mirror of https://github.com/axmolengine/axmol.git
This commit is contained in:
parent
275891dfb0
commit
e021ae9821
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@ -345,7 +345,9 @@ void CCDirector::setProjection(ccDirectorProjection kProjection)
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kmGLMatrixMode(KM_GL_PROJECTION);
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kmGLLoadIdentity();
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kmMat4PerspectiveProjection( &matrixPerspective, 60, (GLfloat)sizePoint.width/sizePoint.height, 0.5f, 1500.0f );
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// issue #1334
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kmMat4PerspectiveProjection( &matrixPerspective, 60, (GLfloat)size.width/size.height, 0.1f, zeye*2);
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// kmMat4PerspectiveProjection( &matrixPerspective, 60, (GLfloat)size.width/size.height, 0.1f, 1500);
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kmGLMultMatrix(&matrixPerspective);
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kmGLMatrixMode(KM_GL_MODELVIEW);
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@ -367,7 +369,7 @@ void CCDirector::setProjection(ccDirectorProjection kProjection)
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break;
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default:
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CCLOG("cocos2d: Director: unrecognized projecgtion");
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CCLOG("cocos2d: Director: unrecognized projection");
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break;
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}
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@ -397,8 +399,8 @@ void CCDirector::setAlphaBlending(bool bOn)
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{
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glDisable(GL_BLEND);
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}
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// TODO:
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//CHECK_GL_ERROR_DEBUG();
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CHECK_GL_ERROR_DEBUG();
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}
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void CCDirector::setDepthTest(bool bOn)
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@ -2045,12 +2045,12 @@ bool CCAnimate::initWithAnimation(CCAnimation *pAnimation)
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if ( CCActionInterval::initWithDuration(singleDuration * pAnimation->getLoops() ) )
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{
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nextFrame_ = 0;
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m_pAnimation = pAnimation;
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m_nNextFrame = 0;
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setAnimation(pAnimation);
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m_pOrigFrame = NULL;
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executedLoops_ = 0;
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m_uExecutedLoops = 0;
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splitTimes_->reserve(pAnimation->getFrames()->count());
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m_pSplitTimes->reserve(pAnimation->getFrames()->count());
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float accumUnitsOfTime = 0;
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float newUnitOfTimeValue = singleDuration / pAnimation->getTotalDelayUnits();
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@ -2061,7 +2061,7 @@ bool CCAnimate::initWithAnimation(CCAnimation *pAnimation)
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CCAnimationFrame *frame = *iterFrame;
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float value = (accumUnitsOfTime * newUnitOfTimeValue) / singleDuration;
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accumUnitsOfTime += frame->getDelayUnits();
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splitTimes_->push_back(value);
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m_pSplitTimes->push_back(value);
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}
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return true;
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}
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@ -2093,10 +2093,10 @@ CCObject* CCAnimate::copyWithZone(CCZone *pZone)
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CCAnimate::CCAnimate()
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: m_pAnimation(NULL)
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, splitTimes_(new std::vector<float>)
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, nextFrame_(0)
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, m_pSplitTimes(new std::vector<float>)
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, m_nNextFrame(0)
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, m_pOrigFrame(NULL)
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, executedLoops_(0)
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, m_uExecutedLoops(0)
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{
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}
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@ -2105,7 +2105,7 @@ CCAnimate::~CCAnimate()
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{
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CC_SAFE_RELEASE(m_pAnimation);
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CC_SAFE_RELEASE(m_pOrigFrame);
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CC_SAFE_DELETE(splitTimes_);
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CC_SAFE_DELETE(m_pSplitTimes);
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}
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void CCAnimate::startWithTarget(CCNode *pTarget)
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@ -2120,8 +2120,8 @@ void CCAnimate::startWithTarget(CCNode *pTarget)
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m_pOrigFrame = pSprite->displayFrame();
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m_pOrigFrame->retain();
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}
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nextFrame_ = 0;
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executedLoops_ = 0;
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m_nNextFrame = 0;
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m_uExecutedLoops = 0;
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}
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void CCAnimate::stop(void)
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@ -2142,9 +2142,9 @@ void CCAnimate::update(ccTime t)
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// new loop? If so, reset frame counter
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unsigned int loopNumber = (unsigned int)t;
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if( loopNumber > executedLoops_ ) {
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nextFrame_ = 0;
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executedLoops_++;
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if( loopNumber > m_uExecutedLoops ) {
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m_nNextFrame = 0;
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m_uExecutedLoops++;
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}
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// new t for animations
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@ -2155,8 +2155,8 @@ void CCAnimate::update(ccTime t)
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unsigned int numberOfFrames = frames->count();
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CCSpriteFrame *frameToDisplay = NULL;
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for( unsigned int i=nextFrame_; i < numberOfFrames; i++ ) {
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float splitTime = splitTimes_->at(i);
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for( unsigned int i=m_nNextFrame; i < numberOfFrames; i++ ) {
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float splitTime = m_pSplitTimes->at(i);
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if( splitTime <= t ) {
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CCAnimationFrame *frame = frames->getObjectAtIndex(i);
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@ -2168,7 +2168,7 @@ void CCAnimate::update(ccTime t)
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{
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//TODO: [[NSNotificationCenter defaultCenter] postNotificationName:CCAnimationFrameDisplayedNotification object:target_ userInfo:dict];
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}
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nextFrame_ = i+1;
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m_nNextFrame = i+1;
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break;
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}
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@ -108,7 +108,7 @@ bool CCAtlasNode::initWithTileFile(const char *tile, unsigned int tileWidth, uns
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// shader stuff
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setShaderProgram(CCShaderCache::sharedShaderCache()->programForKey(kCCShader_PositionTexture_uColor));
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m_nUniformColor = glGetUniformLocation( m_pShaderProgram->getProgram(), "u_color");
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m_nUniformColor = glGetUniformLocation( getShaderProgram()->getProgram(), "u_color");
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return true;
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}
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@ -137,7 +137,7 @@ void CCAtlasNode::draw()
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ccGLBlendFunc( m_tBlendFunc.src, m_tBlendFunc.dst );
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GLfloat colors[4] = {m_tColor.r / 255.0f, m_tColor.g / 255.0f, m_tColor.b / 255.0f, m_cOpacity / 255.0f};
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m_pShaderProgram->setUniformLocationWith4fv(m_nUniformColor, colors, 1);
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getShaderProgram()->setUniformLocationWith4fv(m_nUniformColor, colors, 1);
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m_pTextureAtlas->drawNumberOfQuads(m_uQuadsToDraw, 0);
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}
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@ -642,7 +642,7 @@ void CCNode::insertChild(CCNode* child, int z)
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{
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m_bReorderChildDirty = true;
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ccArrayAppendObjectWithResize(m_pChildren->data, child);
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child->setZOrder(z);
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child->_setZOrder(z);
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}
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void CCNode::reorderChild(CCNode *child, int zOrder)
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@ -650,7 +650,7 @@ void CCNode::reorderChild(CCNode *child, int zOrder)
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CCAssert( child != NULL, "Child must be non-nil");
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m_bReorderChildDirty = true;
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child->setOrderOfArrival(s_globalOrderOfArrival++);
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child->setZOrder(zOrder);
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child->_setZOrder(zOrder);
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}
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void CCNode::sortAllChildren()
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@ -900,21 +900,6 @@ unsigned int CCNode::numberOfRunningActions()
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return m_pActionManager->numberOfRunningActionsInTarget(this);
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}
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void CCNode::setShaderProgram(CCGLProgram* pShaderProgram)
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{
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if (m_pShaderProgram != pShaderProgram)
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{
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CC_SAFE_RETAIN(pShaderProgram);
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CC_SAFE_RELEASE(m_pShaderProgram);
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m_pShaderProgram = pShaderProgram;
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}
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}
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CCGLProgram* CCNode::getShaderProgram(void)
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{
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return m_pShaderProgram;
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}
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// CCNode - Callbacks
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void CCNode::setScheduler(CCScheduler* scheduler)
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@ -273,16 +273,20 @@ void CCGLProgram::setUniformLocationWith1i(unsigned int location, GLint i1)
