mirror of https://github.com/axmolengine/axmol.git
Update ConvertUTF,poly2tri [ci build]
This commit is contained in:
parent
b30a6789b9
commit
e0beb6cf27
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@ -30,9 +30,12 @@
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#include "ConvertUTF.h"
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#include <limits>
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using namespace llvm;
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NS_CC_BEGIN
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namespace StringUtils {
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std::string CC_DLL format(const char* format, ...)
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{
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va_list args;
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@ -393,6 +396,24 @@ long getCharacterCountInUTF8String(const std::string& utf8)
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return getUTF8StringLength((const UTF8*)utf8.c_str());
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}
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bool hasNonAsciiUTF8(const char* str, size_t len) {
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for (size_t i = 0; i < len;)
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{
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int numByte = getNumBytesForUTF8(str[i]);
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if (numByte > 1)
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{ // byte=1, is ascii character
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if (isLegalUTF8Sequence((const UTF8*) &str[i], (const UTF8*) &str[i] + numByte))
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return true;
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}
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i += numByte;
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}
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return false;
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}
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bool isLegalUTF8String(const char* str, size_t len) {
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return ::isLegalUTF8String((const UTF8**)&str, (const UTF8*)str + len);
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}
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StringUTF8::StringUTF8()
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{
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@ -213,7 +213,15 @@ CC_DLL unsigned int getIndexOfLastNotChar16(const std::vector<char16_t>& str, ch
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*/
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CC_DLL std::vector<char16_t> getChar16VectorFromUTF16String(const std::u16string& utf16);
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/**
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* @brief Whether has non-ascii utf-8 characters
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*/
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CC_DLL bool hasNonAsciiUTF8(const char* str, size_t len);
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/**
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* @brief isLegalUTF8String, contains ascii characters
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*/
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CC_DLL bool isLegalUTF8String(const char* str, size_t len);
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/**
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* Utf8 sequence
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@ -167,7 +167,7 @@ if(BUILD_EXT_EDTAA3FUNC)
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endif(BUILD_EXT_EDTAA3FUNC)
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if(BUILD_EXT_CONVERTUTF)
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add_subdirectory(ConvertUTF)
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target_link_libraries(external convertUTF)
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target_link_libraries(external ConvertUTF)
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endif(BUILD_EXT_CONVERTUTF)
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if(BUILD_EXT_POLY2TRI)
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add_subdirectory(poly2tri)
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@ -1,12 +1,11 @@
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set(lib_name convertUTF)
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set(lib_name ConvertUTF)
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set(target_name ${lib_name})
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project(${lib_name})
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add_library(${target_name} STATIC
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ConvertUTF.c
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ConvertUTFWrapper.cpp
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ConvertUTF.cpp
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)
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target_include_directories(${target_name} PUBLIC .)
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@ -1,9 +1,8 @@
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/*===--- ConvertUTF.c - Universal Character Names conversions ---------------===
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*
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* The LLVM Compiler Infrastructure
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*
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* This file is distributed under the University of Illinois Open Source
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* License. See LICENSE.TXT for details.
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* Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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* See https://llvm.org/LICENSE.txt for license information.
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* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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*
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*===------------------------------------------------------------------------=*/
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/*
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@ -46,13 +45,41 @@
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------------------------------------------------------------------------ */
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#include "ConvertUTF.h"
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#ifdef CVTUTF_DEBUG
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#include <stdio.h>
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#endif
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#include <assert.h>
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#include <string.h>
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/*
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* This code extensively uses fall-through switches.
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* Keep the compiler from warning about that.
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*/
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#if defined(__clang__) && defined(__has_warning)
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# if __has_warning("-Wimplicit-fallthrough")
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# define ConvertUTF_DISABLE_WARNINGS \
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_Pragma("clang diagnostic push") \
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_Pragma("clang diagnostic ignored \"-Wimplicit-fallthrough\"")
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# define ConvertUTF_RESTORE_WARNINGS \
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_Pragma("clang diagnostic pop")
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# endif
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#elif defined(__GNUC__) && __GNUC__ > 6
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# define ConvertUTF_DISABLE_WARNINGS \
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_Pragma("GCC diagnostic push") \
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_Pragma("GCC diagnostic ignored \"-Wimplicit-fallthrough\"")
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# define ConvertUTF_RESTORE_WARNINGS \
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_Pragma("GCC diagnostic pop")
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#endif
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#ifndef ConvertUTF_DISABLE_WARNINGS
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# define ConvertUTF_DISABLE_WARNINGS
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#endif
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#ifndef ConvertUTF_RESTORE_WARNINGS
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# define ConvertUTF_RESTORE_WARNINGS
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#endif
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ConvertUTF_DISABLE_WARNINGS
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namespace llvm {
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static const int halfShift = 10; /* used for shifting by 10 bits */
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@ -63,8 +90,6 @@ static const UTF32 halfMask = 0x3FFUL;
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#define UNI_SUR_HIGH_END (UTF32)0xDBFF
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#define UNI_SUR_LOW_START (UTF32)0xDC00
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#define UNI_SUR_LOW_END (UTF32)0xDFFF
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#define false 0
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#define true 1
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/* --------------------------------------------------------------------- */
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@ -394,6 +419,99 @@ Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
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/* --------------------------------------------------------------------- */
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static unsigned
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findMaximalSubpartOfIllFormedUTF8Sequence(const UTF8 *source,
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const UTF8 *sourceEnd) {
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UTF8 b1, b2, b3;
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assert(!isLegalUTF8Sequence(source, sourceEnd));
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/*
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* Unicode 6.3.0, D93b:
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*
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* Maximal subpart of an ill-formed subsequence: The longest code unit
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* subsequence starting at an unconvertible offset that is either:
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* a. the initial subsequence of a well-formed code unit sequence, or
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* b. a subsequence of length one.
