||
end
|
||||
|
||||
local item = CCMenuItemFont:create("Toggle ignore anchor point")
|
||||
local item = cc.MenuItemFont:create("Toggle ignore anchor point")
|
||||
item:registerScriptTapHandler(onToggle)
|
||||
|
||||
local menu = CCMenu:createWithItem(item)
|
||||
local menu = cc.Menu:create(item)
|
||||
ret:addChild(menu)
|
||||
|
||||
menu:setPosition(CCPoint(s.width/2, s.height/2))
|
||||
menu:setPosition(cc.p(s.width/2, s.height/2))
|
||||
return ret
|
||||
end
|
||||
|
||||
|
@ -572,23 +518,23 @@ end
|
|||
local function LayerIgnoreAnchorPointRot()
|
||||
local ret = createLayerDemoLayer("IgnoreAnchorPoint - Rotation", "Ignoring Anchor Point for rotations")
|
||||
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
|
||||
local l = CCLayerColor:create(Color4B(255, 0, 0, 255), 200, 200)
|
||||
local l = cc.LayerColor:create(cc.c4b(255, 0, 0, 255), 200, 200)
|
||||
|
||||
l:setAnchorPoint(CCPoint(0.5, 0.5))
|
||||
l:setPosition(CCPoint( s.width/2, s.height/2))
|
||||
l:setAnchorPoint(cc.p(0.5, 0.5))
|
||||
l:setPosition(cc.p( s.width/2, s.height/2))
|
||||
|
||||
ret:addChild(l, 0, kLayerIgnoreAnchorPoint)
|
||||
|
||||
local rot = CCRotateBy:create(2, 360)
|
||||
l:runAction(CCRepeatForever:create(rot))
|
||||
local rot = cc.RotateBy:create(2, 360)
|
||||
l:runAction(cc.RepeatForever:create(rot))
|
||||
|
||||
|
||||
local child = CCSprite:create("Images/grossini.png")
|
||||
local child = cc.Sprite:create("Images/grossini.png")
|
||||
l:addChild(child)
|
||||
local lsize = l:getContentSize()
|
||||
child:setPosition(CCPoint(lsize.width/2, lsize.height/2))
|
||||
child:setPosition(cc.p(lsize.width/2, lsize.height/2))
|
||||
|
||||
local function onToggle(pObject)
|
||||
local pLayer = ret:getChildByTag(kLayerIgnoreAnchorPoint)
|
||||
|
@ -596,42 +542,39 @@ local function LayerIgnoreAnchorPointRot()
|
|||
pLayer:ignoreAnchorPointForPosition(not ignore)
|
||||
end
|
||||
|
||||
local item = CCMenuItemFont:create("Toogle ignore anchor point")
|
||||
local item = cc.MenuItemFont:create("Toogle ignore anchor point")
|
||||
item:registerScriptTapHandler(onToggle)
|
||||
|
||||
local menu = CCMenu:createWithItem(item)
|
||||
local menu = cc.Menu:create(item)
|
||||
ret:addChild(menu)
|
||||
|
||||
menu:setPosition(CCPoint(s.width/2, s.height/2))
|
||||
menu:setPosition(cc.p(s.width/2, s.height/2))
|
||||
return ret
|
||||
end
|
||||
|
||||
-- LayerIgnoreAnchorPointScale
|
||||
local function LayerIgnoreAnchorPointScale()
|
||||
local ret = createLayerDemoLayer("IgnoreAnchorPoint - Scale", "Ignoring Anchor Point for scale")
|
||||
local s = CCDirector:getInstance():getWinSize()
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
|
||||
local l = CCLayerColor:create(Color4B(255, 0, 0, 255), 200, 200)
|
||||
local l = cc.LayerColor:create(cc.c4b(255, 0, 0, 255), 200, 200)
|
||||
|
||||
l:setAnchorPoint(CCPoint(0.5, 1.0))
|
||||
l:setPosition(CCPoint( s.width/2, s.height/2))
|
||||
l:setAnchorPoint(cc.p(0.5, 1.0))
|
||||
l:setPosition(cc.p( s.width/2, s.height/2))
|
||||
|
||||
|
||||
local scale = CCScaleBy:create(2, 2)
|
||||
local back = tolua.cast(scale:reverse(), "CCScaleBy")
|
||||
local arr = CCArray:create()
|
||||
arr:addObject(scale)
|
||||
arr:addObject(back)
|
||||
