mirror of https://github.com/axmolengine/axmol.git
commit
de3822c1b6
|
@ -31,6 +31,11 @@ THE SOFTWARE.
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|||
#include "math/CCGeometry.h"
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#include "math/CCMath.h"
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/**
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* @addtogroup base
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* @{
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*/
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NS_CC_BEGIN
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/**@{
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@ -108,4 +113,7 @@ extern CC_DLL const AffineTransform AffineTransformIdentity;
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NS_CC_END
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// end of base transform
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/// @}
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#endif // __MATH_CCAFFINETRANSFORM_H__
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@ -32,13 +32,13 @@ THE SOFTWARE.
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#include "base/ccMacros.h"
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#include "math/CCMath.h"
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NS_CC_BEGIN
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/**
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* @addtogroup data_structures
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* @addtogroup base
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* @{
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*/
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NS_CC_BEGIN
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class CC_DLL Size
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{
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public:
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@ -207,9 +207,9 @@ public:
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static const Rect ZERO;
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};
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// end of data_structure group
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/// @}
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NS_CC_END
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// end of base group
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/// @}
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#endif // __MATH_CCGEOMETRY_H__
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@ -4,6 +4,11 @@
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#include <memory>
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#include <string.h>
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#include "platform/CCPlatformMacros.h"
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/**
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* @addtogroup base
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* @{
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*/
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/**Util macro for conversion from degrees to radians.*/
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#define MATH_DEG_TO_RAD(x) ((x) * 0.0174532925f)
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/**Util macro for conversion from radians to degrees.*/
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@ -39,5 +44,9 @@
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#define USING_NS_CC_MATH
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#endif
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/**
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* end of base group
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* @}
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*/
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#endif // __CCMATHBASE_H__
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@ -28,13 +28,13 @@
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#include "base/ccTypes.h"
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NS_CC_BEGIN
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/**
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* @addtogroup data_structures
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* @addtogroup base
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* @{
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*/
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NS_CC_BEGIN
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/** @file CCVertex.h */
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/** converts a line to a polygon */
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@ -46,10 +46,11 @@ bool CC_DLL ccVertexLineIntersect(float Ax, float Ay,
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float Cx, float Cy,
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float Dx, float Dy, float *T);
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// end of data_structures group
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/// @}
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NS_CC_END
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// end of base group
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/// @}
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#endif /* __CCVERTEX_H__ */
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@ -31,6 +31,11 @@
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#include <xmmintrin.h>
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#endif
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/**
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* @addtogroup base
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* @{
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*/
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NS_CC_MATH_BEGIN
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//class Plane;
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@ -275,12 +280,9 @@ public:
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const Vec3& cameraUpVector, const Vec3& cameraForwardVector,
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Mat4* dst);
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/**
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* Fills in an existing Mat4 so that it reflects the coordinate system about a specified Plane.
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*
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* @param plane The Plane about which to create a reflection.
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* @param dst A matrix to store the result in.
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*/
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//Fills in an existing Mat4 so that it reflects the coordinate system about a specified Plane.
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//plane The Plane about which to create a reflection.
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//dst A matrix to store the result in.
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//static void createReflection(const Plane& plane, Mat4* dst);
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/**
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@ -485,11 +487,7 @@ public:
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bool inverse();
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/**
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* Stores the inverse of this matrix in the specified matrix.
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*
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* @param dst A matrix to store the invert of this matrix in.
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*
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* @return true if the the matrix can be inverted, false otherwise.
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* Get the inversed matrix.
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*/
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Mat4 getInversed() const;
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@ -546,9 +544,7 @@ public:
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void negate();
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/**
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* Negates this matrix and stores the result in dst.
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*
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* @param dst A matrix to store the result in.
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Get the Negated matrix.
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*/
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Mat4 getNegated() const;
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@ -867,9 +863,7 @@ public:
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void transpose();
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/**
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* Transposes this matrix and stores the result in dst.
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*
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* @param dst A matrix to store the result in.
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* Get the Transposed matrix.