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*/
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if (source == sourceEnd)
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return 0;
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/*
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* Perform case analysis. See Unicode 6.3.0, Table 3-7. Well-Formed UTF-8
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* Byte Sequences.
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*/
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b1 = *source;
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++source;
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if (b1 >= 0xC2 && b1 <= 0xDF) {
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/*
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* First byte is valid, but we know that this code unit sequence is
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* invalid, so the maximal subpart has to end after the first byte.
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*/
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return 1;
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}
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if (source == sourceEnd)
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return 1;
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b2 = *source;
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++source;
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if (b1 == 0xE0) {
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return (b2 >= 0xA0 && b2 <= 0xBF) ? 2 : 1;
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}
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if (b1 >= 0xE1 && b1 <= 0xEC) {
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return (b2 >= 0x80 && b2 <= 0xBF) ? 2 : 1;
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}
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if (b1 == 0xED) {
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return (b2 >= 0x80 && b2 <= 0x9F) ? 2 : 1;
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}
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if (b1 >= 0xEE && b1 <= 0xEF) {
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return (b2 >= 0x80 && b2 <= 0xBF) ? 2 : 1;
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}
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if (b1 == 0xF0) {
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if (b2 >= 0x90 && b2 <= 0xBF) {
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if (source == sourceEnd)
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return 2;
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b3 = *source;
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return (b3 >= 0x80 && b3 <= 0xBF) ? 3 : 2;
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}
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return 1;
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}
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if (b1 >= 0xF1 && b1 <= 0xF3) {
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if (b2 >= 0x80 && b2 <= 0xBF) {
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if (source == sourceEnd)
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return 2;
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b3 = *source;
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return (b3 >= 0x80 && b3 <= 0xBF) ? 3 : 2;
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}
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return 1;
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}
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if (b1 == 0xF4) {
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if (b2 >= 0x80 && b2 <= 0x8F) {
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if (source == sourceEnd)
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return 2;
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b3 = *source;
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return (b3 >= 0x80 && b3 <= 0xBF) ? 3 : 2;
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}
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return 1;
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}
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assert((b1 >= 0x80 && b1 <= 0xC1) || b1 >= 0xF5);
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/*
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* There are no valid sequences that start with these bytes. Maximal subpart
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* is defined to have length 1 in these cases.
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*/
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return 1;
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}
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/* --------------------------------------------------------------------- */
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/*
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* Exported function to return the total number of bytes in a codepoint
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* represented in UTF-8, given the value of the first byte.
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return trailingBytesForUTF8[first] + 1;
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}
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int getUTF8StringLength(const UTF8* utf8)
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{
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const UTF8** source = &utf8;
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const UTF8* sourceEnd = utf8 + strlen((const char*)utf8);
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int ret = 0;
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while (*source != sourceEnd) {
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int length = trailingBytesForUTF8[**source] + 1;
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if (length > sourceEnd - *source || !isLegalUTF8(*source, length))
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return 0;
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*source += length;
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++ret;
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}
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return ret;
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}
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/* --------------------------------------------------------------------- */
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/*
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/* --------------------------------------------------------------------- */
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ConversionResult ConvertUTF8toUTF32 (
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static ConversionResult ConvertUTF8toUTF32Impl(
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const UTF8** sourceStart, const UTF8* sourceEnd,
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UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
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UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags,
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Boolean InputIsPartial) {
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ConversionResult result = conversionOK;
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const UTF8* source = *sourceStart;
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UTF32* target = *targetStart;
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UTF32 ch = 0;
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unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
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if (extraBytesToRead >= sourceEnd - source) {
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result = sourceExhausted; break;
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if (flags == strictConversion || InputIsPartial) {
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result = sourceExhausted;
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break;
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} else {
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result = sourceIllegal;
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/*
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* Replace the maximal subpart of ill-formed sequence with
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* replacement character.
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*/
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source += findMaximalSubpartOfIllFormedUTF8Sequence(source,
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sourceEnd);
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*target++ = UNI_REPLACEMENT_CHAR;
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continue;
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}
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}
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if (target >= targetEnd) {
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result = targetExhausted; break;
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}
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/* Do this check whether lenient or strict */
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if (!isLegalUTF8(source, extraBytesToRead+1)) {
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result = sourceIllegal;
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if (flags == strictConversion) {
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/* Abort conversion. */
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break;
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} else {
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/*
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* Replace the maximal subpart of ill-formed sequence with
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* replacement character.
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*/
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source += findMaximalSubpartOfIllFormedUTF8Sequence(source,
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sourceEnd);
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*target++ = UNI_REPLACEMENT_CHAR;
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continue;
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}
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}
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/*
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* The cases all fall through. See "Note A" below.