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bool updated = updateUniformLocation(location, &i1, sizeof(i1)*1);
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if( updated )
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{
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glUniform1i( (GLint)location, i1);
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}
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}
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void CCGLProgram::setUniformLocationWith1f(unsigned int location, GLfloat f1)
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{
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bool updated = updateUniformLocation(location, &f1, sizeof(f1)*1);
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if( updated )
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{
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glUniform1f( (GLint)location, f1);
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}
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}
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void CCGLProgram::setUniformLocationWith2f(unsigned int location, GLfloat f1, GLfloat f2)
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{
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@ -290,8 +294,10 @@ void CCGLProgram::setUniformLocationWith2f(unsigned int location, GLfloat f1, GL
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bool updated = updateUniformLocation(location, floats, sizeof(floats));
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if( updated )
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{
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glUniform2f( (GLint)location, f1, f2);
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}
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}
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void CCGLProgram::setUniformLocationWith3f(unsigned int location, GLfloat f1, GLfloat f2, GLfloat f3)
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{
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@ -299,8 +305,10 @@ void CCGLProgram::setUniformLocationWith3f(unsigned int location, GLfloat f1, GL
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bool updated = updateUniformLocation(location, floats, sizeof(floats));
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if( updated )
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{
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glUniform3f( (GLint)location, f1, f2, f3);
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}
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}
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void CCGLProgram::setUniformLocationWith4f(unsigned int location, GLfloat f1, GLfloat f2, GLfloat f3, GLfloat f4)
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{
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@ -308,32 +316,40 @@ void CCGLProgram::setUniformLocationWith4f(unsigned int location, GLfloat f1, GL
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bool updated = updateUniformLocation(location, floats, sizeof(floats));
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if( updated )
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{
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glUniform4f( (GLint)location, f1, f2, f3,f4);
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}
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}
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void CCGLProgram::setUniformLocationWith2fv(unsigned int location, GLfloat* floats, unsigned int numberOfArrays)
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{
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bool updated = updateUniformLocation(location, floats, sizeof(float)*2*numberOfArrays);
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if( updated )
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{
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glUniform2fv( (GLint)location, (GLsizei)numberOfArrays, floats );
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}
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}
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void CCGLProgram::setUniformLocationWith3fv(unsigned int location, GLfloat* floats, unsigned int numberOfArrays)
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{
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bool updated = updateUniformLocation(location, floats, sizeof(float)*3*numberOfArrays);
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if( updated )
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{
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glUniform3fv( (GLint)location, (GLsizei)numberOfArrays, floats );
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}
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}
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void CCGLProgram::setUniformLocationWith4fv(unsigned int location, GLfloat* floats, unsigned int numberOfArrays)
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{
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bool updated = updateUniformLocation(location, floats, sizeof(float)*4*numberOfArrays);
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if( updated )
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{
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glUniform4fv( (GLint)location, (GLsizei)numberOfArrays, floats );
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}
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}
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void CCGLProgram::setUniformLocationwithMatrix4fv(unsigned int location, GLfloat* matrixArray, unsigned int numberOfMatrices)
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@ -341,8 +357,10 @@ void CCGLProgram::setUniformLocationwithMatrix4fv(unsigned int location, GLfloat
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bool updated = updateUniformLocation(location, matrixArray, sizeof(float)*16*numberOfMatrices);
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if( updated )
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{
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glUniformMatrix4fv( (GLint)location, (GLsizei)numberOfMatrices, GL_FALSE, matrixArray);
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}
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}
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void CCGLProgram::setUniformForModelViewProjectionMatrix()
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{
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@ -51,7 +51,7 @@ void CCShaderCache::purgeSharedShaderCache()
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}
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CCShaderCache::CCShaderCache()
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: programs_(0)
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: m_pPrograms(0)
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{
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}
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@ -59,12 +59,12 @@ CCShaderCache::CCShaderCache()
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CCShaderCache::~CCShaderCache()
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{
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CCLOGINFO("cocos2d deallocing 0x%X", this);
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programs_->release();
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m_pPrograms->release();
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}
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bool CCShaderCache::init()
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{
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programs_ = new CCMutableDictionary<std::string, CCGLProgram*>();
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m_pPrograms = new CCMutableDictionary<std::string, CCGLProgram*>();
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loadDefaultShaders();
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return true;
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}
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@ -82,7 +82,7 @@ void CCShaderCache::loadDefaultShaders()
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p->link();
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p->updateUniforms();
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programs_->setObject(p, kCCShader_PositionTextureColor);
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m_pPrograms->setObject(p, kCCShader_PositionTextureColor);
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p->release();
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CHECK_GL_ERROR_DEBUG();
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@ -98,7 +98,7 @@ void CCShaderCache::loadDefaultShaders()
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p->link();
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p->updateUniforms();
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programs_->setObject(p, kCCShader_PositionTextureColorAlphaTest);
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m_pPrograms->setObject(p, kCCShader_PositionTextureColorAlphaTest);
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p->release();
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CHECK_GL_ERROR_DEBUG();
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@ -115,7 +115,7 @@ void CCShaderCache::loadDefaultShaders()
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p->link();
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p->updateUniforms();
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programs_->setObject(p, kCCShader_PositionColor);
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m_pPrograms->setObject(p, kCCShader_PositionColor);
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p->release();
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CHECK_GL_ERROR_DEBUG();
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@ -131,7 +131,7 @@ void CCShaderCache::loadDefaultShaders()
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p->link();
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p->updateUniforms();
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programs_->setObject(p, kCCShader_PositionTexture);
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m_pPrograms->setObject(p, kCCShader_PositionTexture);
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p->release();
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CHECK_GL_ERROR_DEBUG();
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@ -148,7 +148,7 @@ void CCShaderCache::loadDefaultShaders()
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p->link();
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p->updateUniforms();
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programs_->setObject(p ,kCCShader_PositionTexture_uColor);
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m_pPrograms->setObject(p ,kCCShader_PositionTexture_uColor);
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p->release();
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CHECK_GL_ERROR_DEBUG();
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@ -166,7 +166,7 @@ void CCShaderCache::loadDefaultShaders()
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p->link();
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p->updateUniforms();
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programs_->setObject(p, kCCShader_PositionTextureA8Color);
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m_pPrograms->setObject(p, kCCShader_PositionTextureA8Color);
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p->release();
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CHECK_GL_ERROR_DEBUG();
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@ -182,7 +182,7 @@ void CCShaderCache::loadDefaultShaders()
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p->link();
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p->updateUniforms();
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programs_->setObject(p, kCCShader_Position_uColor);
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m_pPrograms->setObject(p, kCCShader_Position_uColor);
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p->release();
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CHECK_GL_ERROR_DEBUG();
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@ -190,12 +190,12 @@ void CCShaderCache::loadDefaultShaders()
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CCGLProgram* CCShaderCache::programForKey(const char* key)
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{
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return programs_->objectForKey(key);
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return m_pPrograms->objectForKey(key);
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}
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void CCShaderCache::addProgram(CCGLProgram* program, const char* key)
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{
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programs_->setObject(program, key);
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m_pPrograms->setObject(program, key);
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}
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NS_CC_END
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@ -35,46 +35,52 @@ THE SOFTWARE.