local seq = CCSequence:create(arr)
|
||||
local scale = cc.ScaleBy:create(2, 2)
|
||||
local back = tolua.cast(scale:reverse(), "ScaleBy")
|
||||
local seq = cc.Sequence:create(scale, back)
|
||||
|
||||
l:runAction(CCRepeatForever:create(seq))
|
||||
l:runAction(cc.RepeatForever:create(seq))
|
||||
|
||||
ret:addChild(l, 0, kLayerIgnoreAnchorPoint)
|
||||
|
||||
local child = CCSprite:create("Images/grossini.png")
|
||||
local child = cc.Sprite:create("Images/grossini.png")
|
||||
l:addChild(child)
|
||||
local lsize = l:getContentSize()
|
||||
child:setPosition(CCPoint(lsize.width/2, lsize.height/2))
|
||||
child:setPosition(cc.p(lsize.width/2, lsize.height/2))
|
||||
|
||||
local function onToggle(pObject)
|
||||
local pLayer = ret:getChildByTag(kLayerIgnoreAnchorPoint)
|
||||
|
@ -640,40 +583,37 @@ local function LayerIgnoreAnchorPointScale()
|
|||
return ret
|
||||
end
|
||||
|
||||
local item = CCMenuItemFont:create("Toogle ignore anchor point")
|
||||
local item = cc.MenuItemFont:create("Toogle ignore anchor point")
|
||||
item:registerScriptTapHandler(onToggle)
|
||||
|
||||
local menu = CCMenu:createWithItem(item)
|
||||
local menu = cc.Menu:create(item)
|
||||
ret:addChild(menu)
|
||||
|
||||
menu:setPosition(CCPoint(s.width/2, s.height/2))
|
||||
menu:setPosition(cc.p(s.width/2, s.height/2))
|
||||
return ret
|
||||
end
|
||||
|
||||
|
||||
local function LayerExtendedBlendOpacityTest()
|
||||
local ret = createLayerDemoLayer("Extended Blend & Opacity", "You should see 3 layers")
|
||||
local layer1 = CCLayerGradient:create(Color4B(255, 0, 0, 255), Color4B(255, 0, 255, 255))
|
||||
layer1:setContentSize(CCSize(80, 80))
|
||||
layer1:setPosition(CCPoint(50,50))
|
||||
local layer1 = cc.LayerGradient:create(cc.c4b(255, 0, 0, 255), cc.c4b(255, 0, 255, 255))
|
||||
layer1:setContentSize(cc.size(80, 80))
|
||||
layer1:setPosition(cc.p(50,50))
|
||||
ret:addChild(layer1)
|
||||
|
||||
local layer2 = CCLayerGradient:create(Color4B(0, 0, 0, 127), Color4B(255, 255, 255, 127))
|
||||
layer2:setContentSize(CCSize(80, 80))
|
||||
layer2:setPosition(CCPoint(100,90))
|
||||
local layer2 = cc.LayerGradient:create(cc.c4b(0, 0, 0, 127), cc.c4b(255, 255, 255, 127))
|
||||
layer2:setContentSize(cc.size(80, 80))
|
||||
layer2:setPosition(cc.p(100,90))
|
||||
ret:addChild(layer2)
|
||||
|
||||
local layer3 = CCLayerGradient:create()
|
||||
layer3:setContentSize(CCSize(80, 80))
|
||||
layer3:setPosition(CCPoint(150,140))
|
||||
layer3:setStartColor(Color3B(255, 0, 0))
|
||||
layer3:setEndColor(Color3B(255, 0, 255))
|
||||
local layer3 = cc.LayerGradient:create()
|
||||
layer3:setContentSize(cc.size(80, 80))
|
||||
layer3:setPosition(cc.p(150,140))
|
||||
layer3:setStartColor(cc.c3b(255, 0, 0))
|
||||
layer3:setEndColor(cc.c3b(255, 0, 255))
|
||||
layer3:setStartOpacity(255)
|
||||
layer3:setEndOpacity(255)
|
||||
local blend = BlendFunc()
|
||||
blend.src = GL_SRC_ALPHA
|
||||
blend.dst = GL_ONE_MINUS_SRC_ALPHA
|
||||
layer3:setBlendFunc(blend)
|
||||
layer3:setBlendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA)
|
||||
ret:addChild(layer3)
|
||||
return ret
|
||||
end
|
||||
|
@ -681,8 +621,8 @@ end
|
|||
function LayerTestMain()
|
||||
cclog("LayerTestMain")
|
||||
Helper.index = 1
