mirror of https://github.com/axmolengine/axmol.git
skip Node::set/getRotationQuat
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04e273e245
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@ -35,7 +35,7 @@ classes = New.* Sprite.* Scene Node.* Director Layer.* Menu.* Touch .*Action.* M
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# will apply to all class names. This is a convenience wildcard to be able to skip similar named
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# will apply to all class names. This is a convenience wildcard to be able to skip similar named
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# functions from all classes.
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# functions from all classes.
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skip = Node::[setGLServerState description getUserObject .*UserData getGLServerState .*schedule getPosition$ setContentSize setAnchorPoint enumerateChildren getonEnterTransitionDidFinishCallback getOnEnterCallback getOnExitCallback getonExitTransitionDidStartCallback setAdditionalTransform],
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skip = Node::[setGLServerState description getUserObject .*UserData getGLServerState .*schedule getPosition$ setContentSize setAnchorPoint enumerateChildren getonEnterTransitionDidFinishCallback getOnEnterCallback getOnExitCallback getonExitTransitionDidStartCallback setAdditionalTransform setRotationQuat getRotationQuat],
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Sprite::[getQuad getBlendFunc ^setPosition$ setBlendFunc],
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Sprite::[getQuad getBlendFunc ^setPosition$ setBlendFunc],
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SpriteBatchNode::[getBlendFunc setBlendFunc getDescendants],
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SpriteBatchNode::[getBlendFunc setBlendFunc getDescendants],
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MotionStreak::[getBlendFunc setBlendFunc draw update],
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MotionStreak::[getBlendFunc setBlendFunc draw update],
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