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NS_CC_BEGIN
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static GLuint _ccCurrentProjectionMatrix = -1;
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static bool _vertexAttribPosition = false;
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static bool _vertexAttribColor = false;
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static bool _vertexAttribTexCoords = false;
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static GLuint s_uCurrentProjectionMatrix = -1;
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static bool s_bVertexAttribPosition = false;
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static bool s_bVertexAttribColor = false;
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static bool s_bVertexAttribTexCoords = false;
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#if CC_ENABLE_GL_STATE_CACHE
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#define kCCMaxActiveTexture 16
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static GLuint _ccCurrentShaderProgram = -1;
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static GLuint _ccCurrentBoundTexture[kCCMaxActiveTexture] = {-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, };
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static GLenum _ccCurrentActiveTexture = (GL_TEXTURE0 - GL_TEXTURE0);
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static GLenum _ccBlendingSource = -1;
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static GLenum _ccBlendingDest = -1;
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static int _ccGLServerState = 0;
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static GLuint s_uCurrentShaderProgram = -1;
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static GLuint s_uCurrentBoundTexture[kCCMaxActiveTexture] = {-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, };
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static GLenum s_eCurrentActiveTexture = (GL_TEXTURE0 - GL_TEXTURE0);
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static GLenum s_eBlendingSource = -1;
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static GLenum s_eBlendingDest = -1;
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static int s_eGLServerState = 0;
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#endif // CC_ENABLE_GL_STATE_CACHE
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//#pragma mark - GL State Cache functions
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// GL State Cache functions
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void ccGLInvalidateStateCache( void )
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{
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kmGLFreeAll();
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_ccCurrentProjectionMatrix = -1;
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_vertexAttribPosition = false;
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_vertexAttribColor = false;
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_vertexAttribTexCoords = false;
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s_uCurrentProjectionMatrix = -1;
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s_bVertexAttribPosition = false;
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s_bVertexAttribColor = false;
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s_bVertexAttribTexCoords = false;
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#if CC_ENABLE_GL_STATE_CACHE
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_ccCurrentShaderProgram = -1;
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s_uCurrentShaderProgram = -1;
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for( int i=0; i < kCCMaxActiveTexture; i++ )
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_ccCurrentBoundTexture[i] = -1;
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_ccCurrentActiveTexture = (GL_TEXTURE0 - GL_TEXTURE0);
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_ccBlendingSource = -1;
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_ccBlendingDest = -1;
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_ccGLServerState = 0;
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{
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s_uCurrentBoundTexture[i] = -1;
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}
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s_eCurrentActiveTexture = (GL_TEXTURE0 - GL_TEXTURE0);
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s_eBlendingSource = -1;
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s_eBlendingDest = -1;
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s_eGLServerState = 0;
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#endif
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}
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void ccGLDeleteProgram( GLuint program )
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{
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#if CC_ENABLE_GL_STATE_CACHE
|
||||
if( program == _ccCurrentShaderProgram )
|
||||
_ccCurrentShaderProgram = -1;
|
||||
if( program == s_uCurrentShaderProgram )
|
||||
s_uCurrentShaderProgram = -1;
|
||||
#endif // CC_ENABLE_GL_STATE_CACHE
|
||||
|
||||
glDeleteProgram( program );
|
||||
|
@ -83,8 +89,8 @@ void ccGLDeleteProgram( GLuint program )
|
|||
void ccGLUseProgram( GLuint program )
|
||||
{
|
||||
#if CC_ENABLE_GL_STATE_CACHE
|
||||
if( program != _ccCurrentShaderProgram ) {
|
||||
_ccCurrentShaderProgram = program;
|
||||
if( program != s_uCurrentShaderProgram ) {
|
||||
s_uCurrentShaderProgram = program;
|
||||
glUseProgram(program);
|
||||
}
|
||||
#else
|
||||
|
@ -96,9 +102,9 @@ void ccGLUseProgram( GLuint program )
|
|||
void ccGLBlendFunc(GLenum sfactor, GLenum dfactor)
|
||||
{
|
||||
#if CC_ENABLE_GL_STATE_CACHE
|
||||
if( sfactor != _ccBlendingSource || dfactor != _ccBlendingDest ) {
|
||||
_ccBlendingSource = sfactor;
|
||||
_ccBlendingDest = dfactor;
|
||||
if( sfactor != s_eBlendingSource || dfactor != s_eBlendingDest ) {
|
||||
s_eBlendingSource = sfactor;
|
||||
s_eBlendingDest = dfactor;
|
||||
glBlendFunc( sfactor, dfactor );
|
||||
}
|
||||
#else
|
||||
|
@ -109,7 +115,7 @@ void ccGLBlendFunc(GLenum sfactor, GLenum dfactor)
|
|||
GLenum ccGLGetActiveTexture( void )
|
||||
{
|
||||
#if CC_ENABLE_GL_STATE_CACHE
|
||||
return _ccCurrentActiveTexture + GL_TEXTURE0;
|
||||
return s_eCurrentActiveTexture + GL_TEXTURE0;
|
||||
#else
|
||||
GLenum activeTexture;
|
||||
glGetIntegerv(GL_ACTIVE_TEXTURE, (GLint*)&activeTexture);
|
||||
|
@ -120,9 +126,9 @@ GLenum ccGLGetActiveTexture( void )
|
|||
void ccGLActiveTexture( GLenum textureEnum )
|
||||
{
|
||||
#if CC_ENABLE_GL_STATE_CACHE
|
||||
CCAssert( (textureEnum - GL_TEXTURE0) < kCCMaxActiveTexture, "cocos2d ERROR: Increase kCCMaxActiveTexture to %d!", (textureEnum-GL_TEXTURE0) );
|
||||
if( (textureEnum - GL_TEXTURE0) != _ccCurrentActiveTexture ) {
|
||||
_ccCurrentActiveTexture = (textureEnum - GL_TEXTURE0);
|
||||
CCAssert( (textureEnum - GL_TEXTURE0) < kCCMaxActiveTexture, "cocos2d ERROR: Increase kCCMaxActiveTexture to kCCMaxActiveTexture!");
|
||||
if( (textureEnum - GL_TEXTURE0) != s_eCurrentActiveTexture ) {
|
||||
s_eCurrentActiveTexture = (textureEnum - GL_TEXTURE0);
|
||||
glActiveTexture( textureEnum );
|
||||
}
|
||||
#else
|
||||
|
@ -133,9 +139,9 @@ void ccGLActiveTexture( GLenum textureEnum )
|
|||
void ccGLBindTexture2D( GLuint textureId )
|
||||
{
|
||||
#if CC_ENABLE_GL_STATE_CACHE
|
||||
if( _ccCurrentBoundTexture[ _ccCurrentActiveTexture ] != textureId )
