mirror of https://github.com/axmolengine/axmol.git
add tests project for blackberry
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<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>TestCocos2dx</name>
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<comment></comment>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>org.eclipse.cdt.managedbuilder.core.genmakebuilder</name>
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<triggers>clean,full,incremental,</triggers>
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<arguments>
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<dictionary>
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<key>?name?</key>
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<value></value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.append_environment</key>
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<value>true</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.buildArguments</key>
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<value></value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.buildCommand</key>
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<value>make</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.buildLocation</key>
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<value>${workspace_loc:/TestCocos2dx/Device-Debug}</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.contents</key>
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<value>org.eclipse.cdt.make.core.activeConfigSettings</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.enableAutoBuild</key>
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<value>false</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.enableCleanBuild</key>
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<value>true</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.enableFullBuild</key>
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<value>true</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.stopOnError</key>
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<value>true</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.useDefaultBuildCmd</key>
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<value>true</value>
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</dictionary>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder</name>
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<triggers>full,incremental,</triggers>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>com.qnx.tools.bbt.xml.core.bbtXMLValidationBuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>org.eclipse.cdt.core.cnature</nature>
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<nature>org.eclipse.cdt.managedbuilder.core.managedBuildNature</nature>
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<nature>org.eclipse.cdt.managedbuilder.core.ScannerConfigNature</nature>
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<nature>com.qnx.tools.ide.bbt.core.bbtnature</nature>
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<nature>org.eclipse.cdt.core.ccnature</nature>
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</natures>
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<linkedResources>
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<link>
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<name>AppDelegate.cpp</name>
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<type>1</type>
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<locationURI>PARENT-1-PROJECT_LOC/AppDelegate.cpp</locationURI>
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</link>
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<link>
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<name>AppDelegate.h</name>
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<type>1</type>
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<locationURI>PARENT-1-PROJECT_LOC/AppDelegate.h</locationURI>
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</link>
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<link>
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<name>tests</name>
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<type>2</type>
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<locationURI>PARENT-1-PROJECT_LOC/tests</locationURI>
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</link>
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</linkedResources>
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</projectDescription>
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<qnx xmlns="http://www.qnx.com/schemas/application/1.0">
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<!-- BlackBerry Tablet OS application descriptor file.
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Specifies parameters for identifying, installing, and launching native applications on BlackBerry Tablet OS.
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-->
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<!-- A universally unique application identifier. Must be unique across all BlackBerry Tablet OS applications.
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Using a reverse DNS-style name as the id is recommended. (Eg. com.example.ExampleApplication.) Required. -->
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<id>com.example.TestCocos2dx</id>
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<!-- The name that is displayed in the BlackBerry Tablet OS application installer.
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May have multiple values for each language. See samples or xsd schema file. Optional. -->
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<name>TestCocos2dx</name>
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<!-- A string value of the format <0-999>.<0-999>.<0-999> that represents application version which can be used to check for application upgrade.
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Values can also be 1-part or 2-part. It is not necessary to have a 3-part value.
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An updated version of application must have a versionNumber value higher than the previous version. Required. -->
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<versionNumber>1.0.0</versionNumber>
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<!-- Fourth digit segment of the package version. First three segments are taken from the
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<versionNumber> element. Must be an integer from 0 to 2^16-1 -->
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<buildId>1</buildId>
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<!-- A string value (such as "v1", "2.5", or "Alpha 1") that represents the version of the application, as it should be shown to users. Optional. -->
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<!-- <versionLabel></versionLabel> -->
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<!-- Description, displayed in the BlackBerry Tablet OS application installer.
