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check for WP8_SHADER_COMPILER
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@ -122,8 +122,11 @@ void Device::setAccelerometerEnabled(bool isEnabled)
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break;
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}
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#endif
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#ifndef WP8_SHADER_COMPILER
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std::shared_ptr<cocos2d::InputEvent> event(new AccelerometerEvent(acc));
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cocos2d::GLViewImpl::sharedOpenGLView()->QueueEvent(event);
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#endif
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});
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}
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}
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