|
||||
if( s_uCurrentBoundTexture[ s_eCurrentActiveTexture ] != textureId )
|
||||
{
|
||||
_ccCurrentBoundTexture[ _ccCurrentActiveTexture ] = textureId;
|
||||
s_uCurrentBoundTexture[ s_eCurrentActiveTexture ] = textureId;
|
||||
glBindTexture(GL_TEXTURE_2D, textureId );
|
||||
}
|
||||
#else
|
||||
|
@ -147,8 +153,8 @@ void ccGLBindTexture2D( GLuint textureId )
|
|||
void ccGLDeleteTexture( GLuint textureId )
|
||||
{
|
||||
#if CC_ENABLE_GL_STATE_CACHE
|
||||
if( textureId == _ccCurrentBoundTexture[ _ccCurrentActiveTexture ] )
|
||||
_ccCurrentBoundTexture[ _ccCurrentActiveTexture ] = -1;
|
||||
if( textureId == s_uCurrentBoundTexture[ s_eCurrentActiveTexture ] )
|
||||
s_uCurrentBoundTexture[ s_eCurrentActiveTexture ] = -1;
|
||||
#endif
|
||||
glDeleteTextures(1, &textureId );
|
||||
}
|
||||
|
@ -160,13 +166,13 @@ void ccGLEnable( ccGLServerState flags )
|
|||
bool enabled = false;
|
||||
|
||||
/* GL_BLEND */
|
||||
if( (enabled=(flags & CC_GL_BLEND)) != (_ccGLServerState & CC_GL_BLEND) ) {
|
||||
if( (enabled=(flags & CC_GL_BLEND)) != (s_eGLServerState & CC_GL_BLEND) ) {
|
||||
if( enabled ) {
|
||||
glEnable( GL_BLEND );
|
||||
_ccGLServerState |= CC_GL_BLEND;
|
||||
s_eGLServerState |= CC_GL_BLEND;
|
||||
} else {
|
||||
glDisable( GL_BLEND );
|
||||
_ccGLServerState &= ~CC_GL_BLEND;
|
||||
s_eGLServerState &= ~CC_GL_BLEND;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -185,37 +191,37 @@ void ccGLEnableVertexAttribs( unsigned int flags )
|
|||
/* Position */
|
||||
bool enablePosition = flags & kCCVertexAttribFlag_Position;
|
||||
|
||||
if( enablePosition != _vertexAttribPosition ) {
|
||||
if( enablePosition != s_bVertexAttribPosition ) {
|
||||
if( enablePosition )
|
||||
glEnableVertexAttribArray( kCCVertexAttrib_Position );
|
||||
else
|
||||
glDisableVertexAttribArray( kCCVertexAttrib_Position );
|
||||
|
||||
_vertexAttribPosition = enablePosition;
|
||||
s_bVertexAttribPosition = enablePosition;
|
||||
}
|
||||
|
||||
/* Color */
|
||||
bool enableColor = (flags & kCCVertexAttribFlag_Color) != 0 ? true : false;
|
||||
|
||||
if( enableColor != _vertexAttribColor ) {
|
||||
if( enableColor != s_bVertexAttribColor ) {
|
||||
if( enableColor )
|
||||
glEnableVertexAttribArray( kCCVertexAttrib_Color );
|
||||
else
|
||||
glDisableVertexAttribArray( kCCVertexAttrib_Color );
|
||||
|
||||
_vertexAttribColor = enableColor;
|
||||
s_bVertexAttribColor = enableColor;
|
||||
}
|
||||
|
||||
/* Tex Coords */
|
||||
bool enableTexCoords = (flags & kCCVertexAttribFlag_TexCoords) != 0 ? true : false;
|
||||
|
||||
if( enableTexCoords != _vertexAttribTexCoords ) {
|
||||
if( enableTexCoords != s_bVertexAttribTexCoords ) {
|
||||
if( enableTexCoords )
|
||||
glEnableVertexAttribArray( kCCVertexAttrib_TexCoords );
|
||||
else
|
||||
glDisableVertexAttribArray( kCCVertexAttrib_TexCoords );
|
||||
|
||||
_vertexAttribTexCoords = enableTexCoords;
|
||||
s_bVertexAttribTexCoords = enableTexCoords;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -223,7 +229,7 @@ void ccGLEnableVertexAttribs( unsigned int flags )
|
|||
|
||||
void ccSetProjectionMatrixDirty( void )
|
||||
{
|
||||
_ccCurrentProjectionMatrix = -1;
|
||||
s_uCurrentProjectionMatrix = -1;
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -686,10 +686,10 @@ public:
|
|||
|
||||
CC_SYNTHESIZE_RETAIN(CCAnimation*, m_pAnimation, Animation)
|
||||
protected:
|
||||
std::vector<float>* splitTimes_;
|
||||
int nextFrame_;
|
||||
std::vector<float>* m_pSplitTimes;
|
||||
int m_nNextFrame;
|
||||
CCSpriteFrame* m_pOrigFrame;
|
||||
unsigned int executedLoops_;
|
||||
unsigned int m_uExecutedLoops;
|
||||
};
|
||||
|
||||
/** Overrides the target of an action so that it always runs on the target
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include "CCArray.h"
|
||||
#include "CCGL.h"
|
||||
#include "ccGLStateCache.h"
|
||||
#include "CCGLProgram.h"
|
||||
#include "kazmath/kazmath.h"
|
||||
|
||||
namespace cocos2d {
|
||||
|
@ -43,7 +44,6 @@ namespace cocos2d {
|
|||
class CCAction;
|
||||
class CCRGBAProtocol;
|
||||
class CCLabelProtocol;
|
||||
class CCGLProgram;
|
||||
class CCScheduler;
|
||||
class CCActionManager;
|
||||
|
||||
|
@ -259,7 +259,7 @@ while(false)
|
|||
/** Shader Program
|
||||
@since v2.0
|
||||
*/
|
||||
CC_PROPERTY(CCGLProgram*, m_pShaderProgram, ShaderProgram);
|
||||
CC_SYNTHESIZE_RETAIN(CCGLProgram*, m_pShaderProgram, ShaderProgram);
|
||||
|
||||
/** used internally for zOrder sorting, don't change this manually */
|
||||
CC_SYNTHESIZE(int, m_nOrderOfArrival, OrderOfArrival);
|
||||
|
|
|
@ -61,7 +61,7 @@ public:
|
|||
private:
|
||||
bool init();
|
||||
|
||||
CCMutableDictionary<std::string, CCGLProgram*>* programs_;
|
||||
CCMutableDictionary<std::string, CCGLProgram*>* m_pPrograms;
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -119,9 +119,15 @@ namespace cocos2d {
|
|||
/** creates a TMX Tiled Map with a TMX file.*/
|
||||
static CCTMXTiledMap* tiledMapWithTMXFile(const char *tmxFile);
|
||||
|
||||
/** initializes a TMX Tiled Map with a TMX formatted XML string and a path to TMX resources */
|
||||
static CCTMXTiledMap* tiledMapWithXML(const char* tmxString, const char* resourcePath);
|
||||
|
||||
/** initializes a TMX Tiled Map with a TMX file */
|
||||
bool initWithTMXFile(const char *tmxFile);
|
||||
|
||||
/** initializes a TMX Tiled Map with a TMX formatted XML string and a path to TMX resources */
|
||||
bool initWithXML(const char* tmxString, const char* resourcePath);
|
||||
|
||||
/** return the TMXLayer for the specific layer */
|
||||
CCTMXLayer* layerNamed(const char *layerName);
|
||||
|
||||
|
@ -137,11 +143,10 @@ namespace cocos2d {
|
|||
private:
|
||||
CCTMXLayer * parseLayer(CCTMXLayerInfo *layerInfo, CCTMXMapInfo *mapInfo);
|
||||
CCTMXTilesetInfo * tilesetForLayer(CCTMXLayerInfo *layerInfo, CCTMXMapInfo *mapInfo);
|
||||
|
||||
void buildWithMapInfo(CCTMXMapInfo* mapInfo);
|
||||
protected:
|
||||
//! tile properties
|
||||
CCDictionary<int, CCStringToStringDictionary*> *m_pTileProperties;
|
||||
CCDictionary<std::string, CCTMXLayer*> *m_pTMXLayers;
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -94,8 +94,11 @@ default gl blend src function. Compatible with premultiplied alpha images.
|
|||
#define CC_NODE_DRAW_SETUP() \
|
||||
do { \
|
||||
ccGLEnable( m_glServerState ); \
|
||||
m_pShaderProgram->use(); \
|
||||
m_pShaderProgram->setUniformForModelViewProjectionMatrix(); \
|
||||
if (getShaderProgram() != NULL) \
|
||||
{ \
|
||||
getShaderProgram()->use(); \
|
||||
getShaderProgram()->setUniformForModelViewProjectionMatrix(); \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
|
||||
|
@ -246,7 +249,13 @@ It should work same as apples CFSwapInt32LittleToHost(..)
|
|||
#if !defined(COCOS2D_DEBUG) || COCOS2D_DEBUG == 0
|
||||
#define CHECK_GL_ERROR_DEBUG()
|
||||
#else
|
||||
#define CHECK_GL_ERROR_DEBUG() ({ GLenum __error = glGetError(); if(__error) CCLog("OpenGL error 0x%04X in %s %d\n", __error, __FUNCTION__, __LINE__); })
|
||||
#define CHECK_GL_ERROR_DEBUG() \
|
||||
do { \
|
||||
GLenum __error = glGetError(); \
|
||||
if(__error) { \
|
||||
CCLog("OpenGL error 0x%04X in %s %d\n", __error, __FUNCTION__, __LINE__); \
|
||||
} \
|
||||
} while (false)
|
||||
#endif
|
||||
|
||||
/** @def CC_INCREMENT_GL_DRAWS_BY_ONE
|
||||
|
|
|
@ -379,7 +379,8 @@ void CCParticleBatchNode::removeChildAtIndex(unsigned int index, bool doCleanup)
|
|||
|
||||
void CCParticleBatchNode::removeAllChildrenWithCleanup(bool doCleanup)
|
||||
{
|
||||
//TODO: arrayMakeObjectsPerformSelector(m_pChildren, &CCParticleBatchNode::useSelfRender);
|
||||
//TODO: useSelfRender is undefined.