|
||||
CCDirector:getInstance():setDepthTest(true)
|
||||
local scene = CCScene:create()
|
||||
cc.Director:getInstance():setDepthTest(true)
|
||||
local scene = cc.Scene:create()
|
||||
|
||||
Helper.createFunctionTable = {
|
||||
LayerTestCascadingOpacityA,
|
||||
|
|
|
@ -19,6 +19,11 @@ require "luaScript/CurrentLanguageTest/CurrentLanguageTest"
|
|||
require "luaScript/DrawPrimitivesTest/DrawPrimitivesTest"
|
||||
require "luaScript/EffectsTest/EffectsTest"
|
||||
require "luaScript/EffectsAdvancedTest/EffectsAdvancedTest"
|
||||
require "luaScript/FontTest/FontTest"
|
||||
require "luaScript/IntervalTest/IntervalTest"
|
||||
require "luaScript/KeypadTest/KeypadTest"
|
||||
require "luaScript/LabelTest/LabelTest"
|
||||
require "luaScript/LayerTest/LayerTest"
|
||||
|
||||
--[[
|
||||
require "luaScript/TransitionsTest/TransitionsTest"
|
||||
|
@ -28,23 +33,19 @@ require "luaScript/MotionStreakTest/MotionStreakTest"
|
|||
require "luaScript/NodeTest/NodeTest"
|
||||
require "luaScript/TouchesTest/TouchesTest"
|
||||
require "luaScript/SpriteTest/SpriteTest"
|
||||
require "luaScript/LayerTest/LayerTest"
|
||||
|
||||
require "luaScript/PerformanceTest/PerformanceTest"
|
||||
require "luaScript/LabelTest/LabelTest"
|
||||
require "luaScript/ParallaxTest/ParallaxTest"
|
||||
require "luaScript/TileMapTest/TileMapTest"
|
||||
|
||||
require "luaScript/MenuTest/MenuTest"
|
||||
require "luaScript/IntervalTest/IntervalTest"
|
||||
require "luaScript/SceneTest/SceneTest"
|
||||
require "luaScript/Texture2dTest/Texture2dTest"
|
||||
require "luaScript/RenderTextureTest/RenderTextureTest"
|
||||
require "luaScript/ZwoptexTest/ZwoptexTest"
|
||||
require "luaScript/FontTest/FontTest"
|
||||
require "luaScript/UserDefaultTest/UserDefaultTest"
|
||||
require "luaScript/ExtensionTest/ExtensionTest"
|
||||
require "luaScript/AccelerometerTest/AccelerometerTest"
|
||||
require "luaScript/KeypadTest/KeypadTest"
|
||||
require "luaScript/OpenGLTest/OpenGLTest"
|
||||
]]--
|
||||
|
||||
|
|
|
@ -1 +1 @@
|
|||
8115474f6f2838b3226e1075c612086088005bbd
|
||||
2a962b5abd27e8a47e73534fe2e521e181cc64be
|
|
@ -2000,6 +2000,7 @@ int register_all_cocos2dx(lua_State* tolua_S);
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // __cocos2dx_h__
|
||||
|
|
|
@ -1 +1 @@
|
|||
1df451e47e5e21c6430adcd93e76253dac5dcb14
|
||||
4b98d069e4cc8f6af4dc2c64c6ec3fa2590bd927
|
|
@ -1 +1 @@
|
|||
9febc607103481a54085d37c4779c1d04bcf457c
|
||||
a63246415c81d091a2eb88c4ba396b6d3c80c027
|
|
@ -262,6 +262,8 @@ int register_all_cocos2dx_extension(lua_State* tolua_S);
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1168,6 +1168,13 @@ getRootNode : function () {},
|
|||
*/
|
||||
addDocumentOutletNode : function () {},
|
||||
|
||||
/**
|
||||
* @method getSequenceDuration
|
||||
* @return A value converted from C/C++ "float"
|
||||
* @param {const char*}
|
||||
*/
|
||||
getSequenceDuration : function () {},
|
||||
|
||||
/**
|
||||
* @method addDocumentCallbackNode
|
||||
* @param {cocos2d::Node*}
|
||||
|
@ -1187,6 +1194,13 @@ setCallFunc : function () {},
|
|||
*/
|
||||
runAnimationsForSequenceNamed : function () {},
|
||||
|
||||
/**
|
||||
* @method getSequenceId
|
||||
* @return A value converted from C/C++ "int"