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*/
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Mat4 getTransposed() const;
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@ -993,7 +987,10 @@ inline Vec4& operator*=(Vec4& v, const Mat4& m);
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inline const Vec4 operator*(const Mat4& m, const Vec4& v);
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NS_CC_MATH_END
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/**
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end of base group
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@}
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*/
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#include "math/Mat4.inl"
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#endif // MATH_MAT4_H
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@ -28,6 +28,11 @@
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#include "CCMathBase.h"
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/**
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* @addtogroup base
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* @{
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*/
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NS_CC_MATH_BEGIN
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/**
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@ -115,7 +120,10 @@ private:
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};
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NS_CC_MATH_END
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/**
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end of base group
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@}
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*/
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#define MATRIX_SIZE ( sizeof(float) * 16)
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#endif
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@ -26,6 +26,11 @@
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#include "math/Mat4.h"
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//#include "Plane.h"
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/**
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* @addtogroup base
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* @{
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*/
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NS_CC_MATH_BEGIN
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class Mat4;
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@ -184,9 +189,8 @@ public:
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void conjugate();
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/**
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* Gets the conjugate of this quaternion in dst.
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* Gets the conjugate of this quaternion.
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*
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* @param dst A quaternion to store the conjugate in.
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*/
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Quaternion getConjugated() const;
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@ -203,16 +207,12 @@ public:
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bool inverse();
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/**
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* Gets the inverse of this quaternion in dst.
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* Gets the inverse of this quaternion.
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*
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* Note that the inverse of a quaternion is equal to its conjugate
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* when the quaternion is unit-length. For this reason, it is more
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* efficient to use the conjugate method directly when you know your
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* quaternion is already unit-length.
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*
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* @param dst A quaternion to store the inverse in.
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*
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* @return true if the inverse can be computed, false otherwise.
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*/
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Quaternion getInversed() const;
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|
@ -241,13 +241,11 @@ public:
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void normalize();
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/**
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* Normalizes this quaternion and stores the result in dst.
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* Get the normalized quaternion.
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*
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* If the quaternion already has unit length or if the length
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* of the quaternion is zero, this method simply copies
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* this vector into dst.
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*
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* @param dst A quaternion to store the result in.
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* this vector.
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*/
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Quaternion getNormalized() const;
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@ -413,7 +411,10 @@ private:
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};
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NS_CC_MATH_END
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/**
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end of base group
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@}
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*/
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#include "Quaternion.inl"
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#endif
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|
|
|
@ -31,6 +31,11 @@ THE SOFTWARE.
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#include "platform/CCGL.h"
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#include "base/ccMacros.h"
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/**
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* @addtogroup base
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* @{
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*/
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namespace cocos2d {
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struct AffineTransform;
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@ -43,5 +48,8 @@ CC_DLL void CGAffineToGL(const AffineTransform &t, GLfloat *m);
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CC_DLL void GLToCGAffine(const GLfloat *m, AffineTransform *t);
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/**@}*/
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}//namespace cocos2d
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/**
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end of base group
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@}
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*/
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#endif // __SUPPORT_TRANSFORM_UTILS_H__
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@ -27,6 +27,11 @@
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#include <math.h>
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#include "math/CCMathBase.h"
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/**
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* @addtogroup base
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* @{
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*/
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NS_CC_MATH_BEGIN
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/** Clamp a value between from and to.
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@ -245,13 +250,7 @@ public:
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void normalize();
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/**
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* Normalizes this vector and stores the result in dst.
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*
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||||
* If the vector already has unit length or if the length
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* of the vector is zero, this method simply copies the
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* current vector into dst.
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*
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||||
* @param dst The destination vector.
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Get the normalized vector.
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*/
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Vec2 getNormalized() const;
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@ -757,6 +756,11 @@ typedef Vec2 Point;
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NS_CC_MATH_END
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/**
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end of base group
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@}
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*/
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#include "Vec2.inl"
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#endif // MATH_VEC2_H
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|
|
|
@ -24,6 +24,11 @@
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|||
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#include "math/CCMathBase.h"
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/**
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* @addtogroup base
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* @{
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*/
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NS_CC_MATH_BEGIN
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class Mat4;
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|
@ -271,13 +276,7 @@ public:
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void normalize();
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||||
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||||
/**
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||||
* Normalizes this vector and stores the result in dst.