|
||||
//arrayMakeObjectsPerformSelectorWithType(m_pChildren, &CCParticleBatchNode::useSelfRender, CCParticleSystem);
|
||||
|
||||
CCNode::removeAllChildrenWithCleanup(doCleanup);
|
||||
|
||||
|
|
|
@ -535,7 +535,7 @@ bool CCParticleSystem::isFull()
|
|||
// ParticleSystem - MainLoop
|
||||
void CCParticleSystem::update(ccTime dt)
|
||||
{
|
||||
// TODO: CC_PROFILER_START_CATEGORY(kCCProfilerCategoryParticles , "CCParticleSystem - update");
|
||||
CC_PROFILER_START_CATEGORY(kCCProfilerCategoryParticles , "CCParticleSystem - update");
|
||||
|
||||
if( m_bIsActive && m_fEmissionRate )
|
||||
{
|
||||
|
@ -695,7 +695,7 @@ void CCParticleSystem::update(ccTime dt)
|
|||
if (!m_pBatchNode)
|
||||
postStep();
|
||||
|
||||
//TODO: CC_PROFILER_STOP_CATEGORY(kCCProfilerCategoryParticles , "CCParticleSystem - update");
|
||||
CC_PROFILER_STOP_CATEGORY(kCCProfilerCategoryParticles , "CCParticleSystem - update");
|
||||
}
|
||||
|
||||
void CCParticleSystem::updateWithNoTime(void)
|
||||
|
|
|
@ -284,7 +284,7 @@ void CCParticleSystemQuad::postStep()
|
|||
glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(m_pQuads[0])*m_uParticleCount, m_pQuads);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
// TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
}
|
||||
|
||||
// overriding draw method
|
||||
|
@ -400,7 +400,7 @@ void CCParticleSystemQuad::initVAO()
|
|||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
//TODO:CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
}
|
||||
|
||||
bool CCParticleSystemQuad::allocMemory()
|
||||
|
|
|
@ -38,14 +38,14 @@ int CCTime::gettimeofdayCocos2d(struct cc_timeval *tp, void *tzp)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void CCTime::timersubCocos2d(struct cc_timeval *out, struct cc_timeval *start, struct cc_timeval *end)
|
||||
double CCTime::timersubCocos2d(struct cc_timeval *start, struct cc_timeval *end)
|
||||
{
|
||||
if (! out || ! start || ! end)
|
||||
if (! start || ! end)
|
||||
{
|
||||
return;
|
||||
return 0;
|
||||
}
|
||||
out->tv_sec = end->tv_sec - start->tv_sec;
|
||||
out->tv_usec = end->tv_usec - start->tv_usec;
|
||||
|
||||
return ((end->tv_sec*1000.0+end->tv_usec/1000.0) - (start->tv_sec*1000.0+start->tv_usec/1000.0));
|
||||
}
|
||||
|
||||
NS_CC_END;
|
||||
|
|
|
@ -40,7 +40,7 @@ class CC_DLL CCTime
|
|||
{
|
||||
public:
|
||||
static int gettimeofdayCocos2d(struct cc_timeval *tp, void *tzp);
|
||||
static void timersubCocos2d(struct cc_timeval *out, struct cc_timeval *start, struct cc_timeval *end);
|
||||
static double timersubCocos2d(struct cc_timeval *start, struct cc_timeval *end);
|
||||
};
|
||||
|
||||
NS_CC_END;
|
||||
|
|
|
@ -43,7 +43,7 @@
|
|||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\platform;..\platform\third_party\win32\iconv;..\platform\third_party\win32\zlib;..\platform\third_party\win32\libpng;..\platform\third_party\win32\libjpeg;..\platform\third_party\win32\libxml2;..\platform\third_party\win32\pthread;..\platform\third_party\win32\OGLES;..\shaders;..\include;..;..\kazmath\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
|
|
|
@ -521,7 +521,7 @@ void CCSprite::updateTransform(void)
|
|||
|
||||
void CCSprite::draw(void)
|
||||
{
|
||||
// TODO: CC_PROFILER_START_CATEGORY(kCCProfilerCategorySprite, "CCSprite - draw");
|
||||
CC_PROFILER_START_CATEGORY(kCCProfilerCategorySprite, "CCSprite - draw");
|
||||
|
||||
CCAssert(!m_pobBatchNode, "If CCSprite is being rendered by CCSpriteBatchNode, CCSprite#draw SHOULD NOT be called");
|
||||
|
||||
|
@ -562,7 +562,7 @@ void CCSprite::draw(void)
|
|||
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
|
||||
// TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
|
||||
#if CC_SPRITE_DEBUG_DRAW == 1
|
||||
|
@ -587,7 +587,7 @@ void CCSprite::draw(void)
|
|||
|
||||
CC_INCREMENT_GL_DRAWS(1);
|
||||
|
||||
// TODO: CC_PROFILER_STOP_CATEGORY(kCCProfilerCategorySprite, "CCSprite - draw");
|
||||
CC_PROFILER_STOP_CATEGORY(kCCProfilerCategorySprite, "CCSprite - draw");
|
||||
}
|
||||
|
||||
// CCNode overrides
|
||||
|
|
|
@ -125,7 +125,7 @@ CCSpriteBatchNode::~CCSpriteBatchNode()
|
|||
// don't call visit on it's children
|
||||
void CCSpriteBatchNode::visit(void)
|
||||
{
|
||||
// TODO: CC_PROFILER_START_CATEGORY(kCCProfilerCategoryBatchSprite, "CCSpriteBatchNode - visit");
|
||||
CC_PROFILER_START_CATEGORY(kCCProfilerCategoryBatchSprite, "CCSpriteBatchNode - visit");
|
||||
|
||||
CCAssert(m_pParent != NULL, "CCSpriteBatchNode should NOT be root node");
|
||||
|
||||
|
@ -162,7 +162,7 @@ void CCSpriteBatchNode::visit(void)
|
|||
kmGLPopMatrix();
|
||||
m_nOrderOfArrival = 0;
|
||||
|
||||
// TODO: CC_PROFILER_STOP_CATEGORY(kCCProfilerCategoryBatchSprite, @"CCSpriteBatchNode - visit");
|
||||
CC_PROFILER_STOP_CATEGORY(kCCProfilerCategoryBatchSprite, "CCSpriteBatchNode - visit");
|
||||
|
||||
}
|
||||
|
||||
|
@ -395,7 +395,7 @@ void CCSpriteBatchNode::reorderBatch(bool reorder)
|
|||
// draw
|
||||
void CCSpriteBatchNode::draw(void)
|
||||
{
|
||||
// TODO: CC_PROFILER_START("CCSpriteBatchNode - draw");
|
||||
CC_PROFILER_START("CCSpriteBatchNode - draw");
|
||||
|
||||
// Optimization: Fast Dispatch
|
||||
if( m_pobTextureAtlas->getTotalQuads() == 0 )
|
||||
|
@ -409,7 +409,7 @@ void CCSpriteBatchNode::draw(void)
|
|||
|
||||
m_pobTextureAtlas->drawQuads();
|
||||
|
||||
// TODO: CC_PROFILER_STOP("CCSpriteBatchNode - draw");
|
||||
CC_PROFILER_STOP("CCSpriteBatchNode - draw");
|
||||
}
|
||||
|
||||
void CCSpriteBatchNode::increaseAtlasCapacity(void)
|
||||
|
|
|
@ -24,12 +24,18 @@ THE SOFTWARE.
|
|||
****************************************************************************/
|
||||
#include "CCProfiling.h"
|
||||
|
||||
#if CC_ENABLE_PROFILERS
|
||||
|
||||
namespace cocos2d
|
||||
{
|
||||
using namespace std;
|
||||
static CCProfiler *g_sSharedProfiler;
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
//#pragma mark - Profiling Categories
|
||||
/* set to NO the categories that you don't want to profile */
|
||||
bool kCCProfilerCategorySprite = false;
|
||||
bool kCCProfilerCategoryBatchSprite = false;
|
||||
bool kCCProfilerCategoryParticles = false;
|
||||
|
||||
|
||||
static CCProfiler* g_sSharedProfiler = NULL;
|
||||
|
||||
CCProfiler* CCProfiler::sharedProfiler(void)
|
||||
{
|
||||
|
@ -42,33 +48,30 @@ namespace cocos2d
|
|||
return g_sSharedProfiler;
|
||||
}
|
||||
|
||||
CCProfilingTimer* CCProfiler::timerWithName(const char *pszTimerName, CCObject *pInstance)
|
||||
CCProfilingTimer* CCProfiler::createAndAddTimerWithName(const char* timerName)
|
||||
{
|
||||
CCProfiler *p = CCProfiler::sharedProfiler();
|
||||
CCProfilingTimer *t = new CCProfilingTimer();
|
||||
t->initWithName(pszTimerName, pInstance);
|
||||
p->m_pActiveTimers->addObject(t);
|
||||
t->initWithName(timerName);
|
||||
m_pActiveTimers->setObject(t, timerName);
|
||||
t->release();
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
void CCProfiler::releaseTimer(CCProfilingTimer *pTimer)
|
||||
void CCProfiler::releaseTimer(const char* timerName)
|
||||
{
|
||||
CCProfiler *p = CCProfiler::sharedProfiler();
|
||||
p->m_pActiveTimers->removeObject(pTimer);
|
||||
|
||||
if (0 == (p->m_pActiveTimers->count()))
|
||||
{
|
||||
CC_SAFE_DELETE(g_sSharedProfiler);
|
||||
m_pActiveTimers->removeObjectForKey(timerName);
|
||||
}
|
||||
|
||||
void CCProfiler::releaseAllTimers()
|
||||
{
|
||||
m_pActiveTimers->removeAllObjects();
|
||||
}
|
||||
|
||||
bool CCProfiler::init()
|
||||
{
|
||||
m_pActiveTimers = CCArray::array();
|
||||
m_pActiveTimers->retain();
|
||||
|
||||
m_pActiveTimers = new CCMutableDictionary<std::string, CCProfilingTimer*>();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -79,25 +82,25 @@ namespace cocos2d
|
|||
|
||||
void CCProfiler::displayTimers()
|
||||
{
|
||||
CCObject* pObject = NULL;
|
||||
CCProfilingTimer* pTimer = NULL;
|
||||
CCARRAY_FOREACH(m_pActiveTimers, pObject)
|
||||
vector<string> allKeys = m_pActiveTimers->allKeys();
|
||||
for (vector<string>::iterator it = allKeys.begin(); it != allKeys.end(); ++it)
|
||||
{
|
||||
pTimer = (CCProfilingTimer*) pObject;
|
||||
char *pszDescription = pTimer->description();
|