|
||||
* @param {const char*}
|
||||
*/
|
||||
getSequenceId : function () {},
|
||||
|
||||
/**
|
||||
* @method getDocumentCallbackNodes
|
||||
* @return A value converted from C/C++ "cocos2d::Array*"
|
||||
|
|
|
@ -290,7 +290,47 @@ tolua_lerror:
|
|||
#endif
|
||||
return 0;
|
||||
}
|
||||
//tolua_cocos2d_Menu_create
|
||||
|
||||
static int tolua_cocos2d_MenuItemToggle_create(lua_State* tolua_S)
|
||||
{
|
||||
if (NULL == tolua_S)
|
||||
return 0;
|
||||
|
||||
int argc = 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
if (!tolua_isusertable(tolua_S,1,"MenuItemToggle",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S) - 1;
|
||||
if(1 == argc)
|
||||
{
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,2,"MenuItem",0,&tolua_err) )
|
||||
{
|
||||
goto tolua_lerror;
|
||||
}
|
||||
#endif
|
||||
MenuItem* item = (MenuItem*) tolua_tousertype(tolua_S,2,0);
|
||||
MenuItemToggle* tolua_ret = (MenuItemToggle*) MenuItemToggle::create(item);
|
||||
int nID = (tolua_ret) ? (int)tolua_ret->_ID : -1;
|
||||
int* pLuaID = (tolua_ret) ? &tolua_ret->_luaID : NULL;
|
||||
toluafix_pushusertype_ccobject(tolua_S, nID, pLuaID, (void*)tolua_ret,"MenuItemToggle");
|
||||
return 1;
|
||||
}
|
||||
|
||||
CCLOG("wrong number of arguments: %d, was expecting %d\n", argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'create'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static int tolua_cocos2d_MenuItem_registerScriptTapHandler(lua_State* tolua_S)
|
||||
{
|
||||
if (NULL == tolua_S)
|
||||
|
@ -494,6 +534,90 @@ tolua_lerror:
|
|||
#endif
|
||||
}
|
||||
|
||||
int tolua_cocos2d_Layer_registerScriptKeypadHandler(lua_State* tolua_S)
|
||||
{
|
||||
if (NULL == tolua_S)
|
||||
return 0;
|
||||
|
||||
int argc = 0;
|
||||
Layer* self = nullptr;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
if (!tolua_isusertype(tolua_S,1,"Layer",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
self = static_cast<cocos2d::Layer*>(tolua_tousertype(tolua_S,1,0));
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (nullptr == self)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'self' in function 'tolua_cocos2d_Layer_registerScriptKeypadHandler'\n", NULL);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (1 == argc)
|
||||
{
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!toluafix_isfunction(tolua_S,2,"LUA_FUNCTION",0,&tolua_err)) {
|
||||
goto tolua_lerror;
|
||||
}
|
||||
#endif
|
||||
LUA_FUNCTION handler = ( toluafix_ref_function(tolua_S,2,0));
|
||||
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, ScriptHandlerMgr::kKeypadHandler);
|
||||
return 0;
|
||||
}
|
||||
|
||||
CCLOG("wrong number of arguments: %d, was expecting %d\n", argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'registerScriptKeypadHandler'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
int tolua_cocos2d_Layer_unregisterScriptKeypadHandler(lua_State* tolua_S)
|
||||
{
|
||||
if (NULL == tolua_S)
|
||||
return 0;
|
||||
|
||||
int argc = 0;
|
||||
Layer* self = nullptr;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
if (!tolua_isusertype(tolua_S,1,"Layer",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
self = static_cast<cocos2d::Layer*>(tolua_tousertype(tolua_S,1,0));
