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test iphoneos
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@ -69,7 +69,7 @@ function build_ios_cmake()
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cd $COCOS2DX_ROOT
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mkdir -p ios_cmake_build
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cd ios_cmake_build
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cmake .. -GXcode -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator
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cmake .. -GXcode -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos
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# too much logs on console when "cmake --build ."
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cmake --build . --config Release -- -quiet -jobs $NUM_OF_CORES -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)"
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