||||
CCLog(pszDescription);
|
||||
delete pszDescription;
|
||||
CCProfilingTimer* timer = m_pActiveTimers->objectForKey(*it);
|
||||
CCLog(timer->description());
|
||||
}
|
||||
}
|
||||
|
||||
// implementation of CCProfilingTimer
|
||||
|
||||
bool CCProfilingTimer::initWithName(const char* pszTimerName, CCObject *pInstance)
|
||||
bool CCProfilingTimer::initWithName(const char* timerName)
|
||||
{
|
||||
char tmp[160];
|
||||
sprintf(tmp, "%s (0x%.8x)", pszTimerName, (unsigned int)pInstance);
|
||||
m_NameStr = string(tmp);
|
||||
m_NameStr = timerName;
|
||||
numberOfCalls = 0;
|
||||
m_dAverageTime = 0.0;
|
||||
totalTime = 0.0;
|
||||
minTime = 10000.0;
|
||||
maxTime = 0.0;
|
||||
gettimeofday((struct timeval *)&m_sStartTime, NULL);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -107,29 +110,66 @@ namespace cocos2d
|
|||
|
||||
}
|
||||
|
||||
char* CCProfilingTimer::description()
|
||||
const char* CCProfilingTimer::description()
|
||||
{
|
||||
char *pszDes = new char[m_NameStr.length() + sizeof(double) + 32];
|
||||
sprintf(pszDes, "%s: avg time, %fms", m_NameStr.c_str(), m_dAverageTime);
|
||||
return pszDes;
|
||||
static char s_szDesciption[256] = {0};
|
||||
sprintf(s_szDesciption, "%s: avg time, %fms", m_NameStr.c_str(), m_dAverageTime);
|
||||
return s_szDesciption;
|
||||
}
|
||||
|
||||
void CCProfilingBeginTimingBlock(CCProfilingTimer *pTimer)
|
||||
void CCProfilingTimer::reset()
|
||||
{
|
||||
CCTime::gettimeofdayCocos2d(pTimer->getStartTime(), NULL);
|
||||
numberOfCalls = 0;
|
||||
m_dAverageTime = 0;
|
||||
totalTime = 0;
|
||||
minTime = 10000;
|
||||
maxTime = 0;
|
||||
gettimeofday((struct timeval *)&m_sStartTime, NULL);
|
||||
}
|
||||
|
||||
void CCProfilingEndTimingBlock(CCProfilingTimer *pTimer)
|
||||
void CCProfilingBeginTimingBlock(const char *timerName)
|
||||
{
|
||||
struct cc_timeval currentTime;
|
||||
CCTime::gettimeofdayCocos2d(¤tTime, NULL);
|
||||
CCTime::timersubCocos2d(¤tTime, pTimer->getStartTime(), ¤tTime);
|
||||
double duration = currentTime.tv_sec * 1000.0 + currentTime.tv_usec / 1000.0;
|
||||
|
||||
// return in milliseconds
|
||||
pTimer->setAverageTime((pTimer->getAverageTime() + duration) / 2.0f);
|
||||
CCProfiler* p = CCProfiler::sharedProfiler();
|
||||
CCProfilingTimer *timer = p->m_pActiveTimers->objectForKey(timerName);
|
||||
if( ! timer )
|
||||
{
|
||||
timer = p->createAndAddTimerWithName(timerName);
|
||||
}
|
||||
|
||||
} // end of namespace cocos2d
|
||||
gettimeofday((struct timeval *)&timer->m_sStartTime, NULL);
|
||||
|
||||
timer->numberOfCalls++;
|
||||
}
|
||||
|
||||
void CCProfilingEndTimingBlock(const char *timerName)
|
||||
{
|
||||
CCProfiler* p = CCProfiler::sharedProfiler();
|
||||
CCProfilingTimer *timer = p->m_pActiveTimers->objectForKey(timerName);
|
||||
|
||||
CCAssert(timer, "CCProfilingTimer not found");
|
||||
|
||||
struct timeval currentTime;
|
||||
gettimeofday(¤tTime, NULL);
|
||||
|
||||
double duration = CCTime::timersubCocos2d((struct cc_timeval *)&timer->m_sStartTime, (struct cc_timeval *)¤tTime);
|
||||
|
||||
// milliseconds
|
||||
timer->m_dAverageTime = (timer->m_dAverageTime + duration) / 2.0f;
|
||||
timer->totalTime += duration;
|
||||
timer->maxTime = MAX( timer->maxTime, duration);
|
||||
timer->minTime = MIN( timer->minTime, duration);
|
||||
|
||||
}
|
||||
|
||||
void CCProfilingResetTimingBlock(const char *timerName)
|
||||
{
|
||||
CCProfiler* p = CCProfiler::sharedProfiler();
|
||||
CCProfilingTimer *timer = p->m_pActiveTimers->objectForKey(timerName);
|
||||
|
||||
CCAssert(timer, "CCProfilingTimer not found");
|
||||
|
||||
timer->reset();
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif // CC_ENABLE_PROFILERS
|
||||
|
|
|
@ -26,55 +26,75 @@ THE SOFTWARE.
|
|||
#define __SUPPORT_CCPROFILING_H__
|
||||
|
||||
#include "ccConfig.h"
|
||||
|
||||
#if CC_ENABLE_PROFILERS
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "CCObject.h"
|
||||
#include "platform/platform.h"
|
||||
#include "CCArray.h"
|
||||
#include "CCMutableDictionary.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
namespace cocos2d
|
||||
{
|
||||
class CCProfilingTimer;
|
||||
|
||||
/** CCProfiler
|
||||
cocos2d builtin profiler.
|
||||
|
||||
To use it, enable set the CC_ENABLE_PROFILERS=1 in the ccConfig.h file
|
||||
*/
|
||||
|
||||
class CC_DLL CCProfiler : public CCObject
|
||||
{
|
||||
public:
|
||||
~CCProfiler(void);
|
||||
/** display the timers */
|
||||
void displayTimers(void);
|
||||
bool init(void);
|
||||
|
||||
public:
|
||||
static CCProfiler* sharedProfiler(void);
|
||||
static CCProfilingTimer* timerWithName(const char *pszTimerName, CCObject *pInstance);
|
||||
static void releaseTimer(CCProfilingTimer *pTimer);
|
||||
/** Creates and adds a new timer */
|
||||
CCProfilingTimer* createAndAddTimerWithName(const char* timerName);
|
||||
/** releases a timer */
|
||||
void releaseTimer(const char* timerName);
|
||||
/** releases all timers */
|
||||
void releaseAllTimers();
|
||||
|
||||
protected:
|
||||
CCArray *m_pActiveTimers;
|
||||
CCMutableDictionary<std::string, CCProfilingTimer*>* m_pActiveTimers;
|
||||
};
|
||||
|
||||
class CCProfilingTimer : public CCObject
|
||||
{
|
||||
public:
|
||||
bool initWithName(const char* pszTimerName, CCObject *pInstance);
|
||||
bool initWithName(const char* timerName);
|
||||
~CCProfilingTimer(void);
|
||||
char* description(void);
|
||||
const char* description(void);
|
||||
inline struct cc_timeval * getStartTime(void) { return &m_sStartTime; };
|
||||
inline void setAverageTime(double value) { m_dAverageTime = value; }
|
||||
inline double getAverageTime(void) { return m_dAverageTime; }
|
||||
/** resets the timer properties */
|
||||
void reset();
|
||||
|
||||
protected:
|
||||
std::string m_NameStr;
|
||||
struct cc_timeval m_sStartTime;
|
||||
double m_dAverageTime;
|
||||
double minTime;
|
||||
double maxTime;
|
||||
double totalTime;
|
||||
unsigned int numberOfCalls;
|
||||
};
|
||||
|
||||
void CC_DLL CCProfilingBeginTimingBlock(CCProfilingTimer *pTimer);
|
||||
void CC_DLL CCProfilingEndTimingBlock(CCProfilingTimer *pTimer);
|
||||
extern void CCProfilingBeginTimingBlock(const char *timerName);
|
||||
extern void CCProfilingEndTimingBlock(const char *timerName);
|
||||
extern void CCProfilingResetTimingBlock(const char *timerName);
|
||||
|
||||
} // end of namespace cocos2d
|
||||
/*
|
||||
* cocos2d profiling categories
|
||||
* used to enable / disable profilers with granularity
|
||||
*/
|
||||
|
||||
extern bool kCCProfilerCategorySprite;
|
||||
extern bool kCCProfilerCategoryBatchSprite;
|
||||
extern bool kCCProfilerCategoryParticles;
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif // CC_ENABLE_PROFILERS
|
||||
#endif // __SUPPORT_CCPROFILING_H__
|
||||
|
|
|
@ -243,7 +243,7 @@ void CCTextureAtlas::initVAO()
|
|||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
}
|
||||
|
||||
void CCTextureAtlas::mapBuffers()
|
||||
|
@ -259,7 +259,7 @@ void CCTextureAtlas::mapBuffers()
|
|||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(m_pIndices[0]) * m_uCapacity * 6, m_pIndices, GL_STATIC_DRAW);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
|
||||
// TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
}
|
||||
|
||||
// TextureAtlas - Update, Insert, Move & Remove
|
||||
|
@ -547,7 +547,7 @@ void CCTextureAtlas::drawNumberOfQuads(unsigned int n, unsigned int start)
|
|||
|
||||
glBindVertexArray(0);
|
||||
|
||||
// TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -210,8 +210,11 @@ void CCTMXLayer::parseInternalProperties()
|
|||
{
|
||||
m_bUseAutomaticVertexZ = true;
|
||||
CCString *alphaFuncVal = propertyNamed("cc_alpha_func");
|
||||
float alphaFuncValue = alphaFuncVal->toFloat();
|
||||
|
||||
float alphaFuncValue = 0.0f;
|
||||
if (alphaFuncVal != NULL)
|
||||
{
|
||||
alphaFuncValue = alphaFuncVal->toFloat();
|
||||
}
|
||||
setShaderProgram(CCShaderCache::sharedShaderCache()->programForKey(kCCShader_PositionTextureColorAlphaTest));
|
||||
|
||||
GLint alphaValueLocation = glGetUniformLocation(getShaderProgram()->getProgram(), kCCUniformAlphaTestValue);
|
||||
|
|
|
@ -29,7 +29,7 @@ THE SOFTWARE.