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||||
*
|
||||
* If the vector already has unit length or if the length
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* of the vector is zero, this method simply copies the
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* current vector into dst.
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||||
*
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||||
* @param dst The destination vector.
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||||
* Get the normalized vector.
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||||
*/
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||||
Vec3 getNormalized() const;
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||||
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||||
|
@ -482,7 +481,10 @@ inline const Vec3 operator*(float x, const Vec3& v);
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|||
//typedef Vec3 Point3;
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||||
NS_CC_MATH_END
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||||
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||||
/**
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||||
end of base group
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||||
@}
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||||
*/
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||||
#include "Vec3.inl"
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||||
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||||
#endif // MATH_VEC3_H
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||||
|
|
|
@ -28,6 +28,11 @@
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|||
|
||||
#include "math/CCMathBase.h"
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||||
|
||||
/**
|
||||
* @addtogroup base
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_MATH_BEGIN
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||||
|
||||
class Mat4;
|
||||
|
@ -269,13 +274,7 @@ public:
|
|||
void normalize();
|
||||
|
||||
/**
|
||||
* Normalizes this vector and stores the result in dst.
|
||||
*
|
||||
* If the vector already has unit length or if the length
|
||||
* of the vector is zero, this method simply copies the
|
||||
* current vector into dst.
|
||||
*
|
||||
* @param dst The destination vector.
|
||||
* Get the normalized vector.
|
||||
*/
|
||||
Vec4 getNormalized() const;
|
||||
|
||||
|
@ -460,7 +459,10 @@ public:
|
|||
inline const Vec4 operator*(float x, const Vec4& v);
|
||||
|
||||
NS_CC_MATH_END
|
||||
|
||||
/**
|
||||
end of base group
|
||||
@}
|
||||
*/
|
||||
#include "math/Vec4.inl"
|
||||
|
||||
#endif // MATH_VEC4_H
|
||||
|
|
|
@ -27,6 +27,11 @@
|
|||
|
||||
#include "renderer/CCRenderCommand.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class TextureAtlas;
|
||||
|
@ -73,4 +78,8 @@ protected:
|
|||
};
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif //_CC_BATCHCOMMAND_H_
|
||||
|
|
|
@ -28,6 +28,11 @@
|
|||
|
||||
#include "renderer/CCRenderCommand.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
/**
|
||||
Custom command is used for call custom openGL command which can not be done by other commands,
|
||||
|
@ -68,5 +73,8 @@ protected:
|
|||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif //_CC_CUSTOMCOMMAND_H_
|
||||
|
|
|
@ -38,6 +38,11 @@ THE SOFTWARE.
|
|||
#include "platform/CCGL.h"
|
||||
#include "math/CCMath.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class GLProgram;
|
||||
|
@ -514,5 +519,8 @@ protected:
|
|||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif /* __CCGLPROGRAM_H__ */
|
||||
|
|
|
@ -33,15 +33,15 @@ THE SOFTWARE.
|
|||
|
||||
#include "base/CCRef.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class GLProgram;
|
||||
|
||||
/**
|
||||
* @addtogroup shaders
|
||||
* @{
|
||||
*/
|
||||
|
||||
/** GLProgramCache
|
||||
Singleton that stores manages GLProgram objects (shaders)
|
||||
@since v2.0
|
||||
|
@ -109,9 +109,8 @@ private:
|
|||
std::unordered_map<std::string, GLProgram*> _programs;
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
// end of shaders group
|
||||
/// @}
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif /* __CCGLPROGRAMCACHE_H__ */
|
||||
|
|
|
@ -33,6 +33,11 @@ THE SOFTWARE.
|
|||
#include "math/Vec3.h"
|
||||
#include "math/Vec4.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class GLProgram;
|
||||
|
@ -305,4 +310,8 @@ protected:
|
|||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif /* __CCGLPROGRAMSTATE_H__ */
|
||||
|
|
|
@ -32,6 +32,11 @@ THE SOFTWARE.