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@ -539,10 +672,6 @@ ConversionResult ConvertUTF8toUTF32 (
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}
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ch -= offsetsFromUTF8[extraBytesToRead];
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if (target >= targetEnd) {
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source -= (extraBytesToRead+1); /* Back up the source pointer! */
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result = targetExhausted; break;
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}
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if (ch <= UNI_MAX_LEGAL_UTF32) {
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/*
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* UTF-16 surrogate values are illegal in UTF-32, and anything
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@ -569,6 +698,36 @@ ConversionResult ConvertUTF8toUTF32 (
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return result;
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}
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ConversionResult ConvertUTF8toUTF32Partial(const UTF8 **sourceStart,
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const UTF8 *sourceEnd,
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UTF32 **targetStart,
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UTF32 *targetEnd,
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ConversionFlags flags) {
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return ConvertUTF8toUTF32Impl(sourceStart, sourceEnd, targetStart, targetEnd,
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flags, /*InputIsPartial=*/true);
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}
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ConversionResult ConvertUTF8toUTF32(const UTF8 **sourceStart,
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const UTF8 *sourceEnd, UTF32 **targetStart,
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UTF32 *targetEnd, ConversionFlags flags) {
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return ConvertUTF8toUTF32Impl(sourceStart, sourceEnd, targetStart, targetEnd,
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flags, /*InputIsPartial=*/false);
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}
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int getUTF8StringLength(const UTF8* utf8) {
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const UTF8** source = &utf8;
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const UTF8* sourceEnd = utf8 + strlen((const char*) utf8);
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int ret = 0;
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while (*source != sourceEnd) {
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int length = trailingBytesForUTF8[**source] + 1;
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if (length > sourceEnd - *source || !isLegalUTF8(*source, length))
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return 0;
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*source += length;
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++ret;
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}
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return ret;
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}
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/* ---------------------------------------------------------------------
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Note A.
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@ -587,3 +746,7 @@ ConversionResult ConvertUTF8toUTF32 (
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similarly unrolled loops.
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--------------------------------------------------------------------- */
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} // namespace llvm
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ConvertUTF_RESTORE_WARNINGS
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@ -1,9 +1,8 @@
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/*===--- ConvertUTF.h - Universal Character Names conversions ---------------===
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*
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* The LLVM Compiler Infrastructure
|
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*
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* This file is distributed under the University of Illinois Open Source
|
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* License. See LICENSE.TXT for details.
|
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* Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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* See https://llvm.org/LICENSE.txt for license information.
|
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* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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*
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*==------------------------------------------------------------------------==*/
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/*
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@ -90,7 +89,15 @@
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#ifndef LLVM_SUPPORT_CONVERTUTF_H
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#define LLVM_SUPPORT_CONVERTUTF_H
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#include <stddef.h> /* ptrdiff_t */
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#include <cstddef>
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#include <string>
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#include <system_error>
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// Wrap everything in namespace llvm so that programs can link with llvm and
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// their own version of the unicode libraries.
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namespace llvm {
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/* ---------------------------------------------------------------------
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The following 4 definitions are compiler-specific.
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The C standard does not guarantee that wchar_t has at least
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|
@ -128,16 +135,23 @@ typedef enum {
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lenientConversion
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} ConversionFlags;
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/* This is for C++ and does no harm in C */
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#ifdef __cplusplus
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extern "C" {
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#endif
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ConversionResult ConvertUTF8toUTF16 (
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const UTF8** sourceStart, const UTF8* sourceEnd,
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UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags);
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ConversionResult ConvertUTF8toUTF32 (
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/**
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* Convert a partial UTF8 sequence to UTF32. If the sequence ends in an
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* incomplete code unit sequence, returns \c sourceExhausted.
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*/
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ConversionResult ConvertUTF8toUTF32Partial(
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const UTF8** sourceStart, const UTF8* sourceEnd,
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UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags);
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/**
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* Convert a partial UTF8 sequence to UTF32. If the sequence ends in an
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* incomplete code unit sequence, returns \c sourceIllegal.
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*/
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ConversionResult ConvertUTF8toUTF32(
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const UTF8** sourceStart, const UTF8* sourceEnd,
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UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags);
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|
@ -163,92 +177,9 @@ Boolean isLegalUTF8String(const UTF8 **source, const UTF8 *sourceEnd);
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unsigned getNumBytesForUTF8(UTF8 firstByte);
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// adxe-specific
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int getUTF8StringLength(const UTF8* utf8);
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#ifdef __cplusplus
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}
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/*************************************************************************/
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/* Below are LLVM-specific wrappers of the functions above. */
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//#include "llvm/ADT/ArrayRef.h"
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//#include "llvm/ADT/StringRef.h"
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#include <vector>
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#include <string>
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namespace llvm {
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/**
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* Convert an UTF8 StringRef to UTF8, UTF16, or UTF32 depending on
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* WideCharWidth. The converted data is written to ResultPtr, which needs to
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* point to at least WideCharWidth * (Source.Size() + 1) bytes. On success,
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* ResultPtr will point one after the end of the copied string. On failure,
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* ResultPtr will not be changed, and ErrorPtr will be set to the location of
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* the first character which could not be converted.
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* \return true on success.
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*/
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bool ConvertUTF8toWide(unsigned WideCharWidth, const std::string& Source,
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char *&ResultPtr, const UTF8 *&ErrorPtr);
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/**
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* Convert an Unicode code point to UTF8 sequence.
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*
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* \param Source a Unicode code point.
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* \param [in,out] ResultPtr pointer to the output buffer, needs to be at least
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* \c UNI_MAX_UTF8_BYTES_PER_CODE_POINT bytes. On success \c ResultPtr is
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* updated one past end of the converted sequence.