|
|||
#include "CCSprite.h"
|
||||
#include "CCPointExtension.h"
|
||||
|
||||
namespace cocos2d{
|
||||
NS_CC_BEGIN
|
||||
|
||||
// implementation CCTMXTiledMap
|
||||
CCTMXTiledMap * CCTMXTiledMap::tiledMapWithTMXFile(const char *tmxFile)
|
||||
|
@ -43,9 +43,22 @@ namespace cocos2d{
|
|||
CC_SAFE_DELETE(pRet);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
CCTMXTiledMap* CCTMXTiledMap::tiledMapWithXML(const char* tmxString, const char* resourcePath)
|
||||
{
|
||||
CCTMXTiledMap *pRet = new CCTMXTiledMap();
|
||||
if (pRet->initWithXML(tmxString, resourcePath))
|
||||
{
|
||||
pRet->autorelease();
|
||||
return pRet;
|
||||
}
|
||||
CC_SAFE_DELETE(pRet);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool CCTMXTiledMap::initWithTMXFile(const char *tmxFile)
|
||||
{
|
||||
CCAssert(tmxFile != NULL && strlen(tmxFile)>0, "TMXTiledMap: tmx file should not bi nil");
|
||||
CCAssert(tmxFile != NULL && strlen(tmxFile)>0, "TMXTiledMap: tmx file should not bi NULL");
|
||||
|
||||
setContentSize(CCSizeZero);
|
||||
|
||||
|
@ -56,61 +69,29 @@ namespace cocos2d{
|
|||
return false;
|
||||
}
|
||||
CCAssert( mapInfo->getTilesets()->count() != 0, "TMXTiledMap: Map not found. Please check the filename.");
|
||||
buildWithMapInfo(mapInfo);
|
||||
|
||||
m_tMapSize = mapInfo->getMapSize();
|
||||
m_tTileSize = mapInfo->getTileSize();
|
||||
m_nMapOrientation = mapInfo->getOrientation();
|
||||
setObjectGroups(mapInfo->getObjectGroups());
|
||||
setProperties(mapInfo->getProperties());
|
||||
CC_SAFE_RELEASE(m_pTileProperties);
|
||||
m_pTileProperties = mapInfo->getTileProperties();
|
||||
CC_SAFE_RETAIN(m_pTileProperties);
|
||||
|
||||
int idx = 0;
|
||||
|
||||
CCMutableArray<CCTMXLayerInfo*>* layers = mapInfo->getLayers();
|
||||
if (layers && layers->count()>0)
|
||||
{
|
||||
if (NULL == m_pTMXLayers)
|
||||
{
|
||||
m_pTMXLayers = new CCDictionary<std::string, CCTMXLayer*>();
|
||||
CCAssert(m_pTMXLayers, "Allocate memory failed!");
|
||||
}
|
||||
|
||||
CCTMXLayerInfo *layerInfo = NULL;
|
||||
CCMutableArray<CCTMXLayerInfo*>::CCMutableArrayIterator it;
|
||||
for (it = layers->begin(); it != layers->end(); ++it)
|
||||
{
|
||||
layerInfo = *it;
|
||||
if (layerInfo && layerInfo->m_bVisible)
|
||||
{
|
||||
CCTMXLayer *child = parseLayer(layerInfo, mapInfo);
|
||||
addChild((CCNode*)child, idx, idx);
|
||||
|
||||
// record the CCTMXLayer object by it's name
|
||||
std::string layerName = child->getLayerName();
|
||||
m_pTMXLayers->setObject(child, layerName);
|
||||
|
||||
// update content size with the max size
|
||||
const CCSize& childSize = child->getContentSize();
|
||||
CCSize currentSize = this->getContentSize();
|
||||
currentSize.width = MAX( currentSize.width, childSize.width );
|
||||
currentSize.height = MAX( currentSize.height, childSize.height );
|
||||
this->setContentSize(currentSize);
|
||||
|
||||
idx++;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CCTMXTiledMap::initWithXML(const char* tmxString, const char* resourcePath)
|
||||
{
|
||||
setContentSize(CCSizeZero);
|
||||
|
||||
CCTMXMapInfo *mapInfo = CCTMXMapInfo::formatWithXML(tmxString, resourcePath);
|
||||
|
||||
CCAssert( mapInfo->getTilesets()->count() != 0, "TMXTiledMap: Map not found. Please check the filename.");
|
||||
buildWithMapInfo(mapInfo);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
CCTMXTiledMap::CCTMXTiledMap()
|
||||
:m_tMapSize(CCSizeZero)
|
||||
,m_tTileSize(CCSizeZero)
|
||||
,m_pObjectGroups(NULL)
|
||||
,m_pProperties(NULL)
|
||||
,m_pTileProperties(NULL)
|
||||
,m_pTMXLayers(NULL)
|
||||
{
|
||||
}
|
||||
CCTMXTiledMap::~CCTMXTiledMap()
|
||||
|
@ -118,28 +99,32 @@ namespace cocos2d{
|
|||
CC_SAFE_RELEASE(m_pProperties);
|
||||
CC_SAFE_RELEASE(m_pObjectGroups);
|
||||
CC_SAFE_RELEASE(m_pTileProperties);
|
||||
CC_SAFE_RELEASE(m_pTMXLayers);
|
||||
}
|
||||
|
||||
CCMutableArray<CCTMXObjectGroup*> * CCTMXTiledMap::getObjectGroups()
|
||||
{
|
||||
return m_pObjectGroups;
|
||||
}
|
||||
|
||||
void CCTMXTiledMap::setObjectGroups(CCMutableArray<CCTMXObjectGroup*>* var)
|
||||
{
|
||||
CC_SAFE_RETAIN(var);
|
||||
CC_SAFE_RELEASE(m_pObjectGroups);
|
||||
m_pObjectGroups = var;
|
||||
}
|
||||
|
||||
CCStringToStringDictionary * CCTMXTiledMap::getProperties()
|
||||
{
|
||||
return m_pProperties;
|
||||
}
|
||||
|
||||
void CCTMXTiledMap::setProperties(CCStringToStringDictionary* var)
|
||||
{
|
||||
CC_SAFE_RETAIN(var);
|
||||
CC_SAFE_RELEASE(m_pProperties);
|
||||
m_pProperties = var;
|
||||
}
|
||||
|
||||
// private
|
||||
CCTMXLayer * CCTMXTiledMap::parseLayer(CCTMXLayerInfo *layerInfo, CCTMXMapInfo *mapInfo)
|
||||
{
|
||||
|
@ -184,7 +169,7 @@ namespace cocos2d{
|
|||
{
|
||||
// Optimization: quick return
|
||||
// if the layer is invalid (more than 1 tileset per layer) an CCAssert will be thrown later
|
||||
if( gid >= tileset->m_uFirstGid )
|
||||
if( (gid & kCCFlippedMask) >= tileset->m_uFirstGid )
|
||||
return tileset;
|
||||
}
|
||||
}
|
||||
|
@ -198,16 +183,77 @@ namespace cocos2d{
|
|||
return NULL;
|
||||
}
|
||||
|
||||
void CCTMXTiledMap::buildWithMapInfo(CCTMXMapInfo* mapInfo)
|
||||
{
|
||||
m_tMapSize = mapInfo->getMapSize();
|
||||
m_tTileSize = mapInfo->getTileSize();
|
||||
m_nMapOrientation = mapInfo->getOrientation();
|
||||
|
||||
CC_SAFE_RELEASE(m_pObjectGroups);
|
||||
m_pObjectGroups = mapInfo->getObjectGroups();
|
||||
CC_SAFE_RETAIN(m_pObjectGroups);
|
||||
|
||||
CC_SAFE_RELEASE(m_pProperties);
|
||||
m_pProperties = mapInfo->getProperties();
|
||||
CC_SAFE_RETAIN(m_pProperties);
|
||||
|
||||
CC_SAFE_RELEASE(m_pTileProperties);
|
||||
m_pTileProperties = mapInfo->getTileProperties();
|
||||
CC_SAFE_RETAIN(m_pTileProperties);
|
||||
|
||||
int idx=0;
|
||||
|
||||