|
|||
#include "math/Vec3.h"
|
||||
#include "math/Vec4.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class GLProgram;
|
||||
|
@ -66,5 +71,8 @@ protected:
|
|||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif /* __CCGLPROGRAMSTATECACHE_H__ */
|
||||
|
|
|
@ -32,6 +32,11 @@
|
|||
#include "base/CCRef.h"
|
||||
#include "CCRenderCommand.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
//Used for internal
|
||||
|
@ -76,4 +81,8 @@ protected:
|
|||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif //_CC_GROUPCOMMAND_H_
|
||||
|
|
|
@ -27,6 +27,11 @@
|
|||
|
||||
#include "renderer/CCVertexIndexData.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class IndexBuffer;
|
||||
|
@ -80,4 +85,8 @@ protected:
|
|||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif //__CC_PRIMITIVE_H__
|
||||
|
|
|
@ -28,6 +28,11 @@
|
|||
#include "renderer/CCPrimitive.h"
|
||||
#include "renderer/CCRenderCommand.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
class GLProgramState;
|
||||
/**
|
||||
|
@ -82,4 +87,8 @@ protected:
|
|||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif //_CC_PRIMITIVE_COMMAND_H__
|
||||
|
|
|
@ -28,6 +28,11 @@
|
|||
#include "renderer/CCRenderCommand.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
/**
|
||||
|
@ -97,4 +102,8 @@ protected:
|
|||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif //_CC_QUADCOMMAND_H_
|
||||
|
|
|
@ -31,6 +31,11 @@
|
|||
#include "platform/CCPlatformMacros.h"
|
||||
#include "base/ccTypes.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
/** Base class of the `RenderCommand` hierarchy.
|
||||
|
@ -124,5 +129,8 @@ protected:
|
|||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif //__CCRENDERCOMMAND_H_
|
||||
|
|
|
@ -34,6 +34,11 @@
|
|||
#include "renderer/CCGLProgram.h"
|
||||
#include "platform/CCGL.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class EventListenerCustom;
|
||||
|
@ -260,4 +265,8 @@ protected:
|
|||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif //__CC_RENDERER_H_
|
||||
|
|
|
@ -28,6 +28,11 @@
|
|||
#include "renderer/CCRenderCommand.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
/**
|
||||
Command used to render one or more Triangles, which is similar to QuadCommand.
|
||||
|
@ -108,5 +113,8 @@ protected:
|
|||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif // defined(__CC_TRIANGLES_COMMAND__)
|
||||
|
|
|
@ -29,6 +29,11 @@
|
|||
#include "base/CCRef.h"
|
||||
#include "platform/CCGL.h"
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class EventListenerCustom;
|
||||
|
@ -253,4 +258,8 @@ public:
|
|||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif /* __CC_VERTEX_INDEX_BUFFER_H__*/
|
||||
|
|
|
@ -28,6 +28,11 @@
|
|||
#include "base/CCRef.h"
|
||||
#include <map>
|
||||
|
||||
/**
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class VertexBuffer;
|
||||
|
@ -175,5 +180,8 @@ protected:
|
|||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
#endif //__CC_VERTEX_INDEX_DATA_H__
|
||||
|
|
|
@ -31,13 +31,13 @@ THE SOFTWARE.
|
|||
#include "platform/CCGL.h"
|
||||
#include "platform/CCPlatformMacros.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
/**
|
||||
* @addtogroup shaders
|
||||
* @addtogroup support
|
||||
* @{
|
||||
*/
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
extern CC_DLL const GLchar * ccPosition_uColor_frag;
|
||||
extern CC_DLL const GLchar * ccPosition_uColor_vert;
|
||||
|
||||
|
@ -86,10 +86,12 @@ extern CC_DLL const GLchar * cc3D_Particle_tex_frag;
|
|||
extern CC_DLL const GLchar * cc3D_Particle_color_frag;
|
||||
extern CC_DLL const GLchar * cc3D_Skybox_vert;
|
||||
extern CC_DLL const GLchar * cc3D_Skybox_frag;
|
||||
// end of shaders group
|
||||
/// @}
|
||||
|
||||
|
||||
NS_CC_END
|
||||
|
||||
/**
|
||||
end of support group
|
||||
@}
|
||||
*/
|
||||
/// @endcond
|
||||
#endif /* __CCSHADER_H__ */
|
||||
|
|
Loading…
Reference in New Issue