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*
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* \returns true on success.
|
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*/
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bool ConvertCodePointToUTF8(unsigned Source, char *&ResultPtr);
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|
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/**
|
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* Convert the first UTF8 sequence in the given source buffer to a UTF32
|
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* code point.
|
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*
|
||||
* \param [in,out] source A pointer to the source buffer. If the conversion
|
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* succeeds, this pointer will be updated to point to the byte just past the
|
||||
* end of the converted sequence.
|
||||
* \param sourceEnd A pointer just past the end of the source buffer.
|
||||
* \param [out] target The converted code
|
||||
* \param flags Whether the conversion is strict or lenient.
|
||||
*
|
||||
* \returns conversionOK on success
|
||||
*
|
||||
* \sa ConvertUTF8toUTF32
|
||||
*/
|
||||
static inline ConversionResult convertUTF8Sequence(const UTF8 **source,
|
||||
const UTF8 *sourceEnd,
|
||||
UTF32 *target,
|
||||
ConversionFlags flags) {
|
||||
if (*source == sourceEnd)
|
||||
return sourceExhausted;
|
||||
unsigned size = getNumBytesForUTF8(**source);
|
||||
if ((ptrdiff_t)size > sourceEnd - *source)
|
||||
return sourceExhausted;
|
||||
return ConvertUTF8toUTF32(source, *source + size, &target, target + 1, flags);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if a blob of text starts with a UTF-16 big or little endian byte
|
||||
* order mark.
|
||||
*/
|
||||
bool hasUTF16ByteOrderMark(const char* SrcBytes, size_t len);
|
||||
|
||||
/**
|
||||
* Converts a stream of raw bytes assumed to be UTF16 into a UTF8 std::string.
|
||||
*
|
||||
* \param [in] SrcBytes A buffer of what is assumed to be UTF-16 encoded text.
|
||||
* \param [out] Out Converted UTF-8 is stored here on success.
|
||||
* \returns true on success
|
||||
*/
|
||||
bool convertUTF16ToUTF8String(const std::u16string& utf16, std::string &Out);
|
||||
|
||||
} /* end namespace llvm */
|
||||
|
||||
#endif
|
||||
|
||||
/* --------------------------------------------------------------------- */
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,144 +0,0 @@
|
|||
//===-- ConvertUTFWrapper.cpp - Wrap ConvertUTF.h with clang data types -----===
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "ConvertUTF.h"
|
||||
//#include "llvm/Support/SwapByteOrder.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <stdint.h> // uint16_t
|
||||
#include <assert.h>
|
||||
#include <memory.h>
|
||||
|
||||
namespace llvm {
|
||||
|
||||
bool ConvertUTF8toWide(unsigned WideCharWidth, const std::string& Source,
|
||||
char *&ResultPtr, const UTF8 *&ErrorPtr) {
|
||||
assert(WideCharWidth == 1 || WideCharWidth == 2 || WideCharWidth == 4);
|
||||
ConversionResult result = conversionOK;
|
||||
// Copy the character span over.
|
||||
if (WideCharWidth == 1) {
|
||||
const UTF8 *Pos = reinterpret_cast<const UTF8*>(Source.data());
|
||||
if (!isLegalUTF8String(&Pos, reinterpret_cast<const UTF8*>(Source.data() + Source.length()))) {
|
||||
result = sourceIllegal;
|
||||
ErrorPtr = Pos;
|
||||
} else {
|
||||
memcpy(ResultPtr, Source.data(), Source.size());
|
||||
ResultPtr += Source.size();
|
||||
}
|
||||
} else if (WideCharWidth == 2) {
|
||||
const UTF8 *sourceStart = (const UTF8*)Source.data();
|
||||
// FIXME: Make the type of the result buffer correct instead of
|
||||
// using reinterpret_cast.
|
||||
UTF16 *targetStart = reinterpret_cast<UTF16*>(ResultPtr);
|
||||
ConversionFlags flags = strictConversion;
|
||||
result = ConvertUTF8toUTF16(
|
||||
&sourceStart, sourceStart + Source.size(),
|
||||
&targetStart, targetStart + 2*Source.size(), flags);
|
||||
if (result == conversionOK)
|
||||
ResultPtr = reinterpret_cast<char*>(targetStart);
|
||||
else
|
||||
ErrorPtr = sourceStart;
|
||||
} else if (WideCharWidth == 4) {
|
||||
const UTF8 *sourceStart = (const UTF8*)Source.data();
|
||||
// FIXME: Make the type of the result buffer correct instead of
|
||||
// using reinterpret_cast.
|
||||
UTF32 *targetStart = reinterpret_cast<UTF32*>(ResultPtr);
|
||||
ConversionFlags flags = strictConversion;
|
||||
result = ConvertUTF8toUTF32(
|
||||
&sourceStart, sourceStart + Source.size(),
|
||||
&targetStart, targetStart + 4*Source.size(), flags);
|
||||
if (result == conversionOK)
|
||||
ResultPtr = reinterpret_cast<char*>(targetStart);
|
||||
else
|
||||
ErrorPtr = sourceStart;
|
||||
}
|
||||
assert((result != targetExhausted)
|
||||
&& "ConvertUTF8toUTFXX exhausted target buffer");
|
||||
return result == conversionOK;
|
||||
}
|
||||
|
||||
bool ConvertCodePointToUTF8(unsigned Source, char *&ResultPtr) {
|
||||
const UTF32 *SourceStart = &Source;
|
||||
const UTF32 *SourceEnd = SourceStart + 1;
|
||||
UTF8 *TargetStart = reinterpret_cast<UTF8 *>(ResultPtr);
|
||||
UTF8 *TargetEnd = TargetStart + 4;
|
||||
ConversionResult CR = ConvertUTF32toUTF8(&SourceStart, SourceEnd,
|
||||
&TargetStart, TargetEnd,
|
||||
strictConversion);
|
||||
if (CR != conversionOK)
|
||||
return false;
|
||||
|
||||
ResultPtr = reinterpret_cast<char*>(TargetStart);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool hasUTF16ByteOrderMark(const char* S, size_t len) {
|
||||
return (len >= 2 &&
|
||||
((S[0] == '\xff' && S[1] == '\xfe') ||
|
||||
(S[0] == '\xfe' && S[1] == '\xff')));
|
||||
}
|
||||
|
||||
/// SwapByteOrder_16 - This function returns a byte-swapped representation of
|
||||
/// the 16-bit argument.
