minor fix for a comment.

This commit is contained in:
James Chen 2012-11-27 11:05:52 +08:00
parent 8d55abd432
commit de8be8561e
1 changed files with 1 additions and 1 deletions

View File

@ -36,7 +36,7 @@ void CCNodeLoader::parseProperties(CCNode * pNode, CCNode * pParent, CCBReader *
setProp = true;
}
// Cocos2d-x is using touch event callback for all platforms,
// It's different from cocos2d-iphone which uses mouse event for Mac port.
// it's different from cocos2d-iphone which uses mouse event for Mac port.
// So we just need to touch event by using kCCBPlatformIOS.
//#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
if(platform == kCCBPlatformIOS)