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May have multiple values for each language. See samples or xsd schema file. Optional. -->
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<description>The TestCocos2dx application</description>
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<!-- Copyright information. Optional. -->
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<!-- <copyright></copyright> -->
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<!-- Name of author which is used for signing. Must match the developer name of your development certificate. -->
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<author>Example Inc.</author>
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<!-- Unique author ID assigned by signing authority. Required if using debug tokens. -->
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<!-- <authorId>ABC1234YjsnUk235h</authorId> -->
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<initialWindow>
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<systemChrome>none</systemChrome>
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<transparent>false</transparent>
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</initialWindow>
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<!-- The category where the application appears. Either core.games or core.media. -->
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<category>core.games</category>
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<asset path="icon.png">icon.png</asset>
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<asset path="${QNX_TARGET}/../target-override/${CPUVARDIR}/usr/lib/libbps.so" type="Qnx/Elf">lib/libbps.so.1</asset>
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<configuration id="com.qnx.qcc.configuration.exe.debug.2142540956" name="Device-Debug">
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<platformArchitecture>armle-v7</platformArchitecture>
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<asset path="Device-Debug/TestCocos2dx" entry="true" type="Qnx/Elf">TestCocos2dx</asset>
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</configuration>
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<configuration id="com.qnx.qcc.configuration.exe.release.1185536621" name="Device-Release">
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<platformArchitecture>armle-v7</platformArchitecture>
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<asset path="Device-Release/TestCocos2dx" entry="true" type="Qnx/Elf">TestCocos2dx</asset>
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</configuration>
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<configuration id="com.qnx.qcc.configuration.exe.profile.1563929245" name="Device-Profile">
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<platformArchitecture>armle-v7</platformArchitecture>
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<asset path="Device-Profile/TestCocos2dx" entry="true" type="Qnx/Elf">TestCocos2dx</asset>
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</configuration>
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<configuration id="com.qnx.qcc.configuration.exe.profile.coverage.2091050949" name="Device-Coverage">
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<platformArchitecture>armle-v7</platformArchitecture>
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<asset path="Device-Coverage/TestCocos2dx" entry="true" type="Qnx/Elf">TestCocos2dx</asset>
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</configuration>
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<configuration id="com.qnx.qcc.configuration.exe.debug.538064218" name="Simulator">
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<platformArchitecture>x86</platformArchitecture>
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<asset path="Simulator/TestCocos2dx" entry="true" type="Qnx/Elf">TestCocos2dx</asset>
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</configuration>
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<configuration id="com.qnx.qcc.configuration.exe.profile.808507225" name="Simulator-Profile">
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<platformArchitecture>x86</platformArchitecture>
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<asset path="Simulator-Profile/TestCocos2dx" entry="true" type="Qnx/Elf">TestCocos2dx</asset>
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</configuration>
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<configuration id="com.qnx.qcc.configuration.exe.profile.coverage.78763272" name="Simulator-Coverage">
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<platformArchitecture>x86</platformArchitecture>
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<asset path="Simulator-Coverage/TestCocos2dx" entry="true" type="Qnx/Elf">TestCocos2dx</asset>
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</configuration>
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<!-- The icon for the application, which should be 86x86. -->
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<icon>
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<image>icon.png</image>
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</icon>
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<!-- The splash screen that will appear when your application is launching. Should be 1024x600. -->
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<!-- <splashscreen></splashscreen> -->
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<!-- Request permission to execute native code. Required for native applications. -->
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<action system="true">run_native</action>
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<!-- The permissions requested by your application. -->
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<!-- <action>access_shared</action> -->
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<!-- <action>record_audio</action> -->
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<!-- <action>read_geolocation</action> -->
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<!-- <action>use_camera</action> -->
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<!-- <action>access_internet</action> -->
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<!-- <action>play_audio</action> -->
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<!-- <action>post_notification</action> -->
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<!-- <action>set_audio_volume</action> -->
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<!-- <action>read_device_identifying_information</action> -->
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<!-- Ensure that shared libraries in the package are found at run-time. -->
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<env var="LD_LIBRARY_PATH" value="app/native/lib"/>
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</qnx>
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@ -0,0 +1,20 @@
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#include "cocos2d.h"
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#include "AppDelegate.h"
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#define RESOURCE_PATH "./app/native/Resource"
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USING_NS_CC;
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int main(int argc, char **argv)
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{
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AppDelegate* app;
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int ret = 0;
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CCFileUtils::setResourcePath(RESOURCE_PATH);
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app = new AppDelegate();
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ret = cocos2d::CCApplication::sharedApplication().run();
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delete app;
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return ret;
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}
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