|
||||
inline uint16_t SwapByteOrder_16(uint16_t value) {
|
||||
#if defined(_MSC_VER) && !defined(_DEBUG)
|
||||
// The DLL version of the runtime lacks these functions (bug!?), but in a
|
||||
// release build they're replaced with BSWAP instructions anyway.
|
||||
return _byteswap_ushort(value);
|
||||
#else
|
||||
uint16_t Hi = value << 8;
|
||||
uint16_t Lo = value >> 8;
|
||||
return Hi | Lo;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool convertUTF16ToUTF8String(const std::u16string& utf16, std::string &Out) {
|
||||
assert(Out.empty());
|
||||
|
||||
// Avoid OOB by returning early on empty input.
|
||||
if (utf16.empty())
|
||||
return true;
|
||||
|
||||
const UTF16 *Src = reinterpret_cast<const UTF16 *>(utf16.data());
|
||||
const UTF16 *SrcEnd = reinterpret_cast<const UTF16 *>(utf16.data() + utf16.length());
|
||||
|
||||
// Byteswap if necessary.
|
||||
std::vector<UTF16> ByteSwapped;
|
||||
if (Src[0] == UNI_UTF16_BYTE_ORDER_MARK_SWAPPED) {
|
||||
ByteSwapped.insert(ByteSwapped.end(), Src, SrcEnd);
|
||||
for (size_t I = 0, E = ByteSwapped.size(); I != E; ++I)
|
||||
ByteSwapped[I] = SwapByteOrder_16(ByteSwapped[I]);
|
||||
Src = &ByteSwapped[0];
|
||||
SrcEnd = &ByteSwapped[ByteSwapped.size() - 1] + 1;
|
||||
}
|
||||
|
||||
// Skip the BOM for conversion.
|
||||
if (Src[0] == UNI_UTF16_BYTE_ORDER_MARK_NATIVE)
|
||||
Src++;
|
||||
|
||||
// Just allocate enough space up front. We'll shrink it later.
|
||||
Out.resize(utf16.length() * UNI_MAX_UTF8_BYTES_PER_CODE_POINT + 1);
|
||||
UTF8 *Dst = reinterpret_cast<UTF8 *>(&Out[0]);
|
||||
UTF8 *DstEnd = Dst + Out.size();
|
||||
|
||||
ConversionResult CR =
|
||||
ConvertUTF16toUTF8(&Src, SrcEnd, &Dst, DstEnd, strictConversion);
|
||||
assert(CR != targetExhausted);
|
||||
|
||||
if (CR != conversionOK) {
|
||||
Out.clear();
|
||||
return false;
|
||||
}
|
||||
|
||||
Out.resize(reinterpret_cast<char *>(Dst) - &Out[0]);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // end namespace llvm
|
||||
|
|
@ -36,7 +36,7 @@
|
|||
|
||||
## ConvertUTF
|
||||
- Upstream: https://github.com/llvm/llvm-project
|
||||
- Version: NA
|
||||
- Version: git 2946cd7 without LLVM-specific wrappers of the functions
|
||||
- License: Apache-2.0 WITH LLVM-exception
|
||||
|
||||
## curl
|
||||
|
@ -153,7 +153,7 @@
|
|||
|
||||
## poly2tri
|
||||
- Upstream: https://github.com/jhasse/poly2tri
|
||||
- Version: NA
|
||||
- Version: git 7f0487a
|
||||
- License: BSD-3-Clause
|
||||
|
||||
## pugixml
|
||||
|
|
|
@ -243,6 +243,17 @@ Point* Triangle::PointCCW(const Point& point)
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
// The neighbor across to given point
|
||||
Triangle* Triangle::NeighborAcross(const Point& point)
|
||||
{
|
||||
if (&point == points_[0]) {
|
||||
return neighbors_[0];
|
||||
} else if (&point == points_[1]) {
|
||||
return neighbors_[1];
|
||||
}
|
||||
return neighbors_[2];
|
||||
}
|
||||
|
||||
// The neighbor clockwise to given point
|
||||
Triangle* Triangle::NeighborCW(const Point& point)
|
||||
{
|
||||
|
@ -349,23 +360,6 @@ void Triangle::SetDelunayEdgeCW(const Point& p, bool e)
|
|||
}
|
||||
}
|
||||
|
||||
// The neighbor across to given point
|
||||
Triangle& Triangle::NeighborAcross(const Point& opoint)
|
||||
{
|
||||
Triangle* neighbor = nullptr;
|
||||
if (&opoint == points_[0]) {
|
||||
neighbor = neighbors_[0];
|
||||
} else if (&opoint == points_[1]) {
|
||||
neighbor = neighbors_[1];
|
||||
} else {
|
||||
neighbor = neighbors_[2];
|
||||
}
|
||||
if (neighbor == nullptr) {
|
||||
throw std::runtime_error("NeighborAcross - null neighbor");
|
||||
}
|
||||
return *neighbor;
|
||||
}
|
||||
|
||||
void Triangle::DebugPrint()
|
||||
{
|
||||
std::cout << *points_[0] << " " << *points_[1] << " " << *points_[2] << std::endl;
|
||||
|
|
|
@ -176,6 +176,7 @@ void MarkConstrainedEdge(Point* p, Point* q);
|
|||
int Index(const Point* p);
|
||||
int EdgeIndex(const Point* p1, const Point* p2);
|
||||
|
||||
Triangle* NeighborAcross(const Point& point);
|
||||
Triangle* NeighborCW(const Point& point);
|
||||
Triangle* NeighborCCW(const Point& point);
|
||||
bool GetConstrainedEdgeCCW(const Point& p);
|
||||
|
@ -203,8 +204,6 @@ void ClearDelunayEdges();
|
|||
inline bool IsInterior();
|
||||
inline void IsInterior(bool b);
|
||||
|
||||
Triangle& NeighborAcross(const Point& opoint);
|
||||
|
||||
void DebugPrint();
|
||||
|
||||
bool CircumcicleContains(const Point&) const;
|
||||
|
@ -260,7 +259,7 @@ inline bool operator ==(const Point& a, const Point& b)
|
|||
|
||||
inline bool operator !=(const Point& a, const Point& b)
|
||||
{
|
||||
return !(a.x == b.x) && !(a.y == b.y);
|
||||
return !(a.x == b.x) || !(a.y == b.y);
|
||||
}
|
||||
|
||||
/// Peform the dot product on two vectors.
