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update changelog
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CHANGELOG
51
CHANGELOG
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@ -1,14 +1,24 @@
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cocos2d-x-3.0beta Jan.7 2014
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[All]
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[NEW] New label: shadow, outline, glow support
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[NEW] AngelCode binary file format support for LabelBMFont
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[NEW] New spine runtime support
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[NEW] Add templated containers, such as `cocos2d::Map<>` and `cocos2d::Vector<>`
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[NEW] TextureCache::addImageAsync() uses std::function<> as call back
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[NEW] Namespace changed: network -> cocos2d::network, gui -> cocos2d::gui
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[NEW] Added more CocoStudioSceneTest samples.
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[NEW] Added UnitTest for Vector<T>, Map<K, V>, Value.
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[NEW] AngelCode binary file format support for LabelBMFont.
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[NEW] New renderer: Scene graph and Renderer are decoupled now.
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[NEW] Upgrated Box2D to 2.3.0
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[NEW] SChedule::performFunctionInCocosThread()
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[NEW] Added tga format support again.
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[NEW] Adds UnitTest for Template container and Value class
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[FIX] A Logic error in ControlUtils::RectUnion.
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[FIX] Bug fixes for Armature, use Vector<T>, Map<K, V> instead of Array, Dictionary.
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[FIX] Used c++11 range loop(highest performance) instead of other types of loop.
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[FIX] Removed most hungarian notations.
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[FIX] Merged NodeRGBA to Node.
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[NEW] New renderer: Scene graph and Renderer are decoupled now.
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[FIX] Potential hash collision fix.
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[FIX] Updates spine runtime to the latest version.
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[FIX] Uses `const std::string&` instead of `const char*`.
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@ -17,28 +27,49 @@ cocos2d-x-3.0beta Jan.7 2014
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[FIX] GUI refactoring: Removes UI prefix, Widget is inherited from Node, uses new containers(Vector<T>, Map<K,V>).
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[FIX] String itself is also modified in `String::componentsSeparatedByString`.
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[FIX] Sprites with PhysicsBody move to a wrong position when game resume from background.
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[FIX] Crash if connection breaks during download using AssetManager.
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[NEW] AngelCode binary file format support for LabelBMFont.
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[FIX] Crash if connection breaks during download using AssetManager.
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[FIX] OpenAL context isn't destroyed correctly on mac and ios.
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[FIX] Useless conversion in ScrollView::onTouchBegan.
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[FIX] Two memory leak fixes in EventDispatcher::removeEventListener(s).
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[NEW] TextureCache::addImageAsync() uses std::function<> as call back
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[NEW] Namespace changed: network -> cocos2d::network, gui -> cocos2d::gui
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[NEW] Added more CocoStudioSceneTest samples.
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[NEW] Added UnitTest for Vector<T>, Map<K, V>, Value.
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[FIX] Two memory leak fixes in EventDispatcher::removeEventListener(s).
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[FIX] CCTMXMap doesn't support TMX files reference external TSX files
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[FIX] Logical error in `CallFuncN::clone()`
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[FIX] Child's opacity will not be changed when its parent's cascadeOpacityEnabled was set to true and opacity was changed
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[FIX] Disallow copy and assign for Scene Graph + Actions objects
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[FIX] XMLHttpRequest receives wrong binary array
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[FIX] XMLHttpRequest.status needs to be assigned even when connection fails
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[FIX] TextureCache::addImageAsync may load a image even it is loaded in GL thread
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[FIX] EventCustom shouldn't use std::hash to generate unique ID, because the result is not unique
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[FIX] CC_USE_PHYSICS is actually impossible to turn it off
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[FIX] Crash if connection breaks during download using AssetManager
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[FIX] Project_creator supports creating project at any folder and supports UI
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[Android]
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[NEW] build/android-build.sh: add supporting to generate .apk file
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[FIX] XMLHttpRequest receives wrong binary array.
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[NEW] Bindings-generator supports to bind 'unsigned long'.
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[FIX] XMLHttpRequest receives wrong binary array.
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[FIX] 'Test Frame Event' of TestJavascript/CocoStudioArmatureTest Crashes.
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[FIX] UserDefault::getDoubleForKey() doesn't pass default value to Java.
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[iOS]
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[FIX] Infinite loop in UserDefault's destructor
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[Windows]
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[NEW] CMake support for windows.
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[Bindings]
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[FIX] Don't bind override functions for JSB and LuaBining since they aren't needed at all.
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[NEW] Support CocoStudio v1.2
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[NEW] Adds spine JS binding support.
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[FIX] Don't bind override functions for JSB and LuaBining since they aren't needed at all.
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[FIX] The order of onEnter and onExit is wrong.
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[FIX] The setBlendFunc method of some classes wasn't exposed to LUA.
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[FIX] Bindings-generator doesn't support 'unsigned long'
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[FIX] Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding
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[Lua binding]
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[NEW] New label support
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[NEW] Physcis integrated support
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[NEW] EventDispatcher support
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[FIX] CallFuncND + auto remove lua test case have no effect
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[FIX] Lua gc will cause correcsponding c++ object been released
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[FIX] Some lua manual binding functions don't remove unneeded element in the lua stack
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[FIX] The setBlendFunc method of some classes wasn't exposed to LUA
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[Javascript binding]
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[FIX] `onEnter` event is triggered after children's `onEnter` event
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cocos2d-x-3.0alpha1 Nov.19 2013
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[all platforms]
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