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (nullptr == self)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'self' in function 'tolua_cocos2d_Layer_unregisterScriptKeypadHandler'\n", NULL);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (0 == argc)
|
||||
{
|
||||
ScriptHandlerMgr::getInstance()->removeObjectHandler(self, ScriptHandlerMgr::kKeypadHandler);
|
||||
return 0;
|
||||
}
|
||||
|
||||
CCLOG("wrong number of arguments: %d, was expecting %d\n", argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'unregisterScriptKeypadHandler'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
int tolua_cocos2d_Layer_registerScriptAccelerateHandler(lua_State* tolua_S)
|
||||
{
|
||||
if (NULL == tolua_S)
|
||||
|
@ -778,14 +902,20 @@ static int tolua_cocos2d_Node_registerScriptHandler(lua_State* tolua_S)
|
|||
return 0;
|
||||
|
||||
int argc = 0;
|
||||
Node* node = nullptr;
|
||||
Node* self = nullptr;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
if (!tolua_isusertype(tolua_S,1,"Node",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
node = static_cast<cocos2d::Node*>(tolua_tousertype(tolua_S,1,0));
|
||||
self = static_cast<cocos2d::Node*>(tolua_tousertype(tolua_S,1,0));
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (nullptr == self) {
|
||||
tolua_error(tolua_S,"invalid 'self' in function 'tolua_cocos2d_Node_registerScriptHandler'\n", NULL);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S) - 1;
|
||||
|
||||
|
@ -797,7 +927,7 @@ static int tolua_cocos2d_Node_registerScriptHandler(lua_State* tolua_S)
|
|||
#endif
|
||||
|
||||
LUA_FUNCTION handler = ( toluafix_ref_function(tolua_S,2,0));
|
||||
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)node, handler, ScriptHandlerMgr::kNodeHandler);
|
||||
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, ScriptHandlerMgr::kNodeHandler);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -818,20 +948,26 @@ static int tolua_cocos2d_Node_unregisterScriptHandler(lua_State* tolua_S)
|
|||
return 0;
|
||||
|
||||
int argc = 0;
|
||||
Node* node = nullptr;
|
||||
Node* self = nullptr;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
if (!tolua_isusertype(tolua_S,1,"Node",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
node = static_cast<cocos2d::Node*>(tolua_tousertype(tolua_S,1,0));
|
||||
self = static_cast<cocos2d::Node*>(tolua_tousertype(tolua_S,1,0));
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (nullptr == self) {
|
||||
tolua_error(tolua_S,"invalid 'self' in function 'tolua_cocos2d_Node_unregisterScriptHandler'\n", NULL);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S) - 1;
|
||||
|
||||
if (argc == 0)
|
||||
{
|
||||
ScriptHandlerMgr::getInstance()->removeObjectHandler((void*)node, ScriptHandlerMgr::kNodeHandler);
|
||||
ScriptHandlerMgr::getInstance()->removeObjectHandler((void*)self, ScriptHandlerMgr::kNodeHandler);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -845,6 +981,95 @@ tolua_lerror:
|
|||
#endif
|
||||
}
|
||||
|
||||
|
||||
static int tolua_Cocos2d_Node_scheduleUpdateWithPriorityLua(lua_State* tolua_S)
|
||||
{
|
||||
if (NULL == tolua_S)
|
||||
return 0;
|
||||
|
||||
int argc = 0;
|
||||