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2018, Poly2Tri Contributors
|
||||
* Poly2Tri Copyright (c) 2009-2021, Poly2Tri Contributors
|
||||
* https://github.com/jhasse/poly2tri
|
||||
*
|
||||
* All rights reserved.
|
||||
|
@ -68,4 +68,4 @@ CDT::~CDT()
|
|||
delete sweep_;
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace p2t
|
||||
|
|
|
@ -65,17 +65,25 @@ void Sweep::FinalizationPolygon(SweepContext& tcx)
|
|||
// Get an Internal triangle to start with
|
||||
Triangle* t = tcx.front()->head()->next->triangle;
|
||||
Point* p = tcx.front()->head()->next->point;
|
||||
while (!t->GetConstrainedEdgeCW(*p)) {
|
||||
while (t && !t->GetConstrainedEdgeCW(*p)) {
|
||||
t = t->NeighborCCW(*p);
|
||||
}
|
||||
|
||||
// Collect interior triangles constrained by edges
|
||||
if (t) {
|
||||
tcx.MeshClean(*t);
|
||||
}
|
||||
}
|
||||
|
||||
Node& Sweep::PointEvent(SweepContext& tcx, Point& point)
|
||||
{
|
||||
Node& node = tcx.LocateNode(point);
|
||||
Node* node_ptr = tcx.LocateNode(point);
|
||||
if (!node_ptr || !node_ptr->point || !node_ptr->next || !node_ptr->next->point)
|
||||
{
|
||||
throw std::runtime_error("PointEvent - null node");
|
||||
}
|
||||
|
||||
Node& node = *node_ptr;
|
||||
Node& new_node = NewFrontTriangle(tcx, point, node);
|
||||
|
||||
// Only need to check +epsilon since point never have smaller
|
||||
|
@ -108,6 +116,9 @@ void Sweep::EdgeEvent(SweepContext& tcx, Edge* edge, Node* node)
|
|||
|
||||
void Sweep::EdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle* triangle, Point& point)
|
||||
{
|
||||
if (triangle == nullptr) {
|
||||
throw std::runtime_error("EdgeEvent - null triangle");
|
||||
}
|
||||
if (IsEdgeSideOfTriangle(*triangle, ep, eq)) {
|
||||
return;
|
||||
}
|
||||
|
@ -115,13 +126,13 @@ void Sweep::EdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle* triangl
|
|||
Point* p1 = triangle->PointCCW(point);
|
||||
Orientation o1 = Orient2d(eq, *p1, ep);
|
||||
if (o1 == COLLINEAR) {
|
||||
if( triangle->Contains(&eq, p1)) {
|
||||
triangle->MarkConstrainedEdge(&eq, p1 );
|
||||
if (triangle->Contains(&eq, p1)) {
|
||||
triangle->MarkConstrainedEdge(&eq, p1);
|
||||
// We are modifying the constraint maybe it would be better to
|
||||
// not change the given constraint and just keep a variable for the new constraint
|
||||
tcx.edge_event.constrained_edge->q = p1;
|
||||
triangle = &triangle->NeighborAcross(point);
|
||||
EdgeEvent( tcx, ep, *p1, triangle, *p1 );
|
||||
triangle = triangle->NeighborAcross(point);
|
||||
EdgeEvent(tcx, ep, *p1, triangle, *p1);
|
||||
} else {
|
||||
throw std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
}
|
||||
|
@ -131,13 +142,13 @@ void Sweep::EdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle* triangl
|
|||
Point* p2 = triangle->PointCW(point);
|
||||
Orientation o2 = Orient2d(eq, *p2, ep);
|
||||
if (o2 == COLLINEAR) {
|
||||
if( triangle->Contains(&eq, p2)) {
|
||||
triangle->MarkConstrainedEdge(&eq, p2 );
|
||||
if (triangle->Contains(&eq, p2)) {
|
||||
triangle->MarkConstrainedEdge(&eq, p2);
|
||||
// We are modifying the constraint maybe it would be better to
|
||||
// not change the given constraint and just keep a variable for the new constraint
|
||||
tcx.edge_event.constrained_edge->q = p2;
|
||||
triangle = &triangle->NeighborAcross(point);
|
||||
EdgeEvent( tcx, ep, *p2, triangle, *p2 );
|
||||
triangle = triangle->NeighborAcross(point);
|
||||
EdgeEvent(tcx, ep, *p2, triangle, *p2);
|
||||
} else {
|
||||
throw std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
}
|
||||
|
@ -149,12 +160,13 @@ void Sweep::EdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle* triangl
|
|||
// that will cross edge
|
||||
if (o1 == CW) {
|
||||
triangle = triangle->NeighborCCW(point);
|
||||
} else{
|
||||
} else {
|
||||
triangle = triangle->NeighborCW(point);
|
||||
}
|
||||
EdgeEvent(tcx, ep, eq, triangle, point);
|
||||
} else {
|
||||
// This triangle crosses constraint so lets flippin start!