CCMutableArray<CCTMXLayerInfo*>* layers = mapInfo->getLayers();
|
||||
if (layers && layers->count()>0)
|
||||
{
|
||||
CCTMXLayerInfo *layerInfo = NULL;
|
||||
CCMutableArray<CCTMXLayerInfo*>::CCMutableArrayIterator it;
|
||||
for (it = layers->begin(); it != layers->end(); ++it)
|
||||
{
|
||||
layerInfo = *it;
|
||||
if (layerInfo && layerInfo->m_bVisible)
|
||||
{
|
||||
CCTMXLayer *child = parseLayer(layerInfo, mapInfo);
|
||||
addChild((CCNode*)child, idx, idx);
|
||||
|
||||
// update content size with the max size
|
||||
const CCSize& childSize = child->getContentSize();
|
||||
CCSize currentSize = this->getContentSize();
|
||||
currentSize.width = MAX( currentSize.width, childSize.width );
|
||||
currentSize.height = MAX( currentSize.height, childSize.height );
|
||||
this->setContentSize(currentSize);
|
||||
|
||||
idx++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// public
|
||||
CCTMXLayer * CCTMXTiledMap::layerNamed(const char *layerName)
|
||||
{
|
||||
std::string sLayerName = layerName;
|
||||
CCTMXLayer * pRet = m_pTMXLayers->objectForKey(sLayerName);
|
||||
return pRet;
|
||||
CCAssert(layerName != NULL && strlen(layerName) > 0, "Invalid layer name!");
|
||||
CCObject* pObj = NULL;
|
||||
CCARRAY_FOREACH(m_pChildren, pObj)
|
||||
{
|
||||
CCTMXLayer* layer = dynamic_cast<CCTMXLayer*>(pObj);
|
||||
if(layer)
|
||||
{
|
||||
if(0 == strcmp(layer->getLayerName(), layerName))
|
||||
{
|
||||
return layer;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// layer not found
|
||||
return NULL;
|
||||
}
|
||||
|
||||
CCTMXObjectGroup * CCTMXTiledMap::objectGroupNamed(const char *groupName)
|
||||
{
|
||||
CCAssert(groupName != NULL && strlen(groupName) > 0, "Invalid group name!");
|
||||
|
||||
std::string sGroupName = groupName;
|
||||
if (m_pObjectGroups && m_pObjectGroups->count()>0)
|
||||
{
|
||||
|
@ -237,5 +283,5 @@ namespace cocos2d{
|
|||
}
|
||||
|
||||
|
||||
}// namespace cocos2d
|
||||
NS_CC_END
|
||||
|
||||
|
|
|
@ -1 +1 @@
|
|||
6869c5352bc6510dba54803f5f4459b0a6a3fcf2
|
||||
67b1f4a471f50a0df9c0bcd97d27b474d91f28e2
|
|
@ -1 +1 @@
|
|||
d13ddb0931c1772127b38010990140adce837bc8
|
||||
cc8dd1d0d875569db4112955e0305486374285ae
|
|
@ -0,0 +1 @@
|
|||
a648cdbe1a0668d60bcee196aea024055767496c
|
|
@ -8,7 +8,7 @@ void DrawPrimitivesTest::draw()
|
|||
{
|
||||
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
// draw a simple line
|
||||
// The default state is:
|
||||
|
@ -18,7 +18,7 @@ void DrawPrimitivesTest::draw()
|
|||
// glEnable(GL_LINE_SMOOTH);
|
||||
ccDrawLine( ccp(0, 0), ccp(s.width, s.height) );
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
// line: color, width, aliased
|
||||
// glLineWidth > 1 and GL_LINE_SMOOTH are not compatible
|
||||
|
@ -28,7 +28,7 @@ void DrawPrimitivesTest::draw()
|
|||
ccDrawColor4B(255,0,0,255);
|
||||
ccDrawLine( ccp(0, s.height), ccp(s.width, 0) );
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
// TIP:
|
||||
// If you are going to use always the same color or width, you don't
|
||||
|
@ -41,7 +41,7 @@ void DrawPrimitivesTest::draw()
|
|||
ccDrawColor4B(0,0,255,128);
|
||||
ccDrawPoint( ccp(s.width / 2, s.height / 2) );
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
// draw 4 small points
|
||||
CCPoint points[] = { ccp(60,60), ccp(70,70), ccp(60,70), ccp(70,60) };
|
||||
|
@ -49,21 +49,21 @@ void DrawPrimitivesTest::draw()
|
|||
ccDrawColor4B(0,255,255,255);
|
||||
ccDrawPoints( points, 4);
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
// draw a green circle with 10 segments
|
||||
glLineWidth(16);
|
||||
ccDrawColor4B(0, 255, 0, 255);
|
||||
ccDrawCircle( ccp(s.width/2, s.height/2), 100, 0, 10, false);
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
// draw a green circle with 50 segments with line to center
|
||||
glLineWidth(2);
|
||||
ccDrawColor4B(0, 255, 255, 255);
|
||||
ccDrawCircle( ccp(s.width/2, s.height/2), 50, CC_DEGREES_TO_RADIANS(90), 50, true);
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
// open yellow poly
|
||||
ccDrawColor4B(255, 255, 0, 255);
|
||||
|
@ -71,7 +71,7 @@ void DrawPrimitivesTest::draw()
|
|||
CCPoint vertices[] = { ccp(0,0), ccp(50,50), ccp(100,50), ccp(100,100), ccp(50,100) };
|
||||
ccDrawPoly( vertices, 5, false);
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
// closed purble poly
|
||||
ccDrawColor4B(255, 0, 255, 255);
|
||||
|
@ -79,24 +79,24 @@ void DrawPrimitivesTest::draw()
|
|||
CCPoint vertices2[] = { ccp(30,130), ccp(30,230), ccp(50,200) };
|
||||
ccDrawPoly( vertices2, 3, true);
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
// draw quad bezier path
|
||||
ccDrawQuadBezier(ccp(0,s.height), ccp(s.width/2,s.height/2), ccp(s.width,s.height), 50);
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
// draw cubic bezier path
|
||||
ccDrawCubicBezier(ccp(s.width/2, s.height/2), ccp(s.width/2+30,s.height/2+50), ccp(s.width/2+60,s.height/2-50),ccp(s.width, s.height/2),100);
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
// restore original values
|
||||
glLineWidth(1);
|
||||
ccDrawColor4B(255,255,255,255);
|
||||
ccPointSize(1);
|
||||
|
||||
//TODO: CHECK_GL_ERROR_DEBUG();
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
}
|
||||
|
||||
void DrawPrimitivesTestScene::runThisTest()
|
||||
|
|
|
@ -940,7 +940,7 @@ TMXIsoVertexZ::TMXIsoVertexZ()
|
|||
|
||||
CCSize s = map->getContentSize();
|
||||
map->setPosition( ccp(-s.width/2,0) );
|
||||
////----UXLOG("ContentSize: %f, %f", s.width,s.height);
|
||||
CCLOG("ContentSize: %f, %f", s.width,s.height);
|
||||
|
||||
// because I'm lazy, I'm reusing a tile as an sprite, but since this method uses vertexZ, you
|
||||
// can use any CCSprite and it will work OK.
|
||||
|
|
Loading…
Reference in New Issue