* add callback support for lua-llthreads

This commit is contained in:
YuLei Liao 2011-12-05 22:10:29 +08:00
parent a99b2f0675
commit df8231362c
2 changed files with 1254 additions and 1024 deletions

File diff suppressed because it is too large Load Diff

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@ -2,25 +2,23 @@
#ifndef __LLTHREADS_H_
#define __LLTHREADS_H_
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <errno.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#define REG_PACKAGE_IS_CONSTRUCTOR 0
#define REG_OBJECTS_AS_GLOBALS 0
#define OBJ_DATA_HIDDEN_METATABLE 1
#define LUAJIT_FFI 0
#define USE_FIELD_GET_SET_METHODS 0
#define REG_PACKAGE_IS_CONSTRUCTOR 0
#define REG_OBJECTS_AS_GLOBALS 0
#define OBJ_DATA_HIDDEN_METATABLE 1
#define LUAJIT_FFI 0
#define USE_FIELD_GET_SET_METHODS 0
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <errno.h>
#ifdef _MSC_VER
#define __WINDOWS__
#else
@ -113,77 +111,86 @@ typedef void (*dyn_caster_t)(void **obj, obj_type **type);
#define OBJ_TYPE_FLAG_WEAK_REF (1<<0)
#define OBJ_TYPE_SIMPLE (1<<1)
struct obj_type {
dyn_caster_t dcaster; /**< caster to support casting to sub-objects. */
int32_t id; /**< type's id. */
uint32_t flags; /**< type's flags (weak refs) */
const char *name; /**< type's object name. */
struct obj_type
{
dyn_caster_t dcaster; /**< caster to support casting to sub-objects. */
int32_t id; /**< type's id. */
uint32_t flags; /**< type's flags (weak refs) */
const char *name; /**< type's object name. */
};
typedef struct obj_base {
int32_t id;
base_caster_t bcaster;
typedef struct obj_base
{
int32_t id;
base_caster_t bcaster;
} obj_base;
typedef enum obj_const_type {
CONST_UNKOWN = 0,
CONST_BOOLEAN = 1,
CONST_NUMBER = 2,
CONST_STRING = 3
typedef enum obj_const_type
{
CONST_UNKOWN = 0,
CONST_BOOLEAN = 1,
CONST_NUMBER = 2,
CONST_STRING = 3
} obj_const_type;
typedef struct obj_const {
const char *name; /**< constant's name. */
const char *str;
double num;
obj_const_type type;
typedef struct obj_const
{
const char *name; /**< constant's name. */
const char *str;
double num;
obj_const_type type;
} obj_const;
typedef enum obj_field_type {
TYPE_UNKOWN = 0,
TYPE_UINT8 = 1,
TYPE_UINT16 = 2,
TYPE_UINT32 = 3,
TYPE_UINT64 = 4,
TYPE_INT8 = 5,
TYPE_INT16 = 6,
TYPE_INT32 = 7,
TYPE_INT64 = 8,
TYPE_DOUBLE = 9,
TYPE_FLOAT = 10,
TYPE_STRING = 11
typedef enum obj_field_type
{
TYPE_UNKOWN = 0,
TYPE_UINT8 = 1,
TYPE_UINT16 = 2,
TYPE_UINT32 = 3,
TYPE_UINT64 = 4,
TYPE_INT8 = 5,
TYPE_INT16 = 6,
TYPE_INT32 = 7,
TYPE_INT64 = 8,
TYPE_DOUBLE = 9,
TYPE_FLOAT = 10,
TYPE_STRING = 11
} obj_field_type;
typedef struct obj_field {
const char *name; /**< field's name. */
uint32_t offset; /**< offset to field's data. */
obj_field_type type; /**< field's data type. */
uint32_t flags; /**< is_writable:1bit */
typedef struct obj_field
{
const char *name; /**< field's name. */
uint32_t offset; /**< offset to field's data. */
obj_field_type type; /**< field's data type. */
uint32_t flags; /**< is_writable:1bit */
} obj_field;
typedef struct reg_sub_module {
obj_type *type;
int is_package;
const luaL_reg *pub_funcs;
const luaL_reg *methods;
const luaL_reg *metas;
const obj_base *bases;
const obj_field *fields;
const obj_const *constants;
typedef struct reg_sub_module
{
obj_type *type;
int is_package;
const luaL_reg *pub_funcs;
const luaL_reg *methods;
const luaL_reg *metas;
const obj_base *bases;
const obj_field *fields;
const obj_const *constants;
} reg_sub_module;
#define OBJ_UDATA_FLAG_OWN (1<<0)
#define OBJ_UDATA_FLAG_LOOKUP (1<<1)
#define OBJ_UDATA_LAST_FLAG (OBJ_UDATA_FLAG_LOOKUP)
typedef struct obj_udata {
void *obj;
uint32_t flags; /**< lua_own:1bit */
typedef struct obj_udata
{
void *obj;
uint32_t flags; /**< lua_own:1bit */
} obj_udata;
#if LUAJIT_FFI
typedef struct ffi_export_symbol {
const char *name;
void *sym;
typedef struct ffi_export_symbol
{
const char *name;
void *sym;
} ffi_export_symbol;
#endif
@ -199,6 +206,62 @@ typedef struct ffi_export_symbol {
#define OBJ_DATA_HIDDEN_METATABLE 1
#endif
#ifdef __WINDOWS__
#include <windows.h>
#include <stdio.h>
#include <process.h>
#else
#include <pthread.h>
#include <stdio.h>
#endif
typedef enum
{
TSTATE_NONE = 0,
TSTATE_STARTED = 1<<0,
TSTATE_DETACHED = 1<<1,
TSTATE_JOINED = 1<<2,
} Lua_TState;
typedef struct Lua_LLThread_child
{
lua_State *L;
int status;
int is_detached;
int callback;
} Lua_LLThread_child;
typedef struct Lua_LLThread
{
Lua_LLThread_child *child;
#ifdef __WINDOWS__
HANDLE thread;
#else
pthread_t thread;
#endif
Lua_TState state;
} Lua_LLThread;
typedef struct
{
lua_State *from_L;
lua_State *to_L;
int has_cache;
int cache_idx;
int is_arg;
} llthread_copy_state;
#define LLTHREAD_REFID_FUNC_MAPPING "llthread_refid_func_mapping"
#ifdef __WINDOWS__
#define RUN_CHILD_THREAD static void
#else
#define RUN_CHILD_THREAD static void*
#endif
int luaopen_llthreads(lua_State *L);
int llthread_push_results(lua_State *L, Lua_LLThread_child *child, int idx, int top);
#endif // __LLTHREADS_H_