|
||||
assert(triangle);
|
||||
FlipEdgeEvent(tcx, ep, eq, triangle, point);
|
||||
}
|
||||
}
|
||||
|
@ -215,7 +227,6 @@ void Sweep::Fill(SweepContext& tcx, Node& node)
|
|||
if (!Legalize(tcx, *triangle)) {
|
||||
tcx.MapTriangleToNodes(*triangle);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Sweep::FillAdvancingFront(SweepContext& tcx, Node& n)
|
||||
|
@ -224,7 +235,7 @@ void Sweep::FillAdvancingFront(SweepContext& tcx, Node& n)
|
|||
// Fill right holes
|
||||
Node* node = n.next;
|
||||
|
||||
while (node->next) {
|
||||
while (node && node->next) {
|
||||
// if HoleAngle exceeds 90 degrees then break.
|
||||
if (LargeHole_DontFill(node)) break;
|
||||
Fill(tcx, *node);
|
||||
|
@ -234,7 +245,7 @@ void Sweep::FillAdvancingFront(SweepContext& tcx, Node& n)
|
|||
// Fill left holes
|
||||
node = n.prev;
|
||||
|
||||
while (node->prev) {
|
||||
while (node && node->prev) {
|
||||
// if HoleAngle exceeds 90 degrees then break.
|
||||
if (LargeHole_DontFill(node)) break;
|
||||
Fill(tcx, *node);
|
||||
|
@ -293,7 +304,7 @@ double Sweep::Angle(const Point* origin, const Point* pa, const Point* pb) const
|
|||
*/
|
||||
const double px = origin->x;
|
||||
const double py = origin->y;
|
||||
const double ax = pa->x- px;
|
||||
const double ax = pa->x - px;
|
||||
const double ay = pa->y - py;
|
||||
const double bx = pb->x - px;
|
||||
const double by = pb->y - py;
|
||||
|
@ -586,7 +597,7 @@ void Sweep::FillRightBelowEdgeEvent(SweepContext& tcx, Edge* edge, Node& node)
|
|||
if (Orient2d(*node.point, *node.next->point, *node.next->next->point) == CCW) {
|
||||
// Concave
|
||||
FillRightConcaveEdgeEvent(tcx, edge, node);
|
||||
} else{
|
||||
} else {
|
||||
// Convex
|
||||
FillRightConvexEdgeEvent(tcx, edge, node);
|
||||
// Retry this one
|
||||
|
@ -610,7 +621,6 @@ void Sweep::FillRightConcaveEdgeEvent(SweepContext& tcx, Edge* edge, Node& node)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Sweep::FillRightConvexEdgeEvent(SweepContext& tcx, Edge* edge, Node& node)
|
||||
|
@ -619,13 +629,13 @@ void Sweep::FillRightConvexEdgeEvent(SweepContext& tcx, Edge* edge, Node& node)
|
|||
if (Orient2d(*node.next->point, *node.next->next->point, *node.next->next->next->point) == CCW) {
|
||||
// Concave
|
||||
FillRightConcaveEdgeEvent(tcx, edge, *node.next);
|
||||
} else{
|
||||
} else {
|
||||
// Convex
|
||||
// Next above or below edge?
|
||||
if (Orient2d(*edge->q, *node.next->next->point, *edge->p) == CCW) {
|
||||
// Below
|
||||
FillRightConvexEdgeEvent(tcx, edge, *node.next);
|
||||
} else{
|
||||
} else {
|
||||
// Above
|
||||
}
|
||||
}
|
||||
|
@ -664,13 +674,13 @@ void Sweep::FillLeftConvexEdgeEvent(SweepContext& tcx, Edge* edge, Node& node)
|
|||
if (Orient2d(*node.prev->point, *node.prev->prev->point, *node.prev->prev->prev->point) == CW) {
|
||||
// Concave
|
||||
FillLeftConcaveEdgeEvent(tcx, edge, *node.prev);
|
||||
} else{
|
||||
} else {
|
||||
// Convex
|
||||
// Next above or below edge?