Node* self = nullptr;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
if (!tolua_isusertype(tolua_S,1,"Node",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
self = static_cast<cocos2d::Node*>(tolua_tousertype(tolua_S,1,0));
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (nullptr == self) {
|
||||
tolua_error(tolua_S,"invalid 'self' in function 'tolua_Cocos2d_Node_scheduleUpdateWithPriorityLua'\n", NULL);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S) - 1;
|
||||
|
||||
if (argc == 2)
|
||||
{
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if(!toluafix_isfunction(tolua_S,2,"LUA_FUNCTION",0,&tolua_err))
|
||||
goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
LUA_FUNCTION handler = ( toluafix_ref_function(tolua_S,2,0));
|
||||
int priority = 0;
|
||||
if (luaval_to_int32(tolua_S, 3, &priority))
|
||||
{
|
||||
self->scheduleUpdateWithPriorityLua(handler,priority);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
CCLOG("wrong number of arguments: %d, was expecting %d\n", argc, 2);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'scheduleUpdateWithPriorityLua'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static int tolua_cocos2d_Node_unscheduleUpdate(lua_State* tolua_S)
|
||||
{
|
||||
if (NULL == tolua_S)
|
||||
return 0;
|
||||
|
||||
int argc = 0;
|
||||
Node* self = nullptr;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
if (!tolua_isusertype(tolua_S,1,"Node",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
self = static_cast<cocos2d::Node*>(tolua_tousertype(tolua_S,1,0));
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (nullptr == self) {
|
||||
tolua_error(tolua_S,"invalid 'self' in function 'tolua_cocos2d_Node_unscheduleUpdate'\n", NULL);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S) - 1;
|
||||
|
||||
if (0 == argc)
|
||||
{
|
||||
self->unscheduleUpdate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
CCLOG("wrong number of arguments: %d, was expecting %d\n", argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'unscheduleUpdate'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static int tolua_cocos2d_Spawn_create(lua_State* tolua_S)
|
||||
{
|
||||
if (NULL == tolua_S)
|
||||
|
@ -1360,6 +1585,10 @@ static int tolua_cocos2dx_Sprite_setBlendFunc(lua_State* tolua_S)
|
|||
return tolua_cocos2dx_setBlendFunc<Sprite>(tolua_S,"Sprite");
|
||||
}
|
||||
|
||||
static int tolua_cocos2dx_LayerColor_setBlendFunc(lua_State* tolua_S)
|
||||
{
|
||||
return tolua_cocos2dx_setBlendFunc<LayerColor>(tolua_S,"LayerColor");
|
||||
}
|
||||
|
||||
int register_all_cocos2dx_manual(lua_State* tolua_S)
|
||||
{
|
||||
|
@ -1413,6 +1642,15 @@ int register_all_cocos2dx_manual(lua_State* tolua_S)
|
|||
lua_pushcfunction(tolua_S,tolua_cocos2d_MenuItemSprite_create);
|
||||
lua_rawset(tolua_S,-3);
|
||||
}
|
||||
|
||||
lua_pushstring(tolua_S, "MenuItemToggle");
|
||||
lua_rawget(tolua_S,LUA_REGISTRYINDEX);
|
||||
if (lua_istable(tolua_S,-1))
|
||||
{
|
||||
lua_pushstring(tolua_S,"create");
|
||||
lua_pushcfunction(tolua_S,tolua_cocos2d_MenuItemToggle_create);
|
||||
lua_rawset(tolua_S,-3);
|
||||
}
|
||||
|
||||
lua_pushstring(tolua_S, "Menu");
|
||||
lua_rawget(tolua_S, LUA_REGISTRYINDEX);
|
||||
|
@ -1433,6 +1671,12 @@ int register_all_cocos2dx_manual(lua_State* tolua_S)
