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@ -160,7 +160,7 @@ function AddConfigurations(proj, strProjectName)
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var CLTool = config.Tools('VCCLCompilerTool');
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// Additional Inlcude Directories
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var strAddIncludeDir = '.;.\\win32;..\\cocos2dx;..\\cocos2dx\\include;..\\cocos2dx\\platform\\win32\\third_party\\OGLES';
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var strAddIncludeDir = '.;.\\win32;.\\Classes;..\\cocos2dx;..\\cocos2dx\\include;..\\cocos2dx\\platform\\win32\\third_party\\OGLES';
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if (wizard.FindSymbol('CCX_USE_BOX2D'))
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{
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strAddIncludeDir += ';..\\;..\\Box2D';
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@ -47,10 +47,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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CCScene * pScene = HelloWorld::scene();
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CCLayer * pLayer = CCLayer::node();
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pLayer->autorelease();
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pScene->addChild(pLayer);
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pDirector->runWithScene(pScene);
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return true;
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@ -1,5 +1,5 @@
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#include "main.h"
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#include "../AppDelegate.h"
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#include "AppDelegate.h"
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HINSTANCE g_hInstance;
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