|
||||
if (Orient2d(*edge->q, *node.prev->prev->point, *edge->p) == CW) {
|
||||
// Below
|
||||
FillLeftConvexEdgeEvent(tcx, edge, *node.prev);
|
||||
} else{
|
||||
} else {
|
||||
// Above
|
||||
}
|
||||
}
|
||||
|
@ -686,17 +696,22 @@ void Sweep::FillLeftConcaveEdgeEvent(SweepContext& tcx, Edge* edge, Node& node)
|
|||
if (Orient2d(*node.point, *node.prev->point, *node.prev->prev->point) == CW) {
|
||||
// Next is concave
|
||||
FillLeftConcaveEdgeEvent(tcx, edge, node);
|
||||
} else{
|
||||
} else {
|
||||
// Next is convex
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Sweep::FlipEdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle* t, Point& p)
|
||||
{
|
||||
Triangle& ot = t->NeighborAcross(p);
|
||||
assert(t);
|
||||
Triangle* ot_ptr = t->NeighborAcross(p);
|
||||
if (ot_ptr == nullptr)
|
||||
{
|
||||
throw std::runtime_error("FlipEdgeEvent - null neighbor across");
|
||||
}
|
||||
Triangle& ot = *ot_ptr;
|
||||
Point& op = *ot.OppositePoint(*t, p);
|
||||
|
||||
if (InScanArea(p, *t->PointCCW(p), *t->PointCW(p), op)) {
|
||||
|
@ -762,10 +777,26 @@ Point& Sweep::NextFlipPoint(Point& ep, Point& eq, Triangle& ot, Point& op)
|
|||
void Sweep::FlipScanEdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle& flip_triangle,
|
||||
Triangle& t, Point& p)
|
||||
{
|
||||
Triangle& ot = t.NeighborAcross(p);
|
||||
Point& op = *ot.OppositePoint(t, p);
|
||||
Triangle* ot_ptr = t.NeighborAcross(p);
|
||||
if (ot_ptr == nullptr) {
|
||||
throw std::runtime_error("FlipScanEdgeEvent - null neighbor across");
|
||||
}
|
||||
|
||||
if (InScanArea(eq, *flip_triangle.PointCCW(eq), *flip_triangle.PointCW(eq), op)) {
|
||||
Point* op_ptr = ot_ptr->OppositePoint(t, p);
|
||||
if (op_ptr == nullptr) {
|
||||
throw std::runtime_error("FlipScanEdgeEvent - null opposing point");
|
||||
}
|
||||
|
||||
Point* p1 = flip_triangle.PointCCW(eq);
|
||||
Point* p2 = flip_triangle.PointCW(eq);
|
||||
if (p1 == nullptr || p2 == nullptr) {
|
||||
throw std::runtime_error("FlipScanEdgeEvent - null on either of points");
|
||||
}
|
||||
|
||||
Triangle& ot = *ot_ptr;
|
||||
Point& op = *op_ptr;
|
||||
|
||||
if (InScanArea(eq, *p1, *p2, op)) {
|
||||
// flip with new edge op->eq
|
||||
FlipEdgeEvent(tcx, eq, op, &ot, op);
|
||||
// TODO: Actually I just figured out that it should be possible to
|
||||
|
@ -775,7 +806,7 @@ void Sweep::FlipScanEdgeEvent(SweepContext& tcx, Point& ep, Point& eq, Triangle&
|
|||
// also need to set a new flip_triangle first
|
||||
// Turns out at first glance that this is somewhat complicated
|
||||
// so it will have to wait.
|
||||
} else{
|
||||
} else {
|
||||
Point& newP = NextFlipPoint(ep, eq, ot, op);
|
||||
FlipScanEdgeEvent(tcx, ep, eq, flip_triangle, ot, newP);
|
||||
}
|
||||
|
@ -790,5 +821,4 @@ Sweep::~Sweep() {
|
|||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} // namespace p2t
|
||||
|
|
|
@ -33,7 +33,7 @@
|
|||
* Zalik, B.(2008)'Sweep-line algorithm for constrained Delaunay triangulation',
|
||||
* International Journal of Geographical Information Science
|
||||
*
|
||||
* "FlipScan" Constrained Edge Algorithm invented by Thomas ?hl?n, thahlen@gmail.com
|
||||
* "FlipScan" Constrained Edge Algorithm invented by Thomas Åhlén, thahlen@gmail.com
|
||||
*/
|
||||
|
||||
#ifndef SWEEP_H
|
||||
|
|
|
@ -87,8 +87,8 @@ void SweepContext::InitTriangulation()
|
|||
|
||||
double dx = kAlpha * (xmax - xmin);
|
||||
double dy = kAlpha * (ymax - ymin);
|
||||
head_ = new Point(xmax + dx, ymin - dy);
|
||||
tail_ = new Point(xmin - dx, ymin - dy);
|
||||
head_ = new Point(xmin - dx, ymin - dy);
|
||||
tail_ = new Point(xmax + dx, ymin - dy);
|
||||
|
||||
// Sort points along y-axis
|
||||
std::sort(points_.begin(), points_.end(), cmp);
|
||||
|
@ -114,17 +114,17 @@ void SweepContext::AddToMap(Triangle* triangle)
|
|||
map_.push_back(triangle);
|
||||
}
|
||||
|
||||
Node& SweepContext::LocateNode(const Point& point)
|
||||
Node* SweepContext::LocateNode(const Point& point)
|
||||
{
|
||||
// TODO implement search tree
|
||||
return *front_->LocateNode(point.x);
|
||||
return front_->LocateNode(point.x);
|
||||
}
|
||||
|
||||
void SweepContext::CreateAdvancingFront()
|
||||
{
|
||||
|
||||
// Initial triangle
|
||||
Triangle* triangle = new Triangle(*points_[0], *tail_, *head_);
|
||||
Triangle* triangle = new Triangle(*points_[0], *head_, *tail_);
|
||||
|
||||
map_.push_back(triangle);
|
||||
|
||||
|
@ -207,4 +207,4 @@ SweepContext::~SweepContext()
|
|||
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace p2t
|
||||
|
|
|
@ -66,7 +66,7 @@ Point* tail() const;
|
|||
|
||||
size_t point_count() const;
|
||||
|
||||
Node& LocateNode(const Point& point);
|
||||
Node* LocateNode(const Point& point);
|
||||
|
||||
void RemoveNode(Node* node);
|
||||
|
||||
|
|
Loading…
Reference in New Issue