|
|||
lua_pushstring(tolua_S,"unregisterScriptHandler");
|
||||
lua_pushcfunction(tolua_S,tolua_cocos2d_Node_unregisterScriptHandler);
|
||||
lua_rawset(tolua_S, -3);
|
||||
lua_pushstring(tolua_S,"scheduleUpdateWithPriorityLua");
|
||||
lua_pushcfunction(tolua_S,tolua_Cocos2d_Node_scheduleUpdateWithPriorityLua);
|
||||
lua_rawset(tolua_S, -3);
|
||||
lua_pushstring(tolua_S,"unscheduleUpdate");
|
||||
lua_pushcfunction(tolua_S,tolua_cocos2d_Node_unscheduleUpdate);
|
||||
lua_rawset(tolua_S, -3);
|
||||
}
|
||||
|
||||
lua_pushstring(tolua_S,"Layer");
|
||||
|
@ -1445,12 +1689,12 @@ int register_all_cocos2dx_manual(lua_State* tolua_S)
|
|||
lua_pushstring(tolua_S, "unregisterScriptTouchHandler");
|
||||
lua_pushcfunction(tolua_S,tolua_cocos2d_Layer_unregisterScriptTouchHandler);
|
||||
lua_rawset(tolua_S, -3);
|
||||
// lua_pushstring(lua_S, "registerScriptKeypadHandler");
|
||||
// lua_pushcfunction(lua_S, tolua_Cocos2d_registerScriptKeypadHandler00);
|
||||
// lua_rawset(lua_S, -3);
|
||||
// lua_pushstring(lua_S, "unregisterScriptKeypadHandler");
|
||||
// lua_pushcfunction(lua_S, tolua_Cocos2d_unregisterScriptKeypadHandler00);
|
||||
// lua_rawset(lua_S, -3);
|
||||
lua_pushstring(tolua_S, "registerScriptKeypadHandler");
|
||||
lua_pushcfunction(tolua_S, tolua_cocos2d_Layer_registerScriptKeypadHandler);
|
||||
lua_rawset(tolua_S, -3);
|
||||
lua_pushstring(tolua_S, "unregisterScriptKeypadHandler");
|
||||
lua_pushcfunction(tolua_S, tolua_cocos2d_Layer_unregisterScriptKeypadHandler);
|
||||
lua_rawset(tolua_S, -3);
|
||||
lua_pushstring(tolua_S, "registerScriptAccelerateHandler");
|
||||
lua_pushcfunction(tolua_S, tolua_cocos2d_Layer_registerScriptAccelerateHandler);
|
||||
lua_rawset(tolua_S, -3);
|
||||
|
@ -1561,5 +1805,14 @@ int register_all_cocos2dx_manual(lua_State* tolua_S)
|
|||
lua_rawset(tolua_S,-3);
|
||||
}
|
||||
|
||||
lua_pushstring(tolua_S,"LayerColor");
|
||||
lua_rawget(tolua_S,LUA_REGISTRYINDEX);
|
||||
if (lua_istable(tolua_S,-1))
|
||||
{
|
||||
lua_pushstring(tolua_S,"setBlendFunc");
|
||||
lua_pushcfunction(tolua_S,tolua_cocos2dx_LayerColor_setBlendFunc);
|
||||
lua_rawset(tolua_S,-3);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -8,6 +8,19 @@ function cc.p(_x,_y)
|
|||
return { x = _x, y = _y }
|
||||
end
|
||||
|
||||
function cc.getPLength(pt)
|
||||
return math.sqrt( pt.x * pt.x + pt.y * pt.y );
|
||||
end
|
||||
|
||||
function cc.pNormalize(pt)
|
||||
local length = cc.getPointLength(pt)
|
||||
if 0 == length then
|
||||
return { x = 1.0,y = 0.0 }
|
||||
end
|
||||
|
||||
return { x = pt.x / length, y = pt.y / length }
|
||||
end
|
||||
|
||||
--Size
|
||||
function cc.size( _width,_height )
|
||||
return { width = _width, height = _height }
|
||||
|
@ -33,4 +46,15 @@ function cc.c4f( _r,_g,_b,_a )
|
|||
return { r = _r, g = _g, b = _b, a = _a }
|
||||
end
|
||||
|
||||
function cc.rectContainsPoint( rect, point )
|
||||
local ret = false
|
||||
|
||||
if (point.x >= rect.x) and (point.x <= rect.x + rect.width) and
|
||||
(point.y >= rect.y) and (point.y <= rect.y + rect.height) then
|
||||
ret = true
|
||||
end
|
||||
|
||||
return ret;